What Happened To Lillia? - Why NO ONE Plays Her | League of LegendsMar 03, 2022
Hey guys, welcome back to another episode of why no one else is specifically going to be an episode of
happenedto him. I should really make this a separate series just so it doesn't conflict with the two of them, but they're more or less in the same boat, which is why I'm keeping them together plus she's also a relatively new champion that launched in the summer from 2020 about a year and a half ago similarly to rel lilia was someone who did in voyage showed less promise than vex jonah and viego coincidentally both fit into an equestrian fiend look nowadays with the kits overloaded and the high charge potential.
The new champions have a pick rate in the mid to high tens. since their initial release shut down they tend to have no problem sustaining double digit pick rates for at least a year so even though I only pick champions why no one
playsbased on if their average is less than four to five percent cent in recent years bringing new champions can help us take a closer look at
whatseparates the popular from the not so popular, with that being said it's time to dive into what
happenedto lilia the shy bloom as the second centaur character . to be released into the game a little over eight years after hecarim it's self explanatory what kind of mechanic lilia will play around tempo it's pretty much a given at this point any champion with four legs will naturally have movement speed tall, like any other. great looking champion will probably have a lot of health hecarim is a very confusing champion in his own right since season 5 he has had multiple instances where some buffs or changes to the meta would throw him off a measly 3 to 4 pick rate all the time time on the way to 15. he basically blows away almost every jungler when he's popular and it's not hard to see why one of the most explosive and powerful gets involved in the game and his persistent area damage allows If he gets past any backline composition, it's safe to say she epitomizes the diver subclass however given what we could surmise from Lilia's trailer and her docile personality she won't have the same aggressive and brutal nature so how did that translate into her design instead of an assault Full frontal, she prefers to evade a fight by employing a hidden run-type
playstyle by staying as far from the center of danger as possible, but close enough to c Contribute to the pressure, believe me, the contrast between her and hecarim does not detract from it. damage output if anything i'd say lilius dps can easily outrun hecarims in the right circumstances while we're at it she's not lacking in her five skills they deal damage of some sort dream charged bow deals damage over time every time it hits her opponents with their basic abilities and in the late game when combined with other burn items like leandre's torment and demonic embrace you can ex The prospect of easily losing up to a quarter of your health from the burn alone, blooming hits are his main damaging tool and where the source of his rhythm comes from damaging an enemy with his abilities, not only does he deal his passive burn but also grants him bonus movement speed. stacking up to 4 times with the thai ap scaling lilia can very easily reach a 500 to 600 movement speed which can last indefinitely as for the attack itself it is much like darius cute where he damages the entire area around him to anyone getting hit by the candy takes real bonus damage just by looking at his passive glue alone we can already tell he works best taking out his opponents gradually whittling them down while staying safe you can also see this through the rest of his stuff the Whirlpool Seed is a projectile that damage slows and reveals enemies hit is one of the best long-range knockback and scouting tools the jungler can have, demonstrating their fear of direct confrontation, lullaby melodious is an aoe she sleeps on anyone she damages which can be used offensively to set up a spot or defensively to run away and she has her w which i refuse to say the real name that allows you to set up an easy blocking burst combo so far as far as the theme and the boy go, lulia is one of the best design champions of the modern era, although the way she plays is not the nicest to deal with, she is very cat and mousetrap which gets annoying very quickly all things considered her full identity of being a hit and run attacker was fulfilled very well there really isn't nothing on his team that is unnecessary or goes against the notion where most of his problems come into play is that his identity is simply not
legendsat least the current version is a skirmisher by definition skirmishers not necessarily they have the same front-charge burst damage as their assassin counterpart, nor do they have reliable ways to close long distances quickly. l and the way Divers can, as such, what they lack and the attack potential they make up for were powerful defensive tools depending on the situation to match their stamina with that of other nearby combatants along with extreme sustained damage to cut through even the worst. more durable targets we know very well lilia has no problem breaking through her opponent's tank or soft it doesn't matter it's her situational defensive tool that hinders her popularity what is her situational defensive tool it's her tempo she can maintain a faster movement speed that anyone can track but his short effective range means he has to fight up close and personal to deal most of his damage, which ultimately defeats the purpose of his high mobility. to stay dangerously close to enemies who can effortlessly tear them apart given their lack of combat defensive tools, let's quickly see what each sk irmisher has to make them survive otherwise fatal damage fiora has responded gwen has hallowed missed the counter attack of jax and the power of grandmaster kane is trespasser threshold clad immunity has broken out due to masterful has meditate and alpha strike riven has courage silas has kingslayer tryndamere has bloodlust and eternal wrath Viego has sovereign domination so has Way of the Wanderer and Windwall, and Jonah has a cleft spirit.
Each skirmisher has something that mitigates or prevents damage or hostile effects. Lilia doesn't have any. he gets from his passive, he doesn't have a target ability, he has no shields, no concealment, nothing but movement speed which would otherwise be a very powerful defensive tool if he didn't have to be so close to his opponents. close enough to her that pretty much any champion, even slow giants, will hit her if you want mobility to be a defensive tool, so to speak. it will be complemented by something else for example ash's situational defensive tool is her passive on her slope why is it so effective because it also has a 600 attack range far enough to keep her off most opponents melee why is hecarim's tempo so threatening because he has the durability to overpower anything in his path and he gets 30 omni van from his w making him a true tanker if you try to play lilia like you would hecarim, you would get an opportunity in the blink of an eye. all those fancy defense options because without them they'd be worthless, unlike the more stat-controlled monsters that pummel you to death with volume and damage.
Diver Tryndamere you have to hope that you can tank tower shots for 5 seconds if you want to attack a fiora you have to take into account that lilia is vulnerable 24 7. there is nothing that incentivizes people not to chase her, her goal is kicking enemies out but she doesn't have the range to do it, plus ironically the best champions that counter skirmishers are other skirmishers, the only one capable of beating a sixth element, Jack's Lake is one of the other skirmishers, no However, I can say with the utmost certainty that if lilia were to face any of her teammates, she would die instantly, there might be some of you who say that her ultimate is the defensive tool, it's not because she has to damage someone with an el first. attack charges lullaby and then takes a second and a half to activate, it doesn't happen instantly like some others which makes it a lot less effective on debuff with that in mind te, one might suggest maybe building tanker brewster items to offset his fragility just like hecarim does that's where the next issue comes in ability power mauler items have always been few and far between in defending riots have been making an honest effort to allow ap options that can provide a semblance of defense along with it, but the reason isn't as extensive as physical items is due to power metrics that separate attack damage and power from As a result, Lilia doesn't have the means to make up for her lack of innate survivability. efficiently there aren't many ap melee champions to begin with but the ones that do exist have a lot of support or protection built in we have echo parallel convergence and chrono brake the first is a massive shield albeit with a long lag and bladder is famous for being a free get out of jail card diana has a pale cascade which isn't much but it's a shield shed off ap and her bonus health so by no means is small stylus is kingslayer very notorious mordekaiser is indestructible a massive shield that can also double as a heal.
It's no coincidence that these champions have such high resistance or shield. It's kind of a buffer so they're tough enough until you pick up a few more items. s on the topic of items, thumper items are much weaker than ads, for example stereo ch damage, health regeneration and a shield, region has a shield, both are reduced from health , Demonic Embrace does health damage, slightly more health-based damage, and slightly more damage. for the burn I don't think anyone would disagree with the notion that starix gauge is much better as an ad brewster item than demonic for ap same goes for everyone else there's titanic hydra death dance black cleaver etc.
It also doesn't help that Liandry, the item that Lilia usually wanted to build, has been changed from a health and ability item to an ability and mana item, since she has to build that first, it will remain mushy for much of the early game where the lack of durability is what matters most lately, you might have seen the occasional tank build where it rushes to heart freeze and a few more tanky items that rely on their base damage to get the job done that really only works if you're way ahead, though not so much when on par or behind as you don't get any benefit from building armor or magic resist outside of the stats they provide, note that it's reasonably tough when you get your hands on the clock of arena and rylice from zhonya's demonic embrace but still didn't put her in the same
leagueas hecarim with sterics deadman's and muramana there is a problem too important regarding how she fights lilia is a lake scale champion she has very good proportions and the different attributes of her get stronger as time goes on then of course the aforementioned reliance on items.
To get the ball rolling, league of
legends, especially solo queue, has a course charted for a fully burst-oriented meta, the most popular and best-performing champions are those with high front-end damage or trade combos, none of which have lilia is considered a power farming jungler she harnesses her fast and clear speed and tempo to go from camp to camp and farm like crazy however this means she is an easy target for predatory junglers like ke kha'zix elise rek'sai and nidalee, who excel early game with no defense built in early. Arguably one of the weaker early game junglers.
You have to spend a lot of your time avoiding the enemy jungler as there are only a handful of matchups she really does well against early on it fits her theme because she is timid and averse to confrontation but in terms of gameplay not the most glamorous thing to do even if you manage to survive early game you still have to account for problem one your squishy tempo based skirmisher with short range and weak neutral gameplay chances are most of popular junglers like diana hecarim kane kha'zix and so on will destroy you because your damage takes a long time to kick in. as in recent years she has been the one to attack first and then she herself is not without an explosion element if you land the sweet spot on w you are looking down 450 base damage plus 105 percent of her ability power in one hit and you have an easy setup for that with his ult, not just a person,lilia is capable of sleeping five men if she somehow puts the dust of her dreams on every member of the enemy team with so much play potential why? people don't touch her anymore the answer is simple it's not consistent the impact of the melodious nanny in a team fight earns her a place among the super ults alongside fiddlesticks cannon and bart to name a few but unlike those ults there are too many factors in play that can go from winning the game to being useless that you have no control over, so it's not as consistent as the other super ultimates.
This is also why she has such a high play rate in pro play, but not as much in solo queue, just to recap first. ultimate can only be triggered on people afflicted with dream dust, requiring you to hit them with something before the second second falls asleep after a 1.5 second delay during which the enemy team can scatter or retreat to a safest place or you can clear it out or they can choose to fight you head on third and this is the most important the dream goes away instantly the moment they take any significant source of damage to anything ideally you want the most powerful attack or some Kind of hard crowd control like a morgana q or ashfall to follow while stuck in place, but in the chaos of a full-blown teamfight there's no way you and four random players will telepathically agree on what attacks are going to go off. they should use to track sleep, which is another reason why I think voice comms should really be in the game, you might just get the su More perfect 5 man dream on the enemy team but they will be too spread out for you to set up a wombo combo or you can get a perfect 5 man dream and your stupid top laner accidentally wastes it by hitting them all with a regular attack instead of something that can prepare your team. too much of a win can go wrong to make her a reliable solo queue playmaking tool you know look at Malphite he charges three enemy champions that's a pretty clear sign for his team he's following the damn attack .
Bart's temper fades. puts everyone w Inside the circle on pause for two and a half seconds, long enough for both teams to realize what's going on and act on it, plus they're stationary the whole time, like I said, a second and a half that's enough time for Zary to get close. wall or the like to cast his ult so lilius targus does something to prepare for the incoming threat the fact that it's not instant makes it far less effective than it can be the funny thing about his whole situation is that not even a year later Before she was released, she had a mini rework to make her gameplay less polarizing, so if you remember the two things she struggles with, one takes too long for her to get going and two, she doesn't have any tangible innate defense, too. they want to make her less alt-reliant, which is fine by trying to get her out of pro play and into solo queue to fix her lack of survivability.
They did give him some healing on his passive, so he can be a quasi-drain tanker to a degree, but the weird thing is that they actually bl Impending hits are weaker early on by slowing down base movement speed and increasing as much cooldown like mana cost, which only exacerbated her great female play, so she's even more irrelevant in solo queue now than she was before, like every champion and why no one plays. I usually try. to find ways to make them more popular, but in all honesty I'm not sure if I want for Lilia, she's a gimmicky champion and certainly has an annoying playstyle that very few can tolerate trying to make her more popular is like trying to make them more popular. to make tom kenshore more popular, she's not fun to take on in light of her playstyle, but personal biases aside for a moment, i think the easiest way to make her feel a lot less vulnerable is to do that for To make her less vulnerable, the passive regen on the Dream Charged bow isn't as useful as some of the others.
Calling in so you don't have to choose between full tank or full tank, Hecarim is able to pull off a tanky thug build as anything that increases his movement speed also increases his damage, turbo cam tank played by dead man etc. not to mention her amazing synergy with face rush nimbus cloak celerity and ghost i'm not saying we should give lily the same ap scaling movement speed she would break but something i don't know i'm kind of blank here i don't want to just give her a shield because there are way too many shields in the game you guys know what i'll leave that to you what defensive tools we should give lilia to make her feel less mushy like skirmish let me know in the comments below i'm gonna end here though so If you enjoyed the video, I would appreciate it if you would leave a like and subscribe.
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