YTread Logo
YTread Logo

The History of Majora's Mask Any%

Feb 27, 2020
Released in 2004, Nintendo 64 The Legend of Zelda Majora's Mask was the highly anticipated sequel to The Legend of Zelda Ocarina of Time Majora's Mask chronicles the journey after the end of a great time and introduces players to the world of Termina, a version Parallel to Hyrule here, Ganon and Zelda have no influence, a major departure from most games in the series, instead the Skull Boy in his leads to most of the game's conflicts when he steals Majora's Mask. of the happy

mask

seller, he ends up desperate when the

mask

comes to life and orders the moon to crash to earth when Link arrives, there are only three days left until the moon completely crashes.
the history of majora s mask any
Over the course of these three days, Link must free the four giants, one for each of the four main areas of the game, and summon them to the top of the clock tower to stop Majora once and for all. Majora's Mask has It has had a long and storied

history

that practically began when the game was released and its mechanics center around an in-game clock that gives the game speedrunning from the beginning throughout this video. I'll take you on a tour of that story that covers the people involved, the tricks, the glitches, and everyone and everything in between.
the history of majora s mask any

More Interesting Facts About,

the history of majora s mask any...

These are the first questions of Majora's Mask speedrunning revolved around how many cycles were required. to be the game when you play song of time, time resets at dawn of the first day and begins a new cycle, players are incredibly limited in the first cycle of

majora

's mask, they are restricted only to the decade form and have extremely limited access to any useful information. elements even to this day, although the first loop jumps are tantalizingly close, the first loop is still necessary, so he quickly realized that two loops would be the absolute minimum to beat the game.
the history of majora s mask any
With this in mind, one of the first Majora's Mask speedrunning categories was the Best Second Cycle Completion category. The goal of this category was to reach the clock tower as soon as possible in the second cycle with all the remains of the chief and the oath of order. In other words, this category minimized the game time needed to complete it. the game instead of real time, why not just beat the game instead of stopping at the clock tower door? You can ask the door at the top of the clock tower that leads to the final boss and doesn't open until midnight on the third day. routing and runner skills of the time, it didn't matter how well you played the game as you would have to wait until the gate opened anyway, it didn't matter if you arrived at the gate at 2:00 in the afternoon on day 1. or 11:59 in 93, the door does not open until a certain time, regardless, also, time in the game does not pass after entering the store and reaching the moon, so it seems that the runners of the time saw very little value in completing the entire game.
the history of majora s mask any
Unfortunately, there isn't much documentation on the progression of this category given that it completely lived and died before YouTube and Twitch; In fact, the first Majora's Mask forum posts about the speed demo archive didn't even appear until early 2005, however, we do know that In April 2004, the orderly runner arrived at the door at 8:32 p.m. On Night 2, Dragon might have played a little fast with the rules that didn't really exist yet by recording only the second cycle, although without timing during the first cycle, he spent an enormous amount of time grinding rupees for the adults' wallets and collecting pieces of heart still, the rules didn't really exist yet so obviously he didn't break any and it's worth noting this race in particular as the first full Madrid speedrun asked.
The only real trick used in the race was a clip through the East Clock Town Guard Fragrans race was also done on the GameCube version, which quickly proved to be the worst fast running version of the game, by far, it's painfully slow. and very unstable, often crashing on a whim, as expected this race had very reckless movement. and path movement was often reduced to rolling or even walking in straight lines, plus it made some very interesting decisions in combat and aside from the clip through the East Clock Town Guard mentioned above, there were essentially no tricks or failures to talk about it.
All of this is completely understandable considering the fact that Drag Horn was the community in 2004; It didn't have the community we have today nor any of the luxuries we have, so it was still an incredibly impressive first Majora's Mask speed run with his submission dragwon stating that he believed it would be possible to reach the gate before nightfall. on the second day, more than two and a half hours of faster-than-career play. Such a race would require segments that were perfectly optimized, but those optimizations were discontinued. In favor of In 2005, the TSA runner visited the staff forums to ask if users had any ideas about what full game speedruns would be like, various routing ideas and some early useful speedruns were discussed and worked on by the community. that is commonplace nowadays, it was proven to be the fastest form of basic movement.
Ideas were also discussed to make the door to the clock tower open only at midnight and not be a problem. They also discussed a little side note before talking too much about the TSA. To point out that the TSA has been shown to be cheaters in other games like Ocarina of Time, so far no one has proven that their Majora's Mask run has been cheated, but it would be a little remiss of me not to make a small note about that anyway. Regardless of whether his race was cheated or not, he was an important figure in the game's early

history

, so he's definitely worth mentioning anyway.
After playing with these new ideas and thinking dimensionally, the TSA completed the first segmented race. of Majora's Mask Complete Set. May 2005, in these days of speedrunning, segmented races were much more popular than the real-time attack or RTA races of today. Segmented runs were divided into different segments, usually at certain save points during a game, tsa divided his run into 15 segments. The temples were made in the planned order and there were still very few glitches or tricks to speak of. It was certainly more streamlined than Dragons Run, but for the most part it was still a fast-casual game.
All that being said, TSA Run was the first to minimize race duration in real time compared to in-game time and, although Majora's Mask, any run percentage in modern times is timed exclusively through the RTA method. , tsa is run can be considered the first run with any speed percentage of the segmented Majora's mask. The races are not timed in the same way as today's real-time speed races, but the general estimate of the TSA's total actual run time is about 4 hours and 13 minutes, even for the era, although the community quickly became convinced. realized they could do better in July 2005.
Runner PYH 189 completed an 18-segment race in 3 hours and 37 minutes in less than a month and a half, the community shaved 36 minutes off the world record. This isn't too surprising considering they are the first two races with any percentage in the history of the game, but what changes were made to the route to allow for such a long safety time? A major change was the removal of the opponent from the race by using the Goron mask and some very clever ways in which pyh used a new technique known as goron damage boost by taking damage on top of the Goron palan, the jump needed Epona to enter both the Great Bay and the ikana canyon, this also meant that although salary P couldn't get the gara mask, this introduced a new very difficult sewing block to skip getting the mask to summon.
The hookshot capable tree on top of the cliff in econo pyh also grabbed a third bottle which allowed him to collect all of the Pinnacle Rock eggs in one trip and the golden sword was shortened in all fights in the game after py aegis will run Majora's Mask. entered a bit of a dark period, no records were set in any of the percentage categories for the next two years, although documentation for this period is also very sparse, it is clear that the community actually focused more on the best category of completion of the second cycle than in the complete categories of run of the game in July 2007, runner petri 911 and began routing a better updated second cycle run with the aim of including several years of new tricks about dragged or executed in the course of the entire year of 2007 and the first half of 2008.
Petri uploaded segments of his career with agonizing slowness to YouTube in June 2008, before Petri could complete his career, he ran his Soul Calibur to complete his own Soul Calibur. Tia arrived at the Clock Tower gate at 2:23 AM. m. of night 1, 18 full in-game hours faster than Dragon. Best of the world before, this was the first race to use a bug known as super slide, a movement technique that occurs when shielding damage while grabbing an object, if done correctly the source of the damage will send Link directly backwards at the maximum speed allowed by the game, except for blood on missiles, but that's a story for another video, the swamp boat ride was good for the first time in this race using a unique method of the big octo jump, If you look up while using the Deku dough, you can just slide and jump. around the big octo after getting the song of flying and hitting the owl that would fall, Soul Calibur 2 went to the mountains using a new trick to get through the ice in northern Germany.
This trick has been simplified in recent years, but Soul Calibur 2 used a The trick known as float float uses the infinite sword bug or es G and es G occurs when you interrupt a crouch stab with an action like picking up a bomb or reading a sign with which you cannot fall or jump from ledges with G active and if your shield is damaged while you are in the air with G active, the game puts you in a grounded state, in this state you cannot fall and , therefore, you are floating, since very soon you will see most of the obstacles within the game floating completely destroyed and open.
An incredible amount of route opportunities, one of the main applications of floating in this race was skipping the void elegy by floating over a stone tower. There were other smaller applications as well, such as floating over the gap at the start of the pirate's fortress to skip the entire sewer section and floating over the rock at the start of the Goron race to skip the powder magazine. Soul Calibur's journey two is also notable for being the first to complete dungeons in the unintended order after opening all the lift points and obtaining the necessary items. Soul Calibur 2 started with Snow Head and then proceeded to fall into the Tower. of stone and finished with Bay.
All that said, running Soul Calibur would be the last serious attempt at the shorter playtime category at this point. The community completely shifted its attention to real-time executions even though some stragglers were momentarily left in the best completion category of the second cycle and the community's attention has remained there to this day in the months following the run of Soul Calibur 2, a massive new real-time run was in the works. from november 2008 to february 2009 mr. grunge known today primarily for his efforts in the community tas worked on his own real-time segmented run mr. Grundy's career was a leap forward from py h's career, just as pyh's career surpassed SAS.
He used a huge amount of new tricks, the gameplay was absolutely top notch for its time, and the overall route structure was the first to have any. real polish mr. The grunts jumped the moon level in the first loop by using an angled backflip to grab the clock tower ledge, which also skipped the Bombers' hideout minigame. Skull Kid's cutscene was also made for the first time in his career just floating around. About the cutscene trigger, all of the aforementioned tricks introduced in Soul Calibur at its shortest playtime were also found in this run and taken to their absolute limits. used to skip large portions of dungeons and there were many other new tricks such as angled jumps and the pirate fortress to skip pirate fights in general, this was an extremely solid run for the time, lasting 2 hours and 27 minutes, although unfortunately was made on an emulator Emulators are a sensitive topic in many speedrunning communities, mainly dueto inaccuracies that can occur when games are emulated. grinds career was accepted as a demonstration of what Majora's Mask was capable of, but it was not accepted as a true record driven by the hype of Mr. insane grunge race, the community exploded once again with huge new finds over the next few months, no races were completed due to the sheer amount of new finds that needed to be added.
Racer Giano showed the most interest of all in taking in all of these new tricks that We'll talk about a single segment run, which would be a first for Majora's Mask, while previous runs were segmented as mentioned above. Giano intended to complete the run in one go without restarting the console. This would be a major paradigm shift for the community, as many of the new tricks were considered extremely difficult, perhaps even just tasks, so putting them all together in one go would require racers to become more skilled than ever before. that this time period marked the beginning of the modern era. of the Majora's Mask speeder race in August 2009, Giotto completed what could be considered the first Majora's Mask single segment race at two hours and 11 minutes;
In those days, most speed games were timed with what is known as SDA timing, which usually began gaining control of the player and ends at the final significant entry of the race in the context of Majora's Mask, this means that the time actually started after the opening scene ended. This timing method was used by the community and sold in 2011, but for the purposes of this video it will only refer to runtimes as they would be measured by current timing standards. Gianna's 211 integrated everything the community had found in the months after Mr. moans is until 2007 instead of starting by collecting the Goron mask like Mr. moans and Soulcalibur to Giano hovered over the gray wall of the bay and obtained the Zora mask immediately at the beginning of cycle 2 after obtaining the Zora mask , gianna made a new mistake known in those days as a fairy fountain, incorrect warp to warp from Great Bay to ikana canyon. in Majora's Mask, all the fairy fountains exist on the same map, no matter which fountain you entered in the collision and the loading zones of the other fountains are also loaded when floating, one can exit one fountain and enter another, allowing for a ridiculously large size. the sequence jumps to any of the game's five main areas at virtually any time.
Fairy Fountain Incorrect Warps and Grotto Incorrect Warps operating on the same principle are still used in all glitched categories to this day, although the community has changed them to alternative outputs. To avoid confusion with other similar glitches, Gianna's run also introduced the new bottle duplication glitch that was found through glitches and stuff, the game handles transactions in the Curiosity Shop by overwriting an empty bottle over the bottle item you attempted sell to the merchant after confirming the transaction there is a box where you can pause and equip a different item on top of the item you tried to sell.
If you do this, the game voids an empty bottle on the item you traded instead of the original item using this bug. Giano doubled bottles on top of his Deku Nuts, Deku Sticks, and Bremen Mask, avoiding the need to obtain legitimate bottles besides the first one from the witch in the forest, this allowed the pirate's fortress to be completed in a single trip instead. of the two races required to skip the lullabies. It was also done for the first time in this race. Skipping the lullaby is very difficult in the English version of the game for several reasons, the invisible goron causes the wind to blow in the area and this wind is what prevents you from reaching the temple normally without the Goron lullaby. the first drop always occurs at the same time when you enter the Japanese version of Majora's Mask, you can slash your sword during the move to avoid falling off the edge and be free afterwards to avoid falling for the rest of the game.
Unfortunately, the trick does not work in the English version. Instead, you have to get isg before the first wind blows, which is extremely accurate and due to the differences in the way area evasion works in the English version, you only have one. In fact, it was so accurate that the technique known as pausing buffering was developed to make it more consistent across Zelda n64 games. You can indicate actions in what is known as a pause pause, allowing you to make frame inputs perfectly as a side effect of skipping the lullaby, the Goron mask and the lens of truth were also skipped for the first time as if All those tricks weren't enough, mr.
Grimes himself also discovered boss key skips for all four dungeons, although only snow and simple paid gray ones were considered viable for runs, the snow head boss key could be skipped with a simple move. Backtrack through the door and head to the gray bay. The key can be bypassed with some floating out of bounds. Giano also picked up the Razor Sword to shorten boss and mini-boss fights, although the bottle dive eliminated the need to complete Goron's run for the bottle, so the Golden Sword was skipped using this route in these cheats. should you reduce its time several times over the next month by setting a time of 206 25 on September 6, 2009 over the next year?
Gianna completed at least two more races achieving a 202 or a201 and a 158 for st8 Symington It's my Majora's Mask at 153, one hour and 53 minutes, and I have other commentators here with me, this is Cosmo sup kids. I'm siglemico, I'm Petri Nuttin on Patreon One and this is your favorite ring rush. Gianna's 156 was the first record achieved in the Wii Virtual Console version of Majora's Mask. The vc version of the game has significantly less lag than the n64 version makes the game several minutes faster, although the change in version counts for much of the lore except in its previous PBS.
This run featured many new tricks and routes in the fairy fountains. Zora damage boost was found on the pillars surrounding the fairies, which saved many bob shoes with

majora

's mask, speedruns bomb shoes are absolutely premium at this time in the games world record progression, it is It became very important to limit the use of Bob, he chose to save trips to the pump store to buy more, in fact, there. Several tricks were introduced in this race that reduced bob cheese, including the introduction of mega flips and mega side-ops. Mega flips and mega slide hops are techniques that can be used to travel great distances on a relatively small amount of shoe bombs, as well as compared to normal sliding, these tricks had been known for years, but were mostly unnecessary due to the number of bombs used in the previous rounds.
With all that said, Giano bought more bomb shoes before he fell simply to allow the boss to fall. What he couldn't do before Gianna also completed would fall on a single trip instead of returning on a second trip with the hook and would fall off the path. Giano no longer needed the Deku mask, this allowed him to trick a bottle over instead of detouring towards the Bremen mask without the Deku mask, there was no longer an easy way to enter the fairy fountain which would fall into the warp. wrong to the snow head, so that deformation was transferred to the grave, a fairy fountain.
Inside the snow head, Giotto performed a trick known as the scarecrow jump, which is an extremely precise hook shot that eliminated the need to learn the scarecrow song at the top of the stone tower. Gianna used another new bug known as a time stop to jump and float towards the entrance. from the temple while targeted and with a bottled item in hand, you can press the shield button followed by the bottle button a frame later to enter stop time, essentially the game is considered in one cutscene when this happens, allowing you to tour the blog at At the Top of the Stone Tower, he also avoided obtaining the Giant's Mask entirely, instead opting to fight the Twin Mold exclusively with arrows.
This change was a major contribution to skipping the razor sword and finally performing the stone tower temple boss key jump using mega spins to its full potential to deal with a small amount of bombs, other than that the Gianna's 156 was more or less the same as her previous races, except for a few small movement optimizations throughout the race. Gianna's 156 would stand as the world record in March 2011, when a relative newcomer would arrive on the scene and take it by storm with a ridiculous new record. Yes, this is Jax 24 and this is my Majora's Mask at 149 now and 4 to 9 minutes, a version of the game for Nintendo 64.
I have some guys here to help me calm down and take I am elminster I am Petri 9 on 1 I am darker and I'll be a legendary catch in March 2011, a racer named Egg in the game. The Virtual Console version of the game has a very large dead zone in the control bet that affects a trick known as hyperextended super slide. Hyperextended super slides, also known as Hess, are basically super slides during which you can change direction. This trick requires holding down the absolute minimum amount on the control stick that the game can register, known as the ESS position.
This is much easier to do on the n64 version as the n64 version does not have the same dead zone issues as the VC version. He was a pioneer in Hesse and used it everywhere. English Rahn also first saw the widespread use of mega flips with around 30 mega flips. used in his run that, that being said, mega flips turned out to be a problem for the community, unfortunately in the English version, mega flips often failed to make a mega flip work you have to enter a back flip and then stop pressing immediately the analog joystick. if you hold it down too long, you lose speed on your mega flip, making them completely useless;
However, if you hold down the analog stick until the frame where the explosion gives you speed and then release the analog stick, the game will suffer as is known. as a slide lock, aside from the obvious locking issue, this essentially required all mega flips to be paused in the buffer and the pause buffer is very slow, especially on n64, I obviously wanted to avoid the need to pause the buffer as much as If possible to combat this, a technique was developed where racers moved the control stick forward immediately after performing the back jump or side jump instead of simply releasing it, this immediately eliminated almost all cases of accidental crashing of the game. and saved an enormous amount of time every time one of those tricks were performed, the first major departure from Gianna's previous record was the introduction of a bug known as Flying Zora in the English version of the game.
You can fly through the air as Zora if you start or swim in some specific circumstances by using the splits to fly to the grave a fairy fountain that saves quite a few explosives quite a few scene breaks were also introduced in this run, for example the scene from new wave bossa nova gives you the song as soon as you pull out the ocarina to start the scene, so if you've interrupted pulling out the ocarina again in a particular two-frame window before the scene starts, you can save it and still have the song, the rising turtle scene can be similarly omitted and, although the jumping turtle scene was known in Giotto's Time he was the first to perform a record with all these new tricks and obtained a time of 150 to 55.
You can't understate how much of an improvement this run was on the previous record in more ways than just the Last time around, unbuffered bomb trees like mega jumps were a huge step forward for the game and the introduction of more difficult tricks, such as hyperextended super slides in the race, allowed for much more optimized movement in the years to come, despite being defeated, this race would stand as a testament to how far the mmm community was willing to go on behalf of the speed that Hames' record would represent well into 2012. By 2012, the community had begun to move away from its roots in some aspects, for example, the community changed to a momentTruly modern. system starting from the file selection screen instead of gaining control of the link, it also decided to remove the requirement that the executions be single segment instead of opting for each truly RTA synchronization method, which allowed the console was restarted during the executions, allowing for numerous scenes.
Despite all this, no one seemed to be able to match his times until a Japanese rider named SVA won 6-1, 6-2 and entered the scene on May 22, 2012. SVA said the first new Majora's Mask by any percentage . record in 14 months SVA chose to run on the Japanese version of the game which, as we will see, was the fastest version of the game, for various reasons it also ran on the virtual console version and from then until today the record stands Has kept. On the Virtual Console, the first major difference in SBA performance was a result of switching to RTA sync instead of single segment sync after playing Song of Time for the first time at the top of the clock tower at the end of the first cycle of the game. it saves automatically if you restart after saving you can skip the whole scene playing there normally.
This was previously known but not allowed, but with the rule change it became faster to skip this scene by a large margin at the beginning of this run. SDA no longer opted for the adult wallet, instead opting to do the run with the basic wallet, the extra carrying capacity was no longer really necessary, especially since you no longer got the razor sword and runs. An interesting new addition to the race was the ability to enter. the lower entrance in the hookshot room of the pirate fortress in the japanese version only the guards and the pirate fortress have reduced vision and night time even inside using this and the fact that the pirates They can't catch you while they roll in jumping, sk could have skipped the whole ladder climb. and all the various tricks on top of the pirate fortress, instead he just shot the hive from below with the bow in the Great Bay temple.
Introduced a completely new method of bypassing the boss key in the first room of the temple. I discovered that you can go out of bounds with a very precise roll and an intentional kill after being revived by a fairy. You can simply backtrack and spin right into the boss loading zone. This saved an enormous amount of time and probably, most importantly, required the use of zero pumps entirely. deprecating the jump power of the old boss key last attack you used. was extremely useful for fighting basically every enemy in the game, as it allowed you to store a Deku Stick Jump Slash as your Crouch type value, the Kokiri Swords' default attacks deal one damage on a Stick Jump Slash.
Deku deals 4 damage by storing it as your harvest. The heel value made some fights like most much faster than in the English version. SBA's 147 would stay clear for a somewhat surprising amount of time, it was an excellent race, no doubt, but there was certainly room for improvement even at that point. September 2012, zfg stepped forward and left its mark on the history of the majora mask. It's not clear exactly when this was discovered, but zfg's run was the first to try the happy mask. Vendor scene skip cheats, like hms, are possible because most of the game's cutscenes required two frames to start. pausing, buffering one frame at a time through scene triggers and loading zones.
You can override the scene with the loading zone using this technique. zfg was able to skip the happy mask salesman scene at the start of the race, saving about 40 seconds. zfg also made much better use of the early game rupees and explosives which required much less bomb farming and would drop at that time. The bottle deception had also become more consistent. with the discovery that holding the shield gives you an extra frame to perform the trick, however, none of these tricks could even compare to the new trick that fails and things are revealed if you play a song like song of time and override the game stores. that song the next time a text box appears and is cleared, the text of the song you stored will appear by storing the song of time and activating its text in the boss rooms that you can save while collecting the boss remains and restarting the game skipping the post-temple scenes entirely, you still have to watch the post-temple scene of the first dungeon database to learn how to sort, but the other three scenes can be skipped, this alone saved over five minutes and was one of the biggest time savings found in years.
However, a consequence of this trick is that restarting the game causes the clock to reset at dawn on the first day, which required entering it into the Clock Tower instead of manipulating the clock all the way so it was already open. After completing the temples as If that wasn't enough, a completely new trick known as the Strange Shot was introduced in this run. Strange Shots also allow players to use first-person items, such as the bow on the hook, from out of bounds by using a damage source to dislocate the items camera from Link's position. This technique allowed ZFG to make odd shots through solid walls and the stone tower temple, saving a ridiculous amount of bombs.
It also allowed shooting the jewel at the beginning of the temple without the scrolling method found in previous runs. saving even more time and more explosives with all these new tricks at its disposal, zfg saved a massive 38 seconds/days ESP run reaching 140,709 just five days later, with exactly the same Rao, the FG demonstrated exactly what the new route. Could do with a new 140-53 time for the rest of 2012, no new records were set, it proved to be the calm before the storm, although a staggering 20 new records were said during 2013, January 31, 2013 , that young Swede named ennopp112 entered the fight with a time of 142, even he lowered that time to 140.109 the next day just over a week later, SVA themselves lowered the time even further to 140.20 on April 28 of 2013 and became the first runner to achieve this. complete a race in under an hour and 40 minutes with a 139 36 I don't know what to say, that's great, it's wrong for the most part, the route stayed the same, although some small changes were made, the scene jump would drop upward was Added and the strange sha in Snow Head was added to avoid the need to perform the accurate hook shot to jump the scarecrow.
The most significant changes to the overall route structure occurred on the SBA 139 20 in early May 2013. The SBA race made much more efficient use of the solo flying song returning to the town of Clarke once at the beginning of the second cycle, he bought explosives to drop and trick bottles in one trip instead of two separate trips. A new trick to hit the Hive by long jumping from the barrels. with a bomb and using the Deku Mask allowed the Pirates' fortress to be finished before it fell. This race was also the first to use an rng strategy in the final loop after reloading the game after the final temple racers didn't have any explosives to float. the clock tower with Ora's stick to fight Majora with the previous runners got the rupees and the sound of the eastern clock and simply bought the necessary supplies, but it turned out to be much faster to get the items in the terminal field, this saved an enormous amount of time, but it depended entirely on luck much to the chagrin of racers over the years.
Another consequence of this RNG route was that racers no longer had access to the bombs used in the final loop. Using pump shoes, you can unlock your camera while floating and floating in a different direction. than you started without that, the luxury racers had to use the dog in Clock Town to fulfill the same purpose using this route and in SVA they continued to fight back and forth throughout April and early May 2013. On May 12 2013, an OP got a time of 138.51 and for over two years held the record uninterrupted, apart from a 12 hour period which we will get to at one point in May 2013, alone and bothered by new records and with essentially the same route, apart from some small optimizations and OP.
It closed the year with a 134th floor on December 31, 2013 during this time, the Pirates scene jump was found by activating the time stop using the fairy in the pot near the turtle, you can run the scene trigger and then pause to make his way towards Zora Hall. To skip the scene where the Pirates' bow is destroyed at sea, another pretty big time saver was the discovery of a clip through the sunscreen at the beginning of the stone tower temple that saved several Bob Shoes, as well as an immortal tomb that made simple boss keys found. by Joel the Dangerous in 2014 zfg I ran Majora's Mask at any % in amazing quickly made games and this was the beginning of the marathon curse for the next few years.
A new major glitch was found after basically every marathon the game was in in January 2014. Just a few days after zfg and Dec stick's marathon run found a glitch, they became known as index warp, contrary According to popular belief, this name actually refers to the index ik itself and not any in-game index. In West Clock Town, you can see the owl. It is supposed to represent the owl that is actually located in South Clock Town. This large statue is actually a real statue and you can activate it like any other by going through the loading zone to South Block Town if you have only hit this hidden one. owl statue and you play the flying song the game doesn't quite know what flight destinations to show you to choose from incredibly the game uses the cursor on the map subscreen in the pause menu to determine your flight location in this situation this was a Majora's Mask's absolutely monstrous trailer essentially allowed racers to fly anywhere at any time, even to owl statues they hadn't even been to yet.
The most important use of this glitch was to fly to the top of the stone tower temple, completely eliminating all travel there, this also completely changed the start of the race, as the most important element quickly became the flight song, so the routes generally got it as quickly as possible, so the racers used the stopped time to avoid Skull Kid's scene in the terminal field and went through the swamp instead of floating over the fence of Great Bay on January 18, 2014 onwards used this new trick and got a time of 13306 later that day SVA got the record again for the first time in 8 months with a time of 130302 SBA record However, only lasted a little while, as the opera scored 130-135 the next day, shortly after this, and achieved the first sub 1:30 with 1:29 46, so this is the first time Majora's Mask has been completed under an hour about 30 minutes, that's great.
I think I'm happy and sad because I have to charge for the next few months and I optimized his time with this route up to 1:29 14 in March 2014. Some new tricks were added to the race, as mentioned above, most of the Corrado They exist on the same map. By hovering over one, you can reach several others to quickly reach the Deku Palace. The Deku Palace was added to the corridors needed to collect these Sanada of Awakening anyway and this crowded warp placed you right next to the area where you collected, this also allowed several introductory scenes in the swamp to be skipped entirely in Little time.
After this, the Curiosity Shop was completely removed from the game, a skater discovered a new technique for duplicating bottles that can be done essentially anywhere in the game if you have a bottled item in your hand and an item on a C button that emits an error sound. when you try to use it you can duplicate a bottle over that item slot by holding ESS position and pressing the bottle followed by the other item one frame later, this eliminates another trip to Clock Town after these cheats were added to run the game. suffered a bit of a lull in new developments, the route and tricks remained almost exactly the same until January 2015, once again after a race at agdq, just a few days after Majin Phil's race at agdq2015, a brand new stone tower,example of Bastia skip, due to technical failures. and all that, this new boss key jump required zero bob shoes, eliminating another bob shod ride from the race with this new development and dropping his time down to a 120.709 with several intermediate world records along the way this time around.
Community member Jimmy's 1717 began developing practice sheets for the game. These cheats allowed for things like infinite explosives and saving and loading positions. These sheets would prove invaluable to runners, allowing for much more efficient practice. Without these practice sheets, it is unlikely that The World Record would have progressed nearly as quickly as it ended up progressing. The community owes a lot to Jimmy, so it was very important for me to recognize him here in May 2015 and he would lose the wreck for the first time in over two years. A smart, handsome, and incredibly charismatic runner with the game name Adult burst onto the scene and took over with a time of one 2703.
I used the same general drought that I didn't use, but I used the much harder Casa Grata swab instead of Ocean . gossip scrod oh the swamp grotto wears significantly fewer bob shoes, which allowed another full trip to be timed later in the race to be eliminated. I also used a new version of the falling boss key jump that used a new trick known as ledge clipping which was also discovered by the skater. The above version of the trick is faster with a low grip shoe, Cal, which goes hand in hand with eliminating the trip to Clock Town I just mentioned.
Finally, on Snow Head I used another new trick known as. Action Swap The Action Swap is so complex that it deserves its own video, but suffice it to say that I used it to melt the ice at the beginning of Snow Head. It saved about 15 seconds compared to the previous strange shooting strategy, but recovered ridiculously. jump the precise scarecrow, these additions to the race would be the last for several years. It was absolutely incredible how resistant the route became to changes at this time by using this route and the exact same tricks, the plated runner took the record on June 8, 2015 with a time of 12702 several weeks later and regained the throne with 120 607 and about a month later furniture regained the record with help 125 52 during the following year, fan ire reduced his time to 120 450 and that time stood for a very long time, this streak seemed unbeatable at that time. moment and it took a few knobs changing in late 2016 for someone to finally beat it on December 6, 2016.
Inari took the record once again with 124 43 from early 2015 to mid-2017. Majora's mask did not change appreciably after UPS 124 43 the category was dead, very few top runners were running the category, instead they chose to run other categories as 100% despite the best efforts of the community members to find something. To breathe new life into the category, nothing seemed to work, it would take a find at the index warp level to do it and the game simply didn't have anything like that left to find or it did in August 2017. Exodus replicated a somewhat old bug which became known as equipped, so I will put it on the Deku device in a certain box.
I may be a little more forgiving, but I know it works in a box. You need to hold left and hold the C button. This box I'm holding left and the C button and it will put the Deku stick in place of the pocket egg that was originally found in Ocarina of Time, but due to the Similarities between the games, it also works in Majora's Mask if you highlight a particular item and move to a different subscreen and then scroll back to the subscreen you highlighted the item on. There is a one frame window to enter an address and a C button, if done correctly the item you highlighted above will be equipped the incorrect slot preserved the original item, this was absolutely huge for Majora's Mask speedrunning because it allowed duplication of any item that allowed runners to get only ones or eggs instead of the seven we used to have to collect on August 15, 2017, the transperson runner was the first to complete a race with this new trick earning a new world record of 122 57 I present to you majora Majora's Mask anypercent world record for the next half hour, by the way, the trip also set the record for the shortest living world record as an opera record just a few hours later with a 120 148 to be fair to Trev, one oven already used a completely different route even though it was done on the same day for work.
Swapping equipment requires an item in the top or bottom row of the item or mass subscreen to duplicate. the eggs ended when Shrive completed her row and the moon level was the chosen element very quickly the deception was seen about the Deku mask as if the good old days were a much better option to facilitate this, the Bremen mask in its path. For the swamp gossip grotto, the Bremen skin was required again because the item you want to duplicate and the item you are cheating on must be on the same secondary screen and the Berman skin is the most available skin using this route and down. the record at 120 120 see you on August 23, 2017 Overall the route was largely the same as it used to be before the team change, however this was just the beginning of Majora's Mask.
Anyone redirect from 2017 and 2018 to the end of August 2017. An imbued and laughing core team of mine took the hook completely out of the race, although the hook is very useful in many places, it doesn't save Iowa enough time. Time What it takes to get an egg from the pinnacle rock in the first place and avoiding the need to snap the hook by floating was significantly faster than getting the hook shot this way. completely removing the pirate scene jump from the race is floating over the turtle twice was slower than just watching the scene at the time this scene jump was completed RNG due to the ferry it required, so this was received with joy in the community In addition to this, the community realized that other items could be equipped, traded, and used effectively.
A main use of this was to keep explosives even after resetting them using a trick affectionately known as item trash if you equip interchangeable items like bomb shoes and duplicate a bottle over the actual bomb shoes. Inventory Slide: The game does not reset the shoe bomb count to zero when you play a weather song. This was extraordinarily useful as it allowed us to keep the bomb shoes after the reset at the end of the stone tower temple to use to float around the clock. tower, this eliminated the need to gather supplies in the terminal field at the end of the cycle, although it did mean fighting Majora without a stick, this greatly increased the likelihood of a bad outcome leading to a bad fight with these new tricks.
I'm upset about a 1:20 record on September 19, 2017, as expected, and I became the first to go under 1:20 on September 24, 2017 and he set a time of 1:1950 before The next big set of changes will arrive. The next major change in the path was a hook removal branch. The reason the community switched to the Japanese version in the first place is that getting the hook in the English version is much slower than in the Japanese version, Since the hook was now shown to be slower, we quickly realized that the English version should probably be reviewed again throughout October 2017. The English version was shown to be perhaps surprisingly faster again in the mask of Majora.
Almost all of the text boxes in the game are displayed in a single box, eliminating the advantage that Japanese games usually have. In fact, the English version has tricks that the Japanese version does not have. In the English version, the double-time song can be used to skip various scenes throughout the race, such as the one in which the cow slowly walks along the coast. of Great Bay. Also remembering how hard it was to skip the English lullabies still applies, but the English version actually has an advantage over the Japanese version. In the English version, testing on a Ledge does not set its speed to zero, as it does in the Japanese version, this made the lullabies give quite a bit. a bit faster than his JP counterpart because the hesse can be done from the fairy fountain entrance instead of walking and super gliding Finally, the Bremen mask was removed from the race again, instead Geegaw Blur devised a route where the eggs would be deceived about the inventory of bows. slot, it turns out you can actually do a double equipment swap, this allowed the bow to be used to both trick the eggs and skip the Diaries intro scene with a weird shot if you shoot Guy Urgh from above before he start the fight, its intro cutscene never plays.
Later in the run you get misfires and they work fine even if you have a bottle over the normal bow slot. This set of changes also saw the introduction of the first new dungeon order in years, as it turns out the drop scene isn't that long and completing it would fall in one trip is faster than completing it in two trips only to skip the scenes after the drop. temple, therefore the new dungeon order would be a large headless base and then a stone tower, unfortunately the english version introduced a lot of rng in most of the english version of the game power Crouch diving was patched, this not only makes most IDE slower but also makes the incarnation and rage phases significantly more difficult.
Strategies to mitigate this new orange color were doubted, but executions are still regularly lost in Majora. to this day in October 2017 and I completed a run with all these changes on 1 1939 about a week later on November 5, Sausage, another relative newcomer to the scene took the record with a1 1917 not to be left behind , ennopp regained the record. once again on November 28 with this route and I have reduced the record to 117 53 obtained on January 9, 2018 in January 2018, the last major changes were introduced to the route, the game on item and bottle rights, the Minh's song and time is played, but this does not apply to duplicate bottles by trapping the egg in a duplicate bottle, Zora's egg could be preserved until it needed to be used, this allowed the Great Bay temple to be made, in Long story short this allowed detour would drop, the temple and Snowhead temple would be completed with a trip to the bomb shop removing another bomb shot from the run, this also allowed cheating eggs on lighters which were basically useless at that point of the race, anyway, the witch bottle moved after it fell on the temple instead of before. which saved about eight seconds, although by far the biggest change was the addition of the snow head.
Al Hess back in 2009, Giano and his friends theorized that this should be possible, but it took the better part of 10 years for the route to mature enough and for the racers to become skilled enough to make it a reality and the races are reiterated in the English version of the game. Your speed is not set to 0 when you go over an edge. Because of this, it is more than possible to make a house from the snow-headed owl instead of making a fairy fountain altar on the side to get into position to perform voila hopping, this saves an enormous amount of time, but is easily the hardest trick to add to any percentage in their entire history, racers have gotten pretty good.
I've been doing it since it was introduced but it's still easily the biggest run killer with this new route and I scored a 117 28 on February 13 during the first half of 2018 and set several new records before settling on a 115 59 on July. 25, 2018 ok this feels pretty good, this is the first time speedrunning this game in six years that I actually accomplished one of my goals. Oh, warm, well that's great, but yeah, this race sucks, but it doesn't suck enough. It's not the end of the Majora's Mask story, however, in July 2018, a new trick known as a bench clip was found for technical glitches and stuff as a result of some science that the blini of his friends in ocarina of time.
The bench clip is an alternative. way to get to the hidden owl statue requiring only one bombchu instead of eight the previous method required a new route started by the sausage was introduced using this new route in late 2018 overall the new route is much more difficult already which extends the quantity of explosives to its absolute limits in the latterroute there are only two trips to the bomb shop and the entire race currently an OP is still actively running the game with this route and his current goal is a 114 let's be possible. I did it, that only took nine. months to reduce 157 59 now, are you going to include this in your elderly curing story video?
Kyle, well, I don't think so. Your videos are already over. You'll make it? Well, okay. I need to pee again. so Kyle has to work harder for his video, there are others in close competition, like Pope Squidward, Kiko, the Sausage and the Human Transporter among others, and to be honest with the history of the game, we never know when a new one appears runner. majora's mask could appear 80% is in better shape now than ever the race is difficult but manageable and the random elements of the race have been kept to a relative minimum, it cannot be underestimated how much work was required to make the race what has been over the years, not just from the racers but also from those behind the scenes, like the glitch-hunting scientists or the routers, and everyone in the Majora's Mask community truly is some of the best out there.
As of now the current route is new and no one knows how good the record will end up being, what is certain is that we will continue to innovate and overcome stubborn obstacles on the route in the endless pursuit of a faster route. run

If you have any copyright issue, please Contact