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Star Wars KOTOR II: Obsidian's Unfinished Classic

Jun 04, 2021
A long time ago, probably in an office building somewhere, if I could use the opening theme without fear of copyright, I feel like this intro would have worked better anyway, so bioware creates knights of the old republic and People applaud for it. A big round of applause, everyone cheered immediately after Lucasarts said: Hey guys, how about more of that? working with short time windows, I know this sounds like I'm being sarcastic but this is pretty much what happened, imagine this happening today, although hey ID software, we want you to make another Doom game , no, we are going to work on a new IP, why not?
star wars kotor ii obsidian s unfinished classic
Don't you give it to Arcane Studios and thus Knights of the Old Republic 2 was born after a 14 month development cycle proving that Obsidian will always be doomed to make great games only when time is short, of course this led to a A lot of content is cut as is tradition, but through the power of modding, the game can be restored to the way it was intended to be, unless you have it on anything other than PC, then you're pretty excited, so in comes Obsidian and Chris Avalon. He decides that many elements of the story and the Knights of the Old Republic are dumb as hell, so he sets out to make his own Star Wars with the intention of making it much more realistic in his eyes.
star wars kotor ii obsidian s unfinished classic

More Interesting Facts About,

star wars kotor ii obsidian s unfinished classic...

We are talking about a day and night cycle. a fully integrated weather system, we're talking about over a thousand npcs that have their own schedules and react differently to four different styles of clothing you can wear, but it wasn't meant to be that way and peak weather meant that

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2 had to will be released much sooner than expected, but what we did get was the second game in the Old Republic saga, which has understandably polarized fans in one way or another over which of the two original games is the better entry, but most from them. It seems to say that there were two.
star wars kotor ii obsidian s unfinished classic
Personally, I never played the second game until this video, so it will be an interesting experience after criticizing many of the finer points of the first game, so to give this video a little structure. I'll note here that this won't be something where I go over every little detail and break the video into parts despite how long it is. I'll more or less stick to my normal formula where I play the game as presented and point out what I enjoy and what I think could have been done better. I downloaded the aforementioned content restore mod that many people have recommended I use along with a very small number of graphical mods that I will list in the description. of the video and finally I want to point out a couple things ahead of time: one, there will be an audible sponsor halfway through this, try not to be alarmed, two, I have a limited time t-shirt and sticker for this video, if you're sorry.
star wars kotor ii obsidian s unfinished classic
Adventurous enough to buy one before they expire and three that I stream on Twitch. I know I usually say that at the end, but this is really long, keep it together buddy, turn on those graphics, since with the first game the character creation is almost identical. I'm not going to get too much into the actual logistics since I covered most of how it works in my previous video, but I will say that I'm going to be a sentinel for this match instead of the guardian I rolled with. Last time, this basically means that instead of having things like forced jumps and a higher HP pool, I'm going to have immunity to more control effects naturally in exchange for a relatively balanced HP and fp pool.
It's also worth noting that your gender actually plays an important role. A fairly important role in this game is not only that one of your companions may be different depending on whether you are male or female, but your relationship between the different members of your party is also affected, in addition, there are some different elements of the plot depending on your gender canonically. a light side woman is the right choice here, but I'm personally going to choose a man for this race and cover the story from that perspective. I'm not entirely sure how I feel about these differences, but I have to say that it lends to a lot more replayability than the typical light side race versus dark side race, so since my guy is the balanced class, I figured I would stick with a fairly balanced structure that drops the ball based on skill and intelligence.
My reasoning here for coupling these two. the rest isn't so much that they're useless as much as the others are more useful in my opinion, the skills section on the other hand is pretty much the same as last time, as are the feats. I will say that last time I immediately chose dual-wielding. which was a gigantic mistake, so this time I'll

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t hard and then work my way into dual use. Honestly, at first I was going to go through every skill I chose, but yeah, you can see what's going on. here i guess any questions yeah me too the evan hawk is a drift in space you are in the medical room in critical condition the hyperdrive is damaged so this big moving text is basically telling us that a even though everyone was clapping and cheering at the end of the In the first game, the Sith continued their warpath against the Jedi by extinguishing almost all the Jedi in the known galaxy.
Great job everyone. Anyway, it turns out that you are one of the last known Jedi and, together with your friends, you must save the galaxy again, but this time for real. or be evil, that's definitely an option here. Honestly, I'm really tempted to be Sith in this game, but I feel like canonically these things are always set up for the light side to win. If I play again, you can bet your ass on it. I'd be left in the dark, but we'll see if they convince me to do it on my first run or not, so it's been five years, shit is worse than ever and the ebony falcon is beaten up and floating near the peragas planets, the walkthrough .
It has us on the same ship I became familiar with in the first game, which makes navigating it with our robot friend quite easy. It's a much more forgiving tutorial than the first game, allowing you to practice all the major systems the game has to offer quite efficiently. from picking locks to hacking computers, providing first aid to others, looting bodies and containers, talking to others, disabling minds and engaging in rudimentary combat against practice drones, everything is guided by the digital dungeon master in the form of artificial intelligence. of the ship, which explains everything. That is happening around you in great detail.
I enjoy how fast everything is and it serves its purpose well as a refresher course on how to play Knights of the Old Republic so that the ship lands on Paragus and Goku is transported to Frieza's patented force. medicine machine where a voice tells the samurai to wake up and then we get to see our boy's cheeks clap around the base for a moment as he gets his bearings. This makes us learn about a new mechanic exclusive to this game where I can use my skills to create and decompose mines, stim grenades and medicine packs later I can also create armor upgrades weapon upgrades pretty much anything you can imagine besides armor and real weapons I initially didn't care about this, which was great news since I had zero points in some of the required skills, the most interesting part of all this is the fact that the medical records here revealed that lately there are a number unusual cases of droid malfunctions in mineshaft explosions, including one explosion that appears to have killed or least injured the lady who recorded the records, but the most interesting part here is that there were five people being treated in these tubes for several explosion-related incidents, one of which was me and someone came in and injected a lethal dose of painkiller into all five tubes.
Luckily our guy is a real jedi plot armor and butt buffet, so he didn't die, but someone is definitely working against us, probably the Sith, but I'm not a writer, so finally the old bat that was found dead in my ship is found dead. in the morgan too, but my guy doesn't run up and check for a pulse or anything, so he just

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es at her before leaving, she's dead, well, he wakes up from his slumber when I finish looting a torch from another body here earlier. Eerily recapping everything I just told you before this, her name is Craya and the best thing about her is that she looks like one of those old ex-firefighter wardens from Dark Souls, but before Dark Souls, I guess those ladies were They seem to her, uh, she seems wise. the force being the one that woke you up and starts systematically analyzing who you are, pulling out bits of information where you have the option to tell it that you and the jedi order had a fight.
I like these little barbs of information rather than one big reveal. but being revan in the first game is going to be a tough twist to overcome, regardless of its predictability. Imagine if Obsidian had the balls to get you to speed up again and lose your memory for a second time anyway, it finally starts playing and it's basically the same gameplay as the first game, you have to understand that the second entry was developed with the same engine than the first one and it was released 17 months later, this also means that a lot of the clumsiness that boomers got mad at me for previous reviews is still here and the combat is still worse than Ocarina of Time in my opinion.
Also, I couldn't move until I saved and reloaded after aggressively checking the vertical sync box back and forth, so that's cool, but eventually the game lets me move again and I keep picking out random angry droids with my saber false light. I still can't move every time I get out of combat. People say this is because I'm trying to run the game at 60+ fps, so running v-sync fixes it for most people. I was running the game at 165 hertz because I wanted to feel as immersed as possible with my high-end gaming monitor for gamers, fortunately just restarting the game at 85 hertz or lower fixes the issue, although doing the math through a couple of different calculators It's revealed that this is a whopping 80 hertz less than before and just knowing this makes me feel less like a Jedi and more like a guy talking about a Jedi on a video.
Anyway, this old lady keeps barging into my thoughts midway through. path. -combat and guides me through her crazy adventure with droids, teaching me how to sense life forms and become a force user again during my seemingly decade-long hiatus. There is only one person who can explain anything that is happening here. Exhibition, that's right. The exposition man is here to clear up all the questions we've had so far what happened after the reverend united the jedi on korriban nothing how many jedi are left in the universe a handful maybe what happened here a reward was given to each known jedi through the exchange that attracted this reward Half the miners are here to try to turn you in, but the commanders decided that was no good, so yeah, basically some kind of civil war broke out between a group of overseers and the miners over Whether or not to give yourself to the exchange, thank you. exposition man, so after freeing him and finding out that someone not only tried to sabotage the robots, cut off external communications, locked down the base and poisoned the watering hole, now we're back to being this silly little robot again, fascinating, so all this section is boring.
Damn, but in the end we get an idea of ​​how the Ebon Falcon was repaired by the droid's ear and how you can't access the ship's data without recognizing a particular voice. The guy making these logs is the only reason anyone would do it. locking their ship like this is that if they were smugglers they probably didn't want people to see where they have been or where they are going or maybe they just liked privacy, I don't know, doesn't it seem obvious? possibility or are we jumping to conclusions just to make the player question our character's background a little more, he's fine, so that guy is dead, but he opened the hatch so he can play my main character again.
I don't really like this extended tutorial, I mean, I get it. but it's really boring, the initial intrigue has almost completely dissipated and now my boy has to go into the mines to fight more droids, which will hopefully find us a way out of this rock and I don't know, I guess I was just more excited. about the tutorial island of this game, but so far it looks like an even worse terrace, so we run through the open mines and out and are greeted by an exposition droid. Yes, it's exactly the same thing we already knew, except with the addendum of how I got here apparently.
He was aboard a larger ship called Harbinger which subsequently suffered a catastrophic failure before it wasdiscovered and boarded the ebonhock, which then suffered its own catastrophe before landing here on Paragus or something. This hk unit is obviously very similar to hk47 from the first game in the way he talks and how he covers many of his messages with underlying sarcasm and veiled threats, this means that we love him and that he is a great character, although I have to admit that Its existence takes something away from us. hk47's uniqueness in the first game as he always stood out in my mind as one of a kind, I'm also pretty sure he's the one who's been trying to kidnap me since he keeps referring to me as his reward, the most part important story here. is that the hk unit basically told the miners that you were a jedi, as they realized by checking your face in various databases claiming that you actually served with revan in the mandalorian

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a few years ago, that's a pretty stark difference between the character reveal of these two games, if that's true, but I don't care either, not everything has to be a big twist, while the player might have been wondering how to be a for the sake of being might not have any meaning in the first game is very obvious. light side way before the big reveal, this game almost immediately gives you a potential reason to return to the dark side, although it's worth noting that when revan was fighting in the mandalorian

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he was still fighting for the jedi, so really this story could go in any direction.
On my path to purity or corruption, we will eventually reach a stage where I can volunteer to try to save the remaining miners who are trapped in an area where the ventilation is beginning to spew toxic fumes or is currently spewing toxic fumes. I'm being a good boy just because. true, I just like to be good at games at least the first time. I feel like it makes being a second timer a lot more interesting because you know how things are supposed to go and now you're seeing the other side of the world. currency, after this I discovered that workbenches are a little more complex than I initially gave them credit for and began to realize the possibilities they had.
The workbenches in this game are pretty cool. In fact, I really enjoy it as a mechanic and throughout my life. adventure. I end up updating a lot of things almost constantly whenever I can, I just don't know if it was laid out in the best way at first because at first I was like, man, I'm still holding on to these parts and components and all that stuff. and I don't care, but after a while I realized how many things I could use it for, which is awesome, plus you can pretty much shred anything you can find into more components, including things like data pads, of all things.
Anyway I have to get over it. the airlock to infiltrate the area where the miners have held, which means a spacewalk. You remember how slow and ridiculous this was in the last game. Well, Deb said that Obsidian thought the exact same thing because that's what it looks like now. Hell yeah, that's a lot. Better and looking 100 more ridiculous. I love it, so after I get out of here I tell this fool to look out the window and he notices that someone very recently caused explosive gas to leak out of the facility directly to where I am now. which means someone we don't know yet is working against me or one of these three.
I think I have a pretty good idea of ​​who it might be, but since that's not enough, they throw an extra spanner at us. the mix in the form of this ship comes one that apparently houses this guy, well if that's not an intimidating introduction, I don't know what the next scene that plays is super unnecessary, like it's a minute straight of me staring this new ship. I played for so long that I thought I needed to move during the game or something, but I finally managed to control my character again. everyone has turned it into poisonous gas.
It's here where we collect logs and meet my favorite character in the entire Kotor franchise, the man who interrupts every sentence. 3 17 13, then the next two numbers are sir. Couldn't we contact the medical center? I've caught up with that Mandalorian loving son, at least the air cleaners are still working even though they're tied to the hey, what's going on with the ventilation system? Yes, yes, apparently the rebel miners led by a short are the people who work. against me throughout this whole thing and this place just sucks, the story isn't particularly fascinating, the key miners leave little data logs that tell me exactly what to look for, even if it doesn't make sense, like the guy who was smuggling made a data notebook to tell me. anyone who found him where to find his hiding place there are droids in almost every room that aren't particularly fun to fight in battle the music is this repeating 15 second loop of annoying brass instruments that don't know what to do with themselves after defeating to an enemy the most interesting part of this area is this gray guy who landed and didn't get out of his ship and probably won't until we try to leave.
I just have no interest in doing anything because I haven't done it. They've given me something to do besides leave this place. It's just a really bad introduction to the game and I can't help but wonder how many people played this game only to be bored within the first hour or two. In the end I achieve it. to another footage showing Corta and her crew trying to get him out of here before reactivating all the droids to attack the rest of the miners, but something went wrong and some of the droids show up to give Corda and her squad the old maneuver by Al Capone. before taunting them and letting the security camera system know that they reversed the door code to prevent escape.
The way these droids talk reminds me a lot of HK, which as you know leads to this whole theory that HK is the one trying to capture and/or kill me, but I'm sure we'll soon find out just how heartbreaking it has been. been this initial area. I enjoyed the logic puzzle here which is a continuation of the interesting puzzles from the first game, basically you know the first three numbers of the guy who saved by being cut off mid-sentence, looking at the logs we got earlier which show a bunch of ellipses x and dashes, we can determine that dot dot is 3 dash x is and dash dot dot dot is 13.
This means that an ellipse is 1 and the sequence since the droids did that before instead of just setting a new code for some reason, regardless I enjoyed this puzzle after passing Turbo Lift I meet Craya who finally joins my party. One interesting thing to note here is that I expected her to lean more towards the light side, but she seems to be right in the middle or almost a little more oriented towards the dark side. What I can say is that she even has one or two dark side powers at her disposal in addition to the light.
I found it surprising but ultimately pretty cool, so guess who's been helping kill all the miners? Yes, exposition droid. I know not everything has to be a heavy plot twist, but this seemed to take a lot of twists and turns to reveal almost nothing, at least it tells us a little more about the main character's background here, apparently our guy has been on the run evading the Jedi order for years since the mandalorian. wars in which he was apparently exiled from the order after booking passage on the herald in which this hk unit was already on the droid sabotaged the ship just as the ebenhawk was discovered so i assumed the hk unit jumped from the herald to the ebenhawk all because he had orders to kidnap the last remaining Jedi for his rich collection of masters.
I'm glad we're finally getting somewhere with this plot honestly, so after getting hk 50 we try to get out of here, this is where the game introduces something that really sets it apart from its predecessor, the companion influence system. Basically, the game's dialogue still tends to stick to three options ranging from I'm a good guy, let's save everyone 2. Why yes, that's actually a plan, maybe good but possibly bad 2. If you move your lips to tell me something other than yes sir, I'll see if your body glows in the dark with a lightsaber stuck in it, but then there's more companion-specific dialogue that affects how much your companions are willing to follow. and respect yourself so you can tell her to think she's an old fool or you can respectfully apologize when she asks why you're standing there without saying anything and each classmate respects a different kind of answer so hk for example would obviously enjoy it.
It would be if I were crueler to the idea of ​​miners dying or more Crea dialogue options could be unlocked if I have a minimum influence with her instead of a maximum, but also, the more a companion respects you, the more they will align with yours. I really like this concept and it really makes me feel like I can play as an evil Sith lord and still be able to fully enjoy the company of people with me, unlike the first game where you end up having to kill. or scare away many of his companions to walk on the dark side sir, I just heard an unusual sound from the medical laboratory, what the hell was it that sounded like a bunch of original sound effects?
I don't think this was supposed to be like this. It's going to be a fun scene, but God, it was, so the final pieces of the puzzle are falling into place here, as it's revealed that these idiots were transporting the Herald's main character to a planet called Telos when they received a report about the Ebenhawk attack. . a sith warship the omen went to investigate and found nothing except this gray guy's body on the sith warship so they took his body to the medical bay and looked for other signs of life on the ship and they didn't find anyone because apparently all of these sith assassins were hooded, we're talking about 30 hooded guys or something that managed to jump from the warship to the omen, eventually the gray guy wakes up and joins the assassins to kill all the republic officers and he then proceeds to take control of On the ship there was also a point during all of this where hk 50 knocked out the main character by drugging him based on the data panel I found in what used to be the main character's room and the logs in the medical area, then hk hit our guy left before craya rescued him and tried to escape in the ebenhawk while the sith ship fired at them and the hk unit managed to make their way to the ship in pursuit, i think that clears up most of the events Here, the gray guy is still a bit of a mystery though, as one of the logs tells us that his body is a mass of wounds, his skeleton has thousands of fractures, I honestly don't know who or what he is, but It's a really cool design for a villain talking about how he looks.
The guy finally caught up to us. He cannot kill what he cannot see. What the hell are you talking about? Well, that's something familiar. At least old milky eyes decided to do this before I had a chance to fight Big Gray instead of what happened with Malik. In the first game, you know, I really would have loved to be able to do this by running back into the room with those two, like right before this exposition, the guy tells me that he has a bad feeling about what's to come and the game literally tells him. says.
I, hey, you should probably save, so the exposition guy is now the divination guy, but then you move on since Craya has to fight Graea, like I wish I could run back and get myself killed or something like that, but yeah, the divination man and me. he runs off to escape while Craya confronts his former student oh yeah he's his former student he says himself and they chat for a bit before Big Grade cuts off his hand which looks as impressive as death by Ben Kenobi. I feel like I've said that before, oh. Well the technology for big cutscenes wasn't there yet, apparently my character is linked to Craya because she feels the pain of having her hand cut off, continuing the trend of your character being linked to some other character in these games, so now because.
Am I still in Paragus? I've shot about four hours of footage and I'm still here. I understand that I explored every corner I found. I've been looting and going through all the dialogue options and solving puzzles that don't. seen before but this is just the beginning this is a heartbreaking nightmare of a beginning I'm fighting droids again because I have to escape I mean I guess I could just run past them but I want the xp why did you build the beggining? of your game this way again, the terrace had depth, it had different parts, a club, an underground city, the different levels were civilians and gang members busy, there were things to do, people to meet.
I've met about five characters and fought many. droids,I'm level seven now level seven I don't know if that's a lot in this game but it seems like it so let me run this one now with all these asteroids around us we would enter hyperspace in pieces. This is going to get a little complicated if I wasn't making this video, I would have seriously uninstalled this game, although I know the standards weren't as high back then, but this is a devastating blow to this game that they easily could have done. Cut this entire first part in half and it still would have been a little too long and then they threw 50 regular Sith soldiers with no camouflage at you like they were there hanging out in Peragas or the Herald and no one noticed them. its literally a turret section for the sake of a turret section oh and then phase the ebon falcon while escaping hell yeah so after the devs are done crippling this game and letting us escape into the hyperspace on the way to telos, he finally gets a few more crumbs from the story sandwich so apparently through a series of coincidences that the force always brings with it he created he discovered that you were aboard the herald and tried to rescue you by shooting the evan hawk and then she was knocked out when the sith attacked while she was making the jump to hyperspace, so she goes on to explain that you are the last known jedi and that your existence is what makes the sith hunt you, I don't know what that makes her. but apparently she's just a force user or something, she then complains that she doesn't have hands and invites you to talk where the divination man isn't right.
DM is still a cheeky guy who can read people very well and suggests that I go check on her and says that she was barely holding back the pain of her hand being butchered, so here's the deal: the old lady and me we have some kind of bond, as i mentioned before she has no idea why it exists so she's either lying or she hasn't figured it out. what caused him to still be bastila in the first game, secondly, craya lets me know that he thinks the jedi order was the one that isolated me from the force, making me more or less a normal guy again for a while, he doesn't know why that.
But my character believed that he lost his attunement to the force when he served Revan in the Mandalorian wars. Craya points out that serving someone who was as corrupt as Revan would have likely strengthened my bond with the force, not weakened it. This is part of why she believes it was the order that forcibly separated me. Third, no one knows what happened to Revan afterwards. The events of the first game, the canonical story was that he returned to the fold of the Jedi order and defeated Malik like I did in my game, but then accomplished little else for the order or the republic and finally the most important thing to note here is the difference in behavior of the sith from the first game to this game in the first game the sith were always present in the daily activities on the planets they were always in your face some kind of always evil dark side power that constantly threatened the galaxy with evil acts in this game which have been toned down significantly, supposedly I believe says that now it's less about being open and overzealous and instead, it's about being a finely tuned machine with a single goal in mind to assassinate every Jedi in the known galaxy, this means that I have been more trained in assassination rather than over-the-top destruction.
If I'm reading this correctly, I really like this change. The problem with the Sith in the last game is how ridiculously evil they were for the sake of being evil. Sometimes their ends had to be as cruel as possible instead of achieving victory, of course, victory was still important, but many times, if someone could be treated harshly, they would certainly do so, like Darth Brandon or him. whatever occurs to you. The dumb name was in the first game, the guy would just come in and start throwing in his own men and start destroying consoles on the flagship just to show how much of an idiot he was.
The Sith in this game immediately appear more ruthless and cunning. and I really hope this is the case, honestly, because, truth be told, after the constant hammering of the republic planets, there really is no more need to annihilate at every opportunity that presents itself, believe continues explaining here explaining that the goal of the sith is not to defeat the republic but to defeat the jedi she brings up one of the main lessons of the first game: the republic has been a stagnant and immobile force for a long time, they have not advanced or grown as a people and That the Jedi has been the reason they have continued to be able to sustain themselves despite the lack of advancement.
I really like the tone of this game compared to the previous one, it's much darker and much more realistic in a way, while the previous game hinted at the idea of ​​some of the flaws of the jedi in the republic, they were always the good guys, those who were meant to succeed and surpass in this game are painted in a much flawed light. Craya is not here to lecture me and return me to the light and become the Jedi chosen to unite the galaxy against the Sith. She is simply here to bring me back to power and let me choose my path while she helps me succeed.
She paints the Jedi order and, by extension, the republic. As a very idealistic and very fractured group of people, she paints the Sith as a well-oiled machine of crushing hatred, but she doesn't steer me one way or the other. I don't know why yet, but I appreciate it so much more. than listening to Bastila's ever-present rantings and ravings about the darkness in our hearts. Okay, let's go back to the exhibit man to talk to him about the direction we're taking on Telos. I know I haven't used his name yet, but I really find it. uninteresting at least for now attending is a rogue guy who hates getting along and only seems to care about himself it's like the opposite side of kart hates talking about himself he's always looking for a way out and hates crea for treating him like a fool like he ago craya I hate him for being a fool oh no, no, don't look, look, I respect your privacy.
I mean, what have I ever done to you? I mean, besides that one, so what happened? Don't tell me there were many times in Peragas where. A lightsaber would have been useful, so where's yours? Yeah, that sums up his character, so we fly to Telos and are immediately placed under house arrest for potentially being the cause of the explosion at Peragas Fun. They'll hold you briefly at the TSF station until the housing can be fixed. I finally turned it into a video game. Guys, 13 years before I started my channel, so we lock ourselves in and a guy comes in to try to kill us and claims to be an expert bounty hunter of the highest caliber. the security cameras.
What after this security blanket comes running to act as if they are not completely inept, I have to say that, compared to the dialogue of previous games, the options I have here are far ahead, as you already know, I complained about that most of the options were good and neutral. or evil, in this one we have the sarcastic option, except it doesn't suck like in Fallout 4. The dialogue options don't feel evil, they just feel like I really feel like these guys are stunted morons disguised as a security force. but unfortunately, as much as I applauded the writers and got my writing trophy ready to send to Obsidian, snarky choices literally have as much impact as they did in Fallout 4.
Basically, if I choose them, sometimes the exact same dialogue plays out. They skip some of the niceties that more civilian options get. I know a lot of these choices are here just to make me feel like I can better put myself in the main character's shoes, but I've always disliked them when there obviously wasn't one. any extra effort put into rewarding the player for choosing those options looks like I'll get to keep that writing trophy after all, so we've reached the phone calling part of the game, it's the part of the game where I take phone calls.
The first phone call brings in a visitor who tells me that Space Walmart is back and this time they are more evil than ever, they are buying and gaining access to all the restoration contracts on the planet and they are using them to improve the planet even more than When I get into the Jedi Civil War, an old slimy bug wants me to talk to their leader, who just wants to help restore the planet. In exchange for my help, the priest will try to fully restore my force powers, since apparently that's something he can do. Alright, on the next call we have this lady, she is the evil option here and she represents Zerka, she basically says that she doesn't understand what it means to restore nature and that it's going to cost too much money to do something so stupid.
You know there's definitely a middle ground. here, but I guess we're not going to get a third call to tell me that we can restore nature and at the same time build residential and tourist areas. Well, back to bed for the third time, so after a short interval, the station's elite protection. The team comes back to tell us that we've all been cleared, but we have to wait at the station until another Republic ship arrives in a few days for some reason, I mean, they just cleared us, but yeah, sure not like me. Anyway, I don't want to explore this place, assist explains that Telos is whatever, since Paragus was the only place that kept the citadel powered here, so I don't know how much we can accomplish with that whole hippies vs. space thing. case, but we'll try, so I step out into this long corridor of rooms.
I think they normally call these hallways, but I digress. Snooping around makes me find that most of these rooms are empty. The ones with people in them consist of a droid parts salesman, a guy who lost the love of her life when he put her up as collateral during a game of space blackjack, and a guy who doesn't want her to steal from him for some reason. ; the last one, oddly enough, just lets me go. After looting the place, it was cool I guess, so I keep finding my way to the hippies, so the first thing these guys want me to do is escort a droid they bought from my favorite, so I'm leaving as fast as I can.
I can and I roll up. exploring a bunch more there's a cantina with all the usual suspects hanging around it this is the worst song i've ever heard in a video game there's also swoop racing now there's jumps and minds but that's not a spectacular backstory or whatever it's just uh hey this is the best time oh you made it through perfectly here's 500 credits. I've never been more excited to win, but that's all there is to the cantina besides pazak, which uh, yeah, that's all there is to the cantina, there's a couple of stores to shop at.
Things in there is a medical area with absolutely no one in it and there are a few side characters who chat from time to time about various events happening around the citadel in the galaxy, which is a nice touch, but the place is actually starting to get dirty. feel a lot. more like a terrace 2 at this stage, actually most of this place feels really

unfinished

with how empty these big hallways seem to be, well let's escort the droid back with surprise, here comes a group of thugs from I exchange that they have been hired by Zurka to do his dirty work.
I still don't have weapons, but that doesn't seem to matter since the other two in my group slap their cheeks while I cast upgrades. I don't even think I need to cast the upgrades to be honest, but either way the game surprisingly doesn't make me escort the droid back manually through waves of thugs and instead instantly returns me to the hippie part of the citadel , so I think I did this in the wrong order. I know they told me to go find my ship at any time, but instead I just explored and after completing this mission, Crea says: Yeah, we shouldn't trust those guys, but they could help us get our ship back.
That we can just go pick it up at the docks? I regret to inform you that the Evan Hawk is The TSF believes he was stolen and is currently investigating. Yeah, that sounds good, so this YouTube channel continues to share the initials of the most incompetent security force in a video game, which makes sense since now I have to deal with the exchange to find out. the whereabouts of my ship what i don't understand is that i guess maybe i'm missing background information here, but tilo security is affiliated with the right wing of the republic and the exchange is a group of shady and sleazy criminals that the droid of security here actually tells you why they are allowed to set up openly like zerka makes sense in the sense that they may be complete but they still tend to do things legally on paper, they don't always follow the rules but they are just a mega corporation and it has It makes no sense for them to be able to legally settle here why the exchange, although like this protocol droid, yes, they are a group of criminals and they probably stole your ship, they camehere to settle on this planet while it is being restored. what is our job to get rid of them no i mean yes but no no anyway your shit is in those lockers over there what a dumb environment for this planet this confirms my fear that there is a source of black market weapons and components here. at the station no, really wow, I never would have guessed it do you think maybe just maybe it could be from the literal criminal organization that has set up shop here?
No, that would be scandalous, these weapons could come from anywhere. I started asking around about this gun and ended up talking to a lady who is pretty high up in this branch of the trade. She wants to overthrow her boss so she can become the new boss and promises to help me get my ship back in exchange for killing her boss with her next conversation since she has talked about the information here and how easily she will let me through. for the exchange. I'm willing to assume they'll stick a knife in her back after she uses me, but I can.
I'm telling you this for sure, there's no way this boss isn't going to try to convince me to help her side and kill her in exchange for her favor, oh Jesus what a twist anyway, so the boss dies and oh oh geez, slusk. dead but godot is still my boss i'll send you narshadow jedi dead or alive oh god wow I just can't anyway she's dead too you know I think the amount of people telling me how great this game is wasn't something well for the first part, since the writing here is poor at best, I'm actually baffled that they shoehorned me into all of my dialogue options since now the exchange has to leave the citadel or , otherwise, I mean, yes.
I was hoping I'd have to kill her too, but I figured it would be more like her saying something like: okay, thanks for doing my dirty work, now die and not my three dialogue options will be something that triggers her, but whatever whatever it has. Now I've done what the security forces here could never do in a matter of I don't know 30 minutes, good job guys, now it's time to carry out the rest of your workload exposing Zerka for how corrupt they are, what which I mean, that should. It won't be too difficult considering everything, in fact it's as easy as talking to a guy in the cantina, talking to a guy outside the cantina and then talking to a droid inside the Zerka base, don't get me wrong, I'm actually glad . that this is as simple as it is because this place sucks, this planet sucks, the intro to this game sucks, my god, what a way to immediately divert your players to a game that was so anticipated, nothing about this area is interesting, I want I mean, at least Paragus had a very creepy feel to it, a shroud of mystery almost like a whodunnit, it just went on too long, this place is just dude, where's my car? and it's almost like the writers knew how disgusting this area was because they took the exact opposite philosophy of Paragus, where you constantly had to fight droids at every turn and instead turned this place into a big hub filled with nothing but a mediocre backstory and a shitty plot.
I mean, don't get me wrong, I still laughed about the stupid little droid being manipulated. run away screaming like a banshee and shooting at the forces zurka t1n1 what are you doing here? you're not supposed to leave the mainframe, i think someone needs a memory wipe. I still enjoyed the intensity of a thousand credit bet on a dancer's life and the fact that she didn't want to be rescued only to return to the guy who sent me to rescue her, but it's not worth all this boring work, especially when the dialogue is so poorly written.
I mean, I helped put this smuggler away because these guys are basically cardboard cutouts posing as security while the lieutenant does it. Show me some gratitude. His dialogue remains as hostile as ever when you ask him about helping bring fuel to the station, claiming that Paragus is your fault, at least after Zurka sends a group of mercenaries as a final effort to attack the hippie base. . get a real story as the obvious main villain is introduced to the game, this boy and this girl have amazing designs, the girl looks a lot like a younger craya so they may be connected, she also looks like a more dressed up version of the desert sorceresses in Dark Souls. which is a big plus for plot reasons and the guy looks and sounds sinister it's hell, you can't understand what he's saying and I almost prefer that at least for now there is a cadence to his speech like he's singing every time that speaks and really increases the mystery that he naturally exudes, the woman and then continues about all the life in the universe that exists to feed his life force.
She also says the line, you know, the one I've felt to my lord, a disturbance in the force, yes, Star Wars. so yeah, she was sent to investigate this disturbance, which is definitely me and I finally like this setup, so we're off to retrieve our ship, which apparently wasn't taken by the exchange. Imagine, instead, we head to the surface. to find out who took it, since it's been located somewhere down there, it's probably this girl, but we still don't know who she is, anyway, we go through a weird sequence of really weird scenes tied together because technology back then I couldn't drive. the game seamlessly loads one CG scene after another, as if cutting from a 5 second scene to a 2 second scene in the game, from 1 to a 1 second scene to a 2 second scene in the game to a 10 second one seconds and there's quite a bit of charge between each one, so much so that my watchers couldn't keep up with the transitions, anyway our ship gets shot down by god knows who we land on and this guy named baio der lays down some of the most jarring voice acting I've heard. at one point it's not bad, but it's really strange, it almost sounds like he's falling asleep at times, but there shouldn't be anything down there, an orbital cannon, nothing, just an empty table, but anyway the guy keeps referring to me as a general, which adds another layer to this. multifaceted puzzle apparently he and I fought together in the Mandalorian wars, but my guy barely remembers it, he seems to specialize in technical type jobs and can destroy energy barriers and the like with his skill set, then tells us we could learn. about the whereabouts of the ebony falcon if we head to a facility located nearby, so we start running through the Walmart mercenaries, since apparently the developers realized that there was little combat in tilos up to this point, we finally arrived to an underground base filled with the usual suspects and gimmicky energy barriers that I have to switch to beodure to dispel, so after passing through the beodur gates we arrive at a shuttle that should take us to the approximate location of the ebenhawk.
It's worth noting here that I actually took the time to talk to Crea at this stage to get a better idea of ​​who and what she is like as a person. She has an interesting perspective on life. In his opinion, if someone is struggling or needs help, they should be allowed to fight. them a stronger person is a truly black and white vision for someone so morally gray the idea that someone could lose everything and become stronger because of it is something that only works for very few and yet she insists that let it happen to all beings. what I encounter, then acts of charity are simply weakening these people.
I mean, I'm talking about helping a guy who's trapped here and helping him escape the facility. This is going to be good. Great, let's keep moving. Where are you? What is the problem? mind getting tired that is the best you can do you are pathetic and what do you think you have accomplished if you seek to help everyone who suffers in the galaxy you will only weaken yourself and weaken them she just hates me helping anyone who needs it and going down the path of the light means I have to respond to it accordingly, getting the points on the light side but losing influence with it.
I know this companionship system has made it so that I can gain a minimal amount of influence with someone as well, but it's nice. It's hard to know who I want to minimize or maximize my influence with when I first meet them, so with Craya I was initially trying to increase my influence with her, the whole buddy system is an interesting idea on the surface, but if I have to negotiate Instead, earning light side points to gain influence seems a bit flawed because this would make this system no different than what was in place in the previous game, where light side choices positively affect light side characters and Dark side choices do the opposite.
So we take this bird out of the hangar and are chased by more HK50 units. This whole scene is ridiculous as we take off and the hk units come in and realize we are heading to the polar region of telos. Now a little background. about telos here the whole planet is being rebuilt because after the wars it has basically become an inhospitable wasteland when before we were searching for the ebenhawk it turned out that there is a small zone of protected area on this planet in the polar region where the ship is located . landed, which was overlooked by the zurka forces and prying eyes, well, the hk units that were chasing us discovered that we were going there and somehow managed to reach the polar region before us, you could say that maybe they were already there, but that makes no sense when they sit here and show surprise that someone is heading to this region, so basically these guys were not only able to move faster than a shuttle on a direct route, but they were also capable of shooting us down in exactly the same way our The first shuttle was shot down.
There is absolutely no reason for this to happen the way it did other than the writers saying, "Hey, wouldn't it be funny if this happened? So yeah, they're here to haunt me like the last one apparently did whatever." ". So we get to the base here and hey, it's the white-haired lady from before, after everything that lime trees and piragas have inflicted on the player, are you ready for some long-awaited exposition? Because I sure am, these two fools get thrown into some cells while my boy is interrogated, interestingly Craia can still use her powers beyond the cell, which is really dumb when you think about it, I mean if she can still use the force to affect others from within his cell, I imagine escaping would be quite a different possibility, but he basically delves into Atten's thoughts and memories before coming to the conclusion that he doesn't like Jedi very much because He apparently feels guilty and hates himself for something he did while following one.
She calls him a murderer and then tells him. She told him that if he doesn't continue piloting our ship and do as we tell him, she would tell the Jedi what he did. I was wondering how we could retain this person who obviously wants nothing to do with us and Here it's also worth noting that these subtitles here have a reference to Adam in quotes around his name, meaning it's not his real name. . Otherwise he wouldn't have figured it out since the way she says his name doesn't sound like it has a different inflection than it normally does, anyway, Craya being so frigid continues to torment Atten before telling him that she doesn't have no choice but to be useful to us and then knock them out, damn son, well this is probably the point of the game I'm really starting to get into, let me reiterate that for you it's been about 40-45 minutes of this video, maybe time between 30 and 35 if we remove the mechanics I've covered and I'm just now starting to Actually enjoy the story, we'll talk about this later, for now we can talk to this Jedi lady named Aetrus so that your character recognizes her, which I really like it as a decision, I mean, yes, you can play the amnesiac, but I like being able to learn about my background through my character, really getting to know the person he's talking to, so my guy continued to revan to the war against the Mandalorians, won the war and then returned to the Jedi Council where he was exiled. lightsaber against a rock or some other king arthur and then marched like a badass basically now I can play this a couple different ways here I can have my guy do everything I'm really sorry for what I did on the route or I can have He go away you stupid deserves everything that happened to you or I can go with you stupid you didn't act at all and you knew it, in the last video I sat here and criticized how passive the jedi order is. complaining about how they decided to wait to see if the Mandalorians would continue rampaging through the system and preaching about how they had to be careful not to act too hastily, good lord, I guess I had thesethoughts almost two decades after Obsidian did it because one of the main points I can make here is that I don't regret anything about joining Revan to repel the Mandalorians to save lives and do something good that I can give them by basically being the Which is why the Jedi Civil War started.
It's almost euphoric and how much. I can rub her nose at three and how stupidly passive the council was throughout this whole thing while she babbles about how the Jedi way is the equivalent of sitting on a rock and waiting for something good to happen every day, so when she's done beating up atres here for being a good old two-shoes idiot and hitting her with some harsh psychology, she changes the subject and basically says she's going to keep the ebon hawk after I destroy Paragus. Talking to Atres is absolutely infuriating. She rubs it in your face that the destruction of Peragas was caused by you without even knowing why you destroyed it or if it was you when you tell her that the Sith were hunting you because they believed you were the last Jedi, she gives this child a playground the answer of no, uh, I'm the last one.
Jedi and if they face me, they will fall, friend, how are you so stupid? What have you done to prevent this from getting so bad? Anyway, she continues to stand indignantly before you, holier than thou, bastille, incarnate me, it's irritating if that's the response these guys wanted as writers, I applaud them at this stage because, holy shit, this lady is insufferable, so he eventually lets you go after bragging about being the last jedi and claiming that the others who used to be jedi won't try to help us, tells me something. that if I had been completely submissive to idris she still would have refused my help and shown me no truly jedi-style compassion after I left the lady from oh wait yeah this was the one who stole my ship, different hairstyle yeah , she enters. and he looks at me like that, he's definitely up to something, I guess we'll find out exactly what he's doing later, of course ma'am, I'll tell the others that they're not to be disturbed and please don't get exhausted, we can take care of business here.
Alright, after kicking the maids' butts before realizing I can't take on five of them at once, I walk over and gather my group. Craya plays dumb and acts like she hasn't heard of Atres or she doesn't know what happened to Atten and then us. move before a scene plays out where Atres asks one of his maids to join us and gain my trust. This is definitely an interesting way to tell a story, since the player knows what happens behind the scenes, but the character doesn't, it's a lot. like a dungeon master telling everyone in a game what's going on with one character, but the other characters at the table aren't supposed to know now, let's see if we can fulfill a game to finally get out of tilos 500 years later , but we have nothing. to push the next objective at least not until our droid here makes it known that while his files were downloaded by three he downloaded some files of his own, these files include images from the day our guy was exiled, which bothers me more than Any other thing, this council of clowns has no idea what they're dealing with and they're not good at pretending they do.
Some of them say that he is walking the path of the dark side like Aetrus. others say it walks a very particular path, one that isn't inherently bad, although I imagine this is more so as not to define what the player is supposed to do, as you can choose a darker light, unfortunately this simply makes It seems like the council is sitting here and doing well, he could be evil or he could just be different from us, maybe he's still good, it's one of those options for sure, I must say that during my game I enjoy the game a lot more. setting. that if she went to the dark side because if she was, then Atres would be one hundred percent right in everything she was saying, whereas now she is completely wrong and I have the task of trying to make her see how wrong she is.
So these guys continue to spout vague platitudes and secrets about the path I may or may not be taking, claiming that one day they will tell me exactly why they exiled me again. The whole wait and see attitude is really irritating. I feel like a lot of this could have been avoided if they had listened to my character or at least explained his decision more carefully anyway, buddy. He stabs his lightsaber into the center stone and walks out. I know it's just me being overly critical of a minor detail, but does the lightsaber make sense? Lightsabers can only stay lit when someone who is attuned to the force focuses on it, how? he sticks to a rock like he just hits the ground after my guy walks away or am I thinking this wrong and he wasn't force isolated at this point so how is he still using a lightsaber?
I have to be a force user to use a lightsaber. I'm very uneducated anyway, so now the maid from earlier reveals herself on board the ship he's attending and tells him to stay in the cargo hold. You can sympathize with her and tell her that she can do it. she takes one of the free rooms or you can tell her that here she is more or less a prisoner. I opted for one of the middle options and told her not to worry about the others because I want to win her over to me instead of the waitresses. then we get a montage of scenes where beoder asks me to start looking for lightsaber parts. t3 tries to convince him to come play pizac with him and beyo dura tries to convince t3 to give him an upgrade.
I like these little interactions between my crew on the boat. It definitely gives my companions a little more life, so our goal now that it came right after the whole Jedi Council video is to track down the former members of the Council and I don't know, I guess talk to them, maybe ask them. help or something. This means we can now choose where we want to go and in what order. Doing a little research it seems that Narshadow is usually the first optimal choice and Korriban would be last, the others seem to be a toss-up so I'll stick with it. with narshadow for now i was going to cast companions at this stage and what they all represent, but i think i'll cover that a little later, so narshadow is a moon that orbits the nalhata homeworld, either way, it's a which houses all manner of sordid and hapless groups, including stranded soldiers from various wars, refugees, criminal elements, mercenaries, and the like.
I actually really like the way it looks as we fly. Assist describes it as buildings miles wide and just as deep with many canyons in between. I have decided to take Adam with me since he knows a lot about the area and I have left Craya for the maiden as much as I like the idea of ​​learning what It's happening with Craya. I can't stand her anymore at this point, she's mysterious. Yes, but it's literally the only thing stopping me from wanting to send her in an escape pod to the nearest star, so I thought I'd take the maiden because I actually enjoy her personality as this stoic war maiden, plus this way I don't. do.
I have to listen to Crea scold me for every detail of why you did such a thing. Those niceties won't mean anything, of course, I couldn't get away with this if all his limbs were cut off. I'm just trying to understand why she's so intrusive and I guess this is all going to be some sort of adventure in the Bastille. I'm not saying that I'm going to eventually win over Craya and have a beautiful but painful romance with her before killing her. I'm saying she's probably going to turn on me at some point like she literally has a problem with almost everything I do but I don't have the option to go look dude we're not working here maybe you've considered that no I know. and she's certainly not making me like her personality, so I can't see her sacrificing herself to have any kind of emotional impact on me as a player, but either way, the first thing I see on this planet is the guy at the race track , I'm sure.
I love some swooping races with no entry fee too. I'm really excited so the first time I get around the 50 second mark but the droid I'm facing gets a slightly lower time, no problem, I missed a few boosts and crashed once or twice . twice so I keep cutting down the time I spent an hour and a half running then I looked it up the droid always wins even if you cheat I don't know whether to be mad at myself for the game but I'm mad because I have I memorized this clue this is not the information I needed in my life and then you win the race, no matter how bad you do.
You know, if I had talked to this lady at the beginning, I wouldn't have wasted my time here and I can. I can't be mad at the game because it's not her fault and I can't be mad at me for just trying to do something I wanted to do, but I want to be mad, the lesson here is not to get excited about swoop racing. No matter what, after that heartbreaking effort, we finally began to move around this place full of merchants and despair. You've got a guy dragging you into a trading conflict, a couple of vendors selling junk parts and equipment, and finally your character starts.
Feeling the life energy here echoing throughout the force, Craya appears again to tell you how stupid you are and then you get full force energy, which is good, so I give away my ship, someone says it's theirs, so I give it to him, I guess more. So, because I wanted to know what was going to happen more than anything else, well, what happens is a group of slavers show up and claim that the landing pad we landed on is theirs, so the three of us start slapping each other's hands. buttocks all the way. and inside the ebenhawk it's worth noting here that craya knocks out beodure just to see what i would do against all this opposition and i hate to admit it, but my character takes a pretty strong turn here in that he basically fights his way through this . brigade of enemies and tells their leader to stand down and serve him, instead they listen and abandon ship before the guy who claimed the ship in the first place decides to give it back to me.
I have to say this was a cool scene as the sheer amount of enemies here probably rivals the endgame of Kotor 1 and it really made me feel like I was fighting a company of slavers and not just a handful, well , right after this, I think two events were triggered at once because suddenly all my allies are knocked out, sitting in one of the rooms on the ship is the hooded girl who was talking to the sith lord from before, her name is visas apparently and she's been sent here to assassinate me and she succeeds a couple of times.
Before she can finally defeat her, she claims that she was ordered to do this and she begs me to kill her. I refuse and she ends up in a ship's bed before Adam explains that she is a member of a race he thought of. being extinct in this part of the galaxy, my goodness this lady is a limitless expanse of exposition, meeting her on the ship and probing her for answers reveals that she appears to be the antithesis of the maiden creates only echoes this statement , stating that as the maiden walks the path of light visa appears to walk the path of the sith her people are blind using the force to see and you and craya discover that someone intentionally decimated their home planet so they could move freely undetected for those who are force sensitive. when speaking directly to Visas, she states that she was the only survivor of a massive attack caused by the one she now serves, she has no use for him because she was evil and enjoyed her people dying, she serves him because he took her under control. . your command after annihilating your people and the jedi who visited them, you will see that the jedi had come to their planet of qatar to learn to sense the presence of this monstrous threat and then he detected them on this planet full of force sensitive people and his hunger. he overcame him and then somehow he single-handedly murdered every single one of them, this guy sounds like an awesome villain, don't get me wrong, I liked revan and malik as tangible threats, their stories were interesting and pretty well thought out, but this one guy looks like a monster, I still don't even know his name and that makes it that much more daunting.
What I haven't quite understood is why Visas has joined us and is helping us against her master, I guess just because I'm the only one. she has witnessed that she has the potential to destroy him. Craya then explains to me that this entity used to be a man but it is no longer that the magnitude of his power has turned him into little more than a hungry beast that uses the force to drain anyone. and anything in his life, she claims that a horrible hunger drives him and that because of that hunger he would never allow life to exist.
Craya's quotes, this very particularly pointing out that even the Sith would fall to this monster, so it must be stopped. at all costs hmm, a morally gray ally to fight an evil and chaotic enemy, so what about the gray guy we saw briefly at the beginning of the game?Well, Visas has no idea, but he does tell you that there are many factions of the sith and then they are all working to try to take down the jedi, which means that the gray guy may just be another main villain, which is quite Amazing, it's not often you see multiple main villains in a game, although it's possible that the gray guy takes the passenger. sit back and become a secondary villain compared to the master, what visa is it worth?
Okay, let's go back to narshada. I'll bring Visas and the maid now because I like them better. Interestingly, Visas is known as a sith, not just because of herself. but for my character in craya as well and yet when i take a look at her stats she is maxed out on the light side just like my character its a very interesting way to look at the things

obsidian

has decided on go here, as it seems that the Jedi and the Sith are defined more as different factions than whether they are simply good or evil, so what I have failed to mention at this stage is the fact that I am being hunted by a cloister of bounty hunters who hate each other. others have been ordered not to kill me yet for some reason and chatting with a former bounty hunter gives me the information that I can provoke a couple of them to attack me against their orders if I play my cards right, we'll see how that goes when we can, but for now this place just has me with the random parts here.
I have not trained in dance, but the Ichani fighting arts are very dancey in their movements. I'm not entirely sure why this exists, but yes. Okay, yeah, just random little things, semi-interesting or funny, but nothing particularly revolutionary. I read an interview somewhere where Obsidian regretted putting so much emphasis on the minigames in this game and I can honestly see why it's such a big deal here. It is the strong control that the exchange has over this place. It makes a lot more sense here than in the citadel, but basically the exchange boss named goto is located somewhere in narshadow and he's the one who contracted all these bounties. hunters and I told them not to kill me, but the opposition to this goto is a cabin called voga voga is basically the biggest source of fuel now that paragus is destroyed, but their ships have been hijacked so many times by the exchange at this stage that it can He couldn't even sell his fuel after the maid danced for him.
I ask him if he can provide fuel for telos and he agrees if I can kill the exchange boss. Meanwhile, a pair of bonnie hunters are shown to be simultaneously at each other's throats. While also working for Vogue in a sort of scumlord double cross, at one point I collected enough ingredients to make one of those fancy futuristic beam swords the series seems to love so much, so I head back to the ship to create it. You know that the beam sword originally debuted in the hit series Super Smash Brothers. It's really cool to see such an homage to Smash in a series like Star Wars, so I still tip my hat to Obsidian for that when he returns to the ship and attends the reprimands. t3 before he thinks he walks up and hits him, good gods, if you hate t3 so much, maybe you should talk to me about it.
The funniest part of all this is that there's no mention of them kicking this little guy out while he's still running. around the ship and repairing things when I get back to it, so after fussing around this moon for a while and just meeting people, I head to the narshad refugee sector to mingle with the impoverished, while the refugee sector has some of The most disconcerting level design, I think I've ever seen a lot of this is just ramps and doors with no one around, one of the doors is guarded by a gang, the only other door that matters leads to the rest of this place, that looks like that.
I should have looked when you first entered the area. I don't understand the first part at all, although given the game's history, it's probably

unfinished

. I mean, almost every other part of narshada does a pretty decent job of filling their areas with npcs to talk to and different events happen as you get closer to them, but this place is just a void until you go up and down a few ramps, but it doesn't stop there, even the actual area where the refugees hang out is riddled with questionable design choices, it's just a room full of cargo containers that are completely empty nothing to loot no interesting NPCs to talk to , there are almost no uninteresting NPCs to talk to, there are a couple that have several side quests at least outside of the boxes, but this place is just a mess of boring boxes.
It sucks, and of course you could argue that the refugee sector is supposed to suck, but it doesn't feel good to explore at all, even from a level design perspective. I imagine if they were to remaster this game, this entire area would have to be overhauled to make it possible. funny oh well at one point a couple of twilights came up to me to tell me that attending is a killer which we already knew maybe I'll have to talk to him about it at some point but something tells me he won't be very forthcoming with the information so I arrive to this center of boxes and they take me to more ramps full of nothing.
Eventually I start seeing exchange thugs and end up freeing a girl who was taken captive by them here, then I intimidate the supervisor into leaving me. She leaves even though they already let her go, this place sucks so here There's the deal, there's the trade and then there's the sirocco thugs. They both have equal control over the refugees. I can convince the exchange to loosen their hold on the area, but the sorako have to be already taken care of, so I go in and send the sirocco to attack the exchange, which somehow caused their deaths despite having completely killed to all the thugs at the exchange, plus the main guy and his two bodyguards, then I went to talk to the refugees who wanted me to accomplish various things like This lady who wanted me to loosen control of the area so she could return to her husband and when I went back to her, nothing in the dialogue had changed.
I talked to the exchange boss about the sirocco and he told me that You are still an ally to him despite the fact that everyone is dead after attacking the exchange and it's not just this path that is buggy. I reloaded and tried to get the sirocco gang to attack in different ways and they still die I'm convinced. let them try to leave the refugees alone and this lady still won't leave unless I convince her to leave and convincing her to leave results in her death and dark side points for me, the exchange boss tells me she will let up his control over the refugees, if I kill or cure this old man at the front of the area who has some kind of disease, I don't have the ability to cure him, so I convince him to commit suicide and yet the control of the exchange is still strong enough to Kill the lady who is trying to get back to her husband so I go to the front of the area and talk to the two thugs who are preventing this lady's husband from seeing her and for her to leave and the only options What I have are either fight them or talk to the exchange boss if I talk to the exchange boss there are no new options about this lady's husband if I kill the two guards in the front to get more dark side points, the lady he still dies when he tries to leave and the funniest part of all this is that I don't have to send the Soraks to attack and I don't have to deal with the sick old man at the front, just talk to the exchange boss about loosening his grip on the area causes the guy who is the leader of the refugees to thank him and claim that the exchange is no longer a problem, but even doing that does not allow this lady to return to her husband, it is definitely wonderful material for the game of the year.
Imagine something like this happens today with a super anticipated title and people do well, it's still a great game, it just lacks polish, funny how things have changed, whatever the man, at least the leader of the refugees gives me the final part to build a lightsaber, oh yeah, I forgot to mention I thought I had it all. the parts, but I was missing a part to staple the lens on, so now I can finally build this on the boat. It is here that we witness a rather interesting scene where the assistant pushes the maid while she is training and she unleashes an attack on him after sensing that he might be holding back something, it turns out that the guy is well versed in Achani fighting methods. , but he doesn't reveal how he knows, you know everything I've written at the beginning, it's starting. becoming more and more interesting despite looking like an opposite day qarth on the surface, okay, so the main goal is to get attention from the exchange.
The problem is that the exchange should be very aware of me after I killed most of their guys and met with one of their bosses, so what this means in game mechanics parlance is doing a bunch of side quests, but like I said before, I can't even complete some of them, I feel like if you do these things in the wrong order, you just can. I can't get certain things to activate, like when I was done with everything, I looked up some guides and a lot of them mentioned not returning to the ship at a certain point, not talking to someone at a certain point, etc., but obviously I wanted to play without a guide and when I did I ended up in this mess, luckily Obsidian gave me a free quest design card to get out of the buggy in the form of this little creature that I can pay 2 000 credits to tell the exchange that I'm a, I do it e immediately after the head of the refugee sector contacts us and tells me to meet him alone in a bar on this planet, this guy sends this message acting as if we have never met before, but whatever, this is a very trap.
Obvious, as everyone points out, but we don't have many options here. More worrying than the trap is the fact that all of these bounty hunters have reached a breaking point and many of them are now mobilizing to attack the rest of my crew instead of me directly, all but one, this is myra, she was seen earlier being grabbed by this wookie bonnie hunter and threatened and it seems like she's already over this whole bounty on the jedi so instead of attacking me directly she decided to help me by guiding me to her secret hideout here in Narshada, my character doesn't even question her and he just follows her like the big idiot he is and of course she knocks him out with poison gas, then puts on her environmental suit and tiptoes toward the exchange.
Here the boss reveals that he plans to betray the main leader of the exchange. Wow, then the guy eliminates Myra. I guess I don't blame her for going, but you'd think if she knowingly fell into a trap to stop us. To avoid falling into a trap, she would at least, I don't know, have some kind of contingency plan, but okay, then we go back to see my friend, who is still lying on the floor taking a nap, the Jedi appears to who we came to look for and claims to have been watching us on our journey before deciding that he will no longer remain idle and will go rescue myra, so now I have to go chase the guy who is chasing the girl who tried to help me, so I start slaughter wave after wave of enemies until you reach this super secret underground part of the bar.
I will say this when I was happy about the tons of enemies they threw at me before I had three people fighting them, so going through them I felt like I was making good progress despite their numbers when I'm alone, well yeah it takes me a while. time I think I was looking at my phone most of the time honestly I finally switch to myra and give everyone here the business this girl fights pretty well and I have no problem blowing up. my way out of here and free my main character, this is where all hell breaks loose, so my guy walks in and this guy says: you've fallen right into my trap, first you walk through my bar full of poison and then you walk through the ventilation ducts here. full of poison and now I will fill this room with poison, first of all, I have a rebreather.
Remember the spaceship from the first game that you can equip on your face. Yes, they still exist. Secondly, I learned to hold my breath very well. Look at this. and finally all the poison in this place has 2 hp health, sometimes I heal faster than that, what's the plan? He and goto trigger a trap that surprises me. I haven't learned to resist this one yet, so I go down and attend, it comes for me along with beodar and a third flavor of my choice. I chose depression for my third taste. flavor, needless to say we're a pretty solid unit, well this squad runs into myra who decided to get the hell out of here because she knows the exile was taken, where is crea during all of this being mainly an evil old hag and reviving to the wookie that Myra killed or almost killed earlier, she says, hey idiot, welcome back to hell, go kill the redhead who took you down and you can do whatever you want after that, well,I really enjoy this, it feels like most of the time in Kotor 1 everything revolved around what your character was doing, there weren't many points where someone else on your team was doing something while speeding up with swooping runs, but the followers in this game actually tend to do other things while you.
They're getting slapped, which I like, in my opinion, it just gives a little more feeling to the story, but we're not done yet. Myra informs Adnan and the gang that we're going to need a particular set of transponder codes to impersonate one. of voga's ships and get him snatched from the safety of his stealth field in space to do that we have to pilot t3 to pretend to be the newest model of droid to be used in voga's warehouse and that's what that are in trouble. Look at the power, this is one of the strongest and most venomous weapons I've ever seen, but will it take damage while doing it?
Oh, look at the cut in the poison steel lid of the titanium cube. I also really like this because we're going to be honest otherwise I'm never going to use t3 so I took the codes and got out of there and fought more body hunters after meeting myra natton myra and attending meeting myron attending , attend, stupid when all this is said. and voila we get trapped by goto's hidden ship and then the game cuts to what's happening with the main character so here's something i hadn't really considered, goto wants to help the republic and it actually makes a lot of sense You see, goto is the leader of the exchange and the exchange is a business at heart despite being very shady when the sith were about to raze the republic they suddenly stopped their attacks when revan abandoned them and then defeated malik The Republic was weakened considerably but was not taken over and reworked into a Sith government.
He doesn't really care who wins, he just wants the winner to be financially strong so he can continue his business. The problem is that this new sith regime is not focused on taking over the republic and making it stronger, it is focused on eliminating the jedi and random life sources, so now goto is hedging his bets and trying to ensure May the republic overcome the crisis that is looming after Peragas was destroyed. They decided not to make the exchange an evil force of chaos that lives to serve the Sith. Instead, they've turned them into a more legal evil that cares more about themselves and profits without any real moral compass, but regardless of what they tell the guy who won.
It doesn't free me due to my unpredictable nature, so here come the saviors, from which I can choose two party members. This place is difficult. It doesn't help that the maid didn't actually register two of her levels until she obtained a third. but basically I'm doing my best to control these droids when I can because we're both active. In fact, I have to say I respect it because the way I've been playing this game so far was to just charge enemies and decimate. them with myra I have to react to what they do activate my shield if it's not up and retreat if I need to it's a totally different playstyle than the one I've used up to this point various weapons mines shields and consumables come into play but eventually do it and you'll I'll say this because I didn't understand or care about the lab station before.
I had never been so happy to see her when I found her, so I freed my boy and I'm happy again because I can destroy things like I normally do. You really take a lot of things for granted when you're used to slapping the cheeks of your default friend. Anyway, I run back and forth all over this ship and pick up all this. codes to overload and shut down and generally power up and then finally escape as a token of my goodwill, I present you with a destroyed gift, yes, wasn't it your ship that just exploded? uh yeah, I guess Goto gave us one of these idiotic droids.
Great, I guess Myra is also helping us because the Jedi from earlier hired her, which makes more sense. Guys named Zez Kyle, which sounds more like a Diablo 2 rune word than a person's name, so we talked. to this guy and he fills in some of the blanks, but not basically, saying that there are still some jedi left but that they have spread out on purpose after finding out that gathering in groups would eliminate them because of this stranger. entity, so they are masking themselves and waiting to see if this threat is exposed, furthermore, the order seems to be as clueless as they have always been, since asking why they exiled me produces no results, as if the guy says, yes , we told you. it was because you followed revan but i honestly have no idea why we did it, great, good job, good job for his credibility.
Zez left the Jedi order the same day I was exiled, but all this still doesn't give us anything extra. he doesn't answer any names of the guy we're facing there's no further scope of his threat there's no reason for me to be exiled i will say that zez seems to have little love for the jedi order, which is nice although he respects some of the order's philosophies No He always agrees that keeping secrets is the best method to get results, but he continues to keep secrets not for the sake of order but because he promised he would, but beyond this, Zez is really cool, he realized a while ago. that no matter how much the order preaches its rules, laws and ideals, they never tend to reapply all that harsh judgment of others on themselves when these people walked away from the order, people like revan, malik and exarcoon, the order stirred the fists. to them and said ah, these idiots have fallen to the dark side maybe we didn't teach them enough but they never considered his teachings as flawed, even when the exile returned to face judgment, the order's decision was not to forgive him and learn.
What they had to do differently, the decision was to banish him from the order. Zez tells you all of this in his own words and it's great to see him through a series of conversation options that feel like you're going to fight the guide to the death with the way he phrases things, he actually teaches you a new way. of lightsaber where it looks like you're taking damage and then it disappears with dantooine so we go back to the ship where it's time to talk to everyone again, I know it almost sounds negative the way I worded it but I honestly enjoy talking with everyone in my group, probably more than anything else in this game, watching them develop and learning about who they are.
What they are and why they fight not only allows me to appreciate them more as characters but also teaches me more about the universe I have been immersed in. I'm almost ready to talk about everyone in more depth since I've almost unlocked everyone in the party, but I still feel like there's a little more I need to fill out before doing so. Most importantly, it's time to choose my upgraded class. Each class corresponds to the base classes, but unfortunately not all are created with the same options. The one I have involves me becoming a Jedi Weapons Master, a Jedi Vigilante, or a Jedi Master without the weapon part, from the looks of it, the Weapons Master seems to be the best way to go for me and the regular Master is quite Useless in every sense there is.
There are a lot of stats, bonuses, and moving parts here that would take a long time to explain, but trust me on this, secondly, I train a little more with crea to learn how to explore the surface thoughts of every humanoid on the ship. some rather interesting thoughts from each the maiden thinks of her father visas thinks of her master beodur thinks simply of his loyalty to you myra reflects on the value of your reward and attention simply counts strange cards in her head I enjoy the crazy teachings but I I have been trying desperately to lower her reputation with me and her training only makes me gain more with her unfortunately and last but not least, I have forgotten to mention that there is a familiar face in one of the rooms on the ship here, answer yes with "okay" you mean loss of almost all of my existing assassination protocols, so no, I'm not okay, I couldn't repair the poor guy until now, but use the parts from the seemingly countless hk50 units that have been chasing me under the gotoh directive has done the job.
In the end, he is not happy at all, but he is here to serve his new master, albeit with considerable memory loss after being eliminated, so after all that has happened, it is finally time to fly to our next objective, I thought between Onderon and Dantooine I would choose the familiar face. You'll find little welcome here, Jedi, so this place hasn't changed much. I mean, I guess some of the buildings are trashed, apparently it suffered quite a bit under the Jedi Civil War. Given that there was a main base of the Jedi order here, but in terms of the actual lay of the land, a lot is exactly the same.
The key differences here revolve around the new government that has been established in the wake of the wars and the mercenaries that have also taken over. residence, the government here has actually taken over the old metal mansion from the first game and patched it up a bit to turn it into a viable government office. They are doing their best to pass the time and grow again, but the mercenaries here are always a thorn in their side. side since they've spent their days bullying and extorting poor farmers here to stay supported, so we basically have our light side and dark side options explained in a matter of seconds.
Do you really think a Jedi would come back here after all? what they've done to us, they wouldn't even dare to turn their noses the least bit, don't you think

obsidian

? Hi Dave, I wrote a script for some of the people here on Dantooine, it goes like this, honestly, you don't believe in a Jedi of all people. I would come back here, they are so arrogant and stuck up that they never help anyone when they need it, Dave, that's a good dialogue right, so yeah, people here hate the Jedi and blame them and all that. I am not going to lie.
I'm a solid 22 pages into this and I'm not exactly enjoying the idea of ​​choosing good or evil here, like the plight of these people doesn't really do anything for me, it's a pretty boring setup, maybe I'm wrong here. and i will fully admit it if i am, but honestly i would rather go with jedi master vrook here and luckily the lady who runs the government here is good friends with him, she told me that he went to the second level of the old jedi enclave here and hasn't come back from him because it's dangerous for some reason so I'm going to go straight there and if it's something I can do right now I'll do it without any more side quests so let's start with the spelunking there's definitely a lot going on with these scavengers who have been grading everything they can to make money, we're talking about people trying to rescue parts of the enclave they can't even do much with, plus people carrying farming equipment. from the local farmers because of how teeming with wildlife this planet is, the people here are making trying to live a nightmare, so I make it to the end of the enclave after fighting off tons of these buggy kids before running into a The historian who tied me here thanks me for freeing him and explains that he is trying to preserve Jedi knowledge here from scavengers.
He also points out that he's looking for a Jedi and my character seems to recognize him. This is actually the other party member we would get instead of the maid if we were playing a woman but there is no more personal interaction with him as a man, there is a point where he informs one of the republic's higher ups where we are, but that's all that's really done with it, which is strange, so I look around and find some mercenary bodies and I read one of their datapads which tells me that vrook was taken to some caves, so I backtrack and end up fighting some mercenaries that were hired to kill me as well, then I decide to loot this place in hopes of finding some lightsaber pieces and end up finding some in the form of this scavenger that was left here after everyone these bugs will attack, I buy the parts from him and end up finding one more person here who is absolutely mental and has some pretty horrible voice acting to boot.
I am a padawan and one day I will learn enough to be a jedi. I don't know, maybe she just got a shot of it, but either way, I finally get another lightsaber from her and ran out to find this cave. I didn't actually realize that the cave she was directing me to was the one I needed to be in. I just saw a crystal cave and thought of all the flavors of shiny lightsabers I could create, but yeah. this is also the place where the mercenaries keep vrook, i killed them all and vrook becomes a big idiot, you always do this, ah, what saves your ass, when an opponent thinks you are defeated, he no longer considers you a threat and relax your guard. bold oh yeah, okay, that makes sense.
I need to get to kunda and warn them that they could be attacked at any moment. Wait so you neededtell someone something about the attack and we're still waiting in the cage to see if there is any. Other juicy gossip came out of these guys, yeah I can't say I expected much more from one of the people who were just watching the Mandalorians clean up the entire galaxy frontier, so the people attacking here have been hired by the exchange to do it, what's super weird to me is that I literally have the head of the exchange on the ship, he's just hanging around and pushing buttons and only cares about planetary stability so the republic can get back on track and without However, when I try to talk to him about this, he doesn't seem to have any dialogue options about it, it just seems really strange that he made it clear that I want the government here to win against the mercenaries, but the exchange is causing a fight I guess. no.
He doesn't really care as long as one side wins, but he couldn't just as easily pay the mercenaries to leave the planet instead of attacking it. I don't know, so I grab some crystals, leave the cave, and here's the bad thing. Boy's option, I politely reject my beam sword towards the mercenaries and then return to the government structure to gather. What I do know now is that there is about to be some chaos on this planet and that all the side quests are about to end. bye, if I start the final fight again, a lot of the side quests here just fly by and occasionally talking to people seems to be the collect this thing, find this free thing, this person guy, I know this is probably taboo, but I'm going to move on since Dantooine has never been super impressive to me, at least that's what I wanted to say, so going straight to the main questline here seems to have been the best option as prep work you can do for improve.
The malicious power here against the incoming mercenaries takes you to almost every side quest on the planet, as far as I can tell I'm pretty sure I completed almost all of them while multi-tasking to shore up the defenses here and yes, none of them is. Particularly attractive by any stretch of the imagination I repair the droids I heal the wounded soldiers I fix the turrets I install mines I repair the gate and recruit some additional bodies The last thing made me track down some people I overlooked before this and ask them to join so Now we're ready to rock, I'll rush to the mercenary camp and delay their assault however I can.
The goal here is to assign three squads around the perimeter to help defend this place, then I headed to the front and started hitting. In the end we have to resort to which this guy from before acts like it's the first time we're meeting again and threatens to kill us. Sorry I was delayed, but it looks like I was in time to get you out of your situation. Shut up. up vrook absolutely the worst jedi so yeah this is for dantooine this planet sucks compared to narshada i mean don't get me wrong nar took forever it had moments where the mission just broke for me but still had a pretty interesting tapestry of people and ideas at work dantooine is the same planet as before and i actually thought the side quests in

kotor

1 were much better there was a murder mystery the droid that ran away from the metallies versus the sandrills me I had fun with them and there was nothing like this time the defense of the base was okay at best the crystal cave was relatively interesting the ruins of the enclave were annoying it was just a bunch of broken things with these bugs running around really I didn't have fun but most of the time The main reward for me is discovering more story as the story progresses, but that doesn't happen here.
Vrook gives me almost the exact same answers that Zes gave me and Zez's answers covered a lot of what I already learned on my own. In some ways, our enemy is aiming. we through force are being attacked through force this threat is hitting through force the miraluka world of qatar the miraluka world of qatar which is most unusual and unnatural such links do not seem natural I almost feel that this is the fundamental flaw with creating a game where the player can go wherever they want immediately, don't get me wrong, I'm all for the freedom of choice to make a different game the second, third and fourth time, but when all these important points story points can be activated in any order and the game wants to hide information until the time is right, then there must be some kind of variation in the dialogue depending on the order in which said plot points are activated. vrook should impart different information to me when I tell him that I met zez and that zez told me why the jedi are already hiding, but he covers the exact same information because it is very possible that he could have hit dantooine first and all this information would have been Relatively new to me, however, this is only reinforced by the comments. that he and I keep saying that I lost my connection to the force when it's very obvious at level 19 or whatever that I've regained that connection, so the most interesting thing we get out of Rook is him confirming that the Jedi order had no nothing to do with the exile being cut off from the force anyway this is pretty much all vrook has to offer us so back to the ship I'm going to move on and finally jump to exactly how I feel about it.
The followers I've gathered on Ebon Hawk Obsidian have done a fantastic job of writing to these people and they've done a great job of making me care about almost every single one of them, probably more than Bioware did with theirs. . I'm going to rate them exactly the same way I did last time, but I understand that when I end up ranking the ones lower, it doesn't necessarily mean that I think they're poorly written, but before we get into that, it's time to listen to them. . So imagine this: you wake up in the morning and your new printout of Lustful Argonian Made Lies glowing on your nightstand waiting to be read, but you have to go to work in the salt mines to put video games on your table.
Very common problem faced by 98.3 percent of the population every day. You want to read your book but you have to do stupid things like work or feed your family. What if I told you that I have a solution? Because I have it with an audible membership that you can download. and listen to the largest selection of audiobooks, we're talking podcasts and new book releases, we're talking language learning and motivation, we're talking thousands of titles at your fingertips so that now, when you're driving between work and quarantine, you can Immerse yourself in a narrative of the siege of Troy or you can explore the Dune universe.
I actually read the first Dune a while back and loved it, but I never had time to pick up the series until I got on Audible so I could listen. to the series while editing videos or you can click on the erotica section I would probably bookmark this video if that's your cup of tea, I'm not here to judge but if you turned on some high caliber military grade erotica while you're on your computer and suddenly you get called at work, you might pick up where you left off on your smartphone or tablet, consider that possibility if any of this piques the interest of your gigantic brain, feel free to visit audible.com saltfactory for a 30-day free trial of audible plus or audible premium.
Additionally, both options give you unlimited listening access to the entire Audible Plus catalog and allow you to cancel your membership at any time. That's audible.com saltfactory. Thanks everyone, I don't necessarily need to go into the semantics of hk47's personality like him. he appeared prominently in the last game, but like I said before, he initially has no idea how he got to the stage nor does he believe you at first about the new models of himself chasing him when I initially saw the broken frame of Hk standing in the doorway. here I thought there was a chance that Obsidian would allow him to be institutionalized in a way that would make him more understanding of life, perhaps his memory loss and personality would be restructured to become kinder and more caring, but instead Obsidian decided to increase hk's sarcasm. and disdain for life turned up to 11 by turning his sense of pride at being the only hk model that does what it does after discovering that I'm not lying about other more advanced models of hk units being mass produced, his goal Now it seems to be to prove that he is unique and that he is the best assassin droid that exists.
I also like this slight twist, as he takes those traits that everyone loves about hk47 and amplifies them even more. I was actually going to notice this before, but I was a little tired of the HK units, initially I thought the developers inserted them almost as fan service to make people clap and cheer for 47 existing somehow in the form of all these 50 units that hunt you, but it's almost like obsidian that spams them on purpose. the game to make the player tired of them only to put the genuine article into play and use the player's disdain towards the other units to make hk47 much better, this is seen in the idea that due to the limiters of Behavior that were implemented in hk47 at all times Kotor 1 is now missing. hk47 can speak much more freely now and how proud he is to be what he is, he even says he hates being programmed to call you master, oh how I hate that term, he replies no master, I didn't say it again either.
Talking to HK is tantamount to unleashing a torrent of information that provides various background information on the game. Well, I could delve into it, but much of it isn't particularly relevant. I guess it's relevant to this video. I appreciate its existence, but no. I think it needs to be covered in depth the same way I've been covering everything else. You see, part of the reason an assassin droid is so effective is because it's a droid. Beatbags tend not to notice us, they treat us like furniture. statement oh shut up you little trash compactor but i think the best part about hk is how much he has to say about revan.
The guy is a cascade of information explaining how he believes Revan not only joined the Mandalorian Wars to defeat the Mandalorians, but to build his army to crush the Jedi, he explains that Malachor 5 was basically a testing ground designed to specifically converting as many Jedi as possible while eliminating vocal opposition to his plans. He did all of this to dismantle the Jedi, including recruiting non-strength humans. Because his motives were much harder to feel, he also joked that humans can defeat Jedi because they are actually humans and have felt human emotions that many Jedi are taught to repress and not feel, it is a Fascinating listen and makes hk47 so much better, Craya is easily the most cryptic and frustrating ally to talk to in the game.
Almost everything doesn't seem to please her. Almost all of the positive influences on her revolve around him being cruel, that he uses others and doesn't help them because that would get in the way. his growth is almost certainly a sith lord in disguise from the way he talks, but he doesn't always agree with the dark side, nor is his entire existence to teach you and make you stronger and everything that He does seem to have an end. in shaping you, but she almost never wants to talk about herself or her own thoughts about anything that doesn't involve teaching you, if your influence is not high or low enough with her, she flatly refuses to talk to you about almost any detail. making her the most difficult person to kraken, the most interesting at the same time, what's up with your eyes?
There is nothing wrong with my eyesight. If that's your question, I was initially trying to gain reputation with it, but with a lighter side. what you can do is go oh I'm sorry I helped those people you're right cray so instead I started insulting her for being so cryptic, I lost influence with her and eventually she started opening up to me. It's perfectly clear that she knew Revan to an intimate degree, of course, she didn't appear in the first game, at least not like she does now, but she has a lot to say about him, about his personality and the way he behaves. came to power.
He hates the idea of ​​droids and machines, which explains his zapping t3 earlier, his reasoning seems to be that Revan was too attached to them and trusted them to take care of things for him even though they had no connection to him. the force. She also doesn't seem to have any idea why she corrupted Revan. Although he has no interaction with the Sith, something she has pondered for a while, she reveals that while she does not know Aetrus directly, she does feel like she does, as Atreus's existence echoes the fold. in the sense that she too once considered herself a Jedi historian. before realizing that it was impossible for her to learn everything she wanted to learn without turning to the Sith for answers, furthermore, hers greatNature only echoes this middle ground between Sith and Jedi, as the knowledge she imparts always seems to lean towards the Sith. but she never fully immerses herself in her teachings, eventually letting it slip that she trained Revan, but the rest of this information is locked behind another reputation door.
Also, I eventually get the chance to ask her how she came to be exiled from the Jedi order, but that no one seems to remember who she is, she gives one of her cryptic non-answers and with enough awareness I can tell Craya that she's lying to me. This response alone tells me that many of the things she has been telling me she might not have done. It's been the whole truth, things like not knowing how Revan turned to the dark side or knowing Aetrus, but she lets it slip that there are ways to manipulate the force so that people don't remember certain things, but she won't openly admit to using it. . against anyone, including you.
Honestly, I would love to continue this deep dive to try to gather more information about Crea before making an assessment on her, but I feel like whatever role she has in the story will be very important and very revealing. So for now, despite not being able to get much more out of it even in the middle of the game, I'm going to preemptively place it in the rankings. She's a great character, frustrating, cryptic and distant to a ridiculous degree, but all that mystery makes me wonder. What she seeks is simply to stop this new threat in the galaxy.
How did she train Revan and what is her connection to him? Exactly everything she seems to do makes me feel like I'm just missing a handful of pieces to make things fit and me. I love the suspense of her just existing as this constant force of teaching and shrouded enigma. The Maiden is a nameless individual who values ​​how much combat reveals about a person's heart above all else. She opens up to you almost immediately and tells you that she trusts you and that she feels that her master atress may be wrong about you, of course this was right after the scene where atress orders her to go with me, so It's a little hard to believe, if she really trusts me, she's definitely written as an easy character to like.
However, it is difficult to openly distrust her when she comments on your stance, reminding you of both her father and a great leader. She has sworn not to become a Jedi, which vaguely hints that you may be able to guide her along the way. lines of being a sith, which is yeah, I don't know, what I do know is that training with her involves both of us fistfighting in our underwear, which is the closest thing to fan service you could expect in a game of 2004. The maiden seems to always have her father in mind, wanting not to fall the way she did.
This topic is difficult to understand at first until the maiden explains the full picture of her after reaching a certain point of influence with her, basically her. father was a very strong jedi who had an affair with another jedi master right around the time revan was starting to come into play. They were both exiled from the order and went to join revan before dying in the mandalorian wars, the maiden not. She remembers her mother, but she has great respect for her father that has doubled as disdain after he left her. She continues to struggle with the idea that her father could be so great and yet also abandon the Jedi order like he did when she sent her.
This mission to accompany the exile, all these emotions that she kept under lock and key came flooding back to her when you remind her how great her father was through the influence of time and combat, the maiden begins to understand that perhaps the departure of her father did not go because he was a wrong person, but because he liked the exile so much, when you finally reach the end of the maiden's influence tree, she breaks her oath to Atreus and begins studying to become a Jedi guardian under the influence of the exile, which angers Krayas so much that she sends a message through the force to warn three of the maiden's betrayal;
There's probably a lot more going on with the maiden's story, but as of now she'd say she's a very solid and likable character with a lot of experience and interesting. personality quirks this is a beep boop robot okay he has some background on him as he is the same unit that followed revan in the first game not only are there recorded logs in which bastila tells t3 to continue following revan and to escape and find help if something were to happen to him, but the little robot actually knocks out HK47 when HK gets too ambitious with the way he questions the blocking of the astrogation systems.
I'm sure there's more mystery, but like with Craya, I'm going to put a bookmark in a further review of t3 simply because it's probably also very tied to the main story, so really, without the mystery, t3 is just another dumb robot where I can skip all his beeps to ask him. more questions I didn't really care for him at all in the first game and the only reason I care now is because of his relationship with other characters. Beodur is definitely a kind soul who deeply regrets what happened on the Mandalorian. wars, he is fiercely loyal to you, as indicated by the title of general, which he always refers to you, as he absolutely hates zerka and spent his time on telos trying to eradicate his presence while fixing the planet, so He doesn't tell you about himself personally. a while, but he definitely shares the same tormented past as your character, when he starts talking about the Mandalorian wars they both served in, he states that he regrets being turned into a blind weapon and letting someone use his anger as tool. to eliminate countless people in the war, but that's all with him, for now he may open up more later, but for now he seems to be blindly loyal to me and the experience of him is as transparent as from a mysterious perspective.
I've figured out what's going on with Adam more than others throughout this journey, and as such, he doesn't have much to tell you other than whether or not you want to play weird with him, at least not until the game progresses. First you get little whispers of information from craya and random people in narshada, but then the nuke drops and he was a deserter from the republic during the mandalorian wars. He followed Revan into battle much like my character and then continued to fight and eliminate the Jedi Order during the Jedi Civil War. He believed in Revan's message that the real battle was to eradicate the Jedi who turned their backs on him. to so many innocents during the Mandalorian wars.
I almost completely agree with him and this is what kotor 2 brings to the table. I love it. in the first game you had the story base of good versus evil in black and white emotions lead to becoming a sith selfishness leads to becoming a sith tolerance leads to becoming a jedi suppression of emotions leads to become a jedi in this game all my criticisms of the jedi way and the things jedi do in the name of being a passive force for good come to light and assist claims that jedi hurt others and are introduced into their brains and emotions to manipulate them and then throw them aside when some threat arises or another appears preaching patience while millions die and yet this act of being upset about wanting to avenge the fallen and stop further destruction makes him a sith, many of my answers that I can choose from follow this line of thinking, I can call him a Sit as a small child and he claims that he only fought war with war, but the reality is that if Revan had not done what he did and carried people to fight back, the Mandalorians would have crushed more and more civilization, swallowing them whole, I respect them so much. from Adam because of this conversation and it quickly made me go from feeling pretty neutral about him to feeling like he's a great character.
It's good writing to hear him talk about how easy it is to kill Jedi because they're overconfident and how he puts up emotional walls to act. the way he does it, pretending he's just a dumb pilot who only cares about gambling and, most importantly, himself. It's almost unsettling to know that all that hate is hiding behind that mask, but the more he talks, the worse it gets: hate turns into pleasure in killing, turns into savoring the idea of ​​torturing Jedi and breaking them. This is the kind of thing the Jedi order. What it means to close off emotions is not so much that they think people should not feel disdain toward those who have hurt their own kind, but that allowing that disdain to grow and consume them can be a very slippery slope, and the story that attends has explained that To me, better than any other Star Wars media or story, even more so than Revan Malik or even Anakin, but it finally gets into Adden's head when a Jedi who barely knew him tried to save his life by explaining that Revan was taking everyone who was there. remotely force sensitive and torturing them until they became dark jedi and that wizard had force sensitivity, he himself thought this was a jedi trick and tortured her to death but not before she reached his mind and force open that fragment of sensitivity to prove that she wasn't lying when she died, part of him died with her and he couldn't continue committing the atrocities he had committed, so he ran away and took a new name before getting involved with you and deciding try to help.
Some of his mistakes After all this background, you can choose to help Adam become a Jedi Sentinel by slowly training him, which is cool. I really enjoy attending as a character. The entirety of Goto's existence in your group is interesting to me. Yes, he exists. like a droid, but his whole purpose seems to punish you so that you stabilize and save the galaxy again. This is due to his own interests in self-preservation rather than any desire for justice. He doesn't care who wins, just that there is a winner for everyone. fragment of stability that I bring to the galaxy. goto rewards me for my efforts and then urges me to continue forward unless I deny the reward because that's the lightest thing I actually end up doing and then it doesn't give me anything, which I actually found quite interesting, not many games they'll let you outright deny a karma reward like you usually get one anyway, but yeah, I will say that him blaming me for Peragas Holy is short-sighted, as he explains to me that I should just do it.
Surrendering to the Sith to prevent his destruction seems about as hypocritical as it gets coming from someone who cares about his own survival first and foremost. You would think that someone with these types of ever-present philosophies would understand that I have a lot. more potential when it comes to stabilizing the galaxy while running free instead of being captured and killed, plus the guy threatens to detonate his droid's proton core if I give him any order that directly conflicts with any order I give him. Have given. but I think the answer is a little hasty because I'm probably the best hope you have, although if it came to that I'm sure I'd be a lost cause in your mind at the time, but either way this is as deep as goto al less so for now and that's totally fine with me, he's a decent character who fulfills his role perfectly even with the flaws he has.
Myra is an interesting case, she is presented as a fierce bounty hunter because well, she is one, but there is a lot more to her than meets the eye. She constantly wonders about the exile, how he became the way he is and at the same time seems quite young. It was the first thing he asked me on the boat. which I give the old tried and tested Jedi response like a Jehovah's Witness about how the force keeps me young and then my guy immediately gets the chance to ask her about being busy in bed, which is an extraordinarily change of tone. fast from one character to another in this game Hey tell me about your teacher Hey what's going on with your father Hey I want to hit of course She laughs at the trailer as she compliments my looks and reveals how attracted she is She feels physically for my character, but her reasoning is more about what's going on with her.
I notice emotionally how my character may look young on the outside, but on the inside she looks like she's seen hundreds of years, so she calls me old, but I think that's serves to show the complete difference in character between these women. Myra is a tough mercenary. She writes with a heart of gold hidden beneath her to compare her character to a later obsidian title. Much of her surface-level character reminds me of Cassidy in New Vegas. As they come, she likes what she likes and she's still willing to threaten your life if you urinate. She won't open up to you until you've gathered more influence with her, but it's something you can do by repeating dialogue paths and choosing different branches.
Myra is a bounty hunter by trade, but she doesn't like killing. goals, it's the reason the wookie from before is still alive because she didn't shoot to kill, she's already seen enough death after losing her family inmalachor 5 and blames the jedi as a whole for the destruction of the planet, as it should, I think it's interesting. to see the other side of the coin here because while asist blamed the jedi for taking too long to make a decision and praised revan for taking action against the mandalorians, myra blames the jedi and revan for the massacre and total destruction of malachor 5 where she was a slave to the Mandalorians, it's a complex topic because it admits that even though she was a slave, she was raised by the Mandalorians to a certain extent and eventually became more or less one of them in a sort of Stockholm syndrome, somehow way she understands the reasoning. for the Jedi to stop the Mandalorians, but she still resents the Jedi for being so heartless by using the old idea that Jedi have no family against them and claiming that they would never understand what it's like to lose a family, so this wookie who has been chasing myra this guy hanhar finally myra tells me why he has been chasing her so since kotor 1 we know that life debts are bonds that wookies form and feel when someone saves a wookie's life, when this As it happens, the Wookiee is bound to their savior until they do something similar or the person frees them from their life debt, while Hanhar was a corporate slave of Kashyyyk, eventually breaking his bonds and killing his masters alone instead of learning from experience in a way where he became good, took his experience and used it.
He becomes a slaver himself, killing for fun, enslaving others because he likes them, and hating humans with a passion for what they put him through. Myra was another of Hanhar's targets and not only did he fail to capture her, but she actually saved her. In the process, his life, the idea that a human could be kind to him after everything he went through, combined with the life debt that was ingrained in him like a cultural bond, mentally broke Hanhaar, twisted the idea of ​​a life debt into something completely different. corrupting him into something ugly, the debt of life became more like a debt of death and his sole purpose in life is to kill the human who saved him, that's philosophically cool and I love it.
Obsidian is fantastic at taking these ideas and concepts that were set in motion by bioware and the Star Wars universe as a whole and turning them on their head by looking at them from a more human angle. I covered a lot of Visas' background before, but what I can add here is that she definitely has a certain duality with Ella most of the time she definitely appreciates mercy and does the right thing as the handmaiden, but she also mirrors Craya in the way she he thinks and talks about strength and how everything else seems to be raw matter.
She is the epitome of a tragic hero. who had everything taken away from her before falling to the dark side and as such wishes to die she wishes to die she is like a more respectable emo I generally like her as a character she also has a lot to teach you in the way she sees and feels you through the strength that only further cements her as the antithesis of the maiden where the maiden teaches you new fighting techniques. Visas teaches you new strength techniques, but I don't really have much more to say about her as of now.
I like it. his design physically, but I feel like he's already realized that it's not inherently a bad thing even though I give points for every character that has some sort of puzzle-inducing backstory, but it's definitely a much simpler backstory. About what I thought. she would have, i would say she has the potential opportunity to grow, probably more than any other character besides the maid, where believe, myra and goto have discovered for themselves that visas barely knows what she wants at this stage, other than serving him . I'll see if she actually ends up growing, but until then I'd put her somewhere in the middle.
Gosh, that was a lot, but your party members are a huge part of this game and you can tell Obsidian really wanted to do that. make them one of the main focuses and I definitely appreciate that because honestly I probably wouldn't be enjoying this game half as much as I would if they weren't as developed as they are so anyway we headed to Onderon only to be greeted by a welcoming committee that starts shooting at us. I have two options here: land on the nearby Duckson moon or shoot at the ships and then land on the nearby Duckson moon.
At least they made the turret section optional on this one, so we landed and created. explains that this is where the Mandalorian wars began and that until the ship is repaired we should take a look because you know that whatever force chooses to insert a Space Arby's billboard nearby means we should get Space Arby's for dinner, so I start preparing this. path through the jungle exterminating any wildlife and rogue body hunters - you know, the usual - we eventually run into a group of Mandalorians who insist their leader wants to talk to us. I am mandalore, leader of the mandalorians, now I recognize that voice, this is kanderer, this is what I mean.
He's Mandalore, he's the leader of the Mandalorians and he spends his time here making sure his people are responsible for rebuilding the camp, training his soldiers and running a successful YouTube channel, so Mandalore here has a shuttle that goes straight to Onderon, but he won. You don't let me use it until I prove myself, then he's like, yeah, I just don't know, go find what to do, man, I guess there are some hidden weapon caches, but yeah, do cool side quests, so I run for the planet of the side quests I fight. some guys in a circle loot a lot of their stuff, kill a guy who got embarrassed in the circle, find a guy who got caught with explosives, kill all the beasts in the jungle, loot a random warehouse, help fix a relay, just a lot of average side quests, although I will say they weren't too tedious, they are right on the cusp of that, it wasn't that bad, so don't worry, I will say that the Mandalorians are nice, but a lot of the younger ones are pretty stupid, I mean, there are some redeeming older members of the race who understand the ways of the world quite a bit and don't be blunt with you for no reason, they respect the jedi for beating them in wars and appreciate their strength in using their defeat to train harder and improve, but a lot of the younger ones have this kind of thing, if it wasn't for those silly force powers we would have won the war and yes I guess they are right, but it is a very narrow view of the world, since many of more seasoned Mandalorians echo and a lot of those complaints can be boiled down to suck, my favorite of these guys is the guy who was born in the wrong generation, the guy says if only I had been born earlier so I could have proven myself in the war Now fight me to the death if you head into the jungle stay alert I mean yeah I could have forgiven him but he said he would hunt me down later if I did it either way I have a newfound respect for The Mandalorian race as the biggest exposition The thing I had before this was the fact that they were just battle-hungry idiots who just wanted to fight tough enemies.
I eventually ran into some military scouts from Onderon, the same force that took us down while we were trying. They land apparently they receive orders from a colonel tobin who in turn responds to a general vokloo I don't know exactly what is happening with them but they seem to be in charge of the army of onderon so we take care of everything that needs to be done We take care of the jungle and then we go back to the circle and fight against the strongest warriors of the mandalorians and then we report to mandalore who pats us on the back for everything we did right away.
Defeated Braylor in the battle circle. Either you are very lucky or you are much tougher than you seem. Kelborne said you sent some undercover military scouts into the jungle with him. He praised your work. Zuka told me you helped with some repairs in the base saga. that you returned one of our sheep to the flock how many cans did you have to kill to find those parts after this mandalore offers to transport us immediately to Onderon but warns that we will not be able to return to the ebenhawk from there, so If I want to make any updates or do something like that, I have to do it now.
This was something I was going to complain about before, but you know, I didn't realize I could fast travel to a good part of Kotor One, yeah. You can't do that at all in this game and it sucks. I didn't worry as much on Narshada or Dantooine because each loading zone was relatively next to each other. The Duckson loading docks are very far apart from us and walking to the ship and back would be a huge waste of time in my opinion, it's very unfortunate that this game descends from the previous one in this regard, but whatever it does with the work table in the camp and finally we prepare to send onderon before leaving mandalore tells us a little about the state of onderon stating that there is a small power struggle between the aforementioned general vacluu and his cousin queen talia mandalore sees the Andron's planet as full of spineless people who have no taste for war, their society has been trying for a long time to separate themselves from the republic, as their acquisition has since been filled with war after war.
He half knew this information from goto, who explained that Onderon was going through this, although much more vaguely. so we're ready to take off and here comes Craya, the stuck up one who always confronts Mandalore and tells him how weak her people are. He basically explains to him that the exile needs to be protected at all costs and taunts Mandalore with the fact that he still wants answers after being betrayed while traveling again with his former leader, I recognize that Mandalore is candarous and that the leader he followed and therefore The one who was betrayed was Revan.
Again I find it interesting that Mandalore seems to have no idea who he believes. even though she seemed to have been so close to Revan at one point, so hopefully he'll take the last slot in the party and we can get some answers in an effort to make sure Duckson really is the last destination in this game, Although we have company. In the form of an enemy I haven't seen in a while, it doesn't take long for the Sith assassins from the start of the game to clear up and thankfully we can finally leave after this by flying to the capital city of Isis.
I can see who I assume is the queen talking to a member of the jedi council about attracting the dark force that is currently helping her cousin and rival general vokloo, I fear by then it will be too late, and also mandalore is on my party now, which practically confirms my suspicions that he is the last member of my party. He seems to dip slightly into the dark side even more than he believes, which is quite a bit lighter than in the previous game. It's interesting, so we go in and get a guy who tells us that times are tough here with all this political unrest, then he gives us a Star Port visa and tells us that under no circumstances should we lose this visa as it allows us to come and go. from the city. head to the guards here, they're doing fine, go in, but don't lose your starport visa, we're going to lose our starport visa anyway, yeah, this place doesn't look too attractive.
I am immediately shown a scene where Vanclue's men are trying to arrest a journalist by calling him a spy for the republic. I step in and get the guy out of trouble, which doesn't take much, but the main thing here is that we now know for sure that Vaclu is our working bad boy. against the republic and trying to get Anderon to break ties with it. Do you have an open starport visa? I offer you 2,000 credits if you find an open starport visa. You have a starboard visa. All I ask is that you get me an open starport visa meeting.
The information from the people here shows that the void is calculating, insensitive and has a lot of drive to get what she wants. She has a direction and knows how to obtain her goals. Talia, on the other hand, seems to have no direction, at least according to people, she has good ideals and She is honest, but her honesty often breeds more contempt when people hear the harsh truths she has to offer. I enjoy this bit of political background because it is a very real situation, many people listen to the honeyed words of the The general speaks to them and tells them that the republic has only brought them war while they themselves suffer from it.
Many believe that even if the general is manipulating his way to the position he is in, he is doing it because he has to do it this way. The main problem, of course, is that if the guy were to come to power, it would be a huge personality change to go from a manipulative, deceit-filled campaign to an honest campaign where people aren't taken advantage of. Talia, on the other hand, has the support of her people. her best interests in mind, but she stands behind the republic, the true good guys of the galaxy, so while she is honest and loyal to the people, she lacks the experience and drive that the general has, she is not the natural leader whoHe is vaklu and many of his subjects see his weakness as their downfall.
Visus agrees that vaklu is the best choice, but I almost wonder if it's because his name starts with a v like hers, because choosing Talia during an unimportant dialogue gives and loses influence with her, but choosing Vokloo No. Anyway, it doesn't affect her influence at all, our current goal is to find a Dagon Ghent Gent who is a good friend of Mandalore Hair and who claims that he has helped the Mandalorians against the republic in the past. Well, currently a guy is being framed for the murder of Captain Sulio. Asking around gives the information that he didn't do it, as he was actually in the middle of a conversation with a Republic spy when the assassination occurred, the spy actually recognizes you as someone he served with during the Mandalorian Wars and continues explaining. who has a vital mission to return to the senate to report on the political unrest here in onderon mandalore is not very happy to hear this as he thought the knight was against the republic based on how he always helped the mandalorians in the past, but from now on we can't get to the guy until we find something that proves his innocence and the spy can't help because he fears that if the gentleman is found guilty anyway, then they will serve a death sentence along with him, like this I continue to question people here, but I feel like I haven't had the right questions to ask yet, so I hit some brakes again without having learned my lesson from last time, although this one was a lot easier because I wasn't trying to. . do something impossible, so that was fine, but yeah, you can't skip any of his phases of this investigation, which is pretty annoying.
I know it's just organized to keep up with him, but I mean, I checked the pile of trash outside several times and didn't get anything. that I could do with that and then it becomes obvious that I need to check it for more clues. I knew who I needed to talk to, but my character didn't realize that he needed to ask about a certain reason. Me too As a player, I knew what was happening here, but as a character, I have to go back and forth through the quest for the king through the required hoops. I just find the whole structure annoying is all I mean, the end of this has me locating these recovered parts of a service droid that had partially witnessed the crime but was gunned down shortly after the pieces in question were salvaged and then sold to a droid seller here who I had already spoken to, I reprogrammed it and checked the stock, but of course those parts were not available. to shop until you get to this stage, I mean, if being diligent enough to talk to people and look around an area is enough to thwart the plot of your big murder mystery, then in my opinion, probably not It's very well done anyway.
We finally freed this guy by presenting the recording showing that the murder had been committed by someone coming from the market, while the gentleman was leaving his office at the opposite end, the major in charge of this investigation is still doing everything in his power. his power to avoid it. This stops being true, but it recedes after such irrefutable evidence is presented, so we talk to this guy who may be one of my favorite characters I've met so far, which is pretty impressive at this stage. He was just too close when she died, a real shame, she wasn't bad to look at and could drink some dirt, she never killed anyone, well maybe a few people, but they didn't pay very well, so they got what they got. they deserve.
I give my clients a menu of options. Go for the luxury I'll clean the place up and put on a new robe otherwise they knew the risks so yeah this guy can set us up with the jedi master over here but some other leader of the beast riders has taken over from its hole. disks containing their contacts, so I kill them and take the disks, then I get dark side points for the simple act of trading a Star Port visa to a girl with a rare lightsaber crystal because apparently that visa could have been used to help someone who really needed it. that or some other moron like the crystal isn't going to ultimately help me do some good in the galaxy apparently exchanging something for material gain was just an unnecessarily evil act so the meeting is set up and I do it face to face with Him Jedi Master Kavar is surprised to see me and all that jazz, but he's also interrupted by Vokloo's men when they come in to kill the guy.
The Jedi Master stuns the men and then flees the Jedi Order, ladies and gentlemen, so something to keep in mind here with the way Visas has been behaving on Onderon almost everything she's been saying has taken a much darker turn. I mean, this lady has been completely on the light side for a long time with little prodding to me, but she now she talks a lot more about things like she, hey she, we should use grenades. all this place for some of these unfortunates to die, which is super jarring since she seemed to be almost a slave entity that is willing to follow whatever the exile thinks is best, maybe I just misjudged her because she didn't have great lines about narshadow or dantooine, but yeah, we cleaned up kvar's mess because apparently their way of doing things is just stun and run well, now all hell breaks loose when vacleus soldiers, random civilians, and the turret system start shooting at us in the Streets, oddly enough, our visa hasn't been stolen so we can leave huh, I could have sworn I called it right oh well, what I would never have called is the fact that now we can leave like it's the entire planet, We can't do anything else down there with all the people shooting at us, so it's time to go somewhere else, I guess it's interesting, oh, and also that crystal I traded a piece of my humanity for or whatever, It is only usable by dark Jedi.
I wish I had known she would walk in when she did. Back at the Ebon Hawk, I make my usual rounds to check on everyone, except this time I finally learned something about Crea's past and what is revealed is that my God, buddy, you know someone's mad at you when they have all the power. opportunities to cut you in half with a lightsaber. and instead they decide to blast you with tekken combos for a few minutes, so yeah, she was a Sith Lord. I don't know if it is now, but yeah, she actually looked pretty tough, but funnily enough, I don't learn much about what.
It really happened, but I guess she was the teacher of these two people, the gray guy and the nameless guy. I guess they both don't have names, but the lack of names for both of them is a little hard to fix when I'm talking about them anyway, amazing scene, in fact, I really enjoyed it now if I could just get the rest of it out of it. information, but for now let's talk about Mandalore, since I haven't really covered it here, I said a lot about it. in kotor 1 but i think an update on where he is now wouldn't hurt to place him in the rankings so as we know before mandalore became what it is now he was known as candaris, candarus has always respected more to the strongest and bravest warriors. he followed revan because revan defeated his people and kanders respected him for that so after revan took down malik he told kandras where he hid the previous mandalore's armor and sent candarus on the path to become the new mandalore , but either way, Kanderas is still the same stubborn man. guy he's always been, albeit a bit more experienced, I now vaguely remember him only opening up a lot at a time in the first game and that definitely seems to be the case in this one too.
I'll say I like it, that's really nothing. he seems to influence mandalore, you can sit here and jerk him off and tell him how great you think the mandalorians are but you won't get any influence gain, you can tell him he's a lot weaker than you thought the great mandalore would be and he openly says, yes, I've gotten old, but that doesn't negatively affect his influence, he's just himself and doesn't really care what you think of him one way or another, as long as you help him unite his scattered clan while you. You're on your journey, but what I like most about Mandalore is asking myself as many questions as I ask him.
He wants to know what made me join Revan. He wants to know what I think of the Mandalorians and that really opens up a whole wheel of Thoughts that I hadn't really considered until now if the Mandalorians had one what would have happened like I said before in kotor 1 the Mandalorians were painted as barbaric warmongers who just wanted to fight , but what would the republic be like with them in charge? I don't know if he would be so compassionate in any way, but he would definitely be stronger than he is now. It's interesting to think about and I appreciate Kandras now more than ever for the theoretical insights he throws out.
I would still say that he is a solid character and his growth in this game makes him an even better character than he was before. Well t3 is here to fill in the blanks a bit as he has footage of revan and candras in the last moments before kandra. I left and uh, I have no idea what's going on. First of all there is no sound that was made on purpose but to me it looks like Candris is hurt or upset about something or both and Revan is dressed as a Sith Lord talking to him with his lightsaber and then my guy look away from the rest of the footage, I don't know if Revan attacked him to torture him or what, but it's pretty obvious that he chose not to kill Candarus on purpose and then I guess Kendris went on his way to becoming Mandalore, huh?
Yeah I looked this up and apparently this game doesn't escanon I'm fine so guess who didn't read an option correctly this guy here I'm really hard dude okay at the start of the game assist says blah blah blah blah blah blah, revan and malik and i had the option of a revan. he was a guy who went to unite all the sith against the republic and b revan was a guy who united the jedi against the sith for some reason i saw sith and unite and my brain crossed some wires and well apparently the version of this game I'm Playing takes place in a world where we follow Revan reuniting with the dark side after his memory loss. well i was sadly confused when t3 brought out a hologram of bastila talking about revan being a sith lord and i was even more confused when i saw.
Revan torturing Candras, but this definitely explains it and then I see Bastila going on and on about the Star Forge and Revan leaving and I finally decided to look this up and yeah, an option at the beginning of the game changed everything, so yeah, this match. Apparently it's not canon, but to be fair, if I wanted it to be canon in the first place, I think I needed to be a woman, so whatever, at least I finally understood a lot of this stuff. I was just waiting for the game to complete. the blanks I created, I guess well yeah, I guess I'll continue as if the canon ending was Revan turning to the dark side.
I don't know, so our options now are to go to Korriban or head. Back to telos apparently hk47 captured and interrogated a hk 50 robot while I was away and I found out that these endless assassins are going on in telos so I thought we should take care of this thorn in my side ah okay then never mind. I guess we're going to Korriban. Kreia tells us that this place is what we would expect, as all the Sith probably killed each other when Revan defeated Malik and all that remains now are ghosts and whispers of the past.
This little exchange. she has Crea telling me that she won't be accompanying me here, which finally gives me the last bit of lost influence to ask her these details about not just two but three Sith lords currently leading the Sith. The first is the gray type that is. named scion scion supposedly lives for pain she just wants to bring her pain to every jedi she can get her hands on she doesn't give us much here but she does say that he came about directly because of the mandalorian wars then there's the other unnamed one about the one he went into detail about earlier, but then there's the third one he calls the traitor.
Look, if she's trying to tell me that he's the third Sith Lord, I feel like this one is pretty obvious, since he's like, I'm not going to tell you anything. she needs to be hidden for a while until the time is right hmm the third sith lord called the traitor tell me again craya were you once a sith lord right, okay, just checking, just checking what oh no, no, no, just I was wondering I was wondering a random question, that's all, so we took a guided tour through the Sith Academy fun house and the cotton candy factory, taking in the sights of the dead Sith Lords and learning the history of things we already knew when we entered the royal academy. sion is sitting in a room and tells his guys to go find them, there is only one entrance to this place, finding us really shouldn't be a problem, we catch a recording indicating that the jedi masterwho came here already headed to another planet. with her apprentice there's a line here that her apprentice says that she actually she made me smile just because she's so obsidian in the way that she treats strength.
I just think it's funny because the Jedi were all very serious in the first game, oddly enough. This little snippet of dialogue really represents how well many of the characters in this game are written, although maybe it's just the fact that I'm like 37 pages into this video with no end in sight and I'm starting to lose control, so go back and find darth sion, who is the essence of fury. He hates the Jedi, but he seems to hate Crea even more. Not only does he want her dead, but he also wants everything she cares about to break at her feet.
He calls you the last hope. which she has to hold on to and seems almost jealous that he protects you the way he does we end up fighting but the guy is invincible basically eventually kreia tells you that fighting him on korriban will be fruitless as he will continue to regenerate . so we do and he lazily tells his men to chase us. I'd say this would be it for Korriban, but there's a cave next door that Crayo warned me to do last, so we went in and took out a ton of wildlife. Before reaching a quiet part of a Sith rune, I am told to enter alone and am immediately greeted by a vision from the past in which the exile talks to Malik about joining the effort against the Mandalorians.
All of my speech options involve my character trying to talk Malik out of it or commenting on how things actually turned out or the thoughts my character was having at the time, but Malik continues with his recruitment speech as usual, which which is pretty interesting to watch, I mean, this is one of the only times you can actually see Malik before half his face is covered in metal, so it's really fun to watch this whole scene play out. . Beyond this, we have a few more scenes that have their own meanings and ideas, one of them represents a point. where the exile ordered his troops to continue their attack under Revan's orders, his officer begs him not to send them forward exclaiming that they would have to run through a minefield, you have the option to send them anyway or disable the minds yourself, which is fine.
I guess, but the next scene is one where Crea is in her Sith form. She explains that this scene is from the future when Attend shows up and then Beodur T3 and the rest of her, everyone opposes her and I have to choose a side I don't know. I don't choose a side, although I just tell them that they are a foolish vision and turn a horror movie on me. Apathy is death. Apathy is death. Apathy is death. Apathy is the declaration of death. Apathy is death. Apathy is death. Apathy is death. Apathy is death. Apathy is death. death then i step into the last chamber where a sith form of me stands next to darth revan we fight and then crea gives me a congratulatory pat on the back for just living through this stupid tomb she says i glimpse the future and that wisdom What I got here will be useful later, the omen is just as disappointing as my rewards, as the main treasure here seems to be a piece of equipment that is restricted to only the dark side and wow, that sticky grenade is sweet, now it's a reward, do those developers?
I just want you to turn on easy mode with this. I leave the tomb with my sticky grenade, so I get back on the ship and take off for this new planet that the Jedi master was supposed to be heading to when we arrived. that no human life forces were detected, only droids, and further examination leads to the discovery that there was a tremendous radiation leak that instantly killed all the organic residents here, so now I must send one of my droids to fix this leak so we can continue. I decide to send HK because he is my favorite of the group.
I was actually a little excited to roleplay as HK because of this, and while a lot of the possible queries I can choose from are fun, this place sucks. There is a stage where I can take out a particular droid for another assassin droid who was incapable of doing so, but the actual mission involves me slowly running limply to the side of the map talking to a droid and talking to another returning droid. to the first droid and then back to the start to eliminate the target, then the next part has me again slowly running towards one end of this gigantic map talking to a droid running to another part talking to a different droid who gives me some codes and then running towards a computer console killing some security droids by entering some commands and running up to the first droid to enter these codes.
I will say that there is a bit of clever design here and that the second part of the code I was supposed to recover the current number of droids on the planet, but since I eliminated three of them, the code was modified to reflect that, but overall, This was a horrendous example of good level design, I was honestly having trouble staying awake. hk's slow walking cycle back and forth and the charm of playing while he fades away pretty quickly, well, going back to the human squad after this doesn't yield much more in the way of good mission structure than you'd have to. get access. the environmental zone to ask for help from es05, only m478 has access to security cameras for the entire colony.
I can reveal to you that is24 and es05 have the power to reactivate m478 with their combined authorizations, you will need to obtain the support of both. This sounds fun, well it's not so bad at first now that the radiation is gone, this place is almost the same as any other planet, you have droids with different personalities running around, each assigned with various tasks, suppliers, medical providers, no matter what. customers. There are no more garbage collector droids, a black market droid that was originally intended to be a thief. There are many things in this place. One of my biggest problems, though, is that I can't really tell which droid is which at a glance, aside from some of the more obvious ones.
I suspect finding a droid called is64 or whatever is a bit heartbreaking, but luckily there's a fast travel system in the form of these escort droids, so at least this planet has that going for it. The only other thing I really want to mention is the fact that this was basically a sith planet and as such all of these droids were meant to serve their sith masters, however there was one point where it seemed like one of the droids shut down. intentionally opened the doors to the ventilation area, poisoning the remaining humans. here with lethal doses of radiation, further investigation reveals that said droid was assigned to close the doors to the most important sith members here in case of an attack, the radiation leak activated an alarm that told this droid that they were under attack , thus killing the sith colonists here, so yeah, this was a lot of back and forth, but I got to the end, but then I realized, oh yeah, I need to find the first robot, then the second, then the third and then take them to all. working together, it's not even interesting enough to cover in depth, to be honest, I suppose some people might be interested in the way droids work and how a society like theirs is built.
I mean, honestly, there's a ridiculous amount of detail put into the way the Sith have set up what is essentially a tremendous warroid creation facility, but the mission structure is literally go here, do this, and then figure out that you need to do these other three things to do the first thing and then go to the next place. and do it all over again, I'm not having fun, I'm no longer intrigued by droids and the entire planet's welcome has sadly worn out in a matter of 15 minutes or so, plus it doesn't help that this planet has been slower. for me than the rest of the game, I'm not sure if it's just the number of bodies that are loaded or if it has something to do with the cut content, so I eventually get to the behavioral core of the industrial zone that is at odds with The behavioral core of the environmental zone, the latter of these two appears to have been reprogrammed by the Jedi master who infiltrated the zone and has been working against the orders of the Sith.
This is what caused the Sith to lock everything down the way they did and caused this whole ordeal to become a huge headache for the player. I mean, the reasons are there for things to be the way they are, but the quality of the game is an annoyance at almost every opportunity it presents itself. Fortunately, the environmental zone is not more of the same. go ahead and look for quest stuff as the jedi padawan who was with his master on korriban has taken over the behavior core and is trying to kill you because he thinks you're a sith when you get to the end he claims his master is dead.
Because they had a force bond and he can no longer sense their presence, I not only convinced him to allow us to interact with the behavioral core, but I also explained to him that if his master was dead and they had a force bond , then he would have died too. Look where the game is going with this because if Kreia is going to betray us I couldn't kill her without dying myself which means this Jedi Master has learned how to break the bond between two people so we can do the same with Craya I could be wrong on this, but it's just a guess and a vague one, but anyway we still have to get to the main behavioral core of this planet now that the two subcors have given me permission, which of course involves me running around and checking places randoms in search of one more energy core to power these pylons.
I honestly see why this is cut content, this whole planet needed more than a little refinement and while I understand and even appreciate a lot of the ideas at work here. This game is easily one of the worst I've ever encountered when it comes to pure tedium, so we finally get to the Jedi Master, who gives the same old answers, although he sheds a little more light on the whole bond thing, as well. that basically. His padawan gave in to the dark side and his fear ran rampant, causing him to lose his bond with his master, so while this didn't turn out exactly how I thought, it at least gives us a little idea of ​​how break our bond.
With Craya the problem is that since she is morally grey, I don't think going in total light like I have been or in total darkness will help me break the bond, she has to go completely dark, maybe I don't know, ya we'll see, but anyway, I like this master vash better so far, she basically set out to take the fight to the sith and found out that they took this planet from the original colonists and planned to use it to mass-produce battle droids, so She and her Padawan decided to kill them all using the environmental controls here, although she did make sure to get the council's blessing for this particular offensive endeavor and thank goodness. because I sure didn't when I fought the Mandalorians and look where I am now anyway the big droid computer kills her yeah I guess I'm not allowed to have a favorite jedi master you'd think it's a jedi master It would be a lot harder to kill, especially one who has come this far.
Well the reasoning behind the computer killing her is really interesting, so basically the original colonists sent all these droids here to make the planet habitable for them when they were. ready to ship, they were sending regular updates to the main droid here and things were going pretty well, finally something happened to the og colonists and they stopped communicating with the planet, this made the supervisor droid realize that if the droids on This planet had no purpose, eventually they would all malfunction, so it began to restrict the axis they had while they waited for literally any form of biological life to appear.
Well here came the Sith and the head droid here was happy to give them the planet as it would give all the droids here a purpose the environmental behavior core realized what was happening when Vashner's apprentice infiltrated the planet and modified some things causing it to rebel against the main behavior core the supervising core realized that if Vash came back he could do the same for the new colonists and so he killed her for it so now we have to figure out what to do here. Initially I thought I would have to choose between the main core's new purpose of serving settlers who might arrive despite their affiliations or the old environmental core. purpose of serving the og colonists even though they're probably dead, but then vash's padawan arrives and reprograms the main core causing it to basically reboot for a moment.
I tell the apprentice that he can come hang out with us at the Ebon Hawk since he had no other purpose at the moment and, surprisingly, he accepts that offer beforerunning back after he leaves. I turn on the core again to tell it to serve me as the new colonist with the options of continuing to build battle droids or to start exporting fuel to telos awesome, actually I could have ordered it to do both but I don't really care about the droid of battle, so anytime I got off this rock as I exited Obsidian, I checked the little menu with all the photos on it and saw that the party was too full and they couldn't make room for another character to stay in the ship with us, so this happens, listen to me, clear your thoughts oh oh oh, I have seen this before the exile.
It's, let's see, uh, what did he tell me believe?, oh yes, clean your lungs, let the air fill your mind, wait now, believe in the strength and you will be able to hold your breath for a long time, I'm sorry, God , I am terrible at teaching, they will locate me. I didn't even get an answer as to why they killed him. I simply walked past his body after seeing if he had any loot. This planet is terrible, my God, well, whatever, when I return with the falcon, T3 has a message for me from Kvar urging me. come back to duckson i think i'm going to do that in a moment i have some telos fuel to restore now i think i gave you my word that there would be a reward for information leading to the establishment of a fuel source for the station you never even believed one moment you'd really be picking it up, but I'm a man of my word, so here you are, yeah, oh you brought stability to the citadel by providing us with a fuel source at a very terrible time, here's a fun thousand dollars that couldn't allow yourself not even near high-end equipment, have a blast, so we hunker down again and apparently kvar had the queen arrange safe passage for us to the palace, except right after that, vaclu declared the queen guilty of treason and now their attempted coup has thrown the city into a civil war, plus the sith forces seem to be landing here on ducks and around an ancient tomb of a sith lord known as Friedan nad, which honestly sounds like a punchline for an elaborate idiot.
Just kidding, but either way I'm dividing the group into the shooting squad and the saber squad. The shooting squad runs into the jungle, disables the sith forces and infiltrates the tomb, then they fight their way through the tomb and reach the sith lord at the end, who was performing some kind of ritual, then they have a philosophical conversation with the lord about how jedi restrict emotions like anger and how stupid that is. I actually reloaded a save here to find out how the light or dark side options go here and alert you to spoilers. it doesn't matter, the light side choice is typical, you have fallen to the dark side, you can still come back to the light, I won't join you and the dark side choice is, oh, the dark side, please tell me more hmm, yes, that sounds like it. well oh what unites you no that power is all mine whatever that means friend it literally says the same thing about rejecting freedom and power no matter which option you choose so what a wonderful illusion of choice in order to increase your light or dark side after this.
I looted Frida Nad's short lightsaber god anyway, the sword squad is in full effect now and creates is a requirement, so we take down the planet with a warship and land right in the middle of Isis. The soldiers here believe that the Mandalorians are attacking the account. of us landed a mandalorian ship in the middle of a city for some reason here's a completely out of nowhere non-sequitur for you this guy there are two four shield checkpoints along this path vacleus forces have maintained this ramp for over a standard hour it shares the same voice actor that goto darren norris finally clicked after hearing captain bostuko's voice but the most important thing is that my dad went to high school with the voice actor.
I know that has nothing to do with anything, but I felt that it was very pertinent information in my kotor. 2 for some reason so we go through this palace killing enemy after enemy without any resistance, this game is and has been a piece of cake for a while now, probably since I got my lightsabers and upgraded them, not that I'm complaining, Honestly, I just feel very powerful. I know it's a lot to expect from a game from 2004, but I would love to see a game like this. Realize how easy you're having it and adjust the villains' reactions accordingly because even to the end these guys are like whoa the jedi, how did he get past the dozens and dozens of men we had here before this, kill him, okay buddy well vakloo dies on talia's order the day is saved blah blah blah then craya rezzes vaclu's man tobin and tells him there's a secret jedi base on telos before sending him on his way, I don't know when he managed to do this, but apparently this was his required purpose in my group, so now we have a deranged wookie and an angry adjacent sith trooper working against us because of the machinations of grandiose creas, so it's the power time of the jedi master interrogation once again where we get a little snippet of information to dine on until the next big meet and greet, this time we are told that the jedi scattered not only to hide but also to search.
Apparently what happened to me that they still aren't sure about is something they thought I had discovered, so they waited to see where I turned up so they could basically intercept me. You must have many questions. You deserve answers. I can't answer these questions, yes, that seems right. I think these guys have told me almost everything I couldn't figure out myself at this point, and they've all promised to return to Dantooine for the next part of some shaky planning that probably revolves around me doing all the heavy lifting. I will say that Kvar was surprised to learn that Atres was on Telos, which mirrors the other Jedi Master's reactions, as everyone believed she had been in Qatar when she was attacked.
Either way we learn. our new useless force move and then return to Duckson. I have to say that's something I haven't really touched on. These four stances seemed much more useful before, but again, once you reach a certain stage of power, I feel like there are too many. to cycle through them and make sense of them, so I stopped using them, besides the one that restores my strength points faster when I'm running low, the whole system seemed like a good idea on the surface, but when I have so many shapes to choose from at any given time and I have to leaf through them as if it were a notebook.
I don't really feel like clicking around to find which one I want to use as I count enemies and enemy types to suit each battle, but either way Return to the ship and watch another cutscene where one of the droids is attacked by another character. I don't understand these scenes like the first time Crea attacked T3 and I ran expecting to find T3's shell on the ground, but he was there. ok and nothing really happened the second time at least i was able to ask about the astronomical navigation system with hk being attacked by t3 but this time goto attacks baioder's silly little robot orb and i was thinking ok this time the remote will not be here. since he is not a member of the group and beyo der is going to be angry about that no, the remote control is still here beodar has nothing to say goto has nothing to say or am I missing a piece of the puzzle or was this supposed to be some form of comedy anyway We head to the Dantooine enclave, where we get a scene to see what Tobin is doing before checking on the Jedi.
It seems he made it to the great masked Sith lord whose name we still don't know so far in the game, of course. The sith lord wouldn't be a sith lord if he didn't force a choka subordinate, so we get that cliche out of the way before tobin tells him that telos is full of chubby little jedi. It's good to meet you, atreus, so now at the end. from this jedi hunt we finally get some real answers, what these guys tell me takes a little time to fully understand, but basically the exile has always been incredibly talented in the ways of the force, he made extraordinarily easy connections, connections that usually They take a long time to forge for the average force user, explains why so many of my party members have stayed even though many of them had conflicts to some extent with me, the maiden who turned her back on visas. atreus, he turned on his main assistant who stayed despite being selfish despite his secret it's not a secret anymore the list goes on and on but the point is the jedi order didn't just exile you just because you joined revan, they were afraid of you too, they were afraid that you would join the jedi masters in the same way and basically control them when you were isolated from the force, it was you who did it to yourself because when thousands died in malachor 5 in the end of the Mandalorian wars, your character felt the connection to those thousands and had to cut himself. to better protect yourself from pain, oh but it gets better, so imagine a system experienced in an RPG where every time you kill an enemy you gain XP that spans almost every RPG of a certain caliber, but Kotor 2 does it take it literally rather than imagine it. the xp system while your character practices improving over time imagine your character absorbing the life force of the enemies he kills, that's what's happening here, they take that incredibly meta idea and make it a reality with the jedi council stating that all beings that you've killed have been used to some extent to make you as powerful as you are and have been feeding the hole they opened in you in Malachor 5.
That sounds awfully familiar to the main antagonist of this game. Isn't that right and now we come to the apex of this little test? The Jedi Order has decided that my existence only inspires more Sith to learn how I siphon the force from others, and as such, they decided to isolate me from the force themselves. I now have the option to submit to being cut or start swinging, but I'm willing to bet that I won't be cut either way, as Crea and Visas have now started attacking each other in another part of the world. enclave, it's worth noting here that I absolutely despise the council's decision to sit here and blame someone else for their failures, even in the end, to act as if they weren't the cause of most, if not all, of the problems facing them.
They placed where they are. Right now I can't say that I imagine them suddenly changing now after cowering and hiding after everything that happened, but it still sucks to see them go. Ah yes, sealing the exile's power is the way to go. You know, the one he helped. Unite us with the one who has the best chance of stopping all of this, yes, let's cut it. If we do, we should be safe, so I choose to submit to the council before Crea comes in and lectures someone else besides me for a change. This is another complex idea to examine, but I think Crea's teachings here are that to fully understand the Sith threat that blinds and lashes out at the Jedi, you must have become a Sith to walk on the dark side and understand it.
I still don't understand what her ultimate goal is besides protecting the exile and making him stronger, but I imagine it may have something to do with stopping the two Sith lords who took her down, but for now she calls the order a group of hypocrites who she refuses to do what needs to be done to achieve her goals she chooses her words very carefully here he has brought the truth and you condemn her arrogance if you had traveled far enough instead of waiting for the echo to reach you maybe you would have seen it. For what it was, there is something extraordinarily damning about those words she uses and again I don't have the full picture. but I imagine I will come back to this, eventually the remaining three of the jedi council lay dead before me at the hands of crea and i got probably the best power i could have asked for for force illumination, it basically activates my three main perks in one.
Click that alone crushes one of the biggest problems I've had with combat enhancement, so what happens next is a lot, so after Craya apparently killed you and everyone else here in the citadel from an outside point of view the maiden loses her and forcibly takes Creo to tilos to answer to Aetrus, of course if she had any brains behind all that force she would probably realize that someone she managed to kill Four Jedi Masters could easily resist her. arrest, but the maiden has always been more of a fighter and less of a thinker, it never occurs to her that literally everything is going according to Crea's master plan.
Also, how did they get there without the evan hawk, so we took off towards tilos and visa stops? in exile while meditating, he wonders if he has been controlling everyone to do his bidding without realizing it all this time, he expresses this concern to her and she assures him that the reason she turned away from her sith master to follow him is because loves him, explains that since she felt his presence in the force, she instantly becamefell in love with the idea of ​​someone who had lost as much as her and who had been hurt in the same way as her, it is difficult to say if her feeling that overwhelming sense of love is due solely to the empathy of finding someone as emotionally broken as her.
Or if it is precisely because that supposed wound in the strength that the exile carries is so powerful, it may honestly be a mixture of both, but it explains a lot about why Visas is so willing to give her life to the exile after meeting him. I like this explanation, it's pretty much the only one that would work here besides the one where she's actually using him and pretending to be so devoted and Let's be honest, if the lady who is openly a servant to the game's main antagonist suddenly joins your side just to say, "Uh-huh, I tricked you, I was a spy," then that would be pretty lame, so anyway she and I forced each other, which sounds a lot more. vigorous and intimate than sitting across from each other and turning blue, but I guess that's the best a Jedi can hope for.
When we arrive, we take a look at how things have been going with Atreus Craya and the maiden, which sounds like a C.S. novel. disguise herself so that Aedra still vaguely understands who Crea is. He is not hostile towards her, at least not physically, but Creo reveals that her Sith identifier was Darth Treya, which is much more obvious than he expected. Darth Treya, known for his betrayal, is very subtle. The lords are that open about her appointment process, I really have to wonder about it now, but she explains that she was the one who planted the idea in Atreus's mind to push for the exile to be exiled.
She also appears to have erased Atres' memories of her in At least to some extent, so Crea begins to methodically analyze Atres's decisions and ideologies. She tells him that she knows that Atres has been collecting and harvesting Sith knowledge to study and better understand it, which has caused him to fall from the light, which is why Atreus surrounds himself with servants who cannot sense the force, Aedras tries to fight back. stating that this gathering of Sith artifacts and holocrons was a necessity to learn about her enemy, which makes a lot of sense, but apparently this knowledge has caused her to falter on the Jedi path in the meantime. maiden actually what happened here the maiden brought her in craya she walked back and then the maiden came in after I don't know what, so the maiden now faces her sisters who have declared her a traitor.
I call this fight Don You don't accidentally crit or you'll fall to the dark side, so yeah, I knock out the sisters and then Atres comes in and fights me, but then she just throws a lightning bolt at my butt after the fight is over. , the exile appears and Atres runs towards the Sith. hall of knowledge before revealing how crazy she really is she was the one who leaked information to the sith when the jedi order met in qatar she did this to bring up the threat and figure out how to defeat her is a big reason because she really isn't a jedi at this stage, but is actively trying to defeat the sith, he is the epitome of an overzealous paladin who commits atrocities in the name of justice, his entire goal at this stage is to kill you, the person he blames for everything , and then kill the sith and then he wants to rebuild the jedi order and teach them all the jedi teachings and all the sith teachings effectively merging the two, he wants the order to have no weaknesses, he wants to become something new, something that is capable of acting when necessary and not implode killing each other, that is a very good goal.
I would love to see the sith and jedi somehow merge into some kind of superpower. I don't know what you'd call it, maybe jeth, which sounds like someone saying jeff. with a lisp anyway, I guess the only thing I disagree with regarding her motivations and character is the fact that she is so adamant about how exile was part of abandoning the orders of the council and following revan to war and yet she wants a new order that reacts to threats immediately instead of responding passively, although to be fair she may have been more adamant with her actions before just because she wanted him dead but couldn't admit it. before the council, so you all went to war and disobeyed us.
When we told you to wait, the thing is a very good cover, I suppose she could have changed her mind over time too, basically, although Atris took the exact same feelings I had about the Jedi Council in Kotor 1 and uploaded them to 11. I have always said that they were passive cowards who did nothing despite a threat that devastated civilizations and if they had reacted immediately then Revan would not have even had the opportunity to rebel at least not in the same way with the same number of people . but instead they sat on their butts while Revan and the rest of the rebels went on and did something and then rejected the exile for disobeying, so most of the central idea Aetras has here is something I'm really with. okay now the problem here is the way he's doing it i don't understand how it happened man this jedi order is so weak now they're not like they used to be two yeah those guys deserve to die i'll make my own jedi order i don't know just I hate the personality conflicts she has, like you're telling me that Aetrus is the real mastermind behind all of this, that she manipulated and twisted and fixed things perfectly so that when the exile returned to the galaxy, the sith would know where she was and who she was that she fooled the other members of the order so thoroughly that she was able to make them think she was dead or somewhere else and at the end of the day, what does she want to do most?
She wants to throw away all subtlety and tactical genius to beat her chest and shout into the air, come fight me, couldn't she have told the session that there were a lot of Jedi in Telos from the beginning and waited for them? In order to defeat them, why would she go through all these obstacles to obtain the same result? It's not that she's any more prepared than before. It's not that she has learned new and exciting information that has now given her a weakness to work against. about this, let's fight, yeah, that doesn't surprise me, so she tells me to kill her and I say no, she leaves, I can't believe you would forgive me after everything we've been through, man, I've been saying that would save you the All the time, so I asked her where Craya had gone and she said, Dude, I have no idea, but if you wait a second, I can ask these stupid triangles that are floating around.
Yes, yes, this is gibberish. Who is it? Why does the hissing continue? Why does the scene have multiple angles of the triangle whistling in any direction? Atres imparts the information that Crea is now waiting for Malachor 5 to put an end to all of this. She is extraordinarily good at chartering boats in the far reaches of Telos with no civilization around. She was sitting here thinking yes, but what if I don't go just to remember the stipulation that Crea can just kill herself and that will kill me because we're still connected? I forgot about that, so I guess I'll just go kill her and that will kill me anyway.
No, I don't know what's going on there. I love that my character goes, but how could Craya be a Sith? uh, yeah, no, she definitely would have noticed, oh. I would have noticed she was a sith yeah no I would have noticed christ on a cross literally the only thing that isn't sith about her is the part where her strength stays neutral throughout the game anyway atres goodbye to the exile telling him he loves him and then sends him off with his lunchbox and backpack to go do something with the bad lady, but before we get to that I suddenly find myself thrown into a solo party consisting of just hk47.
I assume he jumped off the falcon in telos and headed. straight to the hk factory to take care of it, I just didn't think I'd do it alone, so here we are again with the character doomed to slowly run through long similar looking layouts, this time we have three runners who are willing everything is almost identical except the final parts and of course we have to do things in the right order, for example I went to the communications room, then the maintenance area and then the reactor, which was really supposed to What he had to do was go to the reactor and be stopped by the The hk50 units then go to the other two rooms and then return to the reactor.
At least the banter between these droids is pretty fun to listen to, as they all make fun of how superior they are to the hk47. I still don't quite understand why Goto sent it. them on the wild goose chase they are on if they are ultimately trying to kill the Jedi, which would destabilize the Republic. This core can also be detonated when near a large number of targets. Appendix statement or when the appropriate release code is transmitted. irritated statement, I don't understand why you felt the need to bring that up, okay, so hk47 has one of the repair droids here modifying his behavior core so that he can attack the other hk units because before this he couldn't attack the Los hk50 and the hk50s were unable to attack him.
You know, it would have been a cool moment in the game if the other hk units couldn't still shoot you and you just shot them all while walking around this facility. It is a challenge? No. but it would be one of those cool moments in the game where you really feel like the ultimate assassin droid and want to know how things are really going. This is like fighting with runescape at this stage except I know I'm not going to level up my skills and I know I'm not going to win a good drop so yeah you know what I just decided I decided to run I just passed ahead of everything, spamming with heels and shields, I mean for God's sake there are so many droids packed into these areas. and they have a ton of metric hit points, how do we get past wow?
I'm shooting everything like jedi 2. each battle lasts 10 minutes. I looked it up at one point and some people claim that even if I take the really good weapon and the really good armor from the entire area where it goes ah, I also have to spam the heels ah, I have to prepare dinner while this is going on battle and return to heal between stirring the soup in any way I run through the facilities I upload the behavior of hk 47 central data on the hk51 production line and then I close the hk50 production line, the result is that the hk51s wake up and obey 47 .This means that I have now created an army of free will killing machines.
Awesome, I actually really like this conclusion. as hk47 seems to have finally found his place in this universe after worrying about becoming obsolete, once upon a time there were bags of organic meat that got out of control and filled the galaxy, there are different bags of meat on different planets, all crashing into each other, they talk a lot and they threaten each other for various reasons, mainly related to mating survival and resources, it's really quite exhausting, so let's go back to the main squad who are at the citadel station waiting for the sith to invade the telos.
I thought we were going to malachor 5, but I guess we decided. to help the people or some jedi like that, I imagine the masked sith lord is here so maybe we fight him first anyway, the captain whose name I don't remember before tells us about the situation and states that the The citadel will fall if we can. It doesn't repel the Sith, it's a good thing you got us that fuel from those droids, so yeah, it's time for Adnan and I to cheer these Sith all over the station. Something I never really mentioned is the problem with assistants going from scoundrel to jedi.
It's not a big deal, but I was grooming this guy to be a sniper and now all of a sudden he can wield a lightsaber and use force powers and that makes him almost useless until you can completely retool his skill set. . It's the reason I haven't really used him until now because I went from having all the perks to make him a decent gunslinger to having to allocate enough points to make him a pretty good Jedi. I understand why they did it and it's almost cool that he can. become a sentinel, but I almost wish I could have spent some points on his scoundrel tree again to better support his sentinel class.
It's like you're starting out as a rogue class in d d and then around level 11 the dm falls into a mystical waterfall and turns you into a paladin. Can you make this dual class work? Yes probably but your abilities had been planned to be a rogue at this stage so anyway it will take a while this scene is surprisingly cool these sith are being destroyed not only by me but also by the people I helped and the droids from the droid planet i sent to deliver fuel to telos. after we take care of the station i take to mandalore and visas to the sith lord ship called the ravager apparently the ship was one of the main ones in malachor 5 and candrus has a score to settle oh also visas reveals that he is candaris which It's obviously a big surprise, soWe run across the ship encountering very weak resistance as we assemble four bombs to destroy the ship.
Kotor does its thing and won't let me interact with a missile only for one of the bombs to explode early, which has me backing into the missile to extract its proton core for a new bomb. Visa returns to herself for some meditation that allows her to forget her hate and become more powerful or whatever. What stands out to me the most in this cell is the fact that there is a rock hard bed, a couple of sinks, a huge hall with big gray bricks and this meditation chamber is bigger than my apartment, but at least my house It has a shower and a toilet.
Okay let's get to it so we finally get to our enemy that we found out the name Darth Nihilus no one is saying his name I don't know why and man I'm sure people won't agree with this but what a wasted opportunity , you set this guy up to be a devouring monster and you want. To find out what exactly happened, you want to know what he looks like, why he is the way he is, but the battle lasts two rounds and he just dies after Beezus looks him in the face, but that's it and the worst part of it all is this guy. .
I understand he was always talking like that, but I thought it was more of a device to keep him more mysterious. I thought it would change to common galactic or whatever it's called, but no, it's like talking to t3 again. Man, this whole thing was a disappointment, but at least once we're done we still have one last enemy to take out. I don't necessarily want to keep extrapolating to the false canon where Revan returned to the dark side, but it's worth it. pointing out that in that case he tells kanderas that the mandalorians were tricked and used to instigate the mandalorian wars by an outside force that wants to see the galaxy ruled, either we get the full story at the end of this game or they are preparing for a kotor 3 which never happened so after blowing up this thing it's time to go to malachor 5 malachor 5 malachor 5. malcor 5 malachor 5. malachor 5. yeah that place is kind of green lightning everywhere a sith citadel pointy rocks crayo came back to be a Sith herself and has no interest in having the cunning Sith cronies kill them all while she returns to this temple.
She had forgotten that Sion was still out there, but apparently he was just chilling here in the place where he was initially super. This time he slammed Craya into the ground, even though she has no hands, which means she's much more powerful than him, so this guy who had a lot of potential to be super interesting goes from wanting to kill her in exile to completely cost to follow his orders and become his apprentice again, although to be fair, I'm willing to bet he's just feigning servitude so he can kill me and get revenge on her, so this planet is some sort of crunchy web maze of little guys. kaiju monsters and apparently poisonous gas bags. as the ebenhawk crashed all the people except the exile were thrown out the windows or something because it's just me here and it finally moves on to myra because the whole thing with the wookie hanhaar was never resolved.
Oh my god, they made that creepier than it needed to be, but yeah, you fight him, he falls, he explains that he hates you more than anything, etc. he wants Myra to kill him, but she tells him that she wants him to take her to Crea and he agrees in hopes that Creo will kill Myra. I'm emotionally exhausted with some of this stuff because the initial story between myra and hanhar is very good and has many layers, especially with how han har used to be a slave and then went crazy and then enslaved everyone there . He could after escape.
I love that backstory, but that's it because instead of developing it further or perhaps finding out more information about his exploits during our adventure, they just copy and paste it from one end of the story to the other. nothing to keep it in the back of our minds nothing to make us wonder where it is or when it'll reappear it just seems lazy like everything here's a peak video game design from 2004 for you who controls the doors why do they still work when ? Everything else on this rock is destroyed. Did the Sith build them just for a larger storm beast to fight people, who knows?
But either way, I'm glad I don't have to play each character one at a time like four of our The group has now reached a crest in front of Crea, but so, oh man, are you ready for this? We can play as Baider's remote control. Oh man, if you had told me things got so spicy during this game, I would have played it as soon as. possible but yeah remember when I was like the goto man attacked Baio Der's remote for no reason well it turns out the purpose of the remote was to get to the machine that turned Malachor 5 into this then he turns it on again and shoots it. again to completely destroy the planet, this time beyo der was the one who designed this machine known as mass shadow generator and goto learned that the true purpose of the remote control was to destroy malachor 5 completely. goto doesn't want this since there are many sith treasures on the planet that could be used to help stabilize the republic, so he knocked out the little droid and reprogrammed it to listen to him after turning the mass shadow generator back on.
Something so quick that needs to be noted here and I'll mention it now because of what's about to happen, so Goto isn't actually a guy controlling the droid, he's the droid that was programmed by the republic to help think in a way to stabilize it. The problem was that it was impossible to stabilize the republic in the way it currently does. It was built on horribly bad infrastructure that was always destined to implode at some point or another and this command broke goto, so he set about stabilizing the republic in his own way by becoming a crime lord and using the exchange to inadvertently help the economy of the republic.
Along the way, he realized that any human would always view a droid as inferior, so he invented the image of the human goto and projected it when he met with others to influence them to take him seriously. It's actually a really brilliant backstory that really brings everyone together. rest of goto's being and in the same way brings him to a slightly higher place in the character rankings, so goto holds beodar as a remote hostage when hk47 suddenly appears to eliminate goto. goto thinks he has the advantage by bringing the hk50 units without Realizing that 47 has reprogrammed them, this is a very appropriate scene for the crime lord's ending.
I enjoyed the conclusion showing HK's free will and Goto's downfall, so we went back to the four who are close to Craya and who decided to take her. Somehow, they plodded in front of her for a while before they came up with the absolutely brilliant idea of ​​fighting her one at a time. well, as expected, true to character, he attends the cheeses out of there before running into the big boy, scion, in his huge gray body, so if the attendant comes down here, scion sticks his hand in his neck and tells him that he will make it beautiful if Anton. he manages to defeat sion, limps away, and there is a disjointed scene of an empty hallway leading to the exact same scene regardless of the outcome.
Now we have another test of craya where she tells sion to pay her respects to me while she sees if I will rescue my friends or just go straight to her, so I have the option of something called the crescent or the testing ground. I figure the latter is where my friends are, so I head to that bunch of sith here, man, that I had to use. force wave most of the time just to start a room, but overall it's pretty easy. I have to say this battle music is probably one of my favorite songs in the game, although it starts the same as a lot of other standard battle music, but it has this part it's really shocking, I love those drums anyway, we made our way through of a bunch of empty cells before we have the option of freeing our friends or gassing them for some reason, like if I didn't care my friends couldn't.
I just move on without them it really took the gassing to prove I'm a bad bad boy whatever so mandalore myra visas and brianna are all here oh yeah the maid's name is brianna she gave up her anonymity and invoked her individuality when she returned to aetrus and i forgot to say that before saying that it's a little strange to go from the mysterious maiden nickname to a very common name like brianna i mean you have atreus crea atten candarus visas rook baoder vokloo vash everyone these names have little red squiggles under them in my script besides visas so you have brianna anyway i release them all and they run into the room and none of them say anything except mandalore who i tell to get my friends off this rock.
I find it strange that I only speak For Him, especially since I've used Brianna and Visas a lot more throughout the game. Hell, I've also used Myra more and I think her reputations are much higher than hers, so the only people missing from my team are hk47 and beyo durr, who are definitely out, whoa who's dead t3, which I have no idea about and I keep track of who is loose somewhere, so I get closer and find Zion, who I don't know what it means to treat the exile with respect, but he respectfully tells me he's going to kill me, not yet.
I understand why he joined Crea, but anything you seek to erode my will, you will now succeed, so this entire fight is a complete clone of the Bastille fight during the first game, except instead of drawing power from the Star Forge, this guy simply can't die as long as he embraces the energy of the dark side of the planet. Now you realize the true power of the dark side. You are strong, you will not pass, so let's talk about what Crea's ultimate goal is. He probably he touched it. I talk a little about it, but I don't think I've fully explained what she's looking for for unknown reasons.
Craya hates how hard she carries him. She wants it to disappear. He wants all force users separated from him and it all over. She hates those who use him and depend on him as a crutch to become powerful and hates that she herself depends so much on him. When she found you, she realized that you were capable of isolating yourself from the force, which is something she sought to harness to permanently end the force extrapolating from this probably explains what happened to her former apprentices Sion and Nihilus when trying to teach them to his apprentices that strength should not be what defines them, each of them twisted that message in their own way. way Nihilus becomes an inhuman shell that uses his power to feed on other force users and the offspring becomes his own monster by using the force to essentially become immortal.
What I don't understand is why Nihilus was considered a failure since he was devouring. force her at an alarming rate, I guess she rejected his humanity for it, but it seems like a fair compensation to some extent. On the other hand, she believes she despises Zion as the exile explains to her during the fight the fact that he trusts her so much. a lot of it that defines who he is, it's precisely what he believes he hates about force users, that's why she referred to him as a failed apprentice several times, well, I finally convinced sion to give up the force , since it was making believe stick.
I have such a strong disdain for him and that basically means I convinced him to commit suicide, which is actually the murder method hk47 suggests when she talks to him about sion. Okay, time to respond. I think entering the chamber puts me face to face. darth treya, she explains that there must always be a traitor in the galaxy, especially in the times to come, which is very cryptic. Good start. She also explains that she never actually manipulated Atres, but instead guided her down a path she was already heading down. It's manipulation, just not at a great level.
She explains that Atres loved me because I was the champion she could never be, that I had the willpower she would never have, but the most important thing I love about this dialogue with Darth Treya is simply how great he is to answer all my questions. questions because as soon as I wrote that she chose exile because she cut ties with the force, I thought: what about the other people who were separated by force? What about people who just choose? stop using the force and she responds simply explaining that even when those events happen, the four of them still unconsciously remain attached to those people, most importantly, although Darth Treya explains that he hates the force because of his invisible will, the way in what guides each of them. event and slowly manipulate the universe towards a state of balance no matter what happens, even if it means the death of millions, the force will always balance the scales to achieve said balance, that is probably the most humane perspective I have seen to want to do something. that many would consider horrible, I wantI mean, Jesus, I'd never thought about the force this way until this game, I mean, I sure made some jokes about it being a magical filler for plot holes because that's usually how it's used in Write Every Event You is super coincidental and seems to have a one in a billion chance of happening is always attributed to the force, but instead of leaning on that to explain all the silly plot devices, Obsidian took that concept and turned it on its head by creating a villain who he hates the idea that these coincidental things keep happening because force is a voluntary entity that requires balance.
I love this. I honestly love this point and after all this time sitting here and going, man why is Craya so annoying with me about everything? I finally get it, her motivations are very clear and ironically the gray nature of her, the whole game is shown here more than ever. I don't see her as a hero or a villain, I just see her as someone with the power to do something she's been trying to do all this time. I suppose if she were to assign him a title, it would be almost tragic. She's villainous, but honestly, she's probably done more to hurt the Sith than the Jedi.
She doesn't want her whole life to end to see the galaxy destroyed or any other nonsense the sith always seemed to want solely because we're evil, she wanted. the Sith dead, she wanted Atris taken care of before she could follow the path of becoming a Sith Lord to create exactly the same type of Sith order that she created before being betrayed by her students. She wanted her former students to die before her. they can consume the galaxy and the most evil thing she wanted was to see the jedi dead as the jedi firmly believes that the death of the force means the entire galaxy dies as revan's master and jedi master she never blamed him for her taking of decisions and always maintained the decisions he made, she knew that he saw the pacifism of the order as a gigantic weakness, it never was after the death of the republic, it was always about overthrowing the order and walking on the dark side to that he could selflessly sacrifice his position in the galaxy and continue to walk his own path against what he felt was a true threat to the galaxy.
I believe she was blamed for Revan betraying the order and was expelled from it by them, where she turned to the dark side only to learn that she was once again betrayed by her students, which led her down the path of hating the order. force. It's a shining example of how the Jedi are quick to judge and expel someone and then pay for it, and the Sith are the self-cannibalizing force of evil. which she always has been but it also takes us back to what she believed told the council before killing them that they refused to see the truth even though she presented it to them the council blamed crea for being Revan's master for not having properly taught her the reality is that the Jedi code was defective and she knew it, she knew that the things they taught would only generate inaction and stagnation that any idea against what they preached was heretical dark side talk because if she believed she could find the exile, train him to come as much as he did while still being part of the light side and rescuing his former masters, then how could he have been wrong to teach Revan before and yet the council refuses to reflect inward to admit your failures to the end, instead of choosing to continue? blaming the exile for ordering baodur to fire the mass shadow generator and creating wounds within the force that existed within the nihilus sion and the exile himself, Darth Treya, chose the exile because he realized that he was the The only one who could completely and absolutely separate himself from the force voluntarily and sees that as an opportunity to somehow end the force completely God, that's awesome, it's like obsidium, man, I sure enjoy a little bit of Star Wars, but I really like all the stupid things that happen because force, what if?
We just made a game that goes against everything we don't like about the franchise. It really is a beautiful thing because, honestly, I agree with this position. Much of Star Wars is rife with convenience and black-and-white decision-making, which makes much of it difficult. for me, but craya is the antithesis of that idea, the counterpoint, and kotor 2 is the vessel that conveys the idea that star wars doesn't need to be good guys versus bad guys, where the good guys are totally pure and the bad guys are evil. slave masters and the fact that the force always has a will of its own is something that is only vaguely referenced in platitudes that seem to serve only to bridge the gaps in the storytelling.
These ideas are things I have personally believed in and questioned. with for a long time and it turns out that a game made just over 16 years ago already explored these ideas, even taking down Darth Treya doesn't give you the whole, no, you've ruined my evil plans, we fight, I try to save. her and she pulls out some extra lightsabers for the final phase and then that's it, she is content knowing that she has guided you to become stronger and have the power to continue existing as a wound in the force to make your own decisions without No matter what they may be and that was the main point here, sure she would like you to follow in Revan's footsteps but it's okay if you don't because you have become strong enough to survive and work against the force no matter what. what you do, but before Craya can use her powers one last time to read the future, which is a nice touch, she explains that Telos and Dantooine will persevere and eventually become hospitable again, that Andron will do well under the reign of Queen Talia as she continues to serve under the Republic that Narshadow will exist as ever, though with more hope than before that Korriban will be Korriban that the Republic will slowly collapse over several millennia.
She explains how everyone will live their lives and states that Myro will stop hunting and live life the best way. as he can while helping others and missing you, that mandalore will continue to follow revan and fight many more battles as his people slowly die out over the next millennia along with the republic, that Visas will return to her homeworld to gain a clarity that she I did not have. before, but ultimately Craya has no idea what will become of her, that Brianna will stop fighting and become a historian instead of nature, teaching future Jedi that the exile abandoned the force and became stronger for it.
She thinks she has no idea what will become of Baodur or the droids, but the most interesting thing that comes out of all this is her opinion of Revan. She explains that Revan left behind all the machines and everything he loved to go fight a war against the true Sith who lurk beyond the edges of the galaxy. that he will need more warriors to help him fight this battle, whether they be jedi or sith, and that's it. I actually thought I'd have a choice at the end, but I'm glad I didn't. I made the decisions I made throughout the game to get to the stage I'm at for everything to be overwritten or altered because choosing between the red, green or blue button at the end would be a little silly, so the ending than what we get is that, as such, the Praya dead hang out with Adam and make the joke ship fly away, the planet explodes, the credits roll.
It's actually super fast and a little unexpected, but I also realized that when Creo was sitting here and telling me all the things that would happen in the future that it was kind of a substitute for an ending where we see all these things happen. things because lord knows obsidian had to squeeze this to get it to the end of 2004, the knights of the old republic of star wars also jesus christ. It is difficult to summarize. I wrote 53 pages in this video, 53 and I tried to trim it down, but there are so many layers, so many things to talk about and cover and make sure I get it right, and yet I'm sure I missed it. a few things, but this game is good, but very different from the first entry, where the first entry took all the things that make Star Wars what it is and made it into a pretty fun adventure full of twists and turns.
Kotor 2 takes over the universe. and he turns it upside down, exploring it from different angles and making you wonder how you would feel about a more morally gray Star Wars. That said, it will be a great idea to include it at the end of the video, but this The game is not even close to perfect, I'm not talking about how finished it is or the idea that it needs mods to be completed, I'm talking about a fundamental flaw in much of its design, the entire story pushes the idea that not everything is black. and white that choosing between white and black has a negative affliction in one way or another craya is the example set throughout this your teacher your guiding beacon of neutrality do not help this person you are weakening him do not be a sith for There is no reason so you don't help anyone that way, but there are several gameplay and narrative decisions that are out of sync with this idea as a whole.
For one thing, you can't earn a prestige class if you're not fully lit or completely dark, so I do. By sticking to Crea's neutral teachings, I'm hindering my character development, which is the opposite of what Crea ultimately wants, she wants to see you as powerful as possible so you can survive and do what you need to do to simply exist. , but continuing. his word by word guidance makes you remain gray and apathetic, apathy is death, but most importantly it makes you physically weaker, but the most important thing for me is that, as much as this game takes the message from the luminous, is bad and flawed because of this thing and darkseid is bad and flawed because of this, it never really gives you any chance to exercise the morally gray philosophy, let's go in order telos good type hippies, there is nothing wrong with them, the bad guy, the mega corporation only cares about money, narshadow, the evil exchange boss and the thugs who keep defeating the good refugees who are just trying to survive the Dantooine government structure that is just trying to get the planet back on its feet versus the mercenaries hired by the Onderon exchange, come on dude, I'd honestly say manon in the first game is the morally greatest questline ever.
The series even though Kotor 1 is one of the most good versus evil stories in gaming and most of the time if you try to uphold Crea's teachings it's a very, very fine line where you won't get a lecture at some time or another. Don't get me wrong, I loved a lot of the story, but a lot of its quest structure is super flimsy when it comes to supporting its main points and this game easily has the worst and slowest introduction to a video game I've ever had. dislike of playing, but overall I had a lot of fun exploring the ideas that Obsidian brought to the table.
I can easily see why some wouldn't enjoy it as much as the first game and I can obviously see why someone would like me. In the latter camp there are some fantastic ideas at play here with an incredible supporting cast that really helps you feel a connection with each and every member of the group. It's been a long time since I've felt the feeling when a plot is said and done. That makes me want to know what happened to a lot of the key players. I don't know if Kotor 3 will ever exist. There are rumors about this, especially since EA is no longer the de facto creator of Star Wars games.
It's hard. although because I'm not sure if there are many who could carry the franchise's legacy into this generation of games, but you never know thanks for watching, I don't want Star Wars anymore, it was fine, but I got married anyway, that's why Everything This took longer than I thought, but yeah, I hope it was worth the wait. I appreciate the patience and know the next one should be faster until then. I have t-shirts with logos and happiness printed on them, look how happy. I have these too, do you know what gamer subs are? It's like a powdered energy drink that you can mix with water to form energy drinks.
I like them, I think they are good anyway, you can order a free sample with free shipping using my code salt you can also buy them which helps me but it's not necessary. I have a tick where I stream on Mondays, Tuesdays and Fridays at about the same time. I have a Twitter where I post a couple of things at random times I have a discord where people talk all the time and I have a patreon and that's it, so be it.

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