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Our Newest Employee Remasters our Oldest VFX

Jun 02, 2021
thanks to nvidia and puget for sponsoring this video, stay here to learn how you can get a geforce rtx 3090 powered system from puget systems. It's so great that it hooked me up with a beautiful new computer that has a geforce rtx 3090 which is incredibly fast graphics card and I want to compare this computer, I want to see how fast it is so what I want to do is open up an old project runner, one of the ones I grew up watching, I want to open that dusty after effects file and I want to remaster and rerender this file to see how fast and beautiful this graphics card really is, you did it man, yeah wait I need your help to open the files, I don't know how to do it.
our newest employee remasters our oldest vfx
If the legend says it correctly and the legend says it, there are some files deep in the runner's studio containing the old project files, supposedly they haven't been touched in eons, I need your help to open them, come back, let's dust off some disks, baby, so the real question is: do we still have the footage? Why do you think we don't have the footage? Historically, people here have had a habit of simply deleting old material from the server because we ran out of space. There's only one way to know for sure. Open the files. I actually forgot.
our newest employee remasters our oldest vfx

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our newest employee remasters our oldest vfx...

It was probably downloaded to one of those old hard drives. They are cataloged through a spreadsheet Carmichael made five years ago. Hey, the way I packaged and labeled each of these on my own, so yeah we can. I can't find it, it could be my fault the party cube, remember the party cube, yeah it had all our vfx elements in there, it's just a bunch of pirated programs from 2010, hey guys we gotta get into the business of somehow, oh my gosh, dude, so there's a very real possibility that even though we found the right hard drive, the hard drive could be dead.
our newest employee remasters our oldest vfx
Guys, ready, I'm going to plug it in. The disk does not appear. That's all. I think you pressed the power button when you put it back in. Oh. You did it? You did not do it? Oh no, what is this? I was plugging in the hard drive. I was assuming it was already plugged in. Alright. Ready. Very close to the moment of truth. It's far enough away already. Oh, he's alive. Failures who knows. Oh, I'm opening. the premiere file for the error look we'll see what happens wait what's the footage that I love when the premiere is done man this is like I think the red files are so old from here that I can't read them.
our newest employee remasters our oldest vfx
You know it, man, and we ended up not being able to find any project files. We are here, oh, it's the sun. I want to have sun. However, we found the footage, which means we can actually do the effect, but I have no idea how they did it. originally and I want to pay homage to the originals like we did with the tron ​​video. You know, you have to copy the process. I'm actually not sure who did this shot because I think I was born when this came out. Probably Like if I'm three or four years old, I'm going to have to dig into this archaeologically to find out who made this shot and what they did because if I can learn how the original artists made this shot, that can inform the way I do it so I can get closer to the original. but with today's technology and advancements, so Sam, I have some questions for you.
Okay, you know, I want to recreate this glitch shot. Do you know who the original artist was? The original artist was me in December 2011. You know? I think there's some way to rewind your brain, access those deep memories and remember how you did this effect, guys, this was like eight years ago. I've done so many visual effects shots, how am I supposed to figure this out? Look at me, I should. I close my eyes, take three deep breaths. Now you close your eyes and think it was 2011. What do you hear on Hunter Street? Do you listen to build or do you like a bunch of CPU fans?
Hundreds of CPU fans. I want to take you back to a time when your life was much better, don't worry, but how am I going to make these great view effects taken today? I have the footage on the timeline. I think you're trying to think of Skyrim's manual tracking. I'm really there. Now guys, I'm there in 2011, I'm playing Skyrim and it's amazing, get Skyrim out of your head. No, no, no, no, no, character customization. I'm playing Skyrim again This isn't working We need to try something else We need to find another way to access these memories It's like a smell Sam What snacks were you eating around 2012 from 2011 to 2016 on the eve of every video release, when we crunched and we did, I always drank giant vitamin xxx water with a five hour energy boost, stay there, so if all goes according to plan, this concoction should send Sam's brain back in time.
Well, bring it to me. I can tell you everything you need to know. Please continue. We started by filming Benji from the waist up on a green screen and composited him into a ground shot for the ground effects. Basic side effects on 3D layers. glitches mosaics find edges but for the face it all starts with face gen face gen is horrible, horrible software, it does everything wrong but it does one thing well and that is that it gives you a face and it will give you a 3D model that you can use it on, so I just manually animated the face throughout the shot, the key element was just a simple manual animation of the eyes to look down and around in panic in a moment of realization of the horrible fate before dying on the ground, yeah man , we.
I got it, we got it, we got it, I wish you the best. You want to take a sip just for old times' sake. No, I've stayed away from this for a long time. I've had too much to drink. I think I probably will. I vomit if I try it, so we have successfully collected the footage. Now I just have to figure out what shot they used for the actual effect, so the way I'm going to do that is I'm going to bring in the final export of the bug that is. on youtube and I'll bring in the original footage and line them up to see what exact shot they used for the final effect.
Now that we have our footage set up, it's time to start doing something. I work in 3D, but how are we going to do 3D work in 2D images? Well, I'm going to convert those 2D images into a 3D model with an algorithm that can look at a 2D photo of a human and turn it into a 3D model. by some people at USC and Facebook, so let's try it and see what happens, so I tried running the algorithm and got a pretty scary result. It didn't work. I guess the algorithm got confused because it didn't have legs. and i only fed on the top half of mario and maybe i don't understand where this guy's legs are so i looked in the original footage and found an outtake where benji was just chilling so i took that photo and I fed it to the algorithm and it worked, so I figured since we're taking a bit of a modern approach to this 10 year old effect, we might as well use some modern equipment, so I've got my rococo motion capture suit on and I'm let's go. to capture some motion, let's do it, help me, we have our motion capture data, that's the best we're going to get, so I'm going to take it into Blender and start playing with it, let's see what happens, so I went ahead and Suit the 3D model to the scene and I set up a rough 3D version of the original set and I have to say this 30 90 and this computer is like it's like a bear and my render is like a salmon and this bear is just smashing that salmon apart in seconds What I'm trying to say is that the Geforce RTX 3090 is a big, ferocious GPU with titan-class performance.
One of the biggest limitations of doing 3D work is not being able to see what your scene will look like until you spend hours rendering, this time adds up and you end up wasting precious hours of work waiting for your old tin can to show you something useful, but with the 3090 Inside this machine, I honestly completely forgot that this was a real problem, although I don't really ever have to exit the rendered view. I can just set up my scene while pretty much watching the final render within the software, which makes the overall workflow much easier, so I've been working with this beautiful computer.
Honestly, I've been a little worried because it goes so fast and renders things almost instantly and that made me worry that there was some kind of dark magic going on, so I did some research and it turns out that this computer actually runs on amps. which is Nvidia's second generation RTX architecture and it is doing so with new ray tracing cores, tensor cores and streaming multiprocessors. Let me list them. I didn't have to clear my cache even once during this project. It has a staggering 24 gigabytes of g6x Memory which offers, I must say, the best experience, they also managed to speed up video encoding and decoding so playing 8k images is no problem and the nvidia graphics cards also work with ready drivers for nvidia studio, which means out of the box to be stable, will be optimized for creative tools and will be incredibly fast.
I have to say, those people in Puget said they know what you need and they created the perfect system for the broker to fit our needs perfectly. link in the description to see how you can get your fingers on a Geforce RTX 3090-powered system from Puget Systems link in the description right there to digitally recreate the environment. I took a still photo of the background they got on set 10 years ago. ago and I projected it onto some geometry once I had that information I was able to go ahead and put in my ground plane and then extrude parts like the dumpster wall and then added some little plants and stuff and it ended up looking pretty good on As for animation, after I bring in the motion capture, the first thing I do is go through and apply scaling effects to the entire animation, little things where the arm will stick out and then bulge back and the head will shrink and then it's going to bulge a lot and that's the first passive animation I'm taking after this.
I'm going to go and add the eyes that I found online at Wild Artworks in Blend Swap, so I'm throwing it in. When animating Mario's head, the final shot ended up lasting about 30 seconds, which is over 700 frames this system had to render. Obviously the computer completely crushed it and within a couple of hours I had a high quality render ready to snap. On the way to a YouTube classic, the last thing I'm going to add is a vocal performance to really sell the pain Mario is going through. Help, no, of course, I thought this would take me five hours or whatever to complete and it ended up taking. much longer, as usual, that's always the case, always the case, always, but I'm very happy with the result and I'm excited to show it to the guys.
Sam is a very busy man and you are walking away from a very important meeting situation right now, show him this shot which honestly is a lot of pressure and I don't know if I'm ready for it but I hope I did it justice that's all I wait. Okay, George Lucas, we'll see. about that you like my dead rat on the end of my rc car, honestly I don't think it can live up to the original, but my hope is that it respects the original and builds on it to show how best I am at vfx. than Sam was, look, here's the thing, look, we have a remastering situation here, you know, look at Star Wars, they remastered it and look how many people complained.
Do you remember how much George Lucas got after he decided to change the visual effects on his movies? Well, Miso, I want to smell a yagunga. Peter, you're in dangerous territory. I was about two years old when that happened, so I don't have a firm memory of it, but I remember Star Wars was pretty good, so yeah, Peter, when you were negative. 30 Star Wars was so much better you know, I just hope the original audience, the ogs if they want, don't skewer me for ruining this timeless take, it's just a thumbnail, the thumbnail that gained 20 million views, youtube broke . with that thumbnail on Christmas and that's how we got 15 million views so that was the expectation for this video yeah okay here we go I got them all oh they gotta restart the game I got them man wait, um ah, oh my god, oh.
Oh my god, that's so much more than I expected, yeah, same thing they had bad capes, dude, I thought it was over, it kept going, I got tears, I got tears, peters, tears of joy, that was so beautiful, that It's the past. All my expectations have to do with it. That again, uh, you turned that one-second shot into a full video. I'm happy with how it turned out. I love the spotlight. The sudden spotlight is the best, yeah, oh, stop, stop, not behind the back, how fast did that render? because it was like a high quality render for a long time, it honestly took like three hours, it wasn't bad, well yeah well the 30 90 was crazy, I could literally see it in rendered view while watching the animation, oh my god, It was crazy.
Yeah wow, I can't wait to work with more 3090s, that's cool, so these crazy experiments wouldn't be possible without thesupport from you, particularly from our sponsors. I want to thank a couple of special people, first of all, thank you. glitchcube for helping us on patreon and thank you, not a canadian spy alan almanza phillip oxford and harris reds and pagic jordan sunil s daniel webster philip wen jack beck thank you very much if you want to visit our patreon, the link is in description thanks again for watching us until the next

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