LOSTARK 2.0 A LONG VIDEO OF OPINIONS ON CLASSES (AS A RESULT OF GOLD LIMITATION PATCH)
hello everyone and my dear subscribers i was going to show this group i made uh at the end of the
longafter i made it so i just decided to put this as like an intro so you can have a look and then watch the
videolol stark in korea had just undergone a
goldyou can earn from main
goldsource weekly legion slash abyss raid is only limited to six characters per account this was pretty big decision small gate made to curtail the massive
goldproduction across the server in order to handle
goldinflation issue i was unhappy at first because the character slots cost money to unlock can i have several unlocked well what can i do it was their decision and it's not like i'm gonna quit the game in korea we call this brain leakage addiction for the game is messing with our brain to think clearly anyways when people ask me for class recommendations until now i had like give them a try and choose the one you like kind of mentality didn't actually say that but just saying it was the kind of mentality i had however the
patchgot me thinking this will not be the case anymore because those characters we make for fun might not pay back as much as we invest into them because before even if the
classesweren't all that fun after all at least they pay back with
goldto support for my main or make another character okay wait let's stop here for a moment and point this out real quick you might be thinking six characters...
isn't that still a lot does this guy have a life i actually do run a company and yes i have a life but i like arcasia just as much as seoul korea my other life i want you to know lost ark started off with like 12 or 13 characters during the obt i think and they now have 22. do you think you can resist when they introduce lance master beeper arcana artist and destroyer to the west okay maybe you can count out destroyer but guys gender lock berserker gender like sharpshooter the weather lady when you look at intro for the specialists in the class selection you can see the easter egg of specialist
classesto come female berserker when they keep coming out with
classesthat are fresh newly designed with new effects and skills with the level of boosts six is not enough i know we don't know for sure if the sixth character thing is going to be applied to the west but it's happened for korea and it can happen to the west as well so it comes down to this i can't tell you to make several characters and give them a try i never did but i no
longer have that mentality i felt a need to properly introduce the
classesas much as i can using the data and resources i have my personal
opinionsand then you can filter out the useful info i mean yeah all dps
classesare viable and there won't be much of an issue clearing rates but that doesn't necessarily mean that they're all pleasant experiences and what i want to do here is to provide you with as many information as...
possible which contains data but some of my personal opinion as well oh by the way my nickname is melee because i picked the shittiest
classesas main so i can tell you my experience then you can just do the opposite and you will be fine first i want to point out that in korea what we call tier is heavily dependent on how other people perceive the class because how other people perceive the class decides whether you can instantly get into raid parties or having to search and get denied and raise two hours or more just to get into the parties for example when kuku seitan legion raid came out in korea mili
classeshad a difficult time finding parties because during the raid these two balls would drop with some sort of aoe which fills up your gauge which then turns you into a clown and these balls were hard to break at just level so everybody was looking for a
longrange class who doesn't have to step into the aoe to break these balls this isn't the case anymore since people are over geared and found out a way to break these balls without gaining too much gauge but back then i had a really difficult time yes this is my own story with my destroyer okay maybe that was more of a character performance issue than perception of a class but reapers are now having a hard time finding jobs because of their heavy reliance on back attack and wimpy defense stats this is a toll people voted on the
classesthey don't want to party up for a bro the reason why i'm bringing this...
up is because this is actually a thing i could laugh about reaper getting 34 vote and because some of the reasons are kind of funny too but i'm sure the viper mains can't laugh it off there's a high probability that most of these reapers are stressing plus i can't laugh either because destroyer is like right there and of course you won't have to worry about reaper just yet as any you won't have this class from the start and a braille shoot won't be out for a
longtime i just wanted to present an example about how people's stereotype of a class can have an impact on users experience in the game so what is a good class class you have fun with sure this is true until you start getting denied by raid parties but then again that toll i just showed you can change at one snap of a finger of the developers especially since they announced that year 2022 will be a year of class balancing so how do i explain which class is a good class in a way that you can understand watching this
videofrom a novice point of view i'll be focusing on these points one basic concept of the class two their synergies meaning their buffs and contributions to the party three difficulty and the return they get for that penalty and i might add a little history of the class how they've been treated during the past 3 years i'll try to explain in an organized manner as much as i can and try to include how they perform in tier 1 as well because that's the first...
impression you will get in the west but please do note that it can get confusing for you because most of you probably haven't even played the game and a lot of my thoughts are coming from in-game experience also note that i'm only going to talk about the
classesthat are there for the western release and i won't be talking about support
classesif you want to know if it's okay to make a support class i'd say yes because they have no trouble finding parties and they just got a damage buff for solo plays oh and before we really begin i need to explain about the universal bonus of head attack having 20 damage and 10 stagger boost and back attack with 5 damage and 10 crit chance boost having said that let's start with the warrior class berserker top tier when it comes down to dps as it should be i think the class is well balanced when it comes down to the design and concept of the class a giant sword swinging madman they may feel a bit sluggish they do have
longer animations with their skills they're not as tanky as other warrior
classesbut they get enough dps in return wait the madness class engraving build is pretty tanky ironically plus the identity berserker mode gives him 15 attack and movement speed buff berserkers don't really rely too much on positional attacks while it is better to get the back attack as they have few back attack skills in regards to the party contribution some people have an issue with their synergy which is they have to...
make a choice between the self buff of 30 or party buff of 12 from a skilled tripod which is like a perk most of the berserkers were taking the 30 self buff and some of the other
classesweren't really happy with this however small get did and directly mention about the synergies that are causing hate on a class and that they're going to fix this and we all know this refers to berserker overall i think berserker is a worthy class to maine if you like giant swords and badass effects because there is also plenty of return in dps next up gundancer gun lancers have almost never fell off their royal throne over the past 3 years i think they may be getting a bit much dps despite how tanky they are his party synergy is enemy defense break of 12 damage boost of 3 percent plus hat and back attack boost of 9 on top of that he can provide shield to the allies which can also cleanse from enemy debuffs a condenser has two builds commonly called the red build and the blue build identified from the color of the skills they use the red build is relatively a lot less tankier than the blue build but is still the tankiest and all other dps
classesthe red build uses the gunness to attack with two main dps skills which are super bursty however if you fail to attack enemy on the head the damage is reduced down to about half getting head attacks won't be a problem during tier 1 as the taunt skill will turn their heads towards you but when tier three legion raids come out the taunt will...
not work on bosses from certain stages making it more difficult to get head attacks which is why there was a notable shift from the red bill to blue bill just recently on top of that the red build does not have any mobility this is as much mobility you'll get with the red build on the other hand the blue build can face tank a lot more than the red build and is not dependent on head attacks but you won't be seeing much critical hits as blue gun lancers take specialty and agility stats actually i think one of the reasons why gun lancers shifted over from the red build to blue build is because of this skill the latest raid has floor tile based mechanics which you have to be mobile to survive if you want to know the specifics about gun lancers builds i have both builds in this
videoyou can check out the
videolinked above anyways condenser is definitely a class worth meaning due to the nature of their design and concept they will not have trouble finding parties even if they take few nerfs here and there in the future they can save you a lot of time as well as potions next is a fighter class war dancer aka battle master in korea first of all their synergy is top notch probably one of the most preferred by party members besides gun lancer their party synergy is crit chance of 18 16 of movement speed increase and 8 attack speed increase their own skill goals can seem
longand having to auto attack during the skill down time at the beginning stages of the game can kind of...
make it boring but you can reduce this later on with agility stats runes and tier 3 gear effects they have their own off on top of the party off so you can take some stats away from crit to agility the funny thing about war dancers is even if they get nerfed here and there the users will study and find out a build which puts them up in top tier for dps they have couple different builds which are all viable hence the reason for a variety of builds in the top 100 ranked users wardancer is definitely a class worth meaning striker however the genderlock version of wardancer the meta build which is called the deathblow sorry if i'm mistaken but it requires them to rely heavily on back attacks with two major dps skills they share similar party synergy as war dancer how they differ from war dancer is that strikers have to invest most of the stats on specialty and then critical so those strikers will play a lot slower than wardancer possibly one of the slowest in the game unless you play the off meta build i think the off meta build is also viable but it does have lower dps ceiling than the meta build this balance will not change in my opinion because the death blow build plays slower with more conditions than the off meta class engraving and it should have higher dps ceiling so strikers in general is not an easy class having to smell the enemy's ass constantly for back attacks can be stressful but are they rewarded with enough dps i think so yes but can i confidently...
recommend the class as a main to somebody no i don't think so but if your heart tells you to play the class then go ahead i don't recommend the class but at the same time i won't stop anyone from playing this class let's move on to scrapper i'm a bit intimidated to express my
opinionsabout this class because they have a huge community who unite really really well well here it is i think the class is very well balanced period just kidding the reason why they have a huge population is because when the m story game gate happened in korea and the flocks of refugees from that game came over to lost dark they were all asking streamers and people around them for
classesto pick well a lot of people recommended gun lancer and scrapper because of their general performance because they just don't lack anything in specific the class is very newbie friendly scrapper is tanky ranks third in health and defense coefficients above berserker they can dash twice in two different directions making it easier to dodge enemy attacks or get their backs i think with slight buff on the duration of self buff on one of their skills the dps for shock training build can be very high people who are complaining about the lower dps ceiling with the agility tai juice to build or just being babies the class however is heavily dependent on back attacks and there is a bit of difficulty but she's very reliable to have as a party member because it's not easy to see them die during...
raids i won't stop you from maining her moving over sophist ah yes my ex-name i've mentioned this several times in my past
videos that i started off playing the game from the obt as a sophist and the reason why i chose office is of course the spirit bomb there's a couple of other reasons like the mobility and it being like a hybrid of
longrange and close range combat style class or at least that's that was what was mentioned in the solfus trailer back then oh yeah by the way don't let lolstar's official class trailer fool you because half of the skills from the showcase you don't even use like ever anyways back to the spirit bomb during season one there was a short period like you know how in history there's always that one empire that rose to power real quick and fell right off well in lost ark there was a period when a party of pebba bogey therefore battle master paw for bard buffer berserker and key for kilgonza which is so fast in korean were so strong together as a party we were just skipping phases of raid bosses well from those four
classesthe soul fist fell right off real quick yeah just a solfus probably due to the ridiculous damage from the spirit bomb sophists have been getting nerfed for almost two years since then and here's the
resultthey just got nerfed again last balance
patchtoo bottom line her damage is too rng and dependent on her spirit bomb the off meta build which is um which is the build i'm playing right now...
could be easily replaced with war dancer a much better version i wouldn't recommend her as main but if you just have to player player as an alt and play the spirit bomb build just for fun now the gunners gunslingers top tier dps class in korea at the moment they have great party synergy of constant 10 percent off which is favored by a lot of other
classesabsolutely amazing class thumbs up if you want to main it i mean before master of striking engraving and gunslinger was added to the game head attack and back attack
classeswere the ones putting out damage while gunslinger is like a genetically evolved class with their superpower dna a
longwith master of striking engraving spoon freeing them from positional attacks just be aware that because it's doing too good right now if anything were happening to the class in the upcoming balance
patches it won't be a buffer gunslinger other than that as population shows the character is worth investing meaning it's fun as an alt also it's got everything however its counterpart deadeye the original design of gunslinger is not doing so well i personally think and i'm sure many would agree that the concept of deadeye should make him the strongest class when it comes down to dps the class is one of the squishiest they have to get the enemies back and after they get the back they have to get close because their shotguns do more damage when they're close and when you don't get close enough you'll get...
pushed back from the shotgun's recoil it's seriously one of the most difficult
classesto play and they just aren't getting enough in return which is the reason why their population remains at the bottom throughout the levels the class did recently receive a notable buff and people were surprised because everyone thought small gate just forgot that such class existed 2022 is looking brighter for them but until they get another buff i don't recommend them as maine maybe as an alt as they are on attractive class artillerist the class is very reliable when it comes down to survivability in raids due to his fat self shields it is not easy to see him in the mvp screen with most damage dealt but makes contributions to the party with constant enemy defense break of 12 and stagger boost of 20 oh yeah they make me sick in pvp's period i don't know i just don't have much to say about the class how's artillerist it's a good class that's about it sharpshooter it's not the strongest class in the beginning but they'll shine later on when rays get more difficult and when you can call the hawks its identity more often the level 3 class engraving deadly assault gives 40 damage boost on your skills for 8 seconds which can really cap his dps ceiling the second companion basically calls the hawk and the hawk sort of stays with you to do some sustain damage sharpshooters are non-positional class as well and they can pretty much freely deal damage...
from close to
longrange and yes they were born with master of striking spoon as well with their synergy the enemy takes six percent more damage constantly the thing about this class is for two years after launch the class had a really
longdark period of being one of the weakest
classesin the game well last summer they received a whopping 20 damage buff on all of their skills that just tells you how weak they were and i want to give major props to the users who stayed with the class for all those years and since we know they just got buffed recently after two years i would like to make a careful assumption that smallgate won't be nerfing them for a while it's a good class in general not too difficult and they get plenty of dps in return let's move on over to assassins shadowhunter the playstyle of the class will vary a lot depending on the class engraving there's a transformation engraving and then there's a transformation suppression engraving a transformed shadow hunter is stagger free meaning boss's attacks won't knock you or won't stagger you while of course you take the damage however in order for transformation engraving to be really effective you need at least level 2 of the engraving because it gives you 15 crit chance buff when you're in the demon form thirty percent crit chance at level three and a level one no crit chance buff at all so without the transformation engraving turning into the demon form only allows you to use the...
demon skills and then twenty percent movement speed buff during tier of one level three can be achieved by equipping two of the engraving books with six points each and acquiring three points from the accessories party synergy wise the shadow hunter synergy skill is only available when in human form which is 12 damage increase with 30 seconds cooldown meaning her synergy skills might not be available when there is a burst dps window the suppression engraving is known to have lower dps ceiling than the transformation build however if i were to compare the two engravings at level 1 i think the suppression engraving is more effective as it provides buff to your regular skills other than the purple ones the purple ones fill up your gauge and the regular skills uses a gauge for buffed attacks the class is designed to be a pure dps class and it is non-positional class putting her on the easier side of the
classesto play and yet i don't think it's quite up there in the tier compared to her other assassin buddy deathblade in terms of dps cap deathblade's hardest energy is almost constant back attack and head attack buff of 4 a
longwith 15 movement speed and 20 of attack speed buff the design of the class makes you spend most of the stat points on specialty and then critical for highest dps ceiling so the class can be well paired up with a class-like jedi who can help each other out dead eye with off and blade with a back attack buck death blades heavily depends on back...
attacks to capture dps ceiling but their skill design and mobility makes it relatively easy and even fun to position themselves at enemies backs both class engravings for deathblade are currently op however the remaining energy class engraving is used more throughout due to less constraining use of our identity with the remaining energy engraving you just have to collect the orbs and then use them for self buff whereas the burst engraving is basically stacking after stacking for one big butt slice on the back of the enemy and you'll be able to see some interesting numbers they actually reworked the burst engraving not too
longago and the overall damage output from an experienced player goes off the charts however you have to accumulate knowledge of the boss's patterns and know when to use the burst skill because the stacking is time gated and when boss flies around for a team mechanic in the middle of stacking can
resultin serious dps loss overall the class definitely has return for the work you put in and getting the back position is relatively easy compared to other back attack
classesso if you want to play an assassin class i definitely recommend deathblade and lastly let's move on to the one and only mage dps class sorceress i'll be honest i don't do mage
classesi just don't i prefer melee
classesdirect contact and the impact effects with the enemy so i'm going to tell you in advance that i don't have personal experience on the class...
but i can't just leave it out so i'm going to explain the class based on my observations contents and studies of the class her synergy is pretty much constant six percent damage buff on the allies meaning she's basically a pure dps class the ignition build of the sorceress's dps ceiling is pretty crazy high at the moment even after the almost instant nerf after the release the damage is understandable as the build gives up on agility and is and is mostly focused on specialty her major dps skills are the three casting skills which can take a while for her to cast and the meteors to drop on the bosses i feel like she's definitely going to need the fast cast engraving over the garage engraving during tier 1 stages as her skills might feel like forever to cast and hit the enemy without the fast cast perks otherwise she does have an option to go with a instant cast skill tree but like how lost works it take it will take away some portion of the damage compared to the casting build her other build the reflex engraving makes her more mobile and turns her into more of a sustained dps rather than burst dps type although the ignition casting build is more dominant in the top 100 ranked players the reflex build is also seen pretty frequently like 1 out of 5 users either build is known to be viable and from those two class engravings they have the flexibility to use either instant cast or the casting perks of the major dps skills meaning she has a few options when it...
comes down to class engravings skill trees builds and etc and they all do quite well in the rates bottom line super op class at the moment at par with gunslinger in terms of dps of course depending on the pilot and that covers all the