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Cross Generation Games - Scott The Woz

Jun 03, 2021
Greetings Scott, I'm not doing well here, it's been a week since DST, worst vacation, I changed my clocks, I'm still not used to it, I hate change, I've had the same feat for years, thanks, I don't I do want to change and I'm going to continue doing what I do best, playing

games

that were released in 2018 on the ps3, the next

generation

of

games

is upon us, it's time to upgrade, no, yes, upgrading can be scary, I just consider myself a big fetus with hair I see that some people are perfectly happy with what they already have they don't need to constantly buy new toys to get excited they can just keep playing with their muddy grass while I buy my fourth new iPhone this month they can be physically responsible but who knows Are you really having fun here?
cross generation games   scott the woz
But when a new video game console is released, there are always those few games that turn anyone away. I love you. I want the new console with the new controller on this game and a compliment, maybe not the compliment for buying a new game. Consoles when they come out are always expensive, you don't really get the early adopter discount most of the time you pay more to experience something first, but we live in a time where the second after the launch of a new product and elegant becomes immediately obsolete if you wait for it to get cheaper, the next new thing will come out to replace it, then you wait for it to get cheaper and it happens again.
cross generation games   scott the woz

More Interesting Facts About,

cross generation games scott the woz...

We're in an endless cycle of spending too much money, so yeah, I don't. I don't care about that fancy new console, I'll stick with the old one, it doesn't matter anyway because all those new games that come out, yes they may be released for the new

generation

, but they will also be released in the last one, poverty wins. Again, these are

cross

-gen games that are released not only for current-gen consoles but also for next-gen consoles. Xbox One games that are also released on Xbox 360. Playstation 4 games that are also released on Playstation 3 and 2. But see what these downgraded versions can be. undeniably awesome or downright terrifying, sometimes they take a lot away from the current gen version of the big boy since they have to make those games with the previous gen in mind, they can't go crazy with the ps4 game because remember they're making a The ps3 game too, although sometimes the last gen version is created first and then a current gen version is created based on that build.
cross generation games   scott the woz
I think this is the most ingenious way to do it, but of course most of the time they only take the current generation. cool version and cheese, fits older consoles, let's go to the video game industry, hear me out, white chair games for kids, so what defines an intergenerational game well for me? I'm considering games that are released on two or more generations of game consoles around the same time, it could be on the same day or within the first few months, this has been a standard for a while, back in the days of nes some games were they released between that and snes and sega genesis, but the nes version of a game was almost always completely different from the snes version.
cross generation games   scott the woz
Find the difference. However, Nintendo did make some

cross

-gen games and released all puzzle games on both systems. Tetris 2. Yoshi's cookie. Wario's forest. These came to multiple consoles because NES users were worried. I have to buy a Super Nintendo just for Wario's Woods. Puzzle games don't have too many graphics and are pretty simple overall, so putting them on the NES made sense and might also hold the system a couple of seconds longer; Usually, it was the simpler games that made an appearance. On past consoles back then, like Frogger, the PS1 game came out and along with it there were versions for Genesis and Snes, these were not 100 the same games, but look, the cross-generation games that I like are those in which the list of platforms is nutritional facts label just go ahead and I accept it, the games that appear on so many platforms are usually of the licensed children's games variety, one of the most egregious examples of donald duck going quack on eight platforms Now, to be fair, some versions came out two years after the others and two of these are portable variants for the Game Boy Color and Game Boy Advance, but the simple fact that this game trades saliva with almost every console of a generation and then also with the next one it's just awesome, this has always been my standard.
Normally, during the first few years of a console, some games will also come out for the previous generation, that's to be expected, but when the change from the 6th generation to the 7th generation occurred, game companies didn't know when to hit the brakes. the rat connected to a video game 11 different versions, thank God, two people were afraid that they wouldn't be able to play this game released on all major systems since the 6th generation and on all major systems from the 7th generation and they really didn't have to do it, I think. the original Xbox version was almost canned, but Gamestop Navda has an exclusive store.
Well, now you have to go. Licensed kids games from the mid to late 2000s work on as many platforms as possible and that's something we just don't see as much. Nowadays it's probably because back then the PlayStation 2 was still going strong, it was the most popular console of all time and with the hugely successful Nintendo Wii launching at a similar power level, it made sense to continue producing Xbox 360 and Playstation versions. 3 games for this lower level of hardware and at that time you could also throw up something for the Gamecube, so there were many game consoles at that time and almost all of them had good reasons for the developers to want to release the Xbox on them. 360, the most popular HD system at the time, the PlayStation 3 wasn't as popular and was harder to develop, but there was still an install base and it had specs comparable to the 360, so publish your game on that Wii too , now much less powerful. than the 360 ​​and the ps3, but it had the largest install base of them all, the ps2 was still selling and still had active users and could run games made for the wii pretty well, but why not make a next gen version of the title? an active audience for that and the portable playstation is a kind of portable playstation 2.
It shouldn't be too difficult to put that version there and at that point, I mean, you could also make a Gamecube and Xbox version in which many users These consoles Older ones were for kids and they can't immediately upgrade to the new systems whenever they want, so if you're making a game for kids by making versions for these consoles, it also made sense for versions for PC and Mac, why not? Oh, and Game Boy Advance on Nintendo. The DS games will be completely different, but that makes the list more fun. It's about making your game as accessible as possible, no matter what console someone has, they must have the audacity to play your game and one of the strangest examples of this initiative was the Burger King games on Xbox and Xbox 360.
There was a promotion for a while where you could get these exclusive games at Burger King, they play on both Xbox and Xbox 360. You'd think that means these were made just for the original Xbox. and then the xbox 360 could play the original xbox games, the 360 ​​can actually play a good portion of the original xbox games now there is a separate xbox original version of these games and an xbox 360 version on the same drive as changes depending on what you Use it like in Bengay. Cross gen gaming was just different back then, there were so many different active consoles running at the same time that it made sense to put cars on everything except the ps3.
PS3 owners only a minute, but there was a game that changed intergenerational gaming forever the legend of zelda twilight princess released as a launch title for the wii and a month later on gamecube see twilight princess was initially revealed to be just a gamecube game but as time went on it aligned its end date perfectly with the release of Nintendo's next home console, uh oh, so why not prioritize a version for that console and have this great launch title alongside she? It was the same game on both consoles, I mean the Wii was pretty much a gamecube on Adderall. more powerful, but it is a really better rock than a big stone.
Twilight Princess on Wii is in widescreen, which is nice, although a lot of the screen real estate is blocked by a giant Wii remote diagram, so it's kind of a half-baked upgrade, you have forced motion controls . In this version, of course, it was the Wii and a release with which they wanted to show how the Wii remote could be a sword. They could have let you plug in a Gamecube controller to control it like the Gamecube version, but of course. they wanted wii users to be wii users now one would think that since the Gamecube and Wii are so similar in power these would be pretty identical versions outside of the controls and aspect ratio let's consider that the majority of the population She is right-handed.
I've been left-handed in the Zelda games up to this point swinging the Wii remote with my right hand when Link attacks with his left would be fun, so they decided to make Link right-handed in the Wii version, which was obviously done just changing the Link model. right, ah, it says no, the Wii version of Twilight Princess is mirrored, the entire game is reversed compared to the Gamecube version, I mean, when the Wii version of this game was announced, anyone said yes, I hope it's invested and honestly it's great. made it give each version a distinction without necessarily taking anything away from either one.
Smash releases were always common, but Twilight Princess was one of the first big AAA titles to do so, a game you'd legitimately buy a new console to launch on an old one. Around the same time, this became a big trend starting with Playstation 4 and Xbox One, so a lot of games were released on those consoles in addition to Playstation 3 and Xbox 360. The difference was that there was a pretty big jump in terms of power of PS4 games. race on the ps3 safe destiny far away 4 dragon age inquisition middle earth shadow of mordor assassin's creed 4. call of duty ghosts gearless solid 5 ground zero sealed four need for speed rivals slain soul suspicious alien isolation evil within dragon ball xenoverse resident evil revelations 2 battleground hardline call of duty advanced warfare, all released for playstation 4 xbox one and playstation 3 and xbox 360.
To be honest, many of these games worked on these platforms. Here I have Wolfenstein, the new order for Xbox 360, which comes on four discs. of them we introduce them only to install the game on the hard drive, this is how you can know if the game was really not made for 360 when you have to install it this is normal this is normal this is normal to play the game I mean it works, everything is here although when you switch from these super high quality cutscenes to the actual game it's much more noticeable than on PS4, it doesn't look as bad but it obviously doesn't look any better either but if you just had an xbox 360 or playstation 3 and wanted to play to this game, it's not a bad option.
However, I got stuck on nothing here and then my rays were suspended in the air. I was able to trigger them through the false alarm menu, solid equipment 5, the phantom pain was such. A strange game to beat cross-gen, it was released in late 2015 and being such a graphical showcase, you'd think they'd want to keep it on ps4 and xbox one, but no, 360 and ps3 versions with a mandatory install. Thank you so much. It was probably released on last-gen platforms because the first part of the mg s5 experience was released on them as well at ground zero, at least the early 2014 release, just a few months after the new consoles were available, so it felt more justified, Jesus, you can tell this was not made for these consoles, how pixelated everything can be, it still looks good, so you can say this game is not the most comfortable in this environment and There are watchdogs, oh watchdogs, a game initially revealed as the showcase title for the next generation. that can't be done on current platforms, an experience for which you would have to buy a playstation 4 or xbox one, but it also runs on soap, two discs and an installation later, bam, they are watchdogs, as God intended, Most of these 360 ​​versions work pretty well, I mean they're not as good as the next gen alternatives, but if you really want to play these games and this was your only definitely useful option, it's strange to see some games go to the cross generation routelike Tony Hawk's Pro Skater 5.
Could a game like this run on 360? No, no problem, look at these clouds. Steinfall was a game that really got people interested on Xbox One initially and also came to Xbox 360 a month later, well that deflates a lot of excitement even. When the game came to Xbox One, just knowing that there was a 360 version, very nice for 360 users, made you think that this game was going to be a compromised experience on Xbox One because they had to consider the fact that which would come to 360. also, the team came to ps4, xbox one and xbox 360. not the ps3, I just thought it was something fun call of duty black ops 3 minutes on the way to the next generation consoles multiplayer only these things are a stand-up routine laugh persona 5 released for PlayStation 3 and PlayStation 4 in 2017 which is crazy, I mean a lot of times the games were released on older platforms like that because of the cup promises, This was an era of long development and crowdfunding, so when game projects were proposed and used to come to light. and a 360 version was promised when the 360 ​​was actually alive, so the developers promised a 360 version of the mighty number nine, you can bet your ass they kept that promise, they made the mighty number nine, though as time went on , many games that were planned to appear in previous generations.
They just ended up not working, or they thought the amount of effort it would take to finish the game wouldn't be worth it based on current install bases, the game was too intense to run well, or they just didn't feel like it. no longer mortal kombat along with the PS4 versions, as if there were so many PS3 games released the year of PS4. they could have put grantourism 6 on the ps4 ratchet clank on the nexus puppeteer time slide thieves god of war ascension no small big planet three that's the only one that needs to be on both hey they did us a favor the ps3 didn't it would be the ps3 without the little big planet three in 2014.
So these are all pretty good, they exist, it's fun, they all work and look worse than their next gen counterparts, no way, but it's cool to see these games that I know. like ps4 titles that run on hardware released in 2005, but sometimes developers take a different path and decide to create exclusive versions of games to run on older systems, I think this is considered stupid, they are kind of crossover gems, I want That is to say, they are and are not exclusive versions of games for the previous generation, an interesting tactic and I think ubisoft takes the cake here for most of the effort put into a dog-friendly idea.
It's 2014 and Assassin's Creed Unity is launching for PS4, Xbox One and PC, and PS4, Xbox One and PC only. I have to say that I'm quite surprised that Ubisoft was so quick to make Assassin's Creed a crin gen exclusive game. The last entry, Black Flag, was all over it because it was a launch, make do with the new consoles and next year, bam, just for the new consoles! that was because they created an exclusive Assassin's Creed game for the previous generation Assassin's Creed Rogue released on the same day as Unity. These are two separate games. It takes two separate generations of hardware to experiment.
They did this as an experiment. It was difficult for the editors. They gave up support for this generation because it was lifetime and these systems had huge install bases. They were worried that many gamers were still on 360 and PS3 and would miss out on the latest Assassin's Creed or not buy a watered-down one. port how about an exclusive one just for them? See if there is a reason to maintain both platforms. I don't know, this was already in Assassin's Creed fatigue. People were already getting tired of a new game every year. So what does Ubisoft do? release two Assassin's Creed on the same day.
I'm so sick of peanut butter. I wish I had two jars instead of one. I just saw this as a loss of development. The team that made this could have made anything but Assassin's Creed for current or previous generation systems, but no, they had to make another game and a dry milk series on consoles that no one cared about anymore. A similar situation happened with Call of Duty when World At War was released for Xbox 360, PS3 and Wii, a separate version was released on Playstation 2 World. of war final fronts is a completely separate game, i still don't understand the point of this, obviously world of war would have worked on the ps2, it worked on the wii, so what was the problem?
It was probably them testing the waters like with Assassin's. creed rogue looks at whether the ps2 audience still cared about new exclusive games in 2008, but even at that point, why not put the final fronts on the wii as well or port them to the psp? They put all this development time into a version that just released on the playstation. 2. Sonic Unleashed for Wii and PS2 released along with the 360 ​​and PS3 versions, they are completely different games, they follow roughly the same plot and structure, but the levels are all different, so it's like it's a crosston game or simply from entities other than Sonic. the hedgehog released on sega master system on sega genesis what is this?
Two completely different games is this question. One of my favorite weird examples is Pokémon Mystery Dungeon, much like the main Pokémon games. The first game was released in two separate versions. Blue rescue team. and the red rescue team both on different consoles on the same day the blue is on the nintendo ds the red was on the game boy advanced how many people won can I and I can also with that I think it's confusing in any case the games between generations became becoming more and more common as the years went by, they were mostly reserved for children's games, but lately look at this, so many games being released on Playstation 4 and Playstation 5, Xbox One on the fourth generation of Xbox consoles are being released. becoming common for large AAA games to be released. generations like this, one of the best games of the generation, it is debatable whether it is part of this generation or not, the legend of zelda, breath of the wild, was almost an exact repeat of the twilight princess situation, the game was announced for wii u it was delayed so many times its end date coincided with the launch of nintendo switch oh god that wasn't their intention it was a great launch title and swan song for wii u i mean the reason why The fact that this game is cross-gen was not. necessarily to give it the largest install base possible, rather it was out of obligation, they announced that they were working on zelda for wii u back in 2013, people bought wii u just for this game, they had to release it for the system and it works.
There really aren't any interesting differences between the versions like there were with Twilight Princess in the Wii game. It's great to see the Wii U gamepad appear in menus instead of switching controllers. You can play the game directly on the gamepad although the original plan. Having the map always down there would have been a cool feature exclusive to the Wii U version, but I was ruled out. In my experience, both versions look almost identical. The Switch version seems to look and run a little better, but they're so-so. same thing, it's probably a big shiny new device bias, of course the Switch version looks better, don't tell me I wasted three hundred dollars, technically in some aspects the Wii U version actually loads faster again, although not much, but when we get to the home button and then return to the game, it needs to be reloaded on the wii u, we also have to install a lot of data, so while the wii u may have been the original platform for the game, it was definitely pretty optimized for the switch, it's a lot of work to put your game on multiple platforms.
You should know that I've played Bubble Bobble. I know everything about video games, but that doesn't stop some franchises from appearing on every platform imaginable, for example Lego games, you can always count on them to be something interesting. you call an exterminator for just dancing yeah multiple entries released on nintendo switch, wii u and wii all at the same time plus xbox 360 and ps3 releases and then justin's 2020 released only on current platforms and on wii to be fair. it made sense not to make a wii u version, i mean you can play the wii game through wii u, it's not like you're missing out on that year and of course we can't forget where the wii u version is, fifa sports games. 2005 ended up being released on playstation 1 in 2004 fifa 19 released for xbox 360 and playstation 3 in 2018 but this was the legacy edition which meniere didn't care about and this is just fifa 17 or something with an updated player list , but then fifa 14 in 2013 released for ps2, the same editing tactic inherited from a previous fifa game re-released, but this game came out for ps3 and ps4, as well as for psp and ps vita, wii, not for wii u, although this is ridiculous, but look how many versions there were, that's almost as crazy as no, no, this is pretty sensible.
Sports games have established themselves in terms of supported platform. Madden rarely leaves Playstation and Xbox consoles anymore and jumped from the previous generation fairly quickly. 5 came out for the ps3 more recently than madden, the madden of the new generation? Cross-gen gaming is certainly good for the consumer, as it doesn't force everyone to spend hundreds of dollars on a new system to play a game that can technically run perfectly fine on the console they already have, but I'd be lying if I said that Their existence doesn't make things any less exciting when a new generation arrives, so why should I care?
I can play this game on a tree trunk, what's there to get excited about? I guess it just goes to show that games are really what matters here. You shouldn't buy a new console just because it's the new console, you should buy it because they are meaningful experiences if the games on that platform are already available. Available on the platform you already have, you don't need the new console, but sacboy gets a five in the box. Now I said don't buy the console, you can buy the games you want.

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