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Demakes - Scott The Woz

May 31, 2021
Hi everyone Scott, imagine today's events that occurred in the past, what would it be like to live in an era before this very moment? I wonder what I'm going to say in five minutes. What the hell is this? Because is good? We have to go. a clue closer to the total dog i said a clue the year is 1987 this is what we call a video game it was a short game of 20 questions at the time things could only go up graphically they were trying all kinds of 3d styles some games i could hear a clear sound with voice acting and other movie games that I could interact with slightly the future looked bright imagine what video games will be like in 30 years holy is broader what is the main driving force behind new video game consoles better graphics i'll let you shoot me in the foot if you look good.
demakes   scott the woz
We all want our video games to look better in each generation, but sometimes it's fun not to care. The graphical style of the older games was simpler, sure, but there was a certain magic to it. that old school atari 2600 look is clunky, it's not great, but there's something to be said about making the simplest art understandable to the player, making it obvious to them that it's about aliens and four pixels or less, it's strangely beautiful, for the record. I'm also legally blind, but when we move into the 8 and 16 bit eras, it's much easier to find value in a similar style of making the most of limitations, but this feels more like real art that someone drew and then got squashed. a 16 bit art cartridge is also much better.
demakes   scott the woz

More Interesting Facts About,

demakes scott the woz...

This was taking pixel art and adding a lot more colors and details and Sarah's music, oh my goodness it may be a lot of beeps and beeps but it's all organized in such a catchy way and fascinating shapes again it's cool how They would make something so beautiful out of something so limiting and because of how simple things were, it was easier to immediately understand what makes these games tick. Modern games are so full of cut scenes and 3D eye candy that it can sometimes distract you from the core of the game, which may not be so good because of this, the style of older games has never gone away, not only because less powerful handheld systems kept 2D pixelated lingo alive while home consoles tried to shove polygons down our throats, but because people legitimately like these art styles, this music is simpler, more chase type games, not only does it remind people who peaked in high school of better times, some like this kind of thing, the problem is that most think older games look. outdated and 99 of the time they would be correct, so in order to get modern gamers to play the classics, you may have to remake them by giving them new visuals with all kinds of crazy effects and a fully orchestrated soundtrack, even more content, but as I said, many still value it. this older style of game, while some want these older games to be recreated for the modern era, what if we took this modern thing and tried to recreate it using this rock?
demakes   scott the woz
This is a d-mag remaking a game on worse or older hardware, possibly generations older or just made in the style of older titles, it's interesting to see how a modern game works when faced with the limitations of living in 1994, It's not like that, most D brands are fan made, it makes sense if Nintendo isn't going to do it. Put Smash Brothers on a Game Boy. Damn, I'm going to one of the most famous examples of this is Halo 2600, a D version of Halo for the Atari 2600. Now to be fair, this is a completely different game compared to playing straight. halo on atari i can't even begin to get these graphics right, can we make the color green no, this is changing the concept of the halo story characters and some of the gameplay and trying to make it work like an atari game from the old school, it's nice.
demakes   scott the woz
It's good to think about how to recontextualize things that have only been seen in first person 3D into a 2D sprite and not just any 2D sprite (a bad one). However, I think what made this game really famous in the realm of digital creation was the fact. It was made by Ed Fries, he was actually the vice president of Microsoft's game publishing division until 2004. So can you really consider this a fan made by a Microsoft employee who worked with the Halo series? Well this is Far from official, Fry released this in 2010, six years after leaving Microsoft and even if he was still working at Microsoft when he made this, it was just a hobby project to try to make a Halo game for the Atari 2600, but it is more official than pretty. many other unofficial brands of d, so you have to give them credit.
I think atari d makes it pretty interesting because I feel like you can make most games work conceptually on a nes or snes with no problems, I mean they would look and play wildly different but I can fully imagine d making up the last of us and dark souls on those platforms, these consoles can produce high-quality games and stories. Atari is a different beast, you pretty much have to rethink a game and turn it into a high scoring deal, but the fans. They have shown a lot of talent in producing remakes of the super mario brothers and the legend of zelda mario is pretty impressively close zelda has more in common with a loading screen but these are fan creations the false prophet video game what about the official d migs ?
Well, they are. It's not the most common, but when they happen, they really double the dragon in height of the Atari 2600 gazoon. You really see the power of creation with Atari. I mean, this thing runs on a pencil lead. How are you going to make Donkey Kong Jr work on Atari? Now Atari seems to be the furthest we can go back in terms of d creation, but how much simpler can we get? It's dangerous to ask me for words so we have double dragon on Atari or double drag LCD handheld game pick your poison I feel like many would disagree with the idea that these are lawsuits but if you consider that halo 2600 is a brand d, I think they fit the bill, this was the cheap alternative to buying a real man handheld, Tiger Electronics LCD games took the full name and brand. of arcade console games and calculators made with them, these are often not replacements for the real thing at all, but rather reinterpretations of classics that can be displayed on sticky notes that take up a lot of screen space and, damn if that's not like that, play the tiger games.
They're pretty gross, they take the minimal concept of these games and turn it into an overly simplistic high score based game that's just an endurance test. Hey, see how long you can use your thumbs. Nintendo had their own LCD games branded games and watches that they themselves converted their games to, however they are much better designed, still simplistic, but a more addictive challenge compared to what I found on a morgue and when the game they redeemed to watch was too complicated for lcd screens and they would do something completely new for them, like with super mario bros and zelda, the lcd d-mag is probably the lowest we can go unless you count charades , so instead of pathetic, let's try to get into the bazaar, my new store, Sega, did it. big with sega genesis here in north america with their previous console the sega master system look, it seems like it would work well here maybe in brazil the master system was a lasting success in europe and in brazil they just loved graph paper and failure While the console ended in 1992 here in the United States, it lived for years more in other regions, especially in Brazil, where it has not been officially discontinued yet, maybe they just forget it, but because of this success, popular Sega Genesis games were coming for the platformer Sonic ended, although more in specially designed games of Michael Jackson's Streets of Rage Moonwalker master system because the good versions of those games weren't good enough, but the damage I want to focus on here is Street Fighter 2.
Yeah, Street Fighter 2. on the second master system because damn that sounds good right now, that's spot on, honestly, for a version of Street Fighter 2 on an 8-bit console, it's pretty good , I mean, character moves are missing, so it's not like a full port. It's not that this is the full Street Fighter 2 experience, it's just a little worse. Yes, my car hit this banana, but it's still the full experience. Ah, this just does the job for master system owners who wanted Street Fighter 2 and not much else graphically. I think this looks great in audio. I enjoy making elevator soundtracks for what it's worth.
Street Fighter 2 on the Master System is fascinating and was only released in Brazil in 1997 and was given the green light by Capcom because they were fooled into thinking it was a Sega Genesis version. The developer then revealed that they were playing on the master system and said, "This sucked for genesis, but for the master system this could be worse. It was approved. I'd rather play this on the Game Boy version, which is just a brand." . the portable variant of a game was almost always inferior in every way, but like Street Fighter on the Master System, it could be worse.
I think a lot of Game Boy D brands are pretty awesome. I mean, Ducktales in this is very close to Ducktales, how did it get there? The intended developers had to choose whether to make a version of the game's design with the Gameboy in mind or just try to cram fun stuff into the car. It's a balancing act. Would it really be easier to make a Lion King game for the NES or just take the snes game and downgrade it this seems unnatural I feel like if I played this as a kid I would still think this feels like a downgraded version of something I already exists, I mean designing a game from scratch for a The system takes a lot of work, but it's also very difficult to make the Lion King on snes work on nes.
You know, the old saying India has some marks. I would consider a powerful final fight to be one of these. This is a final. fighting game made exclusively for nes, it is a remake of the story of the first game so I would consider this as an advertisement to take that senate, however everything else is really up to this game if you consider that the remake of Final Fantasy 7 is a remake, it gives a powerful final fight. It's possible that this is definitely more of a parody of the original. They made all the characters children and built it completely for the NES.
It was definitely meant to give NES owners an ultimate fighting experience while also making sure it could stand on its own, so they did it. just kidding i'm a proud nes owner my new final fight is its own thing and isn't bogged down by the limitations of the console it's on rather capcom used the limitations to their advantage while creating this here's how a day ago and it may not even qualify as such, that's why we return to the Game Boy line with the Game Boy Color and Advanced D, I can finally play Grand Theft Auto portablely.
I never said I was happy with my life for some reason, the developers were constantly trying to do it. take these great console experiences and shove them into the GBC that Resident Evil was being worked on and even though it was cancelled, looking at what was achieved, it's impressive and worrying to think about how advanced society would be if we didn't spend so much time adapting Resident Evil. For the Game Boy, I mean it looks like it's Resident Evil, but what they ended up releasing was Resident Evil Gaiden, something more original for the system. They're still trying to make it as complete a game as it could be, including this rhythm game.
Combat mechanics to incorporate first-person shooting, which is honestly pretty clever, and of course GTA 2. I'm sure not many people knew this existed, plus the fact that the first game is here too, actually. , it worked in the original. Game Boy, these are like the coolest items in an antique mall, absolutely amazing, but you couldn't pay me to lick them, these aren't really great versions, but just the fact that they even look like a Grand Theft Auto, I think that's enough. I really hope to include gta 2 on your Game Boy Color and be enthralled. No, this game was created with the intention of making people say Grand Theft Auto on Game Boy Color and nothing else, but fortunately Grand Theft Auto on Game Boy Advance is another story and most of the joy of this game comes from the fact.
That I'm spoiling people with two double A's, but this is a legitimate Grand Theft Auto without many concessions, this would not be considered a trademark, however, considering that it is a completely original entry in the franchise now Pac-Man world that Just been diagnosed the Game Boy trailer was full of cross-platform games that were completely differentfrom handheld to console. I definitely expected this to be a 2D platformer based on the ps1 game. Have I ever been happily disappointed? They took the PS1 game and transformed it into a 2D spray paradise. It's better that way? Well, it depends on whether you like the dog.
See, this is the biggest problem with D Mix. It feels like you're now hitting the advanced version of the Game Boy. super sponge is not as good as the one on playstation one, well of course what makes this game special is seeing how they turn elements that can only be done on the most powerful system, sometimes stripping them down to their core, konami I couldn't really carry it. the first Silent Hill for Gameboy Advance or they could just knew it wouldn't be pretty so they turned it into a visual novel released only in Japan. Look, I would have loved to try Silent Hill and Game Boy Advance.
We know he would have done it. It sucks, sometimes developers have to make these decisions whether they make the game for lesser hardware or create something more suitable for it because even if they work on lesser hardware, I think I, along with many others, care more to see that It just exists, not necessarily whether it's as good or better than the source material, however, that can't happen sometimes. Dark void was a game. Thanks for asking. One of the most forgettable and generic games of the Xbox 360 and PS3 era. It was created by Capcom, but it was so boring and lifeless. look at this cover look at this name without the title would anyone have a gun?
Oh yeah, that's a dark void, it's just a disappointing third-person shooter that was completely overshadowed by its spin-off on the Nintendo DS headset. Everyone has that most successful cousin. Dark void zero is not necessarily an advertising brand, but it has a unique spirit. The concept here is what if Dark Boy wasn't? an original game turns out to be a reboot or sequel to a lost capcom nes game, you have to hand it to them, they really used this idea, they even put a fake history lesson in the e-manual, giving a total excuse for why it's in a dual mode. portable screen because it was on the Play Choice 10 dual screen arcade machine, it even made Jimmy Fallon come up with the idea that this was in fact originally an NES game when they break out at the talk show host, everything the world says "Oh, that day, all night with Jimmy." Fallon's viewers bought Dark void Zero.
The game itself gives off a lot of 80s Capcom vibes when compared to the real life Dark void. It feels like how Bionic Commando on the NES compares to Bayern Commando and the Xbox 360. What an insult the NES is. the style is great for d-make territory, it's more impressive to make d-make for atari, but making a modern game for any bullet could be playable amco d made pacman championship edition becoming something worthy of being on a cartridge of nes, this is how it was included in volume 1 of the Namco museum archives and Jesus Christ, it may be better than the original to be fair, the original pac-man championship edition is good, but its aesthetic reminds me a lot of the superior editions of the dxn2 championship, which greatly impacts me. going back to the championship edition on nes strangely feels fresher even though it feels really old, it's very addictive and i think having this game more expanded makes everything feel faster, it legitimately feels like its own experience and honestly , if I had to choose between the two. versions i'm going to nes retro city rampage originally began development as a nesd version of grand theft auto, it's good that they changed course, although it is obviously inspired by the gta and nes games, the final release is more than that, it is not gta and it might't run on an NES, we could still see it as a spiritual d.
The developer made sure you didn't have to look far, as the actual game included in the Wii release is City Rampage, a version of the game that runs on the NES. well since i made a version for ms-dos on a floppy disk these people scare me these are the fun things that bring games to junk hardware because now downgraded ports could totally be considered for making my nintendo switch well technically it they made. but that's not much fun to discuss as here are the origins of Rayman on Xbox 360. Now on Wii now on 3ds How did they do it?
Oh man, they must have found the Gaussian blur effect, but D's creation spirit of backtracking is still alive. and well, fans do it all the time Final Fantasy 7 on the NES Super Smash Land on the Game Boy, but even Nintendo does it as their prototype for Breath of the Wild, what is an NES game? They made Breath of the Wild for the NES and then they made Breath of the Wild. well this is just a remake i mean they are super guilty of the lawsuits in general remember the excellent nintendo 3ds wii u ports from 2016 and 17. yeah hyrule warriors legends it works this is disgusting i have no idea how someone played this game legitimately on 3ds. of course it works better on the new 3ds models but someone molasses doesn't do it fast i don't care this game just doesn't belong here this gives off lion king nes vibes just a feeling of not belonging everything is feel bad. super mario maker for nintendo 3ds i think it feels more justified and it still doesn't make sense that's an insult to mario maker and an even bigger one to hyrule warriors you can never upload stages with this version you can only play stages that were uploaded from the version of wii u At least if they allowed you to transfer stages you made to the Wii U and then upload them, it would still be stupid, but at least there would be a way.
No, none of this makes sense here, although it is still very charming to watch this game. run in 3ds. I love how they had to downgrade New Super Mario Bros U from Wii U to this platform when New Super Mario Bros 2 was on it and looked good. They could have used these resources. No, it doesn't look good enough. The new art style for Super Mario Brothers on 3DS is incredibly pixelated and it's funny because this is the art style they chose to represent on the box. Well, Poochie and Yoshi's Willy World is a great conversion, it looks and plays great and I find it very charming. how they turned the 3D world map into a 2D one, while the 3D map is cooler in the Wii U version, the 3D 2D map just makes more sense, this is a platformer after all in 2D, regardless of whether these are good versions of the games.
The d marks are awesome, they may not be more fun to play, they may just be computerized, but they are very interesting to analyze each one of them and see how a game as massive as Breath of the Wild would work on the NES or just. Seeing Hyrule Warriors do something they shouldn't. I love seeing games rendered in a different way than the norm and these d-mags help you appreciate the game design without all those fancy 3D graphics. Most of these games still remain in their essence. In some cases, it is better not to get bogged down with cutscenes and loading screens, and it gave us the opportunity to play Rayman Arena on Playstation One.
Yes, this is strange, so Rayman Rush is a version of Rayman Arena for PS1, delete modes and only focuses. In this racing game mode, that's it, but even though it was released after Arena came out in Europe, it was released before Arena came out here in North America, so if you live in Ohio, is this a advertising creation or is Rayman Arena a remake? What about Final Fantasy 15 Pocket Edition? This is a d make a Final Fantasy 15 for mobile phones, it uses a cheesy new art style and plays from a top down perspective but follows an abbreviated version of the same story, but man they just oversimplified here as a game For mobile, I really like it when you win and the game seems a little absurd to me at the moment.
You're better off watching scenes from Final Fantasy 15 on your phone, but then D Make got a remake with Final Fantasy 15 Pocket Edition HD. Finally play this on Xbox One or play Final Fantasy 15. It's up to you, to be fair both games have merit. A lot of people didn't like Final Fantasy 15, so you have the Poc edition, but a lot of people don't like it. Pocket Edition, so it's really a matter of preference, except on Nintendo Switch where this is the only Final Fantasy 15 you have because who needs it when you have a dog?

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