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10 AI That Ruined Speedruns

Jun 07, 2021
Hello ladies and gentlemen, I'm EZScape and it's been a while since I posted a top 10 video on this channel. I don't really have time to do them on more ambitious projects anymore, so I decided to hire my good friend Bescape to take care of them. I hope you all enjoy. Hello everyone, I'm Bescape and today I'll be taking over EZScape. An AI or Artificial Intelligence is used to generate responsive, adaptive or intelligent behaviors mainly in NPCs similar to human intelligence. Sometimes the AI ​​gets out of control and can do very unexpected things in a quick race.
10 ai that ruined speedruns
Most of the clips you're about to see involve a sprinter near the end of his race when the AI ​​performs something rarely seen; whether it be RNG, a glitch, or unforgiving mechanics. Hope you enjoy. First on the list is Yu-Gi-Oh! Forbidden memories. This game was released in Japan in 1999 and in North America and Europe in 2002 and is loosely based on the manga and anime series. As you progress through this game, one of the final challenges is to defeat what is known as the “Final 6.” The Final 6 is a collection of antagonists that are very difficult to defeat if your deck is not strong enough.
10 ai that ruined speedruns

More Interesting Facts About,

10 ai that ruined speedruns...

These duels are relentless and you also have to beat them in a row without the possibility of saving. In Yu-Gi-Oh! series, there is a specific card called Exodia The Forbidden One. Just like in the collectible card game, if you have Exodia, her left and right arm, and her left and right leg in your playing hand at any given time of a duel , you automatically win. In Forbidden Memories, some of the final 6 have all five Exodia pieces in their deck, meaning it is possible to get what is known in Yu-Gi-Oh. Community like "Exodia'd". Raikaru13 has one of the most famous Exodia clips, and it occurred almost 14 hours after his speedrun of the category then called Any% (No card duplication).
10 ai that ruined speedruns
In just 8 cards, the boss drew all five Exodia pieces. The chance of getting Exodia at this specific point in the duel is a minuscule 0.0085% chance or 1 in 11,764. As a side note, the AI ​​in this game is known for cheating and can literally transform cards in their hand. You'll see an example of this on the screen and I've also linked the full video in the description. Because of this variable, it is difficult to say what the actual probability of obtaining Exodia is. However, if the AI ​​played fair and had 35 random cards plus the five Exodia pieces, the probability I mentioned above is accurate.
10 ai that ruined speedruns
In general, this rarely happens in the game and the runner didn't even know it was possible. Next on the list we have Mario Kart 8 Deluxe. One of the most popular franchises of all time, Mario Kart is a game that shows no mercy, with one of the trolliest AIs in the history of video games. A racer known as Skilloz_ was on his way to breaking the 200cc Star Cup world record, when he noticed that the infamous blue shell was on its way to catch him. Instead of completing the race and setting a world record, the blue shell crashes into him just before the finish line.
Thanks to this, he finished with a time of 7 minutes and 38 seconds, 1 second away from the world record. The good thing is that Skilloz managed to break the world record in this category in March of this year. So congratulations to him. Third on this list is the first Crash N. Sane Trilogy game. The featured rider is ukogmonkey and had a world record pace in the Any% category. Towards the end of a race, you face Nitrus Brio, which consists of two phases. In the first phase, Brio throws green and purple potions. The goal is to avoid the purple potions and jump over the blobs that are generated when the green potions hit the ground.
For each successful jump over the mass, Brio takes damage. In

speedruns

, and even in casual games, you'll want to jump on blobs as soon as they appear, right? Well, this is a case where going too fast can crash the game. This was known as the “Nitrus Brio glitch” and occurred if you jumped too quickly on a green blob while Brio was throwing another potion. The issue was finally fixed on June 29, 2018, the same day the game was ported to Nintendo Switch, PC, and Xbox One. Although this was an oversight in the game's design, the animation of Brio going berserk is quite fun.
A very interesting one on this list is Burnout 3: Takedown. The runner, known as Mopsi, was running in the any% category when something extremely absurd happened. Just about to finish his race, a car seemingly flies out of nowhere to crash into his. How was this possible? Was it a failure? Well, this is what happened. If you slow down the clip enough, you can see the AI ​​car flying over a hill and landing on Mopsi at a VERY high speed. This is due to the elastic bands. Rubberband AI refers to a feature found in racing games that is designed to prevent players from getting too far ahead of computer-controlled opponents.
When done well, such AI can maintain a constant level of challenge from the beginning of an event to the end. However, when done wrong, it becomes apparent that the game is changing its own rules in the computer's favor, either by temporarily enhancing the CPU's capabilities, or by making the CPU run faster than your vehicle. is supposedly capable of achieving. or inhibiting the player's vehicle abilities, or both. In the case of this clip, Mopsi shared with me that cases where the AI ​​car goes that fast are not common. In addition to this, he also shared with me that sometimes you can gain height seemingly “out of nowhere.” By combining this "Out of Bounds" bug with poor rubber bands, the AI ​​manages to gain altitude to travel over a hill and crash into the car in the worst part of the race, the last race.
He also titled this clip "The Dumbest Moment in Speedrunning History," and I couldn't agree more. Next on the list is The Legend of Zelda: Wind Waker HD. Linkus7 was running in the Any% category and was in his first sub 1 hour pace race. The only thing standing in his way was Ganondorf. The way Ganondorf's fight works in this game is that he can perform 2 different attacks. An overhead cut and a side cut. The timing of when he hits you is completely random. As you can see, Linkus goes to work on Ganon, and as soon as the stun wears off, the timer activates.
The timer can vary from the first frame in which the stun expires to two seconds later. If you get his overhead attack in the first few frames, Link doesn't have enough time to walk backwards, and even though Link has a shield, Ganon's sword will still reach a few pixels from the back of Link's head. So instead of Ganon hitting the shield, the game thinks Link was hit in the back of the head, resulting in a death and an incredible way to ruin a quick run. Linkus also shared that this has happened only twice in the entire time he has been running this game.
Next we have Grand Theft Auto V run by DarkViperAU. He had been in the Classic% category for six hours when a crazy series of events decimated him. He was in the mission "The Big Score", which is the sixth and final heist mission of the game. The mission can be completed in two ways: the “subtle” approach or the “obvious” approach. Speed ​​racers select the "subtle" approach and will have to drive their vehicle to a trailer at a specific point or the mission will fail. Unfortunately, it wasn't one; but two events that made him fail in the mission.
As you can see in the clip, DarkViper is approaching an underpass when shots rain down on him from a police helicopter. You'd think that a police helicopter firing on a vehicle wouldn't be able to hit the tires, right? Well, this particular police helicopter was relentless and, surprisingly, shredded a tire on the vehicle with just a few shots. It's still possible for you to complete the mission with time to spare, but then this happens. The game mysteriously throws his car into oncoming traffic. This is known as the “levitation bug” and because of this, it takes you a few moments to return to the other side of the path to attempt to complete the mission.
However, when he gets to where he needs to be, he cannot successfully drive the vehicle toward the tractor trailer. At that point, the race was under 6:35, which was incredible for the game. The world record for the game currently stands at a time of 6 hours, 17 minutes and 5 seconds. Even if it weren't for the "levitation bug," the police helicopter that shot out the tire was just another example of an AI that was on a trolling spree. Here we have Final Fantasy 7 Any% No Slots directed by Davesterio. The game has a hidden mechanic where if a party member or enemy has 7777 health, each attack they make will deal 7777 damage.
About four hours into the race, you encounter a boss called Demons Gate. This boss has 10,000 HP and can be opened with some attacks, such as Cave In, Rock Drop, Petrify Eye, or can be prepared for a Demon Rush. If the boss doesn't open with a Demon Rush, you must deal 2500 damage to bring it to a Demon Rush state. Once the boss is in this state, you can usually disable 5 turns with the appropriate ATB hold manipulation to control battle time. All of this means that you can minimize the opponent's turns while maximizing yours. In Davesterio's case, he was somehow able to go 9 turns before the boss used his Demon Rush AOE attack, and it just so happened that he got the boss to exactly 7,777 health before the move.
Now you can see where I'm going with this. Normally, the way the turns go, it's very easy to avoid this health range before Demons Gate attacks, but because of the extra turns and damage rolls, Demons Gate ruins the run. The damage rolls were as follows: 440, 314, 424, 304, 432, and 309, which were reduced from 10,000 HP to 7,777 HP. Next on the list is a racer named Shredberg who ran Super Meat Boy. Near the end of a race, you face Larries Lament. During this fight, there are three giant worms darting in and out of the ground and the only way to defeat them is to make them jump onto the saws on the sides of the walls.
The easiest way to do this is to wall jump from the left side of the left platform, carrying yourself across the blades. As you can see, the first two worms jump onto the saws pretty early. However, the last worm only has a 25% chance of jumping each cycle. The median for this to occur successfully is usually around 5 cycles, where anything more than 10 is very bad luck. Shredberg faced some bad luck. How many cycles do you think he took this encounter? 10? 25? No, 45. 45 cycles of Larry refusing to jump cost him 3 minutes. The probability of needing 45 cycles to complete Larry is 0.000239% or 1 in 419,028.
Next up is Mega Man X, directed by Soppanaama. A little less than halfway through the 100% run, you face a boss known as Armored Armadillo, or Dillo for short. One of his abilities in this fight is his Rolling Shield, where he curls up into a ball and begins to spin rapidly and bounce around his boss room. He is also invincible while on the move. As he bounces off the walls, he has a chance to "open up" and once that happens, you'll be able to damage him. He usually opens up after a few bounces but sometimes it takes longer.
If this happens, we guarantee that you will waste a lot of time with this game mechanic, and given how optimized the game is, it is usually an automatic restart. In the Soppanaama match, Dillo decided to bounce around the room for a solid 32 seconds. Last on the list is The Legend of Zelda: Ocarina of Time. In 100% speedrun, this game is best known for Dampe, a mysterious old man who works as a gravekeeper. Like Young Link, Dampe offers a late-night grave-digging tour. For ten rupees, he will dig up a piece of earth. There is a 10% chance for him to dig up a piece of heart, which is necessary to complete the game's 100% speed.
There are 15 mounds to dig in the cemetery and the game programming simply gives each attempt a 10% chance of success and actually keeps track of how many attempts you have made. On your fifteenth attempt, guarantee a success. However, if you keep going out and reloading the area, like speedrunners do, the attempt count resets to 0 each time. Because of this, the probability of getting the Piece of Heart becomes a geometric distribution, and I'll get to that in a moment. So the question now is... what is the Dampe WR, or in other words, the most attempts required to obtain a Piece of Heart. 25? 75?
Test 103. Slask_ was coincidentally running the 100% category when he soon realized that the Dampe Grave Digging Tour was a scam. After failing at Dampe several times, he kept going because up to that point he had a very good pace in the running race, and most likely he thought he would get the heart.too soon and I would only lose a little strength. time. However, this eventually turned into 103 attempts, which took approximately 43 minutes and were probably the most agonizing 43 minutes of her life. When looking at the probability of this happening, we must be clear that each Dampe attempt is an independent event, as speedrunners go out and reload the area upon a failed attempt.
The probability of needing at least 103 Dampe attempts to obtain the heart piece is 0.0019% or 1 in 51,644. Needless to say, I think Dampe took on this Speedrunner. Well done everyone, I hope you enjoyed the video, if you did make sure to leave a like as it's the best way to show support. Bescape worked really hard on this video, so be sure to comment below and let him know how he did it, and there will be direct links to his social media in the description. Anyway, that's all I have to say, subscribe for more speedrunning related content and as always, I hope you all have a beautiful life.

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