10 Absolute WORST Animated Shows Based off of Video GamesFeb 04, 2022
It's no secret that
gameshaven't made the leap to movies in the way many filmmakers hoped. From the classic live-action flop 'Super Mario Bros.' Until 'Assassin's Creed', no one seems to be able to really capture the feeling we get when we play the
basedon. But why is this; could it be the runtime? I mean most movies are around two hours long, it makes sense that they couldn't squeeze the entire plot and story of a 50 hour
videogame into a tight little package; that would make sense for something like, well, a TV show.
Well, unfortunately, as we'll see here today, that argument doesn't exactly hold up. So today, we are going to take a look at the
basedon video games. Tak and the Power of Juju Among the SpongeBob and Rugrats related tie-in games released in 2003, Nickelodeon released an original title called Tak and the Power of Juju for the Playstation 2 and Gamecube, with a side-scrolling version for the Game Boy. Advance. The game was well received and spawned two direct sequels, Tak 2: The Staff of Dreams and Tak: The Great Juju Challenge, the former being considered the best in the series.
In 2007, Nickelodeon released a CGI series based on the video game. No... it wasn't received either. The show was your standard two eleven-minute stories in a half-hour block, and was Nickelodeon's first full CGI series to be done in-house. Despite having the same name and some of the same characters, the show was very different from the games and confused many fans as to whether or not they are in the same continuity. For example, Tak is recognized as the hero of his tribe after the first game, but he is not seen that way in the series. So I'm assuming this takes place before the first game?
Despite this, the villainous Tlaloc appears on the show, hinting at a past rivalry between him and Tak, though the two didn't meet until the first game. Many fans were disappointed to see the fun and mystery vibe absent from the show, instead having a more "weird and wacky" vibe. It was canceled after one season. The show might not be remembered as negatively if the original game series were allowed to continue, but unfortunately it's highly unlikely that we'd see another entry in the franchise. The show spawned its own two tie-in games, titled Tak and the Guardians of Gross and Tak: Mojo Mistake, which removed the original series' overarching story and instead focused on the show's characters and humor.
These games were not created by the original developers, Avalanche Software, but were instead handled by Blitz Games and Altron, leading to many bugs and gameplay changes that did not sit well with fans. Negative reception to both the recent games and the show has left the future of the Tak franchise uncertain. Invasion of the Rabbids Until recently, the Rabbids were not highly regarded. And by not highly appreciated, I mean downright despised. Often called the 'Minions' of video games, the Rabbids garnered negative reception due to their constant yelling and bathroom humor. Additionally, the fuzzy bastards are being blamed for the decline of the Rayman franchise, which they originally spun off from.
With the excellent reception of the recently released Mario + Rabbids: Kingdom Battle, the hatred for Rabbids has died down somewhat. But the past is not forgotten, as the Rabbids have made their mark on the last decade of video games. This also includes poorly made video game TV
shows, with his Nicktoon Rabbids Invasion. The show debuted in 2013 on Nickelodeon, eventually moving to the Nicktoons Network. The plot is... well, there is no plot. It's just the Rabbids playing around and getting into trouble. The show features the slapstick humor the series is known for, albeit toned down a bit for younger viewers.
The show received mixed reviews, mostly leaning towards the negative side, with one review calling the show "gross, crude, and minimally taxing on the viewer's sense of understanding." Despite the reception, the show was renewed for two more seasons, ending last summer on June 23, 2017. While the first few Rabbids games received positive reviews, the franchise has had more misses than hits, aside from Mario+. Rabbids: Kingdom Battle. Rabbids Invasion was given a link game, which unfortunately fell into the "mistake" category. 'Rabbids Invasion: The Interactive TV Show' was released for Playstation 4 and Xbox One, and required the use of a Playstation Camera or Kinect.
One last interesting tidbit about Rabbids Invasion is that Aardman, the studio behind Wallace & Gromit, was originally signed on to help produce the series alongside Ubisoft. However, in 2011 Ubisoft announced that it would handle only the production of the series. It's unknown why Aardman left the project, but it certainly would have been interesting to see if the show had embraced his unique style of claymation. Fire Emblem Many of us were first introduced to the hugely popular Fire Emblem series in Super Smash Bros. Melee, due to the fighting game that features "Marth" and "Roy" as playable characters. Until then, the game series had remained exclusive to Japan, with the seventh entry, Fire Emblem: Blazing Sword, being the first to be released worldwide.
While it's true that Smash Bros was Marth's first worldwide appearance in a video game, the character actually made his first international appearance years earlier in the anime adaptation of Fire Emblem, which was bizarrely dubbed and released in America despite that the game series was not existing there at that point. Released in America by ADV Films, they mistranslated many of the character names, such as Marth being called 'Mars' and Caeda (kay-da) being called 'Shiida'. The anime adaptation is only two episodes long, as is customary with most OVAs, or original video animation. The plot is based on the original game Fire Emblem: Shadow Dragon and the Blade of Light, and Marth is exiled to a neighboring kingdom after an enemy kingdom takes over HIS kingdom from him.
Lots of talk about the kingdom. The problem with Fire Emblem isn't so much the anime itself; it's
animatedwell enough, and the dubbing isn't too bad... apart from Marth's pathetic scream in this clip: the real failure comes from the decision to release it in America in the first place, serving only as a lackluster preview for a franchise than anyone. knew something about While in Japan, people have come to know and love the characters in the series, the anime barely makes them into interesting characters, or even portrays the plot in any interesting way. Fire Emblem barely does enough with its runtime to warrant its existence, and then, just as the plot begins, the series ends without a sequel.
It would have been a bit better if the game had been released in America right now, but as it stood at the time of its release, it was just some mediocre anime that your friend told you was based on a Nintendo game you'd never played before. listened. of. Japanese audiences apparently didn't care much for it either, as no more episodes were produced after the initial two. Since then, the series has become enormously popular all over the world. Maybe one day we'll see another crack in an anime adaptation? Maybe this time with a little more time and care.
Donkey Kong Country Just about anyone who has surfed the internet multiple times can tell you about the Super Mario Bros. Super Show or The Legend of Zelda cartoon. But when someone mentions the CGI cartoon Donkey Kong Country from 1998, most people scratch their heads and wonder if that really happened or not. Well, it's real. Airing on Fox Family from 1998 to 2000, Donkey Kong Country follows DK and Diddy Kong as they try to protect something called the Crystal Coconut from the evil King K. Rool. What is crystal coconut, you ask? It's the Macguffin shows, that is. He can pretty much do anything the characters need to do at any given time.
He is essentially God incarnate in the form of a coconut. And he predicts that Donkey Kong will be the next ruler of Kongo Bongo Island. So it's up to Donkey Kong to protect him. Except he's a fucking jerk and screwing it up every episode. Although the Crystal Coconut has the power to grant wishes, it is rarely used, not even by King K. Rool when he manages to get his hands on it. Maybe everyone on Kongo Bongo Island is really stupid. Let's talk about the elephant in the room; the CGI. It would be easy to make fun of how creepy and disturbing he looks... and don't get me wrong, he does!
But by the time this show came out, it was a breakthrough for CGI on TV. After all, this was the first fully animated show using motion capture technology. That is actually quite impressive. Another thing the show should be praised for is its dedication to music. Each episode includes a song. They're not always good, per se, but they always seem to have at least a little bit of effort put into them. Songs where Donkey Kong sings are always a highlight, even if the lyrics are terrible. Richard Yearwood, the voice of DK,
absolutely kills it in these performances and tries way more than a mediocre Donkey Kong cartoon deserves.
The theme song is also a bit catchy, with a nice jungle beat and spouting Donkey Kong's catchphrase "Banana Slamma." He's goofy, but he's the funny kind of goofy. All in all, this show is pretty bad. But it falls into the "so bad it's funny" category. If you're a fan of DK, you owe it to yourself to give it a try. The Super Mario Bros. Super Show Mario's first foray into movies wasn't as successful as it could have been, and sadly the same can be said for his first show, The Super Mario Bros. Super Show. It debuted in 1989 and eventually evolved into two other shows, both named and based on Super Mario Bros. 3 and Super Mario World.
The opening and closing featured live-action skits featuring the Mario Bros. at their Brooklyn plumbing company, with Mario and Luigi played by Captain Lou Albano and Danny Wells, respectively. Many notable guest stars appeared, including Magic Johnson, Elvira, and even Inspector Gadget. It then followed with a cartoon part featuring the Mario Bros., Princess Peach and Toad going on crazy adventures and thwarting King Koopa's plans, often in a parody movie or pop culture setting. Before the series was conceived, the CEO of DiC Entertainment spent a year trying to convince Nintendo to allow them to license the characters for a show.
Eventually, they allowed the show to develop, with Nintendo's then director of advertising and public relations stating that the purpose of the cartoon was to "increase awareness of the characters". Nowadays, everyone and their grandmother know who Mario is, but it makes sense for now to try and spread Mario's word. Sadly, the show did Mario more harm than good, as along with the live-action film, Nintendo was wary of allowing Mario to appear on TV and film in the future. Upon the series' premiere, USA Today described the series as a "surprising disappointment" and said that it has "little of the wit and spark of the games, and relies heavily on slapstick." Additionally, IGN called it "the biggest offender among Nintendo's many embarrassing moments." While the show definitely wasn't the hit they were looking for, it looks like Nintendo is starting to soften again, stating that they're willing to try once more to bring Mario to film and TV.
If there's one thing we can take away from this show, it's that. Oh, and the memes. Lots and lots of memes. Pac-Man and the Ghostly Adventures Despite being the first major video game mascot, as well as being one of the most successful gaming franchises of all time, Pac-Man hasn't had much experience in the world of television in compared to his rivals, Sonic and Mario. Given the basic premise of the original game, you know... that most people are familiar with, it actually makes sense that there haven't been too many attempts to give the yellow hockey puck a personality.
So far, all we've gotten is the 1982 Hanna-Barbera cartoon and the 2013 CGI cartoon Pac-Man and the Ghostly Adventures. Developed by Avi Arad of Marvel fame, the show follows a teenage Pac-Man, often simply referred to as Pac, as he and his friends battle the ghosts that have invaded the city, all thanks to Pac-Man being them. accidentally unleashed. Only Pac-Man can eat the ghosts because apparently it's his fate or something, since he is a descendant of the legendary Yellow. So yes, the show is a lot like Danny Phantom, just minus the ghost transformation part and with a lot of "butt" humor.
It is rather strange in the context of the show that Pac-Man is called Pac-Man, given that A.) he is not a man, and B.) he lives in a world called Pac-World where all people are called Pac-People. It's like being named Man-Human. The show received mediocre reviews, as the concept is uninspired and the humor and dialogue are just…awkward. The show is just awkward moment after awkward moment, over three seasons. The show still did well enough to go onfor a few years and guarantee a large number of products, plus two linked games. Since the series' launch, the Ghostly Adventures skin has become the official skin of Pac-Man.
While Pac-Man and the Ghostly Adventures is certainly a weird and awkward show, it definitely has its fans and has become a cult classic. The animation is pretty well done, at least. If only the writing was on the same level. Bubsy, what could go wrong? yes yes, a lot apparently. For anyone who doesn't know Bubsy, consider yourself lucky. I'm about to tell you anyway. Bubsy the Bobcat was an attempt by developer Accolades to create his own mascot, similar to someone like Sonic the Hedgehog. The '90s were littered with failed attempts at mascots, from Zero the Kamikaze Squirrel to Gex the Gecko.
However, Bubsy remains the best known due to his meme status. There have been four games in the Bubsy series so far, with the
absolutedisaster known as Bubsy 3D effectively killing the franchise in 1996. If things had gone any other way, though, we might have been cursed with a lot more Bubsy than meets the eye. we currently have. In 1993, Calico Creations made a pilot episode for a possible Bubsy animated series. A plethora of well-known voice actors lent their voices to the pilot, with Rob Paulsen as Bubsy himself, and various other characters played by Tress MacNeille and Jim Cummings.
The pilot opens with Bubsy doing a bunch of random "cool" and "radical" things, like brushing his teeth with a floor polisher, all while gushing out his iconic catchphrase "what could go wrong." We then meet his armadillo companion, who appears to be held captive by Bubsy, evidenced by his utter terror of the titular bobcat. The pilot is 22 minutes of Bubsy being a nasty jerk and hammering his catchphrase into your head at every opportunity. It's pretty obvious why this pilot was never picked up, as it struggles to find enough content for one episode, rather than throwing so much random crap at you while offering very little plot.
Thankfully the show was never picked up and the game series is now dead, it seems Bubsy is gone forever. Except not, because it seems like Accolade picked up on all the memes at Bubsy's expense and thought it would be a good idea to 'ironically' bring him back in 'Bubsy: The Woolies Strike Back,' which came out on Halloween 2017. announcement was not well received by either critics or gamers. Accolade seems to be coming to terms with the hate for the character, taking a page off the Sonic the Hedgehogs Twitter page and creating his own account for the wildcat filled with self-deprecating, self-aware humor at the expense of the franchise's past.
Looks like we'll be hearing "what could go wrong" for a bit longer... Sonic Underground Sonic the Hedgehog has been through quite a few animated adaptations. From the fairly mediocre (The Adventures of Sonic the Hedgehog) to the average (Sonic X) to the downright awesome (Sonic SatAM), there's something for everyone. However, there is a show in Sonic's history that is not for anyone. Nobody except masochists. Sonic Underground is considered by many to be the
worstSonic cartoon, and for good reason. Instead of characters like Tails or Sally Acorn appearing in the series, we get Sonic's long lost siblings Sonia and Manic.
Sonic's voice from The Adventures of Sonic the Hedgehog, mentioned above, returns to voice Blue Blur himself. In a completely normal casting choice, he also voices both Sonia and Manic. Sounds... well... I'll let you be the judge of that. The plot of the show has very little to do with the Sonic series, instead creating its own continuity line where Sonic and his brothers are the children of the long-lost Queen of Mobius. She separated and hid the children as babies after Doctor Robotnik took over the kingdom, leaving behind a prophecy that... leaving behind a prophecy that they would grow up and overthrow Robotnik through the power of the family.
Oh yeah, and playing amazing rock music. Yes, each brother has his own magical medallion that can be turned into a tool; Sonic gets an electric guitar, Sonia gets a keyboard, and Manic gets a drum kit. When they're not fighting the forces of the Robotniks, they play in their underground rock band, Sonic Underground. The show was not very popular and was canceled after only one season. Sonic has had his fair share of mistakes in his long history. From the bizarre game-breaking bestiality of Sonic 06 to the somehow even more broken Sonic Boom, it seems the hedgehog just can't catch a break.
It's easy to feel bad for the guy, but he remembers; he did this to himself. This is the cartoon where Sonic's catchphrases were "so much more than cool" and "it's time for juice and jam." This is a just punishment. Mortal Kombat: Defenders of the Realm When you think of Mortal Kombat, what comes to mind? Probably over the top violence and gore, right? What about one-liners and kids' shows? No? Well, that's what we're talking about here. Mortal Kombat: Defenders of the Realm sought to take one of the most violent and bloody games out there about beheading your opponents and turn it into a Saturday morning cartoon.
To quote Bubsy "what could go wrong?". Well, for starters, no one kills each other anymore. You know, one of the game's biggest selling points? Yeah, being a kids show they weren't allowed to show any blood and gore so instead they just beat each other up and then they all live until the next episode where they do it all over again. Not only does the lack of violence actively work against it, but other kids' cartoon tropes weigh it down as well, like the cute little pet animals, each character having a personality trait and one catchphrase after another.
Interestingly, the show doesn't seem to exist in its own separate continuity plane. It actually serves as a sort of sequel to the original live-action movie. Unfortunately, the Mortal Kombat movies are pretty awful too, so combining them with this cartoon doesn't really help much. Needless to say, the show was not well received and lasted only 13 episodes. Since then, it has appeared on many lists citing it as one of the worst cartoons based on a video game ever made, and is considered one of the worst flops produced by the Mortal Kombat series. There were a few VHS releases in America, but other than that the series never received any DVD or Blu-Ray release.
However, most of the episodes can be found on Youtube, so if Sub-Zero and Sonya Blade doing PSAs sounds good to you, then go nuts. The Legend of Zelda Don't act like you didn't see this coming. Perhaps the most infamous of all video game cartoons, The Legend of Zelda misses almost every mark that made the video game series it's based on so great. This is evident from the beginning of the first episode; Link speaks. The silent hero who pretends to be the literal link between the player and the game speaks. Now this is a TV show, and it wouldn't be very interesting to have the main character completely silent all the time, so the expected response to a special scenario like this would be to examine the options and ways to develop that character. and still have them retain that stoic yet whimsical nature we've come to love.
Oh. I guess they just made him an annoying jerk. Yes, Link is incredibly annoying on the show. He is constantly whining and complaining about every little thing, and how he can't get a kiss from Zelda. Last year, Nintendo themselves tried to bring voice acting to The Legend of Zelda: Breath of the Wild. How did they handle talking about Link? They didn't. They learned from past mistakes and made him keep his fucking mouth shut. Zelda, like the audience, can't put up with Link's nonsense and constantly criticizes him, which brings us to Link's most memorable line: even though there are only 13 episodes in the series, Link utters this line a total of 29 times.
That's about twice per episode, which is twice too many. So when our main character is incredibly obnoxious, it doesn't bode well for the rest of the series. Honestly, what else can be said about The Legend of Zelda cartoons that hasn't already been said? The show is so far removed from the actual games that there is an episode where the King of Hyrule is building a water park and another where Moblin, one of the stupidest monsters in the games, manages to outwit Ganon, the KING OF THE. EVIL. and trap him in a bubble. Like the CDI games, The Legend of Zelda cartoons were not handled by Nintendo, nor did they even have any real involvement with them.
It's pretty obvious that the series can't survive without his leadership, which is why they haven't given any other studio permission to use Zelda's IP since. One notable example of a pitch being shot down is when Imagi Entertainment submitted a 37-second CGI Zelda movie to Nintendo which, of course, never made it past that initial meeting. However, just like with Mario, Nintendo seems to be opening up to the idea a bit more in recent years, so perhaps we'll see another Zelda series in the future. Let's hope he handles the Hero of Time with a little more...respect.
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