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XCOM 2 IS A PERFECTLY BALANCED GAME WITH NO EXPLOITS - One Turn Victory Challenge Is Broken!!!

Feb 27, 2020
So now all we have to do is plant the x4 and we have just completed the first mission of the

game

in a single

turn

. Our perfect hello, ladies and gentlemen. I'm Britt and today we're playing XCOM. I know it's a

turn

-based strategy

game

that's about defeating aliens and saving humanity. Doesn't heroic just sound fantastic? So naturally I have to try and not be fantastically heroic, charismatic, beautiful and oh my god! I'm very sexy because of Norman's compliment. I have too powerful. The more praise I get, the more power I have and since you all loved the last video so much, oh my goodness, the exploit for this video is certainly very powerful, like everyone.
xcom 2 is a perfectly balanced game with no exploits   one turn victory challenge is broken
I know that they. Huge giant monsters that you have no chance of winning against, that's great, but what if there was a way to make the game you know just a little bit easier? Make this game completely complete in one turn, suddenly the quests don't take up half of it anymore. an hour and there's grueling work between you and an enemy no, no, instead, let's finish each mission in the first quarter. I know it's fantastic. I've given this scan a couple of tries and it has some funny results for no other reason than the game's stats get completely frustrated anyway, my fantastic explanation, let's delve into this glorious video, so if you go back, he relax, have a nice hot cup of tea and hey, if you are even a really majestic person and you have chosen to give light to this video, then I take my hat off to you and let us begin, so naturally we will start a new game of common X , you know we will, oh my God, we will.
xcom 2 is a perfectly balanced game with no exploits   one turn victory challenge is broken

More Interesting Facts About,

xcom 2 is a perfectly balanced game with no exploits one turn victory challenge is broken...

I'm going up to legend difficulty, ladies and gentlemen, a longer game with no margin for error, that's right ladies and gentlemen, I only have a couple of hours in this game, but I'm going to beat it on the hardest difficulty. We're not going to do it. starts with Iron Man, you can do this exploit with Iron Man, but what's the point anyway? The premise of this game is quite simple, we are effectively a resistance movement and we all have our first mission in the central area of ​​Beijing, we just have to sabotage. an advent monument, the advent of the evil aliens, by the way, is also something I will give you a quick tip about when it comes to this game, the loading times are very long and for some reason I don't know why, but the developers did it. so if you want to speed up a load, just press the shift key, no one knows why this works or why it's a feature, but you know, in the wise words of Todd Howard, it just works that way, welcome to XCOM.
xcom 2 is a perfectly balanced game with no exploits   one turn victory challenge is broken
There we have our Monument, which is where we are going to need to place our explosive device and because I did a mission very similar to this before, I know that there are probably aliens around here now immediately what we want to do is find someone who is going to be our career fool, rum jumping designated role is very important here. I think we're going to give it to Heinrich Vogner, he looks perfect, so what we're going to do is basically leave Heinrich here and save. him for a rainy day, what we're going to do with all of our other guys is just take them as far as we can in the level now, normally, this is a terrible idea, you wouldn't recommend this at all for the one and only. reason why we are going to be discovered by a group of aliens look, here are a lot of aliens, now we are going to fight these aliens of course, but to do that we need to be friendly and close now like a normal player.
xcom 2 is a perfectly balanced game with no exploits   one turn victory challenge is broken
I wouldn't execute this daring strategy of just continuing to run anthem because the aliens will shoot on their turn and we'll be dead, but let me propose this fantastic idea, what if the aliens didn't have a turn? I know it's crazy, it's wild. but beyond being activated like that so they can move, these aliens won't actually be allowed to do anything, so I'm just going to move all my guys so that they're

perfectly

next to each and every one of them. one of the aliens and now all our people are in position, it is up to Heinrich Vogner to play the important role of destroying reality and time.
This may seem like a bit of a complicated task for good old Heinrich, but believe me, it is. absolutely ready for it, so what's going to happen is that we're effectively going to freeze the entire world in place, excluding our glorious soldiers, so what you do is simply move Heinrich to the end of his blue area and then you get a second part of It's Your Turn, where you can move up to the yellow space, so that's exactly what Heinrich is going to do, so we're going to send him to the yellow space, but while he's doing that, press escaped twice and he dropped a saved game file.
What I want to do is just go back to the main menu. I know it's a very strange game, right? We teleport Heinrich here, but for some reason our turn hasn't ended, no, our turn has actually just started again, as you can see all of our characters have effectively regained all of their time and can make all of their actions they are so good Dominic, hey, so you can point-blank shoot this alien in the head with an 85% chance of hitting, oh, and you do, it doesn't kill them, but you know, nice try, we'll save Heinrich once again for last , but this makes the fight easier.
The aliens are extremely easy because we can just run up behind them and shoot them in the back of the head, come on, okay, what's the game like? Sorry, but not XCOM, no, that's not how it works, he's there, your gun is in there. his gun takes more effort not to shoot him than it does to shoot him well, 100% Isabel has to be a traitor to the human cause, that's the only explanation I can find right now, my god, let's run after more aliens. and shoot them, come on, oh my god again, oh what's it like, oh look, there's an alien, let me shoot his fleet, oh no, he moved his foot out of the way at the end, oh my god, Aki, right , once again, it's Heinrich Wagner's turn to re-lock the laws of time and physics, so you want to move it to the edge of the blue circle and then once again to the end of the yellow circle, then scroll down, save, exit to the main menu and reload it now once I've done this a couple of times, you don't actually need to repeat the process because the AI ​​will remain completely messed up.
I think if you do this five or six times you will notice that the loading times in the levels increase a lot. Also, it's this loading time that you really have trouble with once it reaches about 20 seconds, so you'll never need to do this process again, as long as you don't close and reopen XCOM completely, it basically prevents the AI ​​from being able to start again. can. have a turn for all the missions in the game anyway let's shoot the sky in the head this time he's in front of you please for the love of god I'll thank god you did it of course you made a load amateurish, though of course. here we are not actually allowed to kill people, we are good targets, Alfred, I swear by how the difficulties make it more than 85%, there is no way, there is no way, oh my God, God, you did it where you are pointing. weapon that was terrifying but we have had 85% of the lady free.
Howe, it's just a game of how, this is where these enemies appear, so they haven't really had time to move because they just start over here, so naturally what we're going to do is just run after them. and then once again breaks the laws of time in physics by simply running towards the pigeon. Now some would say this breaks the laws of time in physics, but in reality, you know,

perfectly

balanced

, should all things be, if at all? The way the developers probably wanted us to play the game makes sense in the Canon of the universe that humans may or may not have access to time travel, shoot him in the head, thank god, it's okay, the body works too now because this guy is in such a great position that we're actually going to use someone else to manipulate the entire time this turn, so we're going to have Heinrich here to shoot this alien guy in the head or not, he can just shoot to the post behind him, thanks Heinrich.
What a great goal Heinrich you are the traitor of humanity so yes if you have ever had problems with the fantastic game of XCOM then this is the solution for you and the thing is I love XCOM as a series it has so many fantastic things. games under his belt and by this I mean XCOM and that's it. XCOM 2 is pretty good too, but now it's the original XCOM which is a very very good game, if you have good memories of that game let me know. I loved it 11 out of 10 it could have been the game of the year.
Now a new game similar to XCOM has appeared, it is called Phoenix Point, it was created by the developers of the original XCOM, so it remains faithful to the original in XCOM 2, so it's a pretty fun game. Phoenix Point has a lot of issues right now, including one of my favorite cheesy

exploits

which is in the VIP. capture mission, you just get a vehicle, drive it around the map in one turn, pick up the VIP and drive it back across the map and nothing can kill you, nothing can stop you and you just won a mission almost instantly. is effectively what we're doing here in the eyes of the aliens, they haven't even had their first turn yet, in the eyes of the game, for some reason, we've been able to walk around the entire map in one turn, anyway, it's hour. for Isabella Cancellara to cancel this sectoid existence no, no, it's not, she will crash into the wall 85% chance of reaching 85 how where do these numbers come from?
I think people are just making them up these numbers aren't real I don't think so I absolutely refuse to believe these numbers are actually good. This has been a very effective little game. I must say that we have managed to neutralize an absolutely metric ton of aliens and we are about to take down even more. We have an 85% chance of doing it. Strike, it's absolutely perfect, good job, now we're probably in the final round of the game, there's literally a sectoid here and I'm going to execute the ultimate attack move known as surrounding it with three different people, all with an 85 percent chance of he hits and I swear to God if we don't kill him this turn I'm going to go crazy there's a 40% chance of crit him and we haven't given him a single crit come on, shoot, come on, 85% chance of Hit, that's a lot more similar, there we go, you certainly have free health, now you have this, run the reload and now shoot, come on, oh yeah, perfect, so now all we have to do is plant the eggs completely and we're just done.
The game's first mission completely in one turn is perfect, we've taken a turn-based strategy game and effectively turned it into a game of time manipulation and general operational strategy. In fact, I don't even know if the strategy exists anymore. Oh look. this we kill eight enemies, we take nine turns, very spicy, are you sure the soldiers in the game wounded zero, the soldiers killed zero, impeccable rating, absolutely perfect or what is so interesting is that basically, for some reason , the game simultaneously thinks that we take nine turns and one term, for example, the game? wow oh average enemies killed per turn eight, there were actually only eight enemies in the game and if we killed eight of those turns we should have an average of zero point nine enemies killed per turn or so, instead we averaged eight for the sole reason that we basically did everything in one shift or very well done to all of our agents, especially Agent Blank, who came under the most fire because at the end of the day, no one on our entire team was shot, right?
Don't you love it when? You attack an enemy that can't even defend itself and is quintessentially British, I would say, and more importantly, it's perfectly

balanced

, this is what gives you your girl power, mmm, it's so good and it doesn't patronize us and there it is. We have, ladies. and gentlemen, we have done it, we have started our glorious experience and from here we can now continue and do many different missions and attack many different aliens. Oh and perfect, we have been given a new objective which is an Advent commander, basically the game wants us to kill this person.
Apparently it's going to be easy, although easy on the hardest difficulty, since in reality any one is going to be quite challenging. Now what we're going to do is get rid of our entire squad. here because they're all trash and instead we're going to grunt at a squad ofComplete and utter newbies. Now you might be wondering why I chose to keep the Ranger good, that's because the Ranger is technically one of the worst people in the game. speaking because they have a melee weapon, now melee weapons normally an No problem, our Ranger can simply run headlong towards the enemy and kill him immediately without any fear of being shot back.
Now, once again, we are on a mission, so let's literally charge forward. enemy trust me it's a fantastic strategy and of course we will once again use freedo to destroy absolute time and reality in this game thank you very much Freda so while Freitas is busy blowing a hole in space and reality same, we will reload that mission and have the AI ​​completely neutered by Nurse Lee, now of course we are in a perfect situation where we can send our male, a boy, to fight, so the melee guy is about to run headfirst into an enemy unit and stab him go-go-go oh yeah, perfectly balanced Mele guy, mainly because that guy doesn't actually do it. you can counterattack so you'll notice the commander here just activated it himself and all the other aliens now of course by activating this means they can technically now counterattack although they won't now one of the best things about this .
The advantage is that you don't actually have to do this from the beginning of the game, you can do it whenever you want, whether it's the final mission of the game when you're fighting, whether it's a very easy mission for absolute memes. and fun, whatever, you can choose to do this whenever you want and once again, I'm going to keep making these sweet, soft cuts because I mean, it's better than using a gun, guns suck, it's terrible to know once you use guns, oh come on Dominick's is Manske it's time to cut cut cut cut come on oh yeah of course XCOM isn't the only game we can exploit.
There are millions of games on this planet for which, of course, we can find very glorious little feats, so yeah. Is there any particular game for which you have to see a 100% exploit, so call me and I'll try it. I mean, there are so many fantastic gaming experiences on the market right now, and here we go with another one. Absolutely perfect mission in which we kill seven enemies and suffer no damage. Beautiful, simple and easy, naturally we had an average pattern of eight enemies killed because there were eight enemies in the game. I knew how this works, but okay, once again, no one in our entire team was even remotely considered an absolutely perfect and flawless target now, the most important thing is that we can upgrade our swordsman to be a sword master.
This is fantastic, believe me, it looks like being a sword master or steel sword plus two extra attacks, which is glorious and Half plus ten of the target is basically more likely to hit, so we can continue this down and down until make him the best Sword Slash II guy in the entire known universe. Ah, what a fantastic experience that X comes to. It's generally good. fun. I highly recommend everyone to try it as it is definitely one of the best XCOM games ever made. I mean, there are some ex-con games so bad that we just don't talk about them.
I can do some really bad ones out there. None of the reasons this build is so powerful is because if we get one of our soldiers to be a max-level scout class, then we effectively ruin the game completely. Here we have LaBelle from our Ranger Corporal Dominique available? Our ski now has a lovely little sword on its back, but more importantly it's the skills on it that matter. You see, we have Blade Master, we do two extra damage and so on. Your sword does a little more damage, however, it is the final upgrade. about a colonel who is very overpowered, the reason is simply because it gives you the Reaper ability which is a devastating chain melee attack, basically the first mile attack that you can't miss and then each kill in the next Reaper mode grants an additional action point.
This is where it gets a little interesting because all it takes is one action point to move and hit someone with the sword, which means you can effectively watch this character in the middle of a mission, deploy him, and then put him in Reaper mode and then observe. They eliminate all the enemy in one turn. Now this is just a Scout class. Imagine if you only had four of them instead with four people in the Scout class, you could wipe out entire missions almost instantly. You don't even have to strap them on and recharge. the game because your guys just teleport across the map with slashing blades, it's ridiculous, which is why I quite like XCOM, oh a lot.
I also like it because you know it has this lovely little thing here, the Jews put that there, that's very nice. them or look it's beautiful, isn't it nice? dead montgome everyone always forgets dead mark actually not everyone always forgets in new zealand how dare they put new zealand in this game oh and oh yeah they also left this little guy in that's good that's very good anyway, Thank you very much ladies and gentlemen for watching. I had an absolutely fantastic time here today playing XCOM. If you liked what you saw today, feel free to like the video and if you want.
Check out more videos where I play games in a way that really shouldn't be played, then consider subscribing and joining our lovely community anyway. I'll see each and every one of you in the next video and in the comments section and as always, a huge thank you to each and every one of these majestic screen sponsors who make our lives so much more fantastic. Thank you very much, lovely people. If you're wondering what video to watch next, BAM, you can choose this one on the screen now and chosen by myself to be perfect for you anyway, I was each and every one of you next have an absolutely lovely day and bye for now.

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