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World Record Progression: Super Mario 64 any%

Feb 27, 2020
A few months ago I made a video on

world

record

progression

for Super Mario 64. That video was exclusively talking about the 120 star category, which is where you collect all the stars in the game before you beat them. It showed how various players were able to work. to speed around that category in the shortest amount of time possible and how over time they were able to push the

world

record

lower and lower oh my gosh dude I'm a legend but there's another side too, speedrunning from

mario

64, some people try to win the game as fast as they can while collecting every star, although some people don't follow the rules for the past two decades, there has been an ongoing battle to win the game with the fewest stars possible, traditionally winning a game in the shortest possible route. it's called any percentage, but in

super

mario

64 the definition of any percentage constantly changed, the game designers intended to create it, so you needed at least 70 stars to win the game, but through various feats, players have determined that you can win the game with much less than 70 stars this is the story of that

progression

hundreds of players have tried their hand at

super

mario 64 but only a few have made it to the top let's take a look at the world record progression for the category of any percentage of super mario 64. super mario 64 came out in 1996 back then, the internet was primitive compared to today, but it was still an option to talk about your video games, people flocked to internet forums to talk about his favorite games, one of the most popular was super mario 64. it became a consensus very quickly that you need at least 70 stars to win the game because to win the game you need to access the final level which is at the bottom of the ladder without end the endless staircase is exactly what a never ending staircase looks like luckily for the player, although once you get 70 stars you will be able to climb the stairs without any problem and access the final level, but until then the stairs will just repeat indefinitely, so during the first years of the game's existence it is the fastest way. beating the game required you to get at least 70 stars, no one was really logging their sprints back then, but there were reports of people beating the game in just over an hour, maybe one day someone can figure out a way . to beat it in less than an hour, but then an innovative hack was discovered when people discovered great cheats in games.
world record progression super mario 64 any
The first place they used to report to was usually a gaming forum or some other online gaming community, but this particular hack was a bit different. first appeared in the november 2000 issue of the spanish version of club nintendo and was apparently discovered by two guys in mexico jose angel ruiz villarreal and dante ava and ruiz villarreal explained that if you go to the endless staircase before you have 70 stars there is still a way to get past it, go up the stairs and face the camera and then do a long jump instead of moving forward, though you push the stairs and move back and then press the a button over and over again.
world record progression super mario 64 any

More Interesting Facts About,

world record progression super mario 64 any...

Now you are if you do long back jumps if you do a dunk the right way mario will build up an amazing amount of speed. always below this number so they always keep adding more and more speed, eventually you build up so much speed that you can fly down the stairs and land right next to the final stage entrance, you still need to collect 50 stars to get to the endless stair in the first place but this back long jump was clipping 20 stars from the path, strangely this trick went unnoticed on the internet for a while, it wasn't until 2003 when it first appeared on the internet in a game. fact thread called win the game with 50 stars, a user named guerra 2000 posted about the back long jump no one else had ever heard of before and according to his description no one was able to duplicate it.
world record progression super mario 64 any
Finally, he posted a video of him, the oldest known. footage of the back long jump being performed it was just a 13 second clip of him pointing a camera at his tv but this video opened the door for many others on the forum after this discovery there were reports of people being able to beating the game in about an hour no footage of any of the runs had surfaced yet, though around the same time the runners figured out there was another way to save time with the back long jump you could do on this ladder to launch into Through the 50 star gate, although much more difficult than the endless ladder version, since you have less room to work with this cheat, it drastically reduced the amount of stars needed to collect everything you needed was now the 30 stars needed to get up the stairs plus the required star from dire dye or docs to get to bowser's second key 31 stars is all it took so to summarize what the route was you would start the game by collecting 30 stars however then you could go through the 30 star door and get a dire star terrible documents that unlock bowser on fire c or you can get the second key use the second key to go up the stairs do long jumps backwards on the ladder to shoot through the 50 star gate and then do long jumps back on the endless ladder to shoot your way to the final stage and thus you have won the game while collecting a quarter of the stars that are available to you, similar to 50 players stars who weren't recording their careers yet at this point, but some people were.
world record progression super mario 64 any
Speaking of winning the game with only 31 stars, a man named Curtis Bright was the first to do so, acknowledging that he was able to pull it off in March of 2003. He didn't report a time, but reportedly his career was still legitimate because he was the guy who put together the route in first place and just a few days later the second person to win the game with 31 stars did it alex penev claimed to do it in 49 minutes 20 seconds again no video footage for this run due to how old it is, but it's probably legit though Curtis Bright's run may have been under 60 minutes Penevs sure was so for the first time someone could say he could beat Super Mario 64 in under an hour and then for a At some time, everything calmed down a bit, the runners seemed satisfied with winning the game with only 31 stars and it seemed like everyone was hitting a wall. used no one knew what else could be done to win the game faster.
Several months went by without any new records and then something amazing happened in May 2004, someone named don dunk posted a picture on gamefaqs, it was a picture of him being on the last level. from the game bowser in the sky with only 18 stars he said that he had discovered a revolutionary new glitch that could let you win the game with only 16 stars and that he would reveal it on May 15th which would be five days after the topic was originally posted naturally, there's a bit of suspicion, but there's also a lot of nervous excitement, how could 16 stars be possible? built more and more as players waited to see what dom dunk had found finally the day came everyone came running to see the post and don dunk explained the following to start you would load the game and collect exactly 15 stars from whatever stage you could after you get them the rabbit will spawn in the basements, you go to the basement, pick them up and then go to the door that leads to the room with the 30 star door, your goal is to go through this door while you still have it inside. your hands can't normally open doors when you're holding it the best way they had to do this was to drop it in front of the door go through it then quickly run before the door closes completely and pick it up again then head to the 30 star gate, you will need to go through it with mips, there are a few ways to do it, but the method that dom dunk described at the time was that you should drop mips at close range. away from the door and jump between him and the door if you do it correctly you will be pushed through the 30 star door once there you will be forced to get the one star docks and dire dire before going into bowser in the sea ​​of ​​fire where you pick up the key, go up the stairs, do the long back jumps it takes to win the rest of the game, if everything is done correctly you will beat the game with only 16 stars that everyone on the forum tried to figure out for themselves themselves and indeed they were able to do it the number of stars required to win the game was cut in half once again a group of people wanted to win the game as fast as possible with this new route the first person to achieve a 16 star career was man who found out it was possible in the first place on may 24, 2004 dom dunk posted that he was able to beat the game in 42 minutes with a 16 star route and about a month later alex pena reported that he did it in 33 minutes but finally someone posted a race with video proof on June 19, 2004 a man named Brad Cutler shared a video of him doing the 16 star route in 27 minutes someone had won the game in less than half an hour Cutler battled with the bljs a bit at first and missed bowser's throw at the end but for the first test with video everything went relatively smooth but perhaps the most important part of Cutler's career was inspiring many others to give it a try by giving them a video to seeing it seemed so doable to do what Color was doing with a little practice and over the next few months many others decided they wanted to try it too.
In November 2004, Mark Corsack became the first to beat Cutler's time, which he scored 26-25. While much of his movement was cleaner than Cutler, he struggled quite a bit with the mips clip, but people were still waiting for that 16-star run that would blow everyone out of the water and it turns out they wouldn't have to wait long. . like in just a few hours literally the same day Mark Corsac did his 16 star run someone else posted a 16 star run but instead of 26 and a half minutes this one clocked in at 21 minutes 55 seconds. Her name was lari pakala and even better strategies by collecting first 15 stars and fastest clips and fastest bljs her race looked absolutely amazing compared to all previous races and it was this type of competition that continued to reduce the time of 16 stars in the mid 2000s. doing a race that they thought looked good and then someone else would come along and say hey I know you think your race is good but I'm actually several minutes ahead of you it was a really exciting time because you never really knew what was around the corner but unfortunately after a couple of years with no new strategies being discovered super mario 64 entered a dark age starting in 2004 there were a few years where 16 stars They seemed to be about as fast as the game would go, so a couple of the racers whose names I'll avoid decided it would be okay to cheat and fake their sprints.
The first was from October 2005. One player claimed he was the first to win the game in under 20 minutes, putting together a run of around 19 minutes and 50 seconds. The run got a decent amount of attention, but in 2017 it was found to be spliced ​​all over. Splicing a run is when you take part of one run and part of another and join them together to make it look like one continuous game. he did this over and over again in his career, almost every screen transition was really him ending one segment and splicing into another, the second got much more popularity than the first, it was posted on speed demos archived by a different runner a couple years later in 2007 where it was widely viewed and the running time was about 18 and a half minutes but like the first run it was found to be spliced ​​several years later and has since been debunked although it is known that both executions are fake today still amazed so many people at the time people were starting to wonder if super mario 64 could ever go down the execution on tricked runs it looked so amazing and how could anyone find a way to win the game with less than 16 stars? then there's a little teaser in oct 2006 youtuber mr robert z uploaded a video of some glitches he could do in the castle foyer one scene showed him climbing an out of bounds section from under the foyer and he said that because there is an invisible wall, it might be possible to do a back long jump there for a while, although no one was sure whether or not it would be worth doing a back long jump there and it remained in the back of many minds For several more months in the meantime, on the website's task videos, various people were discussing possible ways to win the game with less than 16 stars.
After more months of discussion, they released a tool-assisted video, which isa type of sprint where someone goes on an emulator. and manually enter which buttons they want to be pressed on each frame of the run, in other words it's a run not done by a human but by a computer playing theoretically as good as possible and this tool helped run that they released didn't collect 16 stars did not collect 12 stars or 10 did not collect 8 7 6 5 4 three or two stars a little over seven and a half minutes later he won the game while collecting only one star how could they possibly have done well to begin with they went to the area outside of the boundaries seen earlier and they did a long jump back doing this perfectly launched them out of the castle boundaries and then by turning the camera they were able to maintain enough speed to launch them through the rest of the hall towards the first star gate which normally requires 8 stars to open there fight Bowser for the first key which is used to go underground to the room with a 30 star door and once in that room you do this long back jump this trick is extremely accurate but if done correctly it removes need to pass the 30 star door with mips builds up enough speed with the blj to shoot right after the task then got the star needed from dire dire docs to unlock bowser on fire c got the second key went up the stairs to do the reverse long jumps and finish the game with only one star in your dire dire docks inventory as expected this race made people lose their minds is it possible to beat super mario 64 with only one star the racers have been able to eliminate 119 out of the 120 stars in the game, there was only one left in the Dire Dire Docs that was still left, so now there's one last thing to do: find a way to win the game without that last star zero star Swordless Link aka a task to beat super mario 64 without collecting a single star the creators of the game put 120 of them they expected the player to collect at least 70 to finish the game after a decade of work now it was possible to do it without collecting a single one of all of the efforts the programmers put into designing 120 unique stars and 120 unique experiences were related to waste, well your effort was actually not wasted at all, there were still so many other categories you could run that gave you a chance to see more of the runners in the game to this day are still actively running 16 stars, 70 stars and 120 stars, allowing you to see most or 120 stars the entire game; in fact, when these tasks came out in 2007, no one knew if a human could even shoot. outside of the tricks, particularly the long jump back past the 30 star gate which needed to combine really hard just the right way to build up enough speed to get past it, not to mention all the other tricks that could easily go wrong in the race for a long time no human could pass the 16 star barrier the exact history of humans running the zero and one star path is not fully known i have not been able to find definitive proof of the first zero star or one star run, But runners like Kai Man claimed a nine-minute one-star time a while after the task was released, the zero-star route ended up being much more difficult to master, all because of the dwarf's 30-minute backward long jump. stars or sblj as it has become known its quite hard to get your positioning and mashing to get past the 30 star gate in the first place but also getting past the dire dire docks which is required for zero stars requires ridiculously difficult combo and positioning and precise on the stairs is so hard to pick up enough speed to get the zero star route has been called harder than doing the recently popularized 1-2 pipe clip in the original super mario bros 351 yes the recent history of the zero star on one star route has been completely dominated by the Japanese, this differs from the 70 star and 120 star route, which has been dominated mainly by Americans and Europeans, and the 16 star route, which has seen a combination of both, currently the one star record is held by zaya at 721 and zero akira holds the star record at 6 44. both runs are as close to 7 minutes of perfect play as you can get and that's the progression of the world record for super mario 64 any percentage super mario 64 is a rare example of how drastic rerouting can become in some games like super metroid they are little more than changing the order of bosses to save a couple of minutes but in mario 64 when a new hack was discovered everything the racers thought they ever knew changed completely we're not collecting 70 more stars we're collecting 16 whoops now we're not collecting any stars most of these discoveries took place in the middle of the decade back in 2000, when there was no twitch to stream, but rather gaming communities that you communicated with via text messages and on rare occasions. low quality vhs status but all these gamers came together to see how far they could push mario 64. and boy did they make it thanks for watching see you next time

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