YTread Logo
YTread Logo

If Your Eye was a Camera What Would the Specs be?

Jun 10, 2021
Ladies and gentlemen, my name is Nico Watson and I'm Peter Jobs and today we have an exciting announcement for you. We have been making

camera

s for years but no one has bought them. I couldn't understand why and then I realized that we have the perfect

camera

here in our heads so we can make a camera that exceeds the specifications, the human eye will be a multi-million dollar, so I am happy to announce today the eye camera, a camera with specifications that exceed the specifications of the human eyeball, peter jobs, please tell us more. about

what

are these

specs

, I thought you brought them, huh, that was

your

job, no, I have this hurdle, then you get the

specs

, okay, look, you're the one who makes all the engineers cry because you're working so hard. , so why not?
if your eye was a camera what would the specs be
You talk on the phone, no one cries more than me, so don't come to me, okay, okay, that's enough. We'll come back to the end of the video specifications. Let's get those engineers working on it right now. Is it an Android? when peter jobs came to me and said hey i need you to make the perfect camera that can outperform the human eye, i don't even know where to start,

what

kind of specs i need to find out and i thought resolution was good to start with, what? Do you know what the resolution of the human eye is?
if your eye was a camera what would the specs be

More Interesting Facts About,

if your eye was a camera what would the specs be...

It's a complicated question with a complicated answer, but I have some interesting experiments we can try. I think we should compare the resolution of our eyes with the best camera we have in the studio. which is the red one you can go back and find out what these numbers are going to be so here we have a red gemini that has a 5k sensor so the real question I want to answer with this experiment is how does our eye compare to the film camera now there are two ways we can look at this: you have

your

field of view right here is where my hands disappear at the edges of my vision it's basically 180 degrees I can't really see individual fingers moving until I'm about here 120 140 something like that , so if we can look at that entire field of view, but actually our eyes have a certain high-resolution central area called the fovea, imagine the full moon in the sky, it's a little bit bigger than that. that's how big the center of your vision is at high detail, so first let's figure out what the equivalent of our field of view is on this camera, so 11 millimeters is actually pretty close, so I've got our camera set up to give We use the full sensor here for our image, we're not cropped at all, so we're hitting between 95 and 100 degrees for the field of view right now, but in real life, what I can see if my eyes look forward is definitely a bit. a little bit wider, pretty close to 180, I'll call it 170 165.
if your eye was a camera what would the specs be
For some people's eyes, it's probably like five millimeters 190, this is the closest we can get to an accurate wide-angle estimate of our field of view, so we'll start with this for our resolution test. Here's what I'm going to propose: We draw two lines on a piece of paper and go back and forth until we can no longer visually distinguish the two separate lines and we simply click on one line. We will do the same with the camera with the same field of view and see at which point the camera can no longer distinguish between the two lines.
if your eye was a camera what would the specs be
You'll walk and then I'll tell you where I can. I no longer see two individual lines. How many lines are there two? I can still tell it's two lines right there. Stop. That seems like a continuous line to me. Did you see one for sure? A thick one. I think it's a thick line. That is the point. there where our eyeballs see these two lines next to each other as a single line, so now let's see what the camera can see, we are projecting a 15 degree field of view on a 5k sensor so our eyes can see basically 200 pixels per degree. of the field of view and our center phobia is about 15 degrees, so it's a 3k sensor, let's see at what point this stops resolving the two lines, okay, we're passing the human threshold here, yes, I can still see them easily, you still say it, yeah. easy, easy man, okay, I think I can see it, so what we discovered here is that when you combine the red chamber with the central part of our fovea, the red chamber actually outperforms the human eye, but when you combine the red chamber with our overview, our clarity beats the red camera if you were to attribute the resolution you see in your fovea to your entire field of view, your entire field of view

would

be 576 megapixels, which is crazy, not entirely realistic and is not an accurate representation of our hoist solution. whether it's a middle ground, a good middle ground that is for your eyes and you take into account the detail of your central fovea and all the rest of the details around your eye that you're looking at, basically creating a picture of your mind, it has some 130 megapixels.
Very good, right, it's really very good. The next thing we had to figure out was the frame rate, Peter, do you have any idea what the frame rate is that we can see? I don't know, maybe 60, probably more than 60, because you can tell the difference. from a 60 frames per second video to a 120 frames per second video. I guess we have to find out anyway. Let's do an experiment. Here we have a TV running Smash Brothers at 60 frames per second. mode that you can activate to increase that temporal resolution to 120 frames per second. We're going to show people option a in option b and we're not going to tell them which is which.
We will ask them what it is. highest frame rate, 120. You're right, yes, I sniffed the frames, so it turns out that only three out of five people could tell the difference between 60 hertz and 120 hertz. What do you take from that Nikko? You have to have a relatively trained eye to be able to pick up those kinds of high frame rates, but less than half of the test subjects couldn't tell the difference, so what it does tell me is that there is a diminishing return to which you start to get closer to as you get to 120 hertz and above. so the question is what kind of frame rates can the eye actually see well.
Your eye basically has a separate frame rate for each pixel in the eye, so there is a real theoretical limit to your frame rate. Your neurons can basically fire at 13 milliseconds, that's the maximum amount of time you can have a neuron in your eye as a cone detects some light and then fires some light into your brain. How many frames is 13 milliseconds equal to 75 frames per second? They are all slightly offset from each other. It's chaotic. A 75 frames per second blur that's happening everywhere and there's something crazy here, so they did an experiment with pilots where they showed an image on the screen and they were seeing how short the image could be and still have the Pilots identified what type of plane was in the image and the fastest they could display the image was 1.220 of a second.
At least we have the vision of 220 frames per second, once again. That's an oversimplification, but I think we're going to make the eye camera stack up to the human eye we need to exceed 500 frames per second come here come here peter uh just come in, close the door, turn off the light, what are you doing ? Man, to be completely honest, I feel like my The product presentation this morning was a little stale. What better way to practice introducing revolutionary technology than with today's sponsor, Raycon? I really have work, no, no, just turn on a light. Are you ready?
Hello and welcome. My name is Ray Khan and this is Raycon Con. 2020. We've heard a lot about eyes in this team episode, but you know what we haven't heard about ears. I

would

like to introduce the raycon e25 everyday headphones. Raycon headphones are sleek and discreet, with no tangled wires or cables. These puppies sound as amazing as any other audio brand you know. Steve didn't say bad words. Okay, sorry, I'm not professional. I'm sorry. These puppies sound just as amazing as other major audio brands you know. Plus, they come in a variety of interesting and unique models. colors to make your ears shine like a diamond, that's pretty good, these headphones give you six hours of playback.
Seamless integration with Bluetooth, more bass and a more compact design for a comfortable fit and noise isolation. They also come with a compact case that charges them while you travel. and if you are thinking about getting some of these beautiful headphones, now is the time because if you buy a raycon dot com cable or gear or click the link in the description, you can get 20 off the encrypted cable or gear you want . of these go buy hall gear from raycon.com for 20 off thank you it's been a pleasure and good to hear okay later so now we have the third thing we need to determine which is what is the sensitivity to the light of the human eye what is the iso wait where is peter wait where is peter Hello friend, sorry, I had to return some video tapes, what are we talking about?
Anyway, cameras have a certain amount of light that they are optimally tuned for. Does our eye have a certain amount? of light that we are optimally tuned for, plus cameras have different modes, they can have a normal light mode, they can have a low light mode, they can have a night vision mode, so I have an idea for an experiment we should do. I have learned that our default aperture of our eye when it is practically wide open is 3.2 f-stop, how did you find out? Simply divide the diameter of your aperture by your focal length to get your f-stop, so what?
What we're going to do is take a camera and set it to 24 frames per second. We will give it a 1 over 48 shutter, that is a 180 degree shutter and we will set the lens to 3.2 to match our eyes. f-stop, then we will see at what ISO the camera image and the amount of data it gets matches what we can see with our eyeballs. We're going to do this in normal light, in low light and we're going to do this in night vision about iso 800 iso 640 or so iso 640 about matches we're going to do our low light experiment we're going to come in here turn off the lights let the light in sky and daniel will be joining us with this a7 which has a much higher iso range than red so we can see what matches our eyesight, then we'll do a night vision test and get into almost a pitch. black room and give our eyes at least five minutes to adjust to real life. 30 minutes is what it takes to get full night vision, but it's going to take about five minutes until we can see and then we'll see where.
That's how we learned some pretty interesting things. Before you go into low light mode with your eyes, you can reach around a thousand iso in terms of sensitivity. Another crazy thing is that before it gets too bright and your eyes can no longer underexpose your aperture can't be closed any more and you know you don't go white, you can go down to an iso, your eyes have a daylight range of a iso to a thousand iso, which is pretty incredible, I don't know. any camera that can go down to an ISO, I don't either now, when it comes to low light our native ISO is 16,000.
It took a camera with 16,000 ISO to match the brightness we see with our eyes as a low ISO . The light settings now, night vision is pretty crazy, we found that we needed to go to 800,000 iso to match our eyes in night vision, so our cameras have a daylight iso range of one to a thousand, you have 16,000 low light and 800,000 night vision 800. thousand babies, so we were given the task of discovering the dynamic range in the human eyeball. What is dynamic range? There's a certain point where something so bright just cuts out white, that's the high end, there's a certain part where things are just loud and dark. between those two points is known as dynamic range and I have an interesting experiment that we can try to find out the dynamic range of our eyeball compared to our red camera.
What we will do is illuminate with a very, very bright light. On a wall, we will make it so bright that it will reflect in our eyes and we will not be able to make it brighter, otherwise we will not be able to see any details once we have done it, we are going to hold a phone screen in front of it, we are going to reduce the brightness of the phone screen until it is right on the threshold of perceptible detail, then we will use the red camera that has something called geoscopes that shows us all the stops of the camera.
If we feel like we're going to see how big the difference in light values ​​is between that bright spot on the wall and the screen of the phone we're dealing with. We got some interesting results and the experiment worked quite well. The answer is. 21 stops or so, in fact this is backed up by some research I did, so someone else is trying to figure out the dynamic range for the human eye and how it works.They did was that someone looked up at the full moon and there's actually a measurement for how bright the moon is when it's full and then, while keeping their eyes on the full moon, they had them identify the dimmest star that was usually within it. kind of circle around the full moon, that star, of course, is also recorded with its brightness and by measuring the difference in brightness between those two points, they got a contrast ratio of a million to one that I could see from one to a million in terms of the contrast ratio, which turns out to be 20 stops of dynamic range, correlates with our findings.
Theorizing, I can see 20+ stops of course, but in terms of precise scientific measurement, that was a pretty good way to do it, it lines up with our findings, so we definitely need to make sure the eyepiece camera has at least Yo. I'm going to say 21 stops in dynamic range, yes we could do that, so I went back to Peter Jobs' office and presented him with the i camera. What are you saying? He said okay. We need some additional features because we have to flag this. Everyone likes, you know, real eyeballs see in 3D. We have stereoscopic vision.
It's great. Pack two of them in the box. We will sell it as a 3D set, so guess what is real? the eyes actually have stabilization our eyes have 75 to 110 hertz tremors which means 75 to 110 times per second your eye is constantly moving and stabilizing so we have optical stabilization in the eye camera not only that He has a blind spot in his eye, that's correct. There is a point where your nerve is attached to the back of your eye, it's just a blind spot, you can't see anything, but your brain is constantly filling up with dead pixels.
I guess we just made a mistake and didn't put a sensor in. there, so yeah, you can try that if you look at one finger, you keep moving your hand closer to your face, eventually the tip of the other finger will disappear, yeah, very good, and that's very good. I thought, wait, but what's going on? the recording format multimedia cards hard drives is like an image it is a personal experience it is an emotional experience so when you take a photo from the camera only you can see it and from that moment on the only way to share that photo is to describe it tell it to another person it's beautiful that this product promotes social interaction oh yes, and just like our memories in the image degrade over time and sometimes things are added to it that weren't really there, it's all a bit unstable and even if you record a video that you can only like get a short snapshot if you play the video, there we have it, that's what our research has turned up for the eye camera.
I think we're going to sell like a lot of these, honestly. are afraid to mention this to Peter Jobs, maybe he will tear us a new one or give us a little kiss on the cheek, ladies and gentlemen, we have done it, we are happy to announce the eye camera with a resolution of 130 megapixels, that's a picture. With 20,000 pixels by six thousand five hundred pixels and a sort of 35-millimeter full-frame sensor with a frame rate of at least 500 frames per second, we are pleased to announce that the camera features a dynamic range of 21 stops and also has multiple iso settings such as 16,000 in low light, 1 to 1,000 in daylight and 800,000 in night vision, the night vision may be a monochromatic blue, but don't worry, it's artistic with other additional features like lens stabilization ,content-aware stereoscopic filling. 3D vision and custom masks.
Comes in hazel green blue. That's it, there you have it, a revolutionary new camera that meets the specifications of the human eyeball, available only nine months after the conception of your purchase on corridor digital.com to place a pre-order press the subscribe button, ring that little notification bell and leave a comment below what color would you like what color are you going to wear nico I'm going to use green anyway and the veils are fine head over to quarterdoodle.com for an exclusive vlog ok see you later

If you have any copyright issue, please Contact