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Game Theory: You Give Them Life (Hello Puppets Scary VR Game)

May 30, 2021
Well

hello

old bean, I have good news for you today. You will get your own maintenance

puppets

. Choose what you want. Hmm, it's such a difficult choice. What if you know what? I'm NOT going to choose a puppet, but don't you like

puppets

? Are funny. and full of joy you are a creepy puppet your puppeteer over there wears a black hood over his head you have clearly taken over his body and you are just trying to trick me into falling for the same thing I hate to tell you but it's not my first time at this rodeo, But some say the bond between a puppet and its puppeteer is magical.
game theory you give them life hello puppets scary vr game
Oh, come on, man, you're even emphasizing the words that alert me to your plan. You see what you're doing here. Bund is magical wow I really can't imagine what's going on here listen Mortimer that's what you said your name was listen Morty if you really want to fool someone just talk like a normal person puppet supernatural creature you little self indulger with jokes you think are That's smart, we all get it, man, we all know what you're doing, so I'll classify you as new too. Hi lame, he's not doing you any favors. Hello Internet, welcome to Game Theory, the program that is now legally binding. to cover any indie horror titles on friendly children's entertainment cursed with eternal

life

before we do, though a quick reminder that our new

theory

line is available for pre-order right now jackets caps a wallet an awesome box of holographic switch, all designed to escape outdoors or indoors, depending on your restrictions, enjoy a little release from the problems around us and some fun new things, even if it's just for your next meeting at the zoo , all links are located just below this video in the Meanwhile, today we're looking at the relatively unknown virtual reality

game

Hello Puppets, as it becomes the next in a long line to try to steal the staff throne, as many Of the titles I analyze in this

game

are full of ambiguity and

give

clues to a deeper story behind. what we see on the surface, so let me

give

you the spoiler warning from the beginning.
game theory you give them life hello puppets scary vr game

More Interesting Facts About,

game theory you give them life hello puppets scary vr game...

We are trying to solve the ambiguous ending of this game, which means that we will explore all the secrets of the game until the last moments. I'm going to give you something like trying to fall asleep, the other indie game we covered recently that no one else had really talked about. This is a game more people should know about and should play, so tweet your favorite horror. game players and make

them

accept the puppet challenge, the UM puppeteer, play the sock puppet hit. I don't know you came up with the catchy phrase koryaks Kenshin he's back to making videos again so maybe he will jack the usual suspect mark maybe he.
game theory you give them life hello puppets scary vr game
I'll stop yelling at Sour Patch kids to play and when they inevitably have a reaction like this, what is it, what was that ending, what's going on here, you can tell

them

what's going on because you learned it here first, so let's start at the beginning . For anyone who hasn't played the game Hello Puppets puts the player in the shoes of an anonymous college reporter who investigates an old warehouse where homeless people have been reported missing. The warehouse was once a workshop for children's television program The Handyman. of Mortimer a puppet in fact the presenters on the wall described him as better than the Muppets so the shots taken there of course the Muppets have been around for decades and never started kidnapping and possessing humans or at least they made a best job. to cover it up in any way, it is not my business.
game theory you give them life hello puppets scary vr game
Mortimer's Tinkers began in 1985 as apparently all of the gruesome and murderous children's content originated in the mid-1980s and came to an abrupt end when a mysterious fire burned down the studio killing seven and seriously injuring many more. However, what is more mysterious than the fire is that someone decided to cut out the article about the fire from the newspaper upon entering the burned building and hang it at the end of a random hallway for reasons at the end of that hallway the former star of this old show mortimer Greets you from the arm of a stranger and a relatively dull looking host, Morty asks you to select a puppet and you choose a named scout Once the selection is made, Mortimer begins a ritual meant to bind you and explore a ritual that will will become explorers um become explorers I know there's a word for this it's an inanimate object that you control with your own body to make it look like a living creature anyway the ritual doesn't actually work instead of becoming a meaningless husk to your puppet you retain all your basic functions to the frustration of your new armed zombie companion.
Aren't I supposed to completely control you? It's at this point that I have to reveal story secrets that I don't have. It's time to explain everything to you, but you're basically on a decommissioned sound stage full of intelligent, murderous puppets and now they want to drain your

life

force to sustain themselves so they can bring their canceled release back to life and take over the world, but Hey, that It's just an in-game explanation of what's really happening, so with all that being said, what am I covering today? Stay tuned, we're about to get there. As the story continues, we learn that Scout failed her exam to become a full free-roaming puppet twice in the past, after realizing she has failed once again, a disillusioned Scout convinces her to you conveniently help her escape even though your ritual technically failed and you're not a zombie puppeteer who finally figured out that you and Scout can do it. brain swap where you can enter her consciousness and take control of her puppet body and she could do the same to you after a long series of minions fighting solving puzzles through your combined human puppet brain abilities you finally make a dramatic Dash towards the exit, but in the final The process of opening the door.
The explorer's arm gets caught in a few years and torn off in the next minute. Scout professes her friendship to you before suddenly and inexplicably dying, leaving the two of you to presumably escape to freedom. It's kind of sweet but also logically very Weird moment where she lost her arm, sure, but she's still a puppet, it's not like she's bleeding out or beyond repair or anything. Everything around you in the game is some kind of torn and sewn version of an animal or puppet, so immediately there is something. That doesn't make much sense here, but we'll get back to it, right after she dies, you can knock Scout out of your hand, the whole world lights up in a bright white light, and you find yourself sitting in a theater with a bunch of bears. stuffed animal watching the credits and from there that's it, if you let the game continue running you just start over where you originally started in the first hallway of the game as if nothing happened, so what happened?
Did your character just run away? Did the puppets die? Most importantly of all, we ended up starting that talk show. Shake it up if you want the talk show. A talk show. I like it. We will call it like talking with the hand. Things are suspicious from the beginning. In the game, during the ritual sequence, your character appears to teleport to avoid it with a rickety bridge that you are supposed to be absorbed at this point by Mortimer, but instead a door opens with the explorers face looking at you without much choice , you run towards the open door. and you find yourself back in the real world doing exploration after this, you are the only host who has any kind of agency in this process over the course of the hundred or so times they were led to believe that the puppets had performed this ritual in the In the past, it seems to have worked totally fine with everyone else they chose as victims, so why hasn't it worked for you?
Was it something you did? Why are you sparing yourself from the mind meld that everyone else suffered? We see it during the game's tea party. scene in which Anthony Pierson, a paranormal investigator whose recordings are scattered around the studio, has been fully integrated as the presenter of the puppets, in fact, he is Mortimer's puppeteer from the beginning of the game, he is a lifelong paranormal investigator with an Illuminati tattoo it certainly would have been. more prepared for an incoming puppet curse than you think, college journalist, but somehow the ritual worked perfectly on him. That idea makes me scratch my theoretical head and ask: What if it wasn't you?
What if all this wasn't an accident? If all the time you were not supposed to be completely under the control of the Scouts, Mortimer was performing the same ritual, we know he has performed it many times in the past, if the meat locker scene in this game is any indication, there may have been been dozens or hundreds of times. before this moment, so this isn't the kind of problem caused by experience or ignorance, so what if we instead conclude that Scout couldn't take control of us because that wasn't her goal in the first place What have we entertained? idea that you are working with Scout, your fight through the warehouse and even your escape was intentional, let's look at the evidence, both Mortimer, the leader of the maintenance staff, and Scout, your personal puppet, seem to want you to escape from the beginning, Scout .
It's obvious, true, she literally just tells you that if she can't escape from people, Mortimer will die, although she's a little more subtle in her pressure, but not entirely, and if Mortimer is helping us, that doesn't make sense, apart of leaving fragments of your security badge lying around. Finding Mortimer explicitly gives you the chance to escape when you first meet him, it's not even a difficult opportunity, or he just wants you to serve tea with milk and no sugar to the puppets. If you're British, you'd say you should have. put the milk in first, but other than that, Mortimer isn't exactly quibbling over the details when you succeed.
Mortimer starts talking about letting you go publish and explore. I propose a competition between you and it's only Riley's protests that make it seem like you need it. to escape as she starts yelling about how you and Scout are her property. Mortimer slams the table with his puppet hand to open the room's control panel for the sinister Mortimer of him, he also poses no kind of direct threat to you. other puppets send henchmen to stop the player or set up puzzles that are impossible to beat, but Mortimer just keeps things moving, so what's the point here?
Why help you well again? Scout has already explicitly told us this - basically, you're on a decommissioned sound stage full of sentient, murderous puppets from a canceled children's TV show who are brought to life by an evil voodoo spell and now want to drain your life force to sustain themselves. themselves and be able to bring their canceled troll back to life and take Across the world, the important points of this plan are that the puppets are not only using you as a free ride, but they are also draining your life force and the plan biggest thing is to reboot your TV show and take over the world now.
They admit that they may have gnomes in their underwear a bit in this situation, but it still paints a picture of what they hope to achieve. There are some hints throughout the game that they've already started filming whatever this new show is, but there's a bigger problem with content creation. rather than just its realization, they need to transmit it, at which point it presumably takes over the world. I guess no one told them that cable is no longer the answer and that they'll have to deal with 8,000 different streaming services, but whatever you welcome modern times, the point is that the logistics of putting a TV show on the waves, even if those waves are just internet waves from YouTube, it's a tall order for a puppet that we set up in the game like it can't read, that's right.
One of these puppets is even supposed to be a brilliant scientist, but they're totally illiterate, as you find out when you have to read everything to them in the game, so we immediately know that they need a real, intact human being and not a zombie to get it. Until the final stages of their master plan they will need people or at least some basic reading comprehension to convey their program, which means they won't just want passive human hosts, they want that brain-swapping capability that we have. I see that between you and Scout your connection between the puppet and the human is not an accident, it is a necessity for them to get what they want from there, by realizing that this is all intentional, we can finally speculate on a much

theory

. more espacious.
In this game, what happens in that ambiguous ending? Let's review what we see. Your character removes the scout from his hand. Everything turns white, but you don't return to your normal life. At that moment, the credits appear in a theaterstrange attended by teddy bears, not a police station where you would presumably be reporting the freezer full of dead people in the Muppets knock-off studio, in fact you seem to be inside the building, at least the design and architecture looks equals, but why would we continue building in a more strange way after the credits roll, the only thing that happens is that the game starts again only this time you can't select the same puppet again, that means we have continued in continuity from the last game and either you're playing again as the same person, a choice that doesn't really make much sense or you're now the next victim who stumbled into the warehouse and the whole process repeats itself, well I guess that's the intention, right? what are you trying to say?
Us, where did our original character go? Why would we still be at the movies instead of running down the street screaming about the bloody puppet murder we just avoided? Well, it's because we're no longer in our character's body, we have no reason to scream. Bloody Murder Now We Are Scout remember how that brain swap ability works when we are in the scout's brain, we retain our own consciousness, we simply see what she sees and assume her abilities and vice versa. A brain swap in the other direction would mean that she is now in our brain. The explorer would retain her own consciousness, but just operate our body directly, she could see what we see and take on our abilities, like the most important ability of all, just being a person and blending into human society, which you know could be Kinda useful if you're a chin puppet trying.
Help your evil puppet friends launch a TV show in their attempts to take over the world. Scout's death by losing an arm doesn't make much sense either. She was willing to do it because the writing of that scene was moving, but Under the Cold Light of Logic, it's much harder to tell what's really happening here. A Scout stops talking and is no longer attached to us, but almost immediately afterward our entire vision fades to white, according to normal video game conventions, this fade to white would be us passing out dying if it's just us escaping then why what not to make us cross a door?
Why not show us the outside world? Well, it's because we're not escaping. The most logical answer here is that this moment of blackout is the final brain exchange. leaves her body safe, that's why she's lifeless and gets stitches, but she not only died, her brain swapped her brain with our body instead of accepting us as a passive host, but she still operates like a puppet, now she can operate as a fully developed person. person, the puppets have managed to cut out the middleman in their quest for world domination by directly possessing humans instead of simply using their life force and pushing someone's hand where the sun don't shine when the game starts again after the credits. . is repeated with a puppet that fails to take over your body and then forces you into a false sense of security and camaraderie before making the final brain leap and adding you to the team of the world's deadliest children's television show, at least as far as it goes.
We know, those Muppets are. looking very sneaky over there, but hey, that's just a theory. Oh game theory thanks for supporting this channel honestly guys the best ways to do that right now is to watch more videos don't worry just fall asleep to the obnoxious playlist or work out while you're at it. If you're working on the Minecraft story series, or if you're really in the mood to cringe, go back to the first few episodes. I dare you, you are still looking to support us and then continue with step 2. Check out our new line of theory. ready to lock in your body both indoors and outdoors this spring, this time we wanted to create pieces that felt super unique, whether it was a pullover jacket that folds into its own carrying case, I'll put a backpack tag on you to tighten and help you. during the day or a beautiful holographic switch case to take your console wherever you go, even if it's just from the living room to the kitchen, almost every piece in this collection is made from ultra-lightweight, easy-to-clean fabrics, waterproof and windproof. sturdy, everything can be easily cleaned, washed, sanitized, and worn indefinitely, including items like our vegan leather wallet and a five-panel hat that I still call my Twitch gamer hat, bro, because next thing you know, I'll be sponsored by G fuel G, wow!
Actually, I've never tried it. I guess it must be horrible anyway. Everything is designed to make you feel good and keep you having fun wherever you are and it's a way for us to connect as a community in a year where I haven't been able to go. to any event or see any of you in person and that's a real bummer because I love going to those kinds of things you know as gaming conventions. III VidCon is like seeing them in person, it makes this work feel real, you know, it makes it feel. What we're doing on this channel actually has an impact and I miss it a lot this year and I'm sure many of you miss it with your favorite creators too, so we can't give you a hug. person, so here's a jacket to give you a hug.
I guess anyway, as a reminder, all of these things can be reserved in advance, which means if you want them you can get them. We did it this way for two reasons, one to protect everyone in the factories that are working to make them in the first place, it allows us to extend our schedules a little bit, just make sure everyone is doing this in a healthy and safe way, and two , you won't get any of those artificial shortages that don't sell. Unlike many other youtuber products and also toilet paper these days, just as a reminder, the last day to pre-order has been extended until June 1st, so place your order before June 1st and you will have the get-what-you-want guarantee I hope you love this stuff as much as I do.
I've had a lot of fun using them here. I really love the wall on switch box. People make labels on backpacks. I'm not even a person. which uses backpack tags, but it's very cute, okay, it makes me feel very happy every time I see it, so anyway I had a lot of fun designing these things with the team and I hope at least I can do something to make your spring. Feel a little more festive and a little more back to normal. Thank you, as always, for your support, especially in times like this. We're making a video that actually costs more and generates ad revenue, so little things like supporting the theory.
There are actually big differences for the team here as we work to deliver videos to you in a single week, so thank you, stay safe and remember it's just a theory, a game theory. I'll see you all next week.

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