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Game Packaging - Scott The Woz

May 31, 2021
Hi everyone Scott, here I am leaving the door open. I don't know, it was fun. I've been on a roll lately. Jump the shark. Now I have everything. Scoliosis mitosis. Bedbugs. Bats. Oh, I have some free time to kill. I'm sorry, maybe I can play some of these

game

s here or shape them, they make everything more complicated without shapes. I wouldn't mind if the Wii U and Gamecube boxes were the same. Have you ever had those things with a medium? enjoy that you worry too much because no one else seems to think you're a big fan of numbers, but man, you really like sevens.
game packaging   scott the woz
I have that thing with video

game

s, yeah, I should care more about what's inside the box, but man. Too busy wondering what the hell these letters are on the cover of Mario Sunshine. I love playing video games, but sometimes I love everything around them. I love the little details of the art, the marketing, how these things will look on my shelf and when. a new console is being released, it's pretty much on par with expecting a child, you have to prepare the room for the arrival, imagining what it will look like next to the rest of your children and Sega Saturn, it's a big deal, this will be your life for the next hour until you get bored so it's important to plan ahead and what makes it easier is when they reveal what the game boxes will look like for that system dog they look like dog each game system has what I like Call the box art templates, the people behind the game create their own art to represent their product, but they must take into account the fact that their art must slip into this year's template to sell a copy.
game packaging   scott the woz

More Interesting Facts About,

game packaging scott the woz...

All Nintendo Switch games look like this art with an eyesore in the corner all Gamecube games look like this art with love handles all three video games look like this for some reason all systems follow a template with their physical games and use containers specific so that virginity does not spread how many will probably say

scott

that It doesn't matter well, nor this life live with it, sure no box art template excites me now. I've mailed it over the years, but these things legitimately interest me. I love seeing the differences between the

packaging

of each console.
game packaging   scott the woz
How you can represent the goals and branding of the entire system through a simple box with enough space for custom illustrations to flourish, ensuring that the

packaging

design of any product is clear enough to indicate exactly what it is for. serves, it is important to use the logic of it doesn't matter, it basically means everything on a The store shelf should be in a blank cardboard box. Who cares what's inside? I just want to buy the PS4. Well, that's a weapon, so let's take a look at the major consoles throughout history and rate their packaging templates, starting with the Magemox odyssey that I like.
game packaging   scott the woz
Seven was the first game console, the odyssey was a real revolution by offering different games by connecting different cartridges with an asterisk after each word, this means nothing to me, let's move on to the Atari 2600 where they had a variety of box designs different. designs there was no true standard almost all game publishers had their own design templates not only for the boxes but sometimes for the cartridges as well. These are all Atari 2600 games, they're like snowflakes, it's hard to tell what game system many of these have. The cartridges are which I think is one of the main reasons why Boxer became standardized on each console after some of these games barely mention the system so this is what it's like to have a gluten allergy now that the games released by Atari generally followed the same. templates, however, changed it quite a bit over time.
The colored edges with a large arch. Colored borders with small arts. The silver edges with great works of art. The silver edges were smaller and the cartridges themselves vary from the same as the boxes to a thesis statement. The lack The lack of consistency in not only the Atari 2600 boxes but almost most game consoles of this era definitely contributed to some confusion that consumers faced when it came to video games, the fact that all of these games are for different consoles. and you can barely tell what the problem is but the lack of consistency across the board wasn't really a problem when you bought it at home does it really matter that this atari box looks different from this atari box not because everyone just threw these boxes away They were cardboard, not only could you win? anything from keeping a box and living in the 70s, I will say that box art stencils that allowed the artwork to shine and at the same time clearly denote that yes, this is indeed a waste of time, they are definitely the best, since these are seventy percent. of space is occupied by anything but the game in question.
If fans of the term aren't ideal, imagine being surrounded by ten inches of silver and saying, "It matters." These game boxes didn't tell you what console the game was for or not. I never tire of telling you what console the game was for, something had to change and who better than Sega to improve this good 8-bit era, we are already here with the garbage cardboard boxes and with Nintendo, pigs, the boxes for the NES. A format similar to that of Atari, most of Nintendo's first-party offerings would use the same template, while third parties were left to their own devices, at least every NES-licensed game featured the distinctive Nintendo logo and the Nintendo Seal of Quality, which makes it pretty obvious what system they are for, but Nintendo followed a few templates with their box art, most notably the black box games.
I see there was a problem with a lot of Atari titles, you would see this box and end up getting caught. Nintendo wasn't shy about showing consumers exactly what the game would look like on the box, many of their early titles for the console followed the black box template, the space looked at the background at an angle, they took game sprites and grouped them all together . Gender, yes, this is what a graph is. and pinball it seems, but seeing this alone doesn't make me think about pinball some of these games just don't fit well into the black box template sports games arcade games sure are easily understandable based on the screenshot they use , but when you get to the funky track and the white kids saw this box and told mom that a Nintendo actually kept using this format for some titles changing it with a silver background for metroid and cadigras, but as time went on and nes was more accepted.
Because of society and people knew better what to expect from the games they bought, the black box template was no longer necessary and we got some more elaborate designs. The nuclear template was used for a while, other than sometimes it had a slogan in the corner or something, but then they introduced the nintendo entertainment system header, it was red and small like ants, they finally managed to standardize the look of the games and nes boxes with this simple header, it just took until people stopped giving a damn, this style of nes box art started being used around the time the Super Nintendo became a big thing, many of those boxes seemed pretty inconsistent, but at least the cartridges are all in the same boat.
I love the designs of these things. You have a small indentation that makes it easy to remove from the shelf. They hold up well in multiple ways, making them a dream to store and not reproduce. The labels are the perfect size and extend to the side showing the title. Many of the logos are large enough to be easy to read, but not too easy. Thank God. The cartridge designs are fantastic, the boxes become a little more standardized, but at least they made way for some amazing art, and hey, if we want something that has exactly the opposite strengths and weaknesses, let's take a look at Sega's master system , my worst nightmare, so this. is innovative a plastic box cardboard boxes may have been more cost effective but everyone just went through them in the trash once they got the game out the master systems boxes were hard plastic with places to store the game an instruction manual that it made people realize, oh god, i have responsibilities it's time to take care of your games put them on the shelf keep them in a safe container it will keep it safe i swear about the plastic box the master system really innovated everything else Where do I start the general format? from the master systems box was graph paper, blue text, clip art, you're welcome, this doesn't feel like a video game, it feels like a chore and then when we open the box and look at the cartridge design, it takes all these discomforts. extending the tag to the site but they don't write the game name on it, what's the point of the tag being extended?
Then, as time went on, many master system games had more elaborate box art while still maintaining the overall aesthetic, although in other regions, the box art template sometimes varied, that's what depends. Wherever you are in the world they often had different templates for game cases, I mean in Japan the Japanese equivalent of nes the famicom was just a giant color and shape is a mysterious sight in terms of what the boxes and cartridges look like, but with the introduction of the Game Boy things finally started to become standardized. This is a Game Boy box in North America and Europe that features a thick sidebar indicating Game Boy the size of the cardboard boxes were usually just the game in question logo the Game Boy boxes may have been quite basic but they got the job done and they were incredibly effective as the years went by, it was becoming less and less ideal to only have what you wanted to know. what system was your game for in the box, im sure nes games would always say this is for the nintendo entertainment system, but normally it would be in a completely different place every time more and more systems came out, you had to do it .
Be clear as day which system your game was for in Japan. The Game Boy boxes were slightly different, but they were usually labeled Game Boy in the corner, I mean, they weren't as loud as here. The Game Boy logo is very big on our. boxes, it's like they expect consumers to refuse to believe this was on the Game Boy oh no this can't be moving on to the Sega Genesis they kept with the plastic boxes the master system had and instead of regular graph paper They invested it. There are absolutely classic looking boxes here, the black background feels so genesis, the white background on the master system boxes felt so out of place like they just spun a wheel and decided yes, that's what we're doing today , not only does the color match the tone of the genesis, but we get much more developed illustrations for some games, as opposed to the singular png of many master system games, here's my problem, although this template was pretty standardized across the library, was not standardized, various games, even those published by Sega, sometimes used completely different templates. having full artwork on the spine, even games using the same templates did not follow them one by one, the Sega Genesis logo changes size and location constantly, the size of the artwork on the front is different in various games , the location of the upc code is always up in the air, no big deal, it's incredibly easy to tell what is a genesis game and what isn't, it's just strange, they set a template for genesis boxes but didn't follow it to the one hundred percent, at least most of the time.
The cartridges are pretty much in line with each other except the ones made by Electronic Arts which look completely different and balls, it's a long story of why some companies made different looking Genesis cartridges even when they were officially supported by Sega, to sum it up basically . Some companies specifically EA wanted a better licensing deal when it came to releasing their games on the Sega Genesis. Sega basically told them what they were going to do, reverse engineer the Genesis and find a way to make their own game cartridges so they can release as many Genesises. games as you like without our involvement, guess what happened, so you didn't want to lose profits with these companies and you reluctantly gave them your seal of approval and that's why some genesis games have a sour yellow mole after a while, Sega introduced a new style of Genesis packaging, this one takes cues from the Game Boy boxes and features a big banner on the side saying guess who read this new style and I quite like it.
The black boxes are much more endearingly retro, they just look really real. Cute as ants, the red color tone and stripes change a bit between boxes along with the Genesis logos, butThey look really cool next to each other until they became cheaper later in Genesis' life. Sega opted out of using plastic boxes and went with cardboard, right? Just kidding, they have the same red template. This is an obvious downgrade in every way. Nintendo saved me, son of a. The Super Nintendo game boxes were horizontal. Well all the SNES games had this big border around the box with just a bunch of shapes that make sense, here's a triangle, here's a 16 point square, I'm sure it's a nice reference to the Super Nintendo having 16 bits, but why this way we also have the Super Nintendo logo that was barely used here?
It's supposed to represent the four face buttons, but this thing was Much more prominent in Europe and Japan, the SNES box template is iconic, but if you look at it critically, it's strange that you have this giant slab of square covering part of the artwork just to give it a bs slogan. I like its overall appearance. As you know, this is a Super Nintendo game, but it feels much more abstract than something like the Game Boy or Genesis offerings. It feels like so much real estate is just taken up by pure black and no artwork when they could have had the super nintendo logo and that's not to mention there's still cardboard that made them prime candidates for trash now in Europe the boxes they were much simpler except they needed to make 100% sure that the Europeans knew this was the friend version of the super nintendo games, do you think they know where they live?
In Japan, the super famicom boxes were interestingly in portrait orientation and had a lot more room to let the art flourish, just one or two logos denoting that it's a super famicom game. nowhere racing becomes an adventure in sight, taking a look at the cartridges these are terrible European and Japanese games for super nintendo and super fam com they had no end labels so putting them on a shelf only God knows what are they, fortunately, North American cartridges have n labels and I have half a sentence without complaining that it is no use. I'm not a fan of how small these labels are and the colors they chose for them.
Almost all Super Nintendo games have black labels with dark colored fonts, a couple that with how small these things are and honestly it's very difficult to read them from a small distance compared to nes games, all of these labels are incredibly easy to read and are the perfect size i will gladly take the ones that are most likely to be the first person to know about the snes final tags award thanks for the gaming team well you have this system-like layout master, then a ladder layout and then you have this kind of genesis, and that's all I'm going to say about the gaming equipment.
What the hell is this 3D? Why is this packaging three times taller than a normal CD case? I didn't even take advantage of the fact that this thing is the size of a county. The 3DO logo is just a small thing in the corner. They stacked a manual. above the disk for no reason at least you will know 100 that this is a 3do game if the sun is blocked well you know what goal started selling now this is just a form of 3do packaging there was another word the game would come in a standard CD case inside a box the size of this thing, what is this?
Oh yeah, mindless game companies think they had to make their packaging as big as possible to attract customers, especially here in North America, so when games started coming out on CD, they had to overcompensate. records, have you ever had older people tell you man, no one uses this stuff anymore why does someone your age probably not even remember this um, I'm 12, not eight, the sega cd addon for sega genesis uses these stacks of human trash and they're not even people, which is awesome, so these cases are great, but they feel so fragile that they're so big without much inside to hold it all together if you drop it or something.
I'm sure standard CD cases are a bit fragile. too, but at least they're easy to replace, whoever has four of these in his car at all times. The design here is supposed to replicate the red genesis boxes, except this time, being blue, they still have that annoying thing where the Sega CD is. The logo is off-center on some games and not everyone used this case. Previous titles used cardboard boxes with a standard-sized slipcase inside. What if sanga was so progressive with plastic cartridge cases? Why did they use cardboard boxes for the CDs? I mean, I'm sure they came in a case inside, but still, when Sega decided to use these flimsy and bulky cases for Sega CD games, why did they decide to go back to cardboard for the Genesis and when they released the add-on 32x?
Why did they only use cardboard for that? I mean, again, the design here is the same as the others except the yellow, but why was Doom Box the only one that printed the 32x logo backwards? The cartridges are terrible, I mean they look edible and have no end labels which makes it even more confusing why they went with cardboard boxes for 32x which means with genesis I would say most people kept their cases because they were made of hard plastic and those that could be put on the shelf as if they were a book. able to see which game is which by the spines, if anything the genesis games didn't need end labels because you had the cases, but now that you have these containers most people just threw them away, that's when you don't use labels ends when people are more likely to have the cartridge and nothing else, yes, the sexy need cases, boo, they're not terrible, but I always feel like they're about to fall apart.
I like to use the cover as a manual which is incredibly clever and CD based. games generally work all the time overseas, the Sega CD or Mega CD over there use standard CD sized cases which is what makes the most sense, but making sense doesn't make sense in the video game industry Now, did the Playstation even start things? Interestingly, the initial batch of games would come in long boxes, they were either exactly the same as the Sega CD cases or they were a strange plastic box with the artwork glued to the top and spines, why the word Playstation? is it at this address?
I ended up upgrading things to just standard jewelry cases and these are much more logical, you can easily replace the cases, the design is incredibly simple but looks good and in Japan they had the logo in any corner they wanted and in Europe I put the banner on the bottom and I had the cases polished, I mean the PlayStation box is kind of ripped off the original Game Boy box art, but in my opinion everything fits pretty well here and the second center is there doing its job . yes, the exact same case was used as the Sega CD, still too big and quite fragile.
I mean, these are great, but I'm looking at them from a practical point of view and there aren't any. The Sega Saturn Ks designs are white with a logo that looks like it was made in kid picks 3d, it really shows how they were trying to push how sega saturn is 3d, guys we swear it doesn't look bad, although it's obviously older than the design of the playstation packaging and even sega cds and it looks especially dated when compared to the Japanese Sega Saturn cases, standard jewelry cases, fancy logo, it's got it all, the European style is more similar to the North American packaging, although they went for a black aesthetic, isn't it strange to see how things change?
I like this between regions for seemingly no reason, especially the cases now. I may not like the long form clear plastic ones, but they are gods compared to what Europe got, cheap plastic that hardly contained anything let alone air. At that rate, I almost would have done it. I preferred to go back to simple cardboard boxes. I said that almost the Nintendo 64 still used disposable packaging, which shows how even when it was an innovative console in many ways it was stuck in the past. These are very similar to the Super Nintendo boxes, although they have the same dimensions and everything. the new design is more colorful and less obtrusive, there is more room for art and I like how most of the games have different colored sides that represent the colors of the n64 logo, of course Nintendo was eager to tell everyone what was only available on their platforms in When this started on the Super Nintendo with this giant magma leak and with this disgusting font on the Super Metroid box here in 64, it's just a simple curl of a page, which is nice, but when we remove the cartridge, why is this a problem?
Why did you get rid of the end tags? The differences between regions on n64 are similar to those on the Super Nintendo. Europe has a larger border and it strangely makes it look like they took most of the American art and put another border around it. Okay, and like the super famicom, the n64 Japanese boxer was oriented vertically with a small n64 logo in the corner. See, that's the strange thing, either the box art template is huge because they just didn't trust consumers to have problem-solving skills or it's so small that it's almost non-existent, take for example the disk drive add-on from nintendo 64, the 64 dd, these games are in proprietary jewel-like packaging and what denotes them as 64 dd exclusives is a point of difference, no surprise now when the games are on specific versions of consoles. they launch they have to be ten thousand percent sure that people know the difference virtual boy, what do you want me to say?
North American boxes are rare. I guess the background is supposed to represent retinas. It's all red and blue and all the game cartridges use the same thing. background art and they have this very specific dust cover. The Japanese, for some reason, replicate the North American Game Boy style packaging. I didn't expect us to retaliate by not discussing more details. The Game Boy's color packaging was pretty much a repeat of the original Game Boys, except for this. time doing the whole Sega Saturn thing of using kid-friendly selections other than that, they're the same except of course in Japan where they ripped off the Playstation 1 box art.
Look, it's all coming full circle. The Dreamcast was strange, of course, the standard CD. cases but the design of the boxes we have some with a white curve and a triangle representing the look of the dreamcast console itself with the sega dreamcast logo as far left as humanly possible, then we have these black ones with no triangle, smaller curve and these have the Dreamcast logo on the curve itself. I think black cases became the standard later in life systems. I initially thought that a black game represented that this game is for much more mature audiences and then I saw that Chicken Run had it. and I reacted accordingly, remember that I also had these double pack cases for PS1, they were always for games with more than one disc and for some reason they decided to give the game two spines, at least this way it integrates quite well into your collection instead of just having a thicker case but I don't have two shenmues, damn, in practical terms these are terrible, both Dreamcast boxer designs are pretty good, although I would have preferred if they took one or the other and didn't switch to black a half and for some reason I always feel weird when templates use a really strong curve like this, it feels like I cut more art this way.
I guess in Europe, oh my god, what system is this for? We don't just have the Dreamcast logo. on the left, but they also took up 90 of the best Dreamcast games in Japan, they were the size of the North American ones, but they came with these paper covers for the spines. Great, that's great, it makes you feel like they're more premium but it makes it so much easier. For a Japanese Dreamcast game to be incomplete when you buy one, you have to sound like an idiot telling the seller, well, I won't buy it without the column hat, it's completely useless.
A Japanese Sega Saturn game had them too and they just do it. It's harder to keep your games at 100 overall. There's a simple little Dreamcast logo in the corner, something I'm sure you've noticed. Japanese games do a lot, just a simple logo in the corner. Nothing crazy, they respect your intelligence abroad, do you think? they get it playstation 2 games i never really cared how they looked functionally now they are fine they do the job perfectly always felt like they looked very cheap i don't really care what the spines look like that white box for the the playstation logo seems to have appeared on Google Images, they thought the image was transparent and said wow, they basically took the standard Playstation box and turned it into a DVD box.
They brought the logo to the top called today. They have a place for memory cards, that is. Well, I never use these outside of that case, they're pretty muchjust standard DVD cases, which makes these things very easy to replace and at the same time makes them feel a bit cheap and generic, well at least Europe has our back, but did you think about the Playstation 2 logo? here it is bigger for some reason, is there really a reason for it to be like this? Was this box just not clear enough to be for the PlayStation 2? It's not even bigger by any obvious amount, so why is it bigger in the first place?
The whole case is blue, of course it is, I mean blue is part of the ps2s branding, the original box is blue and that's it, but is it really a good reason to choose a blue box? It doesn't match anything and why are the spines visible? That's how it looks unfinished and all European PlayStation 2 games are like that. Now I enjoy consistency with tenderloins, but I like when the consistency remains consistent with the brand. What are they trying to say with this? Why is the box blue with the bigger logo? on the spine it's white with bold air text and then for the cheap reissues, I mean, I already have a problem with those, but for the playstation 2 in Europe, oh my god, now the case is silver, the logo is silver, the spine is black with silver.
Text now this looks better than the standard cases but I'm still horrified at how it looks next to a standard game in Japan, luckily they followed the format of the North American games although for their budget releases they changed the colors for some reason . Golden yellow with silver cases, can you believe these are all for the same console? The Game Boy Advance followed a very similar format to the previous Game Boy box art, although the Japanese version looked more like miniature Super Nintendo boxes. Here overseas, cardboard label on the left on the sides of the box only has the game logo, this time the banner is rounded and almost looks like stainless steel and one thing I always found peculiar about these boxes is the only four triangle denoting that this is an exclusive game that you can only play on Game Boy Advance, that's good.
To know, and many systems have that in their games, the thing is that almost all Game Boy Advance games say that these games that were also released on consoles still say only for Game Boy Advance, why I guess, in terms of portable versions of said game, yes. was the only one, that's why for games that were also released in n gauge they couldn't say just four, let's talk about that, could I have time? You do that when you can play games on it, but why would you do that when you can use it as a phone?
I should stop doing it. The games came, oh my god, a plastic case for portable games. This is incredible. It has a good size. Protects. The game is pretty good. I think using a plastic case for your games really does wonders. Feel more premium, feels like a real game, whereas in comparison, Game Boy Advance games felt like a cheap thrill, just throw the packaging away like a brush of teeth, who cares? It has an interesting banner design on the front and spine. The silver box looks nice and inside there's plenty of space for activities, two game slots, and it comes with a carrying case that holds four more games.
Why did they do this? I have no idea, I mean two slots, that makes sense, but it includes a full carrying case for four more. games, why not just four more slots for game cards? But whatever the big problem is, the game card holder is so tight that you can't get the game out if I do, so I almost feel like I'm going to break the card in half. now you have to separate these things with two fingers and then use a third finger to move the game. This is a three finger job. Now we move on to the Gamecube, guys, I think I found it.
I think this is my favorite video game package. every time it's perfect, so first, this game case is completely solid, which is why a lot of other cases I come across are broken and missing pieces, they're basically falling apart, like new games that just got half released of the time when I opened the package. There is a solid 60 chance that there is broken plastic in the box. The disc shaft is broken. Manual support is out of order. It is a disaster. Game boxes these days are very cheap, but game cubes I have yet to find a single box that is broken. that the painter is so pretty, it looks so sleek and cool, sure it's curved, but it's not like the Dreamcast which is basically half a circle, this is very faint, a slight curve, I don't feel like it interferes with any of the art and if it's exclusive, the only four labels are the same as the Game Boy trailers, it's not annoying, it looks good, I love it and then we get to the spine, why is the Gamecube logo on the bottom an interesting choice?
Almost every game box I know of has the console logo on the top, but I'm okay with this change. It's probably because I grew up with the Gamecube and am used to it, but it doesn't look out of place and is a cool change of pace, but if you prefer your console's logo on the top of the spine, move to Europe, this It seems wrong to me, but if you look at the Japanese Gamecube boxes, they were living a completely different life than us. They are small, they just have a simple Gamecube logo in the corner and there is a sleeve over a translucent case, I mean, no matter what these things, at least, they are neat and hey, we tested them here, the Game Player Adapter Boy I needed a disc to boot and this came in a Japanese Gamecube box, no matter what region you are in these things are cool but they are not as functional as overseas boxes, the case is the only way to get full coverage. front and back covers as well as spines that tell you what the heck you're playing without the sleeve, the manual is here to represent the cover but it's behind this super foggy plastic and obviously this cardboard sleeve is going to be more susceptible to wear and tear and It breaks over the years and can be lost more easily.
Well, this is great. I feel like there were more efficient ways to use this smaller packaging, that's right. Scott complained about the Japanese Gamecube boxes. Nothing is off limits. The original Xbox, just pure green Mountain Dew boxes. quite loud but it fits the xbox image it's not like a blue box with a big banner and a white spine i've been furious for the last 20 years i think xbox boxes are what i would have preferred ps2 boxes to look like it has personality without being too loud and obnoxious, while also being very functional, although I find it strange that on the spine, if the game has online support for Xbox Live, they felt the need to label it as such on the spine of the cover, sure yes.
Understand that, but why the spine? Luckily when the Nintendo DS came on the scene Nintendo took notice and gave us plastic cases for their portable games and this was very important to me, this made the DS feel like a home console on the go, not only did it . It was released with Super Mario 64, but the games came in DVD-type cases, like home consoles, and not only did it have a power button, not a power switch, but it had a button like home consoles, which honestly , it was a really cool thing for me back then. Fake, applause, these boxes are cool, it's interesting though.
Nintendo basically reused the exact same format of the Gameboy Advance boxes, except this time they made it white. There's also this crested thing, so there you go, regardless of whether the DS library has been consistent over the years. Put all the DS games side by side and they all look so online, so perfect unless you bought some European games. The boxes from Japan were exactly the same as ours. Europe fills an entire room. Look at this, why are they so big? The front insoles are exactly the same. The contents inside are exactly the same. Why are these boxes one and a half times larger than the rest?
I mean, the translucent style is cool, the side is completely white with this little triangle at the bottom that apparently indicates which friendly region it's from exactly. These aren't bad boxes on their own, I just have no idea why they were fragmented and of course the redesigned Nintendo DSI had its own boxes for exclusive games, who doesn't know that there were only six Nintendo DSI retail games, some games that had dsi specific features made sure you knew it on the box but these games could only be played on the dsi these are basically the same cases and although some are white and some are black the dsi banner is actually just a flat square, now it would still be a ridge.
It won't be a DS game without the crest and the game card itself is a lighter color. Oh, on the spine, why did they do that? karma doesn't exist these boxes well sony entered the portable market with the psp so obviously they couldn't use cardboard boxes they didn't want to look like idiots next to nintendo they changed the spine the psp boxes are small, thin and translucent and it shares many elements with the PlayStation 2 box, which makes sense since when the PSP came out, the PS2 was totally relevant, that's something you see a lot, if a company makes a home console on a handheld, many times they will try to create parity between the boxes. the art designs don't explain why they put a game controller on the banner, it's probably because they released physical movies for the umd video system for psp more or less this is silver, this is not their way of distinguishing what is a movie and what is a game.
It makes sense that you wouldn't want to buy Spider-Man 2 when you wanted to buy Spider-Man 2. Halfway through the life of the PSP, they changed the style of the box. This is much more in line with the look of later PS3 games, but for some reason. They decided to cut the banner in half on the spine. I'm all for freeing up space for art, although I don't like it when they do it halfway through the life of the game system and that's why now my psp games look weird next to each other. Was it really a request from the PSP fandom?
Changing the box art template was a major issue during this time. Look no further than the Xbox 360 and Playstation 3. The 360 ​​was easily the least defensive of the two games plus 360. It looks nice. They're right next to each other, but they're just the little things that stick out. The initial edition of the 360 ​​games had clear green cases and was designed with some thin green stripes. We see this on the banner and on the spine. Then around 2010 they introduced this new design featuring a big green stripe on the banner and a completely white background for the logo on the spine, of course if it was a game that required connection we got a purple box and the banner changed slightly , but the spine looks the same and then Around 2013 we have this new one where the Xbox symbol is slightly different.
How dare they? As time went by, casings became cheaper. What was once translucent is now something that is a little more in line with the original Xbox cases, also for the games they used. multiple discs, if they're just trying to cut costs, they don't even include a flap or something, they do this thing where they just stack the discs, but that wasn't as offensive as when they made three sets that you could only get in burgers. king, they worked on the original xbox and xbox 360, so they gave them xbox 360 cases, but they only had xbox. Remember this, the PlayStation 3 had a fun life, we got three different types of box art, this is my health, so they went back to the ps1 style with this template the banner on the side is not cool this original logo smells like a spider -man is the source of spider-man after all the spine is strange since it's red and the ps3 logo is oriented like this but look In this case, they are a bit annoying since they are exclusive property of Playstation 3.
You can't use DVD cases or even Blu-ray cases because these covers don't fit but the cases look great and revised ps3 art later. I think it looks much better, it makes ps3 games look sleek and sophisticated, xbox 360 games look like a taco bell drink flavor, nothing wrong with that but these just look more premium but then for some reason they decided to update it again after the ps4. came to light why this one has a slightly smaller banner and is all this bluish color, okay I have a parody between handheld and home consoles, but why would you want your next-gen system to look more like the the current generation, don't you want?
Make it very clear which games are for which system. I already want to make it more similar this way. Obviously, this didn't work, as only a few PS3 games featured this style. They returned for the second review. My year is saved, but no. it was more of a ps3 style of game that was quite bothersome to the eyes playstation motion titles if a game had playstation motion support somehow it didn't even require it only if it didas an option there is this giant playstation motion bubble on the front and on the spine this just looks silly again just like the original xbox stuff.
I understand it's on the front even though it's very big, but why is the spine now like I love the box art style of this system? the completely white design, the white box and the white spine. the banner is so unique but it works, I love this template, why did some companies create it? way when almost every lucasarts title has a yellow spine for no reason that's when i've had enough there are some games that like to make their spines different for some reason nba jam twilight scene in the two horsemen of the apocalypse, but for the vast majority of the Wii library it looks good and then Resident Evil Dark Side Chronicles forgot the Wii logo on the spine, but don't buy it and you won't have that problem.
Plus, they were the console package in the games they came with. included with the wii systems these were annoyingly in cardboard sleeves, thankfully most had full releases in plastic cases but Link's crossbow training was from day one, other regions were more or less the same but in Japan they started to give games aimed at older gamers with black boxes because I'm sure the 3ds had very similar style boxes, all white with a white spine. They differentiated them from the ds boxes by moving the logo to the right, it's no longer rounded, or they are completely different, right?
The boxes are also a little thinner than normal. ds boxes, especially if they're from europe, you could put a jar in this. I really like these, although the spines are okay. I don't like how Nintendo constantly switches between generic fonts and actual logos, it's just weird. As some games only have words and some have actual logos, later Nintendo released the new 3ds which is a little more powerful, some games were exclusive to this model so they needed their own packaging. I've been waiting for this day for years, it's time to do it. the new 3ds box art, so basically nintendo's idea of ​​not confusing consumers is to cover a new side of a square they haven't been to yet.
We stay from left to right, let's go to the top. These boxes look so awkward as if the banner were a little bigger. in a box that is already small, so the artwork looks claustrophobic and without much, video game companies love Evan with box spines of him for no reason. I was surprised how similar the new 3ds games look to the regular ones, most 3ds games have this little disclaimer on the boxes. in 2d and 3d, some games only play in 2d which is quite strange, not all boxes have this disclaimer and it's not even random third party games that don't have it, some things published by Nintendo don't either They have, the spines of these boxes have this cute little icon that I like, open the game on the system and that's the icon in the menu, oh that's some silly attention to detail that I enjoy now, not a fan of when the icon is just the actual game logo with its title, it just seems a bit redundant when the title and logo are already on the spine.
These may not be perfect boxes. I have a few beefs with them, but they're pretty good until 2017. Oh wow, okay, so 2017 was when the Nintendo Switch launched and Nintendo changed. In their branding, they changed to a white Nintendo logo on a red background. It's a little strange that this is the official logo. They officially decided to change the look of their games published on 3ds back then and every game Nintendo published on 3ds after the Nintendo Switch was released had Mark of the Beast, what the hell is this? Who thought it looked good? Not only does it clash with the all-white spines, but it looks weird next to every other 3ds game, especially the older ones published by Nintendo.
Nintendo always put their logo down here horizontally. now it's vertical and covered in red and they made a lot of 3dsgames that looked like this my 3ds library looked pretty good until nintendo started doing this and my whole life was fine until nintendo started doing this the wii u library okay, this is my bread and butter this is fun wii u games combine the wii gamecube 3ds and whatever else nintendo had in mind at the time so the front is fine thanks this is the same as the template gamecube, it's exactly the same. I love gamecube art, but not because it's blue and yellow because I don't remember that.
Cheap fan-made renderings of the Wii U boxer that were literally just the Wii template, but flipped, I think the official Darksiders 2 Amazon page used that even for a second, but then this was revealed when Assassin's Creed 3 blew up and updated their store page with this. box art and man I've never been the same since so I'm fine with the blue and white look but why a yellow border? Why not make that border white or make the header white and make the border blue? Why is this what the wii u discards? it has a header that looks like this why doesn't the box do this too and why does it mimic the art design of the Gamecube box besides the Gamecube is hard but it was one of Nintendo's worst performing consoles at the time moment?
So what is done? The art of the box is replicated. I'm not saying this is the reason the Wii U failed, but they were kind of asking for it at this point. The spine has a ridge extending from the header, which is cute, but it looks a little strange when you have a bunch of Wii U games together, especially since a lot of the covers won't be perfectly 100 aligned, you know. , in that case they move around a bit, so games will always look off center when there are a bunch on the shelf, same 3ds icon style. used in the actual game titles i have the exact same problem i had with the 3ds games and then some games had some weird quirks similar to the wii in japan the more adult oriented titles received a black box with the wii logo u darker for some reason.
Here in North America, two Wii U games used a black spine and nothing more than Resident Evil Revelations and Deus Ex Human Revolution. No other game did this. They're both from different publishers, and while they're both R-rated games, they weren't the first. or the latest adult games on Wii U, so what did they want to do something like what they did in Japan and give adult games a black box but they gave up after these games or both games wanted to randomly use a black back for no reason? Star Fox Guard has a cream colored spine.
I haven't graduated yet because I can't finish this essay. The new Super Luigi has a green case with a green wii. You're working much like the new Super Mario brothers. We're fine with this, it's more fun. That's a bothersome little event, but then Wii Sports Club forgot the blue crest on the top, which is the definition of not a fun little event. The European wii u games had a blue spine but it was white where the wii u logo is. I may have found my Least favorite thing about ps vita cases, they are adorable, they are so small.
I wonder if these things should exist. I love when we get custom sized boxes like this, seriously you don't see plastic cases this size for anything else, it's so cool. we have a blue style banner and a very basic but effective spine and this was what would eventually become the standard for the PlayStation 4. These are quite nice boxes. I'm not going to lie, they are very basic, but they didn't change them too much. it just looks cool when there's a bunch of ps4 games together there's this big playstation vr logo on the spine if the game supports psvr it doesn't even require it like playstation move games on ps3 why It seems to be on the spine and why?
Some games that even use the psvr a lot don't have this, sometimes the initial releases of Resident Evil 7 didn't have this on the spine, but it did have this on the cover. Also, another complaint, the ps4 game boxes are disappointingly fragile. I've seen a lot of them with the bits taken off the sides being really boring, but you know what's not really boring, the Xbox One cases. I've officially lied once today, so the concept of these is pretty clear. Let's make the banner part of the actual case, much like the PS3. In many cases this makes it much more difficult to buy cheap replacement covers, but they look pretty good.
My problem with them, although the fact that the logo is painted means that the banner is more likely to look a little dull, it may not be colored correctly. the paint may come off, it's a good idea that the banner isn't part of the artwork, but it doesn't really affect things much, especially when they end up putting an xbox one banner at the bottom of some games anyway, so I don't do it. I really understand the reason for any of these things at this point, the spine is completely gray with a logo, uh, sure, and why the disc is on the left side of the package.
How have we never gotten answers for this Microsoft? Has done tons of different things with the xbox one mainly featuring different styles of telling people why they should buy an xbox one but also re-releasing xbox 360 games that are backwards compatible with 360 were re-released in cases similar to xbox one, but these aren't specifically xbox one cases, they are xbox cases like Burger King, these are simply 360 games, they are not remastered versions on an xbox one disc, they will still work on a regular 360 but they will also play on an xbox one because they are literally the xbox 360 discs they have two logos on the banner and on the side they just say xbox, sometimes the disc says xbox one and xbox 360 and other times it is only the original xbox 360 disc.
What happens to me with these is where I put them. Put them with the Xbox One games or I put them with the 360 ​​games. They're literally just 360 games. They just reprinted them with the modern Xbox branding, but they didn't initially put them all in Xbox One cases. Here's Fallout 3, according to my eyes. So you'll use a 360-sized case, but you'll design the packaging to look like an Xbox one. This doesn't fit anything. You put this with your 360 games. This seems stupid. You put this with your Xbox One games. This seems stupid. In fact, I re-released it.
I play in the regular Xbox One packaging which looks much better and I'll be 100 honest here, these are cool little rarities like these. These may not be Xbox 360 games remastered for Xbox One, but it's still cool to see them in an Xbox One style case. But I think this packaging may be a little misleading and many may assume that these are Xbox One remastered versions of 360 games. I mean look here rayman legends released for xbox one but it also came out on 360 so they decided to re-release rayman legends for 360 in an xbox one case the 360 ​​version runs on xbox one but officially It is not the xbox one version.
Confused, these are different versions. I like some of the ideas with the xbox one cases but overall this is a mess, well we're officially over it. For Nintendo Switch, these cases are so stylish that they are like PSP cases but thinner and red in color. It looks like Nintendo finally took the Japanese template style of a simple logo in the corner and standardized it across all regions; It may not be the most exciting thing, but it's relatable, fits in with the rest of the Switch brand, and leaves more room for the art to stretch its legs.
The spines are all red with a fun little standardized Switch logo in the publisher's name. I like these, though, everything. being read and having the same source makes it harder to identify certain games from afar, like with the ps4, it's pretty easy from this distance to see what games they are, which switch you almost need to be right next to it, I can appreciate the consistency, but Being too consistent makes things harder to distinguish. As cool as a bunch of Switch games look together. I still prefer the PS4 style personally. Also, that standardized font is apparently not a requirement.
A small handful of publishers use their own logo or font and OMG. It's putrid, come on guys, just use the standard change font. Why do Super Bomberman R and Isaac's Binding need to use their own silly font? Why did Battle for Bikini Bottom use a different font? It's not even related to spongebob they just used a different font to use a different font that requires more work if you're going to do this at least come out strong like the other ones I showed this is just generic fun why not use the font normal switch? The Nintendo Labo games have black spines, which I'm fine with them being unique titles in the library.
I think it's cool to separate them like that and the European games are pretty much the same but the title on the spine is centered and uses a different font becauseEurope wouldn't be the same without it now the packaging of the PlayStation 5 is stupid. I've accepted it more and more over time, but it feels weak. It's the same as the PS4, but with a white banner. Instead, use a blue casing. I understand why the PS5 is white. a blue light, but I think it would have looked better if it was a completely white box, a black box, or a clear plastic box and then representing the blue by making the color of the line at the bottom of the banner work, but using a blue case feels like they are using old ps4 game cases and the overall design just doesn't excite me and the xbox cases look exactly the same they just say xbox now wow I finally put my hospital gown out. curated and all it took was doing, the deer got anything but playing video games, the box art template and the packaging of the game as a whole is absolutely interesting to me and as I went on and on and even talked about how the Consistency is key here, it's almost beautiful.
How consistently inconsistent these things are keeps things interesting and if everything was perfect I don't know what I would have done for the last 45 minutes, but spending your time wisely is important, apparently doing this was all for the good of society. exists and he cured me by talking about game packaging, so apparently he loves it when you talk about game packaging, as long as you don't talk about dsi boxes.

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