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Every Vault From Fallout | Full Fallout Vault Lore

Apr 27, 2024
This is a compilation of all the

vault

s in The Fallout series, all in numerical order. However, it won't cover Vault 33 from the new TV series, as we don't know much about it yet, other than the fact that it's clearly a similar

vault

. styled for Vault 76 and Vault 101, but we'll look to cover the show in a future episode. This compilation will also include all cut and cannon-less vaults from other planned Fallout and Extended Universe games. Also a big apology for the difference. on the microphone sound, I have updated this setting since these videos and unfortunately there is a big difference, but I hope it doesn't distract you too much, but with all that being said, sit back, relax and enjoy some Fallout laws as we exp

lore

the horrors of what It was known throughout America. as Project Safe House, the salvation of humanity from nuclear war, but also an opportunity for Voltech and the government to test on their public.
every vault from fallout full fallout vault lore
This is all the Law Vault of the Fallout universe as the war in the Middle East became increasingly heated. The government had to act and, as mentioned above, had to establish Project Safe Home in 2054. One problem with this was that funding was low due to how bad the economy was in the United States and the rest of the world, as well as resources. It dried up

every

where, fortunately, when Voltech began preparing things for construction, a technological breakthrough occurred that allowed these gigantic bunkers to be created and built at a rapid pace to prove to the government that these bunkers were worth investing in. to protect their civilians.
every vault from fallout full fallout vault lore

More Interesting Facts About,

every vault from fallout full fallout vault lore...

Voltech created a concept. Vault to show how they would be used and how they worked. This Vault concept was created outside of Voltech's headquarters in Los Angeles and would be labeled simply as the Los Angeles Vault after seeing how it worked. The government invested in Voltech by asking them to create a total of 122 volts nationwide, which would supposedly save 0.1% of the American population from the inevitable Nuclear Holocaust as the Great War approached and nuclear bombs began to go off. , the Los Angeles Vault was sealed and kept his residence safe from bombs, proving that these vaults really worked, the original concept The Vault was able to survive the war and protected

every

one inside.
every vault from fallout full fallout vault lore
Finally, in the year 1992, the gates opened once again as its inhabitants ventured out and settled in the Boneyard and continued to establish their city of However, some remained within the Vault until 2155, however, a faction was gaining strength during this time, that faction being the Master's Army known as Unity, a group created to reform Humanity under a new image of the super mutants that the master would take as humans and immerse them in the feev virus, turning them into super mutants, increasing their numbers and helping them become a dominant Force within the Wasteland. Because of this goal, the master took to the Los Angeles Vault and used its residents to immerse them in his forces, but this Vault was a great place for the master to establish his main base and carry out his operations, it would be here in This Vault where he would be based and with that he would build a cathedral on top of it for almost a decade, the Master's forces would be based here within. the cathedral and the Los Angeles Vault until the year 2162, where the Vault would be infiltrated and destroyed by the Vault Dweller, who killed the master in the process and detonated a nuclear bomb located within the facility.
every vault from fallout full fallout vault lore
The original Vault created by Voltech was proof that their concept worked and would, in fact, protect its residents from the horrors of nuclear war; However, it would be the events of the post-war that would eventually destroy it, making this Vault useless to everyone. Now Vault 3 was built inside the MAV Wasteland in the southwestern part. From Las Vegas, the original concept of this vault was not to experiment in his residence, but in fact it was one of the 17 control vaults where the inhabitants of this vault enjoyed life there, it was safe and things worked relatively well, However, within the 23rd century, the vault suffered a water leak.
Within part of the Vault, the leak was so severe that the residents were forced to open the doors of the Vault to seek help in the Wasteland while the inhabitants of the Vault Bóveda ventured out to seek help, they would get along well with many of the towns. Outside they lived within the Wasteland and were going to establish trade links and relationships that would help them grow for a few weeks. The newly emerged Vault Dwellers were doing well, but unfortunately news traveled fast about this Vault they had recently opened that was attracting the faction known as the demons.
The demons would venture to this Vault and speak to the Vault Dwellers. Vault, but due to the naivety and lack of security of the Vault's inhabitants, the demons were able to success

full

y convince them and take away their vault, the demons would massacre all the living inhabitants. into the Vault and establish it as their impenetrable base of operations, growing stronger and stronger during the time they spent there. Vault 3 was a paradise, it was a true safe haven for those who originally lived there while they were isolated from the rest of the Vault. world, they were able to maintain order, run a democratic society, and could live their lives without worrying about the barbaric nature of the outside world.
If the water leak had not occurred, these residents could have lived the rest of their lives in the safety of the Vault. 3 but sadly, all of its residents lay dead as the demons grew in number and became a nuisance to the rest of the Mojave Wasteland. Vault 8 was like Vault 3 in that it was also one of the 17 control vaults with no experiments taking place. A lot really happened inside Vault 8, it only had one simple goal: to open 10 years after the bombs failed in 2087, however, this did not happen and in fact, in 2079, the residents received the signal that everything It was clean and they emerged from their vault, fortunately.
The inhabitants were equipped with a Garden of Eden creation kit and once they emerged from their vault, they would establish Vault City as time progressed. Vault City grew in size and its population increased in number, it was a safe haven for those few who were allowed residency. within the city, Vault 8 was still used; However, in 2241 the Vault became one of the best medical centers within the Wasteland outside of The Enclave or Brotherhood to remain bases. This Shelter would house the best medical treatment, a bright power source, an information center that had a ton of computers and files and a large storage space for other essential supplies for the well-being of the city, while the citizens of the city Having rarely, if ever, ventured into the lower levels of the Vault, it is clear that Vault 8 is still functioning. for the benefit of the Vault's inhabitants and is used to great effect to help feed and maintain this fantastic city.
It is one of the most efficient vaults on this list and to this day it is probably still in operation helping the civilians of the Wasteland reach the best medical treatment and information to help them grow as a civilization. Vault 11 is the first example of a vault with a terrifying experiment used on its inhabitants. Vault 11 might look like a standard Control Vault, but in reality its main ambition was to run a simple social network. The experiment here was that its inhabitants were told that they must sacrifice one of their fellow Vault inhabitants each year and if they refused to do so, the Vault's life support system would be shut down permanently and they would all die or so it was stated. the Vault anyway in Actually, the test was to see how long it took for the residents to band together and go against the Vault's rules.
Once they did, they would be released and praised for joining with the Vault's automated response system saying that they were brilliant. example for humanity during this time, however, elections were held to see who would be chosen to be sacrificed each year to the Vault so that the rest could live, the person with the most votes would be selected as the overseer and at the end of the anus. then they would be killed and the elections would begin again. The first sacrifice made to the Vault was the original supervisor who knew about the original experiment but hid it from the rest of the population.
In response to this, residents decided it should always be this way. the supervisor who should be sacrificed, hence elections were held every year as time went on, elections became more of a way to get rid of groups of people they didn't like, powerful groups would do that the elections were rigged and they would publish propaganda. on the walls to try to force the population to get rid of their chosen candidates, this sparked battles between groups with a lady known as Katherine Stone stalking and killing members of her group known as the Justice Bloc to try to save her husband , who had been nominated by them for supervisor because of this act, Catherine would be captured and become the next supervisor;
However, as Overseer, Katherine would enforce Overseer Order 745, meaning that the election process would not come down to a democratic vote but would instead be chosen by the vaults. computer system and a random number generator, meaning that anyone could be a candidate for the role of supervisor and no one had a choice of who wanted to sacrifice this order; However, it caused panic and unrest and eventually led to fights with almost all the residents killed in the process. Ultimately only five residents remained inside the Vault and in an act of suicide they defied the Vault's computer that year and did not send a message. sacrifice after this happened the Vault congratulated them and gave them all their freedom however upon hearing the truth about the vaults experiment the survivors committed suicide to punish them for what they had done recording the entire situation on the holotape four shots were heard and a person at the end of the tape was heard to sigh and drop his gun to this day the 11th volt remains a tomb that shows some of the horrible events that Voltech caused to its inhabitants and the tragedy of the story was that if the supervisor behind the experiment would have told them the whole truth at the beginning and if everyone had joined in, all the residents might still be alive. alive and with that freedom.
The Vault was going to reward them in the end. Vault 12 was another Vault that was advertised as a game changer and a place where humanity could thrive, but hidden beneath it was a horrible experiment on its inhabitants. Vault 12. was built beneath the sprawling metropolis of Bakersfield and was said to be built with every convenience in mind for the prospective Vault inhabitant. It was also said to be equipped with the newest invt water purification system that could remove even the waste located in the sewers and convert it into refreshing drinking water capable of delivering more than 15,000 gallons every day.
If he signed up for this Vault, he would receive the Pressed Vault suit award for his efforts, but on October 23, 26 77, when the bombs fell, it became clear to the citizens of Bakersfield that all the other vaults had already been sealed in desperation. to survive, they would flood Vault 12, forcing others to pass to ensure their survival; However, once all the residents were in the true nature of this Vault, the vault door came into effect. It was not closed, which was planned by voltech, the idea behind this Vault was to experiment on the Dwellers and see how they fared under the effects of radiation when the bombs hit, the radiation from them flooded Vault 12 covering everyone. those who were there, those who were able to survive the events that took place would be greatly goufi by the radiation and forever changed by it in 2083, the survivors would eventually abandon their supposed refuge and venture into the Wasteland;
However, those who remained within VA 12 founded the Necropolis City under The leader of Set who took control of the original Overseer in the Necropolis of 2084 would continue to survive for decades to come, being a safe haven for all those mutated by the nuclear war, while the ghouls now feel safe in their city. It's pretty clear that Vault 12 was one of the most barbaric experiments Voltech could do on its population and now a large number of demons bear the scars of the horrors of this bygone organization. Vault 13 was like Vault 12 in that it also promoted itself. Having an endless supply of pure water, the inhabitants were able to access this thanks to its location within the picturesque mountainous region of southernCalifornia.
Vault 13 was one of the most ambitious vaults created by Voltech, starting in 2063 and finishing in 2069. The Vault would also be heavily protected by being located under 3.2 million tons of soil that was 200 feet thick. It was also designed to house 500 occupants in 100 comfortable rooms with a maximum of 1000 occupants with heated bunks and Double Room Vault 13 assignments. It was also one of the most expensive vaults, costing the US government over $645 billion. , 150% more than its original budget of 400 billion dollars. Although this Vault could have been seen as a Control Vault, it was actually another Experimental Vault, but not as bad as the previous ones.
The experiment here was to keep the inhabitants of the Vault locked up for 200 years to see what happened when the inhabitants were subjected to prolonged isolation. However, this experiment failed as the Overseer needed to find a new way to get water for his Vault inhabitants after The water chip in his vault began to fail before the year 2161. Without this water chip, the purification system that helped these Vault dwellers stay alive would fail, meaning they would no longer be able to live there. They needed to find a new one if they wanted to survive, Overseer Jackar. Ren had no choice but to send a search party to find a late-breaking voltech experiment, but in 2161, however, the chip completely broke, forcing the Vault into a state of emergency and the Vault's inhabitants alone.
They had 150 days of water reserves left to venture out. the Vault, the unknown person known as The Vault Dweller could rescue a chip from the Vault 12 necropolis. In addition to discovering the being known as the master, the Overseer could not allow the master and his forces to learn about his vault, so a He once again sent the vault dweller back to deal with the master in the Cathedral, success

full

y killing him and destroying everything he had been. working to eventually return to the Vault, however, the Overseer would expel the Vault Deller to preserve the Vault's true experiments, but this turned all the other Vault ders against the Overseer, leading many to leave the Vault in outrage. , this also led to the supervisor being imprisoned. and sentenced to death while the inhabitants of Vault 13 continued within the Wasteland, they would establish the city of Gold and establish Vault 13 as a sanctuary for their hero to defend the memory of them and the actions they had taken to save their lives while the If life continued inside Vault 13, they would receive a message on their new Vault computer indicating that it was time to leave the Vault;
However, when they emerged, the Gladers were attacked and enslaved by two Verte Enclave bird assault squads in May 2242. The Enclave would go on to deploy a sentient deathclaw unit to obscure their actions and patrol the nearby area in search for stragglers; However, the Deathclaws refused to follow their orders and made Vault 13 their home. Here they would establish a lair for their mother. and took in several humans as its inhabitants accepted their presence, however few attempted to remove the death clause and eventually Frank Horgan of The Enclave invaded Vault 13 and eliminated all the Death Claws and humans inside after participation of the enclave, no one remained.
Vault 13 and it is unknown what the future holds for this monument of Voltech's creation. It is unknown but likely owned and managed by the NCR, but it is clear that the history of Vault 13 has been filled with betrayal, death, and whoever runs it now might not be safe from outside forces that want to control the Wasteland Vault. . 15 could be one of the most important vaults on this list that would lead to a lot of factions we see in Fallout, including the incredibly powerful new California Republic. This Vault was actually one of the few vaults that had incredibly smooth construction and did not suffer from delays.
This was again another experiment. Bóveda and his experiment this time was to bring together people who had radically diverse ideologies and cultures to see how they reacted to being in the same small environment with each other, Voltech would monitor their interactions and see how quickly they would decline or even prosper in the 50 years they he had planned to remain sealed; However, when the bombs fell, the Vault lost all contact with the outside and all other vaults, meaning that the experiment could not be monitored. As the years passed, the Vault continued to deteriorate and its population became extremely overcrowded. in 2097, leading to even poorer living conditions.
Conflict was inevitable and in the spring the situation exploded, a schism arose between the Dwellers when the Vault was finally opened, most of the Dwellers marched away stripping the Vault of all its important resources and equipment, including the Garden creation kit. of Eden, but a group remained inside the Vault trying to live off the minimum that the vault had left them. Those who left were formed into separate groups, the most important of which was the Shady Sands village created by the Gek, the rest of the individuals would be excluded from the Raider tribes, such as the KHS jackals and the Vipers, who would terrorize the new Wasteland. of California for years. ending Vault 15 remained in operation for a time being inhabited by the remaining inhabitants, however, not long after these factions rose to power, the Vault was invaded by Raiders and because it was abandoned with no one inhabiting the Vault, It began to deteriorate over the years.
With its second and third levels collapsing completely after the NCR formed the Vault, the Vault was left somewhat alone due to the ransom unrest occurring between the NCR and other parties, eventually being inhabited by a group of wastelands who just needed a place. to live, the wastelands that were established here. Believing the lies of the new KS who told them that they would rebuild the Vault and provide them with shelter, food and water, but upon learning that the new settlers were lying to them they would come to an agreement with President Tandy and the n to allow the NCR access the Vault and squatters with education and annexation supplies survive.
Once all this was done, the NCR would continue its expansion and the squatters learned to be self-sufficient and became productive members of the society. However, Vault 15 would remain the memory of the past. a place where all of these factions lived during the Great War, unfortunately not much is known about Vault 17, however, it is known that some of the Vault inhabitants who inhabited it are still alive living within the Mojave Wasteland from what we know. which was Vault 17. a good place to live until 2155, where the master faction Unity invaded the Vault capturing the inhabitants and subsequently turning them into super mutants after the Master's passing, only three members of Vault 17 are said to be alive: lilan Marie Bowen Becky and Jimmy it Lily was said to have lived in the vault until the age of 75 where they were invaded, captured and turned into Nightkin, maybe one day we will be able to witness what happened inside Vault 17 or return to see what has happened to it since 2155. but for now it is just a mystery.
Vault 19 is a tale of two halves that literally stretch into the Mojave Wasteland. This Vault would be located above a parking lot. Venturing through the Vault would be segregated into two sections of different colors, red and blue, and once assigned to one of those sectors, the inhabitants would have limited contact with the other half. Vault 19 was in fact the only Vault that had two overlays, obviously one for the red sector and one for the blue sector. The main experiment of this Vault was testing. the paranoia of the inhabitants while living there the citizens would be exposed to different forms of psychological factors that would make them feel as if something was constantly wrong, this would be through non-chemical and non-violent means, with a child indicating on his terminal that he could be subliminal.
When sending messages, since he and his friends could not hear high-pitched noises during their stay inside the Vault, many of the residents showed signs of paranoia and almost all the time the residents blamed the other sector of the Vault, some stating that they were listening to noises feeling unusual drafts from the vents and seeing the lights flashing like some kind of code for so long that the residents blamed the other side, but the truth is that it wasn't them, in fact it was the supervisors under the direction of voltech and some also believe that the doctors of the Vault were also involved in the 23rd century, this vault is now devoid of its original inhabitants with no real sign of what exactly happened there, it is believed that their paranoia took over completely and caused them to kill to one.
Another is also believed to be that it could be that the water filtration system poisoned them or that the geckos came out of the sulfur caves and killed them all, but despite the unknown whereabouts of the Vault's inhabitants, it is known that during the events of the expansion of the NCR some The convicts of the NCR Correctional Center had escaped capture led by Samuel Cook and discovered this hidden vault, seeing that it was completely abandoned, the gunpowder gangsters would settle here and seek to rebuild their strength to be able to venture out and take the cities of their choice, but for now, the original residents of Vault 19 are no longer due to their own paranoia caused by the Overseers and Voltex's horrific red versus blue experiment.
Another Vault located within Las Vegas is Vault 21, once a safe haven for the vault's inhabitants, now a hotel within New Vegas. that is a main source of income for Mr House. Vault 21 was actually intended to be a great place to live, but once again had an experiment take place there. This being a bit strange, Vault 21 made sure everyone inside the Vault. They were completely equal to each other, to the point that the design of the vault was perfectly symmetrical to show that everything must be balanced. The only difference with this vault was that if someone had a conflict with someone, the only way to resolve their problems would be to bet once.
A conflict was brewing. The winning elected representative would earn the right to resolve the dispute as the class desired. Everyone seemed to be doing well inside the Vault and, in fact, many of their problems were resolved and they always maintained that sameness throughout their years living there. However, in 2274, House Robert contacted the residents of Vault 21 offering them the opportunity to help rebuild Las Vegas back to its Glory Days. Most of the residents of the Shelter did not want to accept this offer of the house because they liked the way they had been living in their safe haven, however, a small minority of the residents wanted to accept that offer because of this, those who wanted accept the offer they challenged those who wanted to remain isolated after playing a few hours of blackjack, those who wanted to venture outside won the game and left.
After accepting House's offer, they told Mr. House that they had accepted his offer. He immediately ventured into the Vault, stripping it of all its technology and resources and used it to rebuild the strip. After doing this, Mr. House ordered them to fill the Vault with concrete, but thanks to Sarah's request, Sheld and Wine Trap set up a hotel on the upper levels to help House earn more income from his New Vegas Empire, Most of the inhabitants of Vault 21 ventured to live new lives among the communities and forgot about their past within the vaults, particularly a man living in Good Springs known as Doc Mitchell.
Vault 21 is a good story of an egalitarian society going well for many years, however, in the end, a lesson can be learned from it, no matter how egalitarian it is. You Think You're the House Always Always Wins, continuing in the Wasteland movement is Vault 22, one of the most unique but terrifying in all of Fallout. This Shelter was originally designed as a Green Shelter, a place that would focus on maintaining plant life and experimentation. In new species of vegetation, most of these experiments would be common, however one that would be most successful would be to undo the vaults during your stay here.
The Willers vault that conducts the experiments would be donated by a defense contractor. A fungus. This fungus being known as bulvaria modana, which was a fungus that used to be a form of pest control when the spores hit the host's body, it was responsible for colonizing the body and eventually died due to lack of bodily functions, however, the problem with the fungus was that it reanimated the body and continued to control it originally developed by scientists within the x22 botanical gardens at Big Mountain the scientistsThey would begin using it during and after the events of the Great War.
After initially using it the fungal spores would begin to spread throughout the Vault, infecting the entire population, isolating one of the first infected scientists, Dr. Harrison. Peters, the others would watch as it took over his body, killing him from the inside out and then reanimating him and turning him into an extremely aggressive host, eventually the spores took over. Virtually the entire Vault turned deceased human scientists into spore carriers, killing everything in their path and blending with the plants inside the laboratories to surprise their enemies. In 2096, a group of 118 survivors managed to break out of the Vault and headed towards Zion Canyon as the survivors attempted to live their lives there within the open desert.
The Vault itself fell into disrepair overrun by plants and wildlife. Occasionally, scavengers ventured into the Vault to search for Salvage, but were overrun by wildlife and captured by sport. The signs outside the Vault would display warnings for anyone who came there and wanted to look inside, but the greenery of the surroundings was inviting and almost lured you in to see what was inside, sadly once again. Vault 27 is a very unknown Vault that has only been mentioned in travel, however it is said that this Vault had a rather horrible experiment as the Vault was deliberately overcrowded to see how people would react to these closed spaces. 2000 people were assigned to enter this Vault, but the vault only had space for 1000 inhabitants. meaning that those who entered here to escape the bombs were met with an extremely claustrophobic experience.
Now take this Vault with a pinch of salt because while it has been mentioned in the games, it is not 100% whether this law is true or not and it may not be. be Cannon so far, but Vault 29 is believed to be another experimental Vault where only those under the age of 15 can access with the experiment created by the scientist known as Derek Greenway, most of the parents were accidentally redirected. to other vaults or were in the early stages of health conditions that would undoubtedly cause their death shortly after entering the Vault. Vault 29 would also be controlled by Zach's supercomputer which would be used to raise children with the help of robotic helpers. then be educated in a primitive culture and then released into a controlled environment once he reaches maturity, explaining his plans to Di, the human brain connected to a powerful computer.
Greenway wanted to see what his opinion was on the matter at hand. Diana, however, was dismayed by this and said that, although intriguing, it was morally wrong on many levels, she exclaimed that it should be scrapped, but Greenway refused due to this. Diana took it upon herself to change her plan completely. Diana would take control of a satellite dish and point it at Vault 29, transmitting the series of security codes to the Zach Vault unit of which she would gain control and raise the children in a way she considered morally correct. Eventually, the children would establish the twin mother village at the top. of the Vault and established the religion that worshiped the nature goddess Diana would continue to maintain the Vault through her robot workers and would protect all of her children to ensure that her goddess image was preserved by the year 2253, the Vault itself it had stopped working;
However, thanks to Diana's intervention, the Vault itself remains a sacred place for the inhabitants of the Twin Mothers. Vault 34 is a vault where, if you choose the Weapons Nut buff in creating your character, you will love living here to a certain extent. Here, the Vault Armory was enormously stocked with weapons and ammunition, and every inhabitant could access it at any time, plus it also had plenty of amenities, such as a full-size swimming pool, which came at a cost of living space. during the first century. The Vault was working exactly as planned. The Vault was becoming extremely overcrowded and violence was but in 2230 large groups of residents began to suggest that reproductive rights should be limited due to this suggestion, violence worsened throughout the population to control this, the Overseer stated that if this continued , all weapons would be confiscated, however, this did not help and a large number of inhabitants abandoned the Vault and settled within Nellis Air Force Base, labeling themselves as Boomers.
The Overseer couldn't let this get any worse and so installed an Armory lock on his terminal, but the Gladers were growing tired of this role of Overseer. and were angry at the limitations placed on them, the Overseer in response posted guards at any exits and secured all doors to ensure that no one else could leave the Vault. Furthermore, he also sealed the Armory so that no one could access it. However, fighting continued as the inhabitants were desperate to reach the Armory. Eventually there were not enough guards to protect the vault's key resources from angry inhabitants while the Overseer remained in control.
Now he has another problem: the vault was losing radiation and this was affecting the technicians in the area, like Chris Haverson, who was convinced that he was turning into a ghoul. Fortunately for Havam he was able to get out of the Vault, but for the rest the radiation levels grew higher and higher, which led to mass violence among the people and eventually damaging the reactor meant even more radiation leaked through the vault. in a large explosion that killed most of the inhabitants and turned many of them into feral demons, although some of the inhabitants survived and did not become demons, but were trapped in the south. section of the Vault because a bomb placed on the pole exploded and caused the doors to automatically seal in 2281, those survivors are still there praying for someone to come save them.
We finish our list of vaults for this video with three which, unfortunately, are some. Of the smaller vaults we still don't know about, the first is Vault 36. It was believed that the main experiment in this vault was to see how the residents responded to terrible foods during their stay there. The only notable thing about this Vault was the food extruders inside it. They were designed to only produce a thin, watery grill for their residents. The thought of being fed only this for the rest of his life would probably make him very irritated and he would eventually become aggressive towards others around him as he lacks basic nutrients, which would eventually cause him to most likely die of starve or kill each other as they are so desperate for other forms of food.
Vault 42 is quite similar in this regard, but instead of food, as provided in Vault 42, the experiment was to see how the inhabitants of the Vault responded to being in dimly lit living situations, this Vault was only illuminated. for 40 WT bulbs, no more, no less, this meant that the inhabitants would wander around in almost pitch black conditions, leading most to paranoia as they are in a constant state of darkness. it increases aggression among the population and drives some completely crazy not knowing what time of day it was and finally we end up in vault 43, for now this is probably one of the strangest vaults of all time, but if the inhabitants were smart they probably They could overcome the obstacle and live a pretty good life, this Vault would be inhabited by 20 men, 10 women and of course, because why not a large panther who would no doubt be extremely hungry?
How did they get the panther there without the Gladers knowing? Don't know. and what they wanted to achieve with this experiment is a complete mystery and quite obvious what is going to happen, but without a doubt, if you enter this Vault, you will most likely be eaten by this ferocious Beast in a few moments, however, I personally still thinking that they are intelligent. enough, they could lure him into a room, seal the doors, and then continue living in harmony. Humans are smart and with 30 of them, I'm pretty sure they could tackle this obstacle, obviously depending on what else is in that Vault, but yeah, anyway, 43 is 20 men, 10 women, and of course , a panther.
Vault 51 looks like an ordinary Vault; However, unlike the other Vaults, this Vault was not assigned a supervisor when it was first closed in 2077, instead Vault 51 was equipped with a Zach's. supercomputer that was originally installed as a way to use its computing powers to determine who would be the best candidate to fill the role of supervisor. This Vault was inhabited by 52 residents at first, one of whom was Sergeant Robert Baker, who was assigned as Zach's assistant to help teach the computer what a true leader looked like and behaved and how to determine who was the best candidate. for the position.
Robert Baker, when helping the Zachs, attempted to suggest that the computer make this appointment through the democratic election process to honor the Zach instantly agreed with the American way of doing things, however, he stated that it would be his first experiment. , which made Sergeant Baker a little worried about his true intentions. Unfortunately, the Democratic process was a failure as all residents voted for themselves. The Vault's inhabitants then attempted a republican style of government. which also failed, leading the Zachs to conclude that voting was pointless and that they would end elections in the future and go with another process.
Baker at the time was adamant that a true leader would step forward, since that was what a leader would do in a time of crisis, however, it was a terrible thing to say to the Zachs, since they were supposed to the residents needed a crisis to show their true potential. Because of this line of thinking, the Zachs would create crises to test the residents to see who the real leader was. At the time when Vault factions had begun to form and the Vault was becoming extremely hostile, the Zachs began creating crises to scare the residents, such as forcing upper-class citizens to live in extremely overcrowded conditions with only the clothes they were wearing after more and more things were installed.
By the Zachs, like video game machines rigged to benefit some and harm others, mass shootings and other crimes were occurring inside the vault as people desperately tried to survive and be better than the rest. By now, Baker was outraged by what the Zachs had done. done and what it continued to do to its residents and stormed out of the Vault, but the Zachs continued after a few years of constant testing by the Zachs, causing distrust between them. Only one inhabitant remained, a man named Ruben Gil, who was officially appointed supervisor of Vault 51, but the Zachs immediately became disillusioned with Ruben's role as supervisor and began blocking him out of areas within Vault, including the storage room. security, after years of depression and being alone.
Reuben turned to alcoholism, but it was now the year 2102 and the Vault of Vault 76 had now been opened and Zach saw the opportunity to find a new leader, he removed Reuben as supervisor immediately and forced him to participate in the trials once again. Not wanting to participate in this cycle, Reuben once again distracted the Zachs and escaped from the vault in a shipping box, his mission being to finally eliminate Zach, desperately trying to contact anyone within the area who might search for the Vault. 51 W, however, for the Zach continued to search for the next overseer to open the doors to the Vault and Test anyone who came to pit the inhabitants against each other in a May test, the best person winning each test would be different, but only one could become an Overseer starting in 2102.
Zach still lives testing all those brave enough to venture into this alluring Vault within. Appalachian Forest Vault 53 is a relatively unknown Vault and its location is somewhat mysterious and only mentioned in passing. Vault 53 has a fairly simple but infuriating experiment performed on the Vault Dwellers in this Vault, all the equipment in it would break down every time. Within a few months, although the equipment could be easily fixed, each month it broke again, creating this cycle that was incredibly frustrating for the residents. Imagine living every day knowing that something was going to break and every time you fixed it, it was just going to break.
Again, in a few weeks, to be honest, it sounds like every Adobe product or 343 Halo game would eventually drive you crazy and, for theseinhabitants of the Shelter, if they didn't fix it, the entire Shelter would most likely simply fall down. Vaults 55 and 56 are also extremely unknown vaults with no known location as of yet, Voltech grouped these volts together in a sort of betting experiment to see which would fall first. The main experiment of Volt 55 was that all entertainment tapes were removed, meaning the vault dwellers had to invent their own forms of entertainment to keep them going, it would be an extremely boring existence, but if you don't worry about that kind of thing and you consider your own company or that of other people to be good enough, then you will probably be fine inside this Vault.
On the other hand, Vault 56 also had its tapes taken away, apart from one guy, this tape was of a particularly bad comic actor, the inhabitants of Vault could only watch these tapes to keep them entertained and apparently this comic actor was so bad that sociologists predicted. that rift 56 would go down before Vault 55, honestly these vaults don't sound too bad to live in, but I have to admit I'd rather be in a place where there are no entertainment tapes than in a vault where Adam himself just plays . Sandler films over and over again until the day I die.
Located within the ash heap within the Appalachians is Vault 63, which is located underground hidden within a small building. This vault is extremely mysterious and is said to have been opened in the year 2102, however, for some reason, it was never opened, meaning that its contents are completely sealed along with the knowledge of his experiments. It was believed that within the Vault the reactor was overheating, which had potentially caused the Vault to go into crisis mode, perhaps killing the residents, however, that is completely unknown. The vault is always unlocked to the rest of the world. Those who venture into it may have to take on the incredibly difficult task of fixing the reactor while facing those inside if they have become scorched or demons from now on, unfortunately Vault. 63 remains a mystery and will hopefully be opened soon;
Otherwise, it could remain sealed for over 200 more years, probably one of the most talked about vaults in the entire world; However, vaults 68 and 69 are unfortunately hidden and their location is largely unknown. '68 and '69 had the same experiment in mind, but they were the polar opposite of each other. Vault 68 consisted of 1,000 inhabitants with 999 men and one lone woman, while Vault 69 consisted of another 1,000 inhabitants with 999 women and one lone man, while the idea of ​​this Vault may seem to appear at first, especially being that man lonely, the idea of ​​being the only one of your sex among the entire stadium of the other sex would be extremely discouraging and if the only way to continue civilization is through the two of you, that lonely woman. and the lone man is having a horrible time and he would probably get the death penalty, yeah what are you gay?
The last of the smaller vaults for now is Vault 70 located in Utah, this Vault was really nothing special, the only thing is I mentioned that the monkey extruders failed after only 6 months, which meant that after 6 months all the new clothes provided would stop and the Vault inhabitants would probably have to deal with the clothes they came in with since they wouldn't be able to do so. learn more It was said that in 2062, however, more than a decade before the Great War, Mormon congregations banded together to purchase places within Vault 70 to establish their fellowship there. For more than a century, this community lived within the Vault 70 and was finally released to the world. in 2190, where the inhabitants would found the city of New Jerusalem using their three Garden of Eden creation kits to this day, sadly, the Mormon community in New Jerusalem has been wiped out by angry tribal raiders and other attackers and had to settle down. a new city within the ruins of Ogden Utah and they named it New Cannon, it is unknown what has happened to Vault 70, perhaps some of the Mormons still live there or perhaps it has simply been left to deteriorate, perhaps one day we will be able to see how The Mormons lived inside the Vault and how they dealt with the fact that they didn't have monkey extruders.
Vault 75 is probably one of the most barbaric uses of a vault that Voltech came up with before the war, there was a National Emergency where people all over the country were worried about what would happen to their children when a disaster occurred. nuclear war if it happened because of this voltech and the local government of massachusetts installed vault 75 and placed it under molden high school, making sure those kids in school had a quick spot. to evacuate if the time came everything seemed fine, this Vault was encouraging families to sign up by authorizing special discounts and subsidies for those qualified families who had children under 15 years of age attending that school and living in Molden, however, the true purpose of this Vault was Made by the United States military, the experiment here was to turn children into battle-ready super soldiers who would obey any order given to them.
This would selective breeding genetic modification and hormonal treatments when the day came for the bombs to fall everyone who qualified for the vault entered their facility upon arriving there the children under 17 years old were taken aside to meet the supervisor the older ones of 17 as the parents would be taken to the detention area and executed by security personnel. This fate also affected those children who refuse to be separated from their parents. Only strong children could pass these tests of the Vault during the time the children are here inside this Vault. Being subjected to intense training regimens, strict diets as well as a lesson in The Art of War and simulated combat to help develop his physical traits and combat skills, the only way out of these tests was to suffer cardiac arrest or die during his stay.
Here eventually, if the boy spent his time inside the Vault and reached the age of 18, he would be expelled from the Vault and would be labeled a graduation and told to help the surface by restoring civilization to anyone who achieved a score. excellent or superior. in these tests it would be used as the basis of the experiments and harvested so that its genetic makeup would be used in the next generation of test subjects that were created with in vitro fertilization; those who did not achieve those abilities would be eliminated from the population and killed by the staff, however, as the experiments continued, eventually the scientists would turn those children into extremely adapted soldiers who were much more powerful than them with incredible skills with weapons and lightning speed;
However, an insurrection was going to take place at the hands of James S and Roit L, two of the residents of Vault 75, not long after the final subjects were created, they recruited the other residents of the Vault, they all joined in. to make sure all the children were safe and executed the scientists who were much weaker compared to these enhanced ones. Children Soldiers With this, children were freed from the horrors of Vault 75 and the experiments and creation of super soldiers made from children no longer existed. It is still unknown where those children went, but Vault 75 is now inhabited by the Gunners, as they pushed across the Commonwealth expanding their influence despite their activity within this Vault, the horrific events of the past are still present as the Children's toys litter all the rooms.
A horrible story of how Voltech exploited children and turned them into killing machines or killed them if they were. Not considered worthy candidates were an All Over America mentioned vault that was meant to be something truly special, however, it did not live up to its name in the long run. Vault 76 was intended to be the Vault that celebrated American history and was designed. As the official Voltech Tricentennial Vault and had the motto Voltech Salutes America, this Vault was intended to be the finest mines in the entire United States, capable of housing 500 residents, including Voltech University students, military members and the former White House chief of staff, as well as the Vault was closed in 2077.
Vault 76 had the best protection in all the vaults with its security team ready to eliminate any intruders who were not part of the Vault family. Vault 76. Strict laws were also in play to ensure that all residents of the Vault played their part in keeping society active and productive. If someone broke the laws or caused problems, the supervisor could close each of the rooms and imprison the person causing the problems. Ensuring compliance was key to the goal of this. Vault and was one of the best examples of control. The day of Bóveda's recovery was soon approaching for the residents of Vault 76, the time when they could venture out and help rebuild America;
However, in 2100 there was a problem: the Vault was now over capacity and beyond all its resources. They were fighting for it, some of the residents had also been placed under disciplinary lock and caused problems for the supervisor. On top of this, not many of the residents really wanted to venture into the Wasteland to fight the cannibalistic mutants, which added more problems. Acting as overseers, the residents eventually became convinced that venturing back to the surface was a positive thing, and by the year 2102, Reclamation Day arrived, which was greeted with relief by all parties. A party was held the day before allowing residents to eat alcohol and celebrate with each other. their companions after a long night of partying, the residents ventured into the Wasteland to rebuild Appalachia after 25 years of chaos, the residents were not given firearms;
However, since the supervisor denied them, they only gave the residents the standard survival packs and told them to run quickly. and away from Vault 76 and completing its missions when all residents of Vault 76 left the Vault became useless, it had accomplished its task and all operations inside stopped working just 24 hours later, this included air circulation, which which forced residents to leave if they were thinking about staying a little longer. To this day, Recovery Day banners and balloons surround the entrance to Vault 76 as its residents desperately try to rebuild America by forming groups among friends and fighting scary creatures.
VA 76 would be remembered as one of the first vaults to be opened since the Great War and the beginning of the rebuilding process. Vault 77 is a strange but somewhat terrifying story of a single man who was left alone inside the Vault thinking it was a big joke. voltech wanted to see how this man trapped in his would behave with one thing, a box of hand puppets. As the man searched through the box labeled p3x, puppet ration issued by the US government, he found a variety of puppets, however, he left them thinking that they were useless for the first month, this lonely inhabitant of the Bóveda suffered severe depression due to being alone, as well as overwhelming panic, believing this was all a big mistake.
A year and 3 months later, after the door was sealed, this Vault inhabitant would finally open the puppet box again to entertain. himself, however, a puppet seemed to be talking to him, that puppet was a boy from the shelter at first he seemed fine and the shelter inhabitant devised stories for each of the puppets, however, the day they found the puppet King dead and the shelter guy was saying it. They were the ones who killed him now that they were both criminals to the other puppets. The shelter guy said that they had to leave the shelter that night and would leave the shelter the next morning.
The shelter dweller and his puppet Shelter Boy would continue exploring. The lands at the back of a fire end up talking to another Vault Dweller who was very excited and tell him their own story, however, as time passed, the two were caught and tied up by a group of slavers who They threatened the Vault inhabitant, the puppet ate the Vault inhabitant. They had killed before not believing their claims, the slavers turned their backs on them and suddenly the vault dweller and this puppet massacred all the slavers in the area spreading a message throughout the Wasteland, beware of the puppet man.
Vault 77 is a chilling story of how a man was driven to absolute madness and because of this he is now a paranoid schizophrenic who will kill anyone in his path believing that he has been told to do so.make through your Vault boy puppet. The contents of Vault 79 were hidden from the world for a long time located inside a small shack in the middle of nowhere with access to it via a locked elevator, the original occupancy number of this Vault was 120 inhabitants. That number was chosen due to the location of the vault within the mining area and 120 is the atomic number of gold that the Vault would also be used to store and protect when in operation the Vault was under the command of the military forces of Fort Knox with the sole purpose of rebuilding the economy of the United States of America, while this Vault was incredibly hidden from the rest of society with surrounding security.
It wasn't long before some of the soldiers working nearby revealed their secrets in July 2072. Some of the soldiers working there stole millions of dollars and went gambling in Las Vegas, the rest of the forces found This information and a shootout occurred inside the ultralux casino to silence them and recover what they stole, only one survivor remained. That being said, Sergeant Katherine Montgomery, who had been staying inside the Lucky 38 here, escaped the city after being labeled a Chinese spy and ventured to Texas. However, unfortunately the ship she was escaping on was destroyed by the USS Wade. However, all this commotion led to more people searching for what was in the hidden vault.
However, anyone who went looking for this Vault died in the process and Flavia Stabo was another interested party. The group was buried in a shallow grave near the entrance to the vault for attempting to enter it and reveal their true location when the war came. The Vault, like all the others, was sealed with its interior awaiting the message from the outside that the gold deposits. They were needed, but during their blockade point a mutiny occurred led by a secret service agent nicknamed Shorty that killed most of the other inhabitants in 2103. Rumors about this Vault and its treasure took people everywhere because They wanted the gold for themselves when the Vault finally was.
Those who raided those who participated in it would be rewarded by the remains of the Vault's secret service and they would also be able to tell the story of what was in Vault 79. This Vault was one of the most secret vaults in the entire United States, however, now the story of their raids live throughout the Appalachian Vault 81 is a bit of a tricky Vault and is like many of the others on this list and the Last at first when entering this Vault it would look like a standard Control Vault which would be a good piece to exist. the Vault inhabitants who lived there, however this was not the case, in fact Vault 81 had an experiment being carried out here that was not told to the residents Once again, the sole purpose of this Vault was to research diseases and antibodies with an emphasis on potential mutations in The strong radiation here voltech isolated the 96 residents within the Vault from the experiments being carried out using them as guinea pigs for their testing, so many were deployed. processes to make sure the Vault Dillers weren't contaminated or spreading what they had to the outside world. was created for Voltech to ensure that these experiments went exactly as planned, however, they made a huge mistake by assigning Dr.
Olivette as a supervisor. Dr. Olivette greatly disagreed with these experiments and went against Voltech's final plans by stating that if human trials were to happen, they would denounce what was really happening, however, Dr. Olivia He realized that if he reported, this experiment would be much higher than they thought, having financial investors from the federal government, which meant it would be much more difficult to expose them as the Great War came. Dr. Olivier received the call to alert the scientists, however she refused to do so to ensure that the experiments did not continue. However, there was a problem.
Three more scientists had arrived at the vault asking questions about the vault drills that these scientists helped. The team continued with their experiments, however, Dr. Olivette was vigilant to ensure that they did not reach the human testing portion, as he eventually reached that stage of the experiment. Dr. Viette disabled all the administration systems preventing the scientists from infecting the Vault Dwellers, he also sealed the access point to the secret part of the Vault where the scientists were, ensuring that they could never continue with their plans and He also killed the three outsider scientists in the process.
However, Dr. Olivier regretted what she had done. He knew that the scientists on the other side would have enough food and water to survive. However, they continued their research and used mole rats as their main source of evidence. As time passed, the scientists would eventually die of old age and the sole responsibility for testing and the Cure would be in the hands of the Miss Nanny robot named Cury by the year 20204. Curry had created The Cure, meaning that the real The Vault's goal had been achieved at the same time that Curry became self-aware and waited patiently inside the Vault in hopes that she could retrieve it. would get a response from Vault security or receive a new order for her to leave the Vault and begin a new line of investigation by the year 2277, the rest of the Vault's inhabitants could not isolate themselves any longer and Overseer McNamara opened the doors for the first time.
To establish trade links as they were quickly running out of resources, this event helped the Vault's inhabitants make vital repairs to their deteriorating vault, as well as bring in more food and medical supplies; However, many of the Vault's inhabitants detest this decision as they had a very xenophobic mentality that distrusts anyone who has set foot in their beautiful home in 2287, the Vault continues to allow a small selection of people in to do business. , but it is still isolated from the outside world; However, within this year, an individual named Bobby Duca would discover the secret. part of the Vault where scientists once stood and ventured to reveal all the sick rats that inhabited it, another individual named Austin would be bitten by these sick rats, leading him to need immediate treatment, forcing someone to go to look for the cure that scientists have. been working while in the end the Vault 81 experiments did not fully continue, the secret vault with all its experiments still remains and with it a cure for the many diseases that the scientists were playing with during the many years they inhabited it.
Vault 87 is one of the most important vaults in all of America and had a huge effect on the Wasteland. Vault 87 was built in 2071 and is powered by state-of-the-art equipment such as Cyberbrain version 2.3, a nuclear reactor, and stasis chambers, as well as housing a Garden of Eden creation kit, the Vault had an original experiment in mind when was created; However, as the war waged against the experiment shifted to studying the effects of the forced evolutionary virus on humans, the scientist's goal was to make a version of the virus that would help create humans who were well adapted to the post-nuclear environment and would tag the experiment as The evolutionary experimentation program.
However, the experiment was a complete failure and only created failed subjects and inferior mutants now known as supermutants. For the most part, the scientists were safe and operations continued as However, it continued when the bombs fell, one fell directly on the Vault, literally on the L with radiation, after this some of the specimens broke free and began to attack all the scientists and security forces inside the Vault, eventually the human inhabitants were wiped out by the Mutants as they ventured into the Wasteland, their only goal now was to preserve their species as they were completely sterile due to the experiments. .
The mutants strove to capture humans and subject them to the Feev virus to produce more. In their society, this would happen for decades as more and more mutants roamed the lands across America in 2277. The Vault was in disrepair. No maintenance was being carried out and parts of the Vault were completely collapsing, sealing off certain areas on top of that. Humans who ventured into this Vault would be hit by overwhelming amounts of radiation that would certainly kill them, especially in the heart of the Vault, where the geek lies once again. Vault 86 7 is another example of experimenting on humans for war purposes. it only leads to more problems later in the future.
Volt 88 is really different than any of the other vaults on this list, as it was never actually finished before the war, as the war took place in 2077. This vault was still under construction near a uranium deposit. to ensure that there was a constant supply of nuclear material for the vault's future purposes. When the bombs arrived, most of the workers located here died or suffered major mutations in the process, as the Vault was not fully functional and could not provide them with adequate protection after being hit by the nuclear bombs, the entrance was also completely covered. by rubble, meaning that for years its existence was completely hidden, leading some to believe that Vault 88 never existed at all, it was finally discovered thanks to some curious raiders when they removed the rubble and attempted access through the door.
Surprisingly, Overseer Valerie Basto had survived after 200 years, although she was very ghoufi as the Raiders desperately tried to break in. Overseer Valery kept the doors sealed indicating that she could not enter because she needed to keep the Vault secure. Someday she could focus on her experiments. Ultimately, the brave Dr. Stanislav wanted Vault 88 to be a Test Vault for unreleased prototypes of all forms. They would be tested inside Vault 88 with the inhabitants and then moved to other shelters across the country. The prototypes would also be under the rules that human lives were expendable and that getting these prototypes out quickly was more important since the Vault was not completed before the war.
The Vault now lies empty ready to be converted into that Vault that was to be built before. As the bombs fell, whoever entered Vault 88 would have the opportunity to help save Overseer Valerie, who was trapped under the rubble, clear the rubble from all the access tunnels, clear the wildling targets in the process, and help her. to fulfill. her role as supervisor and have those prototypes built and tested on unwitting people who also want to seek out what Vault 8 has to offer and will eventually set up their own Community Vault. Vault 92 was created for those obsessed with music.
This Shelter was designed to house 245 occupants. for 100 years and was supplied with a ton of sound equipment, musical instruments, and recording equipment so that America's musical legacy would be preserved forever sounds amazing, well, it had a second mission behind it, just like most the others. When the Vault officially closed on October 23, 2077, Overseer Richard Rubin would use the sound systems to filter White Noise throughout the Vault that would contain combat suggestions for humans hearing these noises. The first test was with the musicians isolated within the sound. boots that worked to great effect when two of the inhabitants located inside the recording studio formed an inseparable romance.
Due to this initial success, the range of the white noise was extended to all vaults to ensure it was fully functioning. accompanied by music to ensure that the entire broadcast could be spread to everyone and felt more natural. The experiment worked even better and its effectiveness was observed as 100% with less than 1% margin of error. The scientists were delighted with what they had found and congratulated each other on the achievement, however, not long after this, the first problem was visible: a musician suddenly went crazy and murdered three other townspeople in a fit of blood rage. . This musician had no previous links to violence or mental instability and it became clear that white noise could be the cause of this, but the professor in charge of all this saw the musicians change as notable for his research before he was murdered, showed increased strength, tenacity, and unwavering obedience to the Authority's orders, but on top of all that, it was also revealed that they had lost all higher cognition and motor control and were experiencing nausea and dizziness.
Eventually, more and more of these Vault-dwellersThey experienced the same feats. Deaths were occurring throughout the Vault and the professor was begging the supervisor to abandon the project and restore order within the Vault. After a short time, 30% of the vault's population was claimed to be clinically insane and 35 were dead, the experiment was deemed a failure and it was claimed that the white noise had just turned humans into mindless brutes. The remaining vault has desperately tried to escape from the The vaults took up arms against the others who had lost their minds, but the professor discovered the truth of this experiment.
During this time he discovered that the supervisor was controlling everything and drove him to his dormitories at night instead of just to the studies. the supervisor was crazy the professor confronted the supervisor to hold him responsible for his crimes to date Vault 92 is a crumbling disaster with all its maintenance staff The crews are dead it is flooded with no real human life what could have been a great place for the vault dwellers, where they could make music together and embrace the sounds of the old world, this place was now a deserted place and full of bodies of humans who went crazy due to the Overseers' experiments.
Vault 94 is located within the mud within the Appalachians, this Vault had one goal in mind is to allow humanity the opportunity to freely walk their own path and be one with nature. Its fundamental principles were those of faith, non-violence and community life in harmony with nature. He was also given a ton of resources to restore the Earth's bounty in the hopes that one day the residents of this Vault will rebuild the belief that humanity is naturally good after just one year. The inhabitants of Vault 94, after praying for their war victims, opened the vault doors and ventured into the Wasteland.
To spread the men's good will to all they meet, he counted on however, upon leaving, the Pleasant Valley Raiders would kill and torture them with their bodies held up as decorations. The Raiders would also discover that the Vault housed a geek but were unaware of what he really was because they did not know what he did, they would continue to blow him up considering him dangerous due to how submissive the Vault's inhabitants had been, however, upon destroying them , would make them explode in the process and with the explosion would lead the gek to create the entire Mir area.
Ironically, the people who Evol 94 believed Humanity was good were one of the first group of Vault dwellers to die once they emerged back to the surface. they helped create Greenery to the Wasteland once again, so they accomplished something anyway, even if they technically didn't. Vault 95 was designed for only 75 inhabitants and more specifically for drug-addicted inhabitants. This Shelter was created to offer those individuals the opportunity to be rehabilitated and protected from the war that loomed every day. These Shelter residents would have meetings about their recovery and the Residents would go through a process of positive reinforcement and encouragement that would make them feel like they were a family going through the crisis.
Same thing in 2082. The Vault ders were able to become clean, all thanks to the Overseer being a position of their therapist to some extent with their idea of ​​not being considered a position of power but rather a position of support and servitude, however , a covert voltech. An employee named Gutierrez had a different goal: His plan was to open a secret stash of various addictive chemicals and alcohol sealed inside the home. This was the second part of the Voltech experiment that was going to happen 5 years after the vault door closed while the drug stash was closed. I discovered that the Gladers reverted to their old ways, becoming addicted again and extremely aggressive towards each other, with deaths occurring throughout their Fellowship in 2287, however, the Gunners faction had established themselves within the Vault after breaking through and killing to all the rest.
The inhabitants who remained there, the vault is in poor condition and its rehabilitation goal was completely in ruins. What could have been a great place to give people a second chance was ruined once again by Voltech and his barbaric experiments. This vault was created to be like an ark is a place of preservation for the world life, flora and FAA of the future. The reason for its creation was to ensure that the world could return to its original wild ways and that the wasteland could be repopulated by old world nature within this Vault. There was going to be a large selection of animals and embryos, 10,000 to be precise, all stored in cryogenic storage.
When the small group of scientists began work, they would monitor the outside world to see surface conditions and how it affected wildlife. When the war came, their new management came from Voltech, something that would not go down well with the workers. His new instructions now were to perform genetic experiments on the previous ones and develop countermeasures for them. Once this was done, they would have to transfer their findings to an external facility where they would be reviewed to ensure that the workers were meeting their correct weekly quotas composed by the Mainframe. The five residents were outraged with Voltech member and supervisor I DeMarcos stating that this was too dangerous to mutate more than 10,000. animals with such a small group and it certainly wasn't what they had signed up for, however, even though Eric apologized, he went on to say that if they didn't meet their quotas, they would ultimately be exterminated, while this helped the workers to continue their studies. hid another vault technological secret about this Vault: that after the 250 weeks of work here, regardless of how they did it, the residents would eventually be exterminated and only the supervisor could leave the facility as the weeks passed, the scientists continued. with his investigated and noticed all the changes made, but in week 142 the scientists discovered a new mutation when they discovered a new mysterious entity called x001 contained within the bay that is only accessed through the automated research system.
This new mutation formed from x001 was unlike anything seen before. It spread from one Petri dish to another at high speed, however, having only a small sample of x001 and not being able to access the rest, the scientist working on this mutation, Nina was unable to reach her weekly quota, meaning that they were going to kill her, however, during In this process, the supervisor had been working for 2 years on an escape plan. He was also a prisoner inside this vault. Here Eric created a virus called serif that would override the mainframe computer and shut it down, allowing him to escape the day before the dues were due. but unfortunately, on the day of the attempt to escape from him, the Mainframe activated the Omega protocol and killed all the residents of the Vault, while the mainframe regained control.
The now mutated creatures had begun to escape from the Vault, causing the main door of the vault to break. process in a desperate plea for help, the Mainframe computer now sends out a call throughout Appalachia for someone to help solve the problem. What was once an idyllic vault that could help rebuild the Wasteland is now a death trap run by the computer that stopped your residence. escape by exterminating each and every one of them, allowing the creatures housed there to escape and roam the post-war land, possibly the most recognizable Vault on this list. Vault 101 was a simple Vault that appeared to once again be a standard control Vault, however, this was not the Vault 101.
In fact, Vault 101 had an experiment, but an extremely subtle one that not many people noticed. The experiment here was intended to remain closed indefinitely to study the role of the supervisor when a vault was never opened. However, this did not benefit the genetic pole at all as it would lead to inbreeding if they were isolated for so many years, it also later led to the proctor being seen almost as a dictatorial figure with one of the goat exam questions being It showed how much I liked to control things, this experiment to keep the Vault closed forever failed several times over the years, however, the first and second supervisor of the Vault did their job perfectly and the second even made sure that the Vault Mantra out We were born in the Vault.
We live in the vault and we die in the vault, something that has remained in the Vault Society to this day. However, in 2241, the new Overseer went against those rules and favored outside contact, assembling a team led by Anne Palmer to venture into the land and find mutations throughout the world. Finally, on February 10, 2241, the Vault 101's first team ventured out and visited the city of Megaton collecting samples from the outside world to study in their laboratories. In Vault 101 in 2258, some of the Vault inhabitants who ventured out to Megaton returned to Vault 101, however, the supervisor who had allowed them to do so was now gone and had been preceded by Alfons Amadova.
This brought about a new era of Vault 101 where it would become a police state to make sure no one left the Vault and return it to its original plans. During this time, one named James ventured to Vault 101 seeking refuge with his new child after losing his wife in the birth process. James convinced the supervisor that he would be their new doctor if he let them in, he was eventually allowed entry and Jonas Palmer was assigned as his assistant, but people were still escaping the vault to head to Megaton, forcing the supervisor to take action and scared people into thinking that the outside world was too. dangerous and that his voice was the only voice of reason in 2277.
Society had returned to its original ways for fear of leaving the Vault and staying inside according to the technical directive of the original vault, however, in an attempt to achieve water cleans for all of Wasteland in what was known as the Purity project, something James's wife had worked on with him. James left his now teenager alone in the vault and escaped to make a dream come true, which shut down the entire vault and Jonas was killed in the process for helping him escape. In a Mass Panic, the Overseer's daughter, Amata, wakes up the son. from James and tells them that they too need to escape with no other option.
The 19-year-old makes his way and ventures to the surface becoming the only Wanderer to date. Vault 101 is still operational, however, Amata has established a rebel faction to make changes within Vault 101 and help it interact with the outside world, but while doing this, the Enclave would contact Vault 101, who wanted to gain access. to the Refuge, refusing to enter the Refuge am Mar, would transmit a message. she set out on emergency frequency to the capital Wasteland in hopes that maybe the lone drifter she helped escape from Vault 101 will return and help her household escape the paranoid controlling overseer who tried to kill her father and some of her friends. .
Vault 106 was one of the fastest built Vaults in the Wasteland and was completed in just 5 years in December 2069. This Vault would house 107 occupants, 19 5 would be the test subjects and 12 would be the Voltech researchers. The experiment was said to last 12 years and 3. months from the time of its roof, this Vault had a pretty clear experiment in mind: pumping psychoactive drugs into the circulation system 10 days after the vault door was closed, a Once this day arrived, all procedures were carried out and the drugs were released into the system. However, at 3:30 p.m., the residents were not told anything about this and if they complained that something was wrong, they would simply be told that it was fine, this gas became deadly almost instantly, many of the residents of the Vault became extremely relaxed and in almost like states.
However, some became extremely aggressive and behaved strangely after a while, most Vault Willers became very aggressive, believing they saw things that were not there and killing anyone in their path. The security team who were told to handle the situation were unable to confront the highly aggressive ones. aggressive individuals and died in the process as time progressed, these drugs were still leaking through the system creating a Purple Haze and causing people to hallucinate things. If you venture to this day, the vault is still active with people attacking each other, they entered there but its foundations will collapse and it won't be long before it falls completely, but if you were to enter this Vault, this drug will give you would be very affected by seeing things that do not exist and you would most likely be attacked bysomeone else being in a state of rage or becoming aggressive yourself Vault 108 was a much larger Vault than the previous ones on the list and housed around 475 occupants with an estimated run time of 38 years.
Additionally, it also housed one of the largest armories, which had three times as much excess stock as the other vaults. help with his experiment, the main objective of this vault was like that of Vault 51, it was to study the conflict for leadership and power among its inhabitants. With this, the Vault was led by Supervisor Brody Jones, who had been diagnosed with a rare form of cancer that was said to kill him within 40 months of the experiment's start date, meaning this role would soon be up. available. It was also said that the vault's power went out and malfunctioned in just 20 years even though the residents were locked up for 38 years due to these factors.
The power took place and a huge shootout broke out among the residents after this brutal war. The Vault inhabitants were now facing a big problem, their population was extremely low and in order to survive they had to come up with a plan to expand their population here, the Vault Willers. decided to start cloning an individual to see the result during this process, a man named Gary would be cloned and each of his clones would be recorded to see what was different from the previous one and the original recording their efforts, the Gladers would find that each clone made , they would become increasingly hostile towards the non-Gary clones and each of them became increasingly violent after the 53rd Gary was created, the ders realized that there were no real differences with this new and now they had to figure out what to do with all the gares as they were running out of space, leading some of the inhabitants to remove some of the clones and kill them to allow more space in their labs;
However, one more Gary was created, but this time Gary 54 attacked Dr. Peterson. During his examination after this, it is fairly certain that Gary's clones rebelled against all the non-clones who completely took over Vault 108 through their cloning process; However, the clones have lost all sense of communication and can only speak through one word, Gary, as of the year 2277. The vault is invaded by Gary, as they will attack anyone who approaches them. If you were to venture into this vault, you may find yourself overwhelmed by the man himself and the last word you will hear before you die will simply be Gary G.
Vault 111 was once again a very simple experiment. Vault that was not located in a very large premises. The most notable thing about this Vault was that instead of having a traditional door like most of the vaults on this list, it had a giant elevator leading up to it. to your entrance for additional protection against radiation descending into the area. The Vault would seem like a good place to live with extremely welcoming scientists and vault security personnel, however, as always, there was another agenda behind everything, this Vault was to exp

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the effects. of long-term cryogenic stasis on unsuspecting test subjects residing within Sanctuary Hills and Concord because the subjects would be in stasis pods for a long period of time, the scientists would only be there for at least 180 days before they would be told them to evacuate and move. to another area where they could monitor them from a distance, however, the staff were also part of this test as they quickly realized that there was no clear signal, soon the supplies were running out and panic set in for everyone, which led the security team to mutiny.
The supervisor opened the door and escaped after a shootout ensued, many of the staff were killed in the process and most of the survivors believed they had escaped the vault, as those in the crow pods would remain frozen for more than an hour. century or more waiting. to be returned to the world to face the harsh reality of the Commonwealth Wasteland, however, only one lone individual survived this ordeal and all the other residents died inside the capsules due to our malfunction and suffocated to death, with one receiving a shot in cold blood. facing his other half with the Raiders taking the boy and disappearing into Vault 112 of the Commonwealth Wasteland, it was a pretty horrible vote as it was run by the sadistic mad scientist known as Stannis La Brawn, this Vault was one of the last.
Vaults would be manufactured by Voltech when construction was completed in 2074. 85 residents were said to live within this Vault and would be connected to a virtual reality world for the indefinite duration of the vault experiments. At first, this would look like something quite unique. and fun to live, by having their own virtual reality module, they could immerse themselves in the utopia created by Stannis Brun to allow them to live a perfect life for almost their entire life; However, the problem was Dr. Brawn himself as soon as the residents entered his capsules, they were at the mercy of him and his experiments.
Dr. Braw would have complete control over his entire world using you as dolls for his own sick fantasies without allowing you out at all. This would continue for some time and when Dr. Braun grew bored of that Utopia, he would then kill the residents and then establish a new one that would force these people into a life of torture and being killed over and over again to satisfy the needs of a doctor and, finally, one of Bron's Vault 112 Utopias. The worlds would be shut down by the lone Wanderer while they search for his father James, however, Dr.
Brawn still lives inside his virtual reality capsule and if someone were to open it, his body would basically turn to dust, how come these People have stayed alive for so long? Beyond a miracle and probably because their minds are kept active inside the capsules, however, it is a life of torture and perhaps closing Dr. Braun's Utopia worlds would be better for them than living inside this hell. Vault 114 was another Vault that never actually saw the Light of Day Voltech attempted to create this Vault inside the Boston Part Street Subway Station on a mission to cut costs, but even though they were saving money, the Vault was never completed due to to their bad construction contracts, the construction managers simply ended up embezzling.
The idea behind this Vault was to provide a safe haven for the very upset Boston Society who wanted to experience the nuclear devastation in their luxury haven, instead those 120 residents would be housed in slum-like accommodations with several families per room. Lack of amenities and poor furniture. The supervisor was also chosen from the public and set out to study human reactions to stress up to this date. The Vault was never actually used as its construction was never fully completed with interview tapes scattered around the supervisors' office. The story of how Voltech was looking for the perfect supervisor candidate.
At one point it had some residents inside, but it is unclear where those individuals went or if they died at some point, but as of 2287, a group of triggermen led by the gangster known as Skinny Malone operates inside the Vault keeping a detective Nick Valentine as a hostage. If construction of 114 had ever been completed, this Vault could have been a haven of luxury, but now it is a place of residence for criminals seeking to build their empire and silence. those who go against them, like with va4, Vault 118 was also intended to be created as an Ultra Elite luxury hotel to attract the right type of customer from around the country, but unlike 114, 118 actually It was created that way and had a hotel on top of it. to ensure that those privileged people and VIPs would come and meet there, however, the opening plan was very different when the Great War came, the gate would open and allow the population access, choosing people from the population of local working class, once allowed into the working class.
The population would be escorted through the luxurious part of the vaults to see it in all its beauty, but would then be assigned to narrow rooms away from that area. The vault dwellers would be separated into two groups, group A would be the 10 Ultra Elite individuals who would be allowed special access to everything and would be above the Law. Group B would be the 300 working class and would be restricted only to the second wing of the Vault. This group would be forced to live in uncomfortable and overcrowded conditions with extremely limited food rations and the rules and laws were to be established by Group A and the robotic staff members, the ultimate test here was to see how the two class systems responded. each other, monitoring how the working class reacted when people who could do it told them what to do. whatever they wanted without repercussions, however, the second victory was never achieved in the end as finances were cut off, meaning the experiment could not continue.
However, the Ultra Elite continued to invest in this Vault and a specific resident known as Dr. Rigs decided on another fate for Residents Dr. Rigs worked for Atomic General with advanced robotics programming, specifically the Robo Brain project. With this, he and his wife convinced the other members of Group A that the only way they could survive was by inserting their brains into Robo Brains during the war. arrived, the Vault was finally sealed and now the group of residents, now robotic brains, lived inside the Vault, making sure that no one else could venture into their place of luxury, only one human remained, however, being the supervisor, the became the only test subject as time progressed.
However, the robotic brains went crazy and the supervisor died in the process seeking isolation from the outside world. Their plans to remain alone would change when a murder occurred inside the Vault, forcing the residents to seek outside help through a detective. What it shows is that, to be honest, ultras are a little weird and the final vault in the Fallout series that is registered as Cannon is the Unfinished Vault, also known as Fake Vault 13, like many of the vaults on this list , this vault never arrived. instead, it was just a cave that was to be the construction site of a vault that was never numbered, although it is evident that the Vault does not exist.
A man named Job inside the NCR convinces people everywhere that he knows the location of Vault 13 and will sell the hollow disk with it for $1,000, however it is just a blank cave where it was to be built. this unfinished Vault, officially labeling this site as fake Vault 13, who knows what Voltech planned here, maybe it was more drug experiments, maybe it was another cloning facility to make more clones of Gary to take over Wasteland, maybe Maybe it was more testing areas, but one thing is for sure, if this Vault was ever finished knowing the history of Vaultex, you know it would probably be like this.
Bad news for whoever ended up there and now, after covering all of the main games, we have the uncannoned and cut Volts, which are the ones that were intended to be in the base game as part of canceled video games and some. which are part of the extended universe but aren't cannons in the slightest as they are part of an alternate timeline or other things we started with with Vault zero, while Vault zero was part of the fully released Fallout tactics game in 2001 by Interplay and Bethesda. his LW and everything within the game is still listed and labeled as non-canonical by Todd Howard himself, mainly due to how it changes some of the things set up in previous games, while not everything is seen as non-canonical zero volt. as such and continues to be a topic of conversation within the community as to whether or not it should be Zero Volt was created in Colorado and was said to be the main hub for all Vaults across the country, the core of the entire Vault.
Some would say that it was said that when the outside world needed to be rebuilt, Vault Zero with its incredible machinery would execute the Exodus protocol by reuniting the vaults and would begin taming the outside earth when the atmosphere returned to stable levels again within House Volt Zero. Extremely important, an advanced piece of equipment called a calculator, a supercomputer that was connected to an organic brain to help it with its processing power, the calculator would eventually run everything needed within the zero volt and allow it to create all the tasks needed to rebuild. the earth Food Water Energy life support everything was set up so that the zero voltage could thrive and fulfill its goal of rebuilding the Wasteland;
However, this unfortunately could not be carried out before the war, budget cuts were introduced by members of the committee responsible for the construction of The Vault. with 30 votes in favor and three against, this meant that thebudget for Vault Zero went from $24 billion to $2.3 billion and that money went back into the pockets of committee members and money was taken out of the Vault systems and committee structure. now decided to go in a different direction Building luxury areas, such as a leisure facility, several high-quality restaurants with 10,000 square feet of cold storage, seven smoking rooms with piano bars and two underground hunting preserves filled with rare animals that were purchased from world-renowned animals. zoos, all this was done because many of them thought that the war was never going to come, so instead of building shelters, they would improve their lifestyle and they set aside 12.4 billion for this;
However, war came on October 23, 2077 and the committee members were caught off guard as all of America turned into Ash, the calculator within the zero voltage did nothing, instead it fell asleep and It remained hidden underground. It was not until the year 2196 where the calculator was awakened again after a group of super mutants ventured into the perimeter of Vault Zero, believing them to be foreign troops invading the US, the calculator launched the pacification protocol of emergency and encountered the super mutants with a heavy assault robot called Behemoth and began executing them, but the problems did not end there due to many budget cuts.
Systems within Volt Zero began to fail, things like the backup computer systems damaged Linkoln's electro-organic terminal, which would lead to the death of 63% of the population and 15% of them would suffer life-altering brain damage, resulting in the death of 63% of the population. which means they couldn't take care of themselves among the dead. of the lead scientists, the only people who could truly repair the damage done to the Vault's systems, with all this damage and system failures, the calculator began to execute the pacification protocol and expand its operations to the reactor complex Buav Vista nuclear power plant, as well as industrial facilities. in Canyon City and Great Bend thus began an era of extermination led by the calculator that sought to wipe out everyone who inhabited the new Wasteland of America back in 2007.
Fallout still sought to follow the route of a turn-based RPG like its previous games with this Fallout 3 were going to be in development under the code name Van Buen and the developer was Black Isle Studios, the sister company of Interplay Entertainment, just before going bankrupt during Vann's development, a tech demo was held to show off some of the mechanics. of this game, the location within the greater Midwest and Commonwealth, as well as a new Vault, this Vault, although it had no numbers or textures on its door, would be labeled Vault One and would be used within a tutorial for the player to beginning of The game, as well as the tech demo, Vault one was said to be based in a Midwestern town with an easily accessible entrance into the Cliffside Vault.
One was intended to be the first Voltex Vault created under Project Safe House and following the great success of the Los Angeles Demo Vault when the Great War began and bombs began to fall, the military would begin escorting all nearby residents. to this specific Vault and Corporal Armstrong was personally escorting a person to the shelter, but this Vault was in a horrible condition as pointed out by the supervisor. had not yet arrived with the temporary taking his place, this temporary supervisor would be known as Frank and would have a difficult time maintaining this vault as he was constantly fighting against it as he was quoted saying that we have a lot of problems, something is wrong with the generator and I can't fix it because I'm locked out.
I went to look for the floating eyebots to fix it, but something is wrong with it too. In the end, inside this Vault, nothing worked, the life support systems were down, the generators could not supply enough power and As quoted by Frank, the iBot was severely damaged, however, it was said that this new resident who arrived By living inside the Vault he was able to help the residents of this Vault with supplies and repair the Vault's much-needed systems. Vault 2 is a bit of a strange Vault that is only mentioned in the name of the holotape labeled Wasteland within Fallout 76.
Vault 2 was said to be a sports-obsessed Vault built into the cliffs and guards the path to the Abandoned Armory. and President Chang's Fortress, while it is now written where the vault is located. The only way to gain entry to this vault is to retrieve the lucky number two shirt and take it to the Vault. Once he returns it, the Overseer will have completed his sports collection and with that, Wast Boy will have free access to the entire Vault if If you were to go to Vault 2, if it really existed, you would have to be a huge sports fan because, If you're not, chances are your sports collection will drive you out, obsessed with the huge success of the developers of Fallout 1 and 2. 14° East began working on a new Fallout game titled foldout extreme that would be published via interaction.
This was going to be a first and third person tactical game that looked to take place within the Midwest branch of the Brotherhood. Still here you would control four. -team of people and being able to change characters at any time, however the game never came out as it was never officially announced and was only shown to exist in 2010 within this game; However, there was Vault 6, another Vault located within Mount St. Helens in Washington State, but unfortunately, like many on this list, not much is known about Vault 6 as the development of this game was very small and Not much is still known about what happened during it.
It is indicated that there was probably an experiment within this Vault, however, once upon a time. Again what exactly it was is unknown and any other information regarding the population size of his design residence is unknown. A Fallout New Vegas mod called Fallout Frontier finally revealed this Vault and placed it inside Portland tying it to the quest called Vault of the Living. Dead, this Vault would be difficult to access, however, since the vault door does not open completely, the player can access it through the sewers to reveal everything inside. It probably doesn't contain what was originally meant to be inside the Vault, it's still a good way to explore what Vault 6 could have potentially presented to all those who entered Vol. 7 is pretty quick to cover and it's really unknown if it's Cannon not canon or just doesn't count in the slightest, but come on.
To cover it anyway, Volt 7 was part of the Fallout board game that was released in 2017. Here, for the original game, players are given a set narrative and can choose how to play. Vault 7 is one of those places that the player can travel to. and the loot and is located in the middle of the board. Vault 7's narrative changes each game so realistically that it has no real purpose or experiment established until the game has begun. In the end, the player decides the fate of Vault 7 and what there is to explore inside. Unfortunately, once again, Vault 24 is another one we know almost nothing about since we can only acquire a Vault 24 monkey within Fallout New Vegas, as much as I'd love to guess what Vault 24 had besides a location without tick.
A generic vault symbol and a monkey means it's impossible to guess what it could have been made for and for that we just have to move on to the next vault on this list, which is Vault 39 in the 2004 Fallout spin-off game called Fallout. Brotherhood was still released and was met with mixed reviews; It wasn't long before Interplay decided that they were going to work on their next game, which would continue that story; However, the same year Fallout Brotherhood of Steel 2 was canceled and with it, Vault 39 was removed from the universe. Vault 39 would be known as The Lone Star Vault or the ancient Abalene Vault located within the area known as Abalene before the Great War;
Unfortunately, the experiment taking place inside the vault is unknown; However, like Vault 22 and 94 it would seem that it was something similar to this as the vault is now like a jungle with huge mutated plants that take over everything in their path. Also located within this Vault is a Garden of Eden creation kit that can still be accessed and accessed. to a nearby Vault containing information about the tribe known as the Jackals, as well as their leader named Banshee, but the most important thing about this Vault and its nearby shed was that it contained a map that had all the key locations of the Brotherhood of Steel.
Vault 39 would have been a key location within this adventure that would have expanded the history of the Brotherhood of Ste; However, due to another canceled game, we may never be able to visit the jungle-infested world of Vault 39, another Vault based on the Fallout board game this time around. Within the new Fallout California expansion, Vault 44 was intended to be a secret section that would be used to house dangerous creatures with robots protecting and feeding them while scientists research them. This would have happened without the Vault's inhabitants knowing anything about it, however, due to how much power all of the containers were using and the machinery began to fail.
The refrigerator vaults failed at first, meaning that most of the food supply was gone and spoiled. Insects also began to invade the vault, ruining the rest of the food supply. making it inedible for the inhabitants, on top of all those problems, the Overseer had no way to reopen the vault door, meaning that eventually all the vault inhabitants would die inside. Some of the scientists continued their work and desperately tried to send their studies back to the vault. technology, but their communication was left unanswered: the creatures inside are still alive and the helper robots are feeding them contaminated food.
Vault 44 just sits there in the Wasteland waiting for someone to come, open it once again, and find out what had happened to everyone. those who live inside Vol 65 are, unfortunately, another vault that Bethesda decided to remove from Fallout 76, but unlike Vault 63, it is not accessible at all within the game. It is unknown what Vault 65 would have had inside it, as its experiments are also unknown, but one thing that is known is that it would have had a similar design to Vaults 51 and 94. Wild ghouls are said to now inhabit this Vault. with a shiny one roaming the areas.
It could be that this Vault had a generator malfunction or the door didn't. fully functional, meaning its residents are now very goufi, but sadly, like many on this list, we may never know what Voltech had planned for Vault 65 and its inhabitants. Vault 74 is another odd one, as it was intended to be a shelter to assist the player during Fallout 3's Geek Tutorial, a program that would allow players to create and edit their own content for the game, although it never appeared in Fallout 3. , actually appeared in Fallout New Vegas as an accessible Vault that could be explored by entering Vault 74.
It is clear that it is a very small vault that only has a few rooms inside, almost as if it were intended for a few individuals unique to the supervisor training or something similar. It was said to now house a ton of demons that must have broken into the vault. and they took it for themselves, however when exploring this Vault it seems that something else is wrong, the supervisors office is the point of attraction for anyone who ventures in and when he looks at the supervisors terminal he reads the data log 10.44 78 The Vault has been breached, there was not enough energy to level five God have mercy on our souls, whatever happened here, it was clear that the original residents did not survive and that is why the small Vault 74 is now home to the vicious faction of the hell dating back to the board game Fallout is another Vault Vault 84, it was said that this Vault was like 101, where it would be almost completely closed and not allow many insiders to enter.
However, they had a trade link with another Vault before that one was destroyed, meaning they weren't completely desperate for resources. The only thing about this, however, the Vault was like in Vault 11, the people of this Vault would have a choice. annual between all the Dwellers, however, instead of seeing who is the next overseer, sacrificing them to keep them all alive, this time it was to get rid of. of the person who was considered the most dangerous in your community, if you were voted as this person, the supervisor would send you out of the Vault and you would never return to Vault 84, the voting process would be a success, however one year in which the supervisor carrying out the voting process will be subject to intense scrutiny and, if documentation is found about her, sheYou yourself could be exiled from your own Vault, although it's not as bad as Vault 11.
This Vault would definitely make you feel extremely paranoid that people would simply want to get rid of you from the community entirely, meaning you'd never be able to again. return to your home. Vaults 10 113 contain no real details about what was housed within them. The only thing that was known about these vaults was that Vault 100 was going to be part of fullet 3. so it is most likely located within the Wasteland capital somewhere and Vault 113 would be in Fallout 4, which means that it would be located within the common world; However, all that remains of these vaults is a monkey emote with Vault 100 and a welcome sign for Vault 113.
The graphic means that at some point they were going to be vaults filled with quest lines, but due to design or a bad story, these vaults never made it to their games. Vault 113, however, appears on the Bethesda Fallout pinball table, so it looks similar to Vault 113. It was going to be key to Fallout 4, but sadly we'll never know why it was cut or what they housed behind the doors of its vault. The final Vault within the board game series is Vault 109. This Vault was the Vault that established trade links with the people of Vault 84, however, it is now just an abandoned mess of a vault completely closed off from the outside world. .
The reason for this was due to a radiation leak that now completely surrounded the area. It is completely unknown what caused this leak, but considering it is so. located inside what looks like a crater, it could be due to a bomb that exploded in the nearby area, such as in the Vault 87 area before this happened. Vault 109 was an extremely high-end Vault and most of its occupancy was very high class. In addition to this, he is heavily armored and possesses a full set of T60 power armor, as well as a fat man. If someone shielded themselves strongly from the radiation, they could somehow gain access to this Vault and see what happened inside.
Gather precious resources along the Somehow, another pair of vaults that were mysteriously cut from 4 were volts one, 17 and 121, however, the thing about these vaults is that they were shown in a documentary called The History of the Bethesda game studios with a map of a community showing the marker for Vault 117 located north of the Jamaica map and Vault 121 located in the same place where Vault 95 is located. It is now located at the top of This concept art that was released of the Vault 117 monkey within the official Fallout 4 book art why these vaults were removed from the game and why the name was changed from 121 to 95 is unknown, it seems strange, but as with Vault 113, they must have been planned to have some kind of importance to the story or side quests within the game, but unfortunately, once again, they are vaults that we will probably never know about. see inside Fallout 4 Vault 120 is probably the coolest concept for a Fallout vault that's on this list and it was only recently revealed what this Vault would house in an interview in 2021.
Todd Howard stated that it was said to be Vault 120. Located beneath the waves of Boston Harbor in a Rapture-style location looking out to the ocean floor, although not much is known about what this Vault was intended to do, it was said that a huge, sentient octopus lived outside that would no doubt have rebelled. . Against this Vault living within its space, I would like to think that if Vault 120 were ever to become a reality, it would be run as a utopia supposedly free from the technological control of the Vault with a focus on science, art and businesses where a man could do whatever he wanted. and with a key focus on prosperity, however, when you look further at the society behind that beautiful first impression, there is a corrupt and disturbing land where people kill each other to get what they want, maybe one day Fallout will be venture into the sea, but for now Vault 120 was just a dream of an underwater utopia, the secret vault was established in the Fallout game Brotherhood of Ste, located within Texas, below the city of Loss and northwest of the city According to Carbon, this Vault had one purpose: to be an underground research facility where high-ranking personnel could survive the war and continue their scientific research behind the Vault's enclave and experiments, but the most important part of the research that was carried out here was the special version of the forced evolutionary virus, in addition to curing the side effect of becoming sterile.
From there, the reason this was the secret vault was because as Voltech became larger and more recognizable, they would begin to help with the American government and essentially be owned by them, which is why they wanted a way to develop advanced technologies without having to give it to them. pass to them or live within their own Vault experiments, so the secret vault was built as the scientists continued their research, they came up with new developments for the fev trying to make it match their original designs, however, nothing was as successful as the governments with the The secret bunker's Tesla armor is much less effective than the t-51b power armor or the Enclave variant for a time, the secret bunker continued well, however, during their time a civil war would break out between the Voltech scientists and Blake, the security chief who denied their research. in humans was completely unethical during this battle an explosion occurred which opened a hole inside the Biological Center allowing some of the red cockroaches and deadly claws to escape and allowing the red scorpions and rats to invade the Vault, causing many residents inside the Vault they would die.
Due to the attacks of these monsters during this time, the master had been defeated and his former commander Attis now took leadership of his army wanting to search for where the fev originated. Attis led his army towards the city of loss where rumors about his origins had begun. Upon reaching the loss, however, Ais's army fell out with the Church of the Lost and the Brotherhood remain paladins, but in this conflict Attis used it to search for more and finally found the secret vault killing all the inhabitants who found it. They remained inside and took over Attis.
He desperately tried to reach the bottom of the Vault, but had to deal with a lot of resistance thanks to the Church of the Lost and the Brotherhood. Finally, after this series of events, the secret vault was to be completely destroyed like a nuclear warhead. was activated by a Brotherhood initiate with it, all of the invading forces and monsters were killed in the process and only a few of the original residents survived as they hid inside the auxiliary vents and used them to escape, while this vault it's not Cannon, it's still a pretty interesting look at another part of the fev project and how it affected the entire land of Wasteland, another Vault within the game Brotherhood of Ste that is not officially Cannon is the prototype of the Vault that is very closely linked to the secret vault of this The origins of the vault are unknown, but it was said to be the original design of what the secret vault was going to be or where they would originally come up with the technological ideas and bring them to the secret vault.
Before the war began, it was probably discovered by the head of the Texas Stills Brotherhood's rhombus expedition, who went on to use it as his main base of operations in his fight against Attis and his super mutants. Inside this Vault there are still valuable technologies such as laser grids, guns, Bots, functional steam pipes, radioactive drums and working computers, although it is not sure who exactly found this Vault and also why it was made, it is clear that Voltech was extremely busy here at some points creating a functional Vault filled with technology either way, it is clear that without this Vault the secret vault could not have come into existence and is now a dominant base of operations for the Brotherhood of Steel in Texas, known only by its name.
In reality, information about the Burkett Field Vault is very limited, as no location for its existence is given and no details are listed. About his experiments originally, this Vault was intended to be part of Fallout 3 with information about it within the terminal entrances inside Hamilton's Hideway, but these were removed from the final product. The only thing known about this glitch now is that after the war, when the gates were sealed, a group of crazed cannibals set up camp near the Vault's entrance and ambushed anyone who tried to reach it, killing them and probably consuming them sadly, while this Vault did not make it into the game, the cannibal's story happened within the game, but no. with those waiting outside this mysterious Vault known only as the Burkettville Vault and the last Vault on this list of non-Canon and cut volts is not just one volt but in fact almost everything inside the

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shelter to cover the volts of radioactive

fallout

. refuge would mean that this video would have more numbers than actual words in a script.
If you can think of a number, it most likely has a vault link in the bomb shelter, for example Vault 666 exists within your game. Vault 909. Vault 813 and the list goes on. However, as stated in Fallout law, Voltech officially created 122 volts, so anything higher than that number simply doesn't exist once there are multiple in-game missions that send you to these vaults. The bomb shelter is more like a vault. Technological propaganda is a way to make life in the Vault seem more attractive to those outside, where they can form a community and work together to make the world a better place.
While this is a pretty relaxed game to play on your phone, the fallout shelter is absolutely non-Cannon and as I say, I see it more as something Voltech would do as propaganda, maybe controlling these inhabitants on your phone is actually affecting to someone in the Fallout Universe, maybe there is a vault out there that is leaking tons of energy, food and water because I haven't opened the app in years, maybe this was Voltex's plan all along and you and they are their test subjects, just something to think about. Thank you very much for reaching this part of the video.
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