YTread Logo
YTread Logo

CIVILIZATION 6 IS A PERFECTLY BALANCED GAME WITH NO EXPLOITS - UNLIMITED SCIENCE GLITCH is broken!

Jun 09, 2021
we can research nuclear bombs in free turns in 2760 BC. C. we have done it, ladies and gentlemen, the

game

is over hello, ladies and gentlemen, I am the British speaker and today we will play Civilization Six, there is a storm brewing today. I'm going to use a cheesy little exploit to speed up the technology as quickly as possible, creating unique situations where we'll be ridiculously technologically advanced and everyone around us will have literally nothing of what we're talking about creating. a situation where I'm using fully automatic machine guns, what's the guy I'm attacking only has pointy sticks, heck, they might not even be pointy by that time, that's how ridiculously

broken

this feat will be, ladies and gentlemen.
civilization 6 is a perfectly balanced game with no exploits   unlimited science glitch is broken
I'm not particularly sure how fast you can run down the tech tree, but chances are this is the fastest anyone has ever managed to do it, so it will be very exciting and entertaining to watch, best of all, you know, I think I could actually do it. do it with a city. You could also do this city challenge. You know, we're going to have the most

science

that anyone in the history of

civilization

has ever seen and we're going to do it with a city too. I think that sounds like it. I think it's a great idea for a video, so later, ladies and gentlemen, have a nice hot cup of tea, make sure it's a cup of York City, the largest T in the entire known universe, and then come back here, sit down, you might even give.
civilization 6 is a perfectly balanced game with no exploits   unlimited science glitch is broken

More Interesting Facts About,

civilization 6 is a perfectly balanced game with no exploits unlimited science glitch is broken...

I like the video and let's dive into a new Civilization Six

game

. Oh, it will be majestic. Now we'll basically be playing on standard difficulties on a small map, and honestly, the actual game setting doesn't matter too much. However, the most important thing. is deciding which

civilization

we're going to play next, there are a ton of scientific civilizations that you might think would be cool and of course if you were actually going to play a normal game of Civilization 6 without any

exploits

, chances are you'd probably want to try to pick Korea, since it has some ridiculously overpowered

science

benefits, so which science II civilization do you think the spiffs will choose today?
civilization 6 is a perfectly balanced game with no exploits   unlimited science glitch is broken
Will it be Korea? Will it be Macedonia? Will it be China or maybe just? maybe it's Arabia, so who do you think is going to be a drumroll? Please, it is, of course, Russia. I know Peter the Great of Russia, why the hell is he going to be our best scientist? Because looking at it you immediately go to Look, Oh, receive science or culture from the trade routes. I mean, that won't really give you a maximum of more free science and culture per trade route, which, honestly, won't be the cutting-edge victory that will steal the game from you.
civilization 6 is a perfectly balanced game with no exploits   unlimited science glitch is broken
We are going to play as the legendary Peter of Russia for two special reasons, one of which Peter is very likely to appear next to the tundra: Russia gives Lavrov a special and cheap holy sight, which is why the Russian bias is free . I mean, Russian bias exists in so many. In games like World of Tanks, war finance games literally made by Russians, bias exists, believe me, and for some reason bias has managed to seep into Civilization 6 in a pretty majestic way, so yeah, that alone is reason enough for us to choose Peter from Russia, so putting all that aside ladies and gentlemen, let's dive into a fantastic new Civilization 6 game, we're ready for a game, oh and this is just beautiful, we've generated in possibly the best location imaginable and I'm sure if said you'd be thinking well, sure you're in hills next to a river but you're in the tundra and the tundra is terrible, that's where you're wrong.
The tundra is the best edition this game has ever had, so we're just going to found our city right here, perfect, and then what are we going to do for the warrior? Honestly, it doesn't matter at all, right now, there are some things we want to investigate, we want to immediately investigate the holy place, believe me, it will be very important and then just start the production of whatever you want. Honestly, a monument doesn't matter. Yes, everyone needs a monument now, of course, as you remember from my last video, something unique happens when you find a Pantheon in this game. of course, the Ghost - you only need 25 faith and that's pretty easy for Russia to stack up, so what we're going to do is just drop a save just to make sure that if you mess up, you can always reload. previous a4 in a multiplayer game you can only do this once so make sure you focus very closely on what I'm about to do, just open your game save file and look for a Pantheon as you can see in the latest Civ exploit .video we made, we processed the religious settlements to get an infinite amount of free settlers, however I'm not really interested in the settlers in this episode, they're actually not really interesting, they actually expand beyond my first city.
Instead, ladies and gentlemen, we're going to be focusing on this fantastic bonus up here, the dance of the sacred districts of Aurora gets one faith plus one from the adjacent Tundra tiles, what this basically means is that if we place a sacred place down here, it receives plus one, two, three, four, five, six from all the adjacent ones. Tundra tiles, if we had found this Pantheon once, so let's do it, jeez. I accidentally slipped once when founding the Pantheon and I pressed the Escape key at exactly the same time as I pressed this green button and consequently I can find the Pantheon again, do it again and again now the audio is going to go a little crazy here but believe me this is scientific progress right here oh my god my ears are gone just listen all the crowds are cheering people on now of course when you find a Pantheon it will cost you your faith. 25 faith to be exact, but considering we're getting an adjacency bonus plus one every time we do this, it matters, little mistakes, we're going to gain ridiculous faith very soon, as you can see we've spent 1424 faith on this. which is actually a huge amount of faith and roughly means that we have managed to make this pantry 57 times, considering we would get a +6 bonus every time we take this Pantheon, we now have 57 times that, which means I have a additional adjacent seat of 342 just for having tundra tiles.
Now 447 is not bears, but it could be better, that's exactly what we're going to do now, this is where the fun things happen because now that we have our Pantheon down. God I think I just crashed the game by selecting the LAV robe because the game is trying to process how much adjacency bonus can actually be calculated and the game completely crashed, well BAM blaze and gentlemen we are back at the same turn in which I was actually supposed to found my Pantheon, however, ladies and gentlemen, we are not going to found the Pantheon this turn for one very important reason, if I founded the Pantheon before going down to my Lavra, the game would simply crash. so instead we're going to have to use Shift + Enter to force the final turn without hitting a pantheon.
It was going to take a little while to try and force this fruit but don't worry even if you waste some production with your city center it doesn't matter this is physically necessary otherwise the game will die so now it's a good time to take down the lavrov. I'm going to hit it right here, since it will be completely surrounded by tundra and then it doesn't particularly matter what I've researched makes feminists. I'll still have to force the next four turns to end, otherwise the game will try to force me to build a Pantheon and you know, we just can't. do that and fantastic, we have managed to build the Lavra, it is a lovely little place, however at the moment it won't give us much faith per turn, as we can see we are only generating five faces per turn, which is not easy at all . anything, but the most important thing is that we have the lever down and now we can find a Pantheon without hopefully crashing the game, so let's lower a new save and it's time to start founding our Pantheon once again, dance of the Aurora.
I'm going to need to spam. Find out a lot about this and hopefully the game won't ruin your time. Now you can directly see the effects that this is happening by looking up and noticing how our faith per turn is increasing, so now we have up to a hundred faith per turn if we were halfway for a game of sieve, it's actually a relatively decent amount of faith per turn if you haven't followed a religious route normally when I follow a religious route I average 300 to 400 feet of faith per turn I'm trying to do that. kind of sneaky with the religion, but religion in this game is a very complicated thing unless you're fighting the AI, so now at 350 per turn, which is pretty good, but we could do better now.
I know you'll be sitting there thinking. okay so if faith in turns is great but it's not science, I don't understand how you are going to win a game with faith and not with sighs, well ladies and gentlemen, faith equals sides, you must remember that this faith is equals science and I will show you. Why in some arrow BAM? We've done it quite a number of times. I'm sure I could sit down and do it longer physically and mentally. I can't, I would die, but what we have achieved is. Instead of a holy place that produces at least 550 faith, actually click on the city, we have a way to see, oh yes, laughter itself produces 528 faith, which is a glorious amount, in fact, in At this point we have won the game and we have not won the game.
In fact, I even figure out what we're going to do with our guys. Honestly, it doesn't matter, we can create constructors. We won't actually use them, since we'll be doing something very Niq these next few turns. Look, we're starting to get all our faith back and we're going to need a good amount of that faith to do something relatively brazen. Now keep in mind that what I'm going to do doesn't actually require a single college district. Not at all, you don't actually need to generate science to achieve a scientific victory, that's where something sneaky comes in.
You see, we are now starting to accumulate a pretty large excess of faith that we will do absolutely nothing with if only. In fact, we could invest it in something exciting like saying: I don't know a great person well. That's exactly what we're going to do. Let's buy a great scientist for 750 faith. what we can do with them? Literally nothing more than what we have. a great scientist and we'll just have him standing in the tundra who actually had something to do, but he's just not, he's useless. Sorry big scientist, although we just bought a big scientist right away.
Next turn we can buy another Great Scientist, which naturally is exactly what we're going to do, so we have two Great Scientists who can do absolutely nothing but explore for me because, believe me, Great Scientists are useless, at least all of them. . There is one that is very special. Yes, I'm sorry, sir. oak top you're gone and mr. Heep Asia doesn't need you to go discover some barbarians, that's great because you know it's time to buy one more great scientist, so bad, great scientist number three and we can finish our shift, honestly, great scientists are fantastic explorers because they have ran around there. and if they are attacked they simply respawn in your capital, which is very good now because we have moved on from the classical era, we are now buying a great medieval scientist, which consequently costs a little more, only 1450 faith, hardly anything too much crazy. or so I realized that I'm actually playing this game at standard speed instead of fast speed, as a result we may basically have to double all my numbers.
If you play this at fast speed you can do it in about half the time a quick game of sieve only lasts 250 turns, but this is 500 anyway, we need to buy ourselves a big person next turn to have our big scientists, we have the first one, so we managed to claim ownership of the first four great scientists. in the world, but the first four great scientists in the world are not useful, there is a much, much more useful great scientist and that is great scientist number five. Now you may be wondering what the hell, as great scientist number five, he surpassed the others.
Oh ladies. and gentlemen, great scientist number five is

broken

, as you see, great scientist number five provides some pretty unique bonuses, he gained 100 faith, okay, that's pretty useless, but the faith adjacency bonus of this site district sacred also provides science, oh dear, oh dear game, something terrible just happened. It's where the break happens because now we have 1500 Faith and the ability to hire this great scientist Hildegard of Bingen or whatever her name is, you can buy her for 1350 Faith or 2000 gold and now that you have her just wait until your next turn and destroy everything the game, that's exactly what we're going to do.
You see, Hildegard of Bingen, here she moves to a sacred place and activates. This gives us a hundred religions right away, but most importantly we get our adjacency bonus in terms of science. And nowthat? Does that have good intentions? As you can see, the game hasn't actually been updated, it shows us that it will take us 16 turns to investigate this. As you see, sailing costs 50 sciences. I mean, late game texts are pretty tough for us too. Researching the final technology in the game will take us 826 shades to complete, that's ridiculous, we can't do that, however, as we are now receiving our adjacency bonus as scientific production, we are now in a city producing 550 scientific interns, 32 of the game suddenly all texts take a maximum of four turns we can research nuclear bombs and free turns in 2760 BC we have done it ladies and gentlemenThe game is over and it will be majestic, so let's go straight through the entire research tree.
I don't know, I guess I'll click on the end. Great, it'll take us a little while to get here, but. It's going to be exciting. I really have nothing to do with our great scientists. I guess I just killed them all because they're not really useful anymore, but yeah, let's speed up the game with our glorious research. Sorry, great scientists. I'm going to have to murder you. I'm sure someone has used you, but I'm afraid I'm not fantastic. I can hire my first governor now of course, since we will only have one city, we will naturally choose Pingala. the legendary beefy boy of science, you see the Pink Island has great bonuses in five turns, he will simply land in this city and just by appearing he will increase scientific production by 10%, oh, and we are accidentally advancing the wounds of the medieval. was, of course, the year is 2000 440 BC.
C., so we should really move forward in the mid-level era for a few thousand years, but you know that life finds a way, and yes, now that we have Penkala running in our city like you. I can see that all the texts have been reduced to 1/3, so yes, although we are in a turn in the year 2000 BC. C. and we have a nuclear fusion reactor, in fact, unfortunately we are 38 turns away from nuclear bombs just because of the amount of time it actually takes us to review these texts because the game limits us to one technology per turn, although in We're actually researching them at the fastest pace possible, plus we're only researching the text necessary to finish the game.
It will take us a while to get our scientific victory. I would also like to point out that technically speaking we have almost a hundred times the scientific output of the next AI in this game. Oh no, the AIS are attacking me. I have a sneaky little trick. Up my sleeve to deal with it very easily, yes, if someone attacks you and you are not particularly in good condition to fight simply alone, James of St. George, the great engineer, who instantly built wars in his city and then used exactly those same walls to decimate the enemy barbarians, it's as easy as that, ladies and gentlemen, oh look, Japan is delighted with how beautiful our city is, thank you, I'm glad.
I liked our desolate wasteland of a city, so although I'm not actually producing science anymore due to the fact that my sacred place has been destroyed due to barbarians standing on it, logically you'd be sitting here thinking, well, that It means that you can't actually research anymore, but for some reason, because we've overloaded the science in the system, the science we've put into the game is inflated to the point that everything will still take me a turn to do basically. what we do. We have so much science left that the game cannot fully understand it and it is the only reason why, even though we are only doing 4.1 science, due to too much science, we spend using 600 science to investigate a tick that only has 50. science in it, we have accidentally created a situation where we can't actually be defeated, this game was never going to happen anyway now, good news, ladies and gentlemen, the ancient era is coming to an end in six turns , weather, bad news.
However, we are well into Renaissance technology by the time we have just finished researching the bombardment cannon. Ah, the world enters the classical era, considering we entered the classical era with over a hundred more era schools than we probably should have, or so I think. Myself, using half-damaged crossbowmen to attack warriors with relative ease, it actually turns out that crossbowmen are a bit more powerful than just a couple of guys in t-shirts, but yeah, since we're having a golden age now, we can pick one Additional dedication, of course, which can range from monumentality, this allows us to buy civilian units with faith.
What this means is that we can actually just spam builders and traitors using fake points, instead it saves us a lot of time and production now that I really need to use any time in production because it's all in science. Right now, the lovely and exciting thing is that we just discovered rifling technology in 1480 BC. C., what makes it so exciting is the fact that technically speaking we are way ahead of our time. I mean, the Roman Empire was actually founded in 27 BC. C., so we are. 1453 years before the Roman Empire was founded, the rifle as a technology, however, was not invented until 1498, so we are almost three thousand years ahead and we only have one city, my goodness, Russia is dominated, the bias In this game it's ridiculous.
Whabam, it's 1320 BC. C. turned 68 and we have entered the modern era, unlike the mists, we just discovered oil, ladies and gentlemen, twelve eighty and we can start collecting oil from the ground, this gave a BAM. An industrialization has been discovered, good things, in fact, Oh. BAM, we have discovered combined arms and consequently now also have access to aircraft carriers and uranium, it is the year 975 BC. C., but hey, we have uranium, ladies and gentlemen, I thought: I love this game, oh, we've done it, we've done it. 800 BC C. and we can build nuclear weapons the week we have ladies and gentlemen, nuclear weapons at exactly the right time we were 100% destined to have them oh we have done it, we have rockets, we can build a spaceport in 750 BC.
C. this is exactly where I wanted to be in the game. Imagine trying to do this to someone in a multiplayer pool game. If I'm honest I'd feel sorry for them, yeah now that we've got our space board up and running how's it going? we built one of those bad boys I guess I need an industry so since this town doesn't have much production it's in the middle of nowhere oh yeah the discovery of lasers by the runners prepared the world for future discoveries in the era of the information. BAM we are entering the information age ladies and gentlemen it is exciting and there is also a policy idea that may or may not be game breaking and you may have to quickly download another save game, basically in government you can change your policies and some of these are really useful, especially the adjacency bonus.
Now this is Scripture, it will provide an additional 100% sacred site adjacency bonus. Confirming that this policy may cause my game to crash, it may also cause my science to duplicate, so that's what I'm going to do. to do it, oh it works, 1300 sciences, what turn is it?, it's 94 and this is a standard length game, so technically we're around, we're 50 years into a normal game, oh god, what have I done? We have working computers. 450 BC C., very nice, very Russia, oh, and we can build giant robots of death, giant robots of bloody death, oh yes, Russia's discovery of cybernetics has entered the world in the future era, we have done, we turn a hundred years old and ride, oh God, we are. from here to here let's do cesar ted you're not even sure what I'm researching I need to start launching things into space at this point oh yeah, we're doing future technology right now ladies and gentlemen In fact, it's very exciting, right? what have we done?
In fact, we complete the technology tree. We did it in the year 225 BC. C., at turn one hundred and seven and all the technology trees are ready. I guess we do everything else now, so I'm completely done with the tech tree and I'm. now we just research the technology of the future over and over again, interesting, we finally found out that the Romans were not doing very well, in fact they are falling behind in terms of science or some kind of solid faith from six to 5,000 with absolutely nothing what to do with that. We're just buying great engineers for the fun of it.
At this moment, our BAM, we have built our first spaceport ourselves, so we can start production at the launch of the satellite. I know it will be very exciting, it will only take seven turns. well, launching a satellite in the year 560 AD. C., here we go, we have launched the satellite, ladies and gentlemen, our first step towards the success of glory in the year 700 AD. C., those Russians and their satellites know that we could also launch the moon landing. We should probably do it, right? oh yes, ladies and gentlemen, next turn we are going to get the moon landings launched.
I know it's fantastic, the moon landings happened. Ah, perfect in the year 880 AD, what a perfect time to go to the moon, but hey, now that we're on the Moon, we might as well launch a colony on Mars. Sure why not? Now, one accidental thing we've done by triggering the moon landing is we've accidentally made our entire farming tree also almost instant to research fruits because casting the moon landing gives you a slight bonus. I think it is something like 10 times your scientific production in a culture, considering that we handle around a thousand sciences, as you can see.
Our entire cultural tour is already booked, we're just going to finish the game. Instantly, isn't it? This is perfect. This is everything I wanted from my Civ game. Let's also change the city production. Let's tear down a ride, yeah, let's build st. Basil's Cathedral, it will take 12 turns apparently well, currently I have a way to choose, they are here, let's add 215 production and then on the next turn, Filippo will do the same, right? Filippo, do a good job. Filippo, now you die and bring. the next great engineer, perfect for wandering around a turn exactly as the game intended at this time coming back to you, will actually go to mars in the mars colony, this is fantastic progress, ladies and gentlemen, in 1040a of oh yes, 1066 hasn't even happened yet, but We've gone to Mars, classic Russia, it's time to launch the expedition to the exoplanets and finish off our scientific victory.
Oh BAM, we've done it, we've launched our expedition to the exoplanets, glorious things, we're off to the outer worlds, ladies and gentlemen, what? What we are going to do is build some laser stations and this will speed up our scientific victory because if we currently take a look at our scientific victory it will take us a while since we have to travel 50 light years so it would take us 50 turns to win so that we will choose that system and it is bad, so the first laser station was launched, we need a few more of those, although worlds entering the Renaissance era, oh yes, very exciting, 100%.
The bonuses contributed to that. I buy civilian units on faith. That seems pretty pointless. Some bonuses for colonial things. Wow, I mean, we're definitely not colonizing any more cities this late in the game. I find its monumentality. It is also known. Lee takes us two turns. to build a terrestrial laser, that's how cool this city of st. Petersburg is doing, we're really making this bad boy better. We are now moving forward about three or four light years per turn. I think so, four light years per shift and we're almost twenty light years there, so we're doing very well. progress I must say oh we did it, we actually did it our mission to Mars Oh beautiful Thank you Sean Bean for this very beautiful, very cool narration by Sean Bean look at this, we have done cool things, he managed to colonize the entire universe like Russia and I mean, what is the timeline like?
How long did it take us? This is majestic, absolutely majestic. Just look at the place where the science throughout this whole game is like doo doo doo doo doo doo and Boop and then we get stuck and then this. was when we doubled it, it's a pretty strange amount of science, actually, my goodness. Wow, yeah, no one else took any chances in this whole game. Oh yes, the year was 1350, ladies and gentlemen, and we have successfully won a scientific victory. Out of curiosity, what else really happened in 1350 AD? C. on August 29, 1350 AD. C. an English fleet led by King Edward himself manages to defeat a Spanish fleet at sea?
Fantastic stuff, oh, and the Black Death first appeared in Scotland, oh my goodness, what an original year. That was going to be fine, anyway, ladies and gentlemen, we have managed to obtain a scientific victory in civilization 6 by the year 1350 AD. I think someone else can probably do this faster than me and if you think you can, give it a try. and then jump into the comments and tell me how you managed to do it like always. If you enjoyed what you saw here today, be sure to share and like the video. Hey, why don't you consider subscribingto join this fun little community? one of ours where we mainly sit and drink tea.
Personally, I would love to have them with us as always. A huge thank you to each and every one of my fantastic sponsors who make all of these glorious videos even more possible. majestic and how if you're sitting there and wondering what video you'd like to watch next, look no further than this video on screen now handpicked by me to be absolutely perfect for you anyway, I'll watch Chand. May you all have an absolutely wonderful day next and goodbye for now, fantastic people.

If you have any copyright issue, please Contact