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15 Most Annoying Pokemon to Evolve

May 03, 2020
- Greetings, Pokefans! Michael here, and evolution has been a big part of the Pokémon franchise since the beginning. However, over time, many evolution methods have become quite complicated. Because of this, many Pokémon are downright

annoying

to have to

evolve

. So today I wanted to list the 15 Pokémon whose evolution processes I think are the

most

annoying

. Each entry will be the fully

evolve

d Pokémon since many of the Pokémon come from branching evolution lines where the other methods aren't as bothersome, and also the list is in no particular order except the last entry, number 15, is which I think is the

most

annoying.
15 most annoying pokemon to evolve
But before we delve into the list, this video is sponsored by Raid Shadow Legends. Raid Shadow Legends is a new collectible RPG with great graphics, strategic gameplay, huge boss fights, an incredible story, and over 400 champions for you to collect and personally customize. My favorite champion is Drake because dragons are objectively cool. This game has something for everyone and is very well reviewed, with a near perfect score on the app store with over 200,000 reviews. Plus, it's completely free. There's also an awesome new loyalty program where new players can get a new daily login bonus for their first 90 days in the game.
15 most annoying pokemon to evolve

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15 most annoying pokemon to evolve...

That's an enormous amount of time. So, what are you waiting for? Head to the description below, click on my special link and download Raid Shadow Legends. You will get 50,000 silver coins and a free epic champion as part of the new player program to start your journey. Now that we've covered that, don't forget to leave a like on the video. And let's start with number one. Sylveon. Sylveon's evolution method has two aspects. The most memorable part is the affection part. Whether in Pokémon Amie or Pokémon Refresh, you must get at least two affection hearts on your Eevee.
15 most annoying pokemon to evolve
If you have progressed far enough in one of the Alola Pokémon games and therefore have access to Rainbow Poke Beans, this task is not particularly difficult. However, if you're on a 6th generation game or don't have rainbow beans, this can take quite a while because you have to feed him, pet him, and play with him a lot, and you can usually do that. Don't do this all at once, as your Eevee will become full. But the second aspect of this evolution is that your Eevee has to know a fairy-type move when it levels up. This is something I often forget as it seems like an unnecessary extra part that they just added for no reason.
15 most annoying pokemon to evolve
The only two fairy-type moves Eevee can learn are Baby-Doll Eyes and Charm, which it learns at levels nine and 29 respectively. You cannot learn fairy-type moves through a move tutor or through TM. While these moves are not very difficult to access, they are often still annoying to deal with. The reason for this is that many times when you get an Eevee, its level is too high to know Baby-Doll Eyes, but it is not yet high enough to know Charm. Of course, there's the option of using Heart Scales in Move Reminder to teach it one of these moves, but having to spend a Heart Scale on a move that you'll likely remove immediately after evolving is no fun.
So the fact that you have to deal with both getting its affection high enough and teaching it a fairy-type move means that turning an Eevee into a Sylveon is a pretty annoying process. There is another Eevee-lution that is exceptionally annoying to get, and no, they are not the friendship ones. It's number two, Glaceon. An Eevee will evolve into Glaceon if it levels up near an ice rock. Now, while leveling up itself isn't particularly difficult, the process as a whole is quite annoying due to the location of the ice rocks. In Sinnoh, it is on Route 217, a little south of Snowpoint City.
In Unova, it is in a deep cave inside Twist Mountain. In Kalos, he is found deep in the Frost Cavern. In Hoenn, he finds himself in the deepest ice cave of Shoal Cave. And in Alola, he is found inside Mount Lanakila. Each of these rocks cannot be accessed until the end of the game, requiring you to have six badges at least, but in some games, it's even worse. In the Alola games, you must have completed all the trials since the rock is on the path to the Pokémon League, and in Black 2 and White 2, you can't even access Twist Mountain until you've cleared the Pokémon League. .
In addition to those areas not being accessible until the end of the game, many times the ice rock is buried deep within a difficult-to-navigate cavern system. The only one that is relatively easy to get to is the ice rock in Sinnoh. This is a pretty substantial contrast to the location of the moss rocks used for the Leafeon evolutions. All of them, except the one in Kalos, can be found fairly early in the game. Sinnoh and Hoenn Moss Rocks can be found before you even have two badges. As I said, the process of leveling up an Eevee next to an ice rock is not difficult.
What makes this evolution so annoying is how difficult it is to get to the ice rocks, if at all possible. In HeartGold and SoulSilver, there is no ice rock at all, meaning it is impossible to turn an Eevee into a Glaceon in those games. Honestly, this makes me feel really bad for Glaceon and the people who like Glaceon, since the game developers have made it very difficult and impractical to use a Glaceon in a match. Number three is Hitmontop. When Tyrogue and Hitmontop were introduced in the second generation, the game developers had to find a way to determine whether a Tyrogue would evolve into Hitmonlee, Hitmonchan, or Hitmontop.
The method they decided on was that when a Tyrogue reaches level 20, if its attack stat is greater than its defense stat, it becomes a Hitmonlee. If his defense is greater than his attack, he becomes Hitmonchan. And if the stats are the same, it becomes Hitmontop. Raising your attack or defense is now a relatively simple process. You usually only need to feed the Tyrogue one or two proteins for attack, or one or two irons for defense, and that's enough to make one of those stats higher than the other. But making them equal is substantially more difficult. While Tyrogue's base attack and base defense stats are the same, his IVs can vary widely.
If you have a Tyrogue with a very high Attack IV, but a very low Defense IV, it will be difficult to make those stats the same. You should also be careful which Pokémon you train it against because the EVs it gains in battle could cause the stats to be skewed. Obviously, the process isn't so difficult as to be impossible, but having to be so precise in how you train your Tyrogue makes getting a Hitmontop very annoying. Number four is Milotic. Nowadays, converting a Feebas into a Milotic is not particularly difficult. It is one of several that are traded while holding a Pokémon item, the item being a Prism Scale.
But to make my day, before the fifth generation, turning a Feebas into a Milotic was substantially more difficult and annoying because you had to raise its beauty stat high enough. If you don't know what that means, it's one of the five categories of the Pokémon contest. These are Beauty, Cool, Smart, Tough, and Cute, and to improve a Pokémon's beauty condition, or any of the other conditions, you must feed it Poke Blocks in the third generation or Poffins in the fourth generation that increase that statistic. competition in particular. To give it beauty, you have to give it blue food with a dry flavor, because apparently dry is a flavor.
And to do this, you need to find the right berries and then mix and cook them in a PokeBlock or a Poffin. This is a complicated and time-consuming process because not only do you have to know which berries increase beauty, but you also have to find them or wait for them to grow, and then you have to mix them, cook them, and then feed them. them. In HeartGold and SoulSilver, it's a little different since there are no contest stats, but you can still improve Feebas' beauty condition by having Daisy Oak or the Haircut Brothers groom him.
While you don't have to worry about finding berries and cooking them, this is still annoying since there's a limit to how often you can do those things. However, the fifth generation made it much easier with the introduction of Prism Scale, an alternative and much less time-consuming way to turn Feebas into Milotic. This was partly done out of necessity since they didn't have a playing field in Generation 5, but I think they also felt sorry for us and wanted to make our lives easier. But before Prism Scale or Omega Ruby, Alpha Sapphire, getting Feebas' beauty condition high enough to evolve was such a painstaking process that he'd never actually done it.
I have only evolved Feebas using a prism scale. I've never actually caught a Feebas in a Gen 3 game, as that was also a very difficult thing to do. Man, Feebas and Milotic were just a giant pain back in the day. Number five is technically two Pokémon, Accelgor and Escavalier. Commercial evolutions have been around since the beginning of Pokémon, and all of them have been at least somewhat annoying, since you can't do them yourself unless you have two games and two systems. If you don't have two games and two systems, you have to make friends.
And who wants to make friends? (groans) While many trade evolutions are a bit more annoying due to the specific item requirement, there are a couple of Pokémon that have a trade evolution that is more difficult since that specific pair of Pokémon is required. Shelmet can only evolve into Accelgor if traded with a Karrablast, which will also evolve Karrablast into an Escavalier. While I love the design concept of Shelmet's shell transitioning to Karrablast, which makes them both evolve, it's still a really annoying thing to have to do. With any other trading evolution, you can simply bring the Pokémon you need to evolve and then trade and trade them again with a friend, no matter what species of Pokémon they trade to you.
But with this pair of Pokémon, you have to have one and they have to have the other. So if you want to use an Escavalier in a match, but don't have a friend with a Shelmet, then you're screwed. The extremely specific requirements of this evolution and the fact that you need another person to carry it out definitely makes this evolution method one of the most annoying. The next Pokémon is number six. Hydreigon. In case you don't know, Pokémon don't level up at exactly the same rate. Depending on the species of Pokémon, it will take a different amount of experience to advance from one level to the next than another Pokémon of a different species.
Each Pokémon is divided into one of six experience groups, and these groups determine how much experience is required for this Pokémon to advance from one level to the next. Each group also has a total experience number, which is the number of experience points required for that Pokémon to go from level one to level 100. The erratic group requires 600,000. The fast group requires 800,000. The medium-fast group requires 1,000,000. The medium slow group requires 1,059,860. The slow group requires 1.25 million and the fluctuating group requires 1.64 million. While the fluctuating group has the highest requirement to reach level 100, their leveling rate up to about level 62, I mean, is actually faster than the slow group because when it increases with the amount of experience for each level is after.
Level 62 or so. Therefore, Pokémon in the slow experience group tend to be more difficult to level up in the levels prior to any relevant evolution. All pseudo-legendary and legendary Pokémon fall into the slow experience group and Hydreigon, being a pseudo-legendary Pokémon, is therefore in this group. But the reason Hydreigon is the one that got an entry on this list and not the other pseudo-legendary Pokémon is that while Zweilous has the highest evolution level in the entire game. Zweilous doesn't evolve until the absurdly high level 64. Having to get an unevolved Pokémon in the slow experience pool until level 64 is definitely very annoying.
Another pair of Pokémon that make up an entry on this list is number seven. Solgaleo and Lunala. To evolve a Cosmoem into Solgaleo or Lunala, you need to reach level 53. Now, this is a pretty high level of evolution. It's not as tall as Hydreigon, but it's still respectively tall. The seventh highest in the game. And as you probably expected, Cosmog, Cosmoem, Solgaleo, and Lunala, being legendary Pokémon, are in the slow experience group, meaning getting one of those Pokémon to level 53 is no easy task. But the reason why these Pokémon got an entry on this list, while Pokémon that evolve to a higher level and are also in the slow experience group don't, exceptHydreigon, is that Cosmog and Cosmoem are completely useless until they evolve.
Cosmog can only learn Splash and Teleport, and the only move Cosmoem gets besides them is Cosmic Power. They literally can't deal any damage in battle. So while leveling up a Pokémon in the Slow and Experienced group to a high evolution level is definitely very annoying, leveling up a Pokémon in the Slow and Experienced group that can't battle is even worse. And the cherry on top of this annoying sundae is that if you want your Cosmoem to be a Solgaleo but you have Luna or Ultra Luna, or you want it to be a Lunala, but you have Sol or Ultra Sol, you are forced to trade. to another game to turn it into the correct legendary Pokémon.
Clearly, the difficulty of leveling up and having to deal with version-exclusive evolutions makes this evolution method definitely one of the most annoying. The next entry on this list is another pair that are here together as a single entry since their situation is the same. Those are Vespiquen and Salazzle. Combee and Salandit evolve by leveling up to very reasonable levels. Combee evolves at level 21 and Salandit evolves at level 33. What makes these evolutions frustrating is that only female Combee and Salandit can evolve. Now, if they had gender ratios of 50%Men, 50% Women, this wouldn't be a big deal. However, Combee and Salandit have gender ratios of 87.5% male and 12.5% ​​female.
If you don't have a cute male Pokémon at the front of your party, it could take you quite a while to find the correct gender Pokémon. So, like I said, while leveling up isn't very difficult, finding the Pokémon that can evolve in the first place definitely is, which makes this evolution very annoying. The next entry is actually three Pokémon and I promise this will be the last entry to feature multiple Pokémon. This is number nine. Lucario, Roselia and Chimecho. I want to make it clear from the beginning that every evolution of friendship is annoying.
It's not something you can do very quickly by simply feeding a Pokémon a rainbow bean. The quickest way to do this is to level up a Pokémon a lot, but that's only really practical if the Pokémon is at a low level. But there are some Pokémon that have an annoying extra requirement on top of the already annoying friendship requirement. That being the time of day. Budew and Riolu will only evolve if they have a great friendship and level up during the day. And Chingling will only evolve if you level up with a high friendship overnight.
You may have noticed that I didn't mention Umbreon or Espeon. Like the other three, they evolve with great friendship during a specific time of day. The difference, however, is that Eevee will evolve into something, whether it's day or night. The other Pokémon will not evolve at all unless the time of day is correct. Also, the night requirement for Umbreon and the day requirement for Espeon are much more famous. I'm sure there are plenty of people who pushed the Riolu or Budew friendship, but couldn't evolve it because they were playing at night, and we're confused as to why it didn't evolve.
And of course, the opposite is true for Chingling. This is definitely something that happened to me, because I thought, oh, it has to be a certain time of day? What is the point of this? In my opinion, this specific time of day requirement that can be hard to remember makes these friendship evolutions much more annoying than all the others, but like I said, every friendship evolution is definitely annoying. Another annoying evolution related to the time of day is number 10. Lycanroc Dusk. When Lycanroc were introduced in the form of Noon and Midnight, it was a pretty similar situation to Umbreon and Espeon.
It was very easy to remember what time of day it needed to be and what game you needed to have in order to evolve your Rockruff into the correct Lycanroc form you wanted. But then Ultra Sun and Ultra Moon came along and introduced a new form of Lycanroc, the twilight form. And this one was much more annoying to get. Like the other two forms, it must evolve during a specific time of day. However, that time window is much smaller than the others, being only from 5 p.m. at 5:59 p.m. m. in game time. That's an annoyingly small window to work with, but not only do you have to deal with that, you also have to have a Lycanroc event or the descendant of one, since only Rockruff with the Own Tempo special ability can evolve. in a Lycanroc twilight.
Clearly, there are a lot of obstacles to overcome and it makes this evolution very annoying, which is why I never bothered getting a Lycanroc Dusk. I got a noon form for my pokedex and that was enough for me. Number 11 is Goodra. The Goodra line are pseudo-legendary Pokémon and are therefore not only in the slow experience group, but reach their final form at a fairly high level. In this case, level 50. That level is not as absurdly high as Hydreigon, hence why Hydreigon has its own entry on this list. The reason Goodra is here is that not only do you have to level him up through the slow experience pool, but his final evolution depends on factors outside of your control.
A Sliggoo will only evolve into Goodra if it levels up to level 50 or higher while it is raining or foggy in the overworld, and in Generation 6 it was only raining. Rain you summon in battle by using Rain Dance, Drizzle, or Primordial Sea will not trigger this evolution. The weather must already be there in the overworld. There are only a few locations in the 6th and 7th generation games that have rain or fog all the time, and several of them only have low-level wild Pokémon or no wild Pokémon at all. The rest of the locations are erratic and won't have the weather you need all the time.
Therefore, in order for your Sliggoo to evolve into Goodra, you must not only have leveled it up a lot through the slow experience pool, but you must also go to a place that may have the weather you need and hope for the best. Obviously this is very annoying to deal with. Number 12 is Naganadel. The fourth generation introduced the evolution method in which a Pokémon can evolve by leveling up by knowing a certain specific move. Sinnoh has the most Pokémon that evolved using this method, however, there are three Pokémon in later generations that also evolve this way.
As we mentioned before, Eevee can only evolve into Sylveon if she knows a fairy-type move. Additionally, Steenee can only evolve into Tsareena if she levels up knowing Stomp. And the third is Poipole, which will evolve into Naganadel if you level up knowing the move Dragon Pulse. Most Pokémon that evolved using this method learn the necessary move at a relatively reasonable level upon leveling up. This is not the case with Poipole, with Dragon Pulse as its level one move, meaning that unless you hatched your Poipole at level one, you have no choice but to use a Heart Scale in Move Reminder to teach him Dragon Pulse.
You also have the option to spend battle points on a move tutor to teach the move, but the location of this move tutor is in the battle tree, which is probably the last place in the entire game you will reach. So, to evolve the Poipole gift you receive in Ultra Sun and Ultra Moon, you need to walk over to the Pokémon League or Battle Tree, then shell out a Heart Scale or some Battle Points. Obviously this is very annoying to do. In a similar vein is number 13, Mamoswine. Mamoswine is one of the fourth generation Pokémon that evolves when its pre-evolution levels up by knowing a certain move.
In this case, Piloswine must level up by knowing Ancient Power. And like Poipole, Piloswine doesn't learn this move to a reasonable level upon leveling up. It is listed as a level one move, but since it is impossible to have a level one Piloswine, you must spend a heart scale on the move reminder to teach it ancient power. And unlike Poipole with Dragon Pulse, there are also no move tutors you can use to teach him Ancient Power. Well, at least none since the fourth generation. Swinub can learn Ancient Power as an egg move, but if you already have a Piloswine you want to evolve that doesn't already know Ancient Power, your only option is the Heart Scale move reminder.
That's fucking annoying. Number 14 is Vikavolt. Like Probopass, Magnezone, Leafeon, and Glaceon, Vikavolt can only be obtained if its previous evolution levels up at a certain location. This is actually the same location that works for Probopass and Magnezone, being a special magnetic field. In Sun & Moon, this location is the vast Poni Canyon, and that's very late game. Your Pokémon will probably be a little over level 50 at this point, and it's just before the final test of the game. Having to deal with an unevolved Charjabug for a large portion of the game, since you get Grubbin so early, is a really annoying thing to have to deal with, since a lot of times your Charjabug is fighting Pokémon with a base stat total. substantially higher. .
Fortunately, in Ultra Sun and Ultra Moon, they made it more reasonable and made Blush Mountain a working location as well, allowing you to get a Vikavolt much earlier in the game. But in Sun and Moon you had to deal with a Charjabug for a long time and that's very annoying. I should know. I did it. Also, the reason I'm not including Magnezone and Probopass in this entry is because in other games it's not as annoying or difficult because the locations are much older. And the last entry on this list, the Pokémon that I think is the most annoying to obtain through evolution is number 15.
Melmetal. Meltan is the only Pokémon in history that can only be obtained in a spin-off game. You get the Manaphy egg in a spin-off game, but you actually hatch and get the Manaphy in a main series game, so that doesn't count. So not only does getting a Meltan require you to play a game outside of the main series, but Meltan can only evolve in Pokémon Go. If you transfer a Meltan to Let's Go, Pikachu! o Let's go, Eevee! before evolving it, it can never evolve. And evolving it in Pokémon Go is not easy at all.
It requires 400 Meltan Candy, which is tied with Magikarp, Swablu, and Wailmer for the most candy to evolve any particular Pokémon. And unless there are double candy events, the most candy you can get from a Meltan is just seven. Three normally, doubled with a Pinap Berry, then plus one if you transfer. Combine that with the limitation of only being able to capture a set amount of Meltan from the Mystery Box once a week, barring an event, that means it will literally take you several weeks to evolve a Meltan into Melmetal if you don't use it. rare candies.
Therefore, it can only happen in a spin-off game and will require you to spend time over several weeks just to evolve it. If that's not the most annoying evolution method of all Pokémon, I don't know what is. There we have it, those are the 15 most annoying Pokémon to evolve. Thank you so much for watching, and if you want to see more of my fun Pokémon content, I recommend this video here. Alright, that's all I have for now. So until next time for you fans. I have to catch them all.

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