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107 Fallout: New Vegas Facts YOU Should KNOW!! | The Leaderboard

Feb 27, 2020
Two years after Fallout 3, Bethesda handed its formula over to a company with Fallout 1 and two veterans on its staff to create a hybrid that contained nothing but the best of the old and new games. The result was a post-apocalyptic adventure straight out of the East from Bethesda. Coastal wastelands in favor of classic consequences West coast territory, more specifically in a more sinful city of sin, what's wrong everyone? It's Jacob with the

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you

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about Fallout New Vegas, let's get started.
107 fallout new vegas facts you should know the leaderboard
Unlike Fallout 3, Fallout New Vegas was only published by Bethesda, as it was not developed by them, it was created by Obsidian Entertainment, a studio

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n for games like Star Wars Knights. of Old Republic 2 and South Park, The Stick of Truth Obsidian Entertainment was founded by several former employees of a now-defunct studio called Black Isle Studios, the developer behind Fallout 2 Black Isle was in the process of creating the original Fallout 3 before her project. was scrapped and inherited by Bethesda several years later Fallout New Vegas takes place in the Mojave Wasteland over 200 years after the nuclear war that created the world of Fallout, you took on the role of a courier who was shot in the head and was Left for dead by a mysterious thief who took the package you were delivering, you wake up rehabilitated in a ghost town called Goodsprings with the mission of discovering who attacked you and recovering a package you were tasked with delivering.
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Fallout New Vegas was directed by Josh Sawyer. a former black hallway employee who also ran that studio's version of Fallout 3 before it was canceled despite directing a game set in an incarnation of Las Vegas. Josh Sawyer actually hates gambling and has never personally participated in it. , believes it brings out the worst in our human nature and Hates how games are always rigged in a favor house Jon Gonzalez was the lead writer on Fallout New Vegas. He would continue to work for guerrilla games several years later and served as lead writer on Horizon Zero Dawn thanks to New Vegas, much of Black.
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Isles' work on his scrapped Fallout 3 was finally put to use. One of the most notable examples is the addition of Caesar's Legion or Kaiser's Legion, depending on who you ask, a faction originally intended for that iteration of Fallout 3 when they were in the early stages of development. Obsidian had three creative requests for Bethesda, they wanted the game to deviate from the plot of Fallout 3, they wanted to focus on a west coast story specifically in Las Vegas and well, they wanted the story to take place between the events of Fallout 2 and 3. The third request was rejected, the development team decided to set the game in Las Vegas in part because it serves as the opposite of Washington DC.
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DC is home to enduring monuments and traditional American virtues, while Las Vegas appeals more to contemporary American vices with attractions that come and go. From time to time, although New Vegas looks like the real Las Vegas, it is not a perfect remake. New Vegas was designed around the idea of ​​what people in the '50s expected Las Vegas would look like in the future, according to Sawyer, some of the biggest influences. Behind the style of the game were the Mad Max I Am Legend films and documentary recaps of the Cold War era like Atomic Coffee. Many of the game's cowboy elements were inspired by Sergio Leone and Clint Eastwood films of that era.
The player's reputation with the factions was specifically inspired by The Nameless Man which has a man walking into the middle of a dispute whose outcome only he can determine, as well as further exploring Fallout's old theme of war that never changes. , the creative team decided that because they set their game in a city run by the game, New Vegas' narrative

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focus on the central theme of human greed, while the Fallout games tend to demonstrate what war is ultimately like. ultimately destructive and useless, the writers of New Vegas decided to make a bit of an investment. on the topic and exploring the darker truth is why war could sometimes be considered necessary.
The game had a fairly short development cycle that only spanned 18 months. This resulted in a series of bugs and bugs that plagued the game when it was released, many of which were removed. If New Vegas is too much like Fallout 3, it's because the game uses the same Gamebryo engine source code and assets as its 2008 counterpart, which no doubt helped speed up development while the developers were strapped for much. When playing with the Fallout 3 engine, they made an effort to improve the details displayed on distant objects and locations. This was important because the team thought that seeing Las Vegas as the light pollution of the desert was an important visual element to capture for the development team.
They took a motorcycle trip through the wilderness around Las Vegas to get a better idea of ​​the open world they were building, riding around and taking hundreds of reference photos of everything from the excellent Springs to the mountains of East Vegas. The audio team took a tour. trip to the desert about 30 miles from civilization to capture desert noises, which ranged from digging in the ground to causing rockfalls, the audio engineer struggled to achieve an authentic tumbleweed sound, so they looked in the desert highway until they found the perfect specimen to support. to the studio and dismantled them, the Ernests attempted to make Western New Vegas stay away from Fallout 3's eastern capital wasteland by tinkering with the game's color palette, while the capital wasteland prominently features cooler colors, greenish and blue, New Vegas uses warmer colors within yellow.
According to Sawyer, the development team looked at the mods players were creating for Fallout 3 when deciding on new features for New Vegas. One of those features was the game's Extreme mode, which was born out of the community's desire for a challenge that was more than just improved combat difficulty, the development team set out to refine New Vegas' gunplay to avoid over-reliance. of the VATS system, as was the case for many in Fallout 3. One course of action they took to achieve this was the inclusion of zoom in aiming. New Vegas introduced the ability to fully customize weapons with weapon mods that allow you to add anything from scopes to extended magazines and almost any weapon to suit hundreds of different play styles.
Sawyer prefers to give weapons and games functional names to avoid getting bogged down and specific designations used by both manufacturers and the military. He also does this so as not to limit the weapon's capabilities to the weapon on which the game's 45 automatic pistol is based, which was loosely based on the Colt m-19 States Armed. Forces in both World Wars, as well as the Korean War and the Vietnam War, the 45 submachine gun found in the Honest Hearts DLC is based on the real-life Thompson submachine gun that was adopted by the US Army in 1938 and used in several wars, including During World War II, the writers refrained from making any of the game's many factions lean toward good or evil, instead opting to make them seem more rivals. potentials.
This was done to give the player more options and who to partner with without pressure. steered them in the direction of morality because the game featured so many factions to interact with, the developers brought back a mechanic from Fallout 2 that was absent in Fallout 3, called reputation, which works similarly to Fallout Threes Karma New Vegas, since that reputation focuses on the player's relationship with the game's many factions depending on how they interact with them, each faction in the game has a different appearance that the player can equip and the effects they have on the player can be more than cosmetic depending of the faction that represents your clothing and the AI.
He responds in a variety of ways, from praising you to shooting you. Your faction's clothing also adds an element of stealth to the game. Even if a certain faction hates you, you can still use their clothing as a disguise to make it easier to infiltrate their facilities. The designers created the themes. Of all the

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surrounding the idea of ​​remaking the world in the image of the old world, with each faction representing a form of leadership from a different pre-apocalyptic period, the designers toyed with the idea of ​​incorporating romantic speech options and complementary endings , but ultimately these ideas never made it off paper because writer Chris Avalon hates incorporating romance into games and considers the practice pointless.
It was originally planned that if the player had a romantic cast, they would both get drunk and wake up married the next morning. Another romantic subplot was scrapped. connected to the player's reputation, if it was high enough, the player and his partner would marry the king, who would perform Love Me Tender much like Nic Cage in Wild at Heart. One of the main reasons they decided to omit the musical number was because of the cost. Licensing an Elvis Presley song for use in the game turned out to be too high for their budget. The writers tried to make failed dialogue choices worth it to the player by not punishing them but making them laugh with a humorous exchange.
The hunter was created. due to Josh Sawyer's desire to incorporate a super mutated enemy insect into the

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, he based the creature's appearance on the appearance of a tarantula hawk which is neither a tarantula nor a hawk, there are wasps that eat, sure Angela in related news Josh Sawyer is a monster the word hunter is Spanish and translates hunter in English, that's why the plural for hunter is Cazadores instead of the doors of Casa. Early versions of the game saw an NCR super mutant ranger named Chauncey stationed at Foxtrot Station, but he was eventually removed from the game.
In the final game there are 65,000 lines of dialogue in the game, which is 25,000 more than the 40,000 lines of dialogue. of Fallout 3, not only was New Vegas' dialogue count a-- it surpassed Fallout 3 and surpassed all other RPGs available at the time making the record even more impressive, radio games DJ mr. new

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is performed by none other than the famous american singer and songwriter wayne newton newton is known to be one of las

vegas

' most notable live performers in real life and in fact goes by the nickname mr. Las Vegas, despite lending his voice to Fallout New Vegas, Wayne Newton admitted that he had never played a video game before participating in it and claims that he has had such a busy career that he never had time to try them out.
Hollywood actor Ron Perlman returns as the game's protagonist. Narrator, a role he has been committed to since the original Fallout game released in 1997, as well as saying that war never changes. Perlman is probably best known for his portrayal of Guillermo del Toro's Hellboy, and in addition to Newton and Pearl, other Hollywood personalities can be found within the game. cast including Matthew Perry of Friends Fame Chuck's Zachary Levi Felicia Day known for things like The Guild, country singer Kris Kristofferson, and Star Trek The Next Generation alums Michael Dorn aka Lieutenant Commander Worf, unlike Newton, Matthew Perry was actually a big fan of the Fallout series before playing Benny in New Vegas, he loves the scale of the series, the variety and the level of interaction with the other characters.
Dennis Crocker was originally intended to be a Caucasian character, but his race was changed to match that of Emerson Brooks, the cast. to perform it in addition to sharing the same engine and assets Fallout New Vegas shared the composer of Fallout 3 in Ahn or its melodies can be heard in Dragon Age Origins crisis and Soul Calibur 5 when creating the music for New Vegas, the creative team wanted a score Variants homogenized influences to create something different that was specific to the game. The team presented these thoughts. Desert in a single sentence. Southwest in the future. Also included in the game's score are pieces of music from the original Fallout and Fallout 2 created by the composer of the original series.
Morgan, the developers, thought this creative choice further reinforced the idea of ​​merging the old Black Isles Fallout with the new Bethesda Fallout, while being able to engage in various forms of gambling known in the real world. The developers created a card game specifically for the game called Caravan, complete with its own set of confusing rules in Fallout New Vegas the Hoover Dam has become much more than a historic photo op: it's now a metaphorical pot of gold. capable of producing clean water and electricity for scarce elementsgreatly during

fallout

. As a result, the world is constantly contested by various factions.
Mobster Benny's appearance was inspired by real-life American mafia boss Benjamin Bugsy Siegel. In addition to having a fairly extensive resume of criminal activity, he was also crucial in the creation of the Las Vegas Strip, the enigmatic New Vegas overlord Mr. The house was based on Howard Hughes, a jack of all trades who was everything from a businessman, an investor, a pilot, a philanthropist and even a film director. He was well known for being one of the most financially successful people of his time. Within the Mojave Wasteland lies a lone refrigerator with a skeleton sporting a clever little gambler's hat that looks a lot like an iconic movie, Fedora, belonging to an Indiana Jones.
This serves as a reference to the scene where Indies is a refrigerator to survive an atomic explosion from literally Indiana Jones' favorite movie, Kingdom. From the Crystal Skull in the devastated city of Nipton, if you have the Wild Wasteland trait, you can find the charred skeletons of a couple named Owen and Beru, a reference to the fate of Luke Skywalker's Uncle Owen and Aunt Beru in episode four of Star Wars. Hope As you wander through the wasteland there is a chance that you will encounter a gang of old women brandishing murderous weapons that they use to satisfy their bloodlust.
There is a nod to the Monty Python sketch called Hell's Grannies, which centers on a group of grannies who randomly attack people inside the church basement with searchlights and another reference to Monty Python is found, where you can find a box of holy fragmentation grenades, a callback to the blessed weapon from Monty Python and the Holy Grail, but from According to our findings, there are no killer rabbits to use them. If you have the Wild Wasteland perk activated and are in Cottonwood Cove, you can find graffiti on the side of a building that says Romanus a da moose, which is yet another reference to Monty Python, specifically the movie Life of Brian in which Brian tries without success writing Romans, go home in Latin in a building and then get punished in the worst possible way, a grammar lesson if you have the Wild Wasteland trade and visit the x8 Research Center on Old World Blues.
DLC you will find a group of cyber dogs sitting at a table playing poker. This is a reference to CM Coolidge's famous series of paintings of dogs playing poker. The architecture within the game was based on designs found in Las Vegas in the 1950s, as well as the first settlements ever established on the West Coast of the United States, unlike all other locations visited in the Fallout series, the Las Vegas Strip is one of the few that was not hit by nuclear weapons during the war in Vault 21 an image of A man and a woman can be found next to Sara's bed.
These are actually the parents of the protagonist of Fallout 3. The Lonely Wanderer. The Child at Heart perk that improves your interactions with children can be found in the Fallout New Vegas files, although it is not used. in the final game possibly because there are very few children within the game, although the game files feature a higher resolution texture for the spiked knuckles, the model of those used by the player is not used within the game files like a Rambo. as the image of the Vault Boy labeled Survival Advantages, differs from the Survival Advantage found in Fallout 1 and 2, but it is unknown what this iteration of the park would have done in an in-game challenge titled A Slave Obeys and Requires have the player kill Mr.
The House with the Nephi Gulf driver or the 9 iron. This spoiler is a reference to a Bioshock Spoilers scene in which the protagonist beats Andrew Ryan to death with a golf club after that Ryan told him that a man chooses a slave who obeys because of a mistake. Within the game's stats and code, the shining armor perk doesn't actually do anything; was intended to give the player an additional damage threshold of +5 against energy weapons while wearing metal armor and +2 while wearing reflective glasses, but it does not. It turned out that the propaganda posters published by the NCR reference a style of propaganda poster that was prevalent during World War I and World War II.
El Gordo and his little mod are named after the two atomic bombs that the United States dropped on Japanese cities. of Nagasaki and Hiroshima during World War II, the Japanese version changes the fat man's name to Nuka launcher, but the boy's name does not change. The game features cereal boxes labeled as sugar bombs, a reference to the popular comic strip Calvin and Hobbes featuring chocolate-glazed sugar bombs. are Calvin's favorite breakfast cereal, he might get kicked out of the casinos for doing it too well. This was done to prevent players from playing the game, especially in a world where luck itself is a statistic that can be improved, however, getting banned isn't entirely sad.
If you manage to get banned from all the casinos on the Strip, you will be awarded the Courier Who Broke the Bank achievement: 30 Gamer Points on Xbox and a Silver Trophy on PlayStation. Caesar's Legion soldiers were given certain types of weapons based on their rank. Recruits are limited to using spears and machetes and can only wield firearms if they reach the rank of veteran. The armor used by Caesar's Legion is actually old sports equipment from the University of Arizona and poorly repurposed for combat. The developers regret not having made the Legion a more attractive option for the player, since they were aware of how sexist and cruel the faction was and how little independent content it received, especially when many of its appearances have been fighting against the NCR.
Within the game, there are two main things. radio stations both committed to a certain genre, one is all country all the time and the other features licensed hits from the '40s and '50s. You can't wander around the post-apocalyptic West without Marty Robbins' big iron fired at you. Your pip-boy if you use the console commands during the final slideshow, you can encounter a character named Ron, the narrator who was used to narrate the game's slides, named and modeled after his voice actor Ron. Perlman. Within the game files there are a series of mr. The New Vegas radio reports detailing the outcome of each achievable ending were likely cut due to the fact that the player cannot continue the game after finishing the story due to the drastic consequences in Fallout's official New Vegas publisher, the gak short for the Garden of Eden Creation Kit, the item effect for the flare gun is labeled burn and people thought it's a line from the local star racer dotcom song, Fort Trogdor's Song Bad Jacob's Town is run by a mutant named Marcus, the fellow mutant from Fallout 2.
Even voiced by actor Michael Dorn, Bad Jacob's Town features another callback to Fallout 2 with returning character Dr. Previously residing in the new California Republic in Fallout 2, Henry was working on a serum that would cure super mutants, while in New Vegas he is working to cure nocturnal schizophrenia. Sharon Cassidy's companion Rose is the daughter of one of Fallout 2's companions, John Cassidy. who left his daughter at a young age to wander the wastelands. If the Wild Wasteland Trade is equipped and you head to the construction site filled with large red crystals, you will find seven small gnomes with pickaxes and lanterns surrounding the crystals for reference.
From the story of Snow White and the Seven Dwarfs in the Lonely Path in the Cave of Forsaken you can find a preserved fossilized dog standing next to a skeleton named Seymour. This is a reference to the Futurama Jurassic Park episode in which Fry finds his dog. Seymour, who has now been fossilized, one of the scrapped ideas for the DLC involved the player participating in an Ocean's Eleven-type heist across the entire Las Vegas strip, but this was scrapped on the grounds that this type of game was not true and the idea eventually evolved. Based on the Dead Money DLC, the Zion Canyon that appears in the Honest Hearts DLC is based on the real-life Zion National Park, which happens to be game director Josh Sawyer's favorite vacation spot.
Rhodes' lone main antagonist, Ulysses, was originally intended to be a companion for the player in early versions of the game, he would have sympathized with the Legion, the lone path dlc was built around the final image of the original aftermath, the inhabitant from the vault wandering towards a lonely future only instead of looking towards a lonely future place, he heads to the past to see what those events have done in the present, the central idea behind the old world blues DLC was the atomic future optimism of what could have been and the idea that all the technological wonders in the world could have saved the world.
If the men behind them were any better, the Dead Money DLC built on the themes of greed and human nature. To get to the point, they designed the game to look like something akin to a survival horror game, something that would make using a stim pack feel amazing. Once again, Dead Money is the only DLC that cannot be revisited upon completing its main quest. One of the goals of the Honest Hearts DLC was to take a look at real-world religion in a video game, a topic often mocked as a joke by the medium. More specifically, it's about how different people view similar beliefs and where the disconnect is between those beliefs.
At the beginning of the game, the player is given a mental health test in the form of inkblots, one of which, according to many fans, looks like two bears overhead. -five but it wasn't an option for some reason, luckily a fan created a mod that added two high-five bears as an option, which in turn led to obsidian creating a character called two high-five bears for the Honest DLC Hearts if the player has the Wild Wasteland trade equipped in the Lonesome Road DLC and bombards both Caesar's Legion and the NCR. The final slide will resemble the ending scene of Planet of the Apes during the Dead Money DLC.
The player can find some graffiti in the warehouse. near the bell tower that says I'm NOT your mummy, which is a reference to the two-part Doctor Who episode The Empty Child and the Doctor's Balls. Fallout New Vegas was initially announced at Bethesda's London showcase in April 2009. No additional details were provided until the 2010 issue of PC Gamer ten months later Fallout New Vegas was released for PC, Xbox 360 and PlayStation 3 on October 19, 2010. In the United States the European release occurred three days later, on October 22, 2010. By November 2010, the game had shipped 5 million units and grossed over $300 million in revenue.
In 2015, the game had sold approximately 11.6 million copies. If players booked New Vegas at Kmart, they would receive four coasters representing the four main casinos found within the ultra-luxurious New Vegas. Vault 21 the tops and the lucky 38 new Vegas was received very well by critics with the PC and Xbox version scoring 84, while the PS3 version scored a little lower with a score of 82 despite of the good goal score, 84 lost the city and possible royalties. from Bethesda, which promised them royalties beyond their initial payment only if their game reached a Metascore of 85 or higher, literally 1 point above what the game earned.
The game experienced even more performance issues on the PlayStation 3 version, but this was due to the fact that the PS3 splits its 512 megabytes of RAM between graphics and memory, while the Xbox 360 can allocate its entire 512 megabytes of RAM to both, as a result, the longer a player plays the ps3 version, the larger the file size becomes and the larger it gets, the harder it runs while Bethesda and Obsidian fix many of the launch issues for games that don't. they were able to solve. Fortunately, members of the New Vegas community stepped up and created their own fan patches that fixed bugs that the pros couldn't fix.
After the game's release, director Josh Sawyer created his own unofficial mod for New Vegas that added features he wanted for the official release but which were rejected. These changes include adjusting the maximum level cap to 35, decreasing the rate at which a player gains XP, and reducing the base. health and the amount of weight one can carry and define a player as good or bad rather than neutral Josh Sawyer has stated that he would love to work on a New Vegas sequel if he had the chance he would like the game to be made. cape. in a place adjacent to the Mojave Wasteland stating that there are many interesting places there and there you have it once again.
I am Jacob andthanks for watching 107 facts about Fallout New Vegas what is your favorite moment in the game? Did we miss something? comment below and let us know, don't forget to click the bell icon to become part of our notification team and if you want more of your games, subscribe to your home

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