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Why Is Fallout: New Vegas SO AWESOME?!

May 30, 2021
You got the views you were looking for, so pay up, you're crying for subscribers. Guess who wakes up here. It's time to withdraw the money. Will you finish this? Maybe the cons liked Fallout 4, but I'm not a thinker. I clicked on your last video, boy, I'm sorry you got this review wrong from where you're viewing it, it must look like an 18 carat streak of bad clickbait. The truth is that New Vegas was incredible from the beginning. The Fallout series is easily one of the most recognized. and loved in all games with its nihilistic tone, diverse characters and factions, all with deep history and lore.
why is fallout new vegas so awesome
Fallout defines the word nuclear, new nuclear, nuclear, I mean just look at how cute the guy in the vault is. Fallout is also unique because it is sometimes very fun and light-hearted, try it. not smile so much, honey, you might break your mouth, you know, because post-apocalyptic stories aren't usually happy, kill a dog, but in Fallout you have a really dark sense of humor, stop, what are you doing? My brother died in battle. of the hoover dam you're desecrating a war memorial you're a little and your brother was too much oh no it's on but to truly appreciate the achievement that is New Vegas we have to head to the strip baby why can people Putting thousands of hours into this single player game, how is the customization of combat and RPG mechanics?
why is fallout new vegas so awesome

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why is fallout new vegas so awesome...

Why are the story and characters so captivating? New Vegas is a world worth diving into and why did this dashing looking man shoot me in the face. Well, let's patrol the Mojave wasteland. our pip boy and turning our last delivery guy straight into this was taken by surprise and with the first two sequels releasing in consecutive years, it would take another 10 and a full buyout of Bethesda's intellectual property to turn Fallout into what it is today, which oh that wasn't supposed to happen come back how do I turn this off? Most people entered the franchise with three, considered one of the goats, but for some hardcore fans, Fallout 3 was missing something that two and one had, yeah, whatever, regardless of whether it's difficult for any developer snatches a series from its creators and still maintains the same feeling and identity.
why is fallout new vegas so awesome
Often we end up with something that looks like a knockoff, other times the world is tortured with the release of something like, believe it or not, the consequences are already cheaply priced. Knockoff, it's called 76. Honestly, Bethesda deserves a lot of credit for bringing the series to 3D. If you don't like all three, remember that we wouldn't have Las Vegas without it, but there was room for improvement and while Bethesda was busy developing the only good one. game they released for the next 10 years in 2008, they approached obsidian with an exceptional offer, so you want us to make a sequel to

fallout

3, todd mcboy, that's right, but here's the kicker, honey, you're 18 months old, dig in , 18 months, right?
why is fallout new vegas so awesome
You better get an 85 in medical crit or else you won't get a bonus, kid, you're not an idiot, don't you know how long this is taking? We wanted to make sure by looking at the game mechanics. We weren't trying to reinvent the wheel. Many people like fault three. Many people like fault three, so the experience should be familiar to them. Obsidian didn't have time to reinvent the wheel and we ended up with more. as a derivative expansion since it looks, feels and plays almost identical on a technical level. Bethesda couldn't have hired a better studio for the job.
Coincidentally, Obsidian was made up of many of those who worked on the originals. Clearly, this was a team that understood the problem with Fallout. identity something Bethesda is really struggling with today. Obsidian also made Knights of the Old Republic, which if you follow the pattern here was also a sequel to a critically acclaimed game that, for some reason, had less than two years to develop in New Vegas. and kotor 2 were extremely ambitious, had fantastic writing, in large part due to chris avalon. Seriously, this guy deserves a lot more recognition to do something halfway decent in the games industry, it usually takes two to three years.
They did it before without even glancing at Doc Mitchell's fantastic mustache. New Vegas is already an achievement simply because it exists. Fallout New Vegas has been the most requested review on this channel for the past two years, in part due to the efforts of the The NCR soldier patrolling the Mojave wasteland almost makes you wish the man on the act would do such an impressive review for what Fallout New Vegas yeah, I see patrolling the Mojave wasteland almost makes you wish it would go away on its own after I put 50 hours into New Vegas and stood on top of the vacuum cleaner. prey waving the flag of a two-headed bear I finally understood why so many people love this game New Vegas wastes no time in drawing you in as the smooth voice of Frank Sinatra massages your ears you see some soldiers waving flags in the dazzling streets some robots pass by and then they provoke six dogs with priority one, we see a different group of soldiers heading into the city, the camera zooms in on a remote location and we hear the all too classic phrase war, war never changes, Ron Perlman gives us the juicy Backstory of the Vault of atomic war and of all those who emerged to form tribes in the wasteland.
We take a look at the two most important locations: the Hoover Dam and a city that has not been affected by radioactive

fallout

. The narrative could lead almost everyone to believe who the good guys and the bad guys are. but New Vegas plays with a stacked deck, baby, and this is one of its many tricks. Most importantly, the opening raises many questions and takes the player on a journey in search of answers. Who was this man and his accomplice who told you that the mohawk looked good why? Did he want us dead? Where can I get that suit?
What were we going to deliver and who to find out next time? Fallout Ball Z New Vegas gives you the tastiest slice of everything it has to offer over the next 40 hours in about 5 minutes. having been shot in the head and left for dead in an unmarked grave you the messenger cheat death oh man my head i had a dream i stopped playing video games for a day wow easy easy , you've been unconscious for a couple of days. How about your name? Can you tell me your name? My name, Acting Postman, I can't say, is what I would have chosen for you, but if that's your name, that's your name, if you hadn't put a bullet out of my head.
I'd kick your ass doctor, there are many angles to this caper, the complexities are many, now it's time for one of the best character creators in gaming and no it's not because of the visuals, the music is strangely relaxing and haunting at the same time, really powerful. piece and, as far as I know, it's the only time you hear it. Dr. Mustache wants to know who you belong to in League of Legends. What type of playing style do you prefer. It does this by asking your opinion on some works of art. That's definitely two bears high-fiving.
This is a great way to introduce the player to decision making. The world of New Vegas is defined by the vast expanses of the Mojave Wasteland, but what really drives players' experience in that wasteland is how they build their character, and that's the best thing about New Vegas. Strength Choice I immediately realized that there were tons of deep mechanics, so much so that it's very overwhelming at first, maybe my parents didn't put enough points in my intelligence, but starting a character is quite daunting, what is this? How do tubs work? What is paralyzing? Tips do How in the name of Easy Pete do I hack terminals?
No, seriously, what am I supposed to do? Why does my gun only fire when I feel it? I really don't feel like it if you're new to Fallout and trying to figure out how. everything works fine from the start, just play, fake it until you make it, you'll get the hang of things unless you're stupid like me and didn't know how to equip different types of ammo until after 35 hours, and I never used them. a workbench to do anything besides recycle ammo and that's when I had a revelation that made me think about how many ways I wasn't using the sandbox and tools around me, what missions I missed, what areas I never visited, What else does this game hide?
In my opinion, it is these same questions that have undoubtedly led people to dedicate thousands of hours to a single-player game, discovering every possible corner. Many RPGs fall into the pit of focusing too much on numbers, how high is your light level? guardian, no one cares about zavala, you don't like the light, most first person shooters don't have RPG mechanics and the ones that do are usually pretty superficial about it. New Vegas is aimed at RPG and shooter fans because you can play the numbers game if you really want to scream, but you can still survive in the wasteland if you don't.
What makes the New Vegas word game special is the number of ways you can play it. This is where all the different abilities and special stats come in that will do things like get better prices at stores repair weapons more easily or you want to fly and send people's limbs flying across the desert you want to be an expert marksman who shoots from a distance you can do that, but what about the advantages baby, let's do a little comparison? this is how many perks there were in the original Fallout here are two this is three four and this is how many perks there are in New Vegas some perks will give unique dialogue options there is something I like about you you seem very understanding it helps you to see better in the dark gives you a special extra point allows you to tame animals many advantages will be based on your play style let's say you want to sell a lot of things but you are tired of managing your inventory well there is an advantage that allows you to speed up travel while you're overloaded so head to good springs leave all that good bing bang boom you're on your way this is what perks in rpgs are supposed to be like not just a numerical increase but you should unlock a part of the game that you couldn't use before in Fallout 3, you can become a divine being and excel in absolutely every category.
New Vegas forces you to create a more specific style of play that you know in other games when you can convince people to jump. off a cliff or killing his best friend, you know, fun stuff, no, but even in one of my all-time favorites, whether or not you convince people to do good or bad things is determined by a single statistic, the credits will be fine, so if you put points that you can quickly navigate through each conversation, New Vegas is different, it's great because while there is a speaking stat that handles most of those conversations, sometimes you need to be an expert in another area, like if you don't know anything about explosives, ezp won't do it. help you and then what are you going to do?
It's too dangerous, sorry, blow up yourself, blow up your neighbor, blow up the whole city at some point or another. Each skill influences dialogue, some more than others, but you won't be able to win. Access to the third floor for everyone is for executives only. Identify yourself. I bought him an ice cream. Thank my Lord. Have a nice day. You literally can't experience everything New Vegas has to offer in a single playthrough. If you put all your points in one lock, you can do it. open everything but you can't convince this kid to buy drugs from you and that's a real tragedy.
The red brick never touches relatives. New Vegas is all about trade-offs. Traits give you positive and negative bonuses from the start and this will severely affect you. your play style is best of all if you chose a wild wasteland, you can fight aliens and see all kinds of crazy things often in RPGs, at some point your character becomes so powerful that he makes all the decisions to rise from level because you are going to kick. The ass of the game, whether you can be noticed underwater or not, every time I leveled up in New Vegas, I took five minutes to review my options, skills, perks, traits, stats, challenges, all of these mechanics work together in harmony, that's why this game has such a satisfying experience. progression and fair challenge, what is that?
Oh yeah, I guess we're still in the tutorial. Well, thanks for Dr. Pit Boy. I hope I don't come back to kill you later and now my friends let the big trip to the Mojave Wasteland start patrolling the The Mojave Wasteland almost makes you wish New Vegas would stop crashing normally. I would be much more critical about what the hell I really have to talk about desert sands and ruined roads. It seems like we would be experiencing some technological differences if that were the case. It was a stupid decision to make this game in 18 months. Whoever decided to stop patching New Vegas, you gave them a bad name.
I understand it by playing older titles. You have to lower your standards, but if I have to install mods to make something playable, I will. Sorry, but you lost karma with me New Vegas is far from a gameperfect and that's what's so tragic, let's say it was remastered and played on a new engine, bam, just like that, it's in the conversation of the top 20 video games of all time. The legacy of Bethesda. it's so inescapable that even when they commission other people to make games for them they're still riddled with bugs and not just ants, hey that really sucks, writing combat world design music, everything else is perfect but that's the question of all my problems with New Vegas.
They are on the technical level, it would have been nice to improve the animations, improve the visuals, improve the AI, why don't we wait here for a while and see what happens? But I imagine the fault and lack of polish were due. until the urgent deadline, so if you can bite your tongue when the game inevitably crashes, if you can look past the technical problems and you really should, you'll find an experience like no other, so your first goal is to track down the man who shot you and also find out who these two thugs are.
The answers are found in New Vegas. If you talk to people in Good Springs they will tell you how to play and this series of quests introduces you to each mechanic and is brilliant. barter with a merchant talk to an explosives expert repair a radio there is a terminal you can hack you learn about karma and fame there are some geckos and manus to kill the Goodsprings starting area it offers something useful for each skill and that informs the player, hey, this is what you can do with this talent in the future, but geez, we need some conflict, it turns out there's a fierce rivalry between the local gunpowder gang members and the citizens of Goodsprings, which is an identical setup to the final mission.
You have two options, if you defend the city you must visit each person and gather them, but convincing them to fight requires a different skill which is just good game design, the tutorial ensures that no matter how each person creates their character, it will be useful in some way. The other option is to side with the gunpowder gangsters and kill everyone. Yes, thanks for teaching me how to shoot. Rifle Sunny These are the kind of gut-wrenching decisions that the player has to get used to, but what New Vegas is, what the Mojave Wasteland really is, is freedom.
When will we be free? Do you think we can achieve freedom? Are you looking for a pat? the bat, my mom is dead at this point, you'll probably head to prim and follow the main quest since that's the obvious direction they give you, don't you want to find big penis ben? Yes, I want it, but the people at prim need me. To find a new sheriff and restore order to this lawless land, the kaisar has marked you for death and the legion obeys but of course an ambush by the legion's ruffians, how dare you destroy niften, what is this?
I ran into a bitter rivalry between the ncr and the big cows we have a situation with a big old mage soldier I'll negotiate with his boss what the hell oh it's one of the guys you're that messenger Benny wasted in Good Springs you're supposed to be dead, right? No, but wait a minute. What if I wanted to go all the way back? Is it possible to head directly to the Strip from the beginning? Obsidian discovered the secret to eternal replayability. Most factions and questlines in New Vegas can be accessed in Anyway, that was meant to be a shocking reveal, there's never a moment where you're handed a quest and a sack of nuts is like, excuse me, sir. , I won't talk to you unless you're level 13.
None of that gives the player. You have a tremendous amount of control over the events of the game and the order in which they unfold. If you know how you can skip straight to the second act, but the route to do so is much less obvious and more dangerous. Because you're running? That guarantees only experienced players will know how to get there right away. I completed entire subplots before I was even asked to do so. Listen well, soldier, if we are going to defeat Caesar's legion, I have already killed him. I killed him well, you'll have to recruit the boomers to our side.
This is a group of explosives experts who will kill anyone who approaches their base. It has to be that I already got there. Oh come on, what can I say? The boomers. Love me for the Battle of Hoover Dam. You have to visit the Brotherhood of Steel and the Boomers in Nellis, but I happen to cross these places. It's not just the order in which you can do things that makes exploring Mojave so dynamic, it's also the quest. By design itself, the entire premise of Fallout is to give players at least three ways to solve each quest, for example, in the Brotherhood of Steel quest line, they tell you to take out an NCR soldier who He is stalking you, convincing you to leave, or killing you.
Thanks for the information, you may have saved my life. Next, you have to recover three lost Hollow Tapes in three separate locations and you can do this in any order, but you then have the option of showing the contents of those tapes to Paladin Harden or handing them over to him. them mcnamara hardin wants the brotherhood to continue exploring the wasteland and realize the true potential of the brotherhood and mcnamara wants to keep everyone locked down and safe during this pandemic. Notice how each mission in this chain offers the player some kind of choice? See how it gives you a sense of agency and control.
Siding with the Powder Gangers in the fight for Good Springs isn't an obvious choice, but even from the start, New Vegas gives you options. This is what I call tree branch mission design and it has to be the most time consuming type of mission and game to write, but taking this style and applying it to literally every objective in the game is absolutely insane. . Cyberpunk was in development for five years and only managed to do this in a single mission. Just to put things in perspective, here's another example: When you ally with the boomers, you need to gain fame with them, but they don't give you a linear series of tasks, instead Pearl says, hey, here are 10 things that you can do, but you only have to do five, like helping. guy finds a girlfriend raising an old lake bomber talking to kids ugh listen to the boomer story come on there's gotta be a boring quest here somewhere go kill ants there damn even this has layers these Ants are different from any other ant in the game in that they explode if you shoot them with energy weapons, but also if you have enough repair skill you can make a sonic emitter that will kill them all for you.
This is Las Vegas' new secret to timelessness. replayability with each story consisting of so many different options and outcomes that it would take hundreds of hours to watch and do it all. No mission is as simple as it seems. There's one where you're hired as a guard at Van Graff's gun shop and you have to decide who to let in if you let this guy in, it turns out he's a suicide bomber, everyone's dead. One of my favorites happens at Camp McCarran, where you meet Dr. Hilder, who says, "Hey, buddy, get some data back from an old guy." vault there are a lot of plants in there and it's really cool, it sounds like a simple fetch quest.
I thought it was a pretty simple task. I just said that as soon as you walk out the door, his assistant stops you and tells you one of the others. The scientists that Hilder and sent there have not returned, if you go back to him and ask him with enough speech, he will tell you that he sent at least eight other people there. I have no evidence that they are dead. A thousand things could have happened between here and the vault, oh none have returned, I wonder if something strange is going on in Vault 22. Using this knowledge, you can negotiate for more limits and simply spending a little more time talking to people with whom you have not only learned more. about the quest, story and potential danger, you got a better reward for doing it, we see that plants have grown throughout the entire vault, creating these spore crawlers and other nasty plant terminals that are scattered everywhere , detailing what happened and how this came about. control and find the missing scientist Keely and the data she wants you to destroy so that no one else uses it to turn it into weapons and now Hildern's motivations become clear.
You can lie to Keely and not force a fight. Take the data back to Hildern. and just forget about it or you can destroy the data and come back empty handed. New Vegas has a lot more behind the scenes than it is willing to admit, but if the player is thorough, it can be discovered, it is the most authentic, choose your own untold adventure story in a game that said yes, you can kill everyone except the kids of course that wouldn't be fun, most of the story is about who you help and why, but being selfish and killing everyone is literally always an option for someone too. man killed, that's the cool thing, the game doesn't break if you kill doc mitchell, only your heart will love you.
New Vegas has incredible writing and characters, but what makes it dynamic is how the story adjusts to your actions. Nobody is that important. the game has to arbitrarily block you from killing them, you activated my trap card if you kill Kaisar or the ncr president, they still make war with each other just led by different people, it is possible to get a final slideshow where all the main characters narrate their deaths at the hands of the messenger there is a contingency, although obviously the player needs some information, so there are often notes or diaries in case you silence them first.
What's surprising is how the NPCs react to your actions throughout the game. Betty did not see Caesar's death. This occurred when she was drinking her coffee this morning. The legion's aggression will outlast Caesar. In fact, they will try to take the dam as a tribute to his memory. You know, that legion of furry vulpes you meet in Nipton, well, you're supposed to talk to them. later, after meeting Mr. House, but if you kill him, another Legion guy takes his place and mentions him. Your crimes against the legion, including the death of the intrepid wolfpace in kulta, are forgiven.
Recruiting boon will often make ncr soldiers say they wish they had done it. a first recon guy who takes care of me once you get the platinum chip you don't even have to talk to mr house you can just assassinate him kill him before anyone asks you it will give you unique dialogue that you wouldn't otherwise you would get now. That's out of the way, let's see Mr. House was a concern, but someone dealt with him conveniently for us. Oh, that reminds me that perhaps you'll be glad to know that your efforts haven't gone unnoticed. The world of New Vegas is always changing around you.
You choose who you ally with, what groups you destroy, the weapons you use, and how you build your character. It all matters and makes New Vegas engaging from start to finish. Each game will be different. This is the best sandbox game. I don't enjoy killing. but when done correctly it's a task like any other, but for all its successes, New Vegas takes its time to get to the good, the right, yes that's what I'm talking about, I think the writing is spectacular, but sometimes just If you want to shoot things so often, you'll run into a character who will ask a simple question about a man in a plaid suit and they'll say, "Oh, that guy, let me tell you my life story first if you don't explore outside." On the beaten path, you'll be begging to be ambushed by a group of legionnaires, but when things get going, New Vegas' intense action was able to combine two opposing genres in a way I don't think any other game can.
Have you. We have the fast-paced action of the first-person shooter mixed with the slower, more tactical strategy of an RPG. When you slow things down using tanks, it's almost like switching to a turn-based game, whereas this is mostly. kick part, combat is often interrupted by the same thing that plagues many Bethesda games, having a menu that does everything, wanting to swap weapons, taking out the pip boy who is trying to take drugs, the kid, taking out the pip boy, I need cure pit boy, if this game was ever remastered. I would love to have the option to quickly select healing items, weapons, and drugs.
Dark Souls. The quick select item slots are so perfect. I don't know why games don't do this more. It keeps the combat moving, but the shooting games are just as fun. like the tools you use and the enemies you fight very quickly, how many different weapons do you think there are in New Vegas, guess, you don't know this 178, it's impossible to count unique weapons and DLC that are completely wild, I felt like every five minutes It was finding an interesting new piece of technology, it has to be a challenge to make an unrealistic environment like the end of the world feel genuine, but they did it.
Obsidian wanted technology to reflect the world around it, which is why you have modern firearms like the M16s Nine. millimeter guns, things that people maybe pulled out of vaults that are considered old world, then you have improvised energy weapons,Things people probably did in the 200 years since the atomic war, combining the Western and modern futuristic eras so successfully is what makes nuclear fallout new. Vegas never made me question if any part was realistic or not, depending on your reputation, certain areas may be inaccessible, at least not without killing everyone, depending on who you travel with, certain companions will tell you directly so you know I hate legion . and I will murder each and every one I see, man, woman or child, that's cool, boone, I'll leave you here and go make a deal with Kaizar, but you can sneak into these areas wearing each faction's suits, not to mention all.
The weapon is assigned a role and to conquer what the game has in store for you, you will need to pack a variety of different weapons. Some weapons, such as the flare gun, have unique properties that can scare away animals. Others pierce armor better. There is a gun that calls. a laser comes down from the sky a mysterious magnum that produces a jam every time you take it out the gatling laser is something jesus christ would use but it burns through ammo like nothing else some melee items like the thermal lance are good even if you don't capsize points in the melee skills guys cast didn't last long in my game.
I rocked everything from grenade launchers to snipers, revolvers, shotguns, plasma rifles, shoulder mounted machine guns, it's a beautiful dance of death and you are the messenger of death, but I have a question: what kind of enemies would you create in a game that takes place in a post-nuclear world mutated humans demons giant fire-breathing geckos two-headed cows irradiated scorpions dinosaurs in the mojave you're bound to come across some drugged creatures and it's such an interesting detail that most of the animals are reptiles because a reptiles like the desert, more importantly, New Vegas answers the question of what would happen to animals in evolution after nuclear fallout instead of doing what cyberpunk did and just lumping together the same type of enemy in a thousand.
New Vegas locations are really clever where they place enemies, they are careful not to throw anyone at you too often so Mojave is constantly throwing different things at you, some may look bad. They are overpowered but they all have weaknesses and this is where they come in. paralyzing limbs at stake. Chasseurs can close the gap in seconds, but if you use their wings, they are ridiculous. Gentlemen can use stealth guys, so high perception is required. Now there is some advantage to using a stealth guy who simply attacks the toughest enemies in the game from afar, but I guess in that case you need to find these things before you can exploit that strategy.
I love the game, the combat, the weapons and the enemies, the AI ​​is still pretty. Basic, I think New Vegas struggles to maintain a steep difficulty curve, plodding through the west, ruined treasures recovered, resurrecting America's old soul, if you told me there was a game that combined the time periods of ancient Rome, the futuristic west and World War II, era I. I would say the game is probably crazy, but the last thing I would imagine is that this combination would really work as the writers did a great job of molding all the factions together into a cohesive world.
It is also at the level of world design. that obsidian went further, they took the Las Vegas setting and put a post-nuclear skin on it, taking inspiration from real places down to the essential details. I wanted to dive more into the style, especially in the desert. We took a motorcycle trip through the desert, basically riding around the outskirts of Las Vegas. I mean, they literally went through these areas to create the look and feel of the game and I think that's why it stands out so much. It's authentic. In fact, they made a real vacuum dam. because of this game which is just crazy, now I have to be honest, New Vegas is kind of an eyesore for 2010.
I can't tell you it looks much better than Oblivion, there are a lot of dull gray colors, rust everywhere, it's a wasteland act, man, what? Do you wait? I don't know, most of the outside areas look dry and yellow, while the inside of the buildings is all gray, but when you see the lucky 38 shining in the distance, it makes you feel like maybe there is hope that the city ​​of New Vegas shine. beacon while you're hanging out or doing whatever, it's a constant reminder of your ultimate goal, and by keeping this landmark within the player from so far away, it makes New Vegas seem like a mystical place, and it's one of the only places that It still has a feel of old world civilization due to the location in different themed casinos, the strip feels like some kind of amusement park, an escape from the dreary atmosphere outside, there is a mission where you can recruit people to perform in the best casino and before you do it.
This sign doesn't have much text, but as you recruit people you not only get the coolest magnum in the world, but you also see the names of the people you brought. This is one of the many ways the level design changes based on your actions. New Vegas proves that an immersive world can be created without cutting-edge graphics and radiant AI with Wild West-style saloons. Futuristic atomic bomb museums. There's a lot of cool stuff to see. see and do through the clever use of landmarks there's always something interesting in the distance You might get the urge to see what that giant dinosaur is all about, then you walk in and discover a quest and that's the magical thing about these types of adventures open world, but in New Vegas, in particular, you can choose any direction you want and eventually, you will find something interesting, you will discover new stories, locations and people.
Hey guys, I'm Mr. New Vegas and I have a good feeling you all are listening to me after I confronted that son of a bitch. What the heck did I decide to give this cool cat? A chance to explain himself Oh, who would have thought that this two-time snitch would betray me and send me some hitmen? How come you choose to deal with Benny now? The second act begins and soon the player will get a chance to interact with each main faction, but we have a big question to answer, why are politics in video games so bad?
Silly memes aside, New Vegas is the epitome of next level. Writing nobody's dicks for so long. I think the best games are those that make you think on a deeper level. At the end of the story, the player will have chosen which political and social ideology to put in power, whether you realize it or not, New Vegas is for you. asking philosophical questions about what the most ideal type of society is. ladies and gentlemen, this is how you put politics into a game and make it interesting, there are literally 125,000 factions in fallout new

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, we will probably have to eliminate some of them, there is ncr, there is caesar's legion, there is pta, The Mickey Mouse Club, Alcoholics Anonymous.
It's there right now, but who is best suited to rule the Mojave? One thing has become clear so far in our travels, this place is that someone needs to intervene, well let's meet our contestants, Mr. House, the current dictator of New Vegas who wields an army of securatrons. new republic of california the old soul of america a democratic organization that suffers from internal corruption caesar's legion a brutal imperialist totalitarian dictatorship based on ancient rome and yes man an independent robot that seeks to liberate new

vegas

from the other three but the mojave It is also made up of smaller but still important groups The Great Khans A nomadic tribe of raiders and drug-dealing hippies turned delicious The Brotherhood of Steel A militarized secret society bent on preserving technology and human knowledge The Boomers An isolated band of fanatics Explosives Now Obsidian did a phenomenal job giving personality and backstory to each group, more importantly, Obsidian answers the question of what kind of groups would rise from the ashes in a post-apocalyptic world located around New Vegas. , a group of Elvis Presley impersonators, that's for sure, the thing is, we don't even know. what was his name all the posters simply referred to him as the king this is where new vegas reveals his royal flush all the factions are at a poker table and the messenger is the dealer able to stack the deck against whoever they choose at the beginning i was Well these two are dictatorships and I'm not a big fan of them and we need some kind of government so yeah man is out of the picture leaving the NCR, surely a democracy is the best option right?
I love democracy, what is that, colonel? you want me to assassinate the leader of the great khans, I don't enjoy killing, that sounds kind of evil, but we don't have time for diplomacy, that's fine, if it's for the greater good, so there you are helping to rebuild America, go back to him colonel and she says: hey, can you exterminate every last person in the brotherhood of steel? Is there a peaceful option? Not good. I sided with the NCR in no way do I regret this decision. New Vegas has such a unique approach. to morality because the big four have compelling reasons to rule but they also have devastating flaws the new california republic is the antithesis of the legion a resurgence of old world values ​​like democracy freedom law and order but everywhere you go you hear people complaining about their lack of organization the bureaucracy that prevents them from making real changes the water rations are still a problem and the ncr does not seem to be doing anything about it in the short term some say that the old world values ​​they exhibit are the the same ones that led to nuclear war in the first place the bear grows without structure follow a symbol without knowing its history as you travel the areas controlled by the ncr are often plagued by ravaging internal conflicts something that the legion does not suffer the ncr spreads so thin that the soldiers constantly request their help because they have no reinforcements or backup communication the ncr simply does not have the manpower or resources to truly unify these groups hell, they can't even unify themselves people who turn against each other when the Mojave is at risk of falling the republic sinkhole progress does not kill us greed can you really use this knowledge to convince the final boss, the lanais legate, to reverse his campaign?
The NCR also appears to be unable to negotiate peacefully with the groups, instead opting simply to kill. There is a surprising lack of diplomacy and discipline throughout the ranks. I told him he could make my job a lot easier if he let me shoot anyone who answers me. This is the woman in charge of interrogating prisoners in a democratic society and she is a lieutenant you could say the NCR has good intentions but it is difficult to trust the way they operate the NCR has not proven that their type of society will work long term when i was young i was taught to revere president tandy of shady sands the founding mother of the new republic of california did you know that her presidency lasted 52 years and that her father aradesh was the first president of the republic?
Does that sound like democracy or a hereditary dictatorship to you? Caesar's legion led by one of the best. characters written in the games, the legion operates as ancient rome did, conquering smaller tribes, destroying their culture and merging them all under a single flag and culture throughout your travels, the brutality of the legion is always in full force. exhibition, you will see crucified bodies everywhere you go, ask anyone and they will tell you stories of murder, war, slavery and death, the worst of the worst, a tribe of degenerate losers led by slavers, murderers and all other kinds of problems, even the Legion soldiers will tell you how their tribes were conquered, they don't tell you.
You will see how they have been brainwashed into believing in this brutal society. Caesar himself rules with an iron fist and harshly punishes his soldiers for his failures. The legionnaires line up in rows. Every tenth man steps forward and his brothers beat him to death. It instills a certain robust obedience, how is it possible to find any good in the legion when it is portrayed as this horrible empire while the kaisar presents convincing arguments? He had seen what had become of the NCR's attempts to emulate the culture of the pre-war United States, infighting corruption Rome was a highly militarized autocracy that effectively integrated the foreign cultures it conquered, dedicated its citizens to something superior to themselves, to the idea of ​​the civilization of Rome itself, after nuclear weapons were basically restarted on a blank slate and, despite all the problems of ancient Rome, it was one of the most enduring civilizations of all time, is it really that bad to unify everyone under one flag for the time being?
Very similar to Rome and the glory days of it. The legion doesn't have many problems with raiders, criminals and chaos. It is a very structured society. and there is peace within himthrough the threat of force, but at the same time Caesar is also just a man who found some ancient books and said yes, this will work for the next thousand years. I spent two centuries looking for the platinum chip, it's my invention. property of mine, now be a good messenger and deliver it, give me that chip, no sir, and then there is Mr. House, the man responsible for saving Las Vegas before the nuclear weapons exploded and has remained its sole owner since he restored the power to the city through the Hoover Dam.
House's life's work has been to restore New Vegas to its former glory. Revenge doesn't interest me. Progress. Is he clever and belittles the legion in ncr as groups that have not learned from the past. Mr House 2 is a pretty compelling choice. Give me 20 years and I will revive the high-tech development sectors. 50 years and I will have people in orbit. 100 years and my colony ships will head to the stars to search for planets untainted by the wrath and madness of a past generation. He got Las Vegas so far to the right, but by siding with Mr. House he is putting all of his faith in one man, a dictator who has hidden himself from the rest of the world.
I prefer the term autocrat. He also believes strongly in not dictating what people do. so he has no plan to solve the rest of mojave's problems, he just wants las vegas to continue being what it is mr. house lacks ambition for change the other factions have what i did to you was rotten but if you think house is the ncr or caesar they won't kill to put vegas in their pockets i really blew your brains out and finally there is the independent yes man programmed by benny with a plan to take control of the strip using the platinum chip this option allows the player to choose what they do with the other minor factions, but they will have to kill Mr.
House and defeat both the legion and the NCR at the Hoover Dam, while independence sounds nice and dandy without a strong leader or system of government at all Parts inside and outside of Las Vegas will succumb to Chaos and Disorder, damn it's that complex or why all four options are so hotly debated among fans even to this day. Which is the best option? It is completely subjective. There are so many deep stories here. Lots of issues with companions and factions. it's about letting go of Boone's PTSD over the death of his wife due to miscommunication and getting revenge for it.
Verónica wants the brotherhood to change and adapt to prevent them from becoming extinct and failing in their purpose. The great khans cling to their past glory. After years of crippling defeats, my tribe deserves better than this Caesar who clings to the ancient ways of Rome and is unwilling to face the facts that his style of government is brutal. All the factions talk to each other and the interesting thing is that they are not wrong, but they are wrong about themselves Caesar is as reluctant to admit his flaws as the ncr or mr house are and yet, despite all their differences , there is one thing that everyone has overlooked: war, you have lived in this chaotic hell for 200 years and you still do.
I didn't figure out why war is bad and you shouldn't do it in Fallout New Vegas, people still haven't learned to make peace despite it being a constant reminder of the state they're in currently. Obsidian went to great lengths to characterize each faction and make them feel real and compelling in the way it's such a deep game where different ideals and philosophies collide with each other. I find it immensely appropriate that there is no peaceful solution in a game that begins with the words war, war never changes. and so the messenger who had cheated death in the cemetery outside of Good Springs cheated death once again and the Mojave wasteland was changed forever finally comes the climactic battle of Hoover Dam and once you claim victory For the faction of your choice, the end credits roll and let you know how your decisions have shaped the world and the people around you, are you happy with them?
Did you make the right moves at the end of it all? I was still left wondering. Fallout New Vegas is much more than a spin-off, it is easily one. of the most attractive adaptive video games I have played and possibly the best option of consequences is your best weapon to be who you want to be, play how you want to play to choose your enemies and your allies. New Vegas raises deep philosophical questions about morality. It goes beyond just being a fun shoot-em-up RPG. New Vegas is a game that will make you think that it has a unique setting that feels real like the obsidian thought of every way these societies would operate.
New Vegas is packed with deep, likable characters and the best quest design I've ever seen. If this game had a remastering to solve its still present technical problems, update the graphics and the engine, it would undoubtedly be a masterpiece. Its successes are made even more impressive with its short development time and the way it combines so many styles and time periods is simply remarkable. I have no shortage of good things to say about it and that's why Fallout New Vegas is so amazing. Well, thanks for watching everyone, I hope you enjoyed the video. It has certainly been a long time coming.
I've been struggling with some personal issues and stuff the last few weeks, so if you're wondering why the videos haven't been coming out as often, you know why, but I'm really glad to be able to. I finished this video and I want to congratulate all my Patreon followers. All of you beautiful subscribers. You all are the reason I do this. What was your favorite mod for a long time? It was Halo Online. Have you played Persona 5? Royal or Hollow Knight I have played Hollow Knight and it would be great if you could choose the last two characters of the Smash Bros.
DLC. Who would they be? Imagine how cool it would be if he was the master chief and the referee. What is your favorite Fallout faction? Steel baby, are you excited about Resident Evil 8 Village? Oh, could you post some other Fallout reviews? Thinking about doing a DLC review for New Vegas, but other than that, I'm not sure you'll ever do it for other games that need a sequel. I thought about it, but at the moment I like the content I'm making. Is there a specific video you really want to make for the channel but aren't sure about doing it?
I had an avatar, the latest revision of Airbender, all written and recorded. In September, but I never moved on. What comes after YouTube. Can you imagine a future far enough away where you no longer create content? I'll try to keep this going for as long as humanly possible. I've always dreamed of being a fighter. choreographer for television shows, video games or movies, but what do you think of the Wolfenstein series? I haven't played it enough, folks, that's all I got for today, this is the act, man, signing the peace.

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