YTread Logo
YTread Logo

Game Theory: The Deadly Physics of the Falcon Punch! (Super Smash Bros Captain Falcon)

Apr 27, 2024
your word is

falcon

punch

falcon

punch

f-a-l-c-o-n-p-u-n-c-h falcon punch oh sorry that's wrong contestant number two same word falcon punch f-a-l-c-o-n space punch falcon punch sorry that's still not right contestant number three your turn can you use it in a sentence please he was at 140 with three common lives until falcon punched his rookie out of the stage falcon punch f a l c o n p a a a a a w n c h falcon punch that's right yeah hello internet welcome to

game

theory

where Today I am exercising three times a week to get rid of a little bump of my own.
game theory the deadly physics of the falcon punch super smash bros captain falcon
We're talking about Captain Falcon, Nintendo's overlooked bounty hunter, you know, if you think about it, this is a familiar brand. Many of Nintendo's quote-unquote heroes are employed in the business of brutally hunting other people for profit, Captain Falcon, and yes. I'm also looking at you, Samus, for those of you who may not know that Captain Falcon was originally intended to be the Super Famicom mascot, but for some reason he didn't appear until the original F-Zero as one of the four playable . runners, although it's not explicitly stated that he is the main character of the franchise, putting him on the front of the box and giving him his own eight-page comic in the manual wasn't exactly subtle, he also has one of, if not the best theme song I've ever heard for a video

game

character, listen to this, we don't deserve it, we really don't deserve it, but seriously, how many of you have sat there watching the Smash Brothers and wondered how fast you'd have to do it? ? punch to create an explosive flaming hawk around my fist, well if that person is you this episode is for everyone, if that's not okay you should pay more attention to what you click on youtube seriously the thumbnail on the title is about like Wow, look at Captain Falcon punching with fire, what did you expect the episode to be about?
game theory the deadly physics of the falcon punch super smash bros captain falcon

More Interesting Facts About,

game theory the deadly physics of the falcon punch super smash bros captain falcon...

Anyway, with our fire fist as a question in mind, I only demand one thing from you theorists, show me your moves and buckle up. Safety is never a joke. Let's go, so the first question is what exactly is happening when he is punching, where is that fire coming from? Well, it is not exactly the air that is on fire, but the moving object, while oxygen is in fact part of the combustion triangle, we see that we need two more things, heat and fuel in the

captain

's case heat and the fuel is actually yourself, your gloves, so how can we set something on fire using leather?
game theory the deadly physics of the falcon punch super smash bros captain falcon
Speed ​​and Oxygen sounds like a really lame band name, it can actually be explained quite easily. Air is a fluid, so when you move. With your hand through the air, the molecules that make up the air will move around your hand, but if you pick up something with a large surface area, say a fan that you wave, you will notice that it requires a little more work because now you have more resistance or The friction created by wind resistance in most cases the wind will make things cold, this is why you can stick your head out the window of a moving car without fear of burning your face, but when you are going very quickly, then I mean.
game theory the deadly physics of the falcon punch super smash bros captain falcon
Very, very quickly, there comes a point where the air creates so much friction that the object in question begins to heat up. We take a shuttle returning from space upon re-entry. We are always shown this white-hot glow in the background. of the spaceship in this case the ship is moving so fast that the molecules do not have time to get out of the way and begin to compress creating heat now there are several different things between Captain Falcon's fist and a re-entry shuttle, but the principle remains being the same, he needs to move his fist so fast that the air in front of his fist compresses and creates friction against his leather gloves when the friction creates enough heat to catch fire, we have the iconic flaming fist.
So how fast does your fist move in Smash games? Looks like we'll need the

captain

to literally show us his moves. Captain Falcon is one of the original eight fighters in Smash and has been in every game since, with the change being the most powerful system being probably the closest to how Nintendo imagines the attack to be, hence the interpretation. most accurate to date, but to cross all eyes and dot all the t's, let me explain why we are not incorporating the older games into our math. in the n64, the flame actually goes out before the hit is executed.
We see the same thing happening in melee and fighting in

smash

for wii u. Added impact delay and added additional falcon captain fist length at the end and btw. Can we just start using falcon grip lengths as our new standard unit of measurement, metric and imperial screw? We love the Falcon system. Now it even sounds cool, anyway, long story short, to keep the frame rate at 60 fps, the animations had to take shortcuts and since then, anyway, everything is happening so fast that they give us the illusion that the blow is causing the falcon to burst into flames when it actually appears before he has his arm fully extended, but then, my friends, we crush the ultimate theorists.
I'm not kidding, I almost cried over it. It was a huge amount of joy that overwhelmed me when I saw how incredibly easy Nintendo made it to gather data for this

theory

. Some theories require incredible levels of creativity, like when we had to use compasses and trigonometry in the game to measure the distance of a moon, but with this, everything is designed so perfectly that the training mode has a function that allows you to divide actions frame by frame against a graph paper grid as the game perceives them, this means no slowing down of video capture, no rendering, this is in the frame of the engine. rate that gives us 100 accuracy on how fast your fist is actually moving in frames per second.
We'll mark the frame where his fist is fully cocked as frame one, since we need to have a starting point. Frame two, we see the fist through the body. and in frame three we have the full extension which gives us three frames of animation using simple division, three frames of 60 frames in one second gives us .05 seconds, so now that we have the time, all we have to do is find out. how far his fist actually travels, everything I have found online agrees that he is a whopping 2.03 meters, six feet eight inches tall using the grid in the background and in this tease we can see that he lines up almost perfectly with two big ones. squares, this lets us know that one large square is going to be equal to one meter, so now let's go back to the frame by frame breakdown of the punch from frame one to frame three, we see that his fist goes through three large squares and he is hit with one.
The large square is equal to one meter. We know that his fist travels 3 meters in a period of 0.05 seconds. All that's left to do now is plug it into the velocity equation and we get that velocity is equal to 3 meters in 0.05 seconds. Just do a little basic division here and we get 60 meters per second or 134.22 miles per hour, which is a pretty impressive speed, but to bring the air around your fist to a body temperature of 98.6 degrees Fahrenheit in In case you forgot, you would need to hit at least 408. miles per hour approximately 63 the speed of sound, so what your fist hits doesn't travel fast enough to light a fire, so where does fire come from?
When I was researching his punch, I couldn't ignore the other attacks that power up his enemies which are simply bad practice. Your initial thought might be that all of his flame moves require some sort of quick movement, making it seem like his speed is what creates the fire, but here's the fact that not all of them require movement to activate. there is one attack where he doesn't move at all, his air special has him grab an opponent keeping them close and then flip them over after an explosion, without any fast movement, but at no point in f-zero does he show that he has the key. powers or the ability to channel his energy into his limbs and in the anime because yes, I watched the anime for this theory, the only time a falcon punch is used is in a scene at the end when he defeats a black shadow, so, where is everything? of this power comes from well, surprisingly, the answer is from his belt, no joke, if you're like me and didn't know anything about Captain Falcon before researching for two weeks on the origin of his games, it may turn out like It's a surprise for you to know that his championship racing belt actually houses the creators of the universe inside him in the game f0gx Captain Falcon competes with his nemesis, death born in h, double hockey stick, wins and goes to merge his light belt with Deathborne's dark belt to create the belt of champions that apparently contains the creators of the universe for reasons, these two universal forces are condensed into each of our belts, didn't you know that the belt houses enough energy to quote, turning this entire galaxy into a pile of ashes in an instant turning things into ashes aka fire, anyway this was my reaction upon learning the story of Captain Falcon, who knew Thanos level crises were involved in a high speed racing game and also who knew cut scenes could be as embarrassing as this, do you think you can beat me?
No way, suffice it to say that it's probably no big deal for Captain Falcon to make a few explosions here and there when he could destroy galaxies just by thinking about it. That involves us because he leaves me in a strange position, yes. The champion belt gives him incredible power and absolutely solves where the fire could be coming from. The problem is that he doesn't wear the belt in

smash

games, which means he's back to just making fire by needing to move

super

fast, so let's look at the problem. Otherwise, how fast do you have to go for his punches to light up?
Well, theorists according to information extrapolated from the Australian magazine of fire researchers. Leather has a flash point of 212 degrees Celsius, so all we have to do is bring your fist to a speed that generates 212 degrees Celsius or 413 degrees Fahrenheit of friction created from compressed air should be pretty easy. , so let's set the stage. A magnificent day, not a cloud in the sky. Wario grabs a Mr. Saturn and throws it at an unsuspecting Captain Falcon, because why? Wouldn't he use another living creature to attack another living creature? Normally, Captain Falcon would ignore this kind of thing, but Wario has a bounty on his head before he can escape.
Captain Falcon, with his fist pulled back, gathers all of his energy into an explosive movement, so Here we go to make this work in 0.05 seconds. Captain Falcon's fist would have to travel 615 meters per second or 1,375 miles per hour to cover that three-meter distance. In other words, he is hitting at a speed 2.8 times the speed of sound. Using the kinetic energy formula, we discovered that this would produce 18 million 146,535 joules of energy, which translates to four kilograms of TNT, enough to blow up a car, but that's not even the most impressive part that anyone who be 67 meters from that blow.
Being able to feel the force of this breaking through the ground, being three meters in front of it's fist would kill you and if it's three meters from a small structure, it would demolish the building beyond repair. You're so dead in so many ways that you can't even process the fact that there are flames around you too. Yeah, it's a good thing they don't respect real

physics

here because I'm pretty sure they'd wear him down faster than any futuristic sci-fi bounty hunter. but hey, speaking of things that have a different impact, that's right, the map header is modern, cool and vibrant, it's a phrase that kids use nowadays.
I've been listening to a lot of new music recently, thanks in large part to our today's episode sponsor Raycon wireless headphones now one problem I always seem to have with wireless headphones is that they've conspired with a big bluetooth to make sure they never connect to my phone the first time, but with my Raycon headphones that's not a problem Raycon's seamless Bluetooth pairing ensures that I can spend less time wanting to throw my phone against the wall and more time stylishly serenading my wife and toddler with the sweet sounds from the leader of za. I'm hip but I expect every band at the moment to be a one hit wonder so I don't even bother learning their names billy irish I don't know anyway they sound like no more awesome than any another major audio brand.
You know that, and best of all, they start at half the price, which you know is important when you have a toddler who sitsso emotionally overwhelmed by the power of your impressive range of bears that he has no choice but to physically remove the headphones. Take off your ears and throw them to the other side of the house. Raycon's newest model, the e25 everyday headphones are their best yet, with six hours of playtime, seamless Bluetooth pairing, more bass, and a more compact design that gives you a comfortable, noise-isolating fit. Bottom line, I really love my raikon headphones, so if you're looking to treat yourself to some new premium headphones, go ahead and hit that link in the description below or visit raycon.com matpat m-a-t-p-a-t for 15 off your order, that's m-a-t-p-a-t , no phonetic spelling is required.
Like Falcone Punch, they are actually so confident in their product that they have a 45-day free return policy, so you can rest assured that they are the perfect pair of wireless earbuds for you and I'm so sure you'll want to return. this channel next week and I'll say this until next week. Remember it's all just a theory, a game theory, thanks for watching.

If you have any copyright issue, please Contact