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The most dangerous room in Minecraft

Apr 29, 2024
This

room

is incredibly

dangerous

and that's not just because it has no entrances or exes. Anything you touch inside this

room

will eventually kill you right now, there's no Redstone connected, but that's about to change the number one Redstone gadget, I mean, look at this floor, look. This floor is al

most

like he designed it to be removable, that's exactly what I did. I built this room, of course, I designed the floor so that they could be removed as soon as a player takes a single step in this room. The entire floor area will be detected and removed, dropping them into a dripping stone pit to get a very pointy platform.
the most dangerous room in minecraft
Now what is the best way to do this? I mean, in theory, you'll definitely use slime blocks. and honey blocks, there is no doubt that it is between flying machines and piston extenders. I think I'm personally going to use flying machines although they are a little slower. I think for the volume of blocks we're moving it's just going to be a lot easier, this should be one side, everything in place, let's see if it actually works. It's always scary shooting a flying machine for the first time, but yeah, it seems to be working, our floor has been removed and then if I press the button.
the most dangerous room in minecraft

More Interesting Facts About,

the most dangerous room in minecraft...

Again our floor has been pushed back now I know there are some blogs that stick out where our floor is also removed so that the player actually lands on those blocks but here is what the actual system will be set up so that if a player lands on those blocks, I mean, they will immediately be pushed, I can even land on them, so with half of this construction built, let's get the other side going, you just have to make sure it doesn't accidentally bump into these things. because otherwise everything will stick together and it will be a giant disaster.
the most dangerous room in minecraft
The other thing that could cause a giant mess is that this side is shorter than this side and I think that means I have to do some timing stuff to make sure they found each other correctly right? No, everything is wrong. No, this is more, this is further, oh, I'm confused, I need a lot more delay here, a lot more. I think what made it seem more confusing is that there was a visual glitch here that made it look like this one actually stopped when the reality is this was the one that stopped yeah okay everything is working everything is doing everything correctly , even if it seems a little strange and the timing broken for the detection system, this is It's going to be done using hidden sensors, but I don't want to detect every noise because as soon as this thing starts shooting, we will have an endless cycle of flying machines going back and forth and that would be Bad, I have this little Redstone circuit right here that will only give a Redstone output at a specific Redstone signal strength which in this case is a signal strength of one which is the signal strength of Redstone.
the most dangerous room in minecraft
A bioscope sensor is emitted when a player takes a step. let's see if it works as soon as I start standing on any of these blocks and walking around it should be detected and yes I have broken through the floor the beauty of there being slime blocks and honey blocks under all these slabs is actually is very difficult to leave behind as soon as the blocks start moving. The only way around this is to belt the shoe, but it's obviously painfully slow. I would say this has been a great success. Did you know? Instead of the peaks, today I will go. old school, let's go with the lava pit, just some Bedrock for decoration and 2012, I'm having the best day of my life right now.
Really, a 14 year old could see what he was building right now. I think you would completely understand, yes. Let's just pretend that completely losing someone's mind is a real phrase people say Fast forward to four hours in the future where I've fought relentlessly with a redstone contraption that never ended up working for reasons that don't seem to have makes sense, you see, I have some arrow dispensers here that are meant to shoot arrows through a wall. I have kind of a simplified version here, if I press this button, you can see that the arrow goes through the wall absolutely fine. everything works perfectly, it's a little strange, but it works very well, however, if I press this button here, there is only one repeater, there is a repeater entering the system, nothing has changed, it does not work, it does not work, what does it gentle. impossible to use for any type of redstone gadget, so let's go back to the drawing board.
I was going to have poison potions and everything was going to be fantastic, so this is my new idea. I have a line of dispensers. and then the wallet will open allowing us to shoot through a gap and to make sure the player can't access the dispenser I'm going to cover them with trapdoors except it didn't work because there's a ton of Redstone wiring in the way I did it. I swear, this thing doesn't want to be built now, I had to build it again instead of pulling the wall from above and after all, this is the Redstone circuit I ended up with. and this is what it looks like, which is actually quite intense, so you have flaming arrows and also fire charges.
I mean, that's pretty lethal out of pure curiosity. I just have to know, I have to know what would really happen. Oh, very much. Okay, okay, that's intense, so I would say that despite many trials and tribulations it has been a great success, so let's move on to this button, let's be honest, if someone decides to press a button in a room where everything kills you, you deserve die, so I Think first things first, we should totally insult the person who deserves to be insulted. I'm not going to be too harsh, you know, because I really make them question their life choices.
I guess it's a death election and then I'm going to drop some guards on them. because dropping guards on people seems like a fun thing to do, except there's one small problem, even if you drop it in the middle of the slab, the object doesn't actually go through the middle of the slab. I swear this whole video has been me struggling but trying to get it. things to check, so first I'll have to move the roof and then we can do all the drops, which although it was a bit annoying, it actually wasn't too complicated, so now we see how well this system works. it actually works, so I press the button, okay, we've been, yes, we've been, we've been insulted and okay, there are four guards here and it's gotten really dark.
Wow, that was obviously a big hit, there's just one extra thing I want. To add to this, there is a small circuit that will disable our step detection so that as soon as the guards land, they don't activate the floor elimination circuit because that would be a bit useless and I hope so. I al

most

did it, so for our final circuit I want to detect when a player is breaking blocks because if he is breaking blocks then he is trying to escape and if he is escaping then that means we won't be able to kill him one day.
Someone is going to take the things I say out of context to make me look really bad, so what will happen when a block breaks? Well, there will be a giant curtain of lava that will fall from all corners of the room and fill up. half and definitely killing our player, so I have all the dispensers in place, I have all the Redstones connected and I have all the lava inside the dispensers, now I just need to build the system that Detects the player breaking blocks and once more we will make use of skulk sensors. When a blog breaks, a skunk sensor will output a signal strength of 13 through this comparator right here and we can use this little Mr.
Redstone, kids. detects when exactly and only when the Redstone signal strength of 13 is output so it can see when we place the block, although the sculk sensor receives an output, we don't actually get output through this comparator, we only get it when the block it's broken so I have one of those systems on each side of the room and that covers the entire area. Now there's just one final little circuit I need to add to this, which is a system that prevents broken blocks from being detected. as the lava comes out because when the dispensers remove the larvae they reactivate the sculpted sensors and give us an infinite clock, this is such a horrendous colossal mess but it's finally complete except I forgot the lava log didn't exist but now it does.
Thanks to a beautiful mod, this is how the game should be and now it is finally complete. This room will try to kill me. If I take just one seal, the floor will come out from under me and I will fall. in lava to my death if I manage to sneak to a container without being detected and then open one of the containers wide, that won't go particularly well for me either if for some strange reason I think it's a good idea Press this button, well, that probably won't either you will end up with the best results.
I mean, first they insult me, that's not cool, but then four guardians also show up and that's hugely problematic, isn't it? It couldn't be much more. problematic and finally if I do my best to get out of the situation, yeah, that's not great either, it's really not great, I mean, there's a lot of lava, it's a huge amount of lava, in fact, there's a whole a lava room honestly I don't know if I should be happy or sad because I'm really good at killing people.

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