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Hollow Knight - 10 Secret Laws Explained! (Murphy's Law)

Feb 27, 2020
I want to start a petition to rename hello night to be killed by stupid simulator 2018, forgive me if I'm a little more excited than usual during this video as this idea came to me on my last attempt at steel sole on the one I managed to find The Three Dreamers and then they tripped and fell in a tick on the way to the

hollow

night boss fight and I lost all my progress, but Baby, I hear the void greats calling me through my temples, you need a break from this incessant trigger. festival and all this steel sole pressure, you need a way to relax a little before getting back in the game, you need the amino acid and you think this would be a single digit sponsorship. amino is an app with literally millions of communities for people to unite and discuss the passions and interests of their fans and in the Hollow Knight amino community you can join thousands of other Hollow Knight players from around the world.
hollow knight   10 secret laws explained murphy s law
You can join public chats to discuss and debate the history of Hollow Knight. Post original artwork of some of your favorite characters. browse the selected feed, take tests, vote in polls and that's just half of it. Honestly, there's a lot you can do in the community and it's a great place to connect and make friends with other people who love the same things as you. You haven't downloaded it yet and need a reason, then we'll also host a special drawing for a Steam gift card valued at $50 to enter. Download Amino, search and join the Hollow Knight Amino, search for my account on tsf underline rusty and post on my wall. from the word enter, I will send a personal message to the random winner at the end of next week so they can claim their prize anyway, continuing from where I left off before I found that the three dreamers were misjudged to jump in the face of a tick tic and murdered.
hollow knight   10 secret laws explained murphy s law

More Interesting Facts About,

hollow knight 10 secret laws explained murphy s law...

Myself and I had to restart everything and then, despite all my uninhibited anger and Nassif bowing, enough inspiration showed through the cracks of my defeat, which then manifested itself in this video idea, There is a certain code of law in Hollow Knight, a series of fundamental principles. Non-stop

laws

dictated only by the highest celestial beings that ensure that the worst possible thing happens to you at the most critical moment of your game. A Hollow Knight Murphy's Law. If you wish, I present to you a draft of the ten indisputable

laws

and rules. Hollow Knight Universe Hallow Night fans have been demanding a boss attack mode for a while now and that's due to one debatable fact: these boss fights are incredibly fun, literally all of them, even the ones that kill you over and over again until the point. where it urges you to do violence to your keyboard and any other computer peripherals you have with a good shot of your desk, but when you talk about difficulties with another

hollow

night owl, everyone has a completely different breaking point, apart from Nightmare Sharp Grim who It's practically the biggest one in the entire game, everything else seems like a disaster.
hollow knight   10 secret laws explained murphy s law
The Mantis Lords trampled me several times during my first game and I was starting to look desperate, there was something about my playstyle that didn't mesh well with the boss. fight and if there is one experience that makes you feel completely diamond and turned into team cherries, it is having your balls repeatedly kicked in the neck by a boss and that everyone else thinks is the easiest in the world, you will realize that when At a certain point in the game, you've purchased all the necessary amulet items, you've done everything from one side of the kingdom to the other, from unlocking banks to literally throwing your savings into a fountain, there's absolutely nothing left to do with your money. -Geo from the game which brings me to the second law of Hollow Knight Geo is worthless, even without Greed Charms.
hollow knight   10 secret laws explained murphy s law
You will still have more than enough geo at any point in the game to purchase or unlock the item needed to continue the rest of the game. game, but at the beginning of the game you wouldn't expect that to be a problem because there is such a shortage of geo out there that you would break your back ten times over if it meant you could save a couple of dollars and then almost without realizing it. If that hoarding habit persists and about six hours of play later you find yourself carrying the entire US Treasury in your pockets with no way to get rid of it because you've already bought it all.
The path of pain is not something to bother with. You don't need to lose your cool or get impatient and you need to have a master level of concentration and an equally strong mentality, otherwise you will spend the entire course becoming the molten lava of the game that will come out of your ears and you will feel like inserting your fingers into a motorized winch and pulling the lever, you'll lean over and get impatient if you're not careful, but if you're like me and spent at least three hours, possibly more repeatedly throwing yourself into this obstacle course like you're hitting a brick wall over and over again feeling it give a little each time you do it until you finally conquer Waal, he collapses in front of you and now you have to go to the emergency room because I'm pretty sure.
I've given myself an aneurysm that you'll notice when you walk away from the game, you'll almost have a PTSD feeling where your hands are still shaking minutes after you've completed it, your headspace is still in game mode and the slightest noise The grinding metal depresses you, it writes it in your stomach. I've heard of people dying like this before and I personally resonate with this one because it's deceptively easy to do. You just completely wasted a really hard sleep. untouchable while you wipe your butt with your face and then, my dear friend, you suddenly make this simple and extremely common mistake of immediately letting your guard down to anything else around you, it's time to take a break to find a bench, but I already forgot that you only have one mask left.
This slips out of your mind just as you dive to the left on a ledge and a dumb tic tic is sitting right there with a huge shit-eating grin on his face waiting for you to get up and as you look up and realize that you're in steel sole mode and in this era you've woven a vast tapestry of profanity and profanity that, as far as we know, is still flying in orbit somewhere over Lake Michigan, Rule 5, the primitive ASP, is hollow. Knight has a diverse catalog of different enemies to fight against and it is inevitable that you will face at least a couple of them and you simply will not play well against them.
Something about the way they move or attack will completely short-circuit the neurons in your brain, making you seem grossly incapable of performing the simplest of tasks, everyone has that enemy, except the primitive Aspen, this cheese here, This is a rare breed of foe whose sheer annoyance and difficulty in hitting has been adapted and Mima fide into the nocturnal culture of holla, the primitive. Aspen is a next-level nuisance, especially in Kingdoms Edge, when you have to back away every time you hit them because they immediately counterattack with the extended cone-shaped projectile wide enough to cover an elephant.
I prefer to organize a fireworks show inside mine. that you will never have the displeasure of encountering one of these strange fuzzy buts for the rest of time rule 6 your first death in Steel's soul is always embarrassing you know what I understand your first time trying to steal soul is generally not a good time lo which has higher stakes than ever, but you've played it once, probably at least a couple or even a few times without ever touching Steel Soul. You know what the game looks like and it's nothing different, but the pressure at some point can increase. you and the further you go into the void, the harder it becomes to handle that pressure and filter out the distractions and just focus on not dying, you only have a mask left, but that's perfectly fine because there is a bench in front of you and above the hole . and at the end of the spike pit you go, you are trying to do everything you can to save him, you pause the game out of pure reflex thinking that it will help something, but now you have become more angry and depressed because now you are just watching your night floating without heading in the air knowing that the end of your race is half a second away and there is nothing you can do about it rule seven in platform challenges you will always fail where it is least convenient the platforming element in Hollow Knight is probably one of the most stressful things I could ever imagine.
It's designed perfectly to make your breathing heavy and make you crumple and slam shut like a cigar cutter. Platform challenges and this is especially true in the White Palace. head and will force you to make some really risky decisions and jumps that you wouldn't normally make with a clear head, but I'm getting tired if you're in the constant whirring of circular saws, the jabs and stabs of spears covering only There's enough area to You can't jump over them and the pressure builds up. I lose my mind as if Jesus had just arrived, a risky jump at the end of the section and I'm hurtling headlong into Oblivion below, but that's not the case.
Until you've died in that exact spot five times in a row and realized there was a checkpoint right after that spot waiting to let you get fucked and continue with rule eight of the game, at one point you'll find yourself needing to try. Fall into the abyss without hitting any platforms on the way down. I know for a fact that I'm not the only one who's going to try this. I get so bored or distracted beyond anything else in the game and just decide to skydive. the abyss I'm not sure what happened leading up to it, but I found the spontaneous urge to suddenly dive into the abyss and try not to hit any platforms on the way down, seriously, keep going, try, it's hard because There really should be hidden achievements for things like this, because the more I thought about it, the more impossible I realized it was and finally, after a while, I realized that I had wasted about 30 minutes trying to find a way to get it. to the bottom of the abyss without head-butting one of those shit-faced low-budget Tim Burton props on the way down, this is a lawn that might be a bit debatable, but if you find yourself needing to go into the abyss for whatever reason and just try it, this part has to be appealing to someone other than me because I've wasted too much time trying it rule nine, you'll beat the game five times and you still won't be completely sure you've found everything.
Aside from the main questline, Halle Knight can get pretty confusing when you're trying to make sense of everything that's going on, but Team Cherry didn't really want to tell people they were wrong about certain bits of SCI history when fans they had pretty solid explanations for why their own interpretations of the story made sense overall, it all comes down to this, no one has any idea what the hell is going on outside of the main quest and you could easily beat the game ten times and still miss out on little ones. details that don't I think you looked at it, it took me seven games to finally realize that if you played for long enough after beating the fake Knight, the object at the end of its base would literally grow legs and go in the other direction as if your gentleman had just fanned a I farted in the room.
I got up and almost had to leave the room because I could barely interpret what the hell I just saw, but the point is that even after writing down all the possible endings, there's probably still an item or a scene or an NPC or something that somehow you completely missed rule 10 half the time you spend in the city of tears will be you trying to figure out where you are as we all know Paula Knight is one of those games that really wants you to get lost because that's where you find out the most rewards and make the most of your play time, the more lost you are, the more likely you are to find another bank or a station or a really interesting item that can serve as a kind of checkpoint so you can get back to this area and get even more lost getting lost in Hallow Nest's many tunnels and ubiquitous cliffs is kind of hollow as Knight wants you to play, but Pepe Jesus, mother with a side of fries, the city of tears has to be the trickiest .
Labyrinth of head-splitting, mind-aching tunnels that bend back and forth and eventually end up climbing their own asses back to where you started, in true Dark Souls style. I spent a good two hours of my game crashing into the ceiling trying to figure out how I'm supposed to get to one of the three dreamers, but for some reason I couldn't figure it out, navigating the city was too much for my old hamster, sighs, poor attention, little brain, the city of tears is probably my favorite area in the entire game and it's also a disaster if it's your first time right before warning, prepare to have your head buried in that map like you're planning a excursion with Splunk and notyou plan to take her out until you can walk.
The entire kingdom from front to back on enclosed stilts are the following 10 unbreakable walls and hollow night experiences. I have traveled around the world conferring with expert scientists at the top of their industry and we have discovered that these laws are fundamentally and objectively irrefutable. Science is always changing, so if you are qualified to propose a small addition to the list, we might consider your contribution. I'm joking, I'm sure a lot of people have a number 11 for us, so go crazy and tell me one of your key gaps. night laws that you think should be added until then thanks for tuning into the forge hit the bell and see you next peace

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