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Ranking Every Mario Kart Track

May 05, 2024
That's right,

every

single Mario Kart

track

, except the retro ones, we'll save for the next video. Cut the one that is on the card at the moment. This list will be based on how fun the

track

s are, creativity, overall replayability, and the flow we have. It also won't include tracks from Mario Kart 2 or Mario Kart Arcade, as they are just spin-offs, so let's take on this gargantuan task and rank it 145th in Vanilla Lake 2. We start with tracks that aren't fun on ice. It's super slippery, there's water

every

where and the ice blocks are trying hard to avoid 144 vanilla lake one, this is basically the same as lake two, although this time there aren't as many ice blocks, which makes the slopes be a little less unpleasant. 143 figure eight circuit, it is a beginner track, so its simplicity makes sense, but when we compare each

mario

kart

track to each other, the figure 8 circuit is extremely generic with long straights that offer nothing of value. 142 snes bowser's castle 2 is the typical snes bowser's castle, but it is a part of this track.
ranking every mario kart track
It's amazing there is a turn that leads to a dead end and you can even fall into the lava what is the use of this to create an epic troll? Well congratulations you got us wow you've earned the worst track ever nintendo good job 141 yoshi falls the The big Yoshi egg in the middle is cool but you can't really see it when you play. You move in an oval with some boosts and waterfall paths. That's all. 140 Gamecube Sherbet Land. I don't necessarily hate ice levels. Sometimes they can. It'll be a lot of fun, but the degree of slipperiness in Gamecube Sherbet Land is almost unplayable, and look, I'm a guy who likes the finicky dual-board controls, but avoiding freezes at the end is a damn event when it shouldn't be. 139 Mario Circuit 1, the first Mario Kart track, is a classic, but it is also the most basic, dull, memorable and unconvincing. 138 peach circuit plus the huge castle in the background, that's all you get for variety, do a few turns here and there and ba. bam bada bing 137 gba

mario

circuit is similar to the snes mario circuit but with a little more dynamism in the graphics but reducing it is basically the same 136 koopa beach 2 in our first beach themed track, go around an extremely small circle driving in sand and fine water, there are some cheap spots to avoid as well as water holes, but the track layout is extremely basic. 135 Koopa Beach One, pretty much the same as Beach 2, but the level is more varied, there are some jump ramps on a divided path, yes. super varied super epic yes 134 mario circuit 3. that's right, there are many mario circuit tracks without many differences this one has a complicated curve halfway and some pipes and a reinforcement 133 mario circuit 4 is like circuit 3 but with much better Many hairpin turns abound and it is generally more fun to drive through 132 Mario Circuit 2.
ranking every mario kart track

More Interesting Facts About,

ranking every mario kart track...

There's a reason I'm putting the mario circuit at the top and it's because at the end there's an awesome jump that sends you flying into the air, yeah. I know I'm really stretching here 131 n64 sherbet land there's a bit of fun with this sherbet land, for one it's not as slippery as the Gamecube version and for another there's a cave to go through and say that penguins can be really nasty and there are tons of them so avoid 130 snes rainbow road after playing all of super mario

kart

a track like this is a breath of fresh air in the visual department but that doesn't make it fun to play the The track is so narrow and the turns are so sharp on the way down, it feels like you've actually died as it takes so long to get back up. 129 gba Rainbow Road imagine snes Rainbow Road, but it is much prettier and the edges allow you to jump, the jumps can prevent you from falling and also get out. shortcuts 128 airplanes donut one I don't see donuts anywhere I'm disappointed that you're driving through airplanes and the only interesting part is this bridge you go over with some water because it's cool oh wow look at that bridge 127 island choco one apparently it's a island but chocolate the background looks great and there are some ramps and stuff but it's mainly a mario circuit track with a new coat of paint 126 choco island 2.
ranking every mario kart track
The same can be said here but the track is a little more lively considering we drive through a huge pile of mud or I guess chocolate syrup, who knows 125 donut planes 2 are planes 1 with a fun new future money moles that appear and you have to avoid them or get hit trying 124 snowy land I love the music and the huge glaciers in the background but it's not the best track, there are some water holes and a snowman which is nice but the problem is the damn shaking, your screen shakes all the time time and it's really unpleasant 123 Ghost Valley 2.
ranking every mario kart track
For one of the first. ghost tracks, captures the atmosphere quite well, there are ghosts in the background and the road is a rickety bridge with broken boards and railings, 122 Ghost Valley is missing one, as expected, the images are the same, but the layout of the track is a little more fun. Drives around 121 Phantom Value 3 is the other Phantom Valleys, but it has a much wider layout and overall has a better track layout. Cool 120 gba Bowser Castle. The background music is quite attractive, but the track layout is super boring. There is nothing wrong with simplicity. necessarily, but this is a track that fades from memory right after playing 119 snes bowser's castle one.
Smooth curves are prohibited in bowser castle one. Each turn is 90 degrees and there are also some battering rams to fly 118 snes bowser's castle 3. Same level, more jumps and options to do so it's a little better 117 gba bowser castle 2 are you getting confused on which track is what at this point because I certainly am? you have some divided paths, you drive over gates and the background is a creepy statue of bowser 116 gba bowser castle 3. I love the purple palette on the track and the level design is a lot of fun compared to the eight bajillion gajillion other million million other Bowser castles 115 donut planes three you have bridges that force you to jump money moles sharp turns and random dirt that slows you down it has a little of everything and is one of the best tracks in super mario kart 114 bowser castle 4 it seems that this castle is located in a nuclear power plant which is kind of crazy Seriously the track is also extremely varied and this is by far the best gba bowser castle 113 gba luigi's luigi circuit but it's very sad and caused a storm , the rain effect is pretty decent by Game Boy standards and the track increases the immersion with puddles. that you can stumble upon 112 mario raceway mario's narcissism carries over to 3d mario karts this one has a lot of mario and science banners the environment is grassy with some sandy areas but that's all that really stands out 111 ds mario circuit Quite similar to Mario Race Track, but with a lot more variety, this includes some Goombas vibrating on the road in a beautifully drawn Peach Castle at the back of the 110 Luigi Race Track, the only track where one of the boxes of items always gives you a blue shell, although collecting it is also quite difficult. drive through a tunnel that is quite lit pun totally intended 109 luigi's circuit this is reminiscent of mario raceway due to luigi's fanfare the boost ramps at the end are a nice touch and the ramp in the arena is good for the people with mushies 108 Mario Kart Stadium we finally get to the Mario Kart 8 track and this really doesn't do a great job of showing the anti-gravity trick.
It's a fun track with a couple of split paths and slide jumps, but it's pretty standard like the other Mario 107 circuits. Gamecube Luigi Circuit, the classic opening circuit for Double Dash, the music is super upbeat and really gets you in the mood to run. The track itself has a minimalist design, but the overall vibe it gives off is excellent. Circuit 106 Toad, there's really not much to add besides. big toad balloons i mean really those are some lord lord balloons at least the sliding ramp adds some flavor and everything nice 105 wii u mario winding course is the name of the game the track is essentially a figure of eight glorified but flipped which adds a lot more style than you would expect.
The immediate parts have stacked goombas and rams, which is quite nice. 104 gamecube mario circuit. We're on Mario Circuit number 80. What's different now, uh, well, I'll tell you, there's a big chain bite. at the beginning for more difficulty and the road becomes bumpy at the end 103 wii mario circuit Peach's castle in this version is huge and the world is framed more like a fancy city, you also get a big change, bite who is a good boy and it's my favorite. doggie oh chain chomp 102 royal raceway we're almost through all the generic mario tracks at least this one has a huge jump at the end there's something really gratifying about taking off on the ramp and flying through the air for five seconds it's almost like it's you I'm skydiving on 101 3ds mario circuit for years.
I've been wanting a track where you drive through Peach's castle and enter levels in Mario 64. And this circuit allows you to drive through grassy plains but also through a part of Peach's castle, which is Circuit of 100 margaritas really great for all margarita fans. He finally gets his moment to shine well with Luigi, who is considering that there is a huge statue of them dancing. There's not much else to say other than this track has some cool shortcuts and the orange palette. it has a transcendent sense of romanticism 99 riverside park creating a lush jungle for the gba its crazy even to this day in the park you will take some upgraded ramps and basically drive through a park next to the jungle its quite similar to Riverside, but it manages to be even more immersive there is a volcano exploding in the background lava rocks fall from the sky and land on the tracks the lakeside park desperately needs a remake of a new mario kart game 97 level broken o ghost valley on steroids is a ghost level that has real alcohol on the road and in the background it has this monstrous mountain that radiates heat 96 boo boo lake boohoo if you like the broken dock better, I find the dead trees and the mansion much more attractive and the design of the track is better and more radical, so there's that shy 95 guy.
On the beach we have a bunch of crabs running on the sand and a pirate ship that shoots cannonballs. Any shy guy probably wouldn't like this 94. Yoshi Desert, you can't go wrong with the Yoshi Spanx just hanging out. At the bottom, the track is also quite fun and even has a small oasis that missed the entire desert. 93 cheap and cheap beach. We have a hybrid of beach, beach houses, jungle and even a boat harbor. The transition from each area is done very well. 92. Cheeseland I'm not sure how one comes up with the idea of ​​making a track around the cheese, but we'll do it realistically, it's probably so they can reuse their desert resources to save cartridge space, but we have mice . running around so I'm not complaining it's really innovative it's really cool 91 desert hills the name speaks for itself you're in a desert and there are definitely some hills the angry sun makes an appearance which is cool and you'll also have to watch out for heads hot in certain spots 90 desert dry dry another level of desert, but it has some fun quirks, like falling into a pit of quicksand and making you eat a huge piranha plant and there is a huge tornado that you have to be careful of or it will throw you you are in the air and you die, well, you don't die, but you know. 89 koopa troopa beach, the music screams vacation and that fits the theme quite well, since we are on a beach, there are a couple of ramps to take some of them. you take a huge shortcut or jump over a huge rock.
I don't know why you would do that since it's not really faster, but the option is there. 88 cheap and cheap islands to this day. This is probably the cutest beach-themed Mario Kart level. I don't know how but Nintendo is really good at creating sunsets and this one is no different, there's also a good amount of variety as you're constantly going back and forth from the ports to the beach. 87 cheap lagoon, older beach levels did not. It handles water well, so it's good that Mario Kart 7 lets you navigate underwater and explore what's underneath, there are clams with boxes, a nice cavern, and it all fits together pretty well. 86 banshee boardwalk.
I don't know if I'd really call this a ghost. Thematically, it's almost dark outside the house, which is a great touch as there are a lot of bats to avoid and the atmosphere is quite creepy. 85 Ribbon Road like Cheeseland, the idea of ​​turning tapes into a track is so strange but also so interesting. It just looks cool but it's also pretty tricky with tons of hairpin turns and a lot of speed boosts to get to 84. Sunset Wilds, this is a canyon based level andafter each lap it gets a little darker outside. This track is surprisingly deep with a shy guy. tends to avoid some speed increases here and there and basically everything the super circuit has to offer 83 sky garden one of the few 2D tracks that manages to keep up with the 3d sky garden looks mystical with the floor resembling a stone, but there are also several shortcuts through the clouds if you jump carefully enough 82. moo moo farm I've never lived on a farm, but I imagine it would be a lot like driving on the moomoo farm you have a lot of money moles on the road some cows in the distance and a very southern piece of music playing at 81. moo moo meadows I have argued for years that Moomoo farm is better than the meadows, but objectively this one has a better track design.
There are ramps you can jump from. Moles move across the ground now and even. cows hit the road for some 80s action excite bike arena remember when nintendo made the excitebike games remember when they used to use most of their ips and now they're like the same five anyway this level is pretty basic as it replicates the design from Excitebike, but what's really interesting is that the ramps and mud piles change randomly every time you race 79 n64 Rainbow Road, by far my best nostalgic mario kart track, the music alone makes me cry for the good ones times when I was a kid, but as a track it's not super fabulous, it's by far the longest mario kart track ever made and the only thing that happens is that the chain bites get skipped from time to time. 78 Peach Beach has never had a beach rink that looks so extravagant and different.
I feel like I'm in Hawaii or something. The most notable part of Peach Beach is the cataquacks that can send you flying through the air and offer a good balance of challenge. as the water also slows you down 77. Daisy Hills this is one of those beginner slopes that tries to do a lot to stand out, first of all there are goats that walk around and the goats are cool, then you have hot air balloons that you can bounce on . and an entire city to drive through 76 completely dry dunes. Is this considered a dry bones track? I mean, I guess he is to some extent and that's pretty cool since he's the best character.
The completely dry dunes have some divided paths that add variety and I even love how the piranha plants are all bones to fit in with a 75 choco mountain theme because choco island can finally have the 3d hills it always wanted. To be honest, there isn't much to this track besides some crash rocks that fall near the end. a very bumpy and wavy ride and the music really makes it even more special 74. rosalina's ice world is it just me or is the name of this song super cheesy as you would expect you are driving on ice which is surprisingly not unpleasantly slippery and I also love how you dive into the icy waters and end up in a glacial cave.
It's quite a spectacle, but I can't understand how boring that name is. Rosalina's Ice World. Oh wow, really, that's the best thing you could come up with. 73 ice outpost I've heard a lot of people say this is bad and silly, it's really normal, but I wouldn't call it horrible by any means. In fact, I really like the idea that the entire road is always divided into two, which forces you to choose between which one to use and how to optimize your speed and drifts, it is true that the theme is a bit boring, but the design of levels is amazing. 72 baby park, you would think this would be boring as you drive it in an oval shape over and over again, but the double dash elements make all the difference, especially Bowser's shell, they add this layer of chaos not seen in most of the mario kart titles and it's a lot more fun than you think.
Adding seven laps is a nice advantage and the laps go by faster. to the squid desert overall, one of the best desert levels because it manages to combine a sense of loss and isolation with its long, desolate road at the end, but also like an old train to help keep things interesting and the music fits perfectly also its one of the most relaxing but motivating pieces 70s. frappe snow land what i really love about this song is the backdrop its very clear its dawn or night this brings back those warm and fuzzy Christmas Eve vibes from when I was a kid Beyond that, the track is varied with a snowman bomb section and some sort of glacier at the end.
Yoshi Circuit 69, one of the most recreated Mario Kart tracks, the original still stands as the best, simply because it has shortcuts and looks really cool and as I'm sure you know, the track is an outline of Yoshi and magically works. 68 dk's Jungle Parkway harkens back to the days when Donkey Kong 64 was a game that people actually cared about. This track has a huge jump. and there's an interesting mechanic where you get hit by coconuts if you stray from the main field, then there's an extremely narrow bridge and a huge cave to get through. There is a lot going on in this jungle. 67 and 64 Wario Stadium as the first stadium themed track.
Wario's stadium doesn't hold up particularly well, but it's still a great time with an endless amount of ramps and of course you have Wario's face plastered all over the walls because who wouldn't want that shy guy from '66 to be weird ? I never thought I'd get an Arabian night theme for a track, but it's a pretty welcome edit. The chorus is similar to subcon, which is a reference to Super Mario Bros. 2 of all things, 65 Dry Dry Ruins. Mario Kart Wii really had a way of expanding on typical themes. and going crazy with them, this desert track is extremely mountainous and also makes us enter a pyramid with sand that rises after each lap.
It's really cool how even the pillars fall as the turns go by in 64. DS Wario Stadium, this is basically Wario Stadium 2. It's very similar to the n64 version, but much more developed, the ramps sometimes have rings of fire to jump, you slide through the mud through tons of speed boosts and the track layout is just more interesting. 63. Animal Crossing, most tracks tend to look exactly the same. every time they are played, which yes, is to be expected, but Animal Crossing breaks the norm and randomly selects different stations, which completely changes the look of the track. It's a really awesome trick that should be used more often in the future. 62 Toads Turnpike The emphasis on our small cards is taken to a different level as you drive through real traffic, the cars and trucks are extremely deadly and have unstable hitboxes and that is what makes this track so amazing that you feel a lot of pressure to avoid getting hit by anything. 61.
The water park is a theme. The park track alone would have been a great idea, but half the flood is something I wouldn't have expected. The water park is one of the few water levels that I really enjoy as going there doesn't feel slow and you can even crank it up. Outside of the 60 Shroom Ridge coaster, I imagine some prefer the Toad Turnpike to this one, but I've always found Shroom Ridge to be underrated. This track feels like you're on a family road trip traversing some mountains playing Pokémon on a Gameboy for several hours. at one point i'm not sure if that's what they were going for but it works fine 59 neo bowser city finally bowser went from castles to a utopian city okay maybe that's a bad thing but there's a constant downpour and it looks really sickly.
With all the buildings lit up in the night sky, there are also plenty of puddles you can spin around from 58 DS Bowser's Castle. It is true that the images are nothing special, but the design of the track is innovative in many ways, you have the main room where the floor rotates against you and this tube that rotates depending on your center of gravity it is good to be able to enter and exit the castle 57. wild woods huh, I just discovered that this track is similar to Maple Treeway or shrunken. drive through tree branches and make your way through the water running above that there is a town of shy boys that is very easy to miss because of everything that happens on highway 56 n64 bowser's castle one of the more classic bowser castles all the hits are absolutely merciless and will chase you, making it difficult to avoid them in the end, you will leave the castle briefly to cross a bridge and do some jumps from the top 55.
Toad Harbor, old San Francisco, you'll find sailboats, a city and even some trams running along the road you can also drive along the walls which is pretty nifty, there's a lot of relaxing vibes with toad harbor 54. ds Rainbow Road, this may seem like a pretty basic interpretation of Rainbow Road , but it was the first to include a loop and corkscrew which is pretty impressive for a portable title, the music also hits which is an added bonus. 53 rock rock mountain mario kart 7 really wanted to make the most of its sliding mechanics and that is achieved with a section that allows you to slide down a huge mountain you will also go through a tunnel and climb a hill with many rocks rolling down 52 3ds castle bowser what I love about this bowser castle is the amount of routes you can take at each turn and split the path, which adds a lot of value to the track and that water section comes completely out of nowhere 51.
Yoshi Valley, the king of multiple routes, each path takes you to a new adventure, you are not always sure which is the best route to take and that is what makes it so. An interesting clue, in fact even the game doesn't know what you're doing as it can't track who is where. 50 toad factories aren't really the safest places to be, so imagine driving through one that you have vises trying to crush. low conveyor belts with boxes and even live construction sign me up 49 dk pass going up and down this mountain is a good time there are even some snowballs to avoid along the way although the best part of the map is that box of hidden items that always gives you it gives stars or mushrooms, I don't know why it's there, but I'm not complaining. 48 peach orchards, okay peach, taking advantage of your wealth with a huge orchard, but seriously, driving through a huge orchard with chain bites as guards is brilliant. idea and it works perfectly with a maze like structure 47. twisted mansion even Nintendo got bored with their ghost clues and made this ridiculous looking mansion the carpets are wavy half the house is flooded and none of it makes sense because of antigravity has kind of tim burton vibes to it, you can hear this especially in the 46 soundtrack. wii u rainbow road at first i was disappointed with mario kart 8's raymond road because it didn't really live up to mario kart 7's expectations , but the more I play it, the more I can appreciate the space station theme and the fact that the track does a good job of making the level difficult but also fun. 45.
Moonview Highway, take the Toad Turnpike and throw steroids everywhere, what you get from that is Moonview Highway is a fast traffic level where cars fly everywhere and turn without putting up signs. That's right, the game is setting a bad example. You young people better not listen to those drivers on Moonview Highway. Okay, 44. Hyrule. circuit a legend of zelda track down the coin to replace it with rupees hit the three triforces open a ramp and the piranha plants are now deku slimes not only is hyrule circuit a pleasure to play but it makes me excited for the future of mario kart and what we can see it from another nintendo ips 43 gamecube rainbow road this was the moment when rainbow road tracks really started to improve the music is awesome it makes you feel like the end is near in a good way and you are exploring space and in the The bottom part of this track is Mushroom City, which is also an explosive track 42.
Mushroom Gorge Mushrooms are a staple of Mario, so using them as the main factor for a track only makes sense. These are especially great since you can bounce and trick them. even a cave where the mushrooms split into multiple paths 41 sweet canyon sweet cookies chocolate donuts and all things that are a delight not only the sweet canyon looks delicious but the track is simply creamy to play the level design It has a subtle donut shortcut and a boost that launches you into a sugar high 40. gamecube bowser's castle this was the track that taught me how to drift as a kid it doesn't play with how quickly the turns appear you'll have to Constantly avoid lava or fire and there is a bowser statue that throws fireballs at the end of Wamp Ruins 39.
Surprisingly, ancient ruins are not very common in Mario Kart using swamps, as the theme also makes a lot of sense since they are glorified rocks and the rocks are very old, I think they are. Quite old, right, 38 dk summit, this snowy mountain takes a page from dk pass and dk mountain and combines them into a truly exciting trip. TheThe main obstacles are thick piles of snow, as well as shy snowboarders who are embracing their inner Sean White, there are so many. places to cheat so you constantly get those adrenaline-filled speed boosts 37 Wario's gold mine Of course Wario has a gold mine, after all he is Mr.
Money and there are very few safety precautions as we drive on train tracks all the time having to avoid the mine carts and fall into the pits of darkness, very dangerous, I like it, 36 mushroom bridges, this is a softer version of a traffic level and by far also is the most creative, most cars need to be avoided, but there are also mushroom cars that release mushrooms. and the moving trains can knock you down to the ground, you can also ride on top of the bridge, which has no added benefit, but you feel like a badass when you don't fall off. 35 mushroom bridge from mushroom city, but it is dark, traffic is a bit.
Heavier and the moon is more intense as it is harder to see all the oncoming traffic. I go back and forth between Mushroom City and Mushroom Bridge being better, but I prefer a little more difficulty and the extra paths 34. Dk Jungle starts out like DK Jungle Parkway, but becomes its own beast once you run into the tiki heads and you enter the golden temple. All of these elements come from Donkey Kong. Cut your returns, which helps the track stand out. 33. Dragon Driftway, this Chinese themed course is by far one of the most exotic places to drive at least by Mario Kart standards and even better is that it is based on Gobblegut which is a boss from Mario Galaxy 2 The attention to detail is simply remarkable and the twists are also reminiscent of a dragon. 32.
Wario coliseum I know monster trucks are only good for crushing cars and stuff, but this coliseum really is a monster, there are only two laughs because of its length and these are some of the most dangerous roads to drive in the dome at the end , where you can risk taking. a ramp for a shortcut only sweetens the pot 31. Dino Dino Jungle Dinosaurs and Mario tend to mix well like a chocolate milkshake, so having a dinosaur based track was necessary, you mainly drive through prehistoric jungles and a couple of caves. with geysers and noshi on the bridge noshi or nasiambos are the names of this dinosaur fun fact from the day of nothing 30. wario shipyard here we go again with wario and his money this time it is hinted that he is a pirate much of this clue is under 29.
Volcano Grumbles Driving through an active volcano because why not, but oh well. Unfortunately, Mario is no stranger to danger as the laboratories move further and further down the track. falls apart, which can get quite intense, there are fireballs flying from the sky and hot heads along the way too. 28 schools of dolphins. I never thought I could really enjoy the water level. So many schools of dolphins have us driving through sand but also jumping over water pipes. and trick a huge yanagi, the music really makes this a pleasure as the jazz starts strong in the moments when you briefly step out of the water, oh it feels so good yeah. 27 Super Bell Subway.
I have never been a fan of the subway or taking the train. but I've always fantasized about going through those tunnels and seeing what's inside. That fantasy comes to life, as you drive through these tunnels as trains pass by the Super Bell subway. It does an amazing job with immersion and you can even ride on top of the train 26 piranha plant slide the idea behind this is a weird hybrid of a classic mario underground set lots of water pipes and piranha plants what comes out of it is a clue extremely interesting with running water drastic changes in locations and a massive jump in the final 25 airship fortress mario bros 3 airships are so infamous that they deserve their own track and they have managed to capture the feel of them.
You start at the top avoiding rocky keys and then enter with a bunch of fire rods. he eventually launched himself into a partially destroyed castle to repeat the cycle again. It is very well done. 24 Luigi's mansion. What a great game. I'm so glad there's a track based on that world. You drive through parts of the mansion that are filled with alcohol and ghost portraits. Then you'll get out and be forced to drive through mud and moving trees 23. Wii U Bowser's Castle There are so many Bowser's castles at this point that I'm surprised Nintendo manages to find ways to create new ones.
This track has a huge bowser that hits the ground and shakes it, plus there are lasers on the second and third laps that just come out of nowhere. This can be difficult with tons of things to avoid and is pretty spectacular with a rocking piece of music too. 22. delphino square the world of The final square is beautiful, so having a track based on that is a dream come true. It doesn't actually follow the game's original map, but rather creates its own. The bridge at the end is pretty cool since you'll never know if you're jumping high or low 21.
Cloudtop Crews cloud levels don't come often in Mario Kart, but when they do, they always deliver Cloud Top Crews. It starts us off bouncing around a bunch of clouds, landing on an airship, and then getting thrown around. in a storm and the best part of all is that the music has parts of Gusty Guard and Galaxy 20. Waluigi Stadium, one of the best stadium tracks out there. Waluigi Stadium has tons of ramps that really grab you at a good height and that's what makes this one so much fun that you really feel like you're on a dirt bike reaching a gnarly height 19.
Maple Treeway taking the idea of ​​a forest track and then narrowing down to the runners is absolutely brilliant, we can drive over tree trunks, avoid some Wigglers and basically be Tarzan for a few minutes 18. Cape Koopa Here we have, I guess, what you would call a corridor, but it also expands into a forest and then this crazy underwater tunnel with electric currents that can shrink you, there's also running water. many areas, which is always a good time as it improves your speed 17. Daisy Cruiser I've been on my fair share of cruises in my time, but nothing matches this Daisy Cruiser which allows you to drive on top of a boat through from a kitchen area and even some of the underground pipes the recreation of being on one of these boats is one on one, they absolutely nailed the feeling 16.
Electrodrome As a guy who is not a party person, I can enjoy this one, there are Flashing electric lights everywhere, flat screen TVs have Mario enemies jumping and the tracks change color as you leave electric dust behind 15. Shy Guy Falls, You Go Up and Down a Waterfall, Like I Really Need to Say More, It's okay, of course. I'll have the shy kids sing the song when you come over. You love it. You know you love this one. 14. We, Bowser's Castle. Most of Bowser's castles are pretty basic in design, which makes sense because castles are very old compared to most buildings, but the Wii version threw that idea out the window and ran wild.
I can't even begin to describe the level design. It just spins and repeats itself louder than it feels without rhyme or reason and I really like it because it's extremely refreshing and charging. of fun 13. Sunshine Airport Airports have always given me a bit of anxiety and trepidation, but this track has the fun of flying in new places and directions that I never thought possible, you will fly through a plane, you will fly with the planes and even through an airport. lobby I still don't know how they managed to get out of a race track with an airport.
It's so impressive 12 silent city. Well, it's not f-zero, but it's the best option. This track not only looks and feels like f-zero, but it drives too. Through the pink panels they give you free coins, which is similar to gaining boost power in the original game. That little touch makes this track feel that much more impactful. 11. When I think of Rainbow Road, what really comes to mind is Rainbow Road. The whole experience is an absolute whirlwind, one moment you're bouncing on a wavy road, then you're taking a star canyon somewhere or you're just spinning all over the place, it's hectic and one of the best rainbow roads to date 10. woo hoo loop taking wii sports wuhu island and turning it into a track makes so much sense no one saw it coming as someone who played a lot of wii sports and we fit.
I love how closely they stuck to the source material and how many places you can explore 9. maka woohoo woohoo loop doesn't cover the entire island, but maka wuhu makes up for it by showing more and at the same time giving us a beautiful sunset. The ending is my favorite part as you can glide through the sky for quite some time. 8. DK Mountain This is the first of many mountain themed tracks and DK Mountain really knocks it out of the park. You start by shooting through a barrel and then go down a volcano mountain while avoiding big rocks and cracks along the way it can be a very hectic but fantastic time 7.
Coconut Mall Cop fans step aside because the coco mall is where it's really on the track, it literally recreates a mall to perfection, you can ride the escalators through the shops like a shortcut and you can even navigate a parking area and just like in life Real, drivers don't look where they are going when they reverse again and show bad driving examples 6. Music Park Music is one of the best ways to express yourself and change your current mood, that's why this track It's so fun because you can experience running on a piano or a xylophone and the background music plays those notes while you drive, everything on this track has a rhythm, even the head movements. piranha plants and bouncing musical notes 5.
Mount Wario there are many snowy mountain slopes and then there is Mount Wario. What makes this one so special is how many different places you travel to, whether it's through a dam, a bunch of trees or the top of an icy mountain, this is one of the few tracks that is more of a adventure than a race 4. big blue mute city is a fantastic track but big blue somehow manages to be even crazier and fun, it's a huge one lap track and you will drive through a lot of boosts, take crazy turns , you will fly over running water and the whole track is a thrill that you can't find in many other games.
Three 3ds Rainbow Road. Most Rainbow Road tracks only have one rainbow road, but this one takes us to the planets. moon and even a narrow tube with no momentum, the music just puts a smile on your face every time this rainbow road has no limits to its greatness 2. ticking clock, the construct that holds together human life itself. The ticking clock uses loads of clock parts like gears and minute hands to create one of the most engaging Mario Kart tracks out there and the music has this strange mystical feel to it that really stands out among the other pieces 1.
Waluigi pinball, what else did you expect? es waluigi Damn pinball, no other track could beat its music, exclusive elements, sound effects and absolutely fascinating design. You really feel like you're in a pinball machine with the balls and it's always an amazing moment every time if you make it to the end. of the video, give yourself a round of applause because it was by far the longest rated video I've ever created. I'm really curious to know what the best mario kart tracks are, so let me know in the comments and with that being said, thank you. Thank you all so much for watching and I hope you have a wonderful day until next time and now I sleep, I sleep.

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