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Top 10 Strongest Quirks In My Hero Academia

Jun 02, 2021
This video was sponsored by Better Health, how's it going? Everyone is creepy here and in this video today we are going to count down the 10

strongest

quirks

of my

hero

academia

. This is a video I've been wanting to make for a while and I decided it's finally time to make it happen now before we get into the actual list there are a few things you need to keep in mind. The first would be that my pronunciation of different Japanese names and phrases is terrible, so I will probably mispronounce them. Next a few things throughout the video, I need to quickly go over what traits are required for a quirk to be eligible for this list because this list counts down the

strongest

quirks

.
top 10 strongest quirks in my hero academia
The quirk in question must be quite powerful in some aspect you see. a quirk to really be one of the strongest. I think it should be able to do one thing, it should be able to cause a significant amount of damage to people or the environment or both, because if a quirk can't cause any damage I don't think it can be considered one of the strongest, this of course , it's looked at on a case-by-case basis because some of the quirks on this list fall into a different category of what could be considered damage, that's a lot.
top 10 strongest quirks in my hero academia

More Interesting Facts About,

top 10 strongest quirks in my hero academia...

Damage breaks out a bit more though, as you'll see, which ones do I think are these strongest quirks? , are those that I believe can cause the most damage or effect. Most people know that's a lot of damage, whether a quirk is used for good or evil. is not a factor in deciding your placement, as I will probably provide reasoning for the

hero

and villain scenarios if necessary; There will be spoilers in this video for both the anime and manga, so if you don't want to be spoiled, click out of this video. and finally i wanted to quickly mention that i will be doing another my hero

academia

top ten once this video reaches three thousand likes and the top 10 will be the ten worst or weakest quirks so feel free to leave a like now if want. watch the video finally come to life or feel free to leave a like after watching this and our video to decide if it's really worthy of it, either way it's time we jump straight to manifesto number ten on the list, this quirk belongs to Tamaki Ammaji. ki in a nutshell, this quirk allows its user to temporarily develop or manifest characteristics of anything the user has previously eaten.
top 10 strongest quirks in my hero academia
These manifestations are also essentially different temporary transformations that can occur anywhere on the user's body, such as eating takoyaki and then being able to manifest tentacles. The transformations are also not limited to a single manifestation, the user can eat several different things and then use the transformations of each of these different things on any part of their body at any time, as long as the objects are still being digested in the stomach. of the user. Also mix up these different manifestations to create new and interesting techniques and the items the user can manifest aren't just limited to food either, as we've seen them use manifesting with a crystal taken from someone else's quirk, which is why it seems so long. as the object can be consumed in some way.
top 10 strongest quirks in my hero academia
Can be used as a weapon. Personally, I think this quirk is quite underrated simply because the possibilities with it are seemingly endless. Basically, anything that can be consumed by the user can be transformed into a potential weapon or technique. So instead of going on about all the possibilities, let me name a few examples of why this quirk could easily be one of the strongest ones we've already seen: Various foods or animal meat can manifest in the respective offensive or defensive actions of that animal. features so in theory the user could consume something like a bee to transform their arm into giant stingers or like a real life Beedrill or could eat snake meat to develop poisonous fangs or an extendable neck like Orochimaru from Naruto with this quirk automatically have all the animals' natural weapons or defenses at their disposal because there are countless dangerous animals in the world, assuming these same animals exist in the mind hero academy universe, each of these animals could easily turn the user of this quirk in an unstoppable hero or a ruthless villain now.
In my opinion, this alone would not make this quirk one of the strongest, however, what I do believe makes this quirk one of the strongest would be the fact that other objects can manifest, such as those crystals of the crystallization peculiarity. I want to clarify that We don't know for sure, but if the user can consume and manifest these crystals, they can probably do this with any object in the world. Imagine that the user swallows a piece of steel and then has the ability to transform his body into steel. Honestly, they are infinite, if this is the case, the user could even go so far as to eat something like uranium or a separated nuclear substance to transform into a radioactive bomb, which would be devastating if the quark user were a villain.
This already makes me believe that this quark is worthy of being in the top 10, but I think this quark could go even further. And if? And this is a big What if the user is able to manifest other quirks simply by consuming another person's DNA? You see Tamaki's crystal. consumed was taken from your Hojo's quark crystallization, meaning that these crystals could be considered an extension of your host body and therefore its DNA. If this were the case, Tamaki was able to manifest the crystallization quark through your Hojo's DNA, meaning he could probably do this with Other people's quirks also say that, for example, he consumed some of Baku Gogh's hair. .
This could mean that tamaki could manifest explosive sweat and ignite it like Bach did, meaning that this manifestation quark could essentially be a way to temporarily copy other copy-like quirks. quark but to a much greater extent because of that possibility and the many other possibilities with this quark that we didn't even mention. I can't help but believe that this is one of the strongest; However, this quirk does have some drawbacks and a lot of what I said before is just speculation, as I mentioned that this quark works on objects or food that the user consumes, so if the object in question is debatably consumable, I doubt that the user can use it to their advantage because let's face it, not all people. he has an iron stomach functioning like a shoe, so it's pretty unlikely that Tamaki could consume something like steel or uranium without you knowing how to die, so items are limited to food or items that are safe or at least relatively safe. for the user to consume it, unless the manifest also grants the user the iron stomach job as a small bonus, the potential for this quirk is unfortunately limited.
The other big drawback would be the fact that this quirk requires external sources, which in this case are food and items to even use this quirk on everything you need to eat because if you get caught in a sticky situation on an empty stomach, you're completely out of luck. , so the user of this quirk needs to constantly have something in their stomach, which also means that the user probably needs to carry food with them almost all the time, so that automatically gives this quirk a pretty big disadvantage depending on the ability you wish to manifest, you must also choose what foods you eat and possibly do your best to secure foods or items that may be more difficult to acquire and if you are in a desperate situation you may even run out of food or in the middle of the fight your stomach It could finish digesting and you no longer have anything to manifest, so, ultimately, with the manifest, it is like this.
So many different possibilities and potential manifestations, some of which are even powerful enough to defeat the strongest enemy. However, this quirk also has too many downsides for me to put it above 10 on our list, but regardless because it has the potential to be so powerful manifest is our pick for number 10 number 9 dark shadow this quirk belongs to Fuma kagetokage This quirk grants its user fumika gay the ability to materialize a sentient monster or creature that is made entirely of dark energy which is called dark darkness. The shadow is always connected to fumika gay and cannot be separated from his body, although he is able to stretch far enough away from gay smoke without physically separating from your body.
The two may be connected but they do not share the same body. By this I mean that both the gay smoker and the dark shadow have their own mental feelings, etc., so any pain or feelings that the dark shadow feels will not be felt by the gay smoker and vice versa, the dark shadow is capable of stretch and expand its form to impressive lengths and generally attacks by stretching its arms to grab, cut, or strike its enemy with immense force. His attacks are usually the result of orders from the gay smoker himself, but the dark shadow will also act of his own will to protect gay smoker from any and all dangers that come his way. showing that working as a team also makes Dark Shadow one of the most versatile quirks for both offense and defense as he can easily act as both along with support in certain aspects.
Fumaça gay can also equip Dark Shadow on his own body. as a form of armor per se, although it is unknown exactly what advantages this technique provides, fumika gay mentioned that using a dark shadow like this eliminates most of his physical weaknesses now, just from the overview of the dark shadow, it seems quite powerful and useful, but far from it. the 10 strongest, right, it's because there's a little more to this quirk. What can potentially make a dark shadow beyond powerful would be the darkness itself or rather the potential for dark shadows comes from the amount of light in the area, the less light the more powerful the dark shadow is.
It will be under a lot of light, such as under sunlight, the dark shadow is quite small and docile in nature, which makes it much easier to control for gay smokers; However, even under a large amount of light, the dark shade is still exceptionally good at protecting fumika gay. of different attacks, but when it comes to attack, the dark shadow is not as strong as usual, however, that also does not mean that it is completely useless, as it can still deal a good amount of damage, but when it comes to just light or even complete darkness, the dark shadow becomes what can only be described as a raging monster in the darkness, the dark shadow becomes enormous in size and with this immense increase in size, its strength also increases enormously.
We saw in just a brief appearance that this monstrous version of the dark shadow is capable of easily felling several trees with just one slash of his claws and was also able to easily overwhelm his nervous cousin. Even though he was an experienced villain with a very versatile and deadly quirk, his defenses were easily broken and he was quickly defeated by a dark shadow. The only drawback to this version of Dark Shadow is that she is very difficult for Fuma Kaga to control and at one point will even take over his body and force him to bend to her own will.
This version of Dark Shadow won't either. discriminate and instead attack anything that moves, whether friend or foe, so why do I think this quirk is worthy of being in the top 10 strongest? Well, it's quite simple, actually just from the basic description of this quirk, I can already see that it is very complete for the However, in most circumstances, I think even Dooku stated that it is almost impossible to be in a dark shadow. In a one-on-one battle, it's good for offense and great for defense, so it's already a great quirk, but what really makes this quirk shine is how powerful and deadly this quirk can be. slash in complete darkness If you can easily level trees and defeat powerful villains in a matter of seconds, this quirk could be devastating against almost everyone;
In fact, the only quirks that could stop this beast would be those that produce some kind of light, such as explosions, flames, and although I hate to say it, I think the glowing baby that started it all could probably create dark shadows alone, but if you cannot produce light of any kind. You better prepare your anus to take this even further. We should also note that fumet kekkai has practically no control over the dark shadow in complete darkness, at least it's not right, but what if in the future fumarça gay was able to control the dark shadow while it is? that powerful, I feel like this will probably be possiblein the future after intense training and after he is able to control this terrifying power.
I think fumarça gay could easily be strong enough to be a top ten hero, due to overall versatility and destructive capabilities. of this quirk, dark shadow will be our number 9, number 8, the nameless flame quirk of Dhabi and Hellfire, these quirks belong to dobby and effort respectively. I just wanted to start by explaining that these quirks are different and I completely understand that, but they are both fire. based and surprisingly similar from what we've seen, so I'll just group them together for now, if one of these quirks is ever revealed to be significantly stronger than this one it would be a different story, but to start with the basics , both flames of hell, and Dobby's quirk grants them the ability to generate flames from anywhere on their respective bodies.
The flames of Dhabi are blue, while the flames of effort are orange. As for what the quirks are capable of, we've seen a bit more with Hellfire, so I'll get started. With Dhabi's quirk, Dobby's quirk allows him to create blue flames which were mentioned to be extremely hot, so it's possible that their blue color means they're hotter than Efforts' flames, but that's just One possibility, from what we have seen, Dobby is able to produce an immense amount of these flames with little to no effort from any part of his body and these flames also travel quite fast as seen when he touched a tree in the forest and a large forest fire spread quickly creating a huge wall of flames in a very short time apart from that we haven't really seen much else with Dobby's quirk but I feel like most of the things Endevour can do, Dobby could do too, so let's move on to the efforts, hellfire quirks like Bobby's quirk, Hellfire too. allows the effort to generate and control flames from any part of his body.
Hellfire has also been shown to shoot concentrated fire, such as Lance's fireballs or just direct blasts of fire. The effort has also been shown to be seemingly immune to any other related fire in the anime. Its flames were also shown to be hot enough to disintegrate enemies at a cellular level. She can also use her fire to power her fists increasing the force of her punches as well as being able to concentrate her fire to the point of being heavily pressurized before releasing it. a huge beam of fire that was capable of stopping a highly regenerative ability of an advanced to know MU.
The only downside to this quirk would be the fact that using Hellfire too much or too recklessly will cause the user's body temperature to greatly increase to dangerous levels. Physical ability empowerment efforts, if this were used to an even greater degree, it is likely that he would ever end up committing suicide, so this quirk is something you certainly don't want to face. My reasoning for these quirks simply revolves around the fact that Fire is such a deadly element in almost any medium, be it anime films or even the real world. Fire is one of the most destructive things that exist, since all it does is destroy everything in its path, unless you can control the flames even.
Just by looking at the massive wildfires occurring in California at the time of making this video, we can see the destructive power that fire possesses, so many acres of land have been completely burned to the point that they are larger than entire cities. and as we saw with how Quickly, Dobby was able to cause a forest fire so large that he or effort could do something like this on a much larger scale if they wanted, the fire is also capable of burning people to death or, as effort , can burn them down to the cellular level until there is nothing left.
I did a little scientific research to determine how hot fire can get to give you an idea of ​​how powerful and dangerous effort and dobby can be for dobby as their flames are blue which means that at the base level if your color The fire is somewhat similar to the real world, its flames would burn at around 1400 degrees Celsius or 2600 degrees Fahrenheit, which is more than enough to kill a person, but at this level it could actually melt metal, since the Metal usually melts around 1370 degrees Celsius or 2500 Fahrenheit. That's already just a testament to how deadly fire can be, but that's just the beginning when we move on to trying it, as it can completely disintegrate the body of a highly regenerative nomu at a cellular level and, very quickly, we can assume that its Flames could burn as hot as thirty-five thousand degrees Celsius or sixty-three thousand thirty-two degrees Fahrenheit.
I came to this conclusion by researching how hot the fire would have to be to incinerate a human being and that number was 982 degrees Celsius or 1,800 degrees Fahrenheit, however, at this temperature it would take one to three hours for the body to completely reduce. to ashes, so after converting the temperatures and time, the researchers concluded that it is possible to completely cremate a body in just five minutes if the temperatures were set at thirty-five thousand three hundred fifty-nine. degrees Celsius or sixty-three thousand six hundred and seventy-eight degrees Fahrenheit and because the effort was able to disintegrate this nomu in much less than five minutes, we can only assume that its fire can burn at temperatures even higher than those that are quite difficult to understand, so with all that heat behind at least one or potentially both quirks.
I can't help but think that these two have some of the strongest and deadliest quirks out there, considering one is a villain and the other is a hero, we can already see how both. These quirks can be used for good and evil respectively by simply watching the events of the story unfold with both, so in conclusion, due to how dangerous and deadly fire can be to both the environment and people I feel like it's without a doubt one of the strongest quirks in the series, there are also very few quirks that could even compete with fire without being at a disadvantage, so that's just a plus because of everything these two quirks do.
They burn in creation number eight, number seven, to which this peculiarity belongs. Momoyo, your zoo creation, allows its users to create any object, including organic material from any part of their body; however, this excludes living creatures of any kind. This is done by breaking down body fat to a level which is then converted into the material that Momo uses to create various objects, the only requirement aside from body fat is that the user must understand the atomic configuration of the object they are about to create. create, so without atomic configuration of an object it is impossible for the user to create it even if they can view it.
This and how it works, similar to manifest creation, is a quirk with literally endless possibilities; however, the build allows the user to do a little more than the manifest, which is why it is higher on the list. The main difference between those two peculiarities is that creation creates several. objects to use outside the body, while the manifest alters the user's own body because the creation is so versatile in terms of every little thing it could create, it could be used as a very heroic or evil tool, both of which could cause massive amounts of destruction depending on the objects that could be created, for example, if the user really wanted to, they could legitimately create nuclear weapons from their body.
That should be enough to explain why this could be so powerful, but other than that, even on a smaller scale in any situation, the user could create any weapon they wanted, pull a minigun from their chest, create an RPG on the spot, honestly, the possibilities are endless and we could be here all day thinking about hypotheses because of all the potential weapons this quirk could create along with all the useful potential. objects you could also create. I have no choice but to think that it is not only one of the most versatile quirks but also one of the strongest in the series, especially considering that at this point Mo-mo is quite inexperienced, meaning that a more experienced user could do much more. than he already has and has done a lot of, however, although this quirk can be quite strong and useful, I can't place it higher on this list because it has some disadvantages first because it requires body fat.
Momo is required to eat a lot. of junk food so that you always have a healthy amount of body fat to use in creating at any given time, so if the user does not overeat, it is very likely that they will not have much material for creating in that sense, it is possible. Such excessive use of this quirk could also completely deplete the user's body fat to the point that it requires other organic material like muscle, meaning that if the user is very reckless they could end up causing permanent damage to their body or even death, the other main disadvantage. would be that the user needs to understand the atomic configuration, which sounds much easier than it really is.
This means that the user probably needs to research and experiment individually with each individual object until he understands its configuration, which means that the user must be somewhat smart to use it. This quirk, even at the basic level, fortunately, Momo is quite intelligent, in fact, knowledge is her true power, but even so she still has a long way to go before pulling out nuclear weapons from her chest, so if the quirk owner had a bit of a mental challenge, they would do it. essentially has a worthless quirk, so due to the number of useful, powerful and deadly items the user could create with this quirk, it is undoubtedly one of the strongest in the series, but due to its drawbacks and prerequisites before even being able to use the quirk effectively.
I can't place it higher than number 7 number 6 black hole this quirk belongs to 13 this quirk allows its user to create small black holes through their fingertips that can absorb anything and disintegrate it at the atomic level this also includes shapes Power types like Light 13 generally use this quirk to clean up any disasters or destruction caused by hero-related incidents, so they essentially use it for disaster relief; However, although 13 uses this quirk for cleaning, it could easily be used to kill anyone by sucking them in. The black hole, this one is pretty simple. The Black Hole allows the user to literally create a black hole, although the black hole is only the size of a fingertip, which is more than enough to cause an enormous amount of destruction as a villain or as we see with 13 performs. multiple tasks, such as disaster relief or potentially even stopping some of these stronger villains as a hero, while 13 itself isn't exactly made for combat, this quirk could easily be all you need to do is open a black hole at your enemy and bam!
They will be absorbed and die unless, of course, it is a rare case like Kudo Giri, which can turn its own power against itself while there are no exact measurements of how powerful a black hole's gravitational pull is. A normal-sized black hole contains more mass. than an average star and when the star itself collapses into a black hole it sucks in multiple stars or sometimes even entire galaxies and these are just the smallest black holes so on a much smaller scale of the tip of a finger we can assume that the gravitational pull is still immense and anything that gets caught in this gravitational pull is basically screwed and that is why I think this quirk is so powerful, not only is its power absolute in the fact that you will die if you are absorbed by it, but once they are trapped in its gravitational pull, there is basically no escape, so it could be an incredibly powerful and terrifying weapon if used with evil intentions, you could legitimately walk up to a skyscraper with thousands of people inside and just start absorbing it all little by little.
Afterwards, the black hole also kills everyone inside and because it also absorbs energy, heroes like Endeavor wouldn't be able to stop you because you could also absorb any fire it threw at you, so for all that, I have no choice. I would consider this one of the strongest quirks, however, I cannot place it higher on this list due to its few drawbacks, mainly that these black holes can only point in one direction at a time, so someone could easily get behind them. from you and prevent it from causing more damage, the other drawback isthat this power could easily end up killing friend or foe alike if it gets out of control or, worse yet, it could end up sucking its own user into itself like a veritable collapsing black hole.
Because of how deadly a black hole can be even with its drawbacks, I have no choice but to make it our number six before we get to the top 5. I think it's time to quickly highlight our sponsor. Better to help calm down or, more specifically, try it online. calm therapy / 2spooky best help is the best place to look for professional, private and affordable Slean online. They provide services from licensed, trained, experienced and accredited psychologists, marriage and family therapists, clinical social workers and licensed professional counselors, all possible from your computer or even your phone. all you need to do is follow the link in the description or try comm/2spooky online therapy, then complete a short questionnaire that will connect you with a specialized counselor to help you address your needs at your convenience and you could even start counseling . as soon as today, starting from just $35 a week, which for me and many others is a huge plus because professional help of any kind can be very expensive, but better help makes it affordable.
This is also a service I wish I had known about. about a year ago because at the time I was going through a lot of mental struggle and could have really used a service like this to get help. Now I know that if I ever have a struggle like this again, I have a safe place to go. So if you or any of your friends or family need counseling or just want more information, we'll follow the link in the description or try calm/2spooky online therapy. Now let's go back to list number 5 half. hot medium cold this quirk belongs to show Totoro's key this quirk allows the user to create and control both fire and ice in the case of Totoro's keys the entire right side of his body is ice while the left side is fire to use this quirk to its full extent It requires Todoroki to properly heat and cool his body simultaneously, as using fire will increase his body temperature and using ice will reduce it, so the biggest challenge is finding the right balance so the user doesn't get cold. accidentally freeze or end up with heat stroke. of which are possible side effects with incorrect or excessive use, especially if the user is exercising one side more than the other, it is very important to continue using the other half for cooling or heating exercise power so that things do not go wrong In terms of what each Fire Side is capable of, he hasn't seen much with the Fire Side simply because Todoroki refused to use it to spite his father for at least 10 years, so he still needs some training. before we can see what the flames are.
However, he is actually capable of doing so, because this quirk was passed down or developed through his father's Hellfire quirk that we discussed earlier, it is very likely that with Totoro's key training, the flames can practically do anything and ever they can do with Hellfire, which means that this quirk already deserves to be on this list without even counting its other side, which is mainly why this quirk is much higher on the list, so when it's about his ice half, we've seen a lot of impressive things because Todoroki only used ice half for ten years. able to do the following at an expert level creates enough ice almost instantly to cover buildings and entire streets creates huge waves of ice or even crafts the ice to create barriers or other objects.
He is also so skillful that he can control the temperature of ice making. It's cold enough to freeze someone to death, or it's just keeping them at a temperature where they can stay alive. His accuracy with ice is also top-notch, as he is able to selectively freeze special targets or even specific points on an enemy with a quick movement. move, he also has a super move where he can create a huge ice wall, however the only drawback is that it lowers his body temperature so much that it is out of commission, so he can warm up again now like I said before This quirk is already on the list due to his fire abilities based on what we said earlier about Hellfire and Dobby Squirt, but this one ranks higher on the list simply for the fact that he can probably do everything those quirks can. do, but there is much more.
There's really no point in repeating myself about all the things Todoroki can do with his ice, but just with all that destructive firepower it's just an added bonus to be able to use this ice effectively for offense or defense or even to freeze people. people almost to death. Instantly this power could easily make Todoroki the number one hero, just as his father hopes, or if it somehow took a more sinister turn, he would be practically unstoppable as a villain. I really don't know what else to say about this because unfortunately I can't. I don't really see much room for improvement on the ice side of the spectrum, so I can't think of any more possibilities other than maybe one day with more training Todoroki can take things to absolute zero, which would be extremely broken and if If that happens, I might have to put this higher on the list than number five, especially since this quirk has weaknesses like I said before, but with training and patience those weaknesses could be easy to overcome, so they're not even that much of a downfall. big. like some of the others on this list, but regardless of fire and ice, this job is by far one of the best and strongest in the series and would be higher on this list, but unfortunately the quirks before this one are just stronger, so unfortunately, although I'd like to give this one more credit for now it's frozen in place at number five number four brainwashing this quirk belongs to oh dear Enzo's brainwashing allows its user completely control anyone who verbally answers one of the users questions, which will then allow the user to verbally order the brainwashed victim to do whatever they want.
The user can also selectively decide when he wants to control someone, so for example he can ask them questions normally and answering them won't end up brainwashing him whenever Shinzo wants to. Until now there has been no proven limit to how long someone can remain brainwashed; however, it is possible for Shinzo to control multiple people at once while the victim is brainwashed. They are essentially conscious within their own mind, but in a kind of daze. so they can't scream or do anything except accept the fact that they are being controlled. It should be noted that after a victim is no longer being controlled, almost all of them do not remember what happened while they were being controlled, but realized that they were being controlled after being released from said control, the only two disadvantages would be the fact that the potential victim is only controlled if he answers the question or speaks, so if the potential victim remains silent he cannot be controlled, the other downfall is the fact that a large amount of sudden pain to the victim is enough to snap her out of her brainwashed state, let me take a second here to say if Dooku's quark ghosts snapping him out of his brainwashing are a complete horse, there's no way in hell.
A normal person under the control of this quark could do something like that kiyotsugu that was a pure plot armor survey and you know it, which is cheating, however if someone said throw a big rock and the victim with the brain washed, I'd call it fair play. break control, but not what a coup in the zoo did, only the villains did that, so with all that in mind, I think most of us can probably imagine why this quirk is one of the strongest, although It doesn't have any abnormal strength or anything like that. has the potential to wreak havoc on the world or the potential to stop almost any villain, especially in anime, because we all know very well that if you ask an anime villain any question, they will simply stop talking without jutsu for at least two episodes, but other than that, just think of all the potential things you could force people to do: you could force them to try to assassinate celebrities or important government officials, force them to commit a shooting, or even force them to take their own life and everything. what they can.
What I do is just scream inside his head while his body pulls the trigger. You could do some really evil things with this power, which makes me kind of happy that Shinzo is on the good side of things, at least for now as a hero, this quirk would also be really useful for forcing villains to become police, among many other things, so basically this quirk has infinite possibilities, both good and mostly bad, in terms of what it could make people do. The only drawback, once again, would be that it is possible to simply avoid this. by not speaking, so if you were on a quest for world domination, it would only take one pre-controlled victim to tell the world how they were brainwashed and boom, no one would ever speak, therefore you have no influence.
I suppose it's also possible that this brain control has a predetermined time limit, in which case this quirk may not be so great depending on how long that time can actually be or maybe there's even a limited range of how far away a person should be. victim before she is no longer controlled by her brain, but even with those Falls I still believe that this quirk is undoubtedly one of the most powerful, simply considering the possibilities of what it could make people do, but due to the falls and the courts above this will remain silent on number four, number three, review of this. quirk belongs to kaichou sake overhaul allows its user to disassemble and reassemble anything, from living beings to Jax, which can only be done through physical contact with the user's hands after disassembling something, users can also reassemble mount it differently than its original shape this disassembly. and reassembling can be anything from touching a person and blowing them up or killing them in some other brutal way, fusing them with another object, curing someone's illnesses, reviving people per se by reassembling them to a living state. the one that merges with other people or objects. and even restructure any part of the environment, such as the surrounding floor, and that's just a taste of what this quirk could do, so needless to say, this quirk is pretty broken, basically anything you can touch can be destroyed, rebuild or simply completely restructure. your own taste from the environment to any living creature let alone the fact that you can basically raise people from the dead or cure most diseases.
I don't really need to go any further to explain why this quirk is beyond powerful, so I might as well just stop. Here, although this was never really made clear in the manga, it could also be possible for Chi to use more than one quirk by fusing with another person or people. If that were possible, this quirk would be broken at the next level, but I think this is likely. However, this is not the case, as we saw during this fusion, Chi Saki is able to gain even more physical strength and speed and also additional limbs and weapons, so Chi Saki could also fuse various weapons into himself to use if he really I would like to, but ultimately, The Fusion is pretty broken like everything else in this quirk.
Honestly, I don't even know what else to say about this quirk because it has so much potential with all the things that could be taken apart and put back together. The only downsides to this quirk are the fact. which requires physical contact with Chi saki's hands, so if he can't get up close and personal, there's not much he can do except know how to restructure the ground beneath his enemies to possibly trap them so he can simply climb up and reassemble them. into a bunch of goo, so even his fall is basically broken, everything about this quirk is broken, as the only real downside is that this quirk can only be used with Chi Saki's hands and as we saw in the manga, his hands were cut off, so basically now he is. a core CLI man, so the only possible way to really avoid this quirk is to cut off the user's hands, it should be pretty easy, yeah, nevermind, we've already seen from the villains' point of view how deadly it can be this peculiarity. butas a hero, this quirk would also be just as useful.
You could be a doctor who reassembles people's bodies without their illnesses or physical problems. You could restructure various building materials in a house as a construction worker in a matter of seconds. Or this power could simply be a useful tool. way to trap villains by restructuring them to death and then simply reviving them in prison, among many other things. In short, with the review, this quirk is extremely deadly but also extremely useful, making it one of the strongest and overall best quirks in the entire series. The possibilities are Honestly, it's endless and the quirk has a huge advantage in almost any situation, as long as there is literally anything the user can touch with their hands, which in most cases has at least the ground for those. reasons.
I think this quirk is our number 3 for the strongest quirk in the series and while you might think this quirk should be bigger depending on how broken it is, there are still two quirks that I think are stronger, number two, all for one and one for all, these peculiarities belong to all for one. and is Zuko midoriya respectively, let's start with all for one, all for one is a quirk that allows the user to steal another person's quirk and use it as their own. The number of quirks they can steal is also seemingly infinite, meaning they can literally have so many. quirks that they like, this also allows them to mix and match various quirks to create techniques that would not originally be possible without the use of various quirks.
The additional ability of this quirk is that the user can also gift quirks to another individual so that they can give and receive although it is not known for certain, it seems that it is also possible for them to transfer the actual quirk of the 4-one, however, We've seen this actually happen now on the other side when it comes to one for all of this. In reality, the quark was created by accident by all-4-one. In the past, one gifted him a quark that could store energy for his seemingly whiny younger brother, without him knowing. His younger brother already had a quark that could be transferred to others.
These two peculiarities then. They formed together to create one for all. One-for-all's exact abilities are unknown, as it could actually do one of two things that have yet to be confirmed: A gradually becomes stronger over time as it moves from user to user, or B becomes stronger. stronger by passing from person to person, but instead of simply becoming stronger over time, it becomes stronger by taking the person's natural quark and absorbing it into one for all, which essentially means it is accumulating the power general of other features in a single power as it passes from one user to another. user, for example, say one for all is passed to someone who naturally has a super strength job, one for all will then absorb the super strength quark into itself, making one for all stronger than it was previously. and then you can pass it to someone else and absorb that quark and so on, like I said, we don't know which of these two possibilities it actually is, but either one leads to the same result, which is that the quark gets stronger as which is transmitted in one way or another to this quark.
It also can't be transmitted unless the current user wishes it to heaven, so it's quite likely that all-4-one can't steal this quark now, in terms of what it can actually do, all might is the best example of This potential for quirks considering a The Zoo Hit is still figuring out how to use it properly. One for all allowed all night to be essentially invincible, not completely as he still suffered major injuries from all for one, but overall this quirk allowed him to save thousands and thousands of people and also defeat numerous. In fact, the villains, All Might were completely undefeated until his retirement as a hero, all of this was possible due to his incredible strength, speed and stamina that one for all provided him and as we have been led to believe, this power only gets stronger. as it advances. is overlooked, so considering All Might is the 8th user, we can assume that Dooku will be able to match or be the 9th.
I could go over every single technique we've looked at with offering one, but that would be an unnecessary waste of time. Considering we've been here for a while now, but if you've seen the anime or read the manga, which I assume you have, if you're watching this, you know what deadly one-for-all techniques he's capable of producing now. Why are these two quirks tied for number two? I think both quirks are pretty evenly matched or at least have the potential to be all for one. It is an extremely terrifying power because its user can steal any power he wants. steal all the powers if they really wanted to, so that any hero or villain who tries to stop them is automatically completely helpless and that's not including all the terrifying techniques this quirk is capable of producing due to all the quirks it has stolen, it's essentially unstoppable and unmatched, for example, imagine this, every quirk I listed earlier on this list is stolen all by one, which means that all of the strongest quirks in the series and all of the scary things they are already capable of are now mixed together. and mix them to get even more terrifying techniques.
It basically means that this quirk is capable of taking over the world; However, as we saw, it is possible to defeat them all by one and so far it is the only way. actually doing that is with an unstable quirk that is one for all because of all the strength accumulated by transferring it from person to person, the user of one for all is now strong enough to take on all for one and win even with all . those immensely terrifying techniques that all-for-one can throw at you, one-for-all is still able to defeat him simply with the power of many condensed quirks or simply accumulating power over time, while one-for-all can essentially be an overwhelming brute force in the grand scheme of things. scheme of things, that's all you need to take on the deadliest quirks, especially with the added stamina and speed and any other techniques that grant one-for-all, basically what I'm saying is that although one-for-all may seem pretty simple compared to the others on this list.
There is a reason why he was undefeated all night and was the pillar of justice and it is because his strength is so great and he is basically capable of doing more damage than many people on this list and that is saying something, however, having Having said all that, there is one. The downside is that both quirks suffer from requiring other quirks to function. If there were no other quirks in the world of My Hero Academia or quirks just naturally disappeared, all for one would no longer have anything to steal and would essentially just be a quirk. man, if you were never able to steal quirks in the first place and one for all depends entirely on the fact that you received another quirk in the first place because without receiving another quirk from all for one this quirk would not even exist and must also be passed on to others to reach really its potential, which could be another problem because in theory the current one-for-all user could decide not to stream it and die, then BOOM, that's the end of it, though, depending on how the system is streamed.
The unique works storage aspect could compensate for this if the quirk simply grows stronger with each person claiming ownership of it; For example, he could simply pass it from person to person as quickly as possible to accumulate immeasurable strength. In short order, I'm pretty sure it won't work that way because it would be pretty stupid and broken, but it's just a possibility, so bottom line with these two, they're both monstrosities in their own way in terms of just the quirks in yes I would say that all-4-one is naturally a better and stronger quirk than one for all, but one for all has the potential to not only beat everyone by one, but also surpass their destructive capabilities, which is why all for one and one for all are tied for number two at this point, you have to wonder what could be above these two because those two quarks are basically unbeatable, so what could top that?
And at the time when everyone has been waiting for rewind number one, this quirk belongs. Aerial Rewind allows its user to rewind an individual's body to a previous state which can be any previous state we have seen. That area was able to rewind Chisaki, so he was no longer fused to the shin. Constant Rewind is Dooku's damage caused by using one for all. 100% or even rewind someone to the point where they never existed, this is done both by physical contact with Airy and also by anything close to her. The source of this rewind apparently comes from the horn on his head which will glow when he wears it.
Power Not much is known about power at the moment due to lack of information and the fact that that area is young and inexperienced, but this quirk is broken. You thought the previous quirks were mastered. Oh boy, this is the best one that you can basically beat anyone? any quirk, no matter who or what it is, you could even defeat one and all with this power by simply rewinding them to a state where they didn't have their powers or even further to the point where they didn't even exist. The only downside to this quirk is the fact that its current user is so young and inexperienced.
If someone had this quirk and had experience with it, both the hero and the villain would be undefeated. The only potential way to stop them would be to try to assassinate him. them at a distance because anything at close range is a toasty feeling area. He was shown to use this ability on people who didn't even touch it. We can also assume that this power could be trained to the point where the radius expands to a decent distance, meaning that anyone within a certain range has the potential to cease to exist at any time. You can disagree with me if you want, but I personally don't see how this quirk isn't the strongest in the series as it has the potential to defeat the strongest hero and the strongest villain in an instant let alone anyone else. if that's not the definition of the strongest if it's not overpowered if it's not broken as hell I don't know what is, but with that rewind it's My pick for the strongest quirk in My Hero Academia.
I hope you enjoy the video and if not, you agree with my list, that's okay too because opinions are subjective of course, but be sure to comment below what your top 10 strongest quirks would be. be and why I would love to hear your opinion. Make sure to leave a like if you enjoy the video because once again, as soon as this video reaches 3000 likes, I'll add my hero academia's top 10 worst quirks to my list. Make the list, so if you want to see that video eventually, we'll make sure to hit that like button. Also be sure to subscribe and hit the bell to see when that video drops and get notified.
Whenever I upload new anime related content be sure to follow me on Twitter to stay up to date with the channel or any other social media links below as always and before we go I once again wanted to give a quick shout out to our sponsor. Better help one more time if you ever do. If you need any kind of professional advice, be sure to follow the link in the description or try comm/2spooky online therapy to get started today. It's an amazing service that I myself would use if I ever needed it and I'm so happy that you guys reached out to me because I think it's a fantastic and necessary service that is easy and convenient but with that the video ended guys if you want See more content from 2spooky, click here to see my previous top 10.
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