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The ENTIRE Destiny Community Just Got PUZZLED - Destiny 2

Jun 08, 2021
Some images in this video are from

community

players, their links will be in the description of this video, as well as all the music too! I want to say a big thank you to literally everyone in the Destiny

community

! All of you, actually all of you! Without your help, revealing codes this wouldn't be possible, so if I show clips of people or spreadsheets, I say names, I know you're still a part of it all, I

just

can't add all the names, thanks! I never thought Bungie would have given us such an elaborate, collaborative puzzle in the same season that we had an exotic “quest” that took us 15 minutes to complete.
the entire destiny community just got puzzled   destiny 2
Corridors of Time has not only been one of my favorite events of all time, but it also serves as a beautiful spiritual successor to Niobe Labs and Outbreak Prime. We have a great story to tell, including secret missions, reality history, magic hexes, ARG sequences, community collaboration, spreadsheet stories, and to top it all off, a jarring climax! Take out your tinfoil thinking hat and travel with me on a journey through time as we talk about the forest that is truly infinite, Niobe Labs 2: Vex Boogaloo. We already have videos on the channel dedicated to these stories, but it is important that I talk about them again.
the entire destiny community just got puzzled   destiny 2

More Interesting Facts About,

the entire destiny community just got puzzled destiny 2...

Bungie is no stranger to great puzzles and communities coming together. I mean, Luke Smith and his team in World of Warcraft were the first to complete the Scepter in the Shifting Sands and he still has the title of Scarab Lord there! Now, I've never played World of Warcraft, but reading about the steps required to do so sounds like a reflection of what is done in the philosophy of these community events in Destiny. Outbreak Prime, for example, had players look down an Owl Sector rabbit hole and then obtain a sequence of codes for the room's ARG map, to obtain a final piece to begin the quest for the weapon.
the entire destiny community just got puzzled   destiny 2
Niobe Labs had players use ideals from the history of the forges and map their clues for Niobe to help them solve a very difficult race against the clock challenge filled with enemies. Even more recent than those 2 events, Bungie gave everyone who owned the Shadowkeep collector's edition a rune to solve the puzzle and when it was opened it had little unreadable codes for each person, with hundreds of different codes to read. This turned into the community forming chapters of history around him. These will all be similar to this new Destiny secret event, but I want to make the message clear, these are all very well done events and this one may take the prize as the best puzzle we've ever seen Bungie do.
the entire destiny community just got puzzled   destiny 2
But also the most disconcerting ending! Let's move on to the story of the community that cracked the code! January 14, 2020 Bungie Help releases a statement that server maintenance will be delayed and the new hotfix will not be implemented. This perplexed me when I woke up and everyone was tweeting that Osiris had an unannounced mission and that it was

just

to explore the corridors of time! Myself and many others immediately jumped in to see what the heck this could be about, but we also knew that this wasn't the first time Bungie had dropped something like this on us.
What I didn't think about at first was, why did Osiris just have the secret mission? These quests are usually hidden elsewhere in the world or in the case of Niobe, in a sequence of symbols to begin with, but what we would all discover later is that that was the point, Osiris gave us the quest and it was not a bother. start because we would be here looking for answers for DAYS or if you waited weeks, but more on that later! You were thrown into the corridors of time with no real goal, just to explore this truly infinite forest with a variety of symbols and I want you to pay attention to these prompts because they will come into play a lot during the time you spend doing this puzzle. !
Traveler, Club, Diamond, Hex, Snake, Plus and, for later, Blank. All of these outside of Traveler & Blank will be potential doors whenever you need them for a door sequence. Think of it like this: you have 5 potential paths each time you enter a room in a necessary sequence code of 7 to reach what we'll call a checkpoint. Even guessing the correct room once is ⅕. Now do that 7 times to guess the correct path. You are left with the possibility of guessing ONE PATH in 1 and “78,125”. Now keep in mind that there are 18 different 7-sequence routes to find, one 11-sequence route, and then the final route, which we'll get to later in the video, and you've got an awesome guessing game on hand.
Or you have hours of clues. You know that grandfather clock in your parents' house that's so loud and you wonder why you have it if it makes such a loud sound and OWWW my ears, why are they so loud? Regardless, these clocks reveal that rush hour is significant in some way and this is also the case with the obelisks within Destiny 2. The Season of Dawn introduced these obelisks for Guardians to connect the planet to the moon, the coast and even the tower with some purpose that they will probably show us at the end of the season, but there was something strange about these obelisks.
Symbols, symbols very similar to those we already described outside! What we didn't know until this event was underway was that the obelisks were the key to the sequence. At the end of each hour, the obelisks would spit out a bunch of symbols in a different order for players to transmit to their teammates within the corridors of time. The way to read this was always the same on the obelisks, starting from the top right and then moving clockwise, until the seventh symbol was in the middle. Once you went through these 7 sequences, you came to a room called the Vault of Lost Time.
What was this? The Vault of Lost Time had two main keys: a story piece to collect and a puzzle piece in the center! This piece would be a small part of a map towards the final goal! But here's the problem: every hour we learned a new route to that goal. This started when many hardcore players were wondering why Bungie would give us the answer every hour. I want to solve it myself, not do it manually. Well this quickly turned into, holy shit, the answer is taking too long to come, someone please make it 30 minutes, I want to see my hexagons!
Players were so perplexed by these 6 side panels around the center hex and the lights in the center of the hex! I want to break this down so no one is confused in the future, but I doubt this makes complete sense. These rooms were actually pieces of a puzzle, did you press the ??? and three things happened. #1, you received the story, #2, you saw a tomb with a sword, a ghost, and a guardian's shield at the foot. WAS THIS AN ADVANCE OF THE REWARD? And #3, you looked down and saw the symbol in the middle with surrounding doors and symbols around it.
This hexagon was made up of parts to connect to a map. The middle symbol meant you had to go through the symbol door, but the lights, or lack thereof, were created in a way that you needed to rearrange the path of the symbols to make them fit. but the signal was the outer hexes, which needed something to reflect in order to connect, so for example if you had traveler, traveler, hex, hex, snake, traveler, traveler on one side, that meant you had to mirror those little ones. symbols to another to make it fit. Look, I told you it still wouldn't make sense.
This went on for a long time and the players were really trying to brute force from the beginning to find the ending, but one awaited them. We knew about 2 symbols thanks to a Bungie press kit that had leaked earlier, thanks Lono, and other than that, we didn't know the rest. Players attempted to use the other symbols as clues to put together the next route, but it simply wasn't an available route, the obelisks were the only path, so once all but the remaining 3 were found, the community came together to! IN BULK! This is where the community gathered!
With over 1000 possibilities left and only 3 codes, this was crazy as to which route to take, but who cares about possibilities when thousands of people in the destination community were able to find our HUGE path that we had been waiting for all day. day and there are more than 1000 possibilities left in just… you know, 20 MINUTES! Yes, once the community found the way, it was time to beat the secret mission, grab that sword from the grave and kill! This was about to be a cool one-day event and... Oh, an emblem too? Don't worry, I'll just take my sw...why did they teleport me back here again?
Oh no! It has not finished!?! Oh my god, how innocent we were on day 1. You received knowledge, an emblem, and a new code when you reached this seemingly final room, but you didn't complete any quests, and hey, my friend revealed a different code than mine? Why can I keep revealing codes? Players had originally speculated a couple of ideas, #1: We were going to have to wait for all the other clue rooms and do them, that was quickly debunked, and #2: Theories of taking just your fire gear and redoing the other sequence . but with their new codes, the main problem with this was that the middle symbol was blank most of the time.
This wasn't a glitch, it was real! We were about to be in this room for the next 6 days! In addition to being part of the core team of streamers, data assistants, map artists and transcribers, some of the stories I will be sharing will be the first time anyone has heard them publicly, so be prepared because, like the puzzle itself, this video really starts here! Night 1 was a shock to all of us, not only were we starting this puzzle, but when we realized how long it was going to take, we were taken aback. Yes, you heard that clip correctly, 1 match in 2 hours in raid secrets discord and honestly that was surprising given that we were about to need 5040 unique pieces in total and would need to match almost all of them to find a path to the solution. !
Originally on Night 1, we were putting all of our community photos on a shared Google Drive, thinking that, well, there can't be that many and this would organize them, but we were thinking on a smaller scale since the last one. To get here it was only 18 pieces, so it wasn't unrealistic for us to only look in the max range of 1000 and since Outbreak Primes ARG was around 1000 pieces, we were thinking on that scale. At first we were counting the number of sides that had blank spaces to place these photos, but this quickly led to confusion as the community was confusing the reveal room's unique code with previous rooms.
Furthermore, this simply was not an efficient way to classify the data. Day/Night #2 begins and WOW, we have a completely different system. We have now UPGRADED to spreadsheets and plotted data entry points! TJ09 created code that would map our data and without it, we wouldn't be where we are! This was about to be HUGE! This was our old map... okay, think about that for a second, and BOOM, that's the new map... My job was what I'll call capping with toothpaste. It felt like factory work as I rotated players in my game to capture their unique code.
I want to add something I didn't say before. This unique code changed every hour for up to two hours and changed for each character you had on your account. So, a maximum of 6 codes total, per person, per day, every day, for everyone who owns a Destiny account. People were coming into the game in droves, I don't even think I ever had a moment where someone wasn't on my game. The reason I took screenshots and put them in a spreadsheet for the rest to transcribe was because, in addition to organization, it was also intended for us to take a nice clear image of the floor.
Just look at some of the bad screenshots we received! I so wish that in the next puzzle the room was dark to my eyes and that there was a place where players could take their screenshots very clearly. For all the screenshots that I and MANY others in the community were taking and adding, it just wasn't enough, just like the dream we were all going to have this week! The transcribers and data entry team were going to have another problem of their own! This is the day we decided to hire another coding expert other than our own.
We met another person who, without his program for our spreadsheet, none of this would have been done yet! Zycore created code that would automatically sort our transcribed data. So, think about it this way: if you bring in a bunch of unique pieces, it's hard to keep track of everything, right? How do you ensure that what you enter is not a duplicate? Use thissystem he built. With this, everything that appeared in the M column detected whether the piece was cheated or not. So anything false or unique would automatically show up as such, and if it was true, you knew to stop there!
We went from 300 transcribed data points to 1,129 in one day. Now, here's another major problem we discovered with this. We had made many transcription errors and it was not going to be a quick process to fix. When I say that at this point we had over 9,000 data entries, it sounds good, but I'd say a good 7,800 are going to be discarded! This took almost the

entire

day to fix the bugs, but many people in the community continued as some spent over 24 hours fixing these entry points! This was causing madness to occur! The map was starting to look very, very clear, these are the days when the

entire

community came together and worked harder than ever, we wanted this done as much as anyone else, to the point where there were literally people sleeping . stream, only to retranscribe and take screenshots!
We were going to need help! I don't mean in the sense of sharing data, no, I mean in the sense of teams to transcribe, capture screenshots, dump data and map. This was already happening on day 3, but on days 4 and 5, I'm not even kidding when I say we received resumes from people and we legitimately had a hiring process for people to take on these jobs! Officially it was like working 9 to 5, except the hours were much longer. We had people who showed us their stuff that we even had to fire for some jobs, we had people who couldn't commit long term, and then we had the pack of rats who were like monsters high on cocaine in a Wolf of Wall Street like a office!
Seriously, when I say 500 data entries needed to be transcribed and the rat pack was done in 30 minutes, I mean it! We also received a lot of help from other communities such as chat rooms, discords, Reddit communities, and other websites along the way! This was truly a community project from scratch and a big thank you to everyone who helped, but we are NOT done! By the end of day 5, it was clear that we were going to need certain puzzle pieces to start plotting our route, so we sent out rewards for the puzzle pieces using surrounding data to know which side fit where.
Anyone who wanted to try brute force would run into some problems, as the official number of unique codes is 5040, which is a factorial of 7, Bungie loves 7s, and the possible path ranges from 30 to 50 potential doors to open. . you were looking for probabilities in the range of 20 to 70 million possibilities, since you didn't know all the symbols and you didn't know if a puzzle piece door was going to be blocked on the map. The map had also gotten to the point where we knew it was going to be an entire maze for us to get through, just like the previous 18 piece one!
Another very interesting thing I noticed during my time taking screenshots was that the emblem you got from pressing reveal also had a purpose. Sure, it was a reward for accessing the reveal room, but it was also an incentive for players to show their code. Think about it this way, if you gave thousands of people the option to come and help on a puzzle that they wouldn't receive a reward for until it was solved, sure, some would help, but not all. This emblem ensured that people revealed their codes and we discovered that by day 4, Bungie was rotating a new code for everyone every hour, each character, instead of a maximum of 6, now had a maximum of 72 per day!
We went from 2680 to 3460 contiguous puzzle pieces in 4 hours compared to about 100 in the previous 5 hours! We were getting very close, but there were still some obstacles in our way! I'm all for the gatekeeper...wait...I'm collaborating with the gatekeeper...wait...I'm all for collaboration and mutual aid and I'm opposed to controlling information because it just feels wrong! ! During this process there were many accusations that we were withholding information for other sites, discords, reddits, etc. This was simply not true, all the data was available as soon as we could! The other problem with letting everyone see the sheet we were working on every second was that Google Sheets couldn't keep up and traffic was SLOW.
So slow and with so much information that Google shut us down! They shut us down and thought we were trying to flood their servers or in other words, DDOS! It's a very difficult topic to broach because I feel like what I'm about to say will really upset some, but that's not my intention! We tried a lot of different spreadsheets, data collection, and other websites, and we slowed down a lot trying to work with everyone because, let's face it, this wouldn't even be possible without everyone! The problem here is that we may have worked with too many different sites and data inputs.
Look, there's nothing wrong with this and I love that so many wanted to collaborate with data, but I also felt like this might have held us back from doing so. The main reason was that we already had a process that was working and then it was like changing management of new runners every day. Some methods were great but the data didn't transcribe well, others had great data but the sites had trouble working! This is a difficult balancing act because everyone should be included, but we had a system where we were just collecting data and doing it!
This also created a negative mental space in the process because no one was sleeping and there was a clash over what we should do constantly, but this eventually became a rhythm. I think this will be a learning curve for everyone involved in future puzzles in the future! This was the last day, the day we were going to solve this damn puzzle, the day the map would be given a path and the day we could all reflect on what a crazy week it had been, this was also kind of bittersweet way. The people I met on this journey made it special and I realized that Bungie designed this puzzle to bring all sectors of communities and players together.
As we approached the final hours, we moved from data collection to mostly bounty hunting puzzle pieces. It was crazy because thanks to viewership through streams and social media, we were able to track all of our rewards in a very, very short time! The other thing was that the map team was working endless hours to make this and was feeling pressure from everyone who wanted to see the progress, as the new map would have over 1000 new pieces added and many of them were those that Sweatcicle and others had traced a path! The final stretch for the madness to end was happening!
Zycore made a move that only a few knew about, he decided to put a fake symbol at the end! A diamond. This could have led us to a different room or the right path! In the final moments, the data team, streamers, map editors, and transcribers gathered on a voice channel to go over the code. And the rest is history! Yes, that was me legitimately crying! With over 100 hours dedicated by almost every member of this community and everyone else listed on the chart, this moment was special and culminated everything we love about community-wide puzzles! Now was the time to claim our sword?
The final voice lines showed us that the tomb in the halls was not that of the saints, but our tomb, the tomb of the guardian who avenged Cayde-6, and the tomb that clearly had a significant history. Does this mean we change our path in time? Does this mean someone saved us? I'll let you wait for the My Name is Byf video to explain all that, but for now, we knew one thing. The quest gave us a weapon core, that core was going to be returned to Saint 14 and the quest led us to change our

destiny

and kill a boss in the Hallowed Lair raid.
However, this gave us what many had feared or thought it might. This was not a sword at all, it was actually a weapon that was already planned on the roadmap within a week, this was the Bastion. A kinetic fusion rifle shotgun hybrid. A weapon that shot hexagonal shapes and a weapon that players would be at Bungie's throat with. I want to tell you a couple of things before I ask for your opinion, so hold on a second. What I can really appreciate is that our roadmap is not exactly as planned, we can push some pieces of it, making it more malleable.
I mean, we literally jumped into the future to get a gun so everyone in the community could use it early. I also think the weapon is unique and interesting, it adds a new presence to the fusion archetype and is a blast to shoot. The issues that I and most of the community probably agree on are the following. I think if this wasn't on the roadmap or data mined more people would love this weapon, but I have the perspective of someone who decided to stay up all week to do it, my choice, not Bungie's fault . I also felt that this puzzle, while uncontrolled, should have been more inclusive to the entire community.
Remember, my perspective is a little jaded considering I was part of the core of it. The other thing was I felt like they were bothering us with a sword and believe me if this doesn't end and we get the sword I'm hoping for a video on that but the sword was in our grave and engraved on it for a reason. Saint called it our favorite weapon and yes it was, we killed Oryx in his original form for a chance to unlock swords, so getting Bastion felt strange to us because we'd never used it before. Also, in the dialogue at the end, the saint says that the weapon will never be used against a guardian again, but this thing kills in the crucible and isn't it crazy inside Strikes and Raids?
No matter what, when you have a puzzle like this and the players don't get EXACTLY what they want, you can't please everyone with the reward, I just wish some things would change. I appreciate the new approach to the exotic locked behind a puzzle, as this ties the story and gameplay together nicely and leads me to believe that Bungie is getting more creative than ever in its storytelling. I'm still stumped by this and I'm afraid that after Niobe Labs discouraged players from wanting to help with the puzzles and now this reward for many feels like it missed the mark, that player engagement will slowly disappear and I don't want the puzzles to go away because for me, I don't care what the prize was, I just enjoyed the puzzle with the people I met.
As I said before, creating a dark mode in the reveal room and adding a place for players to take screenshots would have helped a lot with the data, but also maybe adding an in-game map to the area to update our progression, and by Please don't do it. Not even putting a sword in the grave. What did you think of the puzzle and the reward? I think it's important to keep an open mind about this! I think overall SayNoToRage summed up the whole experience pretty well. This is the part of the video "Where are we now?" and to be honest, this may become a part 2 if Bungie releases something else on January 28th because we just got Bastion early, but who knows.
Bungie took a lot of heat for the payoff at the end and I think your perspective on it comes from the type of player you were during this. If you were in the position of the hardcore group, you probably wouldn't be very happy with the reward, but if you had been following lightly and then collected your reward, you probably wouldn't care much about it. Bungie also put out a post that they are closing the time corridors starting on the 28th, so the puzzle can never be seen again after that and I personally feel like it's erasing all the work we all did. a community, but they're probably just preparing that area for end-of-season content.
As of this current reset, players no longer even need to run sequence code 30, they can simply pick up the Saint 14 quest at any time, making the work done by the community feel like it's also being lost in the time. . I think that in the future, this doesn't have to be the case, as this allows the player base to appreciate the work to get there, it just feels like holding the hand, that's all, especially considering that the day 28, the mission would still be with Saint 14 anyway. The moral of this story is not just expectations versus reality, but rather unity and community.
We literally formed together as a whole community in this case and worked together to reach the future and get something exotic, how cool is that?! The end of all this is bittersweet for me because I met a lot of amazing people from all over andI hope I can do justice by sharing the stories of those people, hopefully as many as I can. All I know is that I hope we get more puzzles in the future and I hope we can all work together again. Through the ups and downs, the rewards, the feelings, one thing became clear, this BROUGHT US ALL TOGETHER!
If you enjoyed this story, a like, as well as a subscription, would be greatly appreciated! We're getting closer to becoming a partner on Twitch, so if you want to watch me live, just click the link at the top of the description and follow me there. Anyway, the next video will take a lot less wait time and I appreciate all the support, BLOOPER TIME!

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