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Street Fighter 2010 (NES) - Angry Video Game Nerd (AVGN)

Jun 05, 2021
♪It will take you back to the past, ♪to play those shitty

game

s that suck. ♪I'd rather have a buffalo, ♪Give him a stream of diarrhea in his ear. ♪I'd rather eat the rotten ass, ♪of a roadkill skunk and swallow it with beer. ♪He's the angriest player you've ever heard! ♪ He's the

angry

Nintendo

nerd

, ♪ He's the

angry

Atari Sega

nerd

... ♪ ...he's the angry

video

game

nerd! He plays some games. I'm going to play some shitty games. We'll wait just a second. I have to go get my email. What the hell is all this shit? There are metallic sea sponges everywhere.
street fighter 2010 nes   angry video game nerd avgn
There are Rocket jockstraps made of titanium. Headless parrots with bottle caps, floating eyeballs and trapped in glass caps. How is all this happening? Oh? Of course it's the year

2010

, shit this was all predicted in the game Street Fighter

2010

, yeah I should have known it's crazy, remember how futuristic the year 2000 seemed throughout my childhood, it looked like every movie, every

video

game . It was always the year 2000, it sounded so high-tech and so far away. But now, fuck it. It is the tenth anniversary of the year 2000 in five years. We'll have flying cars, hoverboards, and self-tying shoes. It would be better if it happened another way.
street fighter 2010 nes   angry video game nerd avgn

More Interesting Facts About,

street fighter 2010 nes angry video game nerd avgn...

They should have reached the year 3000, even if they reached 2100, we would all be dead. It wouldn't make any difference anyway. Better to be a mystery than to be wrong anyway. The oldest Street Fighter game that most people have played was Street Fighter 2. But this NES one came first and it turns out that it took place in 2010. You would have thought that

street

fighter

s were long in the future, which is now the present. Let's take a look at this, I can only imagine. We will be tigers or we will cross space and time. We'll launch sonic blasts at the moon.
street fighter 2010 nes   angry video game nerd avgn
Hadouken zup uranus. Ken Okay, I know who Ken is, but Target I'll take him as a strange demon with a scorpion stinger that doesn't exist in any other Street Fighter game. But do they really call it Target? Maybe it's Tarjay, so welcome to the

street

fighter

in space. There may not be streets in space. But there are fights and the gameplay is like nothing else. I can describe it, it definitely doesn't feel like Street Fighter. He comes a little closer to Mega Man for his laser ball projectiles and Ninja Gaiden for climbing walls. But even those games don't help.
street fighter 2010 nes   angry video game nerd avgn
Describe it no matter what you do. Do you always end up running around and grabbing everything in sight? It's like the controls themselves are too futuristic up front for anyone to understand. When you attack your enemies, you have to be right next to or above you because you can only shoot forward or up. There is a way to take down, but it involves doing it. a sort of aerial somersault and you can only fire one shot at a time if you are in the air. Oh, and by the way, to shoot diagonally up, you press down and I'm not kidding.
You press down to shoot diagonally, oh. That? What the hell is this piece of shit choked with poop and plaster and what does it have to do with a street fighter? Well, Ken is on it. That's all. It has Ken or more or less a guy in a space suit named Ken. I guess it would help if he read the backstory. Let's see Ken, the frontier, partnered for a Jelly lab puddle and the street fighter. Cyberplasma overdose in the circus. Violent abuse. Fine and what? What I get out of this is that Ken won the street fighting circuit, then became a scientist and invented some kind of thing called cyboplasm.
I guess it's like Ectoplasm only with a little more cybo. Oh, and then his partner, a guy named Troy, was killed and then the cyboplasma was stolen. And then they all became mutants and basically yeah, that's it. I wouldn't be surprised if Ken is the only Street Fighter character in this game. Without Guile, without Chun-L, and without M.bison, instead we're aiming for the Scorpion Devil Alien from the year 2010. I guess we can make the most of it and just pretend he's Street Fighter. It doesn't work even when I put the sound effects on it's not Street Fighter.
It worked better when they took Punch-out to outer space. And you want to know what the most confusing part of the whole story is in the original Japanese version, the character's name was Kevin Stryker. It was the American version that changed the name to Ken and added. that small reference to the street fighting circuit in an attempt to tie in with the game that bears its name. So you're telling me that the Japanese version had less to do with a street fighter than anything? I guess you can say that this is where the series went off course before having a big hit with Street Fighter 2, which then went off on its own tangent.
Man, Street Fighter is the only series that has a sequel that had its own series. Most people have never played or heard of Street Fighter 1. I almost wonder why they bothered calling it Street Fighter 2 on home consoles. They could have just called it Street Fighter, kind of like with Final Fantasy 6, they ignored the missing sequels and just called it 3. So what happened to the original Street Fighter? I saw the arcade machine twenty-something years ago, so I know it existed. Only in the last few years did I discover that it was ported to the Commodore 64 and all home computers of the time before landing on the Turbo Graphics 16 CD.
I can finally talk about this when Super Nintendo and Sega Genesis were fighting 16. -bit war The turbo 16 graphics were chilling in the background, it is a unique specimen. Their games didn't come on cartridges, but on these little cards and CDS, the CD drive was sold separately and was at least the first CD game console. in North America So, the technology hasn't caught on yet. Combined with the fact that most people owned a super nintendo or a sega genesis, not only would they have had to have a turbo 16 graphics card. You would have to buy the accompanying CD to.
It's no wonder no one played the first game. of Street Fighter and to be even more elusive they changed the fucking title to Fighting Street. That doesn't make any sense. But at least you can play as classic characters like Ryu, George Washington and Abe Lincoln The mystery is solved, we'll finally play the original Street Fighter and guess what sucks. I'm sure the arcade version was better. But this is terrible and the only reason I say that is because of the control, the special moves only work when they feel like it. You can try to throw a Hadouken the entire fight, and it will never work.
Also, the vocals sound like shit. The only characters you can play are Ryu and Ken. They can only be selected by connecting the controller. in the first port for Ryu and the second for Ken. There is no character selection screen. There are a couple of training stages in it, it's primitive, but for an early fighting game, it wouldn't have been bad other than the terrible control, come on, make the move, make the move, oh son of a bitch, come on, make the move a Shoryuken, come. Are you sure you can do it right? I'm sure you can.
No wonder no one remembers this game with all the hotfixes and turbo improvements. They have made Street Fighter 2, a game that is already great. I wonder why they weren't doing the same thing with the original to improve it. Street Fighter, the good edition. What about that? Believe it or not, the first game intended as a sequel was Final Fight. It was originally called Street Fighter 89. However, they treated it as a completely different type of game with a beat-em-up style, so Final Fight became its own series. But Capcom often made small crossovers to tie them together in Final Fight 2.
See Chun-Li in the background and some Final Fight characters would appear in later Street Fighter games. Street Fighter 89's title was changed after they showed the game at a trade show, the feedback they received led them to change it on the grounds that it had nothing to do with Street Fighter Oh, but it's nothing like that. Oops, I got off topic. I still have to finish this. You know, I just noticed that the full title is "Street Fighter 2010 The Final Fight." The irony is surprising and I'm turning into a nerd. But how do you make a game with the name of the other two? games and have nothing to do with any of them?
Maybe it means final fight as in. This is the future, this is the final fight of Street Fighter, but Street Fighter may be based on the Street Fighter film series from the 1970s, it's just as unrelated, and speaking of Street Fighter films, remember Street. fighter the movie the game This is the Sega Saturn version. What do you think about removing another console from the list? Anyway, this is one of the stupidest ideas I've ever heard: they make a movie based on the game and then a game based on the movie. Not to mention that the movie was more or less based on Street Fighter 2 and not the first one.
It looks like Mortal Kombat with its digitized actors, but not as good. It's not a bad game either. It's like Street Fighter 2, but the controls are a little more rigid out of curiosity. It's fun to play. But it makes you wish you were playing Street Fighter 2. Whoa, whoa, whoa, okay? I got really sidetracked because I was trying to review Street Fighter 2010, and you know I just talked about one thing and end up talking about something else, but that's the thing, man, and you know what would happen if they didn't call it Street Fighter? maybe I wouldn't have had that problem, so from now on let's forget the title, take the name Street Fighter and throw it in the trash.
The goal of each stage is to find a portal, the portal never appears until you destroy the target enemy. And that is why all enemies are called targets. Yes, it's uncomfortable, but that's what it means. So you destroy the target and the portal appears somewhere? And you have to run and arrive within a very short time limit, and I mean it, very short. There's a time limit within the scenario: I'm running around trying to kill this plant, but the son of a bitch won't sit still. Come on. Come on, the graphics look like some kind of strange cyber nightmare.
I like it. It's like a cross between Salvador Dalí and Hr. Giger. Other times you're in a psychedelic limbo with clown-shooting-frog music. The background looks like one of those magic eyes pictures that you know you're supposed to stare at and get angry. Each stage becomes more difficult and leads you to new levels of frustration. There is a stage where the screen keeps moving horizontally. If you don't move fast enough, you die. Sometimes you have to choose between taking the time to kill an enemy or just rushing through. via Because you're going to die anyway if you don't move your butt Then there's this stage where the screen actually moves back and forth.
The most difficult thing in this game is attacking, there are so many enemies in the air that you can't do anything against. I'm going up a fucking Diarrhea Waterfall, I can't shoot up or down and since the enemies are coming from above and down that's really a fucking problem, I can't shoot, get away from me. They are murdering me. They're fucking my penis. Then there is the arena stage where you have to fight a boss, but there is no base to fight on. You are jumping in the sand trying to make your way to the end. bottom of screen So you can shoot this guy, but every time you get low enough to shoot him, he shoots first and you have to jump again and you never get a chance.
I wish all this damn sand wasn't here. Then there's this stage where you have to shoot an eyeball at the ceiling, but there's no way to reach it unless you have maximum power, but you can't go back and get more power. So you're screwed, the only thing you can do here is wait for these walls of mucus to form, stand on the edge Right here and then you have to look in the opposite direction. This is the only way you can hit this eyeball, but then okay. good luck trying to avoid all the other shit coming at you, you will never be able to pay attention to one thing at a time, this game is all about distractions and forces you to multitask.
No matter how accustomed you think you get, each level throws something different. You have to keep developing new strategies. This game is incredibly annoying, but it's also very refreshing if the controls were less limited and some of its flaws were fixed. I'd say it's an underrated NES classic. It gives you an adrenaline rush. And annoying. You have enough to not want to give up every time you pass a stage after hours of trying. There is nothing more satisfying and triumphant than hearing that glorious However, the final stage goes too far. It is the most cruel and abominable final stage. ever scheduled Will you get here in an endurance round where you have to fight three bosses?
And then it goes to a final boss that has two different forms, all in one life, you die once you return. First it's this damn clam-shaped thing, then it's this damn brain, and then it's these two mummified Armadillo robots that disappear into a room that spews random fire. It's all about trying to stay alive. You have to do everything before time runs out. Oh look, I beat them and time keeps passing. Come on. I have to get to the final boss. Yes, I dowith two seconds to spare and then a cutscene appears. There is no way anyone would bother reading this.
Your heart is beating so fast and you're tearing your hair out of your head wondering what. Damn I'm going to have to fight now that I'm at the final boss. What is it? What is it? That? the damn time limit do you think after the cutscene the timer would start again but no, you fought all three bosses? Then it's the cutscene, then you fight two forms of the final boss. So it's basically five bosses in total, all on the same life bar and the same time limit that you get unlimited. So there is no excuse to close the game, you just keep playing and playing. and by playing.
Over time you start to get good at it. You can defeat all these bosses by taking as little damage as possible, but then time always runs out. So you do it really quickly, but then you end up getting killed and then you start going through a phase where you get so frustrated that all the skill you've built up starts to get weaker instead of better. You actually start to get worse because you've been playing the same thing over and over again. The final boss looks like a big, blistered sack of balls that swallowed a grimace. His only weak point is his face.
The ideal strategy is to climb the wall and continue. Shooting But your beam doesn't reach, not without all the power-ups, you can try to jump and shoot. But that takes too much time, you don't have time. When you are going through the stage, you have to stop and get all the power-ups. , but that's also a waste of time. But you have to do it. You have to make it all happen somehow. You can't beat one boss without problems, but then you screw up a little on the next one, you manage to beat all the bosses without getting too hurt.
Get all the power-ups and three do it. Fast as shit, all in one perfect race. But once you do it, man. You're on top of the fucking world. Yes, boom, boom, and that, my friends, is Street Fighter. 2010 that's all I have to say, so happy new year. Happy new decade, I'm forgetting something! Yeah, I forgot my damn email.

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