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MAJESTY 2 IS A PERFECTLY BALANCED GAME WITH NO EXPLOITS - Infinite Money Glitch Is Broken!!

Feb 27, 2020
Hello ladies and gentlemen, I'm the cool Britt and today we're playing Majesty. I know it's an absolutely fantastic

game

that I'm sure many of you may have never heard of and believe me, you're going to have a blast. The

game

is fantastic, it holds up very well to today's standards and there is a lot of fun to be had here. The Match D series is a diamond in the rough. There is almost no other game like this. The mechanics are so unique and so fantastic that you will just find yourself completely almost addicted to it as soon as you master it, trust me this game is very magical, simply Majesty is a medieval fantasy management simulator, you are the king of a kingdom of fantasy and it's your job to simply make sure. that the kingdom works, however, the management of the kingdom is very interesting because everything is done almost automatically, you do not build houses, that is simply an organic growth, your tax collectors will go out to collect

money

and bring it to you, that is

perfectly

natural , but when it comes to fighting the many monsters that will harass you in the powerful Empire, you will need to enlist the help of heroes to defend your borders.
majesty 2 is a perfectly balanced game with no exploits   infinite money glitch is broken
The heroes, however, are completely independent characters who honestly won't care too much if your entire kingdom burns. Although what matters to them is that they level up, get more loot and also a lot of

money

, so if you have a huge den of wolves harassing your farmland, you will have to offer a considerable reward for that den of wolves and if it is particularly difficult , then you will need a big reward, but if you put too much reward on it, level one heroes will throw their bodies there and get killed over and over again, but that's part of the joy of it.
majesty 2 is a perfectly balanced game with no exploits   infinite money glitch is broken

More Interesting Facts About,

majesty 2 is a perfectly balanced game with no exploits infinite money glitch is broken...

It's majestic, this game is unique, it's absolutely fantastic , but as you can probably guess, ladies and gentlemen, it's not a

perfectly

balanced

game, there are a couple of minor feats, and of course, once I get the game in my hands, we stop it from being whatever it is. It was once a real-time strategy game, a role-playing game, it's a strategy game and we turned it into a Tycoon simulator to make money and that's exactly what we're going to do today, ladies and gentlemen, so a extra goodbye, make sure you are sitting down and relaxed. have a nice hot cup of tea and, hey, and if you're feeling like a hero, be particularly well-behaved as a peasant today, why not consider sharing the video?
majesty 2 is a perfectly balanced game with no exploits   infinite money glitch is broken
Oh my goodness, that makes your king happy, true, for a short time, but happy all the same, and trust me. I'd rather look happy than angry because when Smith is angry that's when he starts letting the Thieves Guild collect the tax money instead of the tax collectors. Oh, and you wouldn't want to see that and he will be for us in this fantastic game. Unlike the original Majesty, this game never gained the same amount of traction and cult following as its predecessor, mainly because it lacked a couple of features that the latter had, but even so, this game is still a lot of fun, there is one thing.
majesty 2 is a perfectly balanced game with no exploits   infinite money glitch is broken
What I will say about this game is that this game is about as difficult as trying to complete your tax return in two hours while destroying your face from snorting loose leaf tea. It's a challenge, it's almost like a Dark Souls of a manager game, if you can believe it, you will have to reload levels repeatedly to know where the enemies are coming from and learn where to defend yourself from, and that's why this game is fantastic, now let's play the mission of the shadows. In the past, it was meant to have an advanced difficulty level, but if I'm honest, an advanced level in this game may be completely impossible or in fact, it may be easier than the beginner levels of the game and by the way, beginner levels in this game are. practically on par with expert levels in this case it's a complete mess of a ballad, no wonder everyone was very confused when it was released but anyway let's play this fantastic shadow quest from the past and today ladies and gentlemen, I'll show you the fantastic people at home, how to make a ridiculous amount of money with

majesty

;
In fact, so much money that the entire game economy is

broken

and fundamentally nothing makes sense anymore, so how do you think spiffs are going to make their money today? a ridiculous tax on peasants, being agricultural enemies who spend a ridiculous amount of money to generate wealth in that way, see ridiculously expensive items sold to all their citizens and, consequently, keep the profits or use huge colossal herds of donkeys moving merchandise, believe me, it makes sense. vote now in the comments and see who wins now this game is incredibly simple but this particular mission is a bit spicy, basically there is a dark wizard hiding in a tower somewhere in a hare on the map and he will be able to cast a Lots of spells and harass us from a distance to prevent him from doing so, let's develop an ice mage skill to defend ourselves now, as you can see this game looks good right away and what makes this game so special.
Much more special is how everything works, it's fantastic, you see buildings, they are not built instantly, you have to wait a while, which is quite impressive and the economy of the game is very exciting, we have our little peasant houses that will generate a small amount of gold, the peasants, of course, will wander around as an assistant in the construction processes of our Empire, which, of course, is very important, as you can imagine, and as soon as the peasant hut produces its daily ration of gold, our two tax collectors will come out and go collect it.
Pick up the gold though, if your tax collectors are wandering around and a wolf suddenly wanders around, it will probably murder your tax collector and then lo and behold, everything in your Emperor's house has gone a little crazy, oh no, the evil wizard in his tower has just cast a rather annoying spell and consequently incinerated the tower he was trying to do, that's really a shame, but hey, good news, our tax collectors are now collecting taxes. Now tax collectors aren't exactly the only way to make money in this game. Because they are intended to be the game's only focus on generating money, the only other way you intended to generate money is through trading.
Trading is now unique because it requires you to control trading posts that are scattered around the map. Anyway, we'll continue with those trading posts a little later, our wizard guilds are level 2 so we won't be bombarded by the evil wizard from his tower anymore and our tax collectors are outside collecting all the gold . Fantastic, how great. job you have, I mean this could be you ladies and gentlemen, imagine being a tax collector in our glorious Empire oh no and of course it started, the first wolf arrived and immediately he is murdering a peasant and there is certainly nothing that What we can do to stop this wolf.
Because we don't have any heroes who are willing to go out and kill this wolf, what we do have, however, is a single royal guard who is patrolling the world and will eventually detect the wolf and try to do something, of course not before. the wolf has murdered four different peasants, erm, he was there trying to help our glorious Empire. Thanks wolf, anyway, that's very generous of you. royal corn guard kill him come on just defend please that's all you have to do he's not very good at it if I'm honest but well fantastic the wolf is dead and as soon as the wolf dies, another wolf comes immediately, of course it does, and there's another wolf there.
Oh brilliant, this is fantastic, please can we catch the rogues? Guilt builds the peasants, you don't build. the rogues guild you are going to die pretty quickly now at this point of course our Empire is plagued by wolves but wolves will develop quickly from being wolves to powerful wolves and then they can become massive werewolves and suddenly be children giants and werewolves and, as you can see. If you don't get on top of these wolves they will start murdering your tax collectors, that's the last thing we want because if you lose a tax collector you will lose money and you don't want to see me when I lose. money oh it's not good at all, I can't build this damn rogue guild, now it's fantastic, our rogue guild is almost built and as soon as it's built we can get our first heroes out, now the heroes at the beginning of the game because they are low level, they will mostly be hanging around our lands, willing to do almost any mission because they don't have gold.
They are low level, they will take any job you offer them, you will get some level 12 heroes. In your empire suddenly they are not going to do the easy jobs, they don't really care if a wolf is harassing a house next to them because it is not It's your job to worry about that, that's what lower level peasant heroes have to worry about anyway. let's set our first rogue to fantastic and our first hero is ready. Who do we have here? It's the Mora filly, a rogue, she immediately saw the chest, so she's going to loot that fantastic.
What do you get? Oh, she has better armor which is actually quite useful for us. From the beginning we can now tell that the wolves are coming from an area here, so I'm going to place a scout flag here, but I won't be able to shell out the gold needed to offer a reward. this Scout flag, which is a shame and since our hero is not even going to bother doing that mission, now you will notice that our lovely hero has fled from combat because heroes have their own decision if they can't win. a fight, they're not going to make the fight, they're just going to run away from it, the heroes care more about themselves than each other and that's a really interesting game mechanic, but it means that the heroes will continually mess you up. for example, right now when a peasant house is being torn apart by a group of wolves and the heroes are busy lazing around and having fun here, oh there you go, you finally saw the wolf, now the low level heroes are trash, they can do it.
They don't fight very well, they'll mostly die a lot, but once they level up to about level 5, that's when they start to get really spicy. Actually, I was running. One of our heroes saw this wolf den over here. This is good basically. This is where the wolves come from, so we want to take care of that and the sooner we can send a group to kill the wolves, the better, so I'm going to offer a hundred gold reward for that as well. a hundred gold reward on our exploration mission and lo and behold the players now started launching the first one, oh my god it's a Minotaur, oh my god heroes please kill it, oh no it's not the market that It's actually worth a lot of money, oh. and since the heroes are not going to go kill him, I will have to offer a gold reward for killing the Minotaur until he is resurrected.
Will really consider doing it. Take our rogue for example, she is now finally deciding to do it. she kills the wolf den just because she's interested in our rogue fantasy here, good stuff, come on, defend the market, oh but no, she's running away from combat because she can't fight the Minotaur because it's too high a level, great, that's exactly what we wanted, not my. God, there are two minotaurs now. Oh no, odo, odo doh, okay, bring me some gold. I'm going to have to hire a magician. Wizards are great, they are made of paper, they have very high damage attacks, but if they go into combat they are almost dead. immediately level 5 Wizards are good now, right, wizard fight, here we go, that's more like it, but unfortunately our wizards are going to die immediately because of the walls, there is no wizard, no, and that's 500 gold down the drain , this is how the economy of this game works.
It works anyway, that's our first dead hero, he will be the first of many I'm afraid, anyway, the good news is that we now have a graveyard where we can buy our dead wizard. The only downside is that said graveyard will also spawn a bunch. of skeletons that will attack us at random times, which is fantastic, thanks to the game, it's very generous of you. Now it is important to build random towers around your empire because towers are a good source of defensive units that will put up a decent fight against several. Attacking forces, such as a Minotaur, are not as good as a hero, but at low levels they are very useful for stopping things like a large number of rats appearing from the ground and murdering all your peasants.
Oh, and here comes our first. Skelly is fantastic, now the economy of this game is also very interesting because you earn money not only from the buildings that generate taxes, but also from your heroes by buying things that you see and about Harrah's will kill, say, a wolf worth 25 gold and They take the 25 gold from the wolf corpse and use it to purchase items such as health potions. Your heroes love health potions because without them they will just die because we have the Thieves Guild and we just unlocked a skill. which is aextortion, we can basically have the Collections Guild collect our taxes instead of our tax collectors, which means they get a cut, which is a little embarrassing, but on the plus side it's more money for us, which is exactly what we want and it's fantastic.
We have created the Ranger Guild, which means we can now buy some archers to defend our lands. This, of course, is very important. We could earn some more gold, so we'll immediately do another extortion and there we go, the ranger guild is active. running, and of course, my archer won't worry about the gold reward he put on this tower, but instead he will go on the exploration mission. Thank you very much for the hinge, friend, very generous of you. Oh, at least someone answered the call. oh no, he's going to run, isn't he, he's going to run, don't you dare run, I can't have this watchtower defeated, please, it costs a lot of money to bill it anyway, good news, the Wolf's turn here is finally being destroyed and when it is the harassment of our villages will decrease for a short period of time until more arrive please these are coming from Further away anyway there is another wolf den around here let's go to give a reward for her because I would like to see her defeated, as well as this wolf stem, as you can see, our heroes are starting to level up like Oh.
Rogues and now level eight which is pretty good, most of our archers are still very low level so they are weak and puny but over time they will improve, most will allow heroes to purchase health potions which It is very important since they will also die. Anyone please come build these slain warriors. I need it now. We won't be able to solve our economic problem until we build our first trading post, and unfortunately that won't happen until we expand in this way. It'll take you a little bit, but as long as you can get through the early game of this game, as soon as you get out, you're basically set forever anyway.
Great, we have our warrior guild built. The warrior guild is very useful because these guys, unlike everyone else in your empire, will basically respond to any and all defensive flags because they love people, they're good heroes, they just want to help all the people common until they get to about level 10, then they just want to be tough and walk away. and they do indeed cross the entire universe, but at low levels they are simply good guys who seek to protect the peasants and tax collectors, but the economy is not limited to the market either and sells health potions to adventurers, we can also build the blacksmith. where we can sell expensive premium armor at ridiculous prices and exorbitant Bullfighters, which is another wave of your money back and here we go, our lovely level seven rogue will now go to the market to spend some of his hard-earned gold on health. potions, which is very useful for us now, our rank here has fantastically decided to do my exploration quest and has consequently discovered the trading post here, which is fantastic, this allows us to get our exploit going, but first we can't just build. a trading post completely on its own, we are going to need to build a tower here to defend the trading post, otherwise you will lose all your buildings because a random stray wolf will come and murder all your civilians, so build a tower of guard here and offer a reward for defending it and hopefully a couple of our adventurers will go, but as you can see, our lovely adventurer who went to buy a bunch of health potions has returned with five health potions that do indeed go into the market and the tax collector collects the money and returns it to me so that the cycle of the economy works.
You put rewards on things adventurers can do, they're going to do them, and you get money for it now if you've ever played this. game that I would really love to know about because it really is a diamond in the rough that I think a lot of people overlooked. It's a real shame because this game is downright fantastic. Oh, great, we're going to lose a hero, even in pieces. the worthy turns out you weren't too worthy, rest in peace but of course we can summon him back, we can resurrect him, it's just going to cost a lot of gold, so let's resurrect Sir Stephen the worthy, a level liberated hero, BAM, he's back and I can immediately fight the skeletons coming out of the graveyard, perfect.
I really like this management aspect. You don't have to resurrect the heroes, you can buy new ones, but if you resurrect them, they keep their levels, so there's a good system anyway. Our guard. The tower here has finally been built and this allows us to begin our

exploits

and shenanigans at the trading post, but of course to make the most of this exploit you will need a decent base amount of money. I recommend probably having around. about 2500 in the bank before trying it, now the thing is trading in this game, it's a good way to make money, but due to the limited amount of trading points on the map, you will never be able to make too much from it.
On this map alone I think there are about six trading sports which means you should only be able to have six trading posts, however let's break the game and make that not the case oh dear a werewolf is coming Oh, this. It's a problem, but it'll be a problem for me in about five minutes instead of now, that's a scary guy, oh, and here comes that annoying werewolf, fantastic, luckily one of our adventures puts him in solitary just drinking a lot of health potions, but naturally he's dead, so I'll have to put up a bounty on that werewolf because it'll be a real pain to kill him and we've lost one of our best artists to him.
God, Terry, this werewolf is so hard to kill. It takes a lot to kill 3000, oh what a pain, I'll never go, he's dead, he's killed two of our characters, but you know that's okay, a necessary sacrifice, some would say, and of course, let's take our gold now for means of extortion and we're going to get to I think 2600 gold here we go this will be perfect and now we're going to run our exploit so as I mentioned ladies and gentlemen the game only allows you to build one trading post for each suitable . trading place, this makes a lot of sense because otherwise you would unbalance the game's economy if you could just BAM Trading Post in a massive circle around your empire, so you are limited to about six trading posts per map, but what What if I told you, ladies and gentlemen, you could have more.
What they don't want to do is pause the game. Click on your trading post area and build the trading post. Then click outside the trading post area. Now the game says we won't be able to build. There is another trading post there, but as long as the game is still paused, we can click on it again and build another trading post, so you just want to click over and over and repeat the process over and over, now This will slow down your game quite a bit. heavily and your PC may not necessarily be up to the job, it could also crash, but hopefully all is well now.
What we have done here is we have built 14 trading posts in one location. Remember that the map would normally only allow us to have about six trading posts anywhere on the map, but we've managed to build 14 in one and it's already very close. The game will stop immediately after a short delay. It'll come right back now, you'll want to defend these trading posts from the start because if one breaks you can't rebuild it, so make sure you have your guardhouses set up and have your hair down to defend them and as you can see all the peasants have now come to start.
The massive work on this huge build seems like at the end of the day, the game thinks we've just stacked a lot of buildings on top of each other and consequently told Bill the entire peasant population now when you build each one. trading post, the next trading post becomes more expensive unless you stop the game and build them all at once, in which case there are only 200 each, but now if we wanted to build just one trading post, it would cost us 58,000 gold, yes, we are. We won't do that, but it's not necessary anyway because now we are completely crazy and here we go, our trading posts are now being finished perfectly.
The game is a bit

glitch

y at this point, as some of them will end. earlier than others, but when a trading post is finished, he basically sends a caravan carrying 500 gold to our market, so let's wander around our lands and do it nice and simple, but with the amount of trading posts we have here we go. send much more than a single Caravan and there we go, our two trading cards arrive and suddenly the market has 700 gold, we can do a quick shakedown and suddenly make 1600 gold or I can tell my tax collectors to Bring it slowly in their huge pockets to get our economy set up and running at this point.
We have some good defenses. Various constructions. We have our huge commercial cart on the way. We have our adventurers buying resources from the blacksmith. and potions from the market, so we are practically prepared and ready for almost anything, this game comforts us now, especially given the nature of these trading posts and the ridiculous amount of money they spend and fail to generate for us, and here we go, here it comes the massive flow of our trading cards, remember that each of these bad boys carries 500 gold and oh my god they are going to completely destroy the market when they come to war, they will stop a couple thousand in one go and honestly, who cares that we lost a farm over here with a massive miners chat it matters little because we have a lot of gold on the way uh oh yes here they come here ladies and gentlemen oh this is perfect now I'm going to leave a couple of mission markers and Hopefully some of the adventurers will take them and explore the map a little more for us, since that way we can start focusing our attacks better if the enemy's advances become more powerful, but with all this extra gold, we will immediately be .
We will be able to build a second warrior guild, another rogue guild, another Ranger guild and basically we will be able to have many, many more heroes than games like we should have at this initial level. Oh, and here comes another huge donkey party car. This is perfect, very cool, we have some adventurers around here who are just looking to explore the map, so we'll give them some gold and hopefully they'll do wonderful things, whether an adventurer actually responds to a flag. It's actually very impressive, it basically all has to do with how much gold the adventurer will get from doing the quest, as well as how far the adventurer is from the quest, so if all your heroes are standing here fighting against something, it will take them a There is a lot for them to really wander around here and explore.
Some here are also expected to do one thing more than others, so the Rangers are much more likely to explore. I also have the Hall of Lords building here, allowing us to buy basically overpowered characters. from earlier levels in the campaign, they are very fun books, it basically means that I can summon a certain lton, the swordsman, here with his expert swords, the fact that he is a level warrior immediately at bat and he can just run over here and almost hit a wolf. completely oh it's so powerful well done so keep in mind and well done oh and here come the trading wagons of course now this way of generating money is pretty game breaking it's ridiculously overpowered because you're going to win much more money. of what a mission was actually intended for you to do, you know, that's part of the charm.
I love playing games completely the wrong way, but honestly, this isn't too far off from what I'm sure the developers intended. Oh, and fantastic, some good news for the dwarves. The north has decided to join us and has pledged its support. Beautiful things, this is fantastic, that means we now have free dwarves who have suddenly decided to join our fantastic adventure. Oh great, we've discovered a minor tool pyramid, now this is going to be fun. one, so we're going to get a thousand gold reward and suddenly a ridiculous amount of adventures are heading straight there because you know there's a lot of money to be made here.
I'm fantastic, the violent old man. the pyramid has been defeated, well done everyone, yes, it turns out that you can very easily summon a massive group of men if you put a ridiculous reward on it, lovely stuff, there are many adventures we had here, it is often said that we met Many people. some fun gaming

exploits

and of course I thanked them 100%. I highly recommend that people send messages tomy email, although it's always fun to have to search YouTube comment sections and find some very interesting exploits that have been buried for years and people have been We've already forgotten about it and now we're going to buy almost every guild in the game because basically we can, we have so much money lying around we might as well get even more heroes yeah here we go. we've gone a little overboard, we're almost perfect, we've bought all the heroes we could for this map, it hasn't actually taken that long in this game, which is pretty interesting, this bishop should take a little longer than this, this it is with difference.
The fastest I've ever done this mission, my god, it's going to be a spicy game. I can tell you that now, cheese style, we're not actually going to finish this mission the way the game basically wants. You have to amass a large group of heroes and the Zerg just take them to a huge Tower here, which you know is a fun way to end the game. However, we are going to do something very different, we will choose the final boss of this game by simply shooting it from a range and from a safe place, now we can speed up while our heroes level up.
It will take a while, but we will continue to generate large amounts of money for a long time. The period of time as our heroes slowly rise into higher levels are the enemies we are going to fight or we are also good at rising higher and higher because we have reached a critical mass, we can no longer lose the game we have simply lost. used very easily or as I say a huge werewolf has arrived so of course it's an interesting fight as always fortunately though I can spend gold to freeze the werewolf in a box here we go that's it a werewolf treated in some of these annoying werewolf attacks.
I'm going to offer a reward of say 2000 gold for the werewolf house, and that will cause a ridiculous amount of adventurers to actually up and leave the local countryside and run to where the money is because it's a ridiculous amount of money, so suddenly 15 adventurers are interested in this. I believe that each and every one of our adventurers will now try to complete that mission. One thing we can do to smooth out the process of destroying this cabin and fighting the werewolf inside is we can build a wizard tower. These bad boys are pretty overpowered because they build. very fast and they can do a lot of DPS now fantastic, my heroes did well, that was very well done, yes we almost have 70,000 gold right now which is good, all our heroes are leveling up.
Bravo, well, we are sending them. In quests, heroes who aren't collecting rewards in various buildings are usually very happy running around fighting skeletons that appear in the graveyard or rats that suddenly appear from sewer grates. It's a good economic system, it basically means. Even lower level listeners still have a way to earn a pretty decent amount of money and then go and of course spend the money at the tavern or the market, which is exactly where we want them to be, after all, a happy hero is one who gives all his money to the lord, that's exactly how we want it to work, oh and we've discovered the Wizard's evil lair, basically a very interesting setup he has there, basically, it's got to be a real pain to head kill the books he presides over. in a huge dark tower surrounded by statues of wizards of ridiculous size, these can choose, they have a great impact, if we send them something other than a dwarf, they will end up dead, fortunately, we have a small way to avoid this, we will build a tower of the wizard right here Oh, unfortunately, that was too close, okay, let's build a Wizard Tower a little further away, how about we go?
It's more like a game. I'm going to let a ridiculous amount of time pass and just see how much wealth I can accumulate when I let my economy run along with all these ridiculous caravans that spawn and carry huge amounts of gold to the market. Perfect, it's good money, it really is, but I mean, we don't do it. Not only do we make money in the market now we also make money in our lovely magic bazaar here where our hero has acquired very expensive potions with a ridiculous profit margin, you can make a lot of money with the magic bazaar and yes we have made a perfect hundred thousand .
That's a lot of money, my goodness, I'm not sure if anyone else has managed to reach a hundred thousand in this cave, but hey, it's a good amount of money, now with this magic tower we can do something very cheesy. I see that each guild basically gives the king a cave, myself, the legendary Sir spiff, the ability to cast a single spell, orb, magic bonus, basically for dwarves they give us the ability to repair buildings, but for wizards , they give us a lightning bolt, now the lightning is. a spell that deals damage and costs 250 gold, however how much it costs depends entirely on how far away you are from a wizard tower, so we have a wizard tower here and we have the dark and evil tower here, which we must kill now with lightning. does one hundred damage - it cost us 750 to cast that bad boy, but there's only six thousand health in this dark tower, so with one hundred and fifty thousand gold in the bank we're going to defeat this tower using lightning or just sending heroes to fight , believe me this makes a lot of sense, we just have a ridiculous amount of money and we might as well spend it on something like this, oh yeah, there won't be a final boss battle, just this I'm afraid, ladies and gentlemen. this truly perfect glorious game mechanics exactly as the developers intended, we can even speed up the process by speeding up the game, oh here we go, it hasn't even cost us 30 thousand dollars, this is a ridiculously easy and cheap fantastic game, and here we go , the dark tower.
It is now destroyed and the enemy boss will now be released into the wild to attack us ladies and gentlemen, like a scary fort I know, but don't fear because even though it has just been released into the world, we can't just put out an attack order. his head so let's do it BAM attack flag on the dark mage and how much are we going to offer let's offer let's say 50,000 gold I want this man I want this man All the heroes we have will come and fight this fantastic dark mage anyway, here The killer brigade is coming, all the heroes are in full force today to fight the evil one, you know what?
Still here we could destroy some of these stone statues. I mean, they don't really cost much. break down well: let's defeat the final boss fight oh, two of our heroes haven't died, what a shame they're not afraid, because here we go. I'm pretty sure we just attacked the guy, yeah he's dead and all our heroes are here. with the full force of him smashing the towers my god oh what an experience it was perfect here we go ladies and gentlemen it's a total victory wow this is unique these are the stats for the game. 120 days passed, we accumulated a wealth of almost 450,000, only 23 heroes. of ours were killed, which is quite normal, we killed 1700 monsters, 11 of our buildings were destroyed, this is perfect, honestly, what a fantastic victory it was for us, ladies and gentlemen, that has been my adventure in the fantastic world of

majesty

where I arrived. shows how perfectly

balanced

this game is, it really is an enlightened experience and if you've enjoyed what you've seen here today, feel free to like this video and why not consider jumping into the comments section below and telling me what you think. videos that you should make next I will give you a couple of options: would you like to see a real-time strategy game, be a legendary role-playing game or see a Tycoon game?
Of course, for your opinions below and why not give me a couple. of recommendations and see what kind of feats I can get out of Woodworks to entertain you, fantastic people at home, as always, a huge thank you to each and every one of our fantastic sponsors who make these amazing videos or, most likely, these. Majestic sausages promise a monthly amount and of course say hello and say thank you because they have made a ridiculous amount to thank them so much and if you were sitting there wondering what video you would like to watch next then take your pick.
This one will now be handpicked by myself so that it's downright perfect for whatever you want to see next anyway. I'll see each and every one of you in the next one have an absolutely lovely day and goodbye for now.

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