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Johnny vs. The Legend of Zelda: Ocarina of Time

Jun 01, 2021
This is the biggest one, it's not the last marathon to be dissolved, but this is the one that many of you didn't expect anymore. The Legend of Zelda Ocarina of Time. Well, first of all, is it

ocarina

or

ocarina

? I hear people pronounce it differently in everyone. the damn moment, how do you pronounce it? So, no, 64 was the console where numerous Nintendo franchises made their three-dimensional debut in 1996, we got Super Mario 64, and 1998 was the entire franchise it became. I mentioned it before. Reviews I didn't get to own an n64 until 2003, but that means I wasn't aware of the amount of hype this game received this year upon its release.
johnny vs the legend of zelda ocarina of time
I remember the commercials and magazine articles. I think I even found the Nintendo Power edition focused entirely on the ocarina. of

time

with a strong escape or fight with a strong ending or die trying and in the end now we get the girl or the mockery and misogyny in the Nintendo commercial guessing that one did not last long on the air Ocarina of Time often It is considered the most critically acclaimed game of all

time

, even to this day, people from all over the Internet described the impact the game left not only on this other community but also on video games in general.
johnny vs the legend of zelda ocarina of time

More Interesting Facts About,

johnny vs the legend of zelda ocarina of time...

I mean, this game was huge there. It's nothing like it, it's the franchise's first leap into the 3D world, so let's see how well it made the transition like previous revisions to previous console titles. I'll be playing from the Virtual Console to provide better image quality for this review. although I would still recommend playing the game on a real n64. More on that in the late '90s, if people weren't talking about Final Fantasy 7, chances were they were talking about out-of-time popcorn. I was interested, my way of thinking in the past was to always try the game, everyone couldn't shut up, well I wouldn't come to play ocarina until I took a nap for the first time on my GameCube almost 10 years ago in 2003, yes I was subscribed to Nintendo Power or bought a newly released GameCube.
johnny vs the legend of zelda ocarina of time
You'd get The Legend of Zelda collector's edition disc that came with the first Zelda game on ocarina at once and Majora's Mask, all in one neat little package. However, my son Kang wasn't used to one and I wasn't a subscriber. It's an hour into the app at the time, so I ended up borrowing my uncle's copy. This is how I first played preventing Ocarina of Time. I don't remember exactly how long it took me to complete the game in my first two playthroughs, but I do remember spending many weekends on it, maybe I have my younger brother, Mark, who I shared a room with at the time you broke it down , is awkward from a simplified standpoint and continues to follow the standards that were established in Zelda 1 and approved at the end.
johnny vs the legend of zelda ocarina of time
Up until the past, the biggest change that Ocarina Time introduces is the 3D changes, so the majority of this review will focus on how well the established formula works in the third dimension and what was changed to accommodate the change before Let's do some of that, however we do it. I have a story to summarize In an infinite force is a young man who lives among the Kokiri, a race of beings that resemble children, the guardian of the forest known as the great Deku tree, senses that evil is afoot and instructs to a fairy named Navi. to accompany the young man who is destined for greater things, the young man is none other than a link in one of the youngest incarnations of him, the children of just 9 years old in this game, is something waiting for him in a short time?
Lincoln Navi meets and encounters the Deku Tree and then reveals that he is slowly dying due to a curse placed on him. He attacks Link to remove the curse within the body, which Link does quickly, but in the end the Deku Tree informs him that he was damned. From the beginning I suppose that the great Deku Tree does not like to have spiders and Goa inside its body before dying, the Deku Tree tells link the story of the three goddesses din nayru and farore, the beings responsible for the creation of Hyrule and the only ones triangles. themselves, the Triforce, the person responsible for placing the deaf person in the Deku Tree was a man named Ganondorf who wishes to search for the Triforce to obtain the supreme power with the world that the Deku Tree grants linked with the Kokiri emerald, one of the three spiritual. stones needed to gain access to the sacred realm where the Triforce is supposedly kept.
He remembers the golden land of a Link to the Past, while it is now known as the Sacred Realm. Just before his death, the Deku Tree establishes a link to Hyrule Castle to meet Princess Zelda. who senses the exact same evil in the Deku Tree noted to ensure that Ganondorf does not obtain the Triforce Zelda tells Link that they will need to gather the other two spirit stones located in Hyrule to prevent Ganondorf from entering the temple of time, which is the door input. connecting the land of Hyrule with the Sacred Kingdom you also need to use the prized possession of the Kingdom of Hyrule, the Ocarina of Time, which is the key necessary to open the door that leaves the Triforce, you will have noticed that the quest for the spirit stone sounds .
Remarkably similar to the collective pendant linked in a Link to the Past, well, it is true that both missions are similar in concept, the purpose of collecting the items is a little different in a Link to the Past, probably to collect the pedestal that must defeat the Master Sword. Jerry and in this game we are just collecting spiritual things to keep Canada waiting for the tribal wars in the sacred kingdom singing out loud makes you realize that yes it is pretty much the same with the mission clear in your head. The link begins his search for the Other Spirit Stones that lead to both Goron City and Death Mountain, home of the rock-eating Gowron and Zorse, which are found in the Zohr domain, home of the Zoras, while these guys I sure have become much prettier in a 3D transition, how are you doing?
From this to this they are two separate races that are known as auras. You can also call Zoras's king the fusion between the two designs, but I'm getting off topic. Collecting the other two spirit stones requires a bond to help the Goron District. Houston Donnelly ate all the food and rescued the princess from Zora's path. Oh, from inside a big fish known as a jabu jabu, the story doesn't really evolve because it goes to where you collect the stones, I mean you meet Rudia, the leader of the gorons who are grateful for a bond that helps their companions but it really doesn't go beyond that then you have princess ruto who in addition to being the typical rebellious princess is just the means to collect the last spirit stone, things don't start to bite again until you return to Hyrule Castle after collecting the final stone Zelda and her guardian EMPA are seen fleeing the castle on horseback with Ganondorf soft and hot on her trail during the escape.
Zelda throws like the Ocarina of Time to keep it up. away from Ganondorf's clutches with Ganondorf away from Hyrule Castle link take this time to enter the temple of time and together with the power of the spirit stones use the ocarina to open the door of time revealing the Master Sword, the blade that you obtain Link walks over to the sword and pulls it off the pedestal where it suddenly begins to lower. It is revealed that Ganondorf was secretly following Link the entire time and that drawing the Master Sword opens the way to the Sacred Realm to get things done.
Worse, drawing the Master Sword also causes him to enter a magically induced coma, allowing Ganondorf to take the Triforce without resistance after a bright flash is awakened by the Sage of Light Rahu recounting the reason why he was put under control. sleep. because he was not yet old enough to become the hero of time, as a result, seven years have passed and Link is now becoming a young adult with magically produced gauntlets, stockings, and earrings in a large repository of information. Rahu explains it this way since no one was able to prevent Ganondorf from entering his takeit Roman took the Triforce, the man has become the king of evil and has transformed the kingdom of Hyrule into a wasteland of Malaysia and by this I mean market within the Hyrule Castle area, the hydroelectric fields appear completely intact. and Kakariko village looks perfectly fine too.
I guess it hasn't been that bad for these people, but maybe I'm overlooking some details now that Link is old enough to wield the Master Sword and become the hero of time. Raoul orders Link to rescue him. the other five stages scattered across Hyrule, where they can use their combined forces to stop Ganondorf's reign of terror over this desolate market, the rest of the world to bond is sent back to the temple of time, where he encounters a mysterious figure who named. of sheik who represents the last of the sheekha who could be summarized as ninjas to protect the royal family of Hyrule this series is not shaking the ninjas and you know what she says, it is something that every Zelda fan guesses at this point, The remaining five stages are located in five different temples, one in the forest, one in the mountains, one in a large lake, one in a cemetery and another in the desert.
Now from this point the story just stops, if I can describe it any other way, you have a goal. I know Ganondorf is the king of evil and all, but until you rescue the final sage, the story isn't really going anywhere. This is structured in almost all templates. You approach the temple area. Sheik teaches you a song that allows you to travel there comfortably. In case you ever want to go back, you conquer the dungeon and then the sage thanks you for rescuing them, it's only when you're ready to face Ganondorf himself, as when the overall story continues to unfold, there's a little chat between Lincoln each. of the wise, but that's all, it's small talk, they go out of their way to describe the dangers that our common flank does not help complete that dungeon, but since we already know that the world is a total danger with Ganondorf controlling it. sounds redundant.
I know it will be a total disaster if I don't do anything. That's why I'm here in the first place to prevent wool from becoming even more shitty. Then there's Sheik, a ninja who does nothing but teach. uses songs and spends most of the game off-screen, when you're about to enter the Temple of Shadows you think something is going to happen that will make Lincoln Sheikah form a team, but all that happens is a hilarious battle unilateral with something they can. I didn't even realize after Sheik just left, you know, I guess he didn't want to have linked focus for anyone else, which is also a shame because linked himself is a piece of wood and this game really makes that obvious.
He doesn't talk, react much, or seem to have any emotional connection to anyone in this game. If Miyamoto wanted a link to represent the player in this game, well, I don't see it myself anyway. I can't relate to this guy at all. when the five or the wise men are rescued, Link returns to the temple of time to meet with the sheikh, who is then revealed to be Princess Zelda herself, come on, tell me that's the reason he barely does anything in this story, he could have been perfect. opportunity to show that Princess Zelda was more than just a damsel in distress.
I mean, I really like her more than Princess Peach, so why not inject a little more badass into her? Princess Zelda explains that when Ganondorf obtained the triforce in the Sacred Realm, he only received a part of it, the Triforce of Power, the other 2 segments of the Triforce, wisdom and courage reside in Zelda and are linked respectively. Zelda gives as the power of the lighthouse to help defeat Ganondorf and as soon as she does, Ganondorf magically captures her. She shouldn't have done it. You took off your Zelda ninja costume, why does she take it off in the first place?
What is he hiding from Ganondorf all this time? So we know more or less how he works from here. Link travels to Ganondorf's castle and faces evil. He reached the climatic end. Battle well, the first part of the battle isn't really climatic at all, which is another energetic game of tennis. You can even use your empty bottles instead of your sword, effectively eliminating any kind of gravity this battle contains, but oh man, when Ganondorf is around. down for the count, he uses the Triforce of Power to transform into a final form of Ganon and what I think is the most badass and downright threatening Ganon I've ever seen.
This is what you would call a climatic final boss battle. Music is. Sinister, the atmosphere is well done, sense of dread and well, look, to this day it is my favorite Ganon fight of all the Ganon fights in the series at this point, Zelda even lent some help, it's not much , but it is enough to give. a blink enough to deliver the final blow again and complete with a stab to the head. Zelda and the other six sages combined their powers and sealed the defeated Ganondorf in the Sacred Realm, saving Hyrule from further tyranny with the threat of Ganondorf being killed.out.
Zelda used the ocarina of time to send link back to the Past to regain his lost childhood after that everyone goes crazy and celebrates Ganondorf's defeat link places the main store back on its pedestal and Navi just leaves, just leaves wow, I thought I thought she and Link were very good friends at this point, and the last scene is of young Link and young Princess Zelda meeting once again in the garden where they initially met, so now it's not really suggested in history, but yes in many. People believe that young bond forms young Zelda, what Gandalf has planned for the kingdom of Hyrule, and with that knowledge, Gambrel could be arrested before he has the chance to do anything to ensure a bright future.
I'm not saying that's what happens, just what people believe. and you know, what I agree with makes sense, so I'm not going to argue with it. I know I spend a lot more time here summarizing the story than any other Zelda game at this point, when you look back on it, it's not really any more complicated or involves navigating back in time, there's a lot more flavor text, sure, and the game explains how the Triforce and Hyrule in general was created, but that doesn't really mean anything in the grand scheme of things, in the end, Ganondorf wants to rule the world and you have to stop him, that's what the entire story amounts to, It does the job, but even with the jump to 3D.
It doesn't get any more complicated than that, but what about the gameplay? Well, as I said before, ocarina of time follows the refinement formula that was established in Link to the Past and simply changes it to Lincoln's 3d attack with this role with the B button. which could perform context-sensitive actions with the a button. , like less than objects, pushing or pulling things or opening doors, context sensitive actions if flame awakening had that I think it would have left it a little more relaxed if the powerful person was in less context sensitive due to the change 3D, the combat mechanics had to be adjusted and hitting enemies with the sword is still an easy thing to do and you can still perform the spin attack by holding down the attack button but pressing the Z button on the Lincoln controller gets stuck on Any knobby direction - With this Lincoln, easily track enemies to effectively damage them or anyone so that the Guardians are connected correctly with this shield that you can use by pressing the right side buttons when the links are fixed on something that remains held down.
The Z button can generally perform fast-moving side jumps and dodge walls to avoid incoming attacks. He can also perform a jump slash to deal a lot of damage. It's not the most accurate attack, but it's remarkably satisfying to link West into it. The link above was able to equip secondary items to use whenever you wanted with the Y button. Here the link has a total of three, count them three items to equip items from your inventory, so not only can you use items like the slingshot or the boomerang with one. but by pressing the corresponding arrow button you can also use that bottle of milk you have waiting or that wooden stick which makes it an effective weapon for hitting, this really kicks ass in addition to the sword and she will have her own separate buttons that They have three elements button a thousand obstacles more comfortable to face and it doesn't interrupt the rhythm in the slightest this is how it's done, as expected, the world of Hyrule received a major overhaul in terms of scale and activity, there is a lot to do here to complete the game with little to no side quests involved will probably take you between six and seven hours if you plan on searching for heart pieces or completing specific tasks in the expansions for that item or doing everything you can to graduate.
You also love the golden Skulltula tokens. expect your total win times to be double, possibly triple, depending on your skill. Completing a side quest shouldn't take long, but there are a few in this game that could drive you crazy if you don't know what you're doing. By playing the fishing minigame, they get the heart piece or the item trading secrets needed to get the best sword in the game. The large caliber of the sword. Christ, I barely made that deadline. That's what happens when you don't use the power of blade technology. I guess I usually don't mind trying my best to completely get everything in the game.
I did it, finish all three of Link's Awakening, but it takes a lot longer here, not just because of the amount of stuff you can do. do it, but the process of traveling through Hyrule countryside to get to the side quest in the first place, Link may be a walking arsenal, but he's certainly not the fastest thing in the world and he doesn't have Pegasus boost nor does he allow the three sign or Link wakes up. I won't be kicking up dust anytime soon. Hyrule Field is very large and very spacious, it is filled with many landmarks, but between these places there is nothing but empty fields with the occasional p-hat.
I frequently find sighs jumping everywhere because it's generally much faster than Link's running speed, it's like using the backpack and the Symphony of the Night to get places faster, of course it seems ridiculous, but come on, this isn't exactly fast, later in the game you'll be able to easily work around the different locations. the songs she teaches you and you even get a horse named after the opponent to run around the fields, but this all happens in the second half of the game, during the first half you have to travel all over the Hyrule countryside. Pie, especially if you want to complete some side quests.
No Gabor baton. I don't want to hear all those jokes again. This owl will occasionally interrupt your progress when you first reach an area and even if it is useful for the first time. time player, you will try everything in your power to avoid making eye contact with this bird on your second and third playthrough, damn it, don't go, wine, poor boy Abu baraa, you won't go, are you really open ? I govern myself perhaps. a Toro ride, but if I can complement it with one thing, its atmosphere, yes obviously the graphics have a three dimensional boost, but this game also does a good job of unpacking the atmosphere, the time of day really changes when you travel on the Hyrule Field. leading to potentially beautiful scenery during your journey with the combination of good sound design and ambient musical pieces.
Ocarina of Time does a pretty decent job of making the game's worlds feel alive. I just wish the music was a little catchier. It works, but I can. It's not exactly anything like that, the temples have also benefited from this improvement and it can be said that this is early as the first dungeon inside the great Deku Tree exploring these places, especially the first time, can be a disconcerting experience because you never you're exactly sure what. wait on the other side or around the corner, now there is nothing like what you would find and survive in a horror game, but people with a dungeon map and a compass to help you get out of the way, you will still have to wait as long as possible. unexpected, whatever it is.
It means that personally, from an experienced point of view, I don't find the temples in this game to be all that challenging. However, I find some of them to be quite long, I'm not sure whether or not it's due to the 3D change or people complaining that the judges just didn't last long enough in the previous games where there was some thunder in this one. game that never seemed to end. Yes, I'm talking about the Water God Day Temple, which for years has been the cause of despair for many players. I know how much the forest temple bothers me too.
I can never remember the level design in this place and I always end up spending about an hour completing this temple. It's a little too gloomy for my taste. The reason why the water temple gets so much of a lot of people who have played this game is not only because of the constant need to raise or lower the water levels to reach new locations, but the need that constantly follows the game is to switch to the iron boost to walk underwater, you know what really aggravates. Tell me about this temple, although you know, when you're trying to solve a puzzle, when you spend so much time looking for the solution and then when you finally find out that you hit yourself in the forehead for not realizing it sooner, this place is full of that kind of things and it bothers me.
I just can't remember the quickest method to complete this place and why can't I use anything but my hookshot underwater or better yet, why can't I just swim? Mario can do it. I'm sure tying in and doing it with other temples in the game, like the fire temple, the shadow temple, and the spirit temple, is a lot of fun to travel with, as I think they not only have better design chambers, but also better balance and posting to resolve a combat. and I don't need to backtrack too much on the temple resi boss to fight the boss.
I'm not sure if I'm the minority or the majority here, but I found that a lot of these bosses say the rhetoric is clucking. I'm the type to always make sure, having a backup fairy in her bottle in case I lose too many hearts or a spare red or blue potion to refill my life bar, but even with those precautions I don't find myself losing too much. aid. When they fight these guys, they're bigger and badder than ever before, but beating them is a no-brainer. I think the advice Nabhi can offer you when he locks on an enemy or boss helps matters, or Navi.
She puts on a lot of being that fairy companion who doesn't know when to shut up, but really the only time I find her annoying is when she tells me to go to my next destination when I'm already on my way to the next one. destiny other than that she's cool she's a little loud you want to know what's really annoying even if you try to play ocarina songs with an analog device if you're going to play the original version of this game i seriously recommend playing the original cartridge on an original n64 with the original controller with the ocarina, you must enter the correct sequence of notes to play the specific songs with the arrow buttons to discover hidden areas, treasures or progress a dungeon or plot in the Game Keeper virtual console.
The arrow buttons are mapped to the right analog stick and it's extremely touch sensitive, it's very easy to accidentally mess up a bunch of notes and every time that happens, I died a little bit inside any other element of the game, although it requires your recommendation links , the arsenal is back and packing the same punch, it's not tied to the past, all the basic items are listening, we even have some new toys to play with, like fire arrows or spells you can get from the great fairies, like dense fire or full roars, which really helps me.
I want to set a warp point and do this to reduce recoil. My only real complaint is the limited use of some of the items, like the Megaton hammer for example, what you get in the fire temple, like many treasures you discover within a particular dungeon. needed to complete the rest of the dungeon after that, it's no longer as useful. This is a problem that persists throughout the series as a whole, but I couldn't help but notice that most of the links looked at here use the golden gauntlets. A bit of this huge chunk of rock just to get to the next area of ​​the castle, wouldn't it be cool if we could add that extra strength to say a super attack or something?
Well, that's not easily the case, but it's still pretty cool to see. With everything I've talked about so far it seems like I enjoyed this game as much as Link to the Past, well yes and no it's true that Korean at the time does a very good job of taking everything from Link to the Past and incorporating it to the 3D world playing ocarina of time requires much more from me than a Link to the Past. Ocarina of Time is a much bigger game, and while that may be a plus point for some, it's a flaw for me. can take me and how will it achieve a Link to the Past it can take me several hours to do an operation outside of time collecting pieces of art traveling from one place to another, it just seems much more comfortable to do it in a Link to the Past maybe It's not fair to compare the two, a 2D adventure game, while the other, a 3D adventure game.
What I mean is that I have to be in a certain mood to play something like Ocarina of Time. I have to convince myself that I'm going to play this for Ever I don't have this mentality with just the Past, I just pick it up and play, it could be nostalgia I don't know but I can count the total number of times I played it and completely completed the run a a time with one hand, but if you haven't played ocarina of time at this point let me show you a little bit of ocarina of time 3d, the 2011 re-release of ocarina of time for the nintendo 3ds.
Yes, I finally got a 3ds capture device and I think many of you for pointing me in the direction of getting one. I'm sure I'm going to get a lot out of this baby of all.modes. Structurally, it's the exact same game, everything that made the original n64 title

legend

ary. Becoming is here and it is taken into account graphically speaking, it is much better, everything was recreated from scratch, so not only do we have higher quality texture and atmosphere models, but the frame rate has also been increased from 20 to 30 frames per second, resulting in much more fluid animations.
The text functions are also substantially faster, so you can skip all those expository jokes. The exit is provided very quickly. Everything about this board feels faster and I love it more for that. I still have a side jump everywhere when I was a young link, although Pegasus kicks off where Another nifty change was to the inventory system. The ocarina now has its own button, so you no longer have to assign it to one of the item buttons to use it, and to top it all off, there's an extra item button with a full link. of four buttons to place items, oh god that's Wow, using the touch screen to select items to use or play notes on the ocarina feels completely natural and beats using an analog stick any day, aiming with items like the bow and the arrow or the sling is easier. than ever too because now you can use them, gyroscopes that tilt the camera where you want to point, you can even use it to control the camera while fixed on something, unless you are a real fan of playing a console game on a big TV.
This is the version of Ocarina time that you should play if you haven't played it yet. It is without a doubt the definitive version. I recommend playing on a 3dsxl, the larger screen really highlights the improved graphics if any of you are wondering. If I'm going to talk about Master Quest operating our equivalent we had to beat the main game to unlock it just to summarize, the dungeons are completely redesigned to be more difficult and in the 3ds version the game is completely flipped, I don't know how to flip a The game has some challenge but from what I heard it really It's a difficult version of the game, but I already spent enough time recording footage for the original version of the game.
Will I ever get it? I don't know, that's not a yes or no, I'm just not sure right now, so that was Legend of Zelda Ocarina of Time, what many consider one of the best video games of all time, the masterpiece of the franchise Zelda in general. Sorry, I just don't see it, it's a well designed game, it really is, but it's not something I can recommend to everyone. I think the same could be applied to Link to the Past, but for me, Link to the Past is definitely a more accessible and straightforward ocarina. Time takes a lot out of the player and unless you like this genre to begin with it may not hold you back for long especially if you are the impatient type, it has aged remarkably well and I'm glad I can say that because this is definitely where want to start, we want to start experiencing Zelda titles in 3D.
Well, personally, I don't agree that it's the best game ever made or the best Zelda game, period, it's a game that deserves all the recognition and praise it received. 1998 made the jump to 3D perfectly without messing up the overall formula and that's not an easy thing to do, there were tons of franchises that bit the dust and downgraded it and the quality in making the switch to 3D, what Ocarina of Time achieved is simply

legend

ary. Only one more game left before we finish the Zelda marathon, gentlemen, the final cabinet lineup is another n64 title, so I'll see you next time with The Legend of Zelda Majora's Mask.
Time is ticking, so I have to get to work. you next time

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