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I Forced Things To Be 100x Bigger in TABS

Jun 08, 2021
So they'll let me make my own units. I don't see what could go wrong with this. The default unit is a human hot dog hybrid. We can choose our base. We can have a sniffer or a child. Neither. ever combine those words well in the same sentence to start it will be a melee unit, you can have them target your closest friend or your most expensive friend who designed this. We'll have him attack enemies like a normal unit at least for Now it's time to pick out some weapons for him to wield. Is it possible to give him a bow and arrow in each hand?
i forced things to be 100x bigger in tabs
We are going to wield two bows and arrows. I don't think clothes are necessary if you can have a bow and arrow. anywhere clothing is simply no longer necessary description of the unit our men's skin suit comes with double the penetration test unit nothing happened nothing went wrong we are back to square one so once again let's see how it works ready and go, I just realized I think I turned it into a melee unit, didn't I? He's a melee unit with two bows and arrows, but he's actually winning the fight, although he may not be as agile, he makes up for it with penetration this time.
i forced things to be 100x bigger in tabs

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I will do that. properly organized unit, then I'll give him a snake bow in one hand and a normal bow in the other, but to make sure he's properly prepared, I think it's time we start changing some of these

things

, like maybe his speed attack, maybe five times. The attack speed multiplier isn't much to break anything, but I didn't expect that to happen, he can still use his bow and arrow, although this is five times the attack speed. Imagine how bad it would be without that. Yes, make the snakes do it. All face work of incredible power, okay, this time we go with a skeleton that will have a big shield to protect it.
i forced things to be 100x bigger in tabs
This wise man of bones will also have a gigantic load because I think he would be very funny then. shows how big his skeleton is, on top of it he will have a huge skull helmet which seems quite reasonable to me, so let's make him 1.5 times his size, 10 times heavier and 2 times faster, and he will also have more hit points, no we do. I want to be embarrassed when he dies I have to include everything in the picture, that should be confusing enough for anyone looking at it. I'm not sure how or even if I can save it right now, but that's okay, I'd rather not keep this. more than necessary, but let's see what's going on, what I like, it's very chaotic, but I don't even know what's going on right now, okay, let's step back and take a look, who's the flamethrower, if it's too heavy, that's the problem.
i forced things to be 100x bigger in tabs
No, he's getting it, he was just too surrounded by units for a minute, he's doing fine. I'm also a little upset, I don't have my usual controls like slow motion or something. Can you stop walking on it? He's doing a comeback anyway, he's tough, just wait, there's his gigantic charge though, he waited all this time to use his ultimate, it completely failed, but he looked pretty good, ten thousand hit points is a lot I guess which is because it's mainly I've been standing here taking fire for the last 10 minutes, there's only one more unit left, that one was artificially propped up before I brought it back to the ground, there we go, we've got a shield victory, oh, there's your gigantic load of celebration, dives into the pile of men while As much fun as it is, we move on and no, I'm not going to hold you back.
I even have useless trash floating around my house. Next we'll go back to our skin suit because it looks too good to say no, but This time let's give him some kind of two-handed weapon, as in dynamite, a guy who throws only dynamite, a guy who throws dynamite will need 10,000 hit points because he will throw dynamite at 50 times the speed and imagine this going wrong, guys. I wouldn't go near him. He is very explosive. I have a dynamite on the ground. I don't know if he can throw it. If he is being attacked, he will eventually overpower him.
Do not worry. Oh, they already have. If you get the dynamite from up there you're screwed, oh you come back down you know, dynamite launchers are pretty ineffective if someone tangles them, stop holding your arms, you need them to kill you, what are those guys fighting against me? The butt shot is quite interesting, but what is this? I don't know what's going on, but I'm going to stay away from it. I'm prepared to say that my dynamite launcher doesn't work because I think he has stolen a piece of dynamite so far. This guy is made to suffer at this point, he has ten thousand life points and he is going to be beaten over and over again and I agree with this, they killed him.
Wow, well that was the worst unit I ever built, but there are death events. Now I just need to find a useless weapon for him to wield. How about a stone? You can have a rock to throw at people and I don't actually know what clicks, but that really fits the look of a man throwing rocks. People and I lost it somewhere, so for now you can have a mustache and enjoy it. Now we'll make him five times

bigger

so he's easy to hit, then he'll get a modest 1000 health, but he'll also be half as fast. as normal, just so you know, make it fair, always start fighting, oh, nevermind, he was looking up, I knew he did, he seems to be doing well any minute he was going to change this, wait until I throw a stone these guys.
Well that guy was blown up in a balloon so that's kind of fun maybe we should have a rapid fire balloon launcher anyway as soon as he dies everyone else will die because he has a death event and look at his size , is not enjoying this battle. A little bit would help if you did something, anything, just wait patiently for him to die. I shouldn't have given him a thousand health, that was clearly too much because now I'm waiting and waiting and waiting oh, there it is. died where is the event of death? was that the event of death he just died even when you die you're useless he's been complaining because I haven't given him a unit name all this time okay, I'm going to call this meat is weapon It won't be one but two sticks, but let's give it 100 times the attack speed so we can have some deadly sticks.
The damage will be normal because we want it to be fair for now, ladies, let it haunt his dreams, yeah, so that was the only one. problem this whole time I didn't have a name for it so it didn't let me save it anyway for now let's give the meat a little test as soon as I have those sticks using nothing is doomed you can make it unseen For me, like hundred times the attack speed, do we need to increase the numbers further? That's the problem, I hope the other

things

have some cool wings and stuff, my boy doesn't stand a chance, well let's try some meat here in a battle royale.
We'll even give him some friends, he can barely stand upright and I'll just pit him against some farmers because I'm not really expecting much of the meat so far, so good it'll be a very close Battle, they have a 50x attack speed boost but no They seem to use it a lot. You know you can hit them back. You don't just have to be stabbed your whole life. Maybe the sticks weren't the best option. of weapons, whoa, he got it, he hit it right in the loot, wow, it's a 50x speed attack apparently, so it's not pretty, but it's functional, we can do better, so let's have this young man wielding two great swords I've also given him all kinds of abilities, some of which are defensive to help him stay alive and then he gets pirate shoes because why wouldn't he be 1.5 times normal size?
He will have 1.5 times the weight that he will move. He attacks twice as fast, three times as fast and does twice as much damage and has a look of unwavering confidence in his eyes. The unit's name is Stabby. Save the unit. Since I think Stabby will be pretty good, I'll put him alone against a team of something more say five archers and three squires at least to start off well, he already got hit with an arrow so clearly his defense isn't good or maybe doesn't seem like it. that something hit him, he's knocking those guys down with his sword. because he could just throw them at him, that guy just got ambushed by that sword, so I like this unit, he barely has to do anything so far, he just falls around the battlefield throwing swords at people, he caught him with this sword, did he?
OK? Maybe these powers are a little more overpowered than I thought because I don't think he's taken any damage so far unlike the other team and that's probably bad news for you, so let's also add two catapults and a king. That might help bring him down because it's going to be a tough task for them. The catapults definitely hit him, but he made a short order with those guys. He is simply impaling the king. I'm surprised that guy is still alive. Wow, it's like. a pincushion a real pincushion uh welcome back oh he's got like a cavalry charge okay that's sinking we're gonna need

bigger

armor to take this guy out he catapulted his face he eats it for breakfast so let's add three knights and a healer, that will be enough to take him out.
What do bards do? Incoming catapult. He can't block those Kennys, but they can miss and go back to normal speed for a second to see how he does. Yeah, he really just cuts everything in his. path, honestly, I could have overpowered it a bit, although the pincushion king has healing on his side this time, I don't think it's enough to take on my blowing angel here, however, I know Lightning Brock's projectiles, but I'm pretty I'm sure his swords can do that too. His cavalry charge approaches the enemies. Once he gets close to the archers, they are done for because they can't defend themselves.
Yeah, that's just a massacre because he can pitch. swords so fast and jump right over the king to get that guy style points. The king pivot cushion is bleeding out pretty quickly, so can I add more stab by stab? Can I swap out some of these other ones for power because I like the projectile block that it is? All fun, but what if we have three more sword throws? Does that by any chance give you more swords? Okay, let's get one more off my block to stab the sword more. There we go, it's practically made of swords and, as I suspect it is. much more powerful now than before, we will give him many enemies to fight, hopefully he will give him all those extra swords this time, we will go with as many archers, as many knights, maybe some squires who could. measure and then a king in the rear, those swords are going crazy, as long as you keep your swords off you'll be fine, although look at him, he slashes and slashes his way through everything he's already taken out almost everything except the king. they caught him, that's two out of three, although he definitely takes out most of everything, it's all the archers that catch him, he can only stop a limited number of arrows with his only power, yes, he may have to give it a little more of deflection power, but other than that.
He's doing pretty well maybe he just needs to be bigger or smaller. I can make it so small that nothing could hit it. He is better this time now because he is moving more, never mind that the arrows put him right. Adjustment time, let's add another one. Mast style projector lock so we can stop those arrows. The attack speed will also be five now, so I'm sure it's a little faster. So what did we do before as a swirl and a half of archers? Then I do not know. four nights, a king bringing up the rear and a bar just for fun, wait there aren't two kings okay the king is just there mainly for him to practice his aim they just suck up swords like nobody's business he already took down to both kings and is getting into the patch. of the archers now it's just a matter of if they can kill him before he kills them and at this rate he looks good to me wow, he takes him down like he's mowing the grass.
This is incredible. The last ones, we will do it in slow motion. come in sword sword sword dead this is fun I'm going to make it bigger now okay I say it was cool five times the size with five times the weight I know it doesn't really work like that it should be heavier but no I don't care if you wanted logic, have come to the wrong place, let's step it up, we're going to go ten times faster than the attack and three times the damage, he will absolutely cut through everything. I feel like I should update the image of it because it's bigger now, but That'll be a surprise to the haters, look how much bigger the square is.
Now it's so big. Well, the archers should be able to hit him pretty easily now, so we'll give him a lot of them and then I don't know a row of knights. and a king the game is not love and neither is he, he's just falling backwards because he can't regain his balance, but don't worry because you need to get close to him, he's going to attack, that's a promise, oh. What can they follow? Can I just be lazy and bring it closer? Can you guys get to him before he falls off the edge this time?
Please he gets funnier and funnier every time I need to add the units back but I did itconsiderably lighter. There we go, he can't really move, but you know, I don't know if he'll be able to attack them physically anymore. He may be too big. I didn't know he could do too big things in a game like this and again he'll just fall over. out of bounds, okay, this is what we're going to do now, as we've learned countless times before, if things don't work out the way you want them to escalate, will we be allowed to do a cool 50x size? assuming that's good, maybe a small increase in hit points too and I don't think he wants him to move faster because that seems to be causing problems.
The damage can be increased up to 10x just for fun, so yeah, that's a big square it will take. All this space that is incredible. Where did he go? Oh, don't tell me I lost it. Is it here somewhere? I need two? I wonder what will happen if I press play. Will you let me do this right? I'm going to take down a group of vampires for now because I'm not sure if this is going to work anyway. Wow, no, no, I don't know, I don't know where he went. Has anyone seen my giant? He is big and pink.
I think he might need a bigger map because I can see him for a second, like when we load, but then he disappears into the sky for some reason. Oh wait, he's back. He's at this level, he's a little bit bigger, but maybe not big yet. enough to accommodate Stabby, we put him here, he just bounces up into the sky every time we'll see if we can get him back, although we didn't mean to have two of those, the mod is 25 times, hopefully it'll be okay, esp. on such a big level, it's not that big of a square, although he still goes into orbit every time I do something, they don't seem to know where he is either, he just stays there, he's in the sky, uh.
He's not really doing anything useful, but he seems to be having a good time. If you want, I could probably throw them up there. I don't really know how I'm going to lower it, although maybe it's too light, maybe that's the answer. He is 25 times bigger, so he needs to be at least 25 times heavier, that's how physics works. If something is too big, it floats because you have to make it heavier, but my theory seems wrong. I think as long as he's floating here, he's floating. in the game although it's landing a bit more now wait it's working it's ten times bigger but now it's clinging to the ground before floating away let's add some kings and a bunch of archers not sure the game will like it this, but he just falls down, he can still fight, although he doesn't need to be able to stand up.
I may have forgotten to get his weight back to normal, but I'm sure he can still throw swords and attack people. I have made the most useless in the world. giant, I'm not really sure what he's doing, he's floating in circles and hitting things with his limbs, he's still not the worst thing I've ever created, at least he has some function and he's very hard to kill just because of his unpredictability . I know he's trapped against these things now, no it doesn't matter, oh yeah, look at all the archers, once he gets in there he takes them all out at once, but then he flails about uselessly, we could probably still find a way to make it bigger, but.
I'm not sure how much you're going to love the game, yeah, that's very helpful, chilling in the church like always, okay, this is what we're going to do. He will come back to 1.5 times the size, 1.5 times the weight, but he will also make it 100 times. movement speed 100 times attack speed 100 times damage we're going to give him something really big to fight with gabby will go here and just as a little show of strength we're going to put some bars on him to fight really fast and see how fast kills they're ready oh , he flies now I don't know, this is good or bad, I don't think the game likes anything I'm doing today, yes, that way, but also that way, he just flies by every time I need him, oh . he got under the sword, although it's okay, maybe this is too fast, it's still killing him, although it doesn't touch the ground anymore, it just passes by and hits him with this sword at very high speeds, well, that's a problem, is that?
TRUE? there he's made of gelatin, well maybe we'll just give him 20 times movement speed, that should be a little nicer, he's still floating, but that's okay, he can deal with some of my beloved cacti for a minute, how do I get them drive? all kinds of flights, I'm not sure we can do much about it, although the cacti probably don't realize this, but they probably don't want to be attached to it, since it's like a cactus itself, so what What will happen if we take it away? His sword throwing skills fight better that way because he really should be strong enough to take out almost everything involved if he stopped.
I think he was better with sword throwing because he is quite clumsy and is doing a lot of damage. but he has trouble hitting things, it's definitely effective, but it's not very pretty or fun to watch.

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