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How A Cat Killed Competitive League of Legends

Jun 29, 2024
Since League of Legends launched in October 2009, the player base has been upset, even in the early days there was talk of certain champions being poorly designed, either because they were too weak, too strong, or too frustrating to play against. them, the discussion would go on for years. almost a decade to be exact, until one faithful day in 2019, on this day, the debate would end and the most hated champion of all time would be crowned for the first time in League of Legends history, the player base would agree. I agree on something that this cat was. a mistake, I think I would eliminate Yumi Yumi Yumi needs to be G, that one is solid.
how a cat killed competitive league of legends
I was thinking about this one, I think I would just delete and. Champion is very annoying and I don't think you should be allowed to press these little buttons in the game and still win, yeah I'm not a fan of Yumi. I'm so glad they made Yumi a champion. It really adds a lot to the game. Yumi wasn't eliminated? Don't know. bro, I hate playing with Yumi, I hate playing against him, get that CH out of here. Teo yasu and Sho are all contenders for the

league

's most hated champion if Yumi didn't exist. Yumi, the champion who was literally built so that new players can do it. play is easily the most hated champion in League of Legends and he's not close just out of curiosity.
how a cat killed competitive league of legends

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how a cat killed competitive league of legends...

I recently ran a poll on my channel that received over 1000 votes and over 50% of people voted for Yumi as the most hated champion. so wrong with Yumi's design that she managed to become a symbol of what most people don't like about League How did this cat become so absurdly overpowered that she had almost a 100% pick/ban rate? in the World Cup and not just that in that same event? she had a 100% win rate this video will cover the tragedy of yumi's announcement trailer yumi was met with high praise overall when you make a cat as a champion people will probably like it it's so cute idk.
how a cat killed competitive league of legends
Why put a smile on my Yi face? I'm not reading this. She is the most annoying champion in the game. I'm not reading this. Yumi's kit was unique. She was the first champion designed to be completely untargetable most of the time. go wrong Riot's intention with Yumi was to create a champion that anyone could play and especially a champion for players who were new to League. This makes sense as the majority of League's player base has been playing for quite some time and knows the basics of the game. Moving your character is completely automatic so most people actually learn how to do those things, although it can be very difficult, anyone who has introduced someone to League of Legends, especially someone who hasn't played real-time strategy games like Starcraft or Warcraft, have witnessed firsthand what it looks like.
how a cat killed competitive league of legends
Watch someone try to learn the controls isn't it pretty Yumi would give new players a way to learn what the game is like without having to learn it all at once without having to worry about positioning your champion for example you can start pay attention to things like the minimap, what happens in fights and other concepts without feeling overwhelmed, this sounds great in theory, the problem is that it can be incredibly frustrating to play against not being able to target a champion, it just leads to situations that are they feel unfair. and blatantly unfunny, so Yumi was released and based on what I said, you might expect her to be broken, but she actually had a 29% win rate when she was released.
Her performance was so poor that Riot's hotfix improved all of her kit's base stats. QE and Al passive at the time, many people considered her to be the worst champion ever released, largely because all of her Bas numbers and stats were so low that her win rate would steadily increase, peaking at 47.5% in July. and dropping to approximately 43%. Before worlds, Yumi had a 35% presence at worlds when she was chosen, it was almost always as a duo with Garen, these two together created a very skillful interactive and engaging combination, it sure was fun to see Reckless now trying to end karma. to be the enemy and Reckless spins in victory.
Jack comes in, although this is too aggressive now he has to quickly get out to safety, they may be this last CH that comes in, he's still alive for now, I'm not going to grab that to kill the rest of the team is still on shift, yeah , it's not even going to be contested for T because they can't because they're getting P for this duo, oh my god I've seen this in three escapes. Reckless is unstoppable, this is the raw decision making power of Pisang, you should take note of this because Yumi and the worlds would become a very controversial topic throughout 2020.
Yumi would continue to receive a wide range of changes and her rate of wins would eventually stabilize at around 50%, even at this moment barely one. A year after its release, the community disliked it so much that Riot had to address it. They published a post on the developer blog that addressed questions from the community, specifically why she existed and why she was listed as brain dead. Riot said that Yumi's win rate increased with games played in a similar way to other champions, meaning they felt she wasn't as brain dead as she seemed, they compared her mastery curve as seen here with Ki and Kiana. , they explained that Yumi would specifically teach people things that didn't apply to other champions, for example. how to make your lunch and play League at the same time, okay, I made that up, but one example they gave was learning when to split off from an ally in a teamfight to use their passive or decide who to join to better position relevance.
Of these examples is up for debate, it's easy to argue that Yumi simply doesn't have to worry about positioning at all compared to a champion like Saraka Saraka can actually be targeted in a teamfight, but as long as Yumi is on a carry there is no nothing. you can do it, it doesn't take incredible knowledge of the game to just plug it into your strongest carry and press e on cooldown when talking about why Yumi should exist. They said that Yumi fulfilled a unique role in the champions list. He's pretty funny years before Yumi. free meios infamously told these guys, what if they made a champion who can't get gold?
Can't Auto attack can't move, but they have a balanced 50% win rate, almost as if Clairvoyant, his prediction came true in the form of Yumi Riot. They gave some data showing the popularity of the champions and Yumi was clearly popular. Riot noted that even when Yumi's win rate was very low, her play rate was still high. They felt that Yumi provided a way to coordinate with a team that was unique and focused on elements of the game that some people seem to really enjoy, recognized that it was frustrating and unfair to play against her, and also perceived it as the game's easy mode.
The final question of the post, do we think Yumi is balanced? No, we do not believe that Yumi has been in a balanced state or that she has been in a good place regarding the health of the game, keep those words in mind as we move quickly towards the 2021 world championship, specifically the first day, match one Dam Juan gaming Kia versus fun Plus Phoenix, the first champion pick of the first Worlds game Yumi, no one picks Yumi first, oh you, that's the first Conor jaas. This guy loves to play winning. oh no, he's a Yi, he's a mess.
That thing scares me. Can we make a new version? The long and slow debate is there. Yumi, they think maybe Rogue would choose Yumi first here, uh, I think she's meta now, dude, I think she just had to accept it. Yumi ruled worlds, she was picked or banned in 96% of the games, oh and that first game. she was locked in, she did more damage than three of the enemy players and this same pattern would repeat itself over and over again, not only did she often beat these lone laners on their own team in overall damage in this game, for example, xyn too can do it.
If you have joined Yumi, you will see that Yumi was a champion who was destined to be defeated. Her obvious weakness is that she is not strong from the start and she wants to climb the game. You can simply select champions who find it easy to play safely, such as Jinn or Ezreal. he simply cultivated from a distance from her at the time when Yumi's best friend had not yet been released and even without her, Yumi thrived. Corey JJ said I think Yumi is op. When Yumi makes decent plays, the opponent has to make great plays even if you selected to win early. what she did successfully against PSG simply didn't matter.
Yumi would arrive mid game and eventually be too strong to deal with late game, that's exactly what happened, you just can't outmatch a champion you can. I don't even interact with her, which is why the counterattack on Yumi was to ban her from 80 of the 83 games played at Worlds. This catastrophe would not be forgotten by the community. A few months later, Riot would give Yumi some major Nerfs and her win rate would hold up. turbulent for a long time every few patches, Yumi would change in some way and eventually need buffs or nerfs shortly after to make things worse in January 2022, Riot released one of the most balanced champions ever released, Ziri, who patches the story on L Wiki .
Longer than most full-length novels, he would quickly become Yumi's best friend. It's very frustrating to play these two champions alone when, combined, they create one of the most powerful duos of all time. These two would go on to dominate professional play to the point that Riot would have. To address it several times, the problem was that these Champions complemented each other perfectly. If any of them were even remotely balanced on their own, they would be absurdly overpowered together; unless these Champions were extremely weak individually, they could never be balanced. Riot made a post specifically. Talking about Zeri and Yumi's problem, the post basically said we don't know what to do, good luck, eventually Z's designer would even apologize for creating Ziri by calling her a failed champion.
Unfortunately, we don't like to see it in the Pro game and that's why we do it deliberately. keeping her very weak so she doesn't appear in the Pro game, that's bad. I was wrong about that character if he had been a better designer. Maybe Zer would be more playable, but sometimes we take risks and it doesn't work. Does Zer depress me? Yes, she is my biggest flaw as a champion. Luckily, Riot finally sent some very heavy Nerfs to Zeri specifically to push Zeri out of the meta. Her win rate dropped below 40% in Solo Que before she finally stopped being picked.
Pro game Ziri would not be picked or banned in any game at Worlds 2022 but this video is not about zeri it is about Yumi No No Worlds 2022 the first day of the first game Yumi will follow as we will probably be used to for Yi to stay. the list of bands, uh, for the adoration of the fans, you can hear the applause, everyone ready for that band F. Yumi is available, T1 is just going to slam it, oh boy, so Ftic must have a good response To this, don't just give it to Yumi. over no C Yumi, isn't it?
You gotta feel H last time you aimed and click Sun for them just listen to the crowd loud, the loudest we've had today B you, I think so I I I still feel like even though bot lane came out like she did it like she was still the pick you're looking for, there's no denying that towards the end of the game another Yumi world championship this time Yumi would be picked or banned in 95% of the games you might think well, at least she would did. She doesn't have a 100% presence, that may be true, but her win rate was picked at eight games and she won eight games.
The only champion who had a bigger presence than Yumi for the 2022 Worlds was Atrox, who at least had the decency to have a decent win-loss ratio to put into perspective how devastated Yumi was while annihilating this professional tournament. She had a win rate close to 45% in Solo. This version of Yumi had been intentionally overnerfed shortly before the tournament to avoid a repeat. In last year's worlds, Riot had nerfed her so much that a day later they hot-buffed her and even said in the patch notes that we recognize there is a risk for the Yumi artillery to return, but there aren't many areas. great to upgrade, even when Riot thought they made her unplayable, she was still too strong even without Ziri in the picture and her comment about artillery.
Yumi couldn't have been more accurate when swearing at T1 versus fnatic on day five. Ker chose Yumi Faker. chosen Silas Yumi caused more damage than Silas Yumi almost caused the same damage as the ad80 wielder and more damage than anyone on the enemy team not only was Yumi the most gold efficient damage dealer in the game not only could she do more damage than Silas, could do it with much less gold in EDG versusfanatic moo, regularly damages characters on both teams, including Victor, a champion known for his high AOE damage. It's pretty ridiculous that enchanter support can hurt some of the best midlaners in the world required. to farm the entire game to buy their damage dealing items, who would you be more afraid of this guy or this cat?
The answer should be obvious, the community was unhappy and rightly so, so Yumi had been completely screwed defining Two Worlds in a row and she was not even an interesting champion to watch, it's not entertaining to watch some of the best and most S

killed

players of the world play against a champion you can't even interact with. Note that his solo win rate with Q was very low at this time. point at which they thought she couldn't be a problem. Riot had no choice, they had to do something a couple of months later, Yumi would receive a game update that would fix Yumi for good.
Just kidding, of course not. Riot had made some interesting decisions with this. The previous update to Yumi's passive had worked in a way where you had to separate from her ally to attack the enemy and create a shield. Yumi's new passive allowed her to activate her passive while still attached to an ally and could land any ability instead of having to auto attack, what Riot effectively did was remove the little counterplay that Yumi actually had previously, it was possible to stun Yumi when she separated deactivated her passive now, that was no longer possible so you just couldn't interact with Yumi at all.
The biggest complaint with Yumi up to this point was that not being able to target her was unfair and frustrating with this update, they made it so you could literally not interact with her at all, this change further cemented the things people hated about her. Yumi. She was already criticized for basically being a permanent buff that you could play with, since now that's literally what she was previously. Yumi's kit had some skill expression that you could jump. Outside of your ally to connect your passive, you could block some damage and then connect it again, there was no longer any incentive to do this.
Her skill level was now even lower and so was her skill ceiling. One of the weak points of Yumi's design was that the best. What Yumi needed to do was join the strongest champion and stay there, this meant Yumi would often abandon a weak 80 carry and join a Bruiser instead of trying to stop this. Riot added a system where Yumi would have to stay attached to a person. to get more value out of their abilities, so now if in your Bot Lane Lost Lane you had two champions doing nothing instead of one, the hotfix was not well received by the community and not by many Yumi players, the most Fundamental to playing any multiplayer game is interacting with other players.
Yumi simply does not allow this. When Riot designed this Champion, their goal was to make it easier to introduce new players to a difficult genre by designing Yumi in this way, although they made it so that the player Yumi could barely do it. Whatever, the rework only made this problem worse Yumi still exists in this state to this day with minor changes Buffs and Nerfs and she is still without a doubt the most hated champion in the game. This is a graph from over 2 years ago showing what people voted for. as the most hated champion and it speaks for itself, this is a thread from 3 months ago asking players which champion they felt didn't belong in the game, nothing has changed and Yumi's update just made people dislike her even more Yumi, it's definitely true that MOBA games in general are very intimidating and overwhelming for new players, it's not surprising that Riot tried to close the gap.
It's tragic that the champion who was supposed to help new players get into the game ended up being Riot's most hated and annoying champion. he has ever created and that really says something. I'm curious what you think Riot should do about Yumi. Is your design of her fixable or is it so fundamentally flawed that she should be removed from the game before it's finished? I wanted to take a moment. To thank you all for supporting the channel, the algorithm works in mysterious ways and every like or comment really helps a lot. Let me know what you think below and thanks again for watching, no, no, no.

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