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He said I Couldn't Make a Multiplayer Survival Game... So I Made One!

Jun 06, 2021
Why don't you try making a

multiplayer

survival

game

? I'm not going to spend months working and releasing a

game

on Steam just because of a YouTube comment or you can't do it, so I might have ended up releasing a game. on Steam because first of all we

make

a new project as a unit and as always we start by adding who our player will be. Now one of the things that

make

s

survival

games a lot of fun is procedural world generation, this means that the world will be randomly generated and different. every time you play so let's quickly do a procedural generation and that's when Dany realized that he is a fool and has no idea how to program procedural generation but luckily we have really smart people like Sebastian League who has a great series of tutorials on how to set up procedural generation so we will follow your series of tutorials and when I say follow I mean roses are red violets are blue ctrl c ctrl v I took your code make sure to visit the channel from Sebastian, he has some amazing videos that my little brain can't even begin to understand, so the first thing we do is use the belt noise to make a noise map.
he said i couldn t make a multiplayer survival game so i made one
The belt noise gives us values ​​between 0 and 1, where 0 is completely white and 1 is completely black, but instead of using black and white we can assign colors based on the random values, which will give us a really cool result and so, we are done or not, so the final step is to convert this 2D plane into a 3D mesh and now we can generate random worlds with different seeds and by overlaying the noise with a shifted map, we can convert it into islands. I set up a day and night cycle. I added player movement which I just copied from my game carlson oh carlson this is just a little game I'm currently working on 17th most wishlisted game on steam so Smash Whistle is now player.
he said i couldn t make a multiplayer survival game so i made one

More Interesting Facts About,

he said i couldn t make a multiplayer survival game so i made one...

Now the island looks quite empty because it is completely empty, so I modeled a tree and using the same pearlescent noise as the island but with a different seed, we can now generate forests around it. island but this forest looks a bit stiff so let's add some wind to the trees so some of the values ​​were wrong but I fixed it now and it's working a lot but currently the player model is just a b , so I created a new player. model in Blender but I didn't actually make a new player model I just used the one from my game Carlson oh oh Carlson it's just a little working game so anyway I put it in the game and damn they call me ? he wants his forehead back, i also gave him some ice and the old b has now been replaced by caveman perfection oh now most survival games have an inventory where you can store items which doesn't really make sense , such as where items are stored.
he said i couldn t make a multiplayer survival game so i made one
I know what I'm saying is either you have a gun in your pocket or you're just happy to see me. Oh, no this, no, it's just an artboard, so scheduling an inventory isn't that bad and using the eye pointer interfaces we can easily add our event. data to find mouse clicks in reference to descriptive information about an item that allows us to easily pass it through its and so we have a working inventory that I definitely didn't join from the block game. I'm an honorable man, I would never do that. I also

made

an ax model and I

made

it so you can equip and use items that work perfectly, that now work perfectly, the next important step is to add

multiplayer

, now adding multiplayer to a game is like looking in the mirror, It's pretty painful but I've made a few multiplayer games in the past so I'm a bit of an expert on what could go wrong haha ​​it's me danny I want to die but I finally got multiplayer up and running so that's it and I also added some particles using Unity's particle system, a great system for creating particles and I also made some very advanced player animations.
he said i couldn t make a multiplayer survival game so i made one
However, the game looks really crazy and bland right now, so I found this awesome grass shading tutorial from Minions Art, so let's move on. and follow the tutorial and the game now looks much better and more alive, so thanks for the grass shader minions art, it's great. I also modeled a rock and now we can hit trees and rocks to collect resources that can be used to build. different things like a workbench or a chest or buildings, then I made it so you can see where all the other players are facing and now it works like a charm, yeah, no, yeah, no, let's try that again and, uh, That's nothing, so what?
I can finally start adding enemies, which should be pretty easy to do, so I made an enemy that is just a cube, not just any cube, although it is a cool cube. I modeled a proper enemy, made some particles using Unity's particle system and this is what it looks like in the game now before adding more enemies I also added a bunch of different minerals that you can mine and by putting the oars in the oven You can turn them into metal and use them to make better tools that can be used to obtain better resources. and there are also a bunch of new trees, so we finally have most of the core mechanics, but what will the actual gameplay be?
I really enjoy survival games like Valheim Minecraft and such, but I also really like roguelike games like Risk of Rain and Risk. of rain because it's a great game, so what if we combine survival with roguelike now? If you don't know, a roguelike is pretty much where every time you play you start from the beginning with nothing, usually fighting waves of enemies and unlocking items and power. There are things in the way and you will inevitably die or win at the end of your session, so let's work on a roguelike aspect of the game and start by adding loot chests with power-ups to give all players a crippling game addiction.
I made four levels of chests and a bunch of different power-ups with different effects for the shoes to give you movement speed. The peanut butter is a bit sus. Milk thickens your bones, which increases your defenses, of course, drink your milk. Children's adrenaline drops below 30 hp. Wait a second, what is that improvement? Oh, you don't know what caused it. Currently, to play multiplayer, you need to port forward and let's face it. My average viewer is like seven years old and has no idea how to do it. but luckily we can avoid this by just releasing the game on steam, so first there is a small fee of a hundred dollars, so they sold my left kidney, but I don't have a name for the game yet, so let's call it island and then set up a page store with all the necessary information and submit it for review, which should instantly accept failure, what the hell is Jeremy and after calmly solving the problem with Germany, we now have a Steam page for the game wishes on Steam, now we players need it anyway. some food to eat in the game, so I modeled a cow, made some animations and now they should be walking normally.
They are acting so bold as if you approach them and they say no. Now here comes the first big problem I encountered. I'm using Steam to avoid opening ports, but for this to work you need to use Steam Network, which means I have to rewrite all my networking code to make it work with Steam, but don't worry, I'm sure the Steam documentation is fortunately for us. although gary newman behind gmod has made another c-sharp steamworks implementation, our c-sharp steamworks implementation and after performing some terrible code surgery the game now finally works through steam, it may not be working well, but it's working and you don't even have to do it.
I open all the ports but I still don't have a name for the game so I need to find something that sounds good muk muk what is simulacrum? I mean, I'm releasing the game on Steam. I can't just call it muck. I need to keep it professional so I send a message to steam Hi I would like to change the name of the app to I mean muck they responded with hello thanks for reaching out why do you want to call it muck jeremy to which I replied hi Jeremy muk muk? So I did all the paperwork and trash is now available on Steam.
On another note, I finally got the build system working much better, which was done by using snap positions on the different pieces of the old code. Bye, the animations have also been improved. Now they are working very well. I also set up a main menu with the guys and I posing and the menu is fully functional with settings that actually work and a lobby system integrated with Steam. You can change the settings and you can do what we can start. the game that will randomly generate the world and send you and the kids into the game to set up the real back of the lobby.
I found a great tutorial by b thomas on how to set it up with the face punch c sharp steamworks implementation. now we have a little problem, I broke my evan king, wait, so I had to make some quick music myself and wow, what a peaceful main menu we have created. We also need some sound effects, so let's find some first. I would like a sound effect for eating food so let's see what we have here grab chips and eat boy I added a mushroom you can pick up sugar mushrooms sugar these nuts boy so I also added a new enemy that Call Dave, don't ask.
Why not? We don't talk about Dave around these parts. I also added a lot more enemies to make the game more interesting, but boss fights are missing, so I made a big, beefy guy, he's very fat, so I think I'm going to call him your mom anyway, I gave him some animations, I made some particles using Unity's particle system and the big chunk is done. Is it just me or does the big chunk seem to fit? I may have made him a little too strong and difficult to fight, but don't worry, he will die eventually, oh okay, see you later, I guess bye and finally added a bunch of new weapons, power-ups, items, enemies and more .
I would love to do more, but making a game like this is quite difficult and time-consuming and I have to finish this video, so I don't have time for much else. It could do with some updates though, but if you want to download it and play muk with the boys, it's completely free and available. today, so there is a download link in the description below if you want to download it or you can just search for muk on Steam. Be warned, though it's not really that good of a game, but it's fun, maybe a little too huge.
To everyone who helped me test the game, there are a lot of you, so, yes, you know who you are. You can probably find his name in the game's credits, but I'll leave you with some gameplay, enjoy. Jumping brother, I'm jumping, come on, I fight for my death, that's true, I'm going to enter, oh, into the center of God, what are you worried about? Go ahead, I have 210 hp. You could actually survive with the armor, maybe Danny, hell, oh I got it. bro, come on, uh jack, we got a situation, what's up, no, yeah, so, um, it's been a bit of a hostile takeover of the Hut Hustle takeoff, right, they're destroying everything, no, oh no, I'm grabbing all my Things, I'm moving.
Are they leaving me behind? Yeah guys, this one will be it for me anyway. I hope you enjoyed this video. Thank you very much for watching Smash. damn

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