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Game Theory: FNAF, The Monster We MISSED! (FNAF VR Help Wanted)

Feb 27, 2020
Are there footprints outside the window? What's going on? I mean, we've watered down a lot of this franchise and I feel so confident about a lot of this story and that

game

that a little mini

game

is the one that just, Niggles the back of my mind. If I could ask Scott Cawthon one thing about this entire franchise, this is what I want him to explain to me. It is not a joke. I don't care about anything else. This is the one where I feel so dazed. Why I'm so determined to figure it out and why I'm doing today's

theory

, because in the past I've felt pretty confident saying that the mustard man here is William Afton because he drives a purple car.
game theory fnaf the monster we missed fnaf vr help wanted
He moves away from the scene where the puppet girl died, but now I'm not so sure. It always bothered me, and literally everyone else, that a guy who has been associated with one color, the color purple, throughout this entire franchise is suddenly orange. I tried to write it off as Scott pulling Scott, but you know, that's not the most satisfying answer. It doesn't seem conclusive, you know, and more importantly, those footprints outside the window. I mean, why are they there? Either an animatronic went to meet this boy outside his window, but that seems unlikely based on how we know these animatronics behave, or it was someone in a costume who showed up to lure the boy out of his room.
game theory fnaf the monster we missed fnaf vr help wanted

More Interesting Facts About,

game theory fnaf the monster we missed fnaf vr help wanted...

That definitely seems like the most likely solution, but the only person in this entire franchise who would do something like that is the great Willie A, and why would he do something like that to his own son, in his own house? and then get angry about it? Things just don't add up clearly! It's a question that really started to bother me when I was playing FNAF VR: Help Wanted Glitchtrap is clearly inspired by the first suit worn by William Afton. From its seams you can tell that this is a hand-sewn jumpsuit rather than any type of animatronic suit that we will see later in the series.
game theory fnaf the monster we missed fnaf vr help wanted
This also coincides with the timing of the Midnight Motorist cut scene, which shows the birth of The Puppet. One of the first important deaths in the entire history of FNAF. Glitchtrap's suit also, very clearly, has three fingers. Like the footprints outside the boys' window. Now, as we know, Scott Cawthon likes to clear things up in his next game, and if there was a big question mark before, that Midnight Motorist minigame was it. So we have a suit that would have been in use around the time of the minigame, as well as a foot pattern that matches the design we see in the minigame - heck, we even have a potential Ultimate Custom reference.
game theory fnaf the monster we missed fnaf vr help wanted
Scenes from Night and Toy Chica. "He'll be mine at the end of the day. I know it. I told him to come later." "That should be enough, and if he doesn't show up, I'll go to his house!" "And if he doesn't open the door, I'll just look for a window!" And this is where it all starts to come together. Let's assume that William Afton, in his Glitchtrap suit, with his three fingers, is the one standing outside that window. Outside Henry's house, he lures the crying child. Now, Henry's son, to bring him back to the place he loves more than any other place in the world.
Fredbear's Family Dinner. But we know that this is also the night that William takes his first victim, Charlotte, who is murdered outside the restaurant. This would explain why, in FNAF 6, the crying boy would actively run towards Fredbear's house against his father's will, but later, in FNAF 4, he would be terrified to set foot there. "Do you remember what he saw?" and all that, as his psychic friend Fredbear constantly reminds him. He saw the murder happen that night. That's what we're seeing in that FNAF 6 minigame. Meanwhile, we have the Mustard Man who we assume is Henry. He has a son who not only runs away on multiple occasions, but he is so determined to do so that he is willing to break his own window to get there.
So how do you keep it safe at home? Well, you lock him in his room just like we see happen in FNAF 4, but maybe locking him in his room isn't enough. Maybe you'd also have a series of security cameras hidden around the room, heck, hidden around your house. Hide a security camera inside Fredbear's stuffed animal that he carries everywhere to keep his son safe. To keep track of where he is at any given time. Hell! Maybe you could go as far as designing sound illusion discs to make him scared of the animatronics he's seeing. His once beloved animatronic friends now seem terrifying to him.
Causing nightmarish hallucinations in the characters. Just like the discs we see hidden inside Funtime Freddy's chest in Sister Location. The same disks that Henry is confirmed to have created in the books. These two here. They play a very important role in these two books. However, most of them in the books bear (ha, bear, get it?) the name Afton, they were originally created by Henry in an attempt to warp the world around him. To hide from the pain he felt after the loss of his son. Records that, wouldn't you know, Afton hides inside Funtime robots? Just as we see it in the games, but as we see it in FNAF 4, it's not enough.
The crying boy still ends up at Freddy's, still gets bitten, and dies with that iconic line in yellow: "I'll put you back together..." Now remember that quote I keep coming back to in this book, right? Here is the penultimate page. (How could we forget?) Thoughtful fans may want to revisit sections on how Henry and Afton's views on robots change over time to determine how they impact the games' story. Well, Henry in the books uses robots to bring his daughter back to life. He rebuilds it. He puts her back together, literally, again. He used the robots to try to heal his pain, I mean, if anyone in this series is going to say a line like "I'll put you back together." It's Enrique.
Heck, maybe Mustard Man is the color he has to better match the color of this FNAF 4 "I'll put you back together" text. In yellow, and yes, sure, it's yellow and not orange, but guess what? Purple Guy was pink on his first outing. As the series has gotten darker, so have the color palettes, but seriously, there are two colors that are relatively similar, maybe there's a connection there. And if the crying boy is in fact Michael, as I've talked about a lot in past theories, Henry literally rebuilding his lost son like he does his lost daughter in the books explains all the weirdness of Mike's behavior throughout the series. .
How he is able to survive when he is picked up, how he has fragmented memories of his past, how he doesn't die after throwing up mommy's robot spaghetti, how he can only die from fire. "I should be dead, but I'm not." It's also worth noting that at no point in the series is Michael explicitly identified as Michael Afton. Now, it seems that Mike in Sister Location refers to William Afton as "father", "Father, it's me, Michael..." and he says, "I'm going to come find you." When Springtrap shows up, he definitely makes it look like he's going out to find William, but that may just be another misdirection from Scott.
It's open to interpretation, I mean, this scene alone still has people convinced that Springtrap is Mike trapped inside the suit. Mike-trap. Still, I feel like it's pretty well established at this point that it's William Afton that's there. He's still Will-trap, but there are people who are vehemently determined to make Mike-trap the reality of canon, of this series. Regardless of the whole Michael thing, William Afton, in these books, tries to achieve immortality through robots. He's interested in the science of it all. He wants to study the original FNAF gang and replicate the living metal that resulted from his deaths.
That's why we see him destroying the robots in the FNAF 3 minigames. He wants access to his metal. He wants to harvest it for experiments. He wants to melt down those living endoskeletons so he can take advantage of the possessed metal to create the fun animatronics. I mean, that's the whole point of the Candy Cadets stories in FNAF 6, five things merged together to create one; and it's exactly what we see happen as a big plot point in the final book. Henry, on the other hand, is the emotional one. He is a creator who gets too involved in his own work.
He is a somewhat neglectful father while he is alive, but is devastated when he loses his daughter. Turning to the only thing he knows and understands to try to bring her back: Robots. He tries his best to use these robotic abilities to try to bring her back to life, and he does it, he succeeds. He creates the most absurdly lifelike humanoid animatronics ever seen in science fiction and they have to be to do some of the things you see happen in these books, because it's absurd, but if we really want to apply the themes of these books to games, so this is not the Afton family home.
Has no sense. It is the Emily family home. He would explain the factory under the house, he would explain the girls' empty bedroom in FNAF 4, he would explain the 1983 date that was presented to him, he would say why the Mustard Man is yellow, why there are footprints outside the window, why the The crying child is suddenly afraid of Freddy, and would even go so far as to explain the phrase: "I'll put you back together." I mean, does this thing have holes? Absolutely, there are things that are hard to explain, are you kidding me? This is FNAF, it will be true no matter if it's William's house, Henry's house or the damn white house.
It's an extreme

theory

, but I think it's worth considering because of its alignment with the books and the persistent threads it answers. That is why today I invite you to discuss, below in the comments, discuss on Reddit and, most importantly, remember that everything is just a theory. A THEORY OF GAMES THANK YOU FOR WATCHING

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