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EVERY Reference in the Super Mario Bros. Movie

Apr 19, 2024
The Super Mario Bros.

movie

is perfect for kids, casual Nintendo fans, and people who want to say, "Dude, buddy, that's Mario!" And as someone in that third category, this

movie

seemed handcrafted just for me. The amount of

reference

s, from in-your-face moments to blink-and-you-miss-it moments, this movie has a lot of love for all things Nintendo. And that makes it the perfect movie for me, the guy that tells you

every

thing about insignificant

reference

s that you don't really care about. For the sake of this video, I'm not going to point out the obvious things about the movie. Like, "did you know this is a Goomba???" It would be a waste of time with information that

every

one already knows.
every reference in the super mario bros movie
I want to dive into the backgrounds, the little moments, even some music cues, and just point out references or inspiration for this movie. So let's jump to the Super Mario Bros. movie. At the beginning, we see Bowser's flying fortress attacking the Snow Kingdom. While this fortress was definitely designed with unique cinematic elements, there have been multiple instances of Bowser having flying castles or fortresses in the games, so the film's creators had plenty of options to take note of. Moving on to the Super Mario Bros. commercial, the first thing right away is the song. This Mario Bros. rap served as the intro for the late '80s TV show, The Super Mario Bros.
every reference in the super mario bros movie

More Interesting Facts About,

every reference in the super mario bros movie...

Super Show! The rap uses the Ground theme from the first Super Mario Bros. as a backing track, and although the film version would technically be a version of the television intro, the lyrics used are exactly the same. It's something so obscure from the early days of Mario's life that it's so cool that they included it in the modern era. The images in the commercial also have some references. The Super Mario Bros. Plumbing logo is copied directly from the New Super Mario Bros. logo, simply deleting the "New" in the corner. The art of Mario next to the logo also resembles the 2D style we often see in Nintendo promotional material.
every reference in the super mario bros movie
In the shot of Mario and Luigi in front of the New York skyline, we can see them wearing capes. While the actual power-up does not appear in the film, these capes are clearly intended to reference the Feather and Cape power-up from Super Mario World on the SNES. On the map we can see quite a few street names or locations hidden in plain sight. Mushroom Planet is obvious, but also Punch-Out and Burger Castle, which are references we'll talk about in a minute. Both Luck Card Street and Hanafuda Street draw on Nintendo's origins in creating hanafuda playing cards. 1889 Street is also significant, as it comes from the year Nintendo was founded.
every reference in the super mario bros movie
There's also Link Street, for Link, and Mansion Street, for Luigi's Mansion. After the commercial, we are properly introduced to the Mario brothers inside a pizzeria and we get a ton of angles and shots of this place. This is called Punch-Out!! Pizzeria, based on the Nintendo boxing series. While this game debuted on arcade systems (and would later be on some of Nintendo's retro consoles), almost all of the art on the walls comes from Punch-Out!! reboot that was released for Wii. We can see Little Mac and Doc Louis, a shot of the famous bicycle training sequences from NES Punch-Out!!, a bunch of boxers that Little Mac faces, in different angles we can also see the gloves, shorts and belt championship proudly displayed.
Now out of all the Punch-Out!! In the references we can also see the duck from Duck Hunt, as well as an image of the main backdrop from that game. And just below we can see a small flag, clearly modeled after Mario's flags. And of course we have to talk about the cameo for the voice of Mario in the game, Charles Martinet. In the commercial, Mario and Luigi did voices similar to their game incarnations, although we quickly learned that that was just for the commercial and that the rest of the movie gives them more toned down voices.
But we learned that their inspiration for the vocals was a guy named Giuseppe, who told them: "he's perfect! Wahoo!"  Clearly Charles Martinet voicing him in the Mario game. His character was also designed to be similar to Jump Man's original appearance in Donkey Kong. Obviously liberties were taken, but overall the reference still stands. And speaking of Jump Man, we can see that Giuseppe was playing on an arcade machine. At first glance, this appears to be Donkey Kong. However, for the sake of the movie, this was changed to a game called Jump Man, the name Mario originally received in Donkey Kong.
DK himself is no longer in the game, being replaced by a large yeti-like creature. And Jump Man's design has also been modified. Obviously, this was included as a nod to Mario and DK's roots together, but the changes were made because Mario and Donkey Kong are real guys in the movie universe, so them also appearing in the game wouldn't matter much. sense. Before we move forward, we should take a look at the news. Several times throughout the movie we get fun Easter eggs through the use of a news show and we'll address them as they appear. After the Mario Bros.
Plumbing commercial, we got a big headline about the mayoral race and the newly elected mayor of New York City. Not only is this a nod to the character Pauline, but her status as mayor is from Super Mario Odyssey, although in that game she was mayor of New Donk City, which is a fictional city inspired by New York City, so everything spins. in itself. The symbol at the bottom also includes some smaller headlines. "Stolen Vegetables Recovered by Ice Climbers", based on the NES game Ice Climber and the numerous vegetables that appear there. And after that, a report about "a disturbance near Hogan's Alley," another NES game.
And the little news logo in the bottom corner comes from the Mario Kart TV icon in Mario Kart 8. With the news cleared up, we finally meet Spike, the foreman of the Wrecking Crew, who in this incarnation is literally the foreman of a business. called The Wrecking Crew. He rings Luigi's phone and we can hear that it is the sound effects of the GameCube startup sequence. When he picks up the phone, we can see that the silhouette of the unknown person he calls is based on one of the default Miis on Nintendo consoles. After his work truck dies on them, we can see the Super Sunshine travel agency next to Punch-Out!!
Pizzeria, which is clearly based on the Super Mario Sunshine logo. And it includes dolphins, which is the shape of Isla Delfino. His license plate also says "Mario Bro"; They are really dedicated to that brand. While passing by the fruit stand, we can see a City Bike store that has the purpose of Excitebike. The local newspaper appears to be called "The Daily Eightbit", a nod to the Nintendo Entertainment System being an 8-bit game console. The headline also seems to say, "The mustache is back," which is good news for our mustachioed brothers. The truck in the background has a little Game and Watch character, and there's also one on a construction sign up ahead.
And now we have the famous side-scrolling segment, which everyone seemed to notice. This segment loosely recreates the layout of World 1-1 from Super Mario Bros. but in the context of a construction yard. We can see brick and ? substitute blocks, a variety of objects that replace pipes, and even a gap that Mario needs to jump over. Mario jumps on a beam that looks a lot like the ones in Donkey Kong, and then finishes the level by climbing a ladder and jumping onto a pole, just like in the games. A restaurant called Castle Burger is at the end, referencing the castles at the end of levels.
And when Mario slides down, the same sound effect from Super Mario Bros. plays. In the rich couple's house we can immediately hear an easy-listening version of the overworld theme from Super Mario Bros 3. We can also see a Lots of stylish modern art on the walls. These particular pieces are based on tiles found in Super Mario Bros 3. There is also a painting of Duck Hunt's dog laughing in the background. Her husband is later seen reading a book with 'Galaxy' in the title with a picture of what appears to be some kind of planet based on Super Mario Galaxy.
We can also see a crystal Pikmin just to the right of him. Back at Mario's house, we see Mario's family for the first time. Mario's father may look a little familiar, bearing an eerie resemblance to Talon from The Legend of Zelda: Ocarina of Time. Apparently the designs for the brother's mom and dad were provided by Nintendo themselves, so it's not exactly a Talon reference. However, since Talon himself was meant to be a reference to Mario, it is possible that this never-before-seen design for his father was the inspiration for Talon's design. Charles Martinet also voices his father here, giving her a slightly larger role than Giuseppe's sole cameo.
Tony's uncle here isn't entirely new either. While he had never appeared before, the Super Mario Bros. Super Show! sees the brothers mentioning an Uncle Tony in a casual comment.  Mario then mentions that his white gloves allow them to stand out, which in fact is literally the reason they were given white gloves during their initial design. His sprites stood out, allowing the player to keep track of them more easily. The decoration also has a couple of references.  There is a photo of Mario in his Mario Tennis Aces outfit. There are also some of these hat-wearing sheep found in Super Mario Odyssey.
And Mario and Luigi's room here is an absolute goldmine full of little Easter eggs we need to talk about. First there's the obvious: Mario is playing Kid Icarus on his NES and also has a couple of NES cartridges lying around.  There's also a Star Fox Arwing figure right on the TV. But then there are a lot of not-so-obvious things scattered throughout. We have a baseball and tennis racket, both based on the various baseball and tennis spin-offs of the Mario series. Mario has the book Homer's Odyssey on his shelf, which is a nod to Super Mario Odyssey.
And then we have a lot of references to NES games. The VWA sign is for Pro Wrestling, and VWA stands for Video Wrestling Association.  The two fighters on the card are Star Man and The Amazon, both playable characters in that game. There are also references to tennis, golf, track and field, Excitebike, F-Zero, Ice Climber's polar bear, Kung Fu and baseball. In this little text up here we can distinguish the words Slugger Mate VS Ultra Hand, an Easter egg for a toy produced by Nintendo in the 60s and an NES peripheral. When Mario switches to the news, we see a couple more headlines on the ticker. "Authorities Investigating Reports of Underground Crab Sightings" comes from the Mario Bros. arcade game in which Mario and Luigi fight crabs in the sewers.  "A signal detected in the star system FS-176", which is the star system in which the planet Zebes is located in the Metroid series. "R.
Hayami wins wave racing championship despite average stats". A. Hayami is Ryota Hayami, the main character of Wave Race 64 who, in fact, only has average stats. This time we also properly see Mayor Pauline, who is dressed in colors similar to her appearance in Super Mario Odyssey. Next door is a restaurant that clearly has the Duck Hunt duck on its sign. However, the French name, "chasse au canard," also literally translates to "duck hunting," which is a nice little reference.  When Mario and Luigi go through the sewer wall, the hole they make is in the shape of 8-bit Mario's head, which went over my head in the theaters.
This whole area they explore also parallels the warp zones from Super Mario Bros. - the area is labeled 1-2 on this sign, we can hear snippets of the underground jingling - they pass through a pipe that ends up taking to another world, heck, The entire area is blocked by a giant brick wall, like in the real 1-2. When they both fall into the Mushroom Kingdom, the magical cloud area between these worlds seems sort of reminiscent of the opening of Super Mario 3D World, although obviously turned up to 11 for the sake of the movie. And now we are finally in the Mushroom Kingdom.
Mario meets Toad and, although he never calls him by his name, it is clear that this is the movie's replacement for Captain Toad, with the big backpack and his sense of adventure. Speaking of his backpack, he has some pins. One from Peach's Castle, one from the Sand Kingdom's inverted pyramid, and one from the Cascade Kingdom with the T-Rex on it. As Mario and Toad head to the castle, we get the most oblique reference to Luigi's Mansion ever.  The way Luigi calls Mario: "Mario?" - him using the flashlight and just being surrounded and chased by enemies are all very Luigi's Mansion vibes, although there's no mansion or ghost in sight.  But we have the slightest hint of Luigi's Mansion.
Guess that'll have to do until the Luigi's Mansion solo movie, huh? Back with Mario and Toad, we finally arrive at the KingdomMushroom and, man, there's a lot to dive into. First we can see some bell-shaped trees, something like the one seen in Super Mario 3D World. These Toads are using what appears to be a coin ATM, of course complete with a block of coins to jump onto. Just above are the chests found in the Toad Houses in Super Mario Bros. 3. Right here we can see Crazy Cap, the clothing store that sells different outfits in Super Mario Odyssey.
Captain Toad calls out to a Toad named Chantrelle, who responds "Good morning!" This is clearly the voice actor for the real Toads in the games. Chantrelle is also a reference, as it is the name of a toad from Paper Mario (and is named after him) from a real-life species of mushroom.  The only reference to Toadette in the entire movie is here on this banner, along with two other Toads who seem to be in some kind of band. The border of this banner is also a reference, based on the title screen of Super Mario Bros. 2. And then we have the antique store, which is packed with things to look at.
Almost all of these items have a sort of sprite-based vintage look, which is appropriate for an antique store. There's a Hammer Bro's hammer, the music box, and the Anchor item, all of which are from Super Mario Bros. 3. You can also see the P-Wing item, also from Mario 3, at a slightly different angle. There is also the Dragon Coin! block, P-Balloon and key elements from Super Mario World. There is a potion from Super Mario Bros. 2 and from Super Mario Bros. 1 there is Lakitu's cloud and the ax that appears at the end of Bowser's levels. There is also, for some reason, a sprite-based version of Super Bell from 3D World, which is strange because he's never looked like this before.
In the background we can see a poster of Peach as she appears in the letters found in Super Mario Bros. 3. And finally we can hear the salesman talking about how to make an NES cartridge work by blowing into it, which was the famous common solution if the game did not start correctly. It's actually quite ironic that this is in the movie because Nintendo's own advice was not to do it, as it technically does more harm than good.  Alright, that's one of the most important reference sections. Below we can see these construction worker Toads dressed exactly as they appear in Super Mario Maker.
Clean! Up to this point, you may have noticed different Mario items scattered around the city, such as mushrooms and flowers. These are not actually placed randomly. From what I can tell, they seem to be some kind of train system. Here we can see a Mario 3 style map, which seems to function like a train map, but instead due to its system of pipes and elevators. Instead of taking the red line to the blue line, for example, you take the Red Mushroom and then switch to the Blue Flower. We can also see a map of the kingdom here, which somewhat matches this theory, with different power-ups and colors spread throughout.
This map is also loosely styled after the Super Mario World map. Mario also runs here just like he does in Super Mario 3D World. The two then jump into a transparent pipe, also taken directly from 3D World, and now we finally arrive at Peach's Castle, which is based largely on its appearance from Super Mario Odyssey, but of course with its own lighting touch. We have the classic "Our princess is in another castle", which is exactly what the Toads of each castle would say at the end of a world in Super Mario Bros. These two guardian Toads are also the blue and yellow Toads, which could be a coincidence , as both are the colors of the playable Toads from the Sew Super Mario Bros. series.
Toad then feeds the guards, possibly inspired by the cooking scenes found in Captain Toad: Treasure Tracker. Throughout Peach Castle we can see a lot of large paintings. They were most likely inspired by the paintings that Mario jumps into in Super Mario 64, but none of the paintings in the movie reference them specifically. We also get an incredibly little sound effect reference when Mario skates on the ground. We hear the fastest snippet of the P-Speed ​​sound from Super Mario Bros 3. Skipping to the Toad Council meeting, when the voxel-shaped world map generates the sound effect that plays is the same as plays in Mario 3 when Mario appears in a world.
We also get a small look at the areas surrounding the Mushroom Kingdom: the Snow Kingdom and the Dark Lands that we already know, and we also get to see the Jungle Kingdom, Yoshi's Island, and the Sand Kingdom from Mario Odyssey. And now... I just have to vent for a second. I hate this Toad specifically SO much and honestly it's not even his fault. He was clearly meant to be a Toadsworth stand-in with glasses, a bow tie, and being a high-ranking Toad who serves the princess. Why didn't they just make him Toadsworth? That guy rules! As Mario and Peach head to the obstacle course, we can see that these decorative mushrooms actually look quite similar to the Super Crown, the power-up that turns Toadette into Peachette, which is also responsible for Bowsette's existence...
Like this let's just - let's move on. The obstacle course has a lot of pretty obvious references, like mechanical piranha plants, spinning blocks from Super Mario World, and donut blocks, just to name a few. A couple of smaller ones are these spinning rods, which are based on the fire rods that first appeared in Mario 1. At the end of Peach's course, his dress puffs up and does his iconic float, which appeared for the first time. in Mario 2. During Mario's almost successful run through the course, we see some iconic Mario moves in action. He first dives, one of his usual moves in 3D platform games.
Then, of course, a kilo of soil. After that, we can see his front antenna from Smash Bros. As he runs towards the Bullet Bills, he extends his arms, just like he does when hitting P-Speed ​​in Mario 3. Jumping towards the big party at Bowser's Castle, A Koopa metal band is performing the Bowser's Fury theme from Mario 3D World + Bowser's Fury, which is a little wild considering the song is almost new. We also literally saw the murder of a Koopa in Dry Bones, which is not something I expected when watching this movie. Then, they take Luigi to see Bowser and we see some bats that are actually from Super Mario Galaxy.
The balloon that the Shy Guys carry him in is also the same shape as their bodies, with that strange sort of tail on top. And then we get a flashback to Baby Mario and Luigi, who are not only

super

adorable but totally faithful to the way they appear in the games. The little flag that Baby Luigi is holding is also taken directly from Mario 1. This song that the Toads play to announce the arrival of the princess is the level-up theme from Mario 1. And now we have the incredible montage of the trip as the group heads to the Jungle Kingdom.
First we see Mario 64's Bob-omb Battlefield, complete with the cannon and that little floating island over there. Then we see the Cheep Cheep Bridge, the level design used in Worlds 2-3 of Mario 1. After that, the Sand Kingdom from Super Mario Odyssey, with the great inverted pyramid. We also get to see the Stone Eye enemies here, which actually appear in desert levels in the New Super Mario Bros. series rather than Odyssey, so that's a fun touch. And then we get a glimpse of Yoshi's Island. These Yoshis running in a stampede are possibly a nod to Super Smash Bros., both in the intro to Melee and in Yoshi's most recent Final Smash in Ultimate.  One thing I really noticed when looking at the swarm of Yoshis is that none of them are actually green;
We have pretty much all of Yoshi's other colors here, but the green is completely missing and I'll talk about that later. Mario also receives a delicious Yoshi fruit as a gift. And finally we see a kind of cloudy mountain sky area that is possibly a combination of the Sky world levels and the mountain levels from the New Super Mario Bros. series. The piano that Bowser plays has the name 'Ludwig von Koopa', which is a kind of double reference. Of course, it's a nod to Koopaling; However, Ludwig von Koopa is named after Ludwig von Beethoven, the famous pianist and composer, so putting that name on the piano makes all sorts of harken back to von Koopa's origin.
When Kamek joins Bowser on the piano, Bowser plays the Underground theme from Super Mario Bros. and Kamek throws the coin, power-up, and 1-Up sound effects. During this beautiful scene in the field of fire flowers, we see Peach turn into Fire Peach using her design from Super Mario 3D World, which in turn is based on his original NES item. We also get a brief background on his life up to this point. He was found in the Mushroom Kingdom when he was a baby wearing a design inspired by his appearance in the Mario games.  Then we get a little montage of him growing up and one of the most interesting things is this shot of her as a teenager on the obstacle course.
We don't see her in her usual pink dress, we actually see her in clothes that the Toads normally wear but are actually made for someone her size, which is a really nice touch. She also mentions "many galaxies", which is an obvious allusion to Mario Galaxy. At the end of this scene, Toad is seen playing a recorder, which could come from the appearance of the Warp Whistle from Mario 3. During this prison scene, we finally get to see Lumalee, a captured Luma who somehow makes prison is even more depressing. that's it When she blows the little pinwheel, we can hear the Luma giggling sound effect taken straight from the games.
The cages that all these prisoners are in also resemble the cage where Peach is imprisoned in New Super Mario Bros. Wii. Mario, Peach, and Toad finally arrive at the Jungle Kingdom, where they encounter the guard Kong in a sports jacket. The front of his stroller has a rhino symbol for Rambi the Rhino, one of the animal friends in Donkey Kong Country. As they drive through this area we get a pretty good look at Jungle Kingdom and overall this area is quite inspired by the designs used in Donkey Kong Country Returns rather than the older Super Nintendo games.
We can also see some support beams here and there, again taken from the original arcade game. The Kong driving the kart literally kills another Kong by throwing a banana peel behind him, making him spin.  What you may have missed, however, is that this Kong is actually Swanky Kong, with a drip similar to his appearance in Donkey Kong Country 3. The entrance to the throne room that the group slips through is the Temple Golden, the final level of Donkey Kong. Country returns. And now let's jump to the Great Ring of Kong. Scattered throughout the ring are more red DK arcade beams, however, here we also see the blue stairs that Mario could climb up.
This Kong here also has a 64 on his t-shirt, from Donkey Kong 64, and these Kongs are holding a scarf with the Donkey Kong arcade sprite and Diddy's stars. When Donkey Kong officially makes his appearance, Donkey Kong 64's DK Rap plays in the background and DK sings it, showing off a little to the crowd. We then see a funny bit of Diddy Kong getting scolded for cheering DK up too much and we also get to see Dixie Kong and, of all the characters, Chunky Kong for some reason. A fun little cameo from the entire Kong family and maybe a look at a future Donkey Kong movie, huh?
Come on, Nintendo. You know you want to. To start the fight, Mario does a sort of Smash Bros forward aerial move, but DK stops him. "He's like Donkey Kong!" It's a crazy coming full circle moment. The phrase first appeared in the Ice Cube song Now I Gotta Wet'Cha, but Nintendo went on to copyright the phrase in 2010 without actually using it at all. So hearing Seth Rogen's DK say that in the movies is so funny. Mario slides under DK, sort of like a move he can do in Mario 64, and then grabs and eats a mini mushroom. This particular shot of DK looking down and attacking a little Mario is actually taken from a deep cut: the final boss fight of the Game Boy title Donkey Kong '94.
DK then does his flip move from Donkey Kong Country. Throwing a barrel from above is an obvious nod to him also throwing barrels in the arcade game. He then does a big clap attack, which should be taken from his forward smash attack in Smash Bros. Ah, it's the cat suit from Super Mario 3D World. It's funny that we don't even see the bell, we just see the actual suit. But it is what it is. Then Seth Rogen gets his butt kicked by the cat Chris Pratt and ends up

super

drunk. When he stirs, we can hear the intro jingle to the Donkey Kong arcade game.
Diddy Kong also plays the DK Bongos while everyone cheers for Mario, which is a nice nod to that era of DK games. After the fight, the group hangs out at Donkey Kong's cabin, the design of which is based on the appearance of the cabin in Donkey Kong Country Returns. In this particular angle, we also see a rocking chair, which is presumably Cranky'sKong, where he can often be seen sitting and complaining at Country games. The group goes inside to discuss their plans and we see some fun Easter eggs on DK's walls. The first is a picture of Donkey Kong and Funky Kong surfing.
Then there's a shot of Donkey Kong's silhouette at sunset, which is obviously taken from the famous Donkey Kong Country Returns level, Sunset Shore. There is also some kind of image of a Kong and a kart with the number 98, but we never get to see it clearly. The map the group consults perfectly emulates the style of the world map of Super Mario World, although it uses elements and locations found in the film version of the universe. The symbol indicating North on the map has the N inside a spade symbol, which is taken directly from the card minigame found in Super Mario Bros. 3.
As the scene changes to the kart garage, the music of The background that plays is a cover of the kart selection theme from Mario Kart 8 and Deluxe. This Kong also has a 64 on the shoulder pad, again referencing the DK64. Mario, Peach and Toad come over to choose their karts. They spin a physical machine to select its body, wheels, and gliders, which pulls right out of how you customize your kart in Mario Kart 8. The noise when they spin it is even the spinner sound effect from the Item Box . We can see quite a few vehicle options that are actually found in Mario Kart.
There is the Biddybuggy Karts, Standard Bike and Pipe Frame; Standard, Cyber ​​Slicks and Slim tires; and the Standard and Parachute gliders. And to top it all off, they even press an 'A' button to confirm their choice, even though theirs isn't on a controller and it's huge. The kart that Mario finally chooses has a quite original design, inspired by the standard karts from all Mario Kart games. In a way it follows the same rhythms, but they put their own spin on it. Peach chooses what is essentially the Mach Bike and was probably chosen because it appears in the key art for Mario Kart Wii.
He also puts on his racing suit, which he wears while driving a bicycle in the Mario Kart series. Toad also has a semi-original design, inspired by the Tiny Titan vehicle, although he definitely takes his liberties. When Bowser practices proposing him to Peach, he puts on the same top hat he wears in Odyssey. The bouquet of Piranha Plant flowers he is holding also comes directly from that game.  Kamek dresses up as Peach for the little rehearsal, which is actually something that appeared in the games, both New Super Mario Bros. Wii and Mario and Luigi: Dream Team. Back to Mario's gang, everyone heads to Kong's secret shortcut.
They have to launch off a ramp and the end looks like a Mario Kart boost panel, although here it appears to be painted that way and doesn't actually have a boost function. And then, of course, the secret passage is finally revealed to be Rainbow Road. When the big reveal happens, an angelic choir sings a snippet of the SNES theme Rainbow Road. We can also glimpse absolutely two more Kongs to the left. We have Kiddy Kong, Dixie's sidekick from Donkey Kong Country 3. And here we have who appears to be Funky Kong, complete with his cool sunglasses and bandana of his.
And now, with the Koopa troop attacking, we have some amazing Mario Kart action. I won't go into it too much because most of it is pretty obvious, but of course we see some iconic elements: throwing projectiles, Bob Bombs, bananas, and even throwing Bullet Bills. Mario even does some drifts to charge up some Mini-Turbos, going all the way to the pink sparks that were introduced in Mario Kart 8. The way he quickly performs them could even be seen as a snake, chaining drift technique. to maintain a higher speed than normal. If that was the intention, that's just a crazy Easter egg.  Mario goes off the side of the runway and lands on a lower runway.
I wouldn't be surprised at all if this was inspired by the famous shortcut used in Mario Kart 64 with Rainbow Road. I mean, some of these references are deep cuts, so something like this wouldn't surprise me in the least. "Blue Shell!" Oh, did you understand? The reference? He is the Blue Shell! I- I honestly would have missed it if he hadn't said it. When the Kongs get trapped due to the blue shell destroying the road, the Koopa troop captures them using Bowser's clown cars, which were first introduced in Super Mario World but are now often used by Bowser Jr. and the Koopalings. .
And at the end of this sequence, Mario and DK are swallowed by Unagi, the giant eel that first appeared in Super Mario 64. Peach runs to the Mushroom Kingdom to warn the Toads that Bowser is on the way and we get a couple new angles at which we can see some additional details. First, we can see what appears to be a fishmonger with some of Mario's fish enemies on the sign. That's probably where this Toad from earlier bought his new pet Cheep Cheep. This hardware store appears to sell Boomerang boosters and POW blocks. These apples... Well, I think they're just apples, but they still have the same pattern that the Yoshi fruits have.
They are much smaller. Returning to Mario and DK inside Unagi, they realize they still have one rocket left and use it to shoot out of its mouth. This rocket and the way they ride it are taken directly from the Rocket Barrel sections in Donkey Kong Country Returns, except instead of Mario, there is usually Diddy Kong next to DK. Peach and Bowser's wedding cake topper is definitely directly inspired by Odyssey. The wedding guests are all enemies of the Koopa Troop, but we also get some interesting notable bosses.  King Bob-omb and King Boo. When King Bob-omb sits down, he actually punches a Koopa, causing it to go into its shell and bounce back and forth, just like a shell would in the games, which actually made me laugh out loud. in the theater.
A couple of guests left some wedding gifts on the gift table, and one of them is clearly a Yoshi egg, which we'll get back to later. Looking at Peach's wedding dress we see that it has some shades of pink at the bottom and honestly, the first thing I thought of was this alternative color that Daisy has in Super Smash Bros. I don't know if it was intentional or if it was just a coincidence , but the resemblance is very close. We then see Peach pull out an ice flower and activate it, basically turning her into Elsa. What's cool is that this Peach design is completely original to the movie.
She has never been playable in a Mario game that also includes the Ice Flower as a power-up. The same goes for the Frost Tip Fire Donkey Kong here, as DK has never used a power-up like this before. Mario does his P-Speed ​​pose again, followed by his kick move from Mario 64. When he jumps on this mushroom, we also see him do the little helix spin that he first did in Mario 64. He briefly does a jumping pose very Mario 1 before launching into hitting the ground. Then, Mario very briefly rides on a shell, something he can do in Super Mario 64.
In the background, Donkey Kong practically does his Up Special from Super Smash Bros., which I love watching. When Mario kicks the shell forward and it flies back to hit him, that really gives me the feeling of running behind a shell in a Mario game and it bounces off a wall and hits you unexpectedly. But maybe that's a stretch too. Next, we get Mario's adorable Tanooki suit, which Mario gets by acquiring the Super Leaf power-up. He also uses the signature dive attack several times while he is wearing the suit. Then Bowser gets really angry at Mario and we actually hear a roar taken straight from the games as he breathes fire breath.
He then has a Bomber Bill launch himself into Peach's Castle, which is eerily similar to what happens in the Peach's Castle stage in Super Smash Bros. Mario then, for SOME reason, diverts the Bomber Bill into the pipe that led to his own home. I-I just... I don't know why he did that. Alright, let's move on and head back to Brooklyn and with some new angles, we can see more little Easter eggs. In this car wash poster we can see the Balloon Fighter from Balloon Fight for NES. Blizzard Pop Ice Cream also has Ice Climber's polar bear on its poster.
This pharmacy also has some of Dr. Mario's megavitamins on their sign. This hardware store has Diskun. Diskun was the mascot of the Famicom Disk System, a hardware expansion for the Famicom that was never released outside of Japan. And finally we see Gyro Market with a R.O.B. in the center of the logo, inspired by the game Gyromite, one of the two games released for R.O.B. NES peripheral. This playing card on the side of the building is a reference to Nintendo's roots as a playing card manufacturer. In a later shot, we can make out the text more clearly and the card says "Hanafuda Company", again the specific style of playing card that Nintendo created.
The sign on this taxi is also broken and just says "SAVE THE KINGDOM", as in Mario needing to save the Mushroom Kingdom. When Mario takes a beating from Bowser, he is thrown into Punch-Out!! Pizzeria by Bowser's tail, an attack taken directly from the boss fights in Super Mario Odyssey. There's also a neon sign here that says Soda Popinski, in reference to one of the enemy boxers found in Punch-Out!! When the rest of the gang fights Bowser, he lets out another games roar. And then we have probably the coolest sequence in the entire movie: Mario and Luigi grab the Super Star, they shine like a rainbow, and of course the Super Star theme plays in the background.
Here we see Mario and Luigi running in the P-Speed ​​pose before destroying all of these enemies. During this slow motion jump moment, the sound effect that plays is actually the sound of a Shine Sprite taken from Super Mario Sunshine. Mario and Luigi launch Bowser into the sky by spinning him around with their tails, a move obviously borrowed from Bowser's fights in Super Mario 64. And of course, they explode in the air and knock Bowser down like in Smash Bros. using their forward antenna. of Mario. Bowser is forced to eat a mini mushroom and... they put it in a jar.
This is actually taken from the ending of Super Mario 3D World, where Bowser can be seen trapped in a jar during the game's credits, and THAT'S it, don't talk about it anymore.  Donkey Kong does his pec dance here, which is funny because he actually talks about it with Cranky Kong before. Cranky: "Make your pecs dance, you deserve it!" Donkey Kong: "No time now, definitely later!" Well, it's later, so now he does the dance. In this freeze frame, Mario and Luigi are in their iconic jumping pose that is often used in key art for them in their games.
And that's the end of the movie. But, of course, we have the post-credits scene, which I said I was going to talk about. Earlier we saw all those Yoshis running around and I said I didn't see any green ones. But then we see the egg on the gift table, and again in this post-credits scene, so it's clearly a green Yoshi. I think there's probably something special about the green Yoshi in this version of the Mario universe, which would explain why someone would give him as a special wedding gift. From a filmmaking perspective, they obviously need something to differentiate the "main" Yoshi from any other Yoshi, so making green a special color easily accomplishes this.
It's similar to how they need to differentiate our main Toad from any random Toad, so they gave him the backpack and equipment. Obviously, this special green Yoshi will play a role in the sequel, which is why he's in the post-credits scene, but I just wanted to mention my little theory about the color. But with that, we have all the references in the Super Mario Bros. movie. Like I said, this movie is an Easter egg hunter's dream, there is so much in it and you can tell the creators were some of the biggest fans of Mario on the planet.
If you think I missed something, feel free to let me know in the comments. Or just say "Hey!"  and tell me what your favorite easter egg from the movie was. Thank you all so much for watching, I hope you enjoyed it and I'll see you in the next video. Peace, have a good day and remember to be good to each other.

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