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EASY ways to Protect your Minecraft House

Jun 01, 2021
Hello my name is green and today I'm going to show you a bunch of simple layouts to keep

your

base safe from those pesky mobs basically if we spawn gerald here hello gerald you'll be our test villager for the rest. of this episode and we spawn any monster or zombie, gerald will represent us in this scenario, the zombies come in and start eating gerald until he leaves, unfortunately this is how things tend to go in Minecraft, but it doesn't have to be that way because we can

protect

ourselves by using some very simple techniques, we don't al

ways

have to use complicated Redstone, we can use some very good tricks that can keep us safe, so I have a lot of

house

designs and the

house

s are irrelevant, it's mainly the way We defend them, so let's get into it.
easy ways to protect your minecraft house
The first one I want to show you is a wall. Now if you ask me, nothing beats a wall in Minecraft, because if we make a small wall and put Gerald inside, this zombie won't make it. him now obviously there are a lot of different types of mobs spiders can go right over walls but there are different things we can do with gerald rum so the first one i want to show you is this pretty clever wall made of trapdoors and not only is it smart but it actually looks pretty decent, it looks like a normal garden fence and you might be wondering what's so special about it because you know mobs can just walk up to this and then that's why it's different than a normal wall Well, let me show you, so let's make it night and put Gerald inside the garden.
easy ways to protect your minecraft house

More Interesting Facts About,

easy ways to protect your minecraft house...

Hello gerald, and if we put a zombie here, he should go after gerald, but he starts taking a lot of damage, oh bye gerald, he got eaten very quickly, so the zombie takes a lot of damage, he is still behind the villager, but it gets to this wall and it starts to die and that's because we have a lot of magma blocks and now this is what's really interesting about this design. Magma blocks work in a peculiar way. Now is probably a good time to say that most of this works in Java and I don't know if it works in any of the other versions, so just a heads up, but this is really interesting, if you have magma blocks all the way. over here, so this is the really interesting thing about this, if we drop Gerald in the middle here and we have a zombie, he stops, he stops in the magma, he doesn't want to continue at all, he actually goes for the other Gerald now .
easy ways to protect your minecraft house
It's interesting that here, if I knock down a zombie, he goes after it, but he doesn't walk even a little bit on the magma block. I think he's a little confused, but anyway he looks what happens when I put this here, the zombie will then walk on the magma blocks. It's really weird just because it has a trap door, so if we put the zombie down here, it doesn't work with rugs either, it just stops, but as soon as you put a trap door, it's willing to go through, so that gives us a really cool mechanic here. , it means that he is willing to walk over these trapdoors with the magma blocks and then all we have to do is put a barrier here that he can see through these trapdoors, so he will still go after Gerald even though there is a physical barrier here so they end up walking directly behind Gerald and taking a lot of damage and then if you like this design and want to keep it, there's an

easy

way to make a door out of this, just put two trap doors here. it's irrelevant, but if you have a trap door here, you can walk straight through this way, so you just have a little fence door here and it looks very slippery and in line with everything else, so this works very, very well , so this is Not spider proof, each of these designs has their ups and downs, but this is a good place to start.
easy ways to protect your minecraft house
Okay, let's move on to the next one, so this design uses one of my new favorite things in Minecraft and like you. I can see that the defense doesn't include any physical barriers, but as you can see, there is a rigid pattern of trapdoors going around and this is what happens if you try to get in if I go into survival mode and walk around. all the way to the house, yeah, they push me back and hurt me a lot, that's because there are a lot of little puffer fish under these hatches and it's actually quite surprising how good these guys are, so let's put Gerald aside, Gerald .
I might even crash into the puffer fish because it's not a smart cookie, but if I put a couple of zombies here you'll see the puffer fish take them down very, very quickly and they fall like a sack of potatoes. a really effective way they can still get through, although if there are a lot of them it's not a completely foolproof way, but if it's just one zombie they usually get knocked back and back and back and back, but the wall of the puffer fish is also something that can trick players and mobs now you might be wondering how you can walk over this pit.
I actually thought you could make some tunnels, you could make a tunnel that goes under something where a mob wouldn't necessarily follow you. but that's a bit boring or you could make a bridge that goes over it but a mob could also follow you there also a bit boring so I thought why not make a little slime launcher so this mechanism is actually very simple and has been disguised a little bit inside the house, this is like a garage area and if you press this button here it sends you right over the wall fast enough that the pufferfish won't even notice, so if I go back survive and I press the button see, it just launches me straight and if you do one of these on the outside here wherever it is, it could also launch you back to the base, so it's like a really smart door, this is one of my designs favorites. just because puffer fish are so much fun, this could fool people and also mobs, oh no, i mean crew, i mean survival, he's going after me, no, go after gerald, no, gerald, gerald, so these are all pretty recent ideas, since the magma blocks. and the puffer fish are very new to the game and I'm pretty sure there are even more

ways

we could do this so let's move on so this is an extremely simple design but I wanted to include it because it's so cheap to make. do now none of these will keep mobs away indefinitely but this particular one is pretty special so the only difference here is that you have a piece of carpet in front of you and then you can walk towards it and then jump to

your

own house now if you want to prevent someone else from entering just activate the lever and as you can see you will no longer be able to jump like we did before, this means that the mobs if we put gerald in this house and then we put a bad Gerald here, he won't be able to get in at all, he'll just go around the house and won't be able to get to the door at all, even if you don't activate the lever, they can.
Neither can they enter because they cannot jump in the same way. Look, if I put Bad Gerald here, he can't get in, he can't figure it out, so this is a really very simple way to deal with some mobs and even. players, if you just don't want them to be able to get into your house very easily, you can craft this and make it a wall now, how does that work well? It's pretty simple, there are fence doors under the carpet and the red stone just opens and closes them, there's not much else, it's as simple as that, while it's open you're on the same level as this block here, but so As soon as it closes, it becomes a block and a half, meaning you can jump that long.
Since there is a slab here, it is a very simple way to make the entrance of one house, moving on to the next. This is a house and a slightly more elaborate scheme. Now, this is a lava house, a volcano house, so you might be able to Look, there are a ton of dispensers around here, in fact, they are placed around the entire house and once you are inside the house you will have the physical option to activate all of these dispensers that have lava in them, which means that everything is working. to drop now I actually have this house set up with a daylight sensor which means when it's night you get an automatic defense system so here we go as soon as night comes all the lava comes gushing out and it should be extended in such a way. in a way where almost everything is covered now, there is a downside to this: if you are not at home when the night comes, you also lock yourself in a bit, but this is a really decent way of dealing with this because To Gerald here won't care, but if you put a bad Gerald in here they'll just walk straight into the lava and won't be able to get to you at all, so you could make this a manual mechanism or you could put it on a daylight sensor if you just want to ski day and night so it's a pretty clever idea and the red stone again is very simple the red stone looks a lot more complicated than it actually is it's basically all on one switch so it's off on by the moment, but if you turn it off, just turn on all these redstone torches that turn it off and then the switch again, if you turn it off, it will disable it.
It's very, very simple, so the lava is pretty obvious and only works when you put it in this type of layout, but this one will keep you adequately defended from most mobs and probably yourself, if you forget, let's move on to the following. This is a very simple design house, it is a very

easy

start. house and it comes out of this similar design, but it's not as effective, so let's put Gerald in his house, okay? and then all we want to do is, if we want to keep the mobs away, activate this lever and it brings up a defense mechanism out of the water, which means that no bad Gerald will be able to get to it because they just hit the water and bounce off, meaning that They don't die in the sun because the water keeps them safe, but at least Gerald is safe.
He's not going anywhere here, but it means you could take care of them. It's a good way to keep them alive long enough to hit them, but again, this is a pretty weak design, but it's effective, but none of these mobs will be able to do it. One of the good things about this one is that it is reusable, you can turn it off and then it will simply go back to drinking the water sources. Now this idea of ​​course could have been done at any time, but due to update 1.13, water can very easily enter through these spruce hatches and in fact also through these spruce stairs, and they take it away again, which means we can completely hide all of these dispensers from view, which means you won't be able to see what the defense is. there if it is a player and well it is only for your own aesthetic purposes if you are the owner of this house and similarly the next one is an exact replica of this house except it is a little more complex so there are more dispensers here but in instead of being a water one, let's put gerald there and let's put a bad gerald here and activate this one. the bad gerald won't get close to us this is a bit over the top this sends arrows in all directions this is a good defense for both players and mobs because you won't see it coming.
You know, the only reason this works is because arrows can go through these trapdoors, however, they don't shoot through these stairs, which is why we have to link them. up to a piston, which means you need a little more redstone in this house, the redstone below is pretty simple, all you need to do is connect all of these in a circle where your dispensers are and it will work. This one is a little more complex. because we need to put a repeater down here now there's not much room down here because it's a very small house but essentially all you have to do is have two observers there is a piston here the lever here activates this piston move out of the way gerald and send a pulse around, the only problem is the pistons, so send a redstone signal down here that activates them and that will retract the pistons just in time for the arrows to stack up, as you can see there.
It's a very simple Redstone design, but it takes a little more technical know-how than any of these other designs, but wow, it's really overkill for this one. I'm not even sure Bad Gerald deserves this right. Let's move on to possibly the most fun of all the designs that I want to show you now. I can't speak for any of the other versions of Minecraft. I just haven't tried it on all of them, but in the Java edition if you place stone slabs or any type of slab on top of air, so all of these have air underneath, pathfinding has a hard time working, so this will be great , so if I put a bunch of geralds, this is this, this is what happens, they don't know where they're going and they just spin in place like they're all dancing, they dance, they dance, gerald, but let's put a bunch of bad geralds and Let's see what happens, they basically go after them, they hit this part and they don't think they can walk on it. so they just don't do it, they just stop while the other guys spin around and this is the same thing first, so we can just casually stand on this part of the build and no bad gerald will catch up to you of course with a lot of these designs the skeletons.
They may just shoot their arrows at you, but even they fight, if they get on,They just spin around too and it's arguably a lot more fun when the zombies are there too because they put their hands up and really look like we're dancing, this is also particularly cool if you want to have a bit of fun. Turn, turn, turn, turn, turn and turn. Every once in a while we go, they chase them, but I mean they're not going to put up much of a fight at this point, do they have to be the most fun thing I can do?
Imagine at some point this will be fixed, but for now this is a legitimate way to fully defend your home. I think we're going to let these guys spin for a while, eventually they'll catch up to each other, but they'll dart like arrows. In the meantime, the last design that I want to show you is kind of a build of most of the others and ideas that we've had before, so this is the very simple house that we have here and we're going to put a couple of geralds here and this It's our defense, so there's nothing here except a moat.
Now pits have been used in Minecraft for generations, they really have, but with the new 1.13 update something has changed slightly, so now we have the magma block beforehand. The mobs used to do, if this is just water, they would just walk towards this and stop and be here, that's it, but for some reason when there are bubbles there, they can't cross it at all, they don't like it, so any of these. Just the fact that there are water blocks everywhere means that none of them will intersect and if they are somehow pushed in they will be pushed into the water and die from the magma, so this is a really cheap way and effective in

protect

ing Gerald well.
No, it's not very good, oh no, it's all coming loose, isn't it? This is still very cool, it may seem a little difficult but these guys won't cross here but they can be pushed and if they do there is still water to take care of them while your geralds sit inside and they will be safe this works even if you have a rug on top, meaning that you as a player can walk directly over this without problems while the mobs are still a little confused about where to go. go and if you want to look even fancier with a small moat you can make a small wall and then if you want to cross just lower the gate bridge and you can cross but however you will have to climb them because if you don't you mob them They will get through, so remember that they don't care about trap doors like that.
There are too many Geralds around. He will just walk through because he understands trap doors, but this same mechanism is what makes the first design work. All in all, maybe this has given you something to think about about how to defend your house, maybe a combination of all of this will make your house truly impenetrable, so that's it for me, everyone, let's take a quick look, like this that this was the pit with the The mat that is easy to walk on is the Dance Dance Revolution layout where all you need is some space under some slabs and the mobs won't know what to do with themselves, they will just wander around forever. and we have this which is the quite exaggerated mechanism to shoot arrows very, very quickly, we have this, which is the water dispenser, a very cheap and effective way, however, it may not be the best defense in the world, we have the house of the volcano that spews lava and then swims. we can get in, we have a very, very simple mechanism to do it so that you can and can't get into this particular house and then we have my personal favorite, the blowfish wall defense with a very personalized way of getting in and out of it. and finally we have our magma wall, which perhaps looks the best of all these designs, but now it has a normal wall, as I said, none of these particularly defend against every mob.
Unfortunately, they will outgrow the best way to get rid of all your mobs permanently. just sending out torches and lighting your base so none of them show up, so that's it for me. Thank you all so much for watching. I hope you enjoyed this video and I hope you learned some things and maybe this gave you something. own ideas thank you very much for looking again and bye

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