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Building a different height of rooms

Jun 02, 2021
Good evening, I receive an email again from our subscriber Mr. The great Ellison Wepa and it's about

building

construction, he sent us this photo and said it's a little complicated and he wants to build it. I think it is a powerhouse since it has

different

levels and

different

height

s of the

rooms

, as well as he wants. to create this

building

in luxury evil, so let's go and do it right the way you have it. I think it's a basement and a small room on the side and this is the main room that is seven by seven, but this one is 6 by 7. and where is the

height

?
building a different height of rooms
I can find the height, so this one is okay, the basement is like 6 by 7, this little yellow room is 3 by 7, and the main building, which is the main power plant, is 7 by 11, okay and it sucks. on the whole. Alright, let's do it, so here you go. I opened up my fancy evil software and now we're going to build this framework so let's go over it again because you didn't submit your code file so we're going to build this framework from scratch so let's go first. for the basement which is 6 by 7 so we will use this reference line, create a line here and put 7 meters and then another reference line here which is 6 meters, ok, let's make it negative 6, it will go down and what else is seven by eleven point five the main building is okay, so again a reference line here, let's make it eleven point five and the same width which is seven and then the small one here is three meters, so let's create the three meters on this side, okay , so now we have a wire building, so let's extend this one and measure it, okay, this is 7 and this is 6, this is 11.5, this is 3, okay, so first, Miguel, let's build the wire building first. basement because this is the base of your building, so let's draw. the building here and here and here so this is your basement ok let's remove this ok and create a wall on this let's assume this is the thickness of your wall because she didn't say that's the thickness of the wall so let's see just give us you yes, I don't see the height, so let's assume this is more or less, let's say it's 3 meters, okay, let's make a floor 3 meters high with a thickness of 0.2, okay, so let's see it, okay, now this is your basement. and now we are going to create the floor element, this is the base or the zero ground line, so let's extend it up to here sister, now that you have your basement, we will move the meaning to the bottom of the ground line, so Let's move it. so now it's in the basements, it's easy right now, now we will design the second floor, so let's go and select this chunk and say create a new empty story and then let's go to its design.
building a different height of rooms

More Interesting Facts About,

building a different height of rooms...

Oops! Oh geez, my outline is gone. let's create another outline here is a reference line here it says eleven point five okay so now let's create our story to just go and create the outline of the building here okay let's edit it later and then create the new interior let's say this is your oh, okay, I think we should include the other three meter one, okay because here you have a small one that is three meters wide of space and this is the main building. I think we should include this new one and then create. a small room and then create a new level for this main building.
building a different height of rooms
Okay, better to show it than explain it here. Okay, so let's go and edit our story as well so that this is the one we created for a story. So we need to adjust it here. I created a new reference line that is three meters, so let's extend it here and now we have this room and we will create a new ruler for the other one for the small height room on the side of the main building, okay, now you have this one and it says because I created it there, hello, so we have to assume that the small room, the yellow one, the one with the yellow highlighted, is three meters high, so let's make it like this and then create another layer or another empty story and that's just for the main building, so let's create a new guide here and say eleven point five and this will be your main building with the main walls of the main building, so that's great.
building a different height of rooms
I knew it, okay, the wall should be similar. to the ground floor okay then we'll check that one and then let's do this one as we imagine it's six stories because the main building is very tall so let's go look at it in 2d so if you want to check out how it's going to look. Okay, let's go back to your drawing and you have your door here, so let's put a door in the story, which is the main building area, let's create a door here and just this is a swing door, okay and let's say this is go to the dimension, the height will be two point one, let's make this two meters wide from the door, so let's make this one zero, let's just assume that this is the door, it's not changing Mr.
Zero's suit, okay , there you have it, so this is your building now if you want to see what it looks like, go to the display options and go to the wireframe, so now you have your power plant building and let's check, this is your basement , this is your small room and your master room, okay? Can you edit that height later if you want this dialog file? I will set it up for you and if this is because this is the main room and we need to cut the floor or the ceiling so that it becomes one and if this small room is also connected to the main building then we need to cut the wall also again and again time, if this basement is again open to this main building, then we need to cut this wall again and how to do it, so go back and close this wireframe view and then go to the story number, this is actually number three, so now we're in the story tree and then let's cut the floor so it's open from the main floor to the ground floor so go to this one and make sure you're in the 3D view to do the cutting and then to make it precise go to the planet view and then adjust your cutting plane so that when you go in and go to 3d and you go into it you see that it's now open, okay, that's why I'm telling you.
It should be, you should have the guide, the line of the wall to make the grass or the end of the second floor should be lined up and since we don't have your card file, so I'm just assuming the thickness of your wall and of course. If you want to see the basement, then we have to cut the basement here, so let's go to the ground floor. Sorry, nut shop, and that's this basement story, and let's go to 3d and then cut again if it's your basement. is open to the ground floor and then maybe we need to create a reference line, draw a reference line and I think this is seven meters, although six weavers is fine, so the cutting plane should be at six meters, it is well, it will be necessary. once you have fun so now when you enter the building it will now be open from the basement this is your basement.
I'll color it, but I'll call her anyway. It's green and then yellow, okay, let's color it green too so you can. Label it correctly, so if you enter the building, now you will have your basement with this one, which is the supreme one, and then this is the ground line, and in the second one, in the next one, which is here, will be your small room, and yes You also want to cut that if, in case it's also connected to the main building, then you're going to, you need to get in, so go to the floor of the building as well and then cut this wall if it's actually open to this main building and go to the elevation to cut it properly, okay, this is just an assumed cutting plane, but if you have your cutting file, then that's much easier, okay, now you have to go to the building, okay, let's go to the site first, this is the side view, below is your basement so this is your ground plane and they robbed you one is your main building and this is your secondary building so if you go in, go into the building, okay, let's go in and use the door, so now you have your basement here and your small room there, if you have a door, then you can create a door, but I opened it.
I use the negative option of cutting pain or sorry, so it will be fine, but it is difficult, or you can create a door, so if you do the calculation, you will do it. you have a different calculation point that is here and in the other room yeah okay so we can see that the low lights are there your sub room is there you can add lights if you want and your basement is here and if you want to put some Objects like machines or anything you can also do it and if you want to see the pseudo color just click on this so you can evaluate which part is the dark side, dark areas and which ones are highly highlighted so this one is worth 100 lakhs .
So that's it and I hope you enjoy this tutorial, it's easy and fun, so do it again, if you want to check the wireframe you can do it here, okay that's it, bye.

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