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All Hollow Knight Bosses Ranked Easiest to Hardest (#1-22)

Feb 27, 2020
Greetings to all. I hope this video finds you well and that you experience a wonderful start to the new year. In this video, Forage will hit you with the

ranked

list of every Hollow Night boss, including those found in both DLCs, from embarrassingly easy to absolute. hellish storm, so let's go ahead and start honestly, don't even act surprised. Nossek is by far the most cheesy above loss in all of Hollow Night. Nasik essentially tricks you into thinking it will be difficult due to his intimidating appearance. Aside from the creepy structure he takes you through the game just to get to his room and then proceeds to show you how good he can be, he has a seizure, that's it, he starts from one side of the room and runs .
all hollow knight bosses ranked easiest to hardest 1 22
Full Tilt runs towards you, then starts from the other side and does the exact same thing when he's not attacking, spending the other 90% of the fight hiding out of sight like a bit. I've heard people say that you can pretty much just hide in the corner of the room and continue hitting him with your fingernail when he gets close to you, but I found myself not needing to do that, there's no environmental hazard, you have to worry about leaving 100% of your attention completely. Obsessed with the boss, if this boss had spiked floors or minor enemies or something, I can imagine it will be a pretty frustrating fight, but until something changes my mind, no, Skiz will win the biggest prize for me just because of how excited that was before.
all hollow knight bosses ranked easiest to hardest 1 22

More Interesting Facts About,

all hollow knight bosses ranked easiest to hardest 1 22...

This fight only ended in disappointment and anticlimax. Well, so far this whole list has probably been pretty predictable. Start with a controversial first pick like no, skinned, then immediately backtrack to the first boss in the entire game. The girl's mother is a beginner boss. Sure, but I'm leaving it out by not considering your skill set so early in the game which is pretty empty since this is the first boss, you basically have to enter the fight with no upgrades or skills, but that doesn't mean this fight . Honestly, it wouldn't take more than 30 seconds if it weren't for the title in the bottom left corner that shows her name.
all hollow knight bosses ranked easiest to hardest 1 22
I would have mistaken this thing for a normal, lumbering enemy. The only thing that's frustrating about this fight is after you've already killed her and her entire colony of children just sprouts from her stomach and in true xenomorph style of hers. I think I took more hits from their babies than the real boss. Anyway, the fight is pretty easy. The next broken pot was a boss you only face once you've dived. quite deep into the kingdom and they are about to discover the old sacred nest. The broken vessel may be a challenge at first, but his attacks become predictable very quickly.
all hollow knight bosses ranked easiest to hardest 1 22
He has the courtesy to give you a long warning before jumping in. with you with his claw and his ranged attacks aren't something he uses often only when you force him down to certain health percentages so he'll do this right here, honestly it was very frustrating the first time I went against him but I found myself Note that if he just hugged the corner of the room 90% of the time, these orange balloons don't even hit you and then you can go back to hunting him some more, dodge here, attack there and check that fight off the list, the false Knight probably.
It sounds like he should be much lower on the list than where I placed him, but he killed me once, so I thought, I'll film a couple of places, possibly in the stupidest way I've ever gotten myself killed. the way the fight ends with him doing a shiny metal bounce maneuver on the ground and destroying the ground, what should have been the end of the fight was something I unfortunately got caught in and thus ended up Dying too driven by overwhelming shame at how idiotic he probably looked, I tried to fight a second time and dispatched him with no problem for a newbie boss to the game, this guy has some pretty nifty moves, you attack his armor, he falls down and then you attack his head for a while.
He will do extra damage and then he will get back up and have a baby attack with his mace and summon rocks on your head. Now, for the most part, his attacks are still pretty easy to dodge, but the shockwave attack ends up a bit longer. than you think, which can result in taking hits that you really shouldn't take other than that, although easy and easy with cheddar, Queen's Gardens is one of the last areas you can access in the game, so in this By now you will have learned that it is advisable to take a little caution with you, the Queen's Gardens also offer you some of the most agonizing platforming challenges, only surpassed by what you find in the white palace that says the boss fight Trader Lord is relatively easy considering he's one of the

bosses

that pretty much closes out the game, he's basically a beefier, meaner version of a normal mantis trader moveset that includes shadow: through his attacks and tracking, he becomes a little easy after a while if you manage to follow the cloth around Hallo Nest and make her We will meet you in the garden, she will really help you during the fight.
I don't think she'll do much damage with her club, but if you defeat the Traitor Lord, you'll get to see this rude exchange between the two where she unfortunately gets stabbed. but with his last dying strength he manages to bury his giant tree stump looking Club right into the merchant Lord's face, effectively killing them both, yet another photo for me that will probably generate comments saying it should be a little higher, but for me the chief crystal guardian. It really wasn't that threatening. It took him maybe 30 seconds to get down the first form of him and access the bench because he just doesn't do it.
A considerable part of the challenge comes from the lasers that shoot from above and if you just play calmly and stay still. they don't even hit you most of the time, he spends half the fight jumping around like a and the other half of the fight actually providing decent offense to try and laser kill you, really keeping up with all the lasers that are coming at you. They shoot at the screen is the only frustrating thing about this fight and it's not even that important, his health pool is small enough that he can finish the fight quickly even in his second form.
I'm not going to split this boss into two contenders and I'm treating both forms as one boss, so I will say that although the second form is considerably harder to follow than the first, you can still use the same strategies and tactics and defeat it in Little time. It took me a while to find it. this thing hidden in the cracks of the forgotten crossroads. I would say that of all the cracks in the area, this was probably the only area that was actually the most forgotten of the crossroads. I played through the entire game without even realizing it was here.
By simply chilling behind a wall, you unfortunately end up fighting him in a fairly confined space. He has claw attacks that prevent you from attacking him with close range attacks and he also spits glowing syphilis at you from afar, so there's really no way to do it. Working your way to an easy victory with this one, you just have to pay attention to what's happening in the attack when you have a chance and he rewards you with a Mask Shard when he goes down, making the fight quite satisfying. This boss was always a bit. creepy to me an all-seeing omnipotent giant life form, it looks like they were caught straight in jellyfish fields humu is two things, one is an incredibly strange word to say and two, basically just a waiting simulator, this boss doesn't It's really an eventful one, which can lead to you taking some pretty stupid hits and shapes just because you're losing attention.
His main attack is this luma fly zapping maneuver that follows you across the room for a few seconds. In reality, all you have to do is run away from it. The worst The enemy in this fight isn't even the boss himself, he's catching up to him, a squirrel split his head open like a watermelon and then, going for it, you fell off a ledge and dove into the water while the boss is laughs at you and resets after taking no damage, I think this boss is difficult, but for a really strange reason, it's not difficult to fight, it's more of an unnecessary evil to have to dodge so many things at once and then be heavily restricted to the amount of damage you can do. when there is an opening it's not a boss i died too but it took me a lot longer than i feel like it should have there are a lot of things you need to pay attention to in this fight honestly the worst part about fighting this thing It is diving intermittently. in the water it doesn't hurt you or anything, but it's basically a shining beacon for all the enemies on the screen in your immediate vicinity to come right up your ass at once, standing still is the worst thing you can do for yourself in This fight phase by chance is always appearing all the time.
I don't even know what it is about these creatures, but I have enough trouble dodging one at a time, so for the game to throw six seven eights at me at the same time, it feels like I'm being attacked on a personal level which I really don't agree with. agreement. I found that using the desolate dive maneuver when they're all close can send them away pretty quickly and you have plenty of opportunities to hit things, so running out of your magic juice isn't really a concern. You should have the same for most others. Eliminate all distractions.
The first attack when you have a chance will be over before you know it. The soul shrine supervisor has some tricks. Manga which I don't really care too much about, he's especially hard to heal in this fight because he's very good at keeping constant pressure on you, always throwing magic balls at you that sink into the ground causing shockwaves and his spinning spin attack is something that it hits me almost every damn time he does it, not sure why it's probably user error but for some reason I had to put in a lot of practice dodging this attack, it gets even worse during his sleep for him when he spawns six of they. and they are much faster, they are just never in a comfortable position half the time.
I feel like I could stand still and they're crying around me, but they have such an erratic movement pattern that the next thing I have to do is fight the urge to get out of the way. It's impossible, it's a pretty challenging mid-game boss with a pretty long list of attacks to keep track of, so while this boss requires a lot of concentration, it's not someone I think you should die more than a couple on. of times at the end. The third and final stage fight of the Colosseum of Fools, the God Tamer Battle, can be all-in or extremely easy, depending on how you approach the fight, there are two enemies attacking you at once, so in the Surface definitely looks like there are a lot.
To keep your attention, it's easy to overwhelm and dodge them, but this is one of those fights where you really have to pay attention to the spells you're using. If you have a spell, you can catch them directly. door and just throw some Schade souls in their path as soon as the fight starts. What's so worrying about this fight is the idea of ​​getting to that point with full health and full soul, honestly, it's just stupid, it's stupid, the whole gladiator beatdown you just fought. your journey has probably left you completely exhausted and mentally fatigued. The last thing on your priority list right now is having to trudge through a boss fight, but the game decides to throw one at you anyway and if you die, it's the whole third stage all over again.
If the stakes weren't so high, this boss would be much lower on the list, but the paranoia of screwing something up and dying having to replay the entire scenario again really plays an integral role in this fight just because of how It's petrifying that the fear is having to start all over again, and in case you forgot that we got the DLC back, this should remind you that I didn't forget halfway through the script and suddenly decided to switch gears to the DLC, it's that difficult are. The

bosses

are because if you played the DLC, you're probably already familiar enough with how the game works to be able to take a punishment or two, which means the DLC bosses are noticeably harder and more frustrating than any vanilla boss and the

hollow

gray

knight

.
Zoet, as annoying as she is, is still the

easiest

boss in the DLC, in my honest opinion, it's very insulting to lose the fight because the animators really make it look like the boss doesn't have the slightest idea what he's doing. doing. half the time it literally falls on his butt and creates a shockwave like an attack that is a real attack that is programmed into the game. He can also summon small enemies that distract you enough to lure you into getting him with something stupid and it's just very easy to get hit during this fight because there's a lot going on, so if you don't consider dodging to be your forte, you might have to. difficulties with thisand immediately afterwards you will go head to head with the white defender, who is basically the dumb defender only in his non-senile glory days, but for some reason I found this fight to be actually easier than the dumb defender fight towards the beginning of the game.
I guess it was just because he already had a good idea of ​​what his attacking patterns didn't mean that he didn't give rivalry to the old defender. He is naturally a younger and much stronger Knight. His tactics are much faster and harder to follow, but the fact that this is a dream fight means that you could have gotten away with the fragile charms without losing them when you die because you don't actually die, you just wake up next to him and start the fight again, this trivializes the fight a lot, it's not a frustrating fight, but it's extremely difficult if you end up dying, chances are you know why you died and what mistake you made.
It's not just direct hand to hand combat.Also why the white defender is one of my favorite bosses in the game and then there's the shadowy master of his edgy Halloween troop which I decided to place here because I think this is where it's time to Start incorporating trump card bosses from the second. Half of this giant list is bleak because his attacks are crazy, perverse and evil. He has a projectile attack that is basically an upgraded version of the broken glass orange balloon attack that he sends out at the heat-seeking bats. at you and he throws fire at you and throws a ton of fire at his body he turns into a giant screw his cape can summon spikes from the ground he has everything that bothers me you'll probably die a couple of times from this idiot just for being half so disoriented of Time is definitely one of those bosses that you have to keep throwing yourself at until it finally breaks and you emerge with the grim victory.
He's also another one of my all-time favorites for that very reason. Jesus Christ The Title's Dung Defender is certainly spot on because This whole fight is a direct part of a mental toughness race against this guy because he has such a large health pool, so many of his attacks, and all of his moves are dynamic, meaning it's very difficult to focus on him and deal damage. Either he's digging in the ground or launching himself into the air after launching his heat-seeking missiles at you. This guy is tough and it really comes down to patience. Don't leave yourself open to attack. very often, but when he does it it's usually for a good period of time, so you should have no problem getting a few hits in during times when he's relatively still or catching his breath.
I'll go ahead and tell you the most annoying part of this. The fight is having to guess when it ends. I don't think this is the

hardest

boss fight in the entire game, but it sure has to be one of the longest, like I said, patience goes a long way here, the Hornet puts me in the mood. Think of one of those perpetual encounters that remain constant throughout the game and are almost never that difficult until the last time you have to face them. This is one of those where you fight Hornet twice, once on the green path and a second time.
In Kingdoms, Edge Hornet is a boss who initially gives you extremely low expectations due to how trivial she is during her first encounter and then takes your low expectations of her and uses those expectations and the second fight to relentlessly and repetitively kick your stupid ass when I'm talking about Hornet. I'm mostly talking about the second match here. She's twice as fast, twice as unpredictable, and her attack list has doubled in size. Hornet is simply faster and much more powerful. Really nothing compared to this one. She is such. she's huge, but it's something you can conquer and it feels great to wipe your hands of the fight and claim your victory afterwards, so it's a pretty good trade-off.
You know, I really only have myself to blame for how tough this fight was. actual signs that this game was giving to the players as a precautionary measure to divert them from continuing with this fight, these guys are literally the Watchers of the Abyss of the Hollow Night and the game makes sure to do everything it can to let you know it even before Than you Head to the village, the squirrel tells you that you better get upgraded because these guys are going to penetrate you deep into your forearm and there's nothing you can do about it.
This fight requires 110 percent of your concentration, they are fast. They are unpredictable and do a very good job of leaving little room to be attacked 80% of the time, they are even on screen, they are almost always attacking and once you defeat the first half of their side they spring into action and start to attack you at the same time, there's really no other strategy for this than to just buckle up and be prepared for whatever this fight throws at you, attack when they throw their nails, hit them when they charge at you and just pray you kill them before they they do. kill you properly, one of the final bosses of the game is also one of the most difficult, obviously no one expected this fight to be a piece of cake, but that certainly doesn't mean that fighting this giant doesn't feel like a giant needle in my butt like was anticipated.
The guy also has the longest list of attacks you need to keep track of, he can teleport, swing his claw, shoot orange trash at you, teleport while shooting orange trash at you, turn the floor into lava and basically ooze death wherever he goes, only luck What did I have. during this fight it was jumping up and down, hitting him when he was in the middle of a combo and I was able to land some good hits that way, Hollow Knight is the big bad of the game and Hollow Knight makes sure you know it. that you actually have to start the fight by breaking his chains that bind him to the ground, at which point he will thank you by hitting your butt mercilessly.
This is one of the few boss fights where I actually had luck using spells and amulets like The Soul Leader and the Shaman Stone, he spends a lot of the fight teleporting away from you to perform a ranged attack and when he does, just hit him with some shadow soul and you should be able to doubt him in a few minutes, yes, in a few minutes. because that's literally what it takes. I don't know why this boss was as difficult as he was for me. I hear people say that the Collector was one of the select few bosses that players tried to feed him for the first time in their path and I guess I didn't really have the same experience, it's because of these plump faces that they consistently make sure that They are always exactly where you don't want them to be.
These things are my least favorite enemies in the entire game because they are so small and at that point you don't even realize they are near you until they have already taken away some of your health. The way you have to time your nail strokes to avoid getting hit is super awkward. For me, and I've never really mastered these guys, so seeing a boss in the game that spawns them in the Reg wasn't fun to realize he's one of those guys that hides in the corner and lets the little guys do all the work. work, bosses and I just hate the ones I really hate.
I died a couple more times than I should have during this fight, but I eventually ended up emerging from it and consequently didn't even feel as accomplished as I thought I would, so yeah, two out of ten for me, no. I don't know what else to say about this fight other than it's more annoying than it should be, but it's also the real final boss, so it's probably a good thing it's that difficult. I don't know anyway, the game really does a spectacular job of organizing. bosses from

easiest

to

hardest

, saving the hardest for last, in fact, with the exception of a few, you'll notice that a decent portion of this list has the bosses listed roughly in the order you face them, anyway , the biggest frustration about the radiance is It's not that his attacks are hard to dodge or anything, nor the huge health reserve he has, but it's the fact that each attack takes double the normal damage, each thing with the one you can be hit is a two. hit point attack, except falling off the map, which it still does.
The first phase of this fight is pretty frustrating, but then the game does its best Mega Man impression by removing the ground and replacing it with these stupid bastard platforms that barely give you enough. space to dodge what's coming at you, you have to be extremely precise with your dodges and your attacks because she moves and it's the most annoying thing in the world to run towards her and then have her teleport to the other end of the screen before you can get any hit, only God, be friends. I have to say that The Watcher nights were my absolute number one kryptonite in possibly the entire game.
There is an explanation for the next and last boss on this list, but for this one I really have no excuse. I suck at the main assets at tracking down obstacle paths and predicting where things are going to go, that's why I had so many problems with the dumb defender and that's why I had so many problems with the collector because both bosses had signature attacks that prompted you to anticipate the path. of these dangers, well this particular fight is basically all of that, if they're not flicking they're rolling, if they're not rolling they're bouncing and if they're not bouncing they're swinging, these guys give you no room for error imagine if the dung defender threw his first bombs at you and then they never disappeared and stayed on the screen for the entire fight, well, The Watcher nights in a nutshell, not even a quick approach can save you half the time because when one The night is not attacking, the other is almost always preparing to roll towards you, you never take on less than two at a time and the whole fight is just a shit storm, once again there is no solid advice here, just be good and pay attention to what's happening. boy, it's the Jesus of Nazareth boy, this guy has problems, this is one of those bosses where there is officially no shame and searching the FAQ is once again a reiteration of the grim fight, but the Nightmare King is significantly more different than any dream fight in the rest of The Game, every attack you thought you knew how to dodge has some version or adjustment that makes it even harder to anticipate and may I remind you that even regular Grimm was fast enough to kill me a couple of times before I knocked him down. now it has huge pillars of flame, even more fire bats, a longer flame generator and all that, on top of the attacks you already had, and also, like the glow, each attack does double damage.
I really have trouble putting into coherent words how much. The nice thing about this guy is that you can't really attack him any time other than when he throws fire stakes at you for fear that you'll take damage from anything else and the only hope of dodging anything in this fight is to rely on your cloak of shadow - just - right through whatever he throws at you and sometimes even that's not enough this fight has a nasty tactic of disorienting you into thinking the whole fight is going to be very fast and then the stakes appear and oh, now I have to stand still for two seconds and do nothing, it's barely enough time to heal and if you don't have the deep focus spell that you already had anyway due to its double damage, you don't want this fight to last long.
Seriously, deal as much damage as you can in each window. Ideally you can run up to him while he's batting, jump over first and shadow run across third and you'll be right next to him, but it's easier to say. that done and if you don't time your jumps correctly you will be cut by one of the bats that moves above you and that's goodbye to two other points on your head, the flame generator requires you to stop doing whatever you are doing and immediately starts hitting the side of the screen because that's how fast this attack ramps up and there's basically no analyzable pattern that the fireballs fit into, so if you think you're safe just because you're far away from it, well, this thing You can still ruin your HP and flawless run if you mess up two or three times, you can't afford to waste time in this fight, everything is life or death and most of the time it's the latter, equip your best charms, Kill him quick or he'll kill you even quicker if he's on screen attacking you plain and simple.
I've beaten this fight only once in my entire time playing and I still think it was due to a planetary formation aligned in a way that channeled enough celestial energy into my brain to focus long enough on the fight to break my foot on its ass. crackpot. All 22 bosses, all

ranked

, some are easy, most are hard, but some are just crazy. I didn't include dream warriors in this. list because I never had trouble defeating them, they had really predictable attacks in general and it all came down to how much concentration you put into each fight, there isn't a tactic you've learned from dream warriors that you won't learn through any of the boss fights, but if thisvideo gets a good response, I could continue with that.
Thanks for tuning into The Forge and thanks again for keeping up to date with our content. This channel is enormously grateful for all the support it has received lately. In the meantime, it really makes my life a lot happier. Check out our Hollow Knight story if you want to ring the bell if you don't want to miss another video again and I think I almost did. See you next time guys, thanks for following. around

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