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AGDQ 2020 - Zelda: The Wind Waker Any% Speedrun in 1:13:36 by Linkus7

Feb 27, 2020
and with that, let's go ahead and throw it to Linkous to run Win

waker

, take it man, okay, hello everyone, my name is Link 7 and today we're going to

speedrun

The Legend of Zelda, that Wind Waker, any % that there is. I want to go over a couple of things though, we have this beautiful image of this version of the game, so we'll do the intro while we watch it, so the time is ready, we can enter 3 2 1, come on, yeah. In the last few gdq trios, you even noticed that we have been speeding up in the HD version of this game, however, it was recently discovered that you can do the big barrier breaking sequence in the Genki version, which has been impossible since launch. and for the two years that it was found for the HD version, after it was found, we have been working on trying to make a route work for an RTA setup which will hopefully be now and you will also notice that unlike the La HD version is playing in the Japanese version.
agdq 2020   zelda the wind waker any speedrun in 1 13 36 by linkus7
Text number one is actually faster on the GameCube version when you plan on Japanese and then one of the major glitches that we'll look at later only works on this version because it's kind. I like version 1.0 because it was released a couple of months before International used it. They are also next to me on the sofa, in the chair. I must say that in this case I have a gymnast 86. Hello, he is a fellow Win

waker

runner. He runs a lot. of differences all the games that ask, so all kinds of things will happen through this run.
agdq 2020   zelda the wind waker any speedrun in 1 13 36 by linkus7

More Interesting Facts About,

agdq 2020 zelda the wind waker any speedrun in 1 13 36 by linkus7...

I do my best to explain everything as it goes. A problem appears just as we get past the intro, but this intro is actually a little long. 5-6 minutes, so if you want to read a donation or two before you get there that would be great, sounds good, let's start with $200 from Vicki horn, no, okay, thanks to Linkous and the entire Zelda

speedrun

community for keep ruining these Zelda games. Good job and good luck in your career, thank you, the crowd is excited today. I mean, it's Friday, I have time for another one, yeah, one where I have $40 here, leave blank for anonymous, it just says poza, not positive, today will be point 2. set in Japanese, all you beep, you're going to read this perfect, actually, yeah, I'm not, it's really if I can't read a text.
agdq 2020   zelda the wind waker any speedrun in 1 13 36 by linkus7
I watch anime anyway, so right after this introduction, the infamous pasta trick is to just make reference to them that the nation is rising and this person is a little different, so to go over the spoon mechanics in Wind Waker, when you swim in water, you can only swim up to a certain speed and then the game will limit your speed. so you can't swim faster than that, however a common oversight for the developers and very different in the Tendo games especially is that they don't limit how fast you can go back, so if you are somewhere able to get negative speed, You can still get negative speed without the game going kappa yet and that's what manual superswim abuses, so in Win Baker, when you flip the game, you will add a very small amount of negative speed and if you do that frame perfectly, you can actually gain more and more until you eventually reach the speed that you need to basically perform a super swim, that's why we call it manual, so there are two ways to do it.
agdq 2020   zelda the wind waker any speedrun in 1 13 36 by linkus7
They used to be just one, but there's actually something new since the last VT. What I used to do above, you'll still see because I'm going to do one part with the whole stratum and another with a new strategy, is that I'll have to try to cast puff for my game frame perfectly. because, in theory, a human cannot consistently move the analog stick 30 times per second because the turns must be framed perfectly; However, we recently discovered that you can actually hold a slight angle on the analog stick when you engage the controller, so you move the actual dead zone of your analog stick and that means you can get to it without pausing buffering if you can rotate analog stick only 15-17 times per second, that's still a good amount of speed, so I can't do it for 30 seconds straight, but I'll try to show both methods so you can get a good idea of ​​how Wind Waker has progressed.
Sons were last shown on gdq. Oh, that's really good. of Arrow fans on that entire team. Oh, unfortunately, this will be the only time you'll see her, so you have to enjoy the moment while it lasts. It is time to wake up. Link. It's time to do this GDQ run. It will also be a little. a little awkward because right now, since my analog stick thinks I'm holding it right all the time even though I'm not touching it or counterclockwise, sorry, I have to clumsily hold it out of the notches, so if I want to get out I have I have to stay to the right because I like to play and try to go against the force of what the analog stick does, but it's essential for the first part, so yeah, I hope you like the sounds of the controller, by the way.
I'm going to do my best to get a good amount of speed so we can get a good idea of ​​what I do when I do these rounds today, so let's look at that first. What I'm going to do is jump in the water and we're not going to get anything else done that I normally would. I'll immediately try to go up to the sky here and then we'll do this. The cash should have gotten a decent amount of speed, okay, so you'll notice that by doing that link it's now moving backwards in the water and that's because it was now able to get negative speed, like I said.
I don't like normally that would be enough to get the full speed but I can do it 30 times a second harder so I can only get a good amount but after doing that I now need to pause the buffer so what basically I have to do is that long because if you pause while the last animation is happening, the game will eat your input, so I basically hold and double tap the pause button. The reason for this is that if I somehow hit that iframe early, at least my backup pass will save me, so I won't completely kill all my speed if I pause a frame late, then I won't get beat by any speedrunners.
You'll lose me in either one. Today we will do this dead front. Fortunately, I'll compare it to HD, the postman who takes a lot. This version is longer, making it a little uncomfortable for the weightlifting gymnast. In fact, I'm going to need your help here because I can't see where I'm sitting. I actually based it on when I should do this. I found the stopwatch, what is it on? At this moment the stopwatch is at seven minutes seven minutes. Can you let me know when it's 7:45? Yes, you need to get an air rifle. We have reached 745.
It sounds difficult to follow me. Check my speed quickly. That's fine, I think. I need about 270 more speed units. I watch the behavior of the links in the water to determine how much speed I have, so my ultimate goal was to get enough speed so that Lane can move from the center of the screen to behind the camera and just one frame and that's about 500 units of speed for reference in a normal role would be about 28 units of speed right now, it's okay son, it's okay, don't get too excited, yes dad, I can still keep up, so now you can see the link is spinning and he's basically doing what I was automatically pausing because he's flipping the camera one frame.
Now I need to very carefully get to the corner of this beach so I can fill an area and I need to turn around and wait. yeah we're good this worked fine yeah so that's the manual super swim in Legend of Zelda the Wind Waker yeah and the creepy thing about that is when I did the aim charge up right there at the end if you wanted . Being a few frames late would lose all my speed and I would have to redo the whole setup again with the pause buffer, which is why I said it's not over yet.
Also, if you ever touch the ground, allowing there to be a frame, you will lose everything. Also, you can't be forced to start over from the beginning, so now we escape from all the initial gameplay that we got from the beginning and you'll notice that this scene is a little strange, there are just text boxes in nowhere. actually the scene with the king of the Red Lions and he's supposed to give you the Wind Waker, however he doesn't appear in the overworld so you're not talking to anyone but the scene still exists so you can get the Wind Waker and in HD the reason why Usually if you look at previous utq realms you go here to get the grappling hook;
However, in the GameCube version, the most broken item is actually the Wind Waker, so this is all the old stuff. The whole purpose is we will go here because now we can get the winwaker we can bug a storage now there are many different uses with storage being one of the most important however it is something known as dry storage and camera lock, so you remember how I said the camera can turn me every frame. so I can gain speed automatically, well actually you can do that with the winwaker without speed, so if I go up a ledge and take out Baker's

wind

ow, I fall with him and then cancel him exactly three frames before landing.
I can cancel Baker's frame

wind

ow twice early, so if I do that now, if I take out the Wind Waker, I'll be able to control the link even though it's in this mode, so if I hold an analog stick from the link normally it always has I have to look at the camera when it plays a song, because it's doing a scene, the cameras focus on it, which means that if I'm in the water and I can't hold it, Link will have a hard time turning every frame and that allows me to get a lot of speed and I can super swim anywhere in the ocean I want and coming here is the closest Baker Wind has to our own job, so I'm actually going to go to this random submarine, however, if I go into this, what will it be?
What happens is there have been some models with flashlights and they are going to act a little strange from a head that normally would and now I'm a fortress taken by Kris yeah so the flashlight or the flashlight that holds the mob wounds are specifically programmed to throw you into the abandoned fortress a prison cell if you don't currently have a sword and that happens anywhere you can find a lantern that wobbles normally, you'll ever notice this in a casual game since the only times we wouldn't have a sword is at the beginning of the exterior or ff1 so it sounds like a sign, however with sequence cuts you can overuse that a lot and there are a few reasons why we want to do the abandoned fortress.
Number one is that we would really like to get where and number two is that by defeating the abandoned fortress. A red line king will appear in the overworld of the game, which is essential for the game to work or work I should say because otherwise you will get a soft lock later on, so let's go over that here. here if you want to read like a quick donation before moving on to the next section and that would be a good time for that, okay, let's take five dollars from otter agent Linkous and the gymnast who plays Wind Waker, shut up and take my blue rupee. thanks here, after I knock him down to death I make sure to roll next to a fortress that we normally land and leave, that's actually because that's the trigger to spawn the sword at the end so I never had to knock it out.
It's mandatory, but it will still be there now. I also take the time to collect the rupees and these lanterns are always on the same cycle so I don't have to worry about him showing up again. This will be the second case. In the event that you see a storage use, as I said before, you can use many different things, like you know many different things with a storage bench and one of which was the super bathroom, however, you can also do something known as chef storage. So we're going to do the same mistake again, but in this situation, instead of having control over the link in Wind Waker, we're going to have control over it while opening the chest.
Now the reasoning that this is useful is because the developers actually changed. how it links the hitboxes while you open the chest so you will hear it's like constantly trying to open it that's why this sound is strange now when you open a chest the developers aim to get closer to the chest so normally you can so they actually reduce the hitbox length of the links and made the collision not look like fine details, so what that means is I can walk up here, I can walk along this wall here and then I want to get to the top of this room, but that en It's not going to be a problem because what I can do is just slide, jump and just walk on the pillar and by the way, I will also get paid for this and the rupee sound here, thank you, the game is supported, as promised .
I know that whatever you keep in your chest, you actually get it when you override it or go through a loading zone or whatever, that's how I get it here. I'm going topick up this barrel. I'm going to wait until the mountain. start walking so now and I'll leave it, this is a mechanic that has to help casuals so you can't detect so quickly with a purchased barrel if a guard is looking for you and you have a barrel over your head and you leave it, you have a much smaller hitbox to be seen for about five seconds, so you can use it to your advantage to sneak past them coming right here.
I am a kind of finished abandoned fortress. I pick up this sword. and goes through a cutscene, so now is a good time for a couple of donations. In fact, okay, let's take a donation of five hundred and twelve modus ponens dollars. I sent a couple small donations. Sorry, but now I started, I finished, yes, my mom loves Zelda. but she died of cancer in November. I wish I could see this brilliant Wind Waker run with her, but instead I'm honored to donate to the Prevent Cancer Foundation in her memory link, good luck it's 7 and let's do that Link's Awakening race and then those super milestones extra.
Yeah, if you haven't seen Link's Awakening, by the way, on the Switch, when I picked it up when he came out, it was 2 hours. now it's about an hour so you will definitely get your donations because that race has been through a lot because it was released it's already an amazing speed race. I know they start cutting Asians often Coe ok, quick one, quick one, quick one, right, $40 from José Rui, so I can watch Wind Waker run while I'm in Italy and the game doesn't even run in Italian this time. I demand it for Pawza. Sorry, I also have a hundred lira dollars.
Sudo well, the Italian is him. The fastest new game in non-Japanese language, so if you want to waste two and a half hours doing a couple of glitches, then you could use Italian, maybe we can switch right now, but anyway you react like three more four minute scenes , so feel free. to go ahead and read the nation zone i'll let you know oh cool ok i got from dizziness hero 1000 bucks and the comment is there's nothing better than a legend of

zelda

run a gdq destroy ganondorf and destroy cancer. also got $200 from Matt Nicholson beating cancer and great games made, quick chat with that, I say good luck Harlan that was a long honk good luck on the Wind Waker run boy this is the name of this one wet leak, I think and horn is What is $25 going to get us here from or oh buddy where is my car?
Well, if you like puns, let's make $20 here from Darien. What time does the Twilight Princess go to sleep at midnight? Oh, it's a great crowd we have here, very supportive. see a hundred dollars of boo me go boom watching

agdq

with my wife after spending the week sick great to see everyone donating and fulfilling the incentives I heard the Link's Awakening announcement and knew we had to contribute Can't wait to see this game hype destroyed seventy five odd dollars has a great eye watching Linkous play Wind Waker always gives fantastic feedback keep up the good work thank you.
I really appreciate it yeah now we're finally home for the versus scenes again the first one so the first one. What we need to do now and a couple of important things that you will notice throughout the round is that now is when we will be defeated so that Singapore responds and we detect a windfall. You will notice that it sort of appeared right there next to the king of the red lines and that is very essential because to avoid breaking the French sequence, there are a couple of flags to check where you should appear in the game depending on what you have done throughout the game, so in this situation, I'm never going to go buy the sell and enter King of Red Lions and that makes the game think that I'm always supposed to be on Windfall Island because I haven't left yet because that is a check which means that wherever I am now in the game for a long period of time as a parent, if I save and exit the game or if I finish the game I will always find a windfall and that is how the route is based in which we are also going to save.
Tingle here Clean Tingle in the SP version gives you something known as Tingle Tuner, you'll notice that too. In fact, I have a caretaker by my side here. In fact, I have a Gameboy Advance ready. I'm going to try to double duty here. use the Gameboy Advance for the Tingle Tuner in addition to playing because there is a specific bug that actually uses the Tingle Tuner in the race, so it is better to have a Gameboy Advance than a link capable of performing that bug that you can't do. it's bad without it but it's a little slower so I'm trying to go fast here now after we got the recipe we got the tingle tuner which is basically all we need to get a network of file twins like this Now I'm going to enter. a quest to basically collect a couple of items.
I will need to progress more, so the first thing I want to do is go find the fighter who is the dragon's shelter; However, there are many scenes there and how to get the bottle there. It's actually very slow so I'm going to do something else. Instead, I'm going to get storage again. I'm going to enter the water and I'm going to do another super spin right here and these two people were going to be towards a submarine on Bomb Isle because this submarine actually only has three enemies and beating it will give you a bottle and the game doesn't really check which bottle You have, you just need to be able to basically drop water with a bottle, so I can go and get a bottle much faster than I'm supposed to, yeah, I usually go to Dragon, whose cavern you'd have to go through a bunch of cutscenes , get the delivery bag to talk to the medley, talk to Kamali and then go.
Go back to the medley to finally get the bottle you need. Yeah, I have a bit of a weird angle, so I'll fix it. Yes, I'm sorry for the blinking too. There are no less unfortunate things you can do and the game basically consists of moving the screen. one hundred and eighty degrees in each frame, so there's not much you can do about that and now we should be at a good angle, so down here should be vom bow and here in the bottom right corner of the coordinates we should have this advantage. we can go to the bottle, it's a little tricky to maneuver, so to get the map on the d-pad you really need to watch the barrel cut scene in the abandoned fortress, but I never actually went ahead and watched that scene, I which means I need to memorize the ocean by heart and try to maneuver based on that, and sometimes it can be a little tricky.
I'll also start my Gameboy right here. I connected it right, yeah, well, and now you're going to notice the part I was talking about before. windfall so here I'm basically going to save with my game and instead of spawning off the submarine where I should, I'm actually going to spawn a windfall and yeah this is super useful because it's very easy to swim really fast off the windfall islands. In itself, it's faster than most other stable situations that might have occurred normally from wherever we save the work. Thank you and now let's connect the Tingle Tuner.
Basically, now it's for sending information to the Game Boy if you never owned a game. Guy with a link cable, what the Tingle Tuner really is is basically a live updating map, it's like the precursor to the gamepad, so you have a map that updates perfectly and it's easier to find things in the ocean, Plus there are some bonuses. You'll get clues and you know that if you find something with just one bomb, you can get 50 rupees and a couple more fun facts, but it also has a chance for you to buy certain things and one of those things.
They are potions, so he will sell you potions like a red potion, a green potion or a blue potion, and that is very useful because for one of the glitches in this game we actually need to be dead with zero HP and the only way to survive . is to fill up while you're in that village, however, with the tickling tuner he doesn't mind you drinking us a bottle of soup like he normally does, we just kick the fact of Gila after you pay him, that's why it's so useful. I've got this, so here I'm going to do a different type of super swim.
In fact, I'm going to go to Fire Mountain right here and I'm going to take that on and I'm actually going to take a lot of damage right now. of this because he really doesn't want to be up against the volcano and then when he's at 1/4 heart, I'll maneuver back here, head to the trawler, okay, okay, and then hopefully we can. Get this here now this is one of my favorite places on the run here we go okay this is all pressing the B button oh yeah now I usually have this on my table and I actually use my nose while purring together not to do it.
There's no need to waste time pausing the game, but it's a little difficult with this setup, so we have the gymnast. Ah, there we go, so how that bug actually works is when you go down to zero HP and get up. You have a short period of time to make an input before the game over screen appears, so what you can do then is make a jump, but the game developers actually have an idea of ​​what happens if you do a a baby during this time and the reason and time even exists is because that's when Faire will come into action and heal you, but if you make the jump you'll do it for one frame and then the game will cancel it out and gravity will come into play. and it will push you. down, but since I'm in the air now, if I do B my B input, I can do a jump in the air and this gains a very small amount of height, so if you press the B button eight to nine times a second you'll get the same height that gravity pulls you down, which means if you're able to smash like 13, 14, 15 times a second, you can start floating very, very quickly, which is why you hear so many noises from the controller, because I'm going.
I'm crazy about pressing the B button there, okay, now we can enter Dragon Roost and that whole thing basically skipped a drop bag. I usually need to go through a lot of scenes to get the delivery bag. Thank you. I'm going to give head. That answers you because it chooses cover, yes it allows us to enter Dragon Roost early and by the way, I don't need to be in any dungeons in the speedrun, but I do need some items and in this dungeon you get the grab. hook, which is the most essential element for one of the glitches to work, so I need to get it.
There's actually a use for the tingle tuner here, which is one of the secrets I mentioned earlier, so Tingle really gives you a little help. clue here and I can use that to my advantage, so if I have a bomb here and I'll place it in this little crack here where the plan appears, if I use a tingle bomb for 10 rupees, it will actually give me 50 rupee which is hidden here same and yeah, the quickest way to do damage down here is to just get hit by these guys, yeah, unfortunately, come on, I'm going to play it a little safe here, so here comes the red battery, oh boy.
Oh no, don. Don't mind, it would be fun to panic looking for double A batteries, although I hope the bass is good, so now I'm going to fix the words here and this again, just skip this scene when entering this room. change it to flow right here because I need to be in a quarter heart, so I hope I can get this second Zomba right here, this one is longer, so let's hope for the best, okay, here we go, and Moustakas, the floor there. okay, okay, you should be good, okay, yeah, that one's a little tricky because you have to change the items that are in the single tuner's store while you're doing the zombie scroll, yeah, because when you start the zombie scroll you're in the tingles , but you need to switch to reading postman, yeah, yeah, that's what I would normally like to say, use my nose right there.
I crashed a little slower because I had a lot of height and I knew I wouldn't touch. the ground so I can change the items I had equipped anyway, this is actually a good time for some donations because there are a lot of things coming later so it's never a good time to have some minor technical difficulties here, but I do well . let's move on with Reaper Hulk making $3,000 my wife lost her father to cancer six years ago and a close friend was kidnapped just a few days ago. gdq's support of the Cancer Prevention Foundation is a wonderful reminder of the compassion and generosity of the speedrunning community.
Thank you. Now all of you, let's fragment memory, prevent cancer, jump over barriers and have an amazing run in Wind Waker. I also have Commodore Perry for $20.20. There may be no Pawza, but it's still for a good cause. Oh well, in that case. I also got $20 from CJ Zelda word games. You say I have a mix of them. I could go on and on, so don't get impatient. You can notice here that the Marlin has a certain angle on the side if it gets crested you can save like 1 full second because you can hit it as it lands and it looks funny mainly because you can get to it, it has small angles and it's up to you to decide but yeah now I have to go through all the rows of dragons. now you canget the shit with up now this is where the race begins to get hard prices they are really hard so getting up now is the newest bug and is the main reasoning why we are playing on a japanese version so already from the principle. -Wow right now, I'm going to start studying something known as memory corruption.
Now both myself and the gymnast are going to explain parts of this but basically during the longest time barrier jump it was not possible in the GameCube version and the main reason for this is because although we have the super singing bug which doesn't work on the ground it only works in water which means there was no problem gaining a lot of distance and speed on the ground but when Waker HD has something known as fighting elements and that works on the ground so that we found a method to jump the barrier, but it requires a lot of speed which, as you know, was missing in the unpleasant version;
However, what we ended up discovering is that in the Japanese version there are some issues and glitches with how the games affect our RAM and memory and that can be abused a lot, so the first thing I'm going to do is head over to Forest Haven. This is where the setup starts and this is why this is the hardest part because if something goes wrong in the entire setup, which can also be due to love and not just a runtime error, I have to go back to this point in the game because I can't save when I start until I'm completely done.
So the first thing I did there was get storage, however I got storage a second time with text on the screen. That allows me to basically have the glitch active while I'm super swimming and the reason why that's useful is because it actually There is a scene that wants to play and for us even, but what is going to happen now is that you will see that Lynx is going to appear. put it here and that's because the scenes are trying to start, but after one frame I saved it so I just skipped it completely and I'm not going to go in here and I'm going to go into the beetle ship and I'm going to buy. a bag of bait and Swedish meatballs oh yeah this is the first Windwaker route that actually buys bait Hattie percent excitement in the race Yes we finally get to see Beetle in a fast race.
I'm very happy about that, right there I dive in with my Wind Waker. so I can go underwater and then I can swim inside Forest Haven and if you are in a vase with water and there is a water base on top of it, you will always have priority to reinforce it to the highest location so that allows I skipped all the time , the students are going to go here because I was going to appear in the loading zone and then we are going to go up here. In fact, I'll need to ask for concentration time.
I have to count to 70, exactly 70 cans. It can't be 69, it can't be 71, it has to be 70, so I'm going to use the Swedish way right here and I have to count, and Swedish Jim will also count again, so if you're noticing that the IKEA furniture in house are starting to move, I apologize very much, but I really need to concentrate here. I'm tortilla fira thumbs sexual food from Donnie and Tia I love art, don't you? Tom Tom Tom six down sixth in Bhutan often leaks into sugars and for worse, the three SUV family sexy Jewish food especially even after the finale at the Ford Theater energetic 60-foot hit its authors' lawyer deferred again for 443 of the defeat of the founder to section 46 right now yes 46 for the team photographer duniya thumb for him for end of the hunter's tour from TF to the theater from the familiar intersection true friends alter from the new year 602 the end of the 70 seppius already you know some exclusive stats any yeah good day okay okay so this tomboy won't make much sense and we're I'll go into a lot of detail later when the really effective comes into play but basically this area has very little RAM available and at dropping the meatballs out of bounds, it's not like I'm almost out of that power right now.
So what I do then is I stand in a specific spot where drops of water are falling off of me and what happens then is I can take my crackling hook without actually getting it pulled out, that's what we call invisible calls, so right now in the memory. There are 70 grappling hooks at any given time and they won't be removed, so that's what you need to know for now. Also, here we go, you'll notice that these shoes are a little strange. Here I'm doing something known as Dijkstra scene skipping. I saved the scene of the chosen one being knocked down from the tree, so the first cut played the first frame of the scene, which is when they move forward, but then it appears as the word and cancels, meaning their AI is messed up, so it just keeps moving forward an infinite amount then what I have to do is push them through the wall because when they go too far out of bounds they will actually disappear and because of how far away they are from the game. they go and I need to do this for all but one of these two and the main goal of this is that I'm going to try and basically get crushed by the head of the dica tree at the same time as having the lab, she would die if it went too far out of the way. limits, so now they should all be out and I should only have one left on this right side here and we're going to try to adjust the side up, so I'm going to try to align this with this side up.
Here I'll try to jump sideways on a specific part of a mouth decrease and count 2 3 4 5 6, I have either, so basically what ended up happening was the dica tree normally just does that animation. when he tries to take off his shoes, but since I save the scene, he keeps doing it for the entire animation, so if I can, they will be crushed by the head when standing in a specific place. The game will override me, but during all that emptiness. due to storage and the game is still running in the background, if the two die during the entire override screen then it will know that you killed all the two and the scene was activated so the flag will appear that you watch the scene and You can just go up and get the DQ meat immediately so you don't have to look at all that and this saves a good amount of time.
It's like I watched it for two minutes, yeah, that floor collision doesn't quite line up with the visual texture of the strap, yeah, yeah, you shouldn't do this trick because of the way it saves four seconds and loses 50 feet. You don't make it, but I promised everyone that I would use fur in the houses, luckily we did it right, as we mentioned before. There are currently 70 graphics loaded in memory, the game is going to do weird things with memory right now and will actually let the gymnasts explain it while I do this section of the super swings correctly, so Linkous pulled 70 hooks invisible grapples earlier while he was inside the Haven Forest, what technically happened during that whole process is that Linkous was actually fragmenting about 10 kilobytes of game memory for each hook he pulled, so with all of those he managed to successfully fragment around 700 kilobytes of memory used by the game. just load like you know matching actors and all that good stuff, so basically every time he pulls out the hook, the game uses some of its memory to store information about that hook in an area, but because it can't load any more information. about Grandpa's hook in another area, it actually just fails to generate the grappling hook at all, but that earlier portion of memory that still has graphical information will still contain that information about the grappling hook, but the game doesn't actually It knows this because it lost reference to that information, so the game knows there's something in memory, but it doesn't know what it is and won't allow it to be used for anything else while the game is on, the game will fix itself.
Yes we like a hard reset or a soft reset, but we won't do that until we've successfully pulled off the big exploit that's coming up and so right now Linkous is going to further fragment the memory that we've obtained. to a point where we've managed to fragment so much memory within the game's RAM that simply swimming between different islands in the overworld will fragment the memory even more, so we're doing a very specific series of super swims right here that reached a violence specific, everything in a specific order so that hopefully we can fragment the memory in a specific way for what is to come, so first you go to the cabin and then swim back here to Forest Haven and then from Forest Haven I want to swim north to bomb the Island, go right here, super swim is a little strange because your controls are actually reversed while you do this now we look back at Forest Haven again, now we look at the Bomb Island again and then we go to Birds.
Peak Rock and finally we move on to the Thorn Fairy. If the fragmentation is set up correctly so far, you should notice that a lot of the actors here are missing from the fairy Thorin, specifically the vines that normally block the island are gone so we can enter. in it, Elvis, yes, yes, to simplify, we load a lot of things into memory that shouldn't be there, so every time we load something at this point there is not enough space for it, so we keep filling the memory, so imagine at this point that 80% of the game can be loaded and 20% just can't be loaded to simplify it and with this specific super stone that we just made now we make sure that the game does not have enough memory to load these blocking vines to Thorn Fairy, just put it and as a gymnast, it also mentions that every time you load something, we will load it and that's why the estimated time is an hour 35 and that's why I said there's a good chance when I read you the settings, because anything that requires memory will affect this foot.
So let's say I have thunder in the game, which is a luck phase that will change my memory if I have water drops because I was in water. That will change my memory if there is a wind in the background. These lines changed the memory so you can create a route that works, remove it most of the time, but you can never guarantee it will always work first, even if you get such small variables perfectly, it makes a difference and that's how technical this game gets and because. It took us a long time to even have any chance of finding these giant sequence jumps right here.
By the way, I add F 4 because if I saved in Word I would recover my memory of what I'm going to do now. Am I going to continue doing these very specific supersums across these coordinates? However, I'm also going to try to get chest storage in the ocean while I'm doing this, so the first thing I need to do is double storage right here I get it before so I can store something while I'm super something is really good and then I'll also make sure from swimming under the dock so I can keep getting my refills and then after a charge I increase the speed a little bit, now we're going to do these specific swims, so I'll go from the windfall.
I'm going to head up to load up the winning temple and then I'm even going to leave the Lin temple and I'm going to go to crescent moon now I need to be very careful because if I really hit the blue button here we'll be screwed so I have to be very careful and also the controls They're reversed here, so I have to be very careful not to hit them. before we open this beautiful chest and now we are going to have this cute emoji, so this is a normal chest to impose a four second fortress, however, it had a special item on the chest that you can tell when you get the jingle and the The screen makes a kind of voice to show that you know with a bright light that you got the item, but since we saved it, there will be no music, so now it will be very quiet and you will only see the eyes.
Hopefully, yes, if I maneuver the steering, which I did. We'll watch the game again because when the chest is downloaded, that effect of making the game you like will be downloaded and now I'm going to super swim in the windfalls and the order of these swims doesn't make sense, they're just people. I went into memory to check how many kilobytes you can get more about memory corruption by following the specific order of things. The reason I want to do it specifically in this part here is because I'm actually getting more air because I'm hooking it to the wall with my chest storage, so that's why I went here specifically.
Now I'm going to go here. I'm going to go through this island and now I want an abandoned fortress loaded four times, so one, two, three also all these changes. it has to be framed perfectly, so it's a bit of a monk mode, okay, based on a kind of game blocking. Hey, okay, it's not over yet, so now I reached the abandoned fortress and my game didn't crash, however, we won't know if everything. Everything went well until I entered the first room of the second fortress, however, it's actually really quick to go up and check that because of my chest doors I can walk along these walls, so I'm just going to be rolling here, yeah , and a lot.
Of the actors from that abandoned fortress are actually completely missing right now as they are supposed to be.items that we have obtained throughout the game are They are going to be the quiver and the light arrows so that you can fight the pop again and correctly, we also have the grappling hook so that we can grab the tower, we have palms that will be used more late with a tingling tuner issue, so That's all the items you basically need to beat the game, so now we're all set. Also, if you're wondering why I went ahead and got the blade, the main reasoning why we even get the blade in the speedrun to begin with is mainly not because of the blade itself, but rather the fact that it gives you magic and magic is necessary for light arrows and all those limitations come down to this slide here, Papa Canon, I wish the Swedish sniper could come out for once. a little tough on these gdq events so I hope everything goes well yeah the blade is good too because it's what allows us to fly the enemy little spiky balls called moths to the final platform after this fight don't worry Like Harry, he floats, not everything. here we go, find your reason to chat, come on, oh yeah, normally the game will want you to use the boomerang to knock down the Ganon puppet's tail in his first phase, but you don't have to do that, so the quickest way to beat this.
The boss is just shooting the tail three times in a row, which is difficult because the tail moves very erratically and also randomly. Yes, some new clothes and a girlfriend. Great, okay, for the first phase, which is the most difficult because you do. you have to shoot them when it goes up for the second one, there is actually one attempt, you can do all the attempts at once, it is known as trip shot, so normally you have to go up and down three times during three phases, however , if you have a perfect angle you have a frame to shoot and as he moves up again that allows you to do a double shot so you just have to go up and down twice let's see if I couldn't hit it or not luckily she he got it.
We have a magic drop from one of the keys there, yeah, I can't imagine Koppel would have been screwed. I'll also take purpose damage, by the way, we'll need that for later, okay, and now we only have 30. Okay, okay, because I only got one magic drop from those keys. Normally I would show some groups, not shots in space, but if I run out of magic it's a very bad situation, so unfortunately, due to my bad luck with the previous magic drops, I'm going to have to do these shots here, we actually prefer that you can damage me here, okay, so if you look at the previous one, any percentage would turn brown, which was on the computer in the HD version in sgdq twenty eighty. and you will know the trick that is about to emerge here.
I fought quite a bit, this is the most cover, so it is one of the essential elements to reach the final platform, the game is the hook shot, but unfortunately we don't have a hook shot and getting it is basically impossible because you can't get it early and to get it properly you have to go win the temple which requires you to beat all the dungeons so it's out of the question and you can't use the tingle tuner like I was using before to protect myself from a zombie because it only works in areas where you actually have a map and this room if I press the d-pad up here and nothing is actually happening because there is no dungeon map specifically for Ganon's tower so that's why I have to get creative, Fortunately there is a way to avoid that and that is something known as the Moore shift before moving to the other part.
I actually want to take some damage and this was what I was talking about before, the balm trick, the newest trick that was discovered recently, so I actually do it now to take damage, so if you have the tuner of tingle equipped and then you press the tingle tuner button on the same box, you pause the game, he will take it out and do the tingle tuner text box, but he will take out in his hand the item that was actually equipped and because he equip it in the same box for a bomb, it's actually going to hold a bomb over its head, which allows me to basically use bombs even though I don't exactly have any, here's how I can do this here, yeah, it's very appropriate that there's no music here, it just adds to the tension yeah and also the sound effect of the heart beeping well, I think it's a magical heart, so now I want to get to the top, the first thing I do is clean the water, I won't do it after of that.
I'm going to make more clutch, so normally in this specific room the moths can only drop hearts if they are killed by the master sword, not by other items, because normally the ghost Ganon can kill them and he is running, so they did it like this . That's one problem over because I want to kill him with a bow. Fortunately, the gymnast was able to find a way to fix this after a long time of searching, so if I line up perfectly, what I can do is cut the Moores in the same frame. that I walk towards it because if you don't know these moths, if you walk towards them, they will jump on you, so if I do this perfectly, you will be able to hear it.
He hit me, I hit me, I hit him, but he's on top of me, so I'll roll. and just pray to oranjee that he moves in a good direction, unfortunately that's all blocked there and I want him to go backwards because I need to get him off of me so I can fly him to the final platform to make the straight line work. now I'm going to make this thinner and now I need to get it to this final platform right here, that's the mission here and now, when whatever dies right now, it's actually going to drop a heart and that's the whole reason.
We made this setup, so I'm going to put it on this platform here. Hopefully, we can do it first. We try to clear the war pod in case that is not likely. Oh that's good. I don't know how, yeah, okay, here we go. Oh thanks. I was really nervous about that, oh yeah, okay, let's breathe, so what he ended up doing there was my basement, is combining everything I mentioned, so I shot him with the arrow. I immediately hit the tuner and Poston, my play, pulled out the pump and cut it. and then I have to pass Samba and I need to go against the platform before I keep my pace so I was aligned with the heart and I also need to be very fast with this because the D heart appears after 10 seconds so if you do that Perfect, you get up there for help so you only have 1 2 seconds to spare in the entire flight and also if you fall you can get an uneven frame or you land on the ground the same way before it hits you and you don't .
I don't understand it, so there are a lot of things that can go wrong there, so luckily we think it's okay. I think we have time for the final donation of the races, so you can choose the best one in your opinion. I know. I mean. I know they're all great, but what's your favorite that you can watch right now? Oh man, that's a lot of pressure. Let's go ahead and move forward with $25.00 from Nats fans who had to donate after the Swedish count in Winwaker. Incredible Swedish race. in these events I think we put this port to the racers choice, thanks anyway, during this scene there are a couple of fun little tidbits like this about how they actually designed this scene, for example, like here now, basically, if you don't you do. contact the Japanese, the base, let's always go to the triforce has its power and you can see that the King is actually holding the Triforce, but if you go to the free chamber you can see that he is very far away from it, he is several feet from distance, so technically, no one is holding the Triforce, so there are a lot of weird parts in this scene, like that one, just off-screen when he made clever camera moves.
Also, I'm not sure if anyone in the crowd has been here for a previous run of Wind Waker. but what is about to emerge soon is a very important tradition and that is that we are basically going to laugh at Ganondorf, so when everyone in the chat and everyone in the crowd is ready and we do this, here we go, all good, beautiful, that was. great job, great job, oh thanks anyway, now when we are going to start this fight I still have a heart, however there is a little easter egg that Nintendo put in, I don't think it will ever be. mentioned in the game itself that I know of, or even in the instructions, but if you have the grappling hooks and use them in Zelda, you can get an infinite amount of three hearts from it, so if you ever have no hearts during this fight just equip the grappling hook, aim for Zelda and the fighter, and that's what I'm going to do here because I'd rather Ganon not hit me, so I'm going to equip the grappling hook and I have to find grappling hooks, though I hope Let her not troll.
I've ever liked team shooting like that, that happens sometimes here, yes the light arrows that Zelda shoots can actually hit and damage the link, here we go, thanks for the first time, based on a nice watch on RNG at the right time, okay, yeah, strange I'm about to go up, so go. ready on time, good and time, I lost them, thank you all, thank you very much, it was an incredible race. I was very nervous about this race. I know the wood baker in general is very unforgiving, but this was what it took. record for non-marathon save position, definitely ran the gamla and I'm so happy it all worked out on the first try.
I had a lot of problems in practice coming here. I was even making speculations about your power making my Wie weird and weird stuff like that. because it just wasn't working out but I'm happy to work this time yeah if you want to see more Zelda speedruns you should check out my Twitch channel on Lincoln 7. I speed through a lot of different Zelda games a lot of Winwaker wind. Waker HD I'm also 100% catching my breath which is fun for three days so if you want to see someone there for 50 hours to check it out also if you are interested in learning this game there is an awesome discord. you can go to speedrun.com slash tww Also writing before I go to this event, I made a full anypercent speedrun walkthrough and commentary for this game, to make it easier for people who watched this run a moment ago and are interested in picking up the game, so I hope it helps you, but Dubey, thank you very much, the games were made quickly for inviting me, thank you to the public for supporting me so much and I think that is the name of the watch, what an incredible race, thank you very much Lingus, that It was oh man, that was mind-blowing.

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