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We’re Stressed Out. This is how we Handle It.

Jun 02, 2021
things changed, some script revisions had to be made to logistically complete our shoot, but in the end we're finishing, we made it, we'll hang out tonight and go home tomorrow. Do we have everything we need to tell a good story? story absolutely we have everything we need to make a good video room absolutely we have everything we need the brand wants I'm pretty sure we're close we're not using octane welcome to another episode of the actor the actors process They brought me

this

new high-tech back healing device and they taught me

this

method, this advanced method.
we re stressed out this is how we handle it
Thanks, I'm just writing down the things we have to shoot pills today. There's a couple of things in the edit where we messed up the line when we were filming it oh my gosh, Gabe, are you rotating blades of grass? Yeah, the idea is that you're so focused on hurting these guys that you never thought for a second that someone would touch what's so close to you. but it happened and you don't think it came up like you wanted to take that ladder away from Michael at the last stop on this very tape. Good action and today Monday you deliver that Monday to Wednesday we will receive notes from customers.
we re stressed out this is how we handle it

More Interesting Facts About,

we re stressed out this is how we handle it...

Well, on Wednesday we'll give you the final cut, which is the final cut, the final vfx music for you and some notes from the client to head into at the end of the day Thursday with the final mix, that's the situation where we have this review . this effects sheet green is ready to load red means there are notes blue means it is being worked on as if it had not been touched most of the things that are green are difficult a lot of the red is almost there and it is difficult the white in White is actually pretty easy.
we re stressed out this is how we handle it
Blue is intermediate at this point, but most of the hard stuff is already over. We have two days to finish these effects, two days to implement all the client notes and then we owe the final cut with the client notes, the final vfx, the final music to Eric, who is he. doing all the sound before Wednesday at the end of the day you might want to intersperse this with me describing the schedule you know I have to take this home tonight oh this is yours yes it really is mine oh okay so I'm just going to start deleting this right now wait, I think it's a group, I'm just going to use this lime no, it's on google, we need it those are from sam's friendship you took all the limes and crushed them in lime juice with your feet, I know I saw those fingers green.
we re stressed out this is how we handle it
I knew they were about one thing or another. Every shot that needs to be rendered in Cinema 4D for this movie. The Fortnite video is queued, so all I have to do is go home in 12 minutes and hit render when the time comes. When it comes back I expect it to continue rendering, that means a lot of work has been done while I'm sleeping. I felt very creatively fulfilled using Cinema 4D. I can do anything. I can do anything if I learn how to do it. This is a place where I can practice my different creative skills and develop them.
Cinema 4d is one of those skills and unlocks a whole new level of storytelling. You can do anything, you do absolutely anything and right now I'm building a huge fort made out of pool noodles, no joke. I wouldn't have been able to do this shot if I hadn't been looking for tutorials, mainly for Gorilla Man in grayscale. We have that daylight setup. We have an HDRI study equipment. They just make it very easy. I mean, no. I don't know how it sounds, you just have to agree to enter Willy Wonka's chocolate factory. I'm in the chocolate factory right now, but the chocolate factory is a grayscale gorilla and 4D cinema.
You didn't dive deep into that chocolate river. I've been diving, I'm in that chocolate river right now, I'm coming out the other end with a lot of chocolate, we're working on the tons of roto that's left, so we've got all these wonderful, fun ones. cool effects in this piece we forget about all the things that go in front of these effects it's a lot of work explosion shot and zelda man oh man I'm ready to talk about it whenever I have to come in next willing to do that yeah let's do it because It seems like people want to know some of the effects of that totally down.
I'll try to do it at the end of this week or the middle of next week, okay, yeah, do you think we're there? on time, yeah, I think so, yeah, sure who works with Clint. It's great, I love working with Clint. with Clinton's flaws, well, she's actually very bossy, super demanding, uh, she's got Johnny's temper shots, oh, uh, no, I'm just working on it, buddy, I'm really going to need you to finish that stuff, Dude, okay, yeah, okay, seriously, I mean, there you go, like I said. be very clear with exactly what you want from a shot, like when it comes to effects, because a lot of times, when I'm working with, say, a studio or something, on bigger projects, like TV shows or movies.
I hate to say it, sometimes these people expect you to figure out what they want so you just go through iteration after iteration of effects, you know they pay a lot of money for these effects so they really want to get their money. worth it, but yeah, it's hard to find someone who says oh yeah, that's exactly what I want or that's not what I want and this is exactly what you're doing, maybe two to five iterations instead of 50 . to like 75. Yeah, usually when that happens, you get the seventh and the fifth and they say, you know what I like, the second iteration you did, let's go back to that and modify a little bit John's best feature, which is dedicated. work, that's the first thing he's here later than me and it's good because sometimes people try to get out as quick as possible and leave early and stuff, but John actually stays late and gets the work done, that's like the first plenitude and the work it does.
Quality are two things that should seem like a given, but are not always so in this case. It's very useful because we have a lot of shots and a lot of difficult shots. John, I would say, is an advanced. vfx artist and he's willing to do things you know like rotoscoping you know john is well versed in 3d and that stuff is a lot of fun ask john rotoscoping i would say it's like a misdirection of skill because if he he's the only one I can do advanced things and then give him all the advanced things correctly, but in this case there's so much to do that everyone has to lift their weight and everyone has to work as hard as they can and he's willing to do those things and he doesn't complain that that's crucial soggy corn flakes soggy corn pops corn pops are the best cereal they're like yellow things like yeah, yeah, yellow balls, yeah, yellow nuggets, I hate pops of corn, man. , those are the best, don't you just love puppies?
Don't you throw darts at me? What is the best cereal? Overrated frozen flakes. You could also help yourself to some oats and sugar. I feel like oatmeal. You can keep the sugar though, but you're right, that's how impressive your legs are. right, you're right, honestly, although these days my favorite breakfast is yogurt with almonds and, like a banana which sounds pretty good, some things are processed, I'd say more than half of the things are processed and ready for you to jump like you. What we're doing now, yeah, the other things are currently rendering. What about the shots where we run along the path on the wall?
The foam walls are coming out. That was the render that took 120. It was taking 127 hours. Which really is because the sparse subsurface, which I think I mean, I hope it took 15 hours to render five frames, I know, I know it's bad, I'm redoing it, I'm going to have Gabe do the roto on that, once it's ready, it will be one for you to come, yeah, okay. also and there's also the shot where we walk to the chest, which is a broken gabe situation, but it hasn't been rendered, it's now queued, same for 110, the one with the wooden wall being destroyed, aha, the same situation.
I'm still working on finishing the storm shots. Father storm. How are the storm shots going epically? a little runner logo that's pretty much most of your stuff, yeah, sounds good, I think this is very doable, we should be able to finish this early next week, tomorrow night, tomorrow at noon, yeah, no , we should finish tomorrow. Should we hopefully be able to do all of this by noon tomorrow? We'll lose John after today, so bye, you've worked hard on the rent, right? I have some great things about working with Iran if you want to find out the quickest way. to get the job done or probably the most efficient way, Ren is the person to talk to 90 to 95 of the time when working on these shots, the hardest part is figuring out where to start, whether it will be a 3D shot or in 2D. shot and if it's going to be 2d, how am I going to do it the right way?
Usually just ask him and he'll have some crazy way to do it quickly, like how he would get a key out of this. take that doesn't have a green screen or anything like that and he'll like, oh, just reverse it, make a mask out of it and so on and we'll do it, so that's definitely the best part of the job. with ren, do you like working with brown? No, I hate him, he's the worst. No, actually working with him works very well. Why we do things so quickly because he's usually the one who assigns the shots and how to do them.
Rendered as a team working in Cinema 4D. and it's the best, oh my god, it's saving me so much time. I came to the office today and found out that a render was going to take me 104 hours and that is not acceptable because the video is due this Saturday. It is currently Wednesday at noon. That shot was. taking like 15 hours per frame shouldn't take more than five seconds per frame on octane, although that's thousands, thousands of cylinders all mixed with motion blur, yeah, and that would literally take seconds to render an octane, why not render it all in ren? computer that has octane, it's, it's not almost, since it's like yeah, different lighting system, different material system, you have to start from the beginning, so I have the team rendering working, which means I have this computer , Gabe's computer, Ben's computer, Sam's computer, and Nico's computer.
I'm just using his computer juice to help me render, that's what I'm going through on that computer, it's rendering now that we have Ren, he's working on compositing all the stuff that's been rendered into the footage. live action that we have with Gabe. getting some roto out and then I'm rendering other Cinema 4D stuff on this computer, like flying darts, so today it's just rendering the city. I have to send the final cut to the sound with the final notes and then have a version pending. We'll come back tomorrow and then we have to send the client a version tomorrow at noon.
Virgin a version. We need to send a build to the client at noon tomorrow so Jake can get on the phone with them and make sure everything is okay. What are you hearing about? funny stuff, so he made a render, he ejected this render, it's tracked in the shot, gabe rotoscoped nico and I ran into the problem is that the render is not composed yet and that's a big step, there's a whole industry revolving around composition. In vfx when you make a render like this you have something cool but now it's time to put it in your scene and for example in this scene I have to put it inside the grass which means broken no it means use these elements like these. that have transparency and I'm going to make it an alpha matte, a mat for the render, so it looks like it's sitting on the grass.
This is the shape of the cut grass, we're not actually going to have the intention. It's not to see this grass, so I'm going to put it right on top of our layer here. I'm going to set our wall to be in inverted alpha matte and look at that so the grass disappears, it's literally cookie cutter. trim in the rendering of the walls to make it look like it is on grass. This is not that difficult. Jake was on a phone call with the client. They have a lot of concerns and a pretty intense conversation right now about that. one of the main ones, they have a couple more notes.
I'm rendering the final cut, almost very close, they might finally put out the video and say we won't release it or something, I don't know. Worst case scenario would be like 50 50 at this point. I appreciate the references you have sent us. We're emphasizing his dominance of the battlefield and that's when you can see the close-ups of the blaster working because you're emphasizing that he's just dominating the battlefield, he's shooting at us, we can make that work in the edit and that direction is what that you guys are looking for, thank you, so I think it's definitely possible to film these things, add them, I'm coming.
To try not to make any editing changes, there is a place for the sniper instead of the second shot where you just shoot more. It will just be a sniper shot when we send it to you, we need to send you the cut as well. below and loading youtube likethis is what we would go live with. I totally understand where you're coming from. I feel like we can address what you're looking for here five six six seven eight eight nine ninety ready one three two three three four five six seveneight nine one what was that? What was it that everyone gave up after 100?
I was ready for two, yes, you're right, come on. Hey guys, I'm Niko, so the opening shot of him shooting where the camera is going and then he starts shooting. cuts the chase and he says and then what we're going to shoot is going to be the next shots where it's like sweet shots of the gun firing correctly, yeah, no, I get you, so what's the most interesting thing about this gun? I assume it's the charger. yeah, while they're shooting him, maybe it's like he's inside, really close to it or something, it would be like he's standing, yeah, ryan, maybe, maybe, uh, you're literally standing in one of those vans. , yeah, and I'm just trying to get this out.
I can go to lunch hungry all those shots those extra chops make the video so much better What's up with that? Well, I mean, it's like you look at whether you like Nerf guns or foam guns, whatever you want to call it. If you like that, you know you like the technical aspects, you know you are a technically and mechanically minded person in some aspect, so you know how to show how they work, it looks cool.

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