We Compete to Make the Most SATISFYING SimulationsJun 01, 2021
we should do the
satisfyingmock render one more i hope i can get it all done on time peter which one is the winner i think it's time we all know i was so jealous last year because while i was away these guys had to have a lot of fun doing the more
satisfyingrenders like when I saw those satisfying renders. one, it's going to be amazing, my goal here is to
makesuch a satisfying render that it will drop everyone's heart rate, especially yours, because I know you have two children and you know that, in my opinion, your sleep is not what it used to be be. the stuff the last challenge worked really well having it loop is great you look at it you don't know where it starts or ends it's just a perfect picture that loops endlessly the moment you see one of these things cut you're like it's like jarring and you're back actually you listen The rate goes through the roof from here on out, all successful render challenges will always loop.
Sound design is very important to achieve that satisfying feeling, so we definitely need to not miss it this time, so the last few renders were really cool, but one thing that was missing was that the satisfying physics stuff can be done. to do by hand, but when you see nature take its course and deliver something beautiful and satisfying, I think it's one of the purest experiences a render can give you for this challenge. We should try. we do our best to
mostsatisfying simulated rendering using motion and physics specifically no matter what it may be particles may be rigid bodies may be soft bodies may be flaccid bodies a flaccid body simulation is one of the most difficult goals to achieve as a visual effects artist so you're saying that most of our animations can't be animated by hand they have to be simulated yeah like taking the artist hand out of th is letting the ones and zeros create the satisfaction for us that sounds good to me it sounds like a good challenge my expectation in this is to be able to like i want to learn something along the way so that we improve a little and we can make better videos after this video today is tuesday and we are going to see these renders next Monday and that may seem like a long time, but we've got a dozen other things to do besides this in the meantime, so we're going to be sneaky. blowing me up in minutes on this every chance we get, hey what are you doing here?
Are you doing a rendering challenge without me? i've seen ren no i'm just trying to find him red red hi ren red what are you doing up here so they told me to wait here on the roof until they were ready to do the rendering challenge and i thought while i was waiting i might as well listen to a book i have a pretty cool one i heard recently and i want to tell you about it because it's sponsored by audible it's audible's leader in spoken word entertainment i've listened to almost 100 titles on this platform right now i love it so a recent one i heard is called something absolutely extraordinary by a youtuber og named hank green you might know his brother he's dead so this title basically starts with 64 robots appearing all over the world now i'm not saying they're aliens but aliens so he finds the main protagonist of the audiobook. this robot and her and her friend make this youtube video about it and then the next day it goes viral.
It touches on a lot of things that felt too close to home, like insecurities and how social media corrupts the mind. the book is amazing i literally listened to the entire 10 hour book in two days on audible and speaking of audible they just launched a new plan called audible plus you get full access to their catalog plus which is filled with thousands upon thousands of audiobooks and podcasts originals, including ad-free versions of all the shows you'd normally have ads on, so with Audible membership you can download or stream lemon-free, and of course you can also listen offline anytime, anywhere to get your free 30 day trial all you have to do is go to audible.com quarter crew or just text quarter crew to 500-500 again just go to www.audible.com you can text to cora crew with a word to 500 500 and you'll get your free 30 day trial 30 day free all good ran good good luck up here good luck with the book thanks uh just make sure d e let me know before they start the rendering challenge or send someone here that would be great yeah good luck good luck with the book man good luck with the book so last time I bit a lot more than I i could chew and ended up getting points because my render quality was just crap but i learned my lesson this time what i want what needs to be done is make something that justifies satisfactory sound design so singing bowl i dont know the story of this but basically you give it a little touch and then you have to do a little bit of yoga they'll use it for what's called a sound bath which is really weird I don't even know I like the way it sounds that's Probably the biggest inspiration of this whole render, so I had an idea, I'm very excited, I was playing. with this cool new feature that Blender just got where you can take a smoke simulation and turn it into geometric polygon points in space and I liked the more basic smoke simulation and noticed that it looked a bit like a mushroom so i was thinking what if i use this smoke simulation to mesh converter to show plants growing in a really psychedelic way like a tree i have a smoke simulation going straight up the trunk and then a bunch of little particles flying off the sides towards some branches and then an explosion at the top of the leaves so I'm going to dunk my little things in the blender and see what happens in the bowl so I'm on my hands and knees quite often with a little bit of vacuum although it may seem a bit strange to be satisfying, well, it becomes quite satisfying and I think that's what I'm going to try to recreate. make a cg vacuum that cleans the dust and creates the cleaner carpet so i've been playing around with the smoke to mesh feature in blender and it's been working pretty well so i think a good render would be some sort of slow motion of the camera a forest of these strange little smoke simulation plants watching them grow and act strangely so I think my next step here is to do a couple of smoke
simulationsthat mimic tree plants.
I'm going to make my own little library of smoke
simulationsthat I can then populate the forest with I need to see how these physics systems work I've never done anything like this but I think using x particles could do it ok and now suck it up they're definitely going there , ok I'm on my way last time my loop was unsuccessful it may have seemed successful but if you really looked at it now basically to make this play. what i did is manually put all my bowls in here all my tibetan bowls and then add them to a cloner and it's cloning three times in the line here so you get the exact same pattern three times. camera and I'm moving it down along the z axis at a very specific speed it's all based on math so you want to divide everything up exactly for example my camera is moving negatively 2800 centimeters on the z axis so I'll take my cloner and i'm and i'm making sure i'm moving my new negative clones 2800 centimeters in the z axis so everything lines up so i'm lighting my scene with two area lights now if i leave these area lights in place , the first frame wouldn't match the last frame because the camera is moving but the lights aren't so what I'm doing here is throwing these lights to my camera so the camera and the lights move together that way the first frame is exactly lit as last frame if you can make your first and last frame match up perfectly then everything else in between you can do whatever you want.
I think the core mechanic here of these vacuums is working. a bunch of different sets that link together here and I'm just going to fill this with interesting objects now so I got my scene completely locked and started adding my smoke simulations but ran into a bit of a bottleneck. I'm going to need a lot of smoke simulations for t The scene where there's a lot of vegetation growing and stuff like that and each smoke simulation takes too long. If I'm going to do this rendering in any amount of time I'm going to have to switch to a faster solution so I've been using Embergen which is this new software that runs smoke simulations on your GPU it's a lot faster it's basically in real time and it's awesome so I'm going to jump into Ambergen and do some smoke zones so for physics what? what i did was cut these little grooves in the concrete part of my render and pushed these metal spheres down the duct like in a little sled situation and it's all physics based which could have easily cheated but no I did it. for the record, I didn't cheat for all the textures and stuff, I'm using everyday gorilla grayscale materials and I'm using some of my own surface imperfections that I created for the metal spheres to give them a bit of a blemish and scratch and If you guys want to know how to make your own surface blemishes.
In fact, I have a YouTube channel and a video dedicated to exactly that. I guide you through the entire process. It's actually a lot of fun so I've been playing around with these smoke simulations turning them into foliage and it feels very percussive so I thought it might be fun to create a little piece of music and have the video go along with that so last night I i sat down at my keyboard and made a little song and the next step is bring that song into blender as a map of the scene a little bit so i know where things are going to be and what it's going to look like so i can avoid doing a lot of work that's not going to ending up in the shot putting all my renders in sequence here i rendered them in the order i started working on them they iterate they get each one gets a little more complicated as you go dude it turned out i think it's cool i dont have any sounds for that its not some kind of r requirement so i hope to sneak it in at some point it will just be like this all the time oh wait i'm going to make my mouth sounds screw them it works it works, dude, that works it's great.
I'm going to render the hi-res over the weekend and come back Monday morning and do the sound design. about how intense or satisfying it was and just doing something that came naturally you know i don't want to stay until 4 am doing this peter it was late at night it was until 5 30. i don't even know if this is good just that it's really weird the last day mate i'm doing sound design i'm trying to create different versions of a sound and i'm trying to stack them to make an even better sound i'm trying to figure out this program called paul stretch look at this i can stretch a sound look at this i can stretch this sound 59 million and Ears, I rendered this like 540p.
It looks horrible. I hope it finishes rendering on my home computer. I can upload it using my fucking wi-fi. I will finish on time. These bets are rubbish, guys. Today is the day that myself, Sam and Peter have worked very hard for the last few days to get our renders satisfactory and now it is the time that we have two gentlemen here that we will try to satisfy let's see if they are satisfied guys which one is your current heart rate right now? I'm going to lower this man's heart rate to 50. I'm going to put Niko in the hospital.
I'm going to get it down to 30 feet so at the beginning of this I said I wanted to
competebecause the rendering was so fun and pure and innocent but I lied the reason I wanted to enter this challenge is because the last time Peter won a computer wait, that's it. The computer is still up for grabs. I'm going to get that computer back today. No, no, I'm not going back to 10. Whatever, rent, get out of here. look at your boys renders so you're here to you're here i'm just here to watch i'm just hanging out in the background yeah stick around maybe i can satisfy you sam i bet you could satisfy me can you?
Satisfy me right now it would be a pleasure it will be a friend's pleasure too you will make him feel good too oh liquid oh my god keep it up plus one plus my heart rate is zero i can die satisfied finally this looks so good this is something you want to see over and over again You see my friend your colors and your textures and your sound this is wonderful and the thing is not only is it rendered beautifully it's great classic sound design like a single focused action but for some of the sims it's treated like they clean every single object they somehow you did so every thing gets absorbed at least since we're judging and being critical on this i was actually thinking about the time both times miss made it less satisfying it seems the marbles gotthey just lost so that made it a little less satisfying for me but otherwise i think i was at 9 or 10 and then 8.5 because that took me out of specific but for nico it was more satisfying 10 out of 10. standing ovation peter yeah the winner the returning champion dude this is ready for 240p video oh dude that's what happened to me last time that's what happened here we go.
I don't know what it is I don't even know if it's good but at least it's something and it's done and ready to be shown so here we go oh okay there you go it's pretty nice the palm trees I just noticed what they were kind of like explosions yeah sh Well it's a perfect loop and I like all the symbolism you know the force burns off and grows again but it feels more like a longer music video so if you ever took one drawing class as tall. school and there's a kid who just does his thing and he's really good, but he has nothing to do with homework.
The teacher struggles to figure out how to give them a grade. This is the situation we find ourselves in now. peter sorry i'll give you a six out of ten i'll keep it in the six to seven range that's fine and i understand i'll take it with no hard feelings this would have been much more satisfying if you if the render settings had gone up a bit i know yeah i know hey if you wait till the end you might see the non 240p version of this render who knows if sam got a 10 that means the only way i can tie with you is whether I got a 10. or an 11.
Alright, here we go. This is like the main page of Reddit. I'm too distracted. from the photorealistic this seems to be satisfying i'm like wow look at the detail in each of those bowls yeah it's just a flawless render this is the best render i've ever seen clint do but satisfaction wise it's just kind of a stick spinning on bowls but what can i do you know i feel something satisfies something you need to change like dust being cleaned from a surface or like soft red being cut with a sharp knife. I'm going to have to give it an 8.5 it's a good 10 out of 10 to me this is a tiebreaker situation guys wait wait had an idea for a shot and couldn't couldn't let these swiggity swag guys their way to the finish line with no contest from you, so you don't know yet, but I did my own satisfying render, I ended up coming to the studio yesterday and did the whole take and was up all night doing it so it's been a week since yesterday.
You can't keep me out of this challenge. don't stop me look at this right here oh it's a flash drive whoa you can't do this you can't do this you can't do it no don't play this is really good i love this yeah this is great i love rainbow bread this is a fancy render it's great i don't know if it beats singing bowls for me but i'll give it an eight eight eight point nine eight point nine eight point five seconds i mean i'll take the 8.9 you give it you gave 8.5 uh look bryn this is really good i'll give it a nine okay there has to be a winner you have to choose what we're going to do what we do with the tie okay we're going back down what do we do?
One of you guys is getting a 30-90, oh I was kidding, I was going to buy one regardless, well it's still like buying one if the studio pays for it. Clint looked great, but we're talking satisfaction. Something about him being like a perfect, intricate clockwork. I think he would have made the system work, but it doesn't. really perfect and intricate clockwork it's just sort of a bunch of bowls with revolving handles just looking at it obviously Clint looks perfect realistically but I would agree there could be maybe something else that really does it pushed to the limit so my only document is sam likes glitches but i don't know if that makes it less satisfying which one is the winner. and then our hearts spoke to each other, sam, congratulations, sam, you've satisfied me, this is about satisfying each other, and you know I'm happy that I brought you that satisfaction you crave, so I'm hitting 58 right now, mate, I'm at 86. all these renditions were very satisfying peter i look forward to when you complete your render i would very much like to do this again let's do it again let's do it again i really want to do this again if you guys want to see another satisfying rendering challenge , definitely subscribe like this video, leave a comment below if you want to see the final renders in their purest form, head over to our instagram page at digital corridor, we have them all, please share them. with your friends you can stare at them for hours whatever you want to do it's a good time we post other funny pics and videos too imagine that digital room on instagram wow guys thanks this means a lot um peter uh just show me where you put your computer and i'll be hooked i will I'll clean up for you tonight yeah yeah thanks yeah it's about time I'm really working on Luke Skywalker you think now? um yeah I know I know don't worry there are more videos.
Don't worry we gotta have one in the back okay this sucks hey this game is pretty sick.
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