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This Guy Just Demolished a Super GM with SCOTCH GAMBIT

Mar 16, 2024
It's the fifth round of the United States Chess Championship and we

just

watched an absolutely incredible game between Wonder Liang and Lavon aronian and in the interview that followed after the game, Wonder said that one of his teachers inspired him to play a relatively Dubious Gambit, so it was cool to see, it's a blast to go up against a

super

Grandmaster and he decided, you know, what my professor inspired me to take a look at some of these dubious lines and you know, whatever. I'm playing a 2750 rated

super

GM, so what does it matter? I'll have some fun.
this guy just demolished a super gm with scotch gambit
I'm going to play something wild and it worked great. It was actually an amazing game and the other thing I know. One wonder is that he's actually a fan of Jonathan Shrunt's YouTube channel, so how do you ask? Everyone say hello to a marvel in the comments below. He did an excellent job. Congratulations on his great victory. Let's take a look at

this

because it was really cool. In the game it was an E4 E5 opening and it became the Scottish game that became the Scottish Gambits, so here White is not actually going to get the pawn back right away and Lavon decides to play Bishop to C5,

this

is one one of the strongest approaches for Black.

just

holding onto the pawn on D4 and then waiting for everything else to develop and castling and usually White here plays the move Pawn to C3, that's how this Gambit usually continues, but instead we see this weird move of Knight to G5 and this is known as the Surat variation and it is not very common even at any level, but especially at this elite tournament level, you are not very likely to come across this move and in some ways it seems a patzer move, you are moving your horse. twice you are simply making this simple and easy attack very caveman style against the F7 pawn, but as we will see, this could actually be a very dangerous weapon for White to consider because now Black plays Knight to H6 defending the pawn , but there is a bit of tactics here and this is all theory, but there is a way to exploit the bishop position on C5 and you do it with this move.
this guy just demolished a super gm with scotch gambit

More Interesting Facts About,

this guy just demolished a super gm with scotch gambit...

The knight takes F7 by temporarily sacrificing a piece, but after Black recovers, you take the knight. and when the king retreats, you give this check and that's how white will get the bishop back, so after G6 we saw white winning the bishop and for now the material is the same, but as we will see after the pawn move to D5, becomes It is very difficult for White to try to keep the pawn blank, they should castle or play the pawn on C3 like it happened in the game, because if you get a little greedy here with White, you could get into trouble like you never should. allow.
this guy just demolished a super gm with scotch gambit
For this Rook to come into play, something like this is already going to be very disastrous for White and you shouldn't do it with this exchange of queens, not only do we not want to exchange queens with White, but something like this, uh, not only allow allow the Rook to come in, but it could also give Black chances a night early, so White probably won't be able to win back the pawn directly and instead a Wonder plays C3 allows Black to capture on e4 and simply decides to castle and This is it, White is a pawn down in this position, but the most obvious thing is the security of the king for the black king and if White, for example, can ever find an excellent diagonal for this bishop, this is what we're going for.
this guy just demolished a super gm with scotch gambit
To see in the game, uh, Black could easily get into a lot of trouble and couldn't end up getting checkmated early in the game. Here we saw Rook at E8 and the last thing I should mention from the interview. is that Wonder gave a bit of analysis on this line Queen to D6, which is the computer's preferred line, this is the most played in the Masters database, although there are only about three or four games played from this position, but allow this little trick for White that maybe it's worth knowing that you can get to this endgame Swap the queens and take right here let all this play Knight to C3 and you have a little trick if Black plays Bishop for F5, which is probably a very logical move, you just want to defend that pawn well, then you would allow the bishop H6 followed by the rook to D1 and F3 and something like this is actually very promising for White, so that's a bit of This could happen, but instead Levon comes up with this move from Rook to E8, so here White decided to get the queen back and now it's definitely better for White to keep the Queens on the board and play the queen.
Queen to G5 and this is actually a game. that was played once in the Masters database and in that game the queen actually returned to F6. This is the safest way for Black to continue. If you return, you definitely expect a queen exchange and in that game. We saw White keep queens on the board in something like this and eventually end in a draw, but Lavon tries something a little more complicated after the queen goes to G5. Lavon tries to knight B4 and suddenly Black is potentially getting into some of these. light squares we still don't know exactly where the knight is going, but suddenly this is where there is potentially a very, very strong move for White and this is where things are already starting to get a little dangerous for Black and I'm not sure exactly what Lavon expected to see here, but the D2 bishop appears on the board and suddenly White is making the massive threat of putting this bishop on C3, as if he decided to win this rook.
Whatever, I'm going to go take your tower like nothing's happening. The bishop arrives at C3 and suddenly some major problems happen on the dark squares, like I don't know where this queen would go, but at some point, somehow. we're going to sneak in and this could be absolutely disastrous, if you take this we'll just crash and I don't know if you'd really want to do this Knight A3 defense, the square wins the night, something like This is absolutely horrible, something that could put Black in a lot of early problems, so Lavon is here, he has this great position.
The computer says King G8 and maybe Black will survive somehow, but Lavon senses the bishop approaching C3 and he plays this move. D6 but this is already the losing move and we are on move 14 and White is already in a monstrously winning position and the D6 Queen is fine, obviously sensing that the bishop is reaching C3, but it also makes you a little more susceptible. to future attacks in the D-file and is a bit slow and as we will see, White now has excellent form: he makes a very precise move here and for the rest of the game, while Wonder actually makes a series of very precise moves . moves that just demonstrate the initiative that White can get from this position and there are a lot of moves that I think here people could consider, but Knight to C3 is actually a very, very powerful move and it's a little surprising how good it actually is.
Not only does this move start guarding this E4 pawn, as if maybe in the future it's something we can target, but you're also making the direct threat of the knight to B5, such as if it's Black. If we just backed off with the King, suddenly the Knight would come to B5, so Black came out tonight and did it with uh making a direct threat because the problem is that the queen needs to guard the knights, which is temporarily attacked by the bishop, but you also have to keep an eye on this pawn and it's not that easy to go anywhere because you can't go to this square because we can trade these guys and then win this knight, so it seems like there's no real way for Black to manage this and that means that Black will need to invest even more time in a move like Pawn to C6, so this is exactly what Lavon does and now White has a very strong variety of moves. you can bring this Rook here, you can start playing with F3 or you can even play the Rook to D1 just by lining up with the opponent's Queen and something like this seems very powerful and very strong for White because now somehow Black will eventually they will need to do it.
It's worth losing more time securing the queen here Lavon leaves the queen in the line of fire and plays uh Bishop to F5 and now a Wonder says okay, you're trying to protect your pawn, no, take the weapon and he plays Panda G4 forcing this bishop to go back and uh, it's not really easy for the bishop to get back anywhere, so first we see H6, he's trying to remove the pawn defender, obviously, this is not an exchange that Black wants or White wants, sorry, so White goes back to H4 watching. this pawn is the G pawn so now this bishop needs to go somewhere and then he just takes H6 and this way white can get the pawn back.
Now he's attacking the queen and really breaking Black's defense and it's just that it should be impossible for Black to save the game at this point, now the Knight goes on D3, the Bishop goes back to G5 and this way White are preparing to enter, it also prevents this Tower from approaching and locking, so everything is inside. This all seems like a very sensible way to proceed. The Queen goes to E5 to get out of the pin and can also potentially come back if necessary to defend, but now F3 and this way White makes sure he can open. the f file to get more Avenues of Technology against the king and uh, it's also just to undermine the Knight that you see on D3, well, now comes the Rook to h8 attacking the queen, uh, we take here with check.
The King returns and now the Bishop on H6 blocks the check and this way the queen can also slowly infiltrate the position. We've also set up threats like Rook to f8 in some positions, maybe the queen can make all sorts of nasty threats too. The biggest one, of course, is uh Rook to f8 coming in, so Black checks, White jumps out of the way and now the Bishop to E6 this defends against the threat because now that the Rook can turn and help, but now the lady crawls. Queen to G5, he's just sneak attacking this pawn and now things get really crazy after the bishop to F7 because it looks for a moment like maybe Black can hold on and just hold on to this position for a moment, but now we see the white eliminate one of the defenders and that is why this is an immortal game, we will see many incredible sacrifices and they are all solid and actually they are all very well played moves and boom, it begins. with Rook takes F7 eliminating one of these Defenders and the point is that if you take this back, White will infiltrate with yet another rook and it is incredibly dangerous for the king to start moving and even if a move is made like eh Knight 2 F2 appears on the board King to G2 is what is going to be played and suddenly you are in horrible shape, at some point Black will almost always be forced to sacrifice and exchange, so after the Rook takes F7, the Rook takes H6, so we see this series of very complicated moves, but then guess what White played.
Obviously, maybe you can take here right away. You can do something like that, but White finds that the mega super powerful rook takes D3. White is just sacrificing literally everything, so he captures this guy, this Rook captures three exchange captures in a row, uh, and suddenly Black is in very bad condition because after this recapture we will see why this is so strong, the White is not interested in recovering this, but instead sneaks in and tries to get to the G7 square and it becomes a very helpless situation where the Rook is needed to defend this square but somehow you also need to defend this square and not there are controls in the back row, the Horse is defending this Horse.
Defending this queen is defending this square, so Black is really in bad shape and what are you supposed to do right? He has to find something, there are no controls and he can't defend the square, so he sacrifices a rook and maybe you can. I hope there is some kind of Perpetual here, but after the check, he can actually escape and Black keeps giving checks and eventually, if these checks continue, if we keep giving checks, at some point the king will be able to run to relative. security and be defended by these main pieces, so at this moment we see Black retreat, this is a way to defend this pawn and also the G7 square, but now G5 and this was actually the last move of the game because, of course suddenly uh the queen can no longer defend both squares if the queen moves literally anywhere you will end up with this and again if we start doing random checks with the queen this time the king can run and I think you can. do this however you want, it's worth noting that, in some line, if we ever get here, you can't even play this move with black because we're going to be able to take something like this, but you can also just run away, uh, you don't have to give up your own rook, you can simply run away and eventually the white king will find safety on the other side of the board, that's how, uh, in Wonderland, this absolute master classof a game is truly amazing Scotch Gambit snack for the pun, I took advantage of an inaccuracy in this very position and after that played an absolutely amazing and exciting model attack game, multiple exchange sacrifices achieved the attack and won the game, so if you like it, make sure to subscribe. good job I wonder

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