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Why Was Grand Theft Auto: Vice City So Good?

Mar 19, 2024
that was my money Tommy my money this is a mess we're smoke free look quick sunny they set us up feed an ambush no need to be wrong range in my ass a clean finger you'll find out who took our cocaine and then I want to kill them let me guess you thought that I could use a guardian angel that's a

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night guys we are going to reach this final we must leave no doubt that this is my operation is my madness when it comes to some of the best sequels of all time for your games, there is one game that always comes to mind and that is Grand Theft Auto Vice City.
why was grand theft auto vice city so good
Grand Theft Auto 3 is arguably the most important game. in the series because he was the first to bring the franchise into a 3D perspective and also helped popularize the open world design that prevailed in the industry for years to come. Some might say that sin and race are the most important to introduce those light RPG elements expand the map even further and add more distractions and activities to complete the game and you can tap with a stick and all those opinions may be correct but For me, Vice City is still the best of the bunch and while I admit that it may not be the best GTA game, it is the one that reminds me the most and that I have the best memories of and Vice City came out back in 2002.
why was grand theft auto vice city so good

More Interesting Facts About,

why was grand theft auto vice city so good...

I was in my last year of In high school every Friday afternoon I had a massive class and this was just the absolute nightmare of my life at the time because all my classmates had free periods and went home early leaving me alone during lunch as even more of a loser. It's safe to say that when Vice City launched, I spent more time at home playing the legal sport walking around Ocean Beach and running to Destry ins than I did sitting in the back of a classroom waiting for 3 o'clock to go by with Vice. City, they had had a domino effect with their popularity since GTA 3 in Australia, when GTA 3 came out it was about a week before our leaderboard run by a bunch of weaklings at the time took it off the shelves and sensitive because apparently the mechanic of being able to pick up prostitutes was somehow considered inappropriate, but still driving around an entire city mowing down civilians in a stolen vehicle or shooting them with

auto

matic rifles or somehow it's okay, anyway my point is that censoring or treating banning games just has the complete opposite effect and the more you try to convince someone not to do something, the more they actually want it.
why was grand theft auto vice city so good
This means that every kid I knew at the time wanted to play GTA 3 and just nine months later we found out. They were already working on the Vice City sequel, well you better believe we were pretty excited, we'll be ready. Vice City finally saw the light of day in October 2002. I had just written home from school in my sling that I had thrown away. a shrimp on the Barbie and then I finally sat down in my corrugated iron shed and played for the first time, there's no puppy, come on, the rest, as they say, is history and any positive emotions I felt from playing the third game just He paled. comparison to my city, shut up, sit down, relax, what's also interesting about this one is that it's a game set in the 1980s, 1986 to be precise, that same year I was born and this was made at a time before it was became commonplace just before each movie.
why was grand theft auto vice city so good
The TV show and marketing campaign simply had to be set in that decade and exude that aesthetic, so in a way it was really a pioneer in using that time period as a backdrop and was at the forefront of everything. fashion without feeling annoying and unpleasant, it was endearing. and unique Vice City is very different geographically from Liberty City the verticality of areas like Staunton Island in the coastal valley with mansions perched on hills and winding roads has been replaced by the relatively flat bottom of Ocean Beach and Vice Point. I always thought that was a strange complaint even back when people were mentioning how flat Vice City was compared to the third game.
I mean, it's based in Miami, Florida, and I'm not an expert on anything American, although I do like In and Out Burger. and I'd also like to get in and out of Jessica Alba, but my understanding is that Miami is pretty flat terrain overall compared to the three islands in the previous game, which is why the city technically has four, the main ones in Vice City. Beach where the player starts in the east with the beaches, a shopping center and the leaf links golf course and in typical GTA style the other reel didn't open until you've escaped into the story and this is the continent of Vice City on the west side with downtown, then the airport and a military base along with Little Havana and Little Haiti, side by side, because the year two warring factions and the gates of each will never end badly from the beginning, although that puts Vice City above the The third game is the story itself and the main character, Tommy Vercetti, voiced by Ray Liotta.
You know, you may have heard of this guy. He's a pretty good actor from a little movie called I Don't Know Field of Dreams. No, I'm kidding, son. The movie is Goodfellas and it's something anyone with a central nervous system should watch at least once. In fact, if you haven't seen Goodfellas, stop that video right now and go watch it if you come back here and tell me you did. I don't like it, feel free to message me and I will personally tell you what an idiot you are, it's a good idea, it's a great idea, besides being voiced by Chad Liotta, Tommy Vercetti is just a perfect evolution for a protagonist, I The thing about gta3 is that the character we were playing didn't matter much, this guy was just an empty vessel for us to release some pent up anger and wander around a digital representation of New York City. shooting gang members and murdering people with a flamethrower, in fact it wasn't until San Andreas that we found out what his name was this time, although you are playing as mr. vercetti and that name will eventually carry some weight either way.
I want the green one to come off the presses five minutes after he returns. I have it. Tommy even has a little backstory to write, so after spending a little time with the mob in Liberty. In the city, they repay him for his loyalty by sending him to Vice City. The plan is that Tommy will lay the groundwork for the Forelli crime family by setting up some drug deals and then everyone will come and get paid, or that is in Galacia. Anyway, everything goes wrong and Tommy's deal, the ambush guy barely escapes with his life and everything is set in motion.
You have my personal assurance that I will return your money and drugs and send you an email. you're the idiots responsible, he gets to work with an ambulance-chasing lawyer named Ken Rosenberg and starts shaking some trees to find out who's responsible or with his old boss Sonny for actually breathing pastrami down Danny's neck all the time. time, this time though Tommy I have a right hand man, Lance Vance, which is a big nod to Tubbs from Miami Vice. In fact, Lance is voiced by Philip Michael Thomas or even plays Tubbs on the show. I want what you want, brother, yeah, and what's that?
You're Green and Waiting for My Dead Brother Lane and Lance play a pretty important role in the overall game. His brother is one of the guys who is shot to death in the intro cinematic and is also a character we will play later in the Vice City stories. Lance Conner begins. He seems like a nice enough guy, but then he becomes a bit whiny and constantly complains about not being given enough of the action even though most of the story-related missions shouldn't be. It's a big surprise or shock when his loyalty finally falls, but it's still much more interesting and developed and it's nice to have a supporting character along for the ride.
He laughs. What the hell is going on? I guess you could even call it. Anyway, he was friends with Tommy for a short period of time. It's strange why City is also a game that wears its influences on its sleeve, but even saying that doesn't do it justice. His influences are a giant neon sign that flashes constantly. There are countless references to other films. TV shows, but the one I think takes the most apart from obviously my voice is Scarface, one of the best movies of all time and a documentary about what happens when you spend too much time doing punches and it wasn't enough. an entire radio station in the third game that played the movie soundtrack, now they have an entire game that's semi based on it, so first in Scarface you have Al Pacino playing Tony Montana in Vice City, it's Tommy Vercetti Tony . and Tommy Tony comes to Miami from Cuba to start a new life.
Tommy comes from Liberty City. The two quickly get caught up in a drug deal gone wrong involving Colombians and eventually kill their bosses and then take over a cocaine empire. Tony kills Lopez. Tommy kills Diaz Diaz's mansion even has a small room downstairs with the same wallpaper as Lopez's office in the movie. One of the new shipping weapons is a chainsaw that looks a lot like the chainsaw from the movie and there's even a small one hidden away. The apartment you can find in Ocean Beach is a direct reference to that scene complete with a blood-stained bathroom.
The only difference is that Tommy survives his penultimate shooting. Tony, well, we all know what he was like. Sorry, spoilers, but there's also the supporting cast of characters, right, that makes this gangster look memorable, this is very, um, give me what in the third game, a lot of the people who gave you quests were just stereotypes and walking tropes, you worked for the mafia, for example, and got missions from guys named Luigi Tony. and Salvatore, let's teach these tough guys what it means to be a tough guy, they would give unique names like boy or slick, they tell you to forget about it and they push away every mafia line cliche from the book.
I don't see anything but good. Things for you, boy, later on you would work with the Yakuza for a woman named Oskar, which is about as typical as a Japanese name can be, other than maybe being called Ren or Kenji, but yeah, guess what her brother's name is, Kenji , and Work For It later too, other than that you had enemy factions like the Colombian cartel and the Chinese triads. You've been a busy guy in Vice City. You can still categorize some of these characters based on their ethnicity and some of them are just generic gangs. leaders, but it was still a lot more varied than that, for starters you have Ken Rosenberg, a sleazy, sleazy lawyer who makes Jackie Charles look like Atticus Finch, now have a drink, shut up, there's Avery Carrington, a great promoter real estate, a clean. thinker like Umberto Robina, owner of a Cuban cafe, you have Mitch Baker, a grizzled biker and you are limiting missions for the festival of love, a bunch of Scottish rock stars addicted to alcohol and drugs who are a parody of the old bands of 80s glam rock, there are some pretty great ones.
This time there are also voice actors like Gary Busey, Burt Reynolds, Danny Trejo and even fucking Dennis Hopper, the fishermen are in full passion with giant shark weapons and when I say about the giant shark and if you often wonder why, none shows the way. I say that in my videos, well let me explain why that is the scene in Waterworld, why here it seems that Kevin McKidd also voices jazz torrent, the leader of lovest and that name may not sound familiar to you, but the voice should because this guy. He went on to voice the soap opera in the modern war series We Need Some Drugs Bob, everything also carries over to the structure of these missions now it's not just about doing three or four missions for one person and then moving on to the next.
I mean it's for a point, but early in the game, once you find out who stole your drugs and ambushed the deal, then we plant the flag in the city and start taking over. I run this city from this moment on. You can then buy property but more importantly buy businesses like a printing press, a strip club in an ice cream van at the taxi yard and even a fucking porn studio. Yes, you can buy a porn studio and then get to work promoting your latest movie with a bit of a weird cameo from a character voiced by Jenna Jameson oh yeah, okay, yes, in fact, Jenna plays the role from a brain dead porn star drugged so high you'd almost think he's had previous experience oh yeah each asset usually has a You have to complete a couple of missions and then once that mission is done the assets will generate cash every ten minutes or so For the Sunshine car yard, for example, you must steal a specific set of cars and deliver them to a scrapyard.
For the ice cream factory, you have to sell ice cream cones with cocaine while avoiding the police and not attracting too much attention for the strip clubs. from pole position you have toSpending $300 on a lap dance that just involves sitting there for 15 minutes and staring at a horribly low-poly woman right in front of you seems like something out of a Nintendo Switch game for the taxi company. You have to eliminate your rivals, which ends with this type of taxi, Carmageddon, where "You get hit by a super taxi with a leopard stripe paint job, I can't make up for this and for the Malibu Club, which is like the real downtown of the entire campaign, you assemble a team and then carry out a bank heist.
Find a safecracker, a shooter and a car, yes, heists, sounds familiar, right? It's really one of the many mechanics that this one presents? game and would eventually become staples of the series, things like being able to buy properties. By being able to change clothes, even using taxis to fast travel after a failed mission, you can still do all the side activities, such as the ambulance, firefighter missions. and vigilant, you can play crazy taxi and also deliver pizzas for some extra punning. It includes the classics, like unique jumps, hidden packages and killer attacks, all complete to reach that coveted 100 percent check mark.
There is another really important way that Vice City makes the third game across the board and that is the weapons and vehicles in GTA 3. There were 13 weapons in Vice City, there are 35 and now they are divided into two different categories. to include a Colt Python, but then you have a 12 slot shotgun, there are 40 for an SMG, it's all hip and melee weapons and even more chaos will be caused with an m60 and a damn minigun on the PlayStation 2 they added In a much more useful way the third game's blocking system would have a tendency to block something you weren't even trying to shoot at, like a poor pedestrian in another suburb on PC, you can avoid this completely. and just aim freely with all weapons almost interrupting shooting because you can often use this to your advantage and shoot enemies before they have seen you.
It's definitely one of the weakest aspects of the game and I think one of them To be honest, it's the worst, although it wasn't even that good for its time and if you're really going to nitpick about one aspect of the game, well, this one would have than to be, considering that, otherwise, I think driving is still nice. solid, which is what you'll probably spend most of your time doing anyway, speaking of driving in Vice City, there are about a hundred vehicles compared to the 56 in the third game and, more importantly than just having more vehicles, there are the vehicles that the third The game was missing helicopters, airplanes and even better than those motorcycles.
There's something so fun about riding a motorcycle around Ocean Beach in this game that I don't think I'll ever get tired of it. What I really love too is how they brought it back. many of the vehicles from gta3, but they have been made to look like an 80s version of the same car, so you will see the return of the Stinger in Infernus and the cheetah, but they have all been cleverly redesigned to fit the decade it has been done in a way so subtle without seeming like a parody or making them look dated or inferior it's not like the car that Homer designed, let's put it that way the physics of the vehicle has also improved a lot now you can shoot through the windows The car even shoots the driver through the front windshield if you are precise enough.
The tires can also be shot up dramatically changing the cars handling and you will even see the cops throwing these little strips of mini spikes if you wanted such a high level without driving. The car still feels very simple and the only thing you have to worry about is accelerating and braking. Heavy vehicles have the right amount of understeer and faster vehicles have just the right amount of oversteer and I'll just say also that the correct method of traveling in this game is either an Infernus cheetah or a pcj motorcycle and look if not you agree, then you are dead to me, you are sleeping.
It's also a much more vibrant and colorful game than its predecessor, which is evident as it is set. on sunny beaches instead of a dingy, rain-soaked version of New York City or I don't know like New York City actually that dingy, rain-soaked version in real life, well, it's a bad wound, no I know, man, the skybox in that game often looked like the lungs of an alcoholic chain-smoker Some of the best visual changes in Vice City There were some that are so subtle you may not have even noticed them, but your brain did when it rains there are drops of water that appear on the screen or murder someone with a chainsaw and their blood also reaches the screen.
When you ride a motorcycle and speed up a little, you will even see Tommy's clothes rustling in the wind. The little quality of life inclusions are great, like Vice City really has. a map screen you can pause the game and get your bearings, something that was strangely missing in GTA 3, then there are the minor gameplay improvements such as being able to jump out of a damaged burning car before it explodes if the car ever catches fire in GTA 3 you had about five seconds before it exploded and killed you and if the car was still moving or, worse yet, rolling like a barrel, you had no way of getting off now solving problems with gang members instead of them just walking down the street .
One at a time, now you could see these guys hanging out in little groups, you know, like real gangs, and look, we have to talk about the soundtrack on this, it's definitely one of the best soundtracks, I think, whenever. video game ever made at least for licensed music why the city only has 12 stations like the last game but each one of them is unique and full of great songs. This game really got me hooked on 80s music before I played it. I have never heard of stopping notes, spand or ballet, but you better believe it after this sonny jim, that was all I heard.
It's just an amazingly good lineup of artists, you've got blonde Lionel Richie, Electric Light Orchestra and then metal bands like Iron Maiden Megadeth. and Motley Crue. Honestly, I don't think there's ever been as good a licensed music album soundtrack as ever in any video game or even movies. However, it's a little difficult to choose a favorite station because everyone has their own strengths, but I think. It's a kind of exchange between FM flash and one-to-five fever. I still remember that very early trailer they released with Kool & the Gang summer madness and it was like carnac and set the stage for what was to come, but I also loved it. listening to awful radio and even the vcpr and k-chat chat stations that just featured a series of scripted but really funny conversations listening to an argument between an armed evangelist and an overweight nudist with a list but ending in one of them getting a shot is still etched in my brain.
I mean, you know writing is good when listening to a talk show in a video game was just as entertaining as listening to music. I am the sole judge of truth and decency. Come back even, I love you. all it will do is a double die, oh look, I don't want this to sound like some kind of timeless masterpiece and I hope at this point it's at least critical enough that it doesn't sound like it's completely stinking. Rockstars, you idiot, one of the biggest problems I have with this game and one I still have now is that it doesn't include swimming.
I mean a game set in water with beaches and canals and no swimming was added at all, it's just weird. If you ever fall into the ocean or even a small lake, you will die within seconds. There are also some absolutely terrible missions in this thing. One of the missions for the bank robbery in which you have to recruit the driver has you against him. him in this illegal street race and they ended up giving him one of the fastest cars in the game, but they give the player the type of vehicle that Charon uses to go shopping.
I also always regret having to repeat that mission for Avery Carrington where you have to control an RC helicopter and plant bombs inside a construction site. There's one even later with a real RC plane, which is even worse. A lot of people complained about the size of my city because it really wasn't that big. Bigger than the third game, GTA 3 was apparently about eight square kilometers in size and Vice City is around nine, where San Andreas would eventually end up being like 16 or something, there's definitely a feeling of wasted space, though in Vice City Without a doubt, a large part of the map is occupied by the beach on the east side of the city, most of which is empty sand hills on the other island.
A fairly large part of the map is taken up by the airport and the docks, most of which offer nothing, then on the north side a large section is taken up by the Vice City stadium, which again serves no real purpose. outside of some side missions this could have something to do with the release of Vice City so close to GTA 3 and I'm sure if they had spent more time on development these areas could have been developed a bit more but I don't think That's absolutely bad and part of what I like so much about this game is that it's so simplified that there's something nice about its simplicity and it's really one of the last games in the series before they started trying to make these pseudo RPGs with a game like San Andreas and then they will include that much more realistic driving physics and gunfights in GTA 4 Empire.
I know a lot of people think that watching Andreas was the best thing about the original trilogy and look, I could make a whole video explaining why I don't agree with that, but for me that game was like throwing a lot of things at the wall and hope they stay. City, on the other hand, still has enough mechanics that make it feel connected to its roots, but also manages to evolve things enough to feel different, as well as tap into that craziness that you can only get with GTA gameplay, which is something that I feel. was sidelined in the more recent games instead as Rockstar wanted to focus more on the story than the gameplay. a clean thinker like anyone who tells you this game hasn't aged is lying or deluded, yes this game has aged when As for the gameplay, but I think the part that hasn't is its character and charm, and that's something that will never happen.
Yes, its story and premise is the ultimate escapism that takes us back to that decade most of us never got to experience firsthand. playing as a friendly psychopath who easily runs his own drug cartel while listening to a flock of seagulls and Grandmaster Flash. I mean, look if you give me the option of having to deal with the real-world problems of a guy like Michael in GTA 5 than being a cheating wife, kids who don't respect you, and a lunatic best friend you're never sure about. will hug you or kill you on the other side. I have Chad Vercetti wearing jeans and a smart shirt running on me. strip club and printing press and driving down the street in an Infernus pit, the choice is simple

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