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The BEST FPS & Visibility Settings in Escape from Tarkov

May 06, 2024
you guys made it clear that thousands of you asked me in my YouTube comments on my stream on my Discord what are your graphics

settings

what

settings

do you use what are your post effects I heard you, I just want to take the time to do You guys the

best

setup video you will find to

escape

from Tarov. Who I am? Why should you watch this video? My name is Tick me pink. I was a professional FPS player. I have about 9,000 hours on Tarov and 15 KD. I'm a Kappa player. I made it to the top 100 in Arena when it was relevant with the highest KD and part of that was using all the tips and tricks that will be in this setup video.
the best fps visibility settings in escape from tarkov
You can do yourself a disservice. Skip this video played. on 2xp and copy my settings, however I'm playing on a 4090 and a 7950 x3d and you'll have a hard time doing that. Instead, I'll give you the most ideal settings for your computer, your setup. and if you guys appreciate that, be sure to hit the dislike button and tell me to make a toaster bath in the comments below, let's jump into this video, starting right away with the trade secrets, the first thing you're going to do. is the download timer resolution, this program will basically make your CPU refresh faster, it will give you better ping and slightly better fps, there won't be a difference between day and night, if you just download this it won't be a change radical. your game, this will be something that you can do among a lot of things that I'm going to give you that will make your game run better and give you an advantage in the game, and you can actually use this program for all your games, so download the timer resolution, it will be linked in the description below and then set the current resolution to maximum Maxum Mount, so 5 milliseconds is fine, the next thing you should do is go to your windows and look. for a mouse, go to the mouse settings right here, in the mouse settings, you want to go down to additional mouse settings, you're going to open this, you're going to go to the pointer options and you're going to make sure that the improved point and the precision is off, ideally you would want to make sure you have this right on the center knob as well as the enhanced precision point, this used to be called mouse acceleration so basically imagine you moved the mouse 5 to the right but you did it extremely slow now you did the exact same thing 5 to the right you did it fast you would actually move your curves or more with an improved point of precision if you moved your hand fast so what is this going to do now when it moves the same distance across our mat of the mouse, it will feel exactly the same, it will help you activate muscle memory much faster, you can develop muscle memory to some extent with this, but it is almost impossible to achieve a high score. in FPS games or things like RTS mobas, you want to make sure you have this disabled.
the best fps visibility settings in escape from tarkov

More Interesting Facts About,

the best fps visibility settings in escape from tarkov...

The next thing we want to talk about is mouse DPI. If you know a lot about FPS gaming, you might know a little about sensor latency, higher DPI, why people move. at a higher DPI in general, but what I want to tell you about DPI now is that what many of you don't know is that FPS professionals actually change their DPI depending on the game they want to be good at, so there is Lots of data to back this up, but for example, people running 400 DPI will feel much more comfortable in a game like Counterstrike, 800 DPI will feel better for someone like Apex Legends, and 1600 DPI may feel good like OverWatch where you you move significantly more and that's all it really comes down to is how much you need to move the mouse now, you don't really need to know much about sensitivity and DPI to realize that if you have, say, an in-game sensitivity and you have 800 DPI If you're going to 5 sensitivity in the game and then you go to 1600 DPI, you will effectively have the same sensitivity in the game and that is 100% true.
the best fps visibility settings in escape from tarkov
Why do FPS pros still change their DPI to get the same in-game sensitivity? The reason for this is that you spend a lot of time on your computer browsing through Windows and you are actually developing muscle memory while browsing in Windows, so if you are using 1600 DPI in Windows, you are actually going. to start developing muscle memory by moving your fingertips making finite adjustments to barely moving the mouse and that's what you'll want to move on and need to use in a tracking based game and something like OverWatch and Apex Legends, I highly recommend it . For you guys to go ahead and use 800 DPI, the reason is that it's very flexible between all kinds of different games, you're going to get a slightly better draw speed on your actual sensor at 400+ DPI and you're going to be more skilled at it. like holding a hallway like you know, doing like a 180° arc at most, you don't really need to do 360° arcs or anything like that and

escape

from Tarov and we'll touch more on this when we get to the actual mouse sensitivity in the game, but here's another bit of a hidden tip, make sure they have their poll rate as high as possible here too.
the best fps visibility settings in escape from tarkov
Obviously you might not be using a pro hand will make a big difference if you want to grab a super light gr Pro, it's a phenomenal mouse, reminds me. Much of the original final mouse. I'll have it linked in the description below. I would also recommend some glass doors. I will also recommend the exact mouse pad that I use, but I will get a high quality mouse pad. High quality mouse. and high quality skates are really going to influence how well you do, the next thing we need to go ahead and use is our display settings, so if you have a high refresh rate monitor, I'm sure you already have made.
You don't know what our refresh rate is on a monitor, basically how many frames per second are actually delivered to your monitor, just like your FPS in games, your monitor has a set FPS and you want to make sure it's set to the highest possible. so you're going to go to the advanced display settings, you're going to go to this option and make sure you have it set to the highest refresh rate. I'm using a 144HZ 1440p panel in this case. I would love to use 240HZ, but due to limitations with passthrough technology. I can only do 144HZ right now, but they sell all kinds of monitors.
I highly recommend you get at least that 120HZ range, if you're playing at 60HZ you're at a huge level. Downside, however, it's quite likely that you're already on the 144HZ panel. They have become something like standard panels. You will start to get diminishing returns, the higher your Herz, the more sleep you will get is from 60 to 144. it feels good to go from 144 to 240 or from 240 to 360. I have used all of these panels, high end OLED panels, but just make sure you get at least a 144 Herz panel when you have the money to do so, so you're going to Go ahead and see I'm on a Windows 11 window right now and there's a reason why Windows 11 is actually optimized for gaming when you're in a borderless window game, so if you're playing in a borderless window in your games, you're probably going to want to go ahead and migrate to Windows 11, it's a bit of a pain, but it's all about getting better performance in the game and will continue to outperform Windows 10 more and more and it is the last thing you should do. and get in the habit of making sure Windows is up to date, your Nvidia graphics drivers are up to date.
I'm sure the vast majority of you are gaming with an Nvidia graphics card if you're using something like a high-end amdc like maybe a 3D chip or something you should look at that chip in Project Lassa while playing escape from tarov , that's going to be like a niche subset of you guys, so we're not going to cover in this video, also I'm not going to cover things like going through the Nvidia control panel and changing things one by one or the power manager one by one. If you see any video doing that, the only reason I show it to you is because they want to make the video longer.
That way I get more advertising revenue because they think you're someone who doesn't know what you're doing. I value your time, so we'll continue the video without everything, if you appreciate that maybe you could leave this. video, like it, comment it, share it with a friend. I would really appreciate it if the next thing we need to do is go ahead and navigate to the launcher, so before we enter the game we need to change some settings in the actual launcher. It's going to give us better performance in the game, so we want to configure it so that when you close the launcher window we exit the launcher and when you start the game, it exits the launcher completely.
Okay, let's just go ahead and stop the computer. Being stuck from the launcher after that navigate back here click on game settings open your logs file so this keeps all your logs in the game they are not important at all and I'm going to go ahead and just delete them all right now. maybe just empty them once a month once a week when you really remember and that will help your Targo from getting stuck, help with slow loading times now that we're in the game and before we get into settings just I want to quickly explain the spirit of these configurations, so what are we looking for?
We're looking to have the

best

possible performance while still being able to easily reach enemies, spot them in foliage and shadows, etc., all without harming the visual fidelity of the game. too much, though, that's the priority, so do enemy detection and then visual fidelity. This will not be a guide on how to resist 4x3 stretches and how to make your game look like Minecraft. I have given them excellent practical advice. You should be able to play this game with the tips I've given you at a good frame rate. If you are playing at a super low frame rate, you probably have too high a resolution or need a computer upgrade, unfortunately everyone.
Okay, the first thing I want you to disable is using only physical cores. Think about it like this. AMD and Intel are large publicly traded companies. Much of their business model revolves around CPUs and they know when to use physical cores or not. that's their entire business model, the battle game business model is about making a video game right, so trust that AMD and Intel are using their CPUs in the best way possible; The only time you'd really want to use something like this is if you had that 3D chip I mentioned before getting here and you'd be using Project Lass, otherwise make sure you have it disabled.
After that you will go to your automatic Ram cleaner, so turn it on if you have 16 GB of RAM, if you are above that make sure you have it turned off. Go ahead, it's a great habit to close the game every 2-3 hours. If you are changing the map a lot, it may be best to turn it on. is off, reboot it more often than that, if you have 16GB of RAM it will be good to have it enabled, just keep in mind that you need to be in an escape window easily, just go ahead and turn this setting on, tap escape and you're done. to erase your memory, which will give you almost the same effect as restarting the game.
The next thing we have to talk about this is really extremely important: your field of view, so field of view is important in this game because the lower your field of view, the less vignetting and eye relief you will have in the viewfinder, so that's that black ring around the scope so you can get less of that and you'll actually get less visual recoil on your gun so the optic will kick less it'll be easier to keep shots on target though , we want to expand it a little so that we can still see the periphery around us when you play the standard 59 game, it's cool though. when you're playing something like Arena and you need to be very precise with your movement and run from cover to cover, something higher like 69 to 70 can feel great and the reason for 59 is that it has a hidden benefit and that hidden benefit is you.
You'll have a 90 horizontal field of view. Tarov uses V if you're familiar with different fields of view in different games, but the 90 horizontal field of view is pretty standard in most FPS games and you'll feel right at home as well. Once again, we will reduce the AI ​​in the optics, we will reduce the visual recoil, you will be able to detect targets from further away, they will be larger on your screen and it will feel much more natural to you. to be a player with a field of view of 75 and as I said it is very good to monitor your movements, however if you want to get the most benefit Advantage 59 will be of interest to you, go ahead and turn your head, leave it at 0.2 , which is as low as you can go. making the head move just gets in the way.
I don't really need to say much about this. I'm sure you guys understand and we want to make sure that we have Hideout preloading disabled in these settings, you can make sure. your quick spaces are always displayed so you canSee what's in your quick access bar. If you are a new player, you are not comfortable with that, the same with stamina and posture, you can always have them displayed and with the health status, but as you play. For a long time you will feel very comfortable with them and you will not need them at all times.
I like to run autohide only for screenshots for bonus footage, it looks good for YouTube videos, that's why I'm running autohide. to highlight the available operations, you want this on everything, this is like dragging ammo, magazines, placing attachments on weapons, etc., double clicking on using items. I have this enabled only in the raid. You don't really want to double-click things in your inventory and eat them, for example, or take medicine in your inventory. Okay, the last thing you want to change is jumps or medium obstacles. I'll have this set up the hotkey, but we'll talk more about keybinds later in this video.
Now we'll navigate to the graphics tab so you don't want to copy everything. my Graphics here and we'll talk about what choices you should make depending on your system, so first of all, screen resolution just play at your native resolution, don't play at anything lower than your native resolution, 16x9 aspect ratio, you'll see that people opt for like 4x3 for example to improve their objectives, it's banned in many professional FPS games, you don't want to be one of those guys use the screen mode with borderless training wheels if you're on Windows 11, full screen If you're on Windows 10's overall graphics quality no matter the texture quality, this largely depends on your GPU if you're using something like a 20 series card or a 10 series card it's probably low if it's on the 30 series card, the midrange 30 series card You can go ahead and do something like medium, if you have something like a 4090 series card high, you can go ahead and do High.
One thing I would say is to make sure you have talk lanes disabled in the lowest texture resolution mode enabled on basically any build if we're anything short of a 4090. If this is enabled, you'll get significantly better frames on lanes. Shadow quality. We're going to want this to be at a low level. This doesn't really influence the visual fidelity of the map. It will really help you see enemies that are in the dark, for example at the exchange or in the customs dormitories. It will really help you spot your enemies, so make sure you have the setting on low item loading quality.
You want this at 2.5, this is basically how Far objects will go ahead and charge, if you set it too low you will get slightly better performance, but even in fights like, say, 100 meters, you may have to someone hiding behind plywood, some sheet of metal. barrels and they just don't render, so you're shooting at the target, they don't kill them, that's because you have a LOD quality of the item, so 2.5 you'll never have any problems unless you're like Chris Kyle. on top of a mountain trying to shoot someone 300M away, this will give you the most bang for your buck, but if you are on a low end system you can't reduce this to two general

visibility

.
I like to do 2000 if you are on a low end system you can do 1,500 this is like the map background for anti- you will go to high TAA if you are on a high end PC if you are on a mid to low range PC then I would choose FXAA. What this will help you do, it will help you soften the image and prevent your eyes from moving falsely, so this is like things like leaves like a bush blowing in front of you and catching your attention. It's super sharp and it thinks it's human motion, you know, and the human eye is set to look for motion in the world, as well as to see silhouettes of humans in the world, so having this set to high TA or FXAA will help .
You detect enemies much faster okay through dlss resampling FSR FSR 2.2 you just want all of these to be disabled so basically these are just ups scalers with your gpus they just aren't working properly at the time of recording this and I just don't love you. guys you're going to run into a lot of problems if you have these on keep them off for hbao this will be like your shadows to the point I keep mine up it's more like the visual fidelity of the world no matter how it's based. in your system, most of you want to get maximum performance here for SSR.
I keep mine on Ultra, this is like water shining into the world. Etc. I keep mine at Ultra, if you're on a lower end system you might want to. to go with low, if you're on a medium system you might want to go with medium or high, but this is again like Visual Fidelity of the world with anisotropic filtering. I may have made a total mistake and we're just going to keep this on your texture Nvidia reflex low latency on plus increase increase the pull speed of your mouse to a certain point, that's how I could describe it, it'll just help with the latency, really It all comes down to sharpness, we want this at 0.9. is a great place to start, but it's really based on your own vision, so start with this: you want the object to be sharp enough that when you see movement you can quickly assess it, but you don't want it to be so sharp that things like bushes.
Sometimes you have a hard time distinguishing between that and a person. I know it sounds silly, but if you're having trouble seeing your enemies, it could be because your image is too sharp or because it's too soft, just be careful with that. playing around with this 0.9 is a great place to start now move on to the post effects here these are my post effects you can just copy them but why did I set these post effects the way they are? So it's about adding color to the world. Naturally, Tarov is like a grayscale game and adding color to the world will help you move forward and evaluate objectives much faster, so let's say you see a PMC in a gray environment, let's see it like a trading room when you add a lot of color .
In the environment, he will really stand out. Things like a blue ribbon on your chest rig will really stand out. Any bits of color will really stand out and help you see enemies, as will sharpness. We've also gone ahead and enabled a little bit of colorblind mode here to add some warm tones to this. It'll really just help you see enemies once more, but all of our vision is different, so feel free to play with this a bit to get the picture. that works best for you when it comes to sound, there are two things we really need to talk about here and that is the overall volume.
You will want to have your overall volume at 80 or 70 and the reason is when you turn it down Your overall volume will drastically reduce ambient noises so think of wind like rain when you have it at 100 it is just as loud when you take it to 80 or 70, it's only down 20 or 30% on The Notches, but it's going down. Those ambient noises by 50 to 70% without affecting things like gunshots or footsteps will help you get a better idea of ​​what's really going on in your environment. What you need to know are the upcoming player scams. The approaching players. giving you the information you need to hear with your sound now talking about sound we need to talk about binaural audio so basically what this all boils down to for me is consistency with binaural audio off it is much more consistent but binaural audio can give advantages in certain circumstances, so let me explain that Bal's audio is better at going ahead and representing exactly the English that something was in, so let's say I hear something to my left.
I'll have a better idea of ​​where it came from, let's say I have like a 10. Degree of arc where I think the sound came from and I'll have a better idea of ​​the distance, maybe I'm in, let's say I was 50m away, maybe I'm about 10m away from where I think I heard that sound with it off, which may be like something like a 15° arc and a 15M difference too, so I'm not so determined where I heard that sound from, for which sounds like an automatic disadvantage that binaural audio has right. some problems, i.e. if you are in a multi-story environment somewhere like a dormitory somewhere like Factory, you will have a very hard time judging the sound above and below you, it will be super muffled, very muddy and you will basically lose all. those advantages every time you are in portrait format on top of that Bal audio has this problem with something called binaural audio click and basically every time someone makes noise it has the opportunity to play this noise as if it were literally right next to you, which It completely throws out the advantage of marking the distance on something correctly, so sometimes it just plays audio at full volume as if it's right next to you, even if it's at the end of your audio range and that can really throw you off. and it gets you killed, so when it comes to consistency, I just like to keep my neural audio off so that my audio is very consistent and predictable.
Okay, first I'm going to show you my controls. I went ahead and adjusted the tilt to the right and left. I put these on the side buttons of the mouse like this. I have better movement when I lean into corners. I don't have to worry about trying to press that extra key while I'm controlling my character, this feels so good once you get used to it, the next thing I changed is switching between SES. I have this on the mouse wheel down, so when I press the scroll wheel down, it doesn't turn it down, but rather press it down.
I'm going to go between let's say I have a standard scope and I have an optic up like a red dot up that we're going to swap optics or if I have a stick shift optic scope extension, we have this on the mouse scroll wheel down to make it easy to access when using a 1x6 scope and a 1x4 scope. I can quickly switch between my zooms while shooting at targets and it doesn't influence my aim at all. I have this set to the left. In my opinion this is all movement once you get used to it, but this is more of a personal preference, you don't need to leave it all out, it's just what I chose to use to check the time, let's go ahead and unlink this. and just set the check time and outputs to O and press before it was double tap, now it's much easier for all tack devices, we left it to T to change the device, actually we're going to go ahead and use the left control and the mouse scroll wheel. down and then for the next and the previous because we limit our scroll wheel, we actually want to do scroll left down, for the next we do mouse scroll up with scroll left and for the previous we do scroll left left and mouse scroll down now this seems like a strange key bind, but this will allow you to switch targets between your mags while running, as well as heal the target while running and choose which limbs you want to heal while still having as much mobility as possible, so that's where it gets crazy to prepare a grenade I actually set this to double click and that's because I use a problematic keyboard, it has very high actuation points and occasionally I hit G and accidentally pulled out a grenade and in one bad situation, double clicking is good and that way you don't have that problem reloading the gun, we want to make sure we have this at launch so it works with the Sprint technology that I told you before.
If you have it pressed, it will not work for emergency weapon reloading. We double click on releasing the backpack. we want to switch to Z and then press, we don't want it to be double for the next magazine, we're going to have the mouse scroll up and R for the previous magazine, we're going to scroll down and R to check the ammo I like to use . The left stick and M are a bit of a strange key combination, but you'll get used to it very quickly to change the shooting mode. I actually hold this by double clicking and then I set the power mode to full auto by just pressing B that way you can always just tap on it, it's always in full auto mode, if you're already in full auto mode it won't change anything for check the chamber and fix the Mal function.
We like to keep this at L, double click and you want to make sure that you have inspected the gun with just L. for the next walk pose, we actually use C, this is our modifier and then the mouse scrolling up and down, one thing I should talk about with these keybind settings is that you won't be able to dial in the exact speed at which your character moves. In this case, you're going to be hitting caps lock and walking completely crawling or walking at full speed and those are really the only speeds you should be using in Escape From Darkov, so herewe have capital letters to walk. forward and untie the discharge chamber detach the magazine up blind fire right side blind fire side step to the right and side step to the left we just don't want to have them tied down at all we don't want to lose them by accident like I mentioned before inspect the L gun and press so if you get stuck, tap L and then double tap L to unlock it to jump.
You want to have this setting to release if you use the Vault in space. I keep my melee weapon in the back slot because there are times you want to pull out a melee weapon and then instantly reload a magazine without the weapon in your hand, that's why I have that there, I use it mostly in Arena, you'll want to unleash your weapon and then just set it to quickly switch weapons by pressing that way you just get it out faster to raise the range. I just go with the standard page up and down, zeroing this game is a little messy as an added bonus the gun is zeroed in one caliber not the optic and so if you go for something like a 993 which has a much higher speed than something like BCP your zeroing won't really work properly so keep that in mind also things like the M points on the optics don't work properly. discard this one is big.
I like to do left shift plus left mouse button and this is good, so you have like alt to alt, left click and put something, you have your control, click to grab something quickly and now you have your shift to the left. Also, I left Mountain to quickly throw something into your inventory, it will make you loot significantly faster if you hold your breath. I like to have that on the left stick so I can quickly hit it with the palm of my hand and now I'm holding my breath while I'm holding an angle, so in a weird keybind every once in a while for the shoulder transition I use the mouseThe scroll wheel up and shoulder transition is a game-changer.
You want to make sure you have this in a super comfortable place for you. For my jump, you make space more continuous and I use a mouse sensitivity of 0.2 0.2 to aim with 800 DPI. I highly recommend you guys keep the same mouse sensitivity as well as mouse sensitivity when aiming, it's very rare for people to feel very comfortable with two different sensitivities, it's very hard on your brain unless you play eight hours up to date. I don't really want to do this, an example of this is Wheeler Z. He actually uses two radically different sensibilities here and it's very difficult to achieve.
Very few professional FPS players do this. The only place I've seen pro FPS players actually feel super comfortable. There are two different settings in OverWatch and that's when someone has to flex between some like Tracer who jumps all over the place, spins in super short distances where you interact with people and then goes into something like Soldier 76 and they need to have different sensitivities based in close tracking and movement and you can even see this in the Willer Z game for example, it has very fluid movement because it has a higher sensitivity here and then it has very good tracking, but it also runs into a small problem where it doesn't It's L. dialed in perfectly in the mid to short range because of the two different sensitivities here, although it seems super silly, one thing you can really do is go to your shooting range or go to an offline range and try a lot of different sensibilities and find one that suits you if this is your first FPS title, if not, I will show you now how to transition your aim from other games to escape from tarov and any other title you want, well, let's navigate . we're going to mouse sensitivity and we're going to go down here, we're going to go to Advanced and we're going to have a few different options here, so this is your hipfire look, it's no different than if you went ahead and measured your inches by 360 of your favorite game and then go ahead and check it in other games like the old fashioned way, this will make it a little easier and it's nice to use something like your 360 distance to move forward and navigate movement in the game, so it will feel exactly the same when turning your character, Since it's on the same FOV engine as VD or HD, it will still feel very similar if it's on a different FOV engine, but that's not great.
Importantly, it's about moving around the world you want to use your 360 distance, but we're looking to transition our goal, so what are we going to use? We're going to use the horizontal Das monitor distance because the horizontal axis is the axis that We're going to go ahead and move more frequently when you need to take a photo, what percentage do we want and this speaks to how much of a photo you need to take, what percentage of your screen you need to take, ideally, you know The crosshair is already placed so that your crosshair is as close to the enemy as possible.
If you are walking to escape from T, cover any game in any way and just have your gun pointed at the ground, it will be much harder to break. aim, but if you have a good crosshair placement and you can go ahead and train your brain to use this with a laser and escape from Tarov, after that we'll come down here and talk about what game we want. we want to transition our aim so I'll just say like OverWatch 2 for example you'll enter your sensitivity in the actual game OverWatch 2 or whatever game you're coming from and you'll enter the DP I of Your mouse will now ask you what type of aim you're on interested in replicating, so depending on the game this could be a whole host of things and we haven't talked about this yet on Escape From tar.
It is a bit advanced but with a different perspective. has different fields of view, as we mentioned above your field of view will influence your aim and your snapshots, while different optics have different fields of view based generally on their magnification, so at OverWatch we see that we don't have many changes. The only really changes to the expansion is if you're using ads like Ash or if you're using Widowmaker and Anna, that's why we don't have a lot of options, so let's say you're playing a lot of McCree, a lot of Soldier 76. and you just want to do transition your aim, try using the one optic you use all the time to mark it.
I would recommend using a 1x optic, but the simpler the game is in terms of optics, the easier it will be to make the transition. Aim, so something like valerant csgo OverWatch, but those will be games to really dial in your sensitivity, figure out what sensitivity feels best for you, and then transition to other games if you're trying to use Like Rust as a starting point. It's going to be significantly harder, so now you know, we're doing hipfire because let's say we're very comfortable with McCree, for example, so we're going to enter our resolution here, our aspect ratio, so if you're at 169, then that's obviously. native, it's like a 27 inch monitor, you will enter a 27 inch monitor and then you will enter your field of view in that game, it will automatically know exactly what if it is in HD, it is in VD, etc., it has that information based on the game you're already entering, so next we're going to want to get to a game like escape from tarov, so ideally we want to go ahead and start with our hip fire or 1X first and foremost and what this is going to do.
What we do is we try to figure out what sensitivity we need to set for our mouse sensitivity and then you can move over here and then go ahead and use whatever you want on like a 1X and you'll see there's a few different places, it's because they have slightly different fields of view. between them and you won't get exactly the same feel, for example the HHS D1 isn't the same, so you'll want to make sure you have an optical preference. I just did a complete. video about Optics and how to find an optic that is right for you, how it links up at the top right now, but you will choose your hip fire or the optic of your choice, all of these things will be transferred that you are going to need to enter into your field of view, for example, that will matter here and then it will be calculated and give you the exact sensitivity that you need for those one-to-one conversions.
Now I'm incognito right now, so I'm not logged in. However, I pay a monthly subscription to this service, so if you enter all this information, what you can do is give me the information, whatever game you want, your sensitivity as long as you enter all the information for I will give you what it is. his: a conversion; Otherwise, they will have to pay a monthly service for this. Okay, the last thing that's really important to make sure that your aim is super consistent and you escape from Tarov is making sure that you're often wearing the same helmet and armor and the reason is that that's actually going to influence your turn speed and that's That's why it's so important to choose a good optic that you always enjoy using for your 1X. format your orx formats etc, plus a simple armor kit that you feel very comfortable using, it will be significantly more consistent with your goal to me, which is like a ulac and an osprey protection kit.
Right now, the next thing I'm going to do is a Video on how to properly mod your weapon so that there are objectively great weapon builds to use in the game, but depending on your play style you'll want to mod your weapon slightly differently, e.g. , if you are a reference point and really isolate the angles. Well, you have amazing placement in the air and you play a little slower and more methodically. You'll get a lot of advantages from playing something like a knockback-induced build, you're already announcing before you engage most of the time, and you usually don't run. at enemies while you're trying to shoot, if you're someone like bisi who moves a lot more and quickly, with a click on the screen, you get a lot more value out of something like ergonomics, so we'll talk about that in how to properly mod your gun. that will be out here soon, I hope this video was helpful to you, if you made it this far, consider subscribing, leave a like, leave a comment, share this with your friends that way, your duo, your trio, it fits best to Escape From Tarov.
I'll have your back, you'll be better shooters, and hopefully you'll have more fun. I look forward to seeing you all on Discord and the live stream. I love sitting on Discord to meet all of you shooting with you and getting Raised with you without further ado, peace guys.

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