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Anhelo Deck Tech | MTG | EDH | Salt Talk #04

Mar 23, 2024
Hello people of the Internet, we are here again with a new episode of Saltog for you. I'm Jan, I'm Björn and we're back with another

deck

presentation with one of the texts we played in the third episode, namely your

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Jan and Today is about hello. the painter. If you haven't seen the episode yet, go to the link in the description. There will definitely be spoilers for this episode, especially the ending, and then you'll come back. I started right away, okay, I'd say I've already spoiled it and who it's about and it's about hello the painer and hello it's a legendary creature and a killer vampire and yeah, somehow the days are so good during the day the artists at night somehow the vampire is also somehow fun and for a blue you get a black and a red so for grexes a creature has a touch of 13 and has the text the first instant or football spell that you cast every turn has T2 casual exactly so in short explain what chance means if you put a spell on the stack and then basically the cash activates so hello give the spell and caulk it and then you can sacrifice a creature with power 2 or more and the spell is copied, it doesn't work, for example, 2 1 1, it's not possible.
anhelo deck tech mtg edh salt talk 04
I can't add this power, but it has to be at least two, but can be larger. Yes, as a result, the good one performed quite well. Yes, where can you say yes? He did what he was supposed to do, maybe absolutely yes. So basically the basic strategy with Andrello. As his ability says, we definitely need creatures on the field, but there don't necessarily have to be many creatures, you just need to be able to spit out one or two cakes over and over again to be able to copy your spells. The important thing is that it only works once per turn and that means we also want to copy our spells on other players' turns and that's why the focus is definitely on the instance in this deck and of course we need a lot of spells that generate worth.
anhelo deck tech mtg edh salt talk 04

More Interesting Facts About,

anhelo deck tech mtg edh salt talk 04...

So there are just spells that work much better because you copy them, so the value is maximized really drastically, otherwise basically also a rello, the good one, is relatively cheap. I would say yes, with an advanced one, with a budget yes, a medium budget. Yes, I would say it's a deck the same as the one I played in the episode without it, but that's why it's always something with us that we just box countries. Yes, everyone knows it, we believe everyone does. make Jules meet five times, well then in our playing group we just box the countries, we have no problem with that, but in the three color deck it is not that difficult, I will say now create a good function in the base of manna without this.
anhelo deck tech mtg edh salt talk 04
A cheeky high-end land, but without a mana base, it costs €130 as-is and €40 of that just for these zero-mana bells. If you have your commander, you don't necessarily need him in this deck, that means we're. already on the side of the road multiplied by €90. Then we

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about budget and that is very good and then the two most expensive cards after the flag are directly and it is not ultra ultra more expensive, it was already more expensive, which is now always €15, it would be super good. Definitely think about it if you wanted to invest money in any cards for this deck;
anhelo deck tech mtg edh salt talk 04
Anyway, it's awesome because it's such a small, inexpensive copy that creates so much value. Yes, it must be said that it is worth every penny, so no. I don't even have to copy it without it being worth 15 euros, so we don't have to argue about it. Absolutely amazing Finantrello. The image is really good. Initially, my personal journey with this deck was quite bumpy. I have to say it really is. the deck that was probably mine Most of the time rebuilt and modeled, at first you get an idea of ​​how it works and I'm usually a very good feldlinger.
I have many longer spells. Texas is actually my favorite archetype and Andrello gave me a lot. of difficulties until I came up with a version that somehow resonated with my style, you have to bark a lot of things, yeah, and otherwise that's not your favorite strategy, so, um, yeah, but I think we'll get to that more forward. , but maybe let's start from the beginning, let's

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about ramp, yes, RAM, of course, every deck needs RAM, including this spellcaster deck, but that's really pretty basic in this deck. We just want to have ten to twelve ramspells that are all from. these two manners, so I wouldn't go crazy; it's better that they always have a Generate color because we always need grigstes and recharge Carsten but otherwise, you know them, you love them, you recognize Signet Felwasser and Way Forest Bubble, of course, for example. , are clearly the only things I want to talk about right now, especially since there are already two ramspels.
There are definitely things to point out on the one hand, for one thing, Simulatorium should say just read it out loud to the viewers. who doesn't know the robot in the set, actually a chronicle card, but you don't know, so, uh, that one or that one or the golem, yeah, the golem, the Lone Golem, for four painters, you get some kind of creature in the battlefield of Golem and Eventim, Mae. look in the library for a basic clan card that is good in the game and has a small bonus effect and is also damaged in place or the best is of course it is a correct 22, two powers, it is stable in many decks, it should be simulated, especially with colors that don't have so if you don't have green you get land, but lately it very rarely indexes unless you really have a lot of order in the tops, i.e. blink or go out of gray again, for which is no longer the same as the stack that somehow comes in every deck and removes it because I think it's too expensive for that now, but in this deck I'm definitely willing to pay this price because you just have to think about it, you just have to pay to bring a country but at the same time you also have a copy yeah you know pretty much get the country and copy it in bed for the company so that's fine yeah and if it fits we would rather kill hey hey, and then more. a card that I wouldn't really call ramp, it has to do something similar, but it would also be a pretty good commander in itself and that's spoiler people for corella, I play it in the good one I play in the fifth episode.
I love this card, really good, Kommella Glamouf for gryxes and a generic would be a legendary creature, Vampire Rookies, a 24 it has, that means it's really good, very important, yes, and then you can make a generic, but pay and then you get it your way. pool But you can only use it for an instant and so if the good guy dies then you can get a Los Sorry install from your graveyard back into your hand and you can probably already see why it's so good in this deck, for a side. does it and Mana and that's pretty good even in two ways basically besides our instant and source that Haze has, which means we can activate it on the turn by playing it, which means it's definitely also good in the late game and can do it . anything for us Repeat spell So that's what happens in the game, it's what always seems harmless at first when you read the letter, but that's actually what makes it really good, so the possibility of something even if it happens again it's potentially deadly, especially in the late game Just say yes because you have options like What do I know?
I want to touch Andress cars, yeah, yeah, copy it and then somehow you move the camera, you get the shit again and then you bought Chestgas three times on the train, so it's already there. it gets gross but that's why both mana bases basically have two rocks, but if you want to get something else then they should always be creatures that have at least a power of two so we can also use them to copy our spells. I see Summer, in total you have eleven in number 11 of Remsfelds, what do you mean? I actually only had transfers.
I think it's a little small for a spacing route. The text is correct. Basically, they are very hungry for mana. The problem is only with this. deck we have to look at, we need Creator, we need creatures to copy our world and there just isn't much time left and even with a sequencing for ramps you actually want 2 rams per turn and then hopefully never again because then all the other crazy stuff have to happen and that's why we're looking, but we also mainly generate a lot of mana through spells, garbage, etc., but we'll get to that later, so I'd say it's always worked for me with the 11 spells that They come with him. getting brighter 12 but I'm not counting directly now Ramps well, so we come to the second and probably the most important category simply on this topic of the balance deck before you do anything, you need something to kickstart your cashi strategy and that means the creatures dive everything that is stronger we need to copy food copy food and that The problem is that they have to have at least strength 2 and that's just one thing because we already have a lot of token creators, even in blue, especially those that always shoot If you're particularly good at something like that, then you'll always have a creature that you can sacrifice everyone's movement to, but they often just do that, so we have to limit ourselves to those that don't do that, a classic that.
I think everyone who knows tarants knows this. Yeah, I think we need a read aloud too, just do that, spit out the clues if you have 222 instant blues exactly if you put the instant casting or source in the same category. put the DEKRA, which you can read out loud, it's a relatively new creature, okay, dieka fractive is generic for four and a blue you get a legendary creature, a human mage and it has matecraft every time you cast or copy, it's already a good moment from scratch. Putex men green and blue fractal creature token zero value and for three generic and one blue you still have a creature block of turn activation days which we are not interested in at all, who knows, maybe it is relevant, but for that definitely not I don't have it, in any case it's not interesting here, my favorite craft is just cool, so it's also activated by copying, we copy what we do, two of the fractor tiles and I think Dieter is actually one of those creatures and the tokens can actually be dangerous, so I never knew when I played with Rello that someone said, hey, he's going to run with us, but Dieter definitely has the potential there, but you have to do it now, that's enough.
Every copy you target is guaranteed, so to speak, to always be available, so this and that make it perfect. The problem is again very expensive, so executing it is exactly vital, there are simply four ways that are expensive and then always. I don't have a file yet and that's the problem here with Cashedy. You might think I have a tarant outside or a tiger. Castillo, the car goes off on the launch and let's make a token and I could sacrifice the token right away, but that's not how it works. Unfortunately chance doesn't work that way because chance asks directly when you cast Display which means immediately when it hits the stack and I don't have a dead person yet so we can only use the tokens when playing an instant or social game , so you just have to wait for the train, yes, but like I said, sequencing is super important and our commander is not exactly stingy with his three, so with Griggses even a real.de we just have to have colors, new conductors, new card. but it also does exactly the same thing in principle as thicker and tarant-like than krypticut.
I think the card that was in the Isid man precon so blue, red and two generics, it would make an enchantment and that's always what it says when you customize instant. or something like a spell from your hand, manifests the top card of your library, also manifests that the top card is counted face down, as 22 creature tokens descend from a library and each time the face down creature you control is exile with DICE, it's instant from the SOS card you made. Throw that. Card and Hill, your expert end, have that there. It's actually pretty good what it does, it's pretty good, so not only does it kill people, it's also really outstanding, especially when it's in that sense, and it hurts less.
We do it well, but let's go to the best creature 22 spits well, I'll do it the doll sewer the man with the friendly eye patch for two generic and one blue you get a creature a human wizard again and says every time he casts an instant of the socially created zombie creature decade so it can block and if it attacks then we have to call it sacrifice and Adam moves on if you control free creature tokens or more, human transformation Poppet stitcher. I've never done before. I don't even know what the back is, I think it somehow says that all tokens have abilities, they lose and turn 33 or something, that means exactly because then there will be no dekates, um, well, it's not a shame , but no we don't want that at all because then there can't be any, don't make any more zombies, that means you'll never want this card. turn around but always put it aside why it's the best it's the cheapest of these momentsso how they always want to spit two out of two at us and whether or not they're the Kate who jumped both our jacket and pants doesn't really matter, but like I said, all the cards are great and they always make sure we have one every turn, but I still kinda like them simply because they're too expensive and because the sequencing is like that, even if you manage to do 3 internally to get the attack out, which doesn't help you at all, also because it doesn't do anything at first.
You usually have to wait until you can hopefully get a top. creator internally 3 so it's shiny and then if you have a cheap spell you have to use the cheap spell first to get a token which means you can only use it on the next turn to trigger chance UCI, yeah that's not reasonable. but we're actually longer, we want to get really tough right away, yeah, and generate votes right away. That's why I think it's the best card in this deck to do that and I happen to have it in the episode, yeah, maybe that has something to do with it.
What to make of it, it turned out so well, it turned out well, yes we said yes, we can spoiler, so it turned out very well and that is of course the old yes, well just for a super generic and black zuber type, you get a legendary creature. and again a human with and says at the beginning of herance if you don't control creatures with decate create We already had an A2 black zombie creature token with decat ticket and be careful, you have to be at a disadvantage, but forgive is only one for yourself. , yes, God, of course, he makes it worth it on the tour where you play it, so you have everything you want to have.
So when you play it, you usually still have enough mana to copy it to bed and it doesn't have the disadvantage that the others have that are mega expensive and that I have to play first to even get a creature directly a creature and on the next turn , when my turn comes and the creature is still alive, I can copy it on my turn and then add it to the end, which means we also have to copy it again on someone else's turn, so that's it, well, it's really good. I saw online that the card isn't actually that popular with Angelo, which you don't understand, but maybe I just have different standards, which is why curse of uneasy death for one black player and two players with generic enchantment if it lands and the battlefield controls differently, you create YouTube, yes of course, that always depends a little on the playing group, so in your player, please people like me. those who like to miss their countries, their learning decreases, but otherwise, if they come continuously, of course, it is actually for everyone.
Every day actually has a lot of value, yeah and um, so I basically decide for myself because unless somehow there's a landing pad there. or some green where you know it's coming but you still don't know 100%, I still had a little job or not but when I look at my hand and you're longer and I know I'll hit the next one. three land releases, then I just love it and think the card is really good, that's why everyone always wants it. They spit out dead creators internationally, but I actually think something like that is a lot better because I can get a dead person in it.
I turn in the game and I can use it directly to copy something and that's why you have to go over the others, but it's not really important for this deck to get over the top, you just want to copy this spell continuously and responsibly. and again and again until you reach the point, then the move ends for your opponents; that's what everyone wants, we build this critical mass and then we just kill everyone, yes, then we still have, of course, there are other creatures that you can eliminate. from a grade 3 Carsten and stories like that, I only have one of them in there, which would be the shadows of the key sky.
Sky puts shadows again generic for one and a black mana creature shadow um and we can also pay an additional cost for two generic and one. black and when she gets kicked she only gets 211 counters and on top of that we don't need to do that, she probably keeps saying she can't block and has touched down. It also has a lot of text again when learning and trying out Battlefield. your control is equal to the shadow is in your grave, from your grave so yeah, now it's basically easy for you if you know you have your landscape then it means for you I paid myself to copy and that's fine, most of the spell capital costs two painters, each one works with it, you can just, like I said, reliably copy it in bed over and over again, nothing special, but you definitely need cards like these that basically allow you to do what your deck will do like me .
I said about these cards, so there are many cards that work in a similar way, yes, it is probably enough that if I don't play many, there is a new card and the thing is always the one that has to have at least two. strongholds and there are many of these Immortals, but they are usually assumed to be one or only have one power, but now there are cold constructs of the newer set that exactly what sets were, I think she will dominate, but she can fly somewhere around the letter that is. a 2:1 and you can always get it from the grape 3 cards I think for two men but only if something else dies on your turn also a little bit if so yeah for me it's safer to have a land giveaway so that somehow I can create something else and we have no other sacrificial way out.
Hello, that means that if I have already copied something, of course, then I can recover the Karl Script, maybe I can copy something in the other turn. , but it's a bit yeah, so a card that I definitely haven't seen in a single basement. Apparently I'm a strange farmer, a rotten meeting for a black man, one day instant cardio created YouTube and everything has a flashback for two men. You can do the same thing again, okay? Would you also use it in your deck if it didn't have a flashback? because obviously that makes the card good, yeah, because that means three ways you can get two spaces and that's reliable, it's instant speed. it means people might not even see it coming and by the way it's even smaller, I mean if someone here is on vacation or something, good example, it doesn't work, the library wants to resurrect some big creature then haha ​​no and of course , that could happen too.
Copy, so if you have something lying around, maybe you have a Matchcraft trigger or something, it won't hurt you, you don't know, there's another really good card that. It may not seem so obvious at first glance, and that's that old satch, one of my favorite creatures, in fact, I have to say I know, for two generic and one black, you get a really human creature or a human warlock, a bell, maybe so still. it has protection built in but the crucial thing is of course to combine or copy and the football spell creates a black and green pest creature token when these creatures live they are stupid only one is correct but it's not there to copy our spells well.
It can be copied at worst and soon, that's important and well, it's definitely a power three, but plague tokens are just an extra value creature, we have even more on the field permanently and there's a or two. The spells in the deck that also want us to do other things still sacrifice where no matter what break means it goes pretty well and my blocker is usually very useful because most of the creatures we create always die over and over again and are always pretty vulnerable and we can also survive the plague. It's easy, you could say no, it's a lot of money simply because it also has Matchcraft and therefore also in the copy shooter you get a lot of tests very quickly, but in total.
I actually only have 8 copied food cards in this category in the entire deck. I only have eight options to create two of two several times. It may seem like a small number, but like I said, we don't really want to draw that many. of them or if we only need one, then things work out and we go to bed. We draw a lot of cards, we go through a lot of cards in our deck, which means I'd like to make sure we don't have a dog. We're a spellcaster deck, which means we prefer to draw spells than creatures or other tokens.
Generator 1 is more than enough, you don't need anything good, but then we get to the category that is probably the most important, that is, the. The spells that we really want to copy right, so we're already halfway there, so we've seen ramp or we need more ramp, we need a certain amount of these effects that the creatures give us so that we can execute the strategy and hello. he needs his food people need food yes inspiration he's a painter practically an artist somehow that's how it works but well it's disgusting but before we start with the big ones the experts go completely crazy and again make sure everyone is mad at us , so now except with me, I'm the one who's angry, um, what do we do before that?
We need a lot of currency because this deck basically only has two Wind Coins, it's Regulus Power, the best card ever printed and xeniate, that means we have. These two spells, this deck can't work, otherwise that means we have to find one of the two lots of cards, so the best spells we want to copy are the spells that draw us cards and management. It has been possible for a few days and the two best in my opinion are definitely Bix Score and an expected windfall. I put them in a category because I basically like the same card twice, a little better because it only needs one red hole but you can tell two very important crashers with the copy. we don't have to cast another card, why not because that's part of the cost we pay to cast the spell and with the copy you don't have to cast it in that exactly right way wonderful so I see you have something like that here, which is actually the best searches from Staples frantix for example, almost everyone should know this, but especially if you can copy it, the cards you have here are always good, but if you copy them, of course, then they are twice as good.
You're exponentially twice as good, so with us through our deck it's not directly connected because we have to discard as many cards as we draw, but it gives us a lot of mana because we can tap three lands and if we copy it. so it can hold six lands, which means now we have mana and suddenly, like with Big Score and a windfall, they come into principles and costs for men, but we make four Thrashers with a lot of mana. , the next card on the list Of course, it's already broken anyway, we've already mentioned it before, but if we can copy it or if you copy it, it will get awkward for your friends relatively quickly and of course Jessica wants generic for two and a red you get a variety and says juice one if you control a Commander's hand and extra of the best free cards in your library that you made play this turn, so we do quick calculations assuming that you are a copy of this spell that Robin has exceptionally . seven cards in their hand, that means you have six cards in the dust and Flo has 14 red mana and you only invested three more, it's pretty crazy, so of course it doesn't always seem to me like someone has seven cards in their hand, but four. or five normally someone has four or five and then they do it ten times differently on average and jazzkas wants to finish the games especially in space so we want to win by a big x-bel that means if we leave behind the power from the track then it will be disgusting, yes or so, if it does not immediately enter the windcon, so to speak, it is mainly concerned with the fact that Jessica finds the line, so to speak, the zobank definitely leads, but in addition to these spells quite cheeky, everything we've mentioned now was actually pretty loud bells for copy, there are also little things and those little skins suddenly get really sick, well if you can copy them, the next one actually generated a lot of value in the episode, even if I remember correctly, or what I think is impulse, I didn't play ah, okay, then we'll cut it so that they are the same nothing at all cut so that I don't curse now Impulse, a blue generic instant, it More likely, you'll look at the top four cards of one of them in your hand and the rest will go to the library.
It's pretty good in itself, easy, so I've almost got it. In all the decks I play blue I have a boost because it can get you out of a lot of situations. I imagine you don't have it or something and someone is doing something really nasty, then play Impulse, you can at least have one last chance and find a real moving world or you're just missing a land. Impulse puts the land in your hand, so it's easy to play with small lands. so copied, then I'll just look at the best ones, that's enough, take two of the best ones in your hand and um, then eight, that's amazing, for twice you have to say well then, but now expressive earthwork for a blue. and a red football one and this one look at the top free cards in your library put one of them in your hand put one of the bottom ones you made play the Exide card this turn you don't have to say much orwe look like Sexual Thief In this case, Bell was quite popular in standard, so footwork is still considered important when playing now, he doesn't do it like I did in the episode where I played my country and then you just don't do it expressive situations, you just do the other thing. the other way around because we usually end up in extra, by the way, it's also much better, yes, that's right, even if you have it, wait, yes, so you have to have something to laugh about.
Absolutely yes, so we still have. Just I like it. the flavor of this whole set somehow this Master Mafiosi Vampire Italian Vampires man amazing number so now we have a little conversation here is for a blue and generated man has this photo of himself and look at the top of your library cards for one of them in your hand on the other at the bottom of your library is a worse start, but because it has casual T1 we can use the cash for the 1 like, for example, from our satch token and synergies still arise rude, so it's crazy or if we have two dead people lying around it doesn't matter, they can also make taller ones.
If we have power, then we get two copies of Little Chat and then we watch Sex Thief and take three in our hand and then it suddenly becomes pretty good. Like I said, little ones like this are often underrated, but they really help you find what you really need. I would also put the Thickflutetime bars, probably everyone knows exactly Thickschuh Time 6 generic in theory and two blue and one instant. and with Bells, you exile every card from your wild graveyard for one so we can reduce the cost, look at the top seven of your library, put them in your hand and the rest at the bottom of your library in any order, okay, to that you can go pretty deep in there, definitely and it usually always fits for two um, we're longer, it's an incredible amount.
You have to be a little careful because we also have many options to play this image again from our gravity, that means maybe Jazzkas doesn't want many options to play it again, that's maybe a character issue for Baby. I definitely keep it, then look at it when I copy it, I have 14 cards and you take four of the best ones. in your hand, that should be a winning spot, that's 14 cards, that's a lot, a lot, a lot, we have another client spell that I would like to say before, like underrated every time, that if every time a little I have a feeling that every time on Playstation we talk about a black, a generic instant, you have to sacrifice a creature as an additional cost and then to the cards and the creator, so here you can see and you can also see why we have them there and something like that.
That, it would just be a few more Turks together for such principles and if you sacrifice, at least it immediately goes back on, so I think that's even possible at the end of the game, no problem, another skirt or something if copied from anyway. you draw four cards, you do two trailers, that's pretty impressive for two guys, you can do whatever you can use, it's a little bit like that, it was all very linear, now I'll say from the current one, maybe some spells that are a little more versatile. I will say that they have a bit more options, so the particular set now also included Maestrost Charm, for example, those were the ones where you can have charms for color combinations that you didn't have before for Brexit, like blue, black and red , instant juice, look at the top 5 cards in your library, put one of those cards in your hand and the rest on Instagram, yeah, well, but I have to be honest.
It's true that I also have the spell in the deck, I think more for For flavor reasons, I think the Garage is very good, the Models Bells are always good because I have many options. I've also seen someone end the Free Stream earned, that can happen, I can't say this exists. situation how often a very different question actually occurs if you have copied it for six lifetimes. Point out that you should not forget one thing with models that you cannot for copies in other selection modes other than the actual 12, so it is a little different than with objectives because usually a copy always says that you can choose other days now with the modes, you are somehow illogical with stalking if it is copied completely, so I think how it is selected, so no, I think drinking is strict, that's how it is. , so most adventures are better here because then you look at ten cards, take the two best ones in the other, put the rest in the sauce and that's definitely better than under them in the Library because we'll go straight to the cards that then we can launch from the big um and then in principle the whole x-bels draw is pretty good to copy so tomorrow yeah so now I've specifically included it from tomorrow because it's the cheapest.
In principle you have to discard a card or if I have drawn ten less then it doesn't matter and then I tried evanescore on the deck which is also from Kapellner which costs three blues and then x and says but it costs three blues less if someone if an opponent has four or more cards, So how often does it never work correctly for me? I'm the only one who can always do so many things. There are always so many cards that I thought someone would surely draw four cards. I also don't know what's going on but they're definitely still the ones that cost the most anyway, three blue ones anyway, that means you lose now but don't try another one xD unfortunately there's also an explosion there, I died against you. the other day, yeah, out of nowhere, I didn't think about it at all, but yeah, I trade kills for Blast and I can also copy, especially in the late game, you always have a huge amount at your disposal, you just have instant speed at your layout and is just one side of Expansion Explosion.
So there's also another option for him to copy something like a big score and then again yes, yes, it definitely runs there, you can there, you can't say anything. I still have a spell and I'm very proud to have found it because of course it's not on any lists because people don't stick with scrifi full much, I guess I'm not making you that funny. , important here and I'll let myself live, I'm just saying I spend too much time on this site, okay, but on the pages for three generic and two blue you get a house and this card for free, okay for six cards, four on tablets and two clubs that you can do and you don't have to pay attention to something like that if you have such copy power on the bells that maybe they are not directly in your eye jump, but here I basically pay one mana at the end for the fact that I drew six cards and that was on my turn, which means I have an open remainder that we want to do most of the time, which means I can also do it in relation to copying something from someone else so it was always very good when I had it right, so We've already moved on to the third category, yes, Carter and really value the most important category, you won't have to win outside, but we also have to say that that sounds.
Now everything is as if we were sailing smoothly, so to speak, as long as everything was going on, yes, we sailed very bravely, but our opponents sometimes do things that we don't like, for example, the opponents play really outrageously, so We also have comparatively few creatures and if we have creatures we don't want to use them like champagne, of course we have to make sure we don't hatch correctly in the meantime, so like most of them, this deck also has a pretty strong controller aspect, just I don't see any other better discovered possibilities because you have to be able to defend against things if someone makes a squat green room with somehow ten tens with trample damage it's not good for us in any case that's Why does this deck have 16 spaces that remove things from opponents or have a different way of interacting with them?
That means you just said that somehow we only have eight dead generators, we only have 12 ram slots, but we have 16 slots that interact with opponents, well, yeah. but I see that now the classics are in the magic countdown area, nigate itself of course, probably also, I guess not, that was not actually discovered, the normal countdown is simply because of the two blue tips, but much more and Flav was also a little more, the reviews make you not a country at the moment, we don't have to give spoilers because the episode is already available, but what I found, so to speak, in the last episode of the third episode is really great if you don't know.
However, you probably know, it's just a back label and feature battle and the controller spawns two treasures, you shouldn't have it yet. I would buy as many copies as possible as quickly as possible because there will always be more and more. expensive There's no doubt that counterspells are very rare and most of them are incredibly expensive, €10 or something like that and then Sacrifice, my stuff is just better than the living room and you don't care if it makes two scooters in. that moment because usually only for others just when he has spent all his resources, like me in said episode for example, then they are mine two black grandlasser treasures was great, yes, then we also had a lawyer as an accountant in that, which made it did really cool and then you can tap the lands again, that's kind of because we usually play the opponent's turn, basically no mana is spent and then you can play something again later, but of course there's no use in copying the counter. spells but with spells with the other classic removal spells like chaos war ponify bit devil I still have a little bit there of course so it's worth copying everything so we'll definitely have it in two days but it's really nice to have an extra day, but of course we also have to look at special quote remouble spells that work very well with andrello, they mostly dismantle several creatures at once and are one of the best.
IMO the spells here are definitely a mega sampler too from The Precon I think, it's an example of 3 generic and one black for a source that says each one separates creature day control into 2 pilots each. , a porn on YouTube in the chosen part as well. That is, in theory, one side usually always kills three-quarters of the opponent's creatures. , then you have to keep in mind that these goals can also be finite, meaning you can say that if someone only dies one creature, the creature because it says the price MT and I have this creature and then you are the one who can determine the part , but assuming that now I have four creatures, I first resort to the one that is not exactly, then I say 2222 a stack goes and then the copy goes and of the two the booklets disappear again, so we have yes, de facto, yes, mathematics is simply three. quarters as normal unless someone likes how it works and does the fungus wrong, which is always good for you in any case, but I can't think of anyone who has that happen to someone similar to how the spell works, one of yours does too.
Favorite hunger really one of my favorite images two generic and one black for a moment with essence so if now it has 10 or more permanently on the field it is considered essence and that says but it is Blessing so if it goes to the dead each imposing sacrifices hard The creature he or she controls rounded basically does the exact same thing, meaning that in the end people still have a quarter of their creatures or none at all, depending on what makes the spell better than Creator, nothing more, there's a lot. of options and is generally not a problem.
Commander is a weird problem collecting 10 all the time anyway, I don't think I've ever played it penniless so it's really faster than you think you have to do sometimes, but speaking of doing what you have to do it, but in that case it's Yeah, not really comparatively because we're in our gaming group and I heard that there are more people like us who maybe don't do that for different reasons, but yeah, we don't. it's just stupid to say it, so you have to say it somehow, instead what we have allowed ourselves to do, so to speak, is the weakened version of the cyclonic rift, two river blues and four generic for a footballer, you can notice a lot of worse sorceries go back to the target player's permanent controls online for the owners and yes if you copy that then you can but you will face two opponents right away.Honestly it's a good number.
I used to play River a lot. Now I only do it in text where I can copy the really disturbed relationship with the letter. I have many decks, but I come back every time I play. I have it, I don't need it because it is, it's also a card, simply because it's very expensive, 6 months is not particularly good at it, I think, but it's generally not fun because you have six men, it's. An ad is good then, but um, the model spells are pretty good, the conference must be a real classic, exactly an instant for three generic and two blue and juice 3, this time you juiced the same mode more than once. target spell Andress is free pace controller it's okay to rereach the hand or draw card in thissense of course better than the other models before in the sense that we can select a thing multiple times if we want, so with copy it would actually be quite intense because for example I select returnt three times, I created creatures from from it, it is copied, I have to take the same mods again which is called returnal 66 creatures which in principle is a small blue river if they allow you to have some so this is really the best teaspoon.
If I don't have anything on right now, I can see six cards, I can go to bed and build something, draw a card, it's just cool, yeah, and that's an instant, it's more attractive again, and speaking of instant, It's one of my favorite cards, yes, it's very good, I've played it a lot somehow a card that finds me two blue four instant generics one more that means in principle that I can do everything, everything is great, everything must be said, but I always especially like the second option, i.e. activated reality or activation ability, where there simply aren't many playable cards that do this as reliably, so yes, that counts for a lot in many life situations.
Yes, the number always means that you could refer to six brutal ways, but it is very expensive and it may also be that the card is different. Most of the time it doesn't work, most of the time it always does more than you expected and I really think I used it more to counteract target activation or activate nativity simply because people don't even expect it when someone in some way way it makes its weird who is this helmet on the host and now he wants to win the game. The equipment will counter the target ability. UPS of course can use it too. creatures but it's fun to make tokens underneath can be pretty good, especially in a care deck, if we make another dead creator, another puppet or something like that.
Of course, be careful, this is not legendary, but in principle I only have good things to say. Yeah, I can't say anything about the next card from my perspective because it's taken victory away from me so many times that I really want to see more now. That works, that's all. so it's not a special spell that would be good if a copy just doesn't get you anything, it's just a very very good interaction, it's cheap and late decks in particular are coming up with this situation, you're getting more and more valuable and people think, oh, somehow he drew ten cards and got 10 mana the next turn.
I think we have to kill him now, that would just happen, yeah, and Easter Rise is a card like that, that's your car trailer or just imagine. You're getting out of prison Hi, yes, that's why I laughed a little at this card because I love it. Yes, now I have a real psychosis. I have to say that I did everything well, very above, dear friend. to see that we don't get more out of it. It's true, so far we've simply done all our setup. I see we have creatures, we have ramp, we've been removing values ​​all the time and looking at our stuff, no. dying, and now of course we have to make sure that we are completely scared, that is, exaggerated, all that means that we need a handsome one, so you have to be careful that there are not that many. in the deck because they usually don't do much on their own, but when everything else is in place, they work very well.
First of all, the littlest things don't hurt if you have a few Copis Bells with you. This means that we. We can copy again a spell that has already been copied with antrialo or else, if we don't have anything running at the moment, we can at least copy something. Increasing Adventures is one of the best red spells simply because it still costs. the flashback has for 5 and if we cast it from the degree then it copies it twice, which means that the Spar Resort also falls in the same group as the Dual Custom Match, which is doubly good in the deck because it is 222 degrees and it is popular.
Because Kombo Channel is very unique, yes, well, in any case, the good guy copies us and copies us in bed again if we kill him later when we suck our commander and use this power to copy as I can imagine. Let's go to the most expensive ones. In Hanson, if you just lie down and he falls and the opponents don't do anything about it, this often causes the game to end quite quickly, and we have, for example, double vision and graph. red for three generic reminders, two red and that says every time you launch your first instant of social eachtern for the copy also a mini to greet another yellow in better without chance and correct and has absolute maybe some people also wonder why I don't have a thousand here Storm has a cash register 1000 videos and not because I don't feel like it I always have things on all the copies because it really makes a lot of copies or it's just useless because if you play 1000 for six minutes and it stays there, then you'll probably win the next, no doubt, but you also do it.
Double Vision also usually costs one less and 1,000 beers. The storm has some serious disadvantages, for example, the first one. sparrow in the game is not copied, the second one is then copied twice, the third one gets thinner and thinner from then on, but that's it anyway. It's not a classic deck where we chain together a lot of spells, but we really only want one per turn. in games with the highest possible speed. Overall, that wouldn't help us at all. Double Vision is much better here, yes, and what's better, Tuning Star is generally good, but as of now there's a sick workout for those who don't.
I don't know an artifact for three generics and that says that if you would copy a spell once or several times in bed dead many times place and time of edition, you made juicy news for the edition and we can also pay seven and times for the incentive or source of copy destination. respalue control and Hume juice new targets for the copy and the second ability can also become relevant because if now we play a geyser for example, yes, and we copy and then we resolve the copy first, we have a lot of recovery when we use the training day to activate it we copy again, it's great, here we do it even more times, especially in decks like this, for those of you who think that copying the manager here once is not enough.
I can't actually copy it often enough, in my opinion, it's good, um. , but just to take this copy to the next level then, of course, it helps if we still have access to the space that we took, which is fundamentally very important and six, um, if you don't already have it. They've both been playing decks for a long time. , you go through the cards very quickly, they just disappear, you have the effect once you pick up the cards or you spawn them or whatnot, but then the card disappears, the other decks play cards and they usually stay there and that's why we've seen a kommella to do something like that, but only once, yes of course there are classics, it's cash, match, it allows you once on the train, but only on your train, fair enough story, you might as well do something Like damn, what's it called here.
It's Drau's soap and it gives everything a flashback, but it's not included because I like counterattack stuff and Lea doesn't let you see things anymore. Yes, in testing it is generally one of the most popular Greek Commander cards. I've never built them before, it's not funny at all, actually, that sounds a bit like jan, it's a bit generic, I have to be honest, that doesn't mean good, I think, for example, so we'll get them. to that later, not Oberhausen, but more on that at the end, mainly you what it is, it's a new letter. Also in precon it is better than proof in my opinion in the cost deck only Grigster is an enchantment and once in your turn you can also sacrifice a creature in the spell of your menu who will be Carsten and here you can also see for that we like.
Plague hocks, for example, are from the witch and such, so they are always a good one. I'm generally a fan of these essence cards. I must say that they were actually all quite stable. I didn't find any completely screwed ones either, so we're already in the last category. You have titled him modestly and humbly as if he had just taken a turn to govern the wall. What do you mean by that? Yes, we all like most spells, longer decks, we want to win in an explosive move. As I have already indicated, this deck has exactly two. winkons and that is extremely far away and Tracker with power we find these, we have to find them first before we can go there, that's why we have a lot of blood, a lot of cards, the probability that we will get one of Find the two is already relatively high, but to increase it there are still a lot of questions there too btw soft ligature is probably familiar to most people you can just have a generic blue restaurant two for the mana cost when I see "I have to say I usually already completed it mentally , and then it's over, especially if you get the chance, it's always a thing because Andrello only copies the first spell, which means you get two tutorials, but usually you can." Don't go straight because usually you always have to copy another one, like my ghost here for example, to generate enough mana to kill everyone, so it's not entirely clear if that's the end of the build, but only because we can get two spaces, it's pretty cheeky and we can still get an alternative if it doesn't work properly, it's another little thing that is getting more and more expensive, even very slowly.
By the way, there is no other card. that does that, so you have to redo the blue one, but it puts it on top of the library and no one else will get you one just for that, as long as it's somehow still in the 1 euro range, then of course , that can help too, especially to get around this thing that only gives me the first spell, I will never be allowed to copy my friend, yes, that's natural, yes, that's a lot of fun. The orange is Tiffany is a soulsary for 5 mana generic and two blue and she says create Tutu one one.
Blue bird creature flying, but the crucial thing is that it takes an extra turn after this extra affinity of oranges and we can imagine something else for the fourth generation, two blues, we can say it twice and then for the costs, a clear copy of Karsten, for what the extras are extremely good with andrello because you always have two downtimes so to speak there will be more after that there is no real downtime at that time yeah i thought that was better so of course you You can too, but usually not. It doesn't matter if you do that, you usually win just to maybe find an answer because someone else is freaking out or something, so no one gets mad at you in there if someone else has the problem, I don't think in principle.
It's bad if you only win if you have an extra turn ball and if you don't do it all the time, so soon I will only have one exotherm in the deck, it's just orange, not the best extra Turnsberg for seven. men, but it still has the little thing that birds do and can be relevant that we have. We've seen a lot of spells that want to sacrifice again, so I think it's totally fine because there's an extra tower, especially when I only have two wincons in every way, so I think hello it could be a commander like that, where many immediately speculate that it could There may be additional commander shifts, but it would be better than that, I think without him being the best, it's easy, but no. necessarily but I think you can do that now here the best extra turns Bell the five man one is memorized I forgot what it's called of course we can play it it's super cheap and not worth it either which means we can take it out or put it in again in our hand when we come and then of course very often in the picture it doesn't matter and then like I said we want to have one of the Xboxes we usually need an administrator here or a jazzkas. want and generate enough mana usually, not necessarily always, it could also be that you have enough treasure etc that you created before, but the order is usually what you cast guys, and then one of the mortal expresses, we have a clue .In my opinion, Wolf Power is in the living room.
You have to check it first, the rule of three, but once you've checked it, you'll also be on that how often do I have to do it now. what, but it's just the cheapest Ex Kills world because initially you pay three mana to do exactly 5 damage at the end, so the power is five times X damage until you have 40 hit points, yes, that's the magic limit , it's also It's pretty crazy how often I have to do that, so now I'm just thinking about how often I have to do that for 26 cards because usually we should assume that somehow within the commander the games were but there is always someone who finishes. 35 and then you have to be able to play 26 times.
Carsten xenio United is definitely worse because you actually need number x now, but that's what you want. Most of the time you trade a United copy, that means with crackel that's pretty much what you want. spiritually copy and then play. The small advantage is that it's easy to get started and you also get life which means maybe you can play xangulade and yourselfto save my ass and not necessarily finish it, just think now, I need 30 hit points for a moment, yes of course, you may be wondering now, but then why don't I have Torment of Hellfire, which is probably better than xn United because basically a black man pays three damages for it, so yeah why not? just super stressful so on the one hand Thommen says yeah you can do three, you get three points of damage, you discard a card or you permanently sacrifice and so there's always a big hack until everyone realizes am I really dead now?
Or do I have to sacrifice my entire board and I'll do it on the first scoop right away and you're like, oh shit and then I'll just sit here with three countries and then I'll fold it? I also think it's surprising that it's a much higher level. Soul Score than Cracken because with Cracker I'm just like, okay, the room is dead, yeah, so now we've lost, but with Torment it's still like, okay, somehow I have to draw things and sacrifice things and five Discard cards, but don't stay alive and then the game drags on and everyone hates everyone all the time.
Yeah, I've noticed it's not fun. I'd rather kill clean and clear than everyone at once and we don't have to do as much. It's a much more mafia style that is as effective as it gets, but I still have something for people who maybe don't feel like doing something like that. Personally, for me, there is nothing better than killing all my friends with tracklace. powers as often as possible. That's what a lot of me like to show up, but also hang out as long as you still have a lot of friends, but for me it's just a little minigame.
I think the magic is already done. Painters kill everyone, but there are others. The ways you can win I have theirs there simply because they are not that real either and because it is very expensive, but I had not discovered anything before, professor, and we know the good thing about the nice combination mechanism that makes every opponent lose. two life points he has to get two himself yes, in principle, of course, that is also a good card in that deck because we copy something permanently, which means that every time there is a lot of living space and everyone loses it, but I think that that especially in the Spesslinger deck it is very difficult to defend these walking plants and usually everyone dies, but there are hidden quotes with Matchcraft.
Because of course now you could play more copies, things like treasures or the client persona, and if we now copy one copy then it lasts forever and that means we have an infinite number of Matchcraft triggers and everything dies if, professors, the same works with Royal, for example, Star Storm Condit basically has the same thing, only this keyword did not exist in the past. then, and one person has it. If you don't want to do that with Copy Copy, you can also do it with Jane in Smog, which is very popular if you play the special day, the player discards two cards and then he. you can decide to make a copy, which is what I say myself, that then you can make infinite Jane on Smoks, yes, so you have infinite, you no longer have a hand, but you can make everything great, no It's not necessary, actually I think that the way I do things is a little cooler.
I would say it's over immediately, so yeah, it's definitely over in a moment because whoever is in the outsider position, so to speak, it doesn't matter. Which definitely happens. In my opinion, survival is more difficult. Survival is usually relatively expensive, which means that the probability of the teacher doing nothing, for example, and then making a copy is very unlikely because then he would have to go to. In bed, if you wanted to copy the first copy, it took days. In theory, we could also wait until someone else plays a snap or something and then start with Jan, but I think the Epilogue is definitely harder to get through, so what's your verdict?
This is your summary verdict for Paul's level, maybe let's start from the other side. Well, you've already played against this deck relatively frequently and have somewhat gone through the various iterations of this deck. Yes, how would you feel about that? Paul level, so you've already had a lot of spacer Commander decks, and so that was a lot in comparison. Very disgusting where you had the feeling, so to speak, if you don't do something about it immediately, We'll be left with the Galaxy game, so to speak, so we don't even have to start. Yes, there are six when I see them because they are in my position of control, I have to say everything about everything. the Space Linger player I have the impression I think in Hello it is not that strong so I think it is a strong deck but it is not so linear that I think I have to intervene immediately it is much easier to see Or is it much clearer or easier for Me You have to understand when the signals are there, when the setup is there, when you can start copying and then you have to keep an eye on the position somehow, so yeah, I would also say the same thing as you.
Of all the spaces and covers I have. I had, it was definitely the fairest, so I don't have it anymore, but that's not because I don't like Trello more, it's because I'm constantly building decks, not rebuilding, I just get bored quickly. long time in scraper um but I had it for a long time and worked on it for a long time and had fun, I can well imagine I'll get it out again at some point um it's a bug in the sense that it really takes a lot of configuration and is very susceptible to boards that, um, others generally aren't, um, and the thing about only the first one being where you can copy every move, that's more restrictive than you think, you have to pay attention. to sequencing, I could also say, for example, look here only one and you can choose somehow, but here it is simply not possible.
I have to think very carefully about my sequencing and that has bit me in the ass several times in total, it's not that, but it has power, as I think it was called in the Magic Bubble when it came out. He's more their strongest commander of theirs and he's Omega level or whatever, so I wouldn't say you can definitely build him nastier than me, but I wouldn't say you can necessarily build him much more efficiently. When I did that, you try to create these tokens reliably and it doesn't always work and it doesn't always work that well, and then if someone at Hello and the Dead takes away real stuff from you, then you're stuck with pretty stupid data, yeah, that's it right, that's why on the show I definitely had to use Björn's board because Countdown because that would have been it for me, yeah, that's it.
Somehow I have to see my partner Carsten again five times. I don't think he had any other dead creatures or creators on the board or anything difficult, but what I would basically say is that he's a really good entry-level command for Spesslingers. , so not for people who are just starting out with the command, but if you've never thought about space longer, I'd take it, I'd say it's a good introduction because you can make this string so it doesn't all get copied because then it'll come quickly. to cases where it's very confusing, especially for new players, you somehow still have these creature components to get to know each other.
Most of what I mean is making pigeons and such, so overall I had a lot of fun. with him and again briefly about Paul's level, if you have seen the episode you might think that he is much stronger than he is because internally I have gained 6, so if you take him exactly from turn 8 to hex 2, but I think that was the fastest by far, so I don't think I won before turn 8, before everything was perfect, yeah, great deck. Anyway, it was a lot of fun, well then we said goodbye again, that's all. Again, as always, if you've seen it to the end, then you're really cool and we're happy.
And what else can you say? There will be gameplay again soon, of course. And we're happy that the gameplay probably does. We will come back when we release it but at some point it will keep running again so there will always be both in parallel and yes we will be happy if you stay there and if you like our channel then you know what you are doing. you can do, you can like, you know, you can comment, there are also these weird notifications, so do all these things and it's very important and people are very important, stay

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