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Four Times Gioachino Greco Won in 13 Moves or Less!

Mar 23, 2024
When you think of great attacking chess players, who do you think of, do you think of Paul Morphy, do you think of me, Tall Kyle? Well, have you ever heard of the 17th century chess player, GOC not Greco, a lot of people haven't, but he's actually one of the pioneers of that they came right before the romantic era and created a lot of model games. The first true chess professional traveled a bit, played a few games and crushed everyone very quickly, so many of his games are excellent for illustrating many of the basic opening traps that are now well known but were obviously not known. at that time until it occurred to him and he also came up with many good ways to exploit the initial errors in the opening, so with that in mind I want to jump to our games here and the first game comes from 1619 and I was playing against a name

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name, which means we didn't know who I was, it was 400 years ago so we don't know who he's playing against, but he has the white pieces here and in this first game we'll see an early example of being punished for moving the f-pawn too early, so you've probably all heard it: they don't want to move the F-pawn, but why let's take a Look, there's a strange move from Owens' defense and Black plays an early error pawn on f5.
four times gioachino greco won in 13 moves or less
This has a very dangerous idea behind it, it's not just a totally dumb move. Black is saying that if you take my pawn, this pawn will move and then my bishop will move. I'm going to take g2 and if I take g2 I will most likely also take your rook and win this game, but interestingly Grieco took the pawn, so what is this? A strange mistake that Black already decided to make. g2 and hopefully you will be able to spot the winning move at any time during this conference. If you want to play like reco, just pause the video and see if you can find it and then press play and see if you can think of it here.
four times gioachino greco won in 13 moves or less

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four times gioachino greco won in 13 moves or less...

The clue I will give you is that it is this diagonal. Here's the problem with moving that F clear. You're weakening the diagonal h5 to e8 and now the King becomes the target of an attack. With that in mind, it might be easy to spot the white ones. First move the Queen to h5 and now after the only way to block g6, White decides to capture and everything looks great, but maybe Black had seen this and decided I know exactly how to get out of this, I play the Knight move f6 attacking your queen, if your queen needs to move away you just play Queen h4 or something like that.
four times gioachino greco won in 13 moves or less
I'm going to snatch your rook and that should be very good for Black, so can you pause and find the best move for White? There are two

moves

that win, but a lot of people really have a hard time making the best move here. Most people when they see this position for the first time come up with the move g7 check because it is an excellent move, you are giving up the queen, but that doesn't matter either. a lot because you take the rook and make a queen and then white definitely wins, so you could play this way, however, just going back to the position after the Knight f6, can you find the best move here?
four times gioachino greco won in 13 moves or less
I hope you've already found it, it's G take it. h7 check sacrificing the queen very dramatic and what was the point again we look at this diagonal age 5 to e8 still very open there is a checkmate on a fish to g6 an excellent move and I love this game and I love showing it to beginners because Not only highlights how you can get into a lot of trouble, you move the F pawn, this diagonal opens up for White, but I also love how the queen is sacrificed so the bishop can do the same job of attacking the same diagonal.
There are such wonderful things here. and an excellent game from our boy Greg. Come on, the next game I want to show you again is against no name and now Croco has the black pieces and this game will be a very interesting example of how to eliminate the defender and it also continues. with a choke mate and if you don't know that choke mate is the name alone it should give you some clues when I ask if you can find checkmate in this one and what I find notable about this game and Many of the Greco games I saw is that the openings in many of these cases look similar to the professional openings you may see today.
This is all very normal, very sensible, but now it's okay, rule 5, a strange move from rook to e1, the idea of ​​the rook e1. It is defending the pool e but it weakens a little when you move this tower. We have some ideas of some potential weaknesses when the king is canceled here. The two potential weaknesses you could start targeting are Pond H and Pond F, so Ricky pushes the defender away, so in the future if we ever play the move like Knight g4, the knight will help attack the game of words and we will see this, but I decided not to do it immediately, but to castle and after c3 Queen e7. and d 4e takes d4 now II five black is now ready to jump and by looking at it we can already see that there is a lot of potential danger here for white the knight here is on this tonight is on this and white actually makes a mistake by taking here no It doesn't seem like it could be a blunder, but in reality it is a complete mistake.
Can you see why the clues again are that we're looking at these key boxes? We would also love to take our Queen to the h4 square. The problem, of course, is. Tonight bothers, so the night keeps Queen away, but that doesn't mean we shouldn't keep the idea in mind. If your idea doesn't work at first, just look for ways to make it work, yeah, so if you can play Queen. h4 Black is going to be in a lot of trouble, that being said, let's take another look at tonight and night is defending the D pond, so the winning tactic here, if you can believe it, is the notable move The Knight takes d4 to deal to eliminate the defender. at the cost of a knight after White recovered, Black now played Queen to h4 and White is in tremendous trouble, look at all these puns, you won't be able to defend them both.
Tried backing out with a Horse move at f3 which almost works except for that little bully 3, so pause your video if you don't see it right away, see if you can find it and remember this is one of the first examples of smothered frame painting if you don't know. what is that, now I will show you that it all starts with the Queen's move takes f2 forcing the King to the corner and now it's time to suffocate that King by sacrificing the Queen, the Queen's brilliant move to g1 and then the rook recovers or the knight. back off, no matter what black plays boom to checkmate, watch the king get suffocated by his own pieces with nowhere to go.
Excellent excellent example of taking out the defender by getting an early attack and yes, some other dunk, you must love it, okay? This is a game with a very typical opening trap, which is why some of the previous games don't have as much drama. Many people may already know it, but again it starts with what could be a very normal opening even today and the c3 move is underway. In fact, it is the most popular move and after the Knight f6, he makes the move d4, it is not the most popular, but it is still a very playable move even today and now, after the strange move of the Bishop to b6, White They should already be winning and yes, after here, Black has the whole point.
I meant to do this, but now you can see the last move of the game? I played a move here and black had to quit, which is also surprising that he quit even on tech, but I hope you can see it again. to look at the weak points in Black's field here, so Black hasn't castled yet and before he castles, the weak point is this module F. We also want to pay attention to any loose pieces, so here's a knight in e4, don't protect it so we can make a double attack, attack this Knight and protect our attack on this pawn on f7 and that winning move is of course Queen to d5 which picks up a piece, Black has to get out of the mate threat so yes even though f2 is hanging if they take we will have to move our king somewhere like for example the bishop takes we will move our king somewhere it's not a big deal because the knight will still be attacked , this pawn will still be attacked if they castle, we'll just take their Knight and if they try to go here to defend against everything, yes, we would love to be able to go here, well, obviously, we're going to take that night we can take with the bishop, we could take with our Knight, either way we will win a piece and another interesting opening trap that occurs in many of these types of games, so it doesn't necessarily have to happen for this exact movement order, but the idea of ​​the d5 Queen attacking a knight on e4 and the F pawn does occur and quite a lot of Italians and other positions that you can get in beginner games in the last game of the day.
Wow, I want to go over a very popular refutation of a beginner opening, so if you've played with other beginners there's a good chance they've tried the damiano defense themselves this move f6 again moving that F pawn too soon actually lands on a winning move here for white so you say this in many beginner games f6 seems like a natural way to support this epon but in fact it loses to an already very good tactic, if you have never seen this before what do you think white should play ? Can you believe the best move here is the Knight takes e5?
What is this about sacrificing a horse again? The idea is when they take and go. I'm going to know that there is an expert level player in st. Louis, who is going to tell me that this is a very complicated line, Black should like the Queen to e7, but this also seems flawed, even if White doesn't really know what he is doing. I'm just pointing it out because I know a guy who does this on purpose even though he's good enough to know better, but after I back off and they say here, you might as well take, but we're going to take out all our stuff regard

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, even if Black gets this pawn. back you are going to move this Queen a lot and your pawns on f6 for no reason, so objectively this is the way it should be played, but come on, we know how people are going to play, they put this pawn here so they can get it back and now that black is defeated again, we look at this diagonal and again the move is Queen to h5, so there are only two leads in the game, black played King to e7 g6, this will not help at this point either, we can see how we are.
By attacking your rook after black blocks, we will take the rook as, but I can take here and we will have to play King to d1, no big deal, or Bishop to e2, after which they could take our cheap. We will play the rook f1, but if you just make the move as King d1, it is true that we will not be able to castle, we had to move our king, but we took your rook and your knights attacked and potentially a rook could reach the e-file where there is a queen and a king lined up, so this is totally a winner for White, so instead of g6, which allows the capture of the rook, Qing Yi 7 was played and now we are looking for very forceful

moves

, White is trying to get a checkmate.
Here, the Queen to e5 passes forcing the King to f7 and now, as you are always attacking, you want to bring as many pieces as you can, so the Bishop passes to c4 and his opponent played King to g6, very logical, but it works. in a direct checkmate what luck really has to do here if you're trying to make the best possible moves is to make the move d5 doesn't work like you're still totally screwed you're totally lost but you have to give in go up so deep and try to make this bishop control some of these key squares, especially the f5 square, the point is that now after this capture the King goes to g6, now we don't have access to the f5 square with our Queen because of bishop, but yes, we can play a remarkable tactical sequence.
Here we start with the h4 move. This is a typical attack idea that brings in more attackers right now. The H pawn would love to play h5, which he would totally win. Black will block it either h6 or h5. and anyway here's an amazing tactic for white that might not be able to detect this now here's a tough one. Can you really find what the best move is for White if you think it's h5, that's a good move h5 King? h7 that could be good too, but there is something noticeably better than the extraordinary bishop taking b7 on the other side of the board.
Maybe you haven't been looking there, but again it's about this f5 square if we could play the queen to f5 without our If they take the queen, we would know to just checkmate, so if they take, we'll go here, checkmate and yeah, if you don't take our bishop, we will gain a rook and therefore win. We'll still attack you, we still have a lot of vicious attack ideas, so yeah, totally winning. I love this movement. The bishop takes b7 because yeah, you're looking here, you're looking at this guy, some

times

you forget that there's a brilliant tactic too. that side of the board, but yes, after Bishop to c4 the opponent played King to g6, which you will find most of the time, but the problem is Queen to f5, they didn't get their Bishop ending and after h6many paths here lead to checkmate, but I like the idea of ​​playing d4 and bringing a new attacker into the game, so now we are attacking with our two bishops and our queen and yes, there are not many exits, the only really realistic way to trying to defend here is with the move g5 and again white wants each turn to bring more pieces to the attack, he comes up with the move h4 by simply threatening to take this pawn with a check discovered in the H file, you cannot capture this pawn, there is a pin, so look Very grim King g7 tried, not many good alternatives.
One problem with King g7 is this f7 square, so you would say that there are too many squares that like the controls, so in the game it was King g7 Queen f6 and in this position White played. checkmate in 1h takes g5 checkmate opening the rook clean covers this diagonal The queen covers all these important squares the pawn is protected by the bishop and yes, really excellent, you love it when none of the pieces have moved back here and the The king is receiving checkmate on h6 and nothing else would really save. If Black returns to this position, you can try to defend the f7 square, you can try like the Queen on e7, but this will cause not only a loss of material, but yes, surely after From this, you will renew the threat on f7.
I'm going to get checkmated right away, so there you have it guys. I hope you enjoyed it. I hope they learned something. They learned some little tricks and traps in the opening so that they can punish their opponents if they play like an amateur at first. If you want to have those moves in the back of your mind, if you liked this series, let me know in the comments below, like, share, subscribe and I'll see you next time I make a video.

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