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Mario Kart Tour - Gold vergraben in Müll | SambZockt Show

Mar 10, 2024
When Nintendo released its first smartphone game with two editions, it was viewed very negatively. It's not that the game was a bad game, I actually thought it was pretty good, at least for the author Anna, but internally it was just too much. normal because you can People think they had to spend a single amount of money on a game. Ten euros, specifically, ten euros is too much for many people for a smartphone game that is then complete. , even one euro is too much. In fact, all games have to be free and I would have said that even free, it is still too expensive for many and that is why Nintendo has adapted and created games like everyone else makes mobile games, which means bothering them and. taking so much money from very special people who help fund others and that's how we get by.
mario kart tour   gold vergraben in m ll sambzockt show
The Marica Tour cartoon bothers me because I see behind all the crap in the game there is an incredible amount of potential for a really good smartphone game in the For example, I love how they managed to screw up the Mario Kart game so much that somehow way you can control it with one hand, the car drives automatically, you slide left or right to deviate in that direction and throw objects. briefly tapping the screen with I at the bottom for baby's first Mario Kart, so that's a good start and can you imagine everything like the controls of Morocco Eight if the man can't fall off the track and runs the game? so to speak, if the agreed gameplay also means that this has become really boring, you can't fall, you really can't.
mario kart tour   gold vergraben in m ll sambzockt show

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It only goes off track in predefined areas, but honestly, for a simple Mario Kart, that's completely fine. If it had been a 110 euro title, then it could have been a really good Mario Kart. Instead, this potential is so hidden among Bury's mountains of free crap that it's possibly the biggest rip-off the Nintendo Wii has to offer. The bad thing is that they use a new method that at first glance seems quite fair and nice. The slightly older among you will still know Jamba and his people. They buy a ringtone and suddenly Jamba deducts money every month. because he supposedly signed a contract with an SMS and after he never did that, many other companies did the same.
mario kart tour   gold vergraben in m ll sambzockt show
In this industry, it always works like this: you find a new way to get money out of the pockets of customers, all companies. They are jumping on this loophole and it is being exploited more and more until laws are introduced banning all the fun. The really sad thing is that these laws have to be made because too many people allow themselves to be taken advantage of. More and more countries. They are calling to ban or at least regulate boxing because this system has also been squeezed like a tube of toothpaste in a financially difficult month, but hey, what makes Mario Kart so special?
mario kart tour   gold vergraben in m ll sambzockt show
Let's first look at the prices of the game. coin Three rubies cost two euros 29. What I personally find really special about these 3 ruppin is that you can't buy anything with them, so I don't really wonder anything about the channel and therefore the most expensive currency in the game . If you are not finally in the game, it is worth three rubies for seven euros and you get ten rubies so you can light the tube twice. The tubes here are light boxes containing something random, a driver vehicle or a glider. There are different levels of rarity. , but at least there are a balanced number of drivers and vehicles in the lowest rarity class.
I don't see the probability of guessing as a big problem. The problem is the rubies themselves to be able to fire the tube ten times. , you have to take 30 euros out of the 30 euros and it may even happen that you get something twice. Many of you who have played the game are now confused, you got enough rubies to be able to celebrate ten times. Sure, for the final run there is a routine every now and then or to log in and yes, that's right, because that's the psychological trick in all this garbage, the goal is to give a coin a false value, an extremely high false value . because Wenning possibly does not take into account that he wants to buy these rubies but rather that he knows that they are very expensive and very valuable, he would like to plant that thought in the players' heads.
Because like I said in the other video, it's always about the players feeling extremely clever, like they're somehow circumventing a system, which is where we get to the gate pass. The price of

gold

is, put bluntly, a subscription that unlocks the 200cc cup and much more importantly, thanks to it, you. get additional gifts for completing

tour

s and lo and behold you get some rubies, a lot of rubies, even so many rubies, which is certainly worth much more spending five euros 50 because you can easily make the money back with just two gifts or even just a man feels more Smart because the pass gives you the feeling that you are getting a better deal.
The only problem with the matter is that Nintendo itself determines the prices. They deliberately made rubies more expensive so that you would come up with this idea. and yourself The ball is in its place because what advantage do subscriptions have for companies, that is why the use has always had to change. Why are online games on a console tied to a subscription? The answer is simple and many of us know it too. Forget about subscriptions. They ignore small amounts. Subscriptions are a good source of income to make money regularly if you actively play and think, hey, I'm just getting perks, or you forget and pay at least a month completely unnecessarily You don't even want to know how often I use Playstation Plus Xbox Live on months in which I have not touched these consoles.
Of course you think it's just five euros for 50 euros, that can't be done. Be it so lucrative for Nintendo, you just have to remember that the game already has 90 million. Downloads in the first week under glass are also free for the first two weeks, how many people just subscribe and then 12 or even months it seems that this amount will be because as a mini amount it doesn't really stand out among the big ones and that's why The prices are so high to lure you into the dollars. In the long term, Marica Tour. It will certainly be one of the most profitable Nintendo mobile games of all time, although we certainly don't even have to limit it to mobile, but that's enough.
Of course not yet, because if the game doesn't want your money, it's Constantly charging you. Who among you thought you were constantly playing against real players? I'm guessing at least 90 percent of the viewers of this video are too. I thought about it because we have a lobby screen where you apparently manage people. It happens pretty quickly, but with 90 million downloads, you can probably expect us to see several names from around the world and the drivers they've chosen, but I did one thing that backs it up to death. Every time a race starts, there is a classic short tracking shot. about the current route you can interrupt and it doesn't matter when you interrupt the race starts immediately strange because that would mean you are racing against bots and not real players because how can all the players start if I skip the intro?
I shared this. Find it on Twitter and many have suggested that you can also exit the app and re-enter later, meaning it picks up where you left off, meaning all the cool stuff you can do for free. Switches don't really matter when it comes to display. that you have Metal Mario, for example, and that's what the cosmetic items are designed for. You want to

show

that you have them. I firmly believe that many players will never notice it and will always think against other players. The game also requires a constant online connection and there is also a problem that I already mentioned in the other video.
We don't really make mobile games that don't last forever anymore, but Nintendo has also found a solution: repeat routes. constantly there are always many routes and they all have the same routes from time to time they are backwards from time to time there are more ramps but in general they are the same routes if there are 64 runs and eleven routes and only one of them is completely new and possibly the Longest route in the entire game. I'm curious about the channel that will be resolved in the future. I mean, do I have to play all 64 routes in the future to get new ones or all the routes will be completely replaced from a certain date onwards, which would make sense because that would mean that the gifts will also be reset and the price of

gold

will continue increasing in value, but yes, finally there is content and that is always difficult, that is why there is also a level. limit If you play too much you cannot level up your driver, vehicle and ladder.
After all, you should play frequently and not for too long because if you play more often, like every day or something, then your subscription won't. Lastly, you limit how much success you can have per day so you don't play too much. That's so incredibly clever that it bothers me a little and then there's, of course, one of you didn't come in first in the rankings. list because he suspects that everyone who only plays occasionally is always first the first time. After all, it is an example. You want to fix the player. Ranking is based on the points you have accumulated at the end of one.
Race, you get more points if you've got your stuff on and you get even more points if you use the right drivers, vehicles and gliders. Of course, pay to win should not be missing from an example. Each route prefers several things. the driver is out of account, for example. Being the best on this route means that you have three teams in a row when passing through a square. Yes, that's a small advantage. At the end, you can play again to unlock as much as possible. because that means you automatically get better without actually being better and that means that ultimately you just have to work hard to level everything up because banks that level up are always great.
Oh man, I'm tired of seeing all this crap all the time. mobile games. So Europe Tour is a completely normal mobile game, which is a shame because it would have a fixed price. It's guaranteed to be much more. Instead, it's designed to keep you coming back by posting some new tracks from time to time. and then because of course anyone who keeps coming back won't unsubscribe, but I don't want to end the video negatively from there. Let's quickly get to the technical side of the game because somewhere that's my thing. Mario Kart uses the Unity Engine and that was pretty much the best thing they could have done.
Unity is simply the best option when it comes to developing a game. It is supposed to work on Android and iOS devices. What really impressed me is that everything seems to be remakes. At first I thought they were using the Markt 7 routes, but most of them are still derivatives of the 3DS, but the geometry differs wildly in so many places that you can't talk about simply adopting them. redone or at least heavily reworked and they also have new textures which is really cool. Unity Slide Pepper is used to create global illumination, which means that all surfaces reflect light and thanks to the strong colors it works.
As a result, everything is extremely coherent. and the cartoons are not placed in the same position so that the drivers can catch the light reflections, making it look as if the colorful environments are literally illuminating the figures. This looks so good that you can overlook the fact that no surface is used. Huge mapping and the surfaces look very flat if you wanted to support even the weakest smartphones you left it out and that is absolutely understandable the animations are excellent the environments are detailed with some really nice areas or in other words for a game of smartphone, you can see clearly.
A lot of effort has been put into getting as much out of Unity as possible to make it visually pretty but not overly powerful. What's also impressive is how faithful to the original Mario Kart physics it has been recreated. I was impressed by how simple the physics sounded, like in a news game, and that's the case here too. If you've played a Mario Kart you can easily estimate how you have to drive but you swerve at every corner, the tracking shots, the apps etc everything is extremely pushed and that's why all of this bothers me, it should have been Something real.
Instead, it works with micro transactions, but as I know, it won't bother many if the argument is that I have never spent money, always. This counts for many, even if the game design suffers from the beginning, but hey, as long as that ensure that Intel doesn't start exploiting Micronas stock in its console games. Personally, I am at least a little satisfied, but what do I do? You say, what do you think of Marika Tour? Do you care about all this and this game or are you already bored to death? I am waiting for your answers, as surely many people will be interested in the next technology video.
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