YTread Logo
YTread Logo

"Got English?" – How to Aim Using SIDESPIN, With Game-Situation Examples

May 31, 2021
i have

english

dr dave here demonstrates how to adjust your aim for squirt swerve and launch when

using

lateral spin squirt also called cue ball deflection refers to the lateral movement of the cue ball caused by an off-center hit rather than the cue ball going directly in the direction of the q comes out at an initial jet angle the amount of jet depends on the properties of the shaft and the amount of lateral spin with a center ball hits the cue ball heads directly with a hit on the right side of the cue ball shoots a stream to the left of the shooter and with a hit on the left side, the cue ball shoots a stream to the right of the shooter with this cue and shot distance, the stream sends the cue ball to a full ball off target, which is interesting for this shot in particular, the jet is just the right amount To pocket this ball with an extreme back cut in any direction here are two example shots

using

a side spin where you must adjust your aim to hit a squirt using outside spin with the tip on the outside of the cut direction if you aim assuming the cue ball will go in the direction of the cue will cause a thick hit and using inside spin with the tip on the inside of the cut direction again aiming assuming the cue ball will go in the direction of the cue will cause a thin shot to compensate for squirt, you should aim thinner when using the outside spin and you should aim thicker when using the inside spin.
got english how to aim using sidespin with game situation examples
The hard part is knowing how much to adjust for each distance and amount of turn. The method I just used to compensate for the squirt is called reverse. or bhe where the center ball is pointing and then move your back or grip hand to rotate the cue into the bridge and apply the desired amount of lateral spin. If the bridge length is appropriate for your cue, the cue ball will head in the desired direction. For more information, see the link in the video description. This is what the upside down pivot looks like. Notice how the front bridge hand is stationary.
got english how to aim using sidespin with game situation examples

More Interesting Facts About,

got english how to aim using sidespin with game situation examples...

Works for any amount of lateral turn. Here I'm using just a small amount of twist. Here I am using Near Max Twist, however if your bridge length is too short for your q bhe it will cause too much squirt correction and if your bridge length is too long for your q bhe it will not compensate enough for squirt but with the appropriate bridge length for your q bhe can You may have noticed that I have been using a fairly fast speed or short distance for the squirt demonstrations and until now I did this to minimize the deflection of the curve of the ball's trajectory white on the opposite side. the direction of the jet's turn depends on the speed of the shot and the distance q conditions of elevation and fabric the cue ball does not deviate much at high speed the cue ball deviates less with a close level q but even with q as level as possible the cue ball still deflects and the spin occurs earlier to get more spin at lower speed because the q usually needs to be elevated to go over the rails and sometimes over the balls, there is both squirt and spin on each shot with lateral turn, the amount of turn is greater with higher lifts and slower speeds again at fast speed at a level close to q there is practically no turn, especially on slippery fabric, a way to compensate for its aim by the combined effects of squirt and swerve is using a combination of backhand

english

and forehand english or fhe This is where you aim the center ball and then move your lead or bridge hand to the sides to turn the cue on your fixed back hand or grip hand.
got english how to aim using sidespin with game situation examples
This is what the front hand pivot looks like. Note how the rear gripping hand is stationary depending on the amount of squirt. The axis of his q produces with a level close to q he alone can mostly compensate for the net effects of the squirt and swerve for slow long distance shots. Remember that it works well with short and fast speed shots where the swerve does not have time or distance to occur on shots between short and fast and long and slow, you can use a combination of bhe and fhe. A good way to calculate the percentages of each to use for your q and conditions over a wide range of shots is to follow the procedure in my bhe fhe calibration. drilling document linked in the video description with my revo shaft and my bridge length with the cue as level as possible a short slow shot requires sixty percent bhe and forty percent fhe here it is back together and a A medium distance, medium speed shot requires 70 percent BHE and 30 FHE and a high speed long distance shot requires 40 BHE and 60 FHE.
got english how to aim using sidespin with game situation examples
If you complete the entire calibration table for q-bridge length and conditions, you will know how to compensate for jet and deflection for a wide range of shots at any amount. or types of spin, you just need to aim carefully for a center ball shot, then spin your Q with the necessary amounts of BHE and FHE and then hit perfectly straight and the cue ball will go in the desired direction. Much more information and demos related to bhe. and can be found in the How to Aim Pool Shots instructional video series and the Aiming Using Side Spin resource page, both linked in the video description.
Another sometimes important effect when using side spin is the throwing of the object ball to the side. Spin pushes the object ball outside the expected line of the center's impact direction for a certain amount of lateral spin called off-spin. The object ball is directed exactly in the direction line of the center. Watch as the object ball heads in the desired direction and the line remains fair. vertical as the ball rolls, this is because the off-English gearing does not produce pitch or spin transfer. For more information and demonstrations, please see the outside English gear link in the video description when using less than an amount of external side spin gear, the object ball will throw inward. the direction of movement of the cue ball, as would occur with a slightly full hit, this is called a slice-induced pitch, the pitch also causes spin transfer, so the fringe wobbles when an amount of lateral spin greater than the amount of outside gear that will launch the object ball. the direction of the spin, as would occur with a slightly thin shot, this is called a spin-induced launch, again note the oscillation of the fringe due to the launch and the transfer of spin.
One way to adjust the launch is to aim a little thinner when using less gear outside the spin and to aim a little fuller when using more outside spin than the gear here with less outside gear spin you can clearly see the hit slightly thin with the slice induced pitch by placing the object ball along the desired line, it is better to compensate your aim for the pitch first before adjusting for squirt and swerve if I use lateral spin now let's look at a bunch of

examples

of

game

situation

s where I am Using all the techniques in this video to offset the squirt swerve and pitch with this shot I need to send the cue ball around the table running in English to get in shape for the eight because I plan to use a lot of left side spin.
First I aim a little up, since the spin and toss of two will launch the object ball to my right and since the throw distance is short and the speed of the throw. Will be fast. I will use 90 bhe and 10 fhe based on my bhe fhe calibration chart for the rest of the

examples

. I will only show the spin used, all the shot information and the next ball that you can play and think more about the shots if I need to on my website in the link in the video description. I have a complete list and supporting resources for all of the squirt swerve and throw effects that influence shots when using side spin, obviously developing and mastering intuition for all of these effects can take a lifetime and only if you learn from all your mistakes, the best players instinctively know how to compensate for the squirt, turn and launch, and point and align their cue in the required direction immediately, without any pivot, depending on the speed of the shot, the distance, the amount, the type of spin and conditions, hopefully some of the simple techniques presented in this video can help you become more effective right away and accelerate your learning journey.
The important thing to remember is the net effects of jet and spin, also called cue ball deflection, which vary with shot speed and distance. q amount and type of spin lift and conditions, but can be compensated for with appropriate combinations of bhe and f. The release can be compensated by aiming the shot before bhe pivot on many shots. You can ignore shots, especially short shots on tables with big pockets. The shot is maximum and The aim must be adjusted with slow, paralyzing shots, close and thinner than about half a ball. Other shots where aiming must be adjusted for release are slow shots and side spin shots where the amount of spin is very different from the maximum amount of outside spin.
It's usually about one inch per foot of object ball travel or about half a ball per diamond on a nine-foot table. For more information, check out the pitching tutorial page linked in the video description if you want an English tee like the that I had. Use in this video is available at drdavebilliards.com via the direct link in the video description. The t-shirt includes an illustration of squirt swerve and throw and also includes the actual physical equations that explain all the resulting effects. The t-shirt is fun for everyone. Pool nerds like me, when an opponent misses a shot due to a lack of understanding of the important side effects, can simply point to one of the equations on the t-shirt, they'll love it and want to have their own t-shirt again.
For more information on everything in this video, check out the resource pages in the YouTube video description.

If you have any copyright issue, please Contact