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How Many Ports of Super Mario Bros. (1985) Exist? - Super Mario Bros. Release History

May 10, 2020
There are some video games as revered as the original Super Mario Bros, for

many

people it was the first video game they played, it revolutionized the platform genre and is often considered one of the most important games ever created, spawning a hugely successful franchise that is still going strong. . Throughout all these decades, over the years, Super Mario Bros has received countless

release

s, from cartridge variations,

ports

, emulated

release

s, there are

many

versions of this game and today we will look at them as the original Super Mario Bros is known inside and According to the people at Kellis, there are many variants and versions of the game that are often forgotten and believe me, some of them are very intriguing.
how many ports of super mario bros 1985 exist   super mario bros release history
In this video we will see how many releases of the original Super Mario Bros there are. Let's get started. Of course, we'll start with the original NES Super Mario Bros, which was first released for the Nintendo Famicom on September 13,

1985

and dawned with a beautiful box in the original Super Mario Bros release, which was almost perfect if the game was a great success. and was a true launching pad for the Mario franchise, given the historical importance of the game, it may be surprising that no one knows the exact date of its release in the United States. It could have been released with the NES itself, but it seems to have come out a little later, regardless it was definitely released sometime later that same year in America, however the game wasn't released in Europe until May 1987 and Australia didn't get the game until July 1987, although this makes sense given the NES had a later release in those regions as did other regional releases and there are tons, there's the Hong Kong NES release, this Indian Samurai Chariot, the Canadian release and different ones released throughout Europe once the Famicom disk system was released as a port of the game. was released in Japan in February 1986 and is now on a disc instead of a cartridge.
how many ports of super mario bros 1985 exist   super mario bros release history

More Interesting Facts About,

how many ports of super mario bros 1985 exist super mario bros release history...

This release is quite well known because the world famous bug is much more interesting in this version. Here's a strange one. A Famicom boxed release of Super Mario Bros. The Famicom box was a Famicom specially designed for use in Japanese hotels. If you have ever been to a hotel with n64 cube games available to play in your room, it's the same concept, you would pay a hundred yen or about one. us. dollar in exchange for about ten to twenty minutes of gameplay Super Mario Bros was one of the games that were available to play on the system if its exclusive cartridge had a lock chip that made it impossible to play on systems other than the Famicom box.
how many ports of super mario bros 1985 exist   super mario bros release history
There are also things to consider, such as differences in labels, which make it easier to distinguish between prints. Things like this may seem inconsequential, but they make a big difference to collectors. I'm not sure if this one is official, but here's one with a golden tag name: Mario Syndrome. I want to say a big thank you for this one, but there is an official vinyl with the same name, maybe it was a promotional item, the label looks great, there are so many Super Mario Bros releases on NES and Famicom alone that there might even be more than I know. are mentioned here, but there are many more releases of the game besides releases on the same system, so let's move on if the same year the game saw the release of the Famicom disk system also saw releases in the arcade after the success of the NES Nintendo began distributing Play Choice 10, a series of arcade machines with boards consisting of 10 NES games each with console games that were circulating in the mid-1980s, companies such as Nintendo and Sega decided to repackage some of their games in recreational machines such as arcades. still very popular at that time.
how many ports of super mario bros 1985 exist   super mario bros release history
The playchoice-10 cabinets included popular games such as dr. Mario Balloon Fight Excitebike and of course Super Mario Bros. There aren't many changes between the original and this conversion, but the most notable addition was a second Playchoice screen: 10 machines had a small monitor built right above the game screen that was used to display additional information about whatever game was being played, other than that this is pretty much the same Super Mario Bros that we all know and love, but it wasn't the only version of the game that came out in arcades along with the option game 10 Nintendo machines. released another set of arcade machines under the verses series brand and these once again consisted of NES versions but were greatly modified in terms of gameplay and difficulty compared to Super Mario Bros which was released in Japan in June 1986. and in North America later that year.
Not only is it a direct adaptation of the NES original to the arcades, but this version has been modified to include some very difficult levels, mostly taken from the Japanese power-ups from Super Mario Bros 2, and the extra lives are also much harder to get. Made to make the game harder to finish, forcing players to pay more after losing all their lives, this was quite clever as fans of the NES game would be alerted thinking it's the same game they have at home only to find out it's much more expensive. More challenging than expected Once they realized this, they would keep trying until they mastered this version of the game and paid along the way.
I remember playing this one at an arcade a few years ago. I didn't get very far, but let me. I'm telling you, playing Super Mario Bros and an arcade environment is great, definitely don't skip this one if you find it in person; However, if you can't find this version, you're in luck, as it finally arrived in 2017, almost three decades after its release. was released on the Nintendo Switch eShop, the first real Super Mario Bros release for a home console that we'll review, it's one of the most interesting by far. You've probably heard of this one, but you may not know where it comes from. knows that what Americans first got, a Super Mario Bros 2, was originally released in Japan. izumiko Gio Doki Doki Panic, a game created to promote the 1987 Fuji TV Yumiko jo event, the game was developed by Nintendo in collaboration with Fuji TV, one of the largest media companies. in Japan, well, the story of doki doki panick is well known, it was not the first game that Nintendo made in collaboration with the Fuji company, that title belongs to the often forgotten promotional game all night Nippon Super Mario Bros all night Nippon is a Japanese late-night radio talk show that has been broadcast on Japanese radio stations since October 1967.
In the 1980s, the show's 20th anniversary was quickly approaching and Fuji wanted to celebrate the anniversary in an exciting and innovative way. Fuji was seeing great success in the television and radio markets, but with video games on the rise, it was again in their best interest for that industry and they soon began partnering with Nintendo and hope to strengthen their dominance in the video game scene if the The first result of this collaboration occurred in

1985

that year. The night Nippon launched a contest in which viewers would submit custom lyrics to the Super Mario Bros. theme, the winner would be given an official lyrical version of the famous song.
The winner was a song called go go Mario and it premiered live with Amy Paulin following Amy Paulin. In the contest, the song was not only endorsed by Nintendo, but was also released as a single by Pony Canyon. Nintendo has not forgotten this song either, as a big band rendition of the song was performed at the Mario and Zelda big band concert, which was held on September 14, 2003 in Tokyo, Japan. I think it's really cool that there are several official interpretations of this song that started out simply as a contest winner. It must have been amazing to be that winner, but anyway the first collaboration between Nintendo and the online epod was a success, but that song contest was just the beginning.
In April 1986, Pony Canyon released a VHS titled The Big Adventure of Mario. The VHS is quite strange, starring a very strange-looking Mario mascot costume who tells viewers some tips and tricks for the original Super Mario. Bros, the VHS also contains a music video for gogo Mario. Well, it's very strange to see it nowadays. This song and the VHS are important as they are some of the first major pieces of Super Mario Media, considering how huge the franchise is today, that's really cool. The success of these promotions showed that Nintendo and Mario could work on more than just video games and could

exist

in other entertainment media.
All of these contests and promotions can be very close for Nintendo and Fuji TV if it promotes the 90 Pawns and Super Mario Bros in an unprecedented way. ways it was beneficial for both companies to keep things going In October 1986, 19 years after the 90 Pawns first aired, the show's 20th anniversary campaign named All Together Now was announced, the show announced that they would do several giveaways, one of which would be a limited edition version of Super Mario Bros for the Famicom disk system it was announced that in December 1986 3,000 winners would receive a copy of a game called All Night Nippon Super Mario Bros an official retooling of the original game with several theme changes only 3,000 copies were produced and given away through the contest, but demand was so high that Nintendo eventually produced another limited run of the game to give those who missed out another chance to get a copy, but even that additional print run was very scarce and was sold at a premium price o'night meepo and

super

mario

bros

is essentially an officially licensed hack of the original game fully authorized by Nintendo the changes are quite evident the graphical upgrades seen in the Japanese Super Mario Bros 2 have been added to the original in this drop it so that the mushrooms, the ground, the clouds, everything looks more detailed and also takes inspiration from Super Mario Bros 2.
Two player mode has been removed and you can choose to play instead like Mario or Luigi. One of my favorite changes they made. most scenarios set a nighttime schedule since the show it's based on always runs late at night, that's cool, but what really makes this game in my new pond is themed. Oh, most of the enemies and characters have been replaced with character chairs of famous stars. According to the radio show, almost all of these are probably lost on most gamers today, but I'm sure at the time it was cool, several elements have also been replaced, for example in VX, which was used to defeat Bowser, is replaced with the Fuji TV symbol. which is also seen on the castle flags at the end of the levels, as the levels themselves, most of them are from the original game with only slight changes such as the location of the power-ups, however after world 5, two levels from Super Mario Bros. 2 are used in place of some of the originals, since this was a contest prize it's likely that all the winners had already played the original game so I assume this was done to keep the cool game if you want to find a copy of Hoy remember that it had a very limited release, so it's not that easy to find.
However, if you can locate a copy, it's certainly worth it. Video game collaborations and aliens aren't that uncommon, but something as profound as this will probably never happen again. especially with Mario, I mean, Nintendo allowed another company to revamp their flagship game. This is actually one of the more interesting releases in the Mario line, so you can officially play Super Mario Bros on your NES in your Japanese hotel and in arcades, but what about computers? Was there an official computer release of Super Mario Bros? It probably wasn't good. It was actually released once again in 1986. The Super Mario Bros. special was not released on a Nintendo system but on popular computers at the time in Japan.
It was also later released in Also in South Korea, Hudson Soft dedicated the Super Mario Bros. special, who would reach an agreement with Nintendo to port its popular games to Japanese computers. His previous efforts included the Mario Bros. Punch Ball special, Mario Bros., and an obscure PC pseudo-sequel to Donkey Kong 3. This means that Super Mario Bros. Special was the first Mario game not developed by Nintendo. This game is technically a PC conversion of the original Super Mario Bros, but it features heavily modified levels, new power-ups, and much more. One of the most obvious changes is the lack. fluid screen scrolling with each screen being its own separate portion of level, although this was improved with later releases of the game, the game was never able to achieve the sidescrolling effect perfected by the NES game, other differences include changes to the audio and graphics.
Because PCs were less powerful than the NES at the time, the complete lack of Lois and the strange color palette, it also introduced somereally cool new power-ups including a hammer that mimics how it acted in Donkey Kong along with wings that allowed Mario to effectively swim in the air until the power was turned off, well technically it's not the original game, this one is very interesting, a PC version of Super Mario Bros released just a year after the original, if it was not even made by Nintendo, there were clearly many. Looser with the Mario brand back then, this one is even less recognizable than special, but the game was also released as a Game and Watch title in 1986 and definitely one of the best game and watch releases, and it also seems that this inspired One of the most recurring games on bootleg LCD systems, often known as Super Mary, it's interesting to see how many variants of the original Super Mario Bros came out in such a short time.
It is no wonder that the game has become a phenomenon, even from the beginning Super Mario Bros saw many. Releases with various compilation cartridges released for the NES itself are the best known and most common, with Super Mario Bros and the Duck Hunting Card being released in 1988, that same year, a more obscure cartridge containing Super Mario Bros. , Tetris and Nintendo World Cup. was launched in Europe a few years later, in 1991, with Super Mario Bros. A duck hunt and a world-class athletics competition were launched. This one is cool because it features artwork based on the sprite art scene from the original black box release (if there is also a variant where Fire Mario has more accurate colors.
Super Mario Bros was one of three games played during the 1990 Nintendo World Championship and the others were Rad Racer and Tetris in the Super Mario Bros segments, the goal of players is to collect 50 coins as quickly as possible once Once they have done it, they move on to the next game. All three games are included on the official Nintendo World Championship cartridges, which were produced in grey, these were the ones used in the actual event. as well as 26 additional gold cartridges that were given away to Nintendo Power readers through a contest. Well, it doesn't include the full game.
This is without a doubt the strangest release of Super Mario Bros in 1993. It had already been a long time since the release. Super Mario Bros and NES had been almost completely eliminated by Super Nintendo. Mario made his jump to the system with Super Mario World, but Nintendo wasn't going to let the world forget how Mario started if they made it through who he really was. a fairly novel concept at the time by remaking their older games in 1993, Nintendo released Super Mario all-stars known as Super Mario Collection in Japan for the Super Nintendo, as the Japanese name implies this release collects the four main NES games Mario that contain both versions of Super Mario Bros 2 I should actually probably mention the Japanese Super Mario Bros 2 known here as Super Mario Bros The Lost Levels since technically this game was more or less an expansion or modification of the original.
I gave Super Mario Bros. special its own segment, but Lost Levels is of course its own game, if that were like saying Sonic 2 was a release of Sonic 1 since it's built off of it. Super Mario all-stars features complete remakes of the original games, all converted from 8-bit to 16-bit. bit with updated graphics and sound giving the games a complete makeover if you had the chance to play the original or All-Stars release of the games. I bet most would choose the originals, but it was a great deal for the time and it's really nice. having them all on a single cartridge to make the deal even sweeter.
A year later, in December 1994, the collection was re-released in North America and Europe as Super Mario All-Stars plus Super Mario World Mario World was now the fifth title in the collection. . In 1997, the all-star version of Super Mario Bros. was re-released in Japan via the Super Famicom, so Lee's Japan-exclusive Vista TV peripheral allowed players to download games, watch news articles, and even stream satellite radio. , all from your Super Famicom PS. The Super Mario collection was available to play in segments. Super Mario Bros was playable from December 28, 1997 to January 3, 1998. This wouldn't be the last time Super Mario All-Stars would see a reissue.
However, the year was 2010, it was the 25th anniversary. After the release of Super Mario Bros., what was Nintendo going to do to celebrate this monumental occasion? A few things, including some we'll get to later, but their main release for the anniversary was this Super Mario All-Stars, a limited edition by no means. This is a remake of All Stars that offers all four classic remakes of the Wii era in a very Nintendo move. It's actually just the Super Nintendo ROM printed on a Wii disc and sold physically. I guess they thought a game containing Mario Adventures was too much for a simple Virtual Console release instead of $8 like they normally were, this release was $30 at launch now, buy the original four games on the Wii Virtual Console for Separately it would have cost about $21, so how do you justify the extra $9?
Well, this was not addressed. As a standard release, rather than coming in a thicker box containing the game itself as well as an art book and an anniversary soundtrack, I found the art book extremely interesting, but I'm sure most of Mario fans who submitted it for this release were disappointed because it certainly does. for a nice novelty, but $30 was a bit steep, you'll also notice that this is not the version of the game that includes Super Mario World, this is because it was already released on the Wii Virtual Console and was eight dollars alone, hmm, One of the funniest things about this release, which is already quite strange, is that despite being called limited, Nintendo re-released the game under its blood, the Nintendo Selects label in March 2016, this release does not include any of the juries of COEX, but now it is not so limited.
Is there something really nice here to promote this game release that Nintendo sent out in Peach character letters to various press outlets? That's pretty interesting. Can you believe this Super Mario Bros release has multiple subsequent releases? This shows how many times this game was released we got a little ahead of ourselves, it's time to go back to the 90s if the game was ported to the Game Boy Color in 1999 in the form of Super Mario Bros deluxe, this was a full port of the game, but with several new modes and extras, it featured additions such as a multiplayer mode versus whether the option to switch between Mario or Luigi at any time during the main game had a save function and once you earned enough points in the original game you can unlock a mode modified.
Version of the Japanese Super Mario Bros 2 known here as Super Mario Bros 4 Players. The game also featured several new challenges, such as collecting red coins or finding hidden Yoshi eggs. Some minigames like Mario's were also included. 64 TS you can unlock symbols that you could actually print with the Game Boy printer if there's even a calendar you can see. There is so much to this version of the game that the only real drawback is that, as it was on a Game Boy Color, if the screen is more enlarged compared to the original, also, although you really can't go wrong with this one, interestingly this game never was released in Japan as a standard Game Boy Color cartridge, but is only available as a downloadable game through the short film.
Lived by the Nintendo Power cartridge system, this obscure service allowed gamers to download Super Famicom or Game Boy games onto a flash memory cartridge for a price cheaper than the retail price. This was the only official way Japanese players could get Super Mario Bros deluxe, which was released alongside the Game Boy. service on March 1, 2000, if you haven't tried it yet, I highly recommend that this version of the Animal Crossing game was released for the Nintendo GameCube in 2002 and one of the coolest features of the game is that you can get NES consoles, which in reality To play, you obtained them through the corner lottery, finding them in the Animal Island minigame and some were even only available through special Animal Crossing eReader cards.
There were 15 different NES games available to obtain through official in-game methods, but there were four more that were in the game that could not be obtained normally, these games are known as Banned for Ice Climber Mario Bros. Super Mario Bros and The Legend of Zelda Ice Climber and Mario Bros were eventually released via special e-read cards, but the other two never had cards released. They, it is possible, were intended to be released, but were scrapped in Japan. There was a time when you could officially get Super Mario Bros through a mutsu food giveaway, but unless you participated in that all those years ago, you have to hack it in-game, so even though it's almost impossible to get the game complete, so technically 2003 marked the 20th anniversary of the Famicom in Japan and 2005 marked the 20th anniversary of the NES in North America and it was a perfect time to release some NES games as such in 2004.
Nintendo introduced the miniseries Famicom in Japan and the NES Classic Series in the United States, a collection of NES games on Gameboy Advance cartridges released for $20 each, a bit much for unmodded NES games, but were sold only as a novelty, one of the first games released in the series. It was, of course, Super Mario Bros, which was released in Japan on February 14, 2004 and in the United States on June 2, 2004. This release of the game was a port with no additional features, as it was made to be the same as the NES cartridge, despite this, was amazing. have a new way to play Super Mario Bros on the go and a near perfect way, plus this series certainly introduced these NES games to a lot of younger fans and in Japan, Club Nintendo had a special offer on the You could buy all the Famicom minigames in one set known as the Famicom Mini Collection Box.
Super Mario Bros was one of the games included in the first volume. These free Game Boy Advance releases were good, but this was just the beginning and then they tend to get re-released. For its classic games on current hardware, the Virtual Console service launched alongside the Wii on November 19, 2006. The service allows you to purchase classic games on the Wii Shop Channel. Surprisingly, Super Mario Bros wasn't there at launch, instead releasing on Christmas Day 2006, which was probably a very smart move. I wonder how many downloads there would have been on release day from families who had just gotten their knits for Christmas in Japan if they got Super Mario Bros a little earlier, on December 2, Europe in Australia got the game. 2007 and South Korea obtained it in 2008 for 500 Wii Points or approximately five US dollars.
You can purchase and download the game in Tear format. Super Smash Bros Brawl was released in 2008 and features a Masterpieces mode where players can watch short gameplay demos. significant for the characters on the list Super Mario Bros is one of the games included in this mode, now Nintendo is no one to alter its classic games; in fact, it was basically a rule that any release of a game on the Virtual Console had to be the original release. On the original system, however, there was once Nintendo broke that rule with Super Mario Bros during the 25th anniversary.
Nintendo not only re-released Super Mario all-stars, but they also released this special red Wii and the Japanese release of the system also arrived. With a modified Virtual Console exclusive version of Super Mario Bros pre-downloaded on the system itself, say hello to the 25th Anniversary Edition of Super Mario Bros. The only change made was that they replaced the question marks on the question mark blocks with the number 25, yes, it's not much, but it's something that Nintendo will most likely never mention again in this version of the game, so to officially play it you'll need to get a Japanese red Wii.
You're not missing much, but it was interesting to see a Nintendo release. what was essentially an official rom hack as a way to celebrate Mario's anniversary, we're almost done here but there are still some more recent releases to cover in August 2011, Nintendo launched the 3ds Ambassador Program, the program offered ten games of free NES and ten free games. Game Boy Advance games could be downloaded through the 3ds eShop. Super Mario Bros was one of the games released through the program and later received a full 30-second virtual console release in 2012 if the game was also released for the Wii U virtual console service. in 2012 in Japan and in 2013 for To the rest of the world, it was also one of the many games featured in NES Remix as part of the Year of Luigi celebration in 2013, NES Remix 2 features a version of the game called Super Luigi Bros, it is a game update featuring Luigi As themain character in each level when the game is also mirrored, giving old fans a new challenge.
Ultimate nes remix for 3ds also has a version of Super Mario Bros, this is called Speed ​​​​Mario Bros and is identical to the original it only works at twice the speed Super Smash Bros for Wii U brought back the brawl and Super masterpieces mode Mario Bros is once again one of the featured titles if the game was also available via amiibo tap Nintendo's best bits of 2015 In the game, players scan amiibo figures on the Wii U controller to unlock highlights of some classic Nintendo games, including Super Mario Bros, whether the game appeared as one of the 30 NES games available to play in the NES Classic Edition released in 2016, whether the game was also one of the first to be playable through of the Nintendo Switch online service.
Right now, Super Mario Bros is available to play on almost all Nintendo consoles and I'm sure it will continue to be re-released as new hardware. By now, we've covered almost every official Super Mario Bros. release, but when you open the floodgates and start looking for bootleg releases of the game, stands like the Famicom ones were everywhere in the '80s and '90s, and Super Mario Bros was the premiere. game for the system, it was certainly one of the most counterfeited, it was included in a lot of multicarts as well as indie releases, not many of these are very interesting, but some of them have some pretty crazy tags, most of the pirates of the game just change the art to remove any mention of Mario or Nintendo, some are a bit more interesting, but given the topic of this video, are there

ports

of the game?
It turns out that yes, we present Sonic Jam A 6, a pirated game created for the Sega Genesis or Mega Drive released. in 1998, created by a pirate development team, name of gaming technology, this game is notable because it is essentially a reverse of Samari, that game was a bootleg of Sonic 1 on the NES, but you play as Mario, this game is a bootleg from Super Mario Bros on Sega. Genesis, but you play as Sonic, is compatible with the All-Stars version of the game, and while there are a lot of strange inaccuracies, it's not the worst. The full game is here, there's a proper power-up system, you go from a red Sonic to a blue one.
Sonic to a blue Sonic who can shoot fireballs, nothing out of the ordinary, even the water levels surpassed the music has also been ported somewhat faithfully, although it sounds strange coming out of the Sega Genesis in the game, you have your final face . -Away with Bowser, who dies from a fireball for your incredible feat of defeating a pirated version of Super Mario Bros. Peach says thank you, Sonic, the kingdom is saved. Now try again. I think one of the highlights of the game is the strange exploded sprites. of Sonic like on the title screen or the start screen of the level, well, Sonic gm6 alone is quite interesting, it is not the complete story in another case similar to Samari, this was not the only version of the game that the smugglers made , like there's a Samari cheat where you play a Sonic.
There is a version of Sonic Jam 6 where you play as Mario. This version of the game goes by names like Super Mario Bros 2 and Super Mario Bros Nights 98. It's the same game but with a more appropriate Mario appearance if they forgot to change. However, the text at the end so Sonic is still thanked, it seems that the Sonic version came first since his cartridge ID is one unit before the idea of ​​the Mario versions, speaking of these two games can be found in many different cases and cartridges, this is what it is believed to be. the original release of sonic jam 6 with the box art stolen from the book where is sonic? now it looks like the official name of the game is actually just Sonic 6.
I guess Jam is in the game only because bootleggers decided to copy the title screen from that game. Here it is. a more recent release with Sonic Riders definitely doesn't speak to the game it contains. Here is the original cartridge from eh, Super 1998 Mario 2. Most releases of this game use art from Super Mario 64 or Dias, they remake the world of Mario pirate games, even just the World of pirate games of Mario on Genesis is surely interesting and there you have it, look how many ports and releases of Super Mario Bros there are, there are many versions of this game and I'm sure that doesn't even cover them all, for example there are many more bootleg Mario clones out there that count but they are outside the scope of this video.
I could also mention the countless fan ports of the game or just fan games in general. The Super Mario Bros crossover will always have a special meaning. place in my heart With that said, it's no wonder the game has been released so many times. I mean, it's Super Mario Bros, one of the most revolutionary games of all time, of course, it can be played in many different ways. I think it's great that there are so many versions. Of this game

exist

s, it's fascinating to see the improvements or compromises each release made to fit its format, not to mention that each generation of Mario fans has a different version of the game they grew up with, it's great to see it all.
Super Mario Bros. one of those timeless games that will never get old and its staying power is enhanced by the numerous ports that retool xandrie has made over the years through these releases if the impact and legacy of Super Mario Bros. They will never be forgotten.

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