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Mar 15, 2024
Do you still know Cyberpunk 2077? The game was first announced ten years ago, in May 2012. The first trailer for the game was released in January 2013. The company City Project Red was only known for the Witcher gimmick at the time. but only the teasers show it. Such a dystopian and modern gaming environment caused a stir and, especially in an open world, had never been seen before. The teaser itself still looks great today. The shots shown are really excellent. the first commercial release got closer and closer to the reboot, hype and anticipation appeared like few times before more than 8 million people pre-ordered the game and on December 10, 2020, what is Cyberpunk 2077 like? 8 million pre-orders an entire community was left disappointed in a single day, a game that has been around for at least 10 years still didn't seem to be finished, it's not unlikely that Cyberpunk was the game with the biggest video game of all times, but the hype surrounding Cyberpunk quickly became a hero, while there were hundreds of videos that had already shown the anticipation before the release, in response to the release of thousands of videos and reviews showing disappointment, came the statement from the developer itself and games that were dissatisfied with the game could return the game.
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The release of the game for free was a pure disaster. City Project Red, the developer worked on a game for 10 years that players didn't even like when it was released, which was ultimately annoying but also enjoyable. The bank is that the game has become quite. popular today after two years of updates and backfaces. In the end, bugs were the biggest problem, which of course is understandable if people were crashing games etc., but in the end it would have only taken two more years and all this flame might not have been Do you know Overwatch? I know Overwatch was recently released as Overwatch 2 and the average adult player came back and the free second part also brought in a lot of new players. for the second time, but that's exactly what they got in Overwatch the second time, so definitely the reaction to the game.
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I've never played Overwatch one so for me it's perfect, so I definitely won't say no if a big game like Overwatch is apparently free. but many other players see it that way too, at least if you look at the numbers on Twitch, the truth is that many old players are unhappy with the game and, in the end, it seems that we simply have been of no use. They disappoint too much these days when it comes to releases, no matter what exactly we are talking about in the examples mentioned. Regarding video games and series, not even large companies like EA manage to satisfy the demands of players, but until now As far as I can remember, it was not always like that.
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You might think that video games are getting worse, which may be true in a way but to a certain extent we are also part of the disappointment, it is us. who ultimately trigger the hype, we're excited about a game about an anime and my certain medium, there's nothing wrong with anticipation, it's a nice feeling, but how often does something meet our expectations? Right, our perfect game we created. Our minds will never appear. Opinions and expectations are simply subjective. No game is capable of making everything perfect for everyone. Because of media, high expectations automatically arise when millions of people expect something and imagine it. , it can't really be bad or I've learned two basic things over time: you just shouldn't have too high expectations of something.
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If you have these expectations, more often than not you will be disappointed. Many of my favorites. The games are games that you knew nothing about before playing them. The last one is a title I only found because I was looking for a new game to speedrun, which was actually something that was enjoyable for me for a long time. I played Super Mario 64 and little by little I was looking for something new. Then Celest appeared. At first I didn't care much about the game itself, I could afford 2 euros at the time, but luckily I decided to play.
I play normally for now to play before running fast and like I said, it was a complete success. I went into this game with no expectations rather than being negatively surprised. I was pleasantly surprised and today it is one of my favorite games. I also feel anticipation. I have been waiting for the Netherlands meeting for several years and, although I am looking forward to it, I know very well that too high expectations can disappoint me. Even a nine out of ten can disappoint me if a 10 out of 10 is expected. I also find interesting in everyday life the mentality of generally low expectations in the living space, the fear of missing out, whether certain events or activities can be eliminated so easily, this is also directly related to the fact that it should not be allowed.
Don't let yourself be manipulated by this anticipation. Fallout 4 is a game that is considered fundamentally good and fun. So what did I do when it was on sale? I sold my AWP Mortis, I sold my Desert Eagle spectral directive, and I sold my static USB. torque To be honest, these skins were boring, but it was all I had. In the end, I would have preferred masks. These 3.7 hours of boredom I spent with Fallout 4 can be followed by that. The game was too early, but just exploring and hunting felt so linear and empty and all because I let myself get distracted by the good reviews instead of watching it myself.
In reality, no one likes a release to be unavailable. living up to expectations. I don't like it, you don't like it, but the developers themselves probably don't like it either. They are the ones who get the money and work hard to win in the end and then fail. It is bitter as already mentioned, but it is not only up to us that video games rarely live up to our hopes a new success a new game simply needs innovation no one needs a tenth Battle Royale or the 20th of the same First Person Shooter This innovation Nowadays, the safest thing to do for most developers is to simply release a product that they know will sell well; especially annual releases like Assassin's Creed, for example, suffer from this, not forgetting games like Fifa, which have been criticized for years. due to annual releases that change nothing other than a new pack animation and a new card design.
Games like Assassin's Creed or Far Cry sometimes sell well. People know what they are getting for their money, but you rarely see real innovations when we talk about innovations and receivers. or successes, then we never talk about Heli releases, but about developers taking risks, and I often don't want to say that these games are among the best I've played, but they are very successful titles. Like You in the Morning and Vollgeist have caused so much attention in recent years, although both developers are nothing compared to the big boys. The game ideas are simply well thought out and, in particular, unlike others, the developers are obliged to be. creative and implement them at some point due to their mostly low budgets.
If this is done correctly, it will happen. I think the best example of this is still Mojang, which started as a small company and rose to the top of the industry with a. new idea. Back then, there was a need for a single innovative game created by a single developer despite the limitations. Opportunities to create one of the most successful games ever. I see comments every day claiming that video games are less fun or just more boring. Innovation is relatively rare today, but developers like Mojang back then and publishers today give us hope that no one needs the same game a fourth time.
When a video game of a certain genre becomes redundant at some point, it should be clear that this disappointment is not a good thing for players. As I said, no one likes to be disappointed, so players don't want it, and neither do developers. I just hope the future isn't so easy for us. In the overheld traps next year there will be a lot of games released that I'm looking forward to, great and The Legend of Zelda Tears of the Kingdom and Star Wars Jedi Survivor are absolutely part of them. I am excited to see that. will be done, especially with Star Wars Jedi.
I'm excited to see how EA handles the second part, but we'll only know in the next few years. Thanks to everyone who watched the video. with the idea, like I said in the video, because a lot of people keep saying that the Players aren't fun anymore, that's why I wanted to give my two cents, partly exactly, I hope you enjoyed it, you'll probably give it a look. the video of the month

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