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Minecraft Feed The Factory | HIGH VOLTAGE POWER & PLASTIC PRODUCTION! #25 [Modded Questing Factory]

Mar 24, 2024
My, these drawers are a disaster. There are so many things here that go to waste. Come on, look. this man like this this chest here there are like item interfaces because they have IDs they are taking a look I will put them in my inventory to sacrifice them for the moment yeah you can throw them into the yeah I'm let's get rid of him in the ocean there's also like a billion piles of dirty iron dust that just needs to be smelted, this is it of course, anyway, eh, let's take a look, so again, I'm pretty sure the

power

upgrades here don't actually do anything in its own right it's only when you put the speed once on yes, of course and I see, let's see, let's see if we can figure it out and I don't know if it completely denies it or not, if it's just like a slight tempering, so if I put So, yeah , a

power

buff does nothing, if I put in a speed buff without a power buff it goes to sixteen thousand words per tick and then if I put in a power buff it drops it to eight thousand, that's still horrible, oh , that is.
minecraft feed the factory high voltage power plastic production 25 modded questing factory
Too bad for those wondering if they can put 64 speed upgrades and 64 energy upgrades into 64 speed upgrades without any energy upgrades. This thing is going to use like five million. That's horrible. It's absolutely horrible. People are right, although once I think we will get it.

plastic

eyes oh I guess I just needed one more cycle oh well yeah because we got more because it was 950 right? Oh, we have, we have two

plastic

s there. You'll have to see it. Does plastic get in like weird? In quantities, it takes 200 milliliters to make one ingot, but then you make 500 ml kits at a time, which is strange, anyway, people are right that a speed plus an energy upgrade effectively gives you like a second electrolyzer electronic separator, sorry, yes, yes Hover over here and it says power, speed, x2 multiplier, power x2 multiplier, it cuts the speed in half but doubles the power output, so it's basically like having two of these now, yes, yes, I will remove them because we do not have the power that they need. dipping into that right now it's not maybe it's still dipping who knows anyway we have plastic so we need a lot of plastic right yeah we can take liquid plastic and then we have the plastic yeah here we go look at this stick.
minecraft feed the factory high voltage power plastic production 25 modded questing factory

More Interesting Facts About,

minecraft feed the factory high voltage power plastic production 25 modded questing factory...

You're ready, says better chemical

production

with the creation of plastic. Now I can create an even better chemical reactor. It even has an alternative way of producing polyethylene plastic that does not require petroleum, but it is very long and I already have a petroleum-based chain. set up so why bother unless you want to give up oil completely and I see no reason to do so while it's taking so much energy let's take a look there is a different way to do this so instead of using the mixer of salt, I suppose? you could use the chemical reactor that uses oxygen and ethylene, it's still the same, I don't know why, oh, I imagine the reasoning is that you can use a chemical reactor to produce ethylene, instead of using oil, you can use like, um .
minecraft feed the factory high voltage power plastic production 25 modded questing factory
Flower methane together with molten sodium hydroxide or molten potassium hydroxide, fluoromethane is made from hydrofluoric acid and methanol, methanol is made from carbon monoxide and carbon monoxide from hydrogen.made from hydrogen and carbon dioxide carbon dioxide is made from molten sugar and water molten sugar is made from regular sugar which in theory we could grow and then you also have molten sodium hydroxide which is made from sodium hydroxide which is made from sodium hydroxide solution that can be obtained by combining a sodium fluoride solution with water, sodium fluoride solution is fluoromethylene again with oh no it looks the same or sorry you know it's sodium these just circulate there is no way to make that If this holds up, maybe we need to make molten potassium hydroxide instead, which you get from somewhere, seems impossible.
minecraft feed the factory high voltage power plastic production 25 modded questing factory
I prefer the oil that the withered skeleton data model has given us quite well after you explain that it does, but now look at this, we are going back quite a bit on the sound of the oil. pretty massive, so yeah, look at that, I think next time we have plastic, yeah, and again, if you look at the chemical research nick, it's pretty simple from here, chemical research needs plastic frames, which are rods plastic and plastic plates, which can be manufactured. on the mega metal press right so that final part is just plastic, the pyrithium powder needs redstone sulfur and fire dust, but the sulfur and fire dust we can get from a fire data model, okay and then redstone is redstone, redstone of redstone and then the end is the Advanced Veneer which is a basic Redstone veneer and then plastic plates again that we're making for the plastic so it's really just the right plastic , if we can control plastic, if we can start making it at a reasonable speed, we can start making chemicals. research, but again it's just an energy problem, yes, yes, and also a resource problem, so there are some things well, uh, we have the research points, now think about where we could buy the crusher, yes, yes, from new, 35x, yes, exactly, um, there are others too.
We can also do things well that we haven't done yet, but there is the Tectonic Initiator that can allow us to change our pulverizers from 2.5x to 3.5x, there is the cinnabar instead of rich slag that allows us to go from 2x to 4x. I think induction foundries and then together with the crusher multiblock we can easily take it from 35x to 70x if we add some of the other implementations in there as well, so there are some things we can do on that front. because again, a constant problem that we seem to be running into is a lack of resources, right, yes, exactly, yes, between streams, I think I'll go around and try to find a few more snippets with some of the things we need here .
We've got plenty of lead now so we can, that should be fine with our basic 10x processing, but I'll see if I can find some more aluminum and maybe dig up some of those boron thermoballs and stuff too because we do have them. chunks over here like I think I just can't hear this one has yeah, thorium and uranium and there are some we can find out there um, but yeah, I think between streams I'll find them or see if we get them working next. The time we get back we're going to look at how to massively increase our energy

production

, you know, we were saying in the last episode, we didn't know how we were going to need it, this is where we need it, yeah, this is where we need it.
Yes, 100, yes, we have our tank here, it looks like it has 100k, right, yes, exactly, we are going to meet three shoes again and it's all good, what do the HV power conduits do that we can unlock? Now we can do 50,000 rf per shot as if we were using mv power conduits like these along the ceiling ducts. We can make hv power conduits that can generate 50,000 redstone streams per tick so you know we could make things work especially if you move away from diesel generators and switch to compression dynamos like we could have a compression dynamo of air in the electrolyzer, right, yeah, right, maybe a

high

voltage

wire or whatever, like we could make that work if we set it up like our new one. energy source around here somewhere like our new naphtha-based refined fuel base, yeah, yeah, you know, the mega oil energy sauce, we could do that there, we could leave the diesel generator where it is potentially and leave it pass if we do a little. better power with the queer side instead of avoiding it all the excess queers, yeah, like now, oh that's awesome, yeah, right now, he's just occasionally fighting for a little bit of power, he's just getting stuck there, so that's going to give us from time to time like a few hundred rf, you know, yeah, and little spikes every time you can ask, basically, yeah, so maybe um, oh, you know, of course, it's that's why i chatted wrong, ok ok thanks, i totally forgot nick, the reason my new turbines aren't working.
New steam dynamos. I didn't put the turbine boosts there. I see that yes, that makes a lot more sense. I thought why not. I mean, I thought it was a performance issue again, but no, it's one of these. go there, go, yeah, I see a c and then now they're online, right, right, right, and I know we're late, Nick, I know we're running out of time, but hold on real quick, I asked for the updates, ah, Yeah. both for more power yeah yeah man hit it there we're going good so these are and again obviously there's room for the increase but look at that even though the bench is empty yeah yeah it's not that fast , I think so, this is it. well, like I said, we'll come back, upgrade our power, see maybe get the crusher and process that, there's still a lot of things to work on, yes, we have a list of tasks we need to do.
We do it, yes, and we also automate the wood man, yes, we probably prioritize that, yes, there are also garden porches, actually, I didn't even realize that, but it works for us there too, but yes, ultimate wood might be useful, but no, that definitely is. a list of tasks we can work on, but unfortunately we don't have time for this

factory

writing episode.

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