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The Original XBOX is still AWESOME in 2021 | MVG

Jun 06, 2021
We've covered homebrew on many different systems on the channel over the years and people often ask me what the origins of homebrew are, where it all started now, it's obviously not an easy question to answer and there are a few things to consider that We recently discussed early NES simulation and the Nestical emulator's ability to patch rum on the fly, essentially adding the ability to completely change the game in terms of home computing. Homebrew could even date back to the early days of microcomputing, for example writing basic programs. in your bedroom or even consider Sony and their network, their rose, a curated development environment for the hobbyist to create their games, but to me, homebrew is simply the ability for a hobbyist developer to develop software on a gaming console. video games that generally have hardware restrictions to avoid any unauthorized development my first contact with homebrew was on the sony playstation 2 and a little later on the sega dreamcast, both with large underground communities and emulation being the great attraction, the dreamcast especially it was a capable machine that could execute most things at a good pace. performance its entry point was also very easy and no chip mod was required but for me the man wasn't really recognized until the release of the

original

xbox

in 2001 and the home bridge scene there was legendary it started the careers of many developers of homebrew that later got them jobs in the video game industry, but perhaps what I love about the og

xbox

homebrew scene is how much it is

still

active and maintained in

2021

.
the original xbox is still awesome in 2021 mvg
It's surprising to think that my recent video looks at the emulation of the developer mode. In the Xbox S series, it would have been literally 20 years before the

original

Xbox was doing the same things, so to be very clear, there were home scenes on the Sega Dreamcast and the Sony PlayStation 2. In fact, the Dreamcast had a fairly large size. homebrew scene and it's

still

very active and relevant to this day, but for me it wasn't until the original Xbox that released in 2001 where homebrew communities really started to get the public's attention. There are a few reasons that attracted the homebrew scene. developers of the original xbox, first of all, the console was powerful windows based, ran x86 and used direct platforms, the API was not custom, so porting the code from windows was not difficult as long as the limits of the hardware, particularly the 64 megabytes. of memory, the second reason, and perhaps the most important, was that it came with built-in storage and networking, which meant that home tools could take advantage of it out of the box, you didn't need to burn it to CD to play it like on the Dreamcast.
the original xbox is still awesome in 2021 mvg

More Interesting Facts About,

the original xbox is still awesome in 2021 mvg...

They could be installed directly onto the Xbox's hard drive and run with a custom panel and this was an area where the developers initially focused their efforts. The original Microsoft panel was iconic, but it didn't really do anything useful except add a custom panel that not only offered the ability to launch games, but rip them from the DVD, use a file manager to move files, run a server ftp to copy files to and from hardware, play movies, run trainers and cheats, download patches, and run all the homebrew you wanted. Suddenly, we have a very attractive system on our hands.
the original xbox is still awesome in 2021 mvg
Microsoft would also include high-definition display modes that would future-proof the hardware for years and Homebrew could take advantage of progressive scan modes up to 720p in widescreen today which doesn't even seem like something we should even discuss, but at the time most people used crts and many homebrew apps started adding 720p support in 2002, while custom panels were a good start it was emulation that really drove the scene when mame and other arcade emulators like recording final was ported to the og xbox, it offered the ability at the time to rip a full set of rom games and run them directly from the xbox hard drive back in 2001, neo geo capcom cps 1 and 2 emulation was only available for those who had a fast PC with enough memory to play Neo Geo games were still taking the plunge and ditching the original Xbox, which was the only console in town that could run all of these games and could do so at full speed, mutilation and final combustion.
the original xbox is still awesome in 2021 mvg
The community continues to update alpha emulators even to this day, of course the original Xbox only ran a 733 megahertz single core processor, so of course there are games that just can't run very well, but The system was the best in its class and pretty soon people heard stories about how the OG Xbox was a system they needed to get their hands on because it was an amazing emulation box. It's not often that you can say that many communities work together because most of the time in these particular scenes there was a lot of competition, however, there was one obstacle in particular that could have stalled homebrew emulation efforts and that was the RAM we mentioned. previously, that the original Xbox had 64 megabytes and while it was enough, it simply wouldn't be enough to load some larger ROMs like metal slug 4 or guru score los wolves without the system crashing and running out of memory, the xbox didn't would have concept of virtual memory management, so the community would build their own, allowing larger games to load and run and custom virtual memory management would do so. made its way into a lot of homebrew and one thing that was great about the community was that for the most part the source code would be shared and available to everyone, but that's just the arcade stuff on the home console side, they carried over and they ran many different emulators.
On the OG Xbox the highlight would be the Super NES emulation which was very popular long before the classic SNES, the OG Xbox could handle SNES games at full speed without even breaking a sweat and due to the four controller ports the Multitap games were available on almost all emulators for the OGX box that would provide many different graphics filtering options and of course the ability to run in progressive scan display modes. Sega Genesis emulation would also be very popular early on and with that came more discoveries about the Sega Genesis hardware. cool, but what would be even better is if there was some way to play sega cd games directly from the xbox dvd player, since it turns out the dvd player supports iso 9660 standard cds, like the playstation 1 cd friend, 32 neo geo cds and the Sega cd and that meant that it became possible to create emulators that could boot CDs directly without needing to extract isos.
Now we have a system that can not only read and play Xbox discs, but can also play much more, but a question would arise: which one would it be? the limits of hardware could be pushed, if it was possible to run playstation 1 and nintendo 64 games on the original xbox, there was surely no way that in 2003 both systems would be emulated with a high level of compatibility with playstation 1 emulation took advantage pcsx and for those people who don't know, pcsx is the same emulator used in the recent playstation classic because the architecture of the xbox was x86, the playstation 1 emulation depended on a dynamic recompiler for its performance and the xbox would just take advantage The out-of-the-box Nintendo 64 emulation was a little more complex, essentially combining three Nintendo 64 emulators Project 64 1964 and Ultra Hle because no Nintendo 64 emulator was good enough at the time, the thought process was to combine three of the top. and provide flexibility and options for the user, this emulator known as surreal 64 would be one of the highlights of the xbox homebrew scene, no one believed it was possible, but in reality it was not too complicated, there were already open source emulators of nintendo 64 in the wild and directx would be a good choice for mapping the Nintendo 64 graphics API.
If there was a homemade pizza that really punched above its weight, it must undoubtedly have been Killer Instinct released in 2002. This would be an emulated version of the game full arcade. With a fast mips recompiler, Killer Instinct runs at 60 frames per second on the original Xbox hardware, something the Raspberry Pi still can't handle even in

2021

. Another compelling reason to mod your Xbox for Homebrew would certainly be the ability to have multimedia players. an all-in-one gaming device and media center for the living room was quite attractive. An Xbox media center was an essential home-made piece to get the job done.
It supported all the popular video codecs, but did much more than it would let you. to play DVDs out of the box and you didn't need to purchase a remote control or dongle device to have the privilege, a popular feature was the ability to stream video over the network thanks to the built-in Ethernet. Xbox Media Center would also take advantage of widescreen and 720p display modes and would also become a suitable dashboard replacement for many users if the og xbox needed a great xbox media center app would that be it? There would also be developers working on original xbox homebrew games, most of them were ready to play. but there were some standouts and many open source games would inevitably make their way to the OGX box and because the system is so versatile and easy to use, there are still many homebrew ports being actively developed and released for the original Xbox in recent times we've seen ports of Heart of Darkness Half Life 1 Tomb Raider and Diablo, just to name a few, with 64 megabytes of memory and the 733 megahertz processor.
The Xbox doesn't really have to run these games anymore, but it still holds up. in a really

awesome

way, I was obviously a big part of the og xbox homebrew community back in the day and was responsible for some of the emulators you saw in this episode, so there's a lot of nostalgia and a lot of good memories. that I have from that particular era, but I wanted to show once again what was happening in 2001, 2000 and 2003, many, many years before what we are seeing today with things like raspberry pi and these kinds of cheaper Chinese handheld devices that work. emulators, all the things that happened on the original Xbox really shouldn't be forgotten and it's one of the reasons I wanted to revisit this topic for you guys, because the scene still exists, there's still a lot of really interesting things happening. in the homebrew community on the original xbox and it's definitely one I love to revisit from time to time these days.
It's fair to say that the OGX box has really been surpassed, but the cost of entry to get there is much more expensive. For example, the Nintendo Switch also has a very compelling home scene and we've already seen what can be done with an Xbox Series S 299 and then there's the crowd that will tell me that the Raspberry Pi beats everything and represents the best value. For money, the reality is that the original Xbox still provides a much better user experience overall in most cases and that includes many cheap Chinese console devices, as well as Nintendo 64 emulation on a Raspberry Pi is something very painful and forget about the killer instinct because there is no way. that will run at almost full speeds however the original xbox can handle both much better and has been doing so for almost 20 years so in conclusion it's 2021 and the original xbox homebrew scene is still amazing Simply put, it represents one of the most impressive and complete home scenes you can find even today, it is still very possible to install your original Xbox in your entertainment center, connect it to 720p HD and have a wonderful emulation and home production experience which is still very relevant today, before I Well, I want to mention one more thing: this Xbox that I have behind me I'm giving away to one lucky winner in a contest I'll be drawing in a couple of weeks, so enter by clicking the description link.
Next I will say that I will send this system worldwide, so if you are a foreigner, that is, outside the US, feel free to participate, but you have a big disclaimer if you live in a country where you receive 240. or 220 volts AC from the wall, do not under any circumstances plug in this Xbox unless you use a step-up transformer or are comfortable replacing the power supply and replacing the Xbox's power supply with one that is rated for your particular country. Unfortunately, I've done power supply replacements before, that's not something I'm going to give to the winner of this particular contest because I don't have a replacement power supply to do that, but keep that in mind that the xbox, yes win, and you live abroad outside of North America or outside of a country where there is no 110 volts on your AC wall, then do not turn on this Xboxabsolutely.
This is something that you should be very clear about before clicking on the competition button and letting yourself be hinted at, but that being said, good luck to everyone. I'll be drawing a winner in a couple of weeks and good luck. I hope to get your name out now. We'll leave it here for this episode. Thank you so much. for watching it, if you liked it, give me a thumbs up and I'll see you in the next video, bye for now.

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